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authorBardur Arantsson <bardur@scientician.net>2015-06-12 06:27:05 +0200
committerBardur Arantsson <bardur@scientician.net>2015-08-01 17:26:10 +0200
commitc6196b25d119a10e79deedef26a73e0d5a021b0e (patch)
tree199f5bff5cf363787eb610caa495fd3682a463ed /src/spells3.cc
parent000f6272f8ab1d43ec6300fb5972f7813ada1c88 (diff)
Refactor cave_type and monster_type to use non-intrusive lists
We use vectors of object indexes instead of embedding the list within object_type itself.
Diffstat (limited to 'src/spells3.cc')
-rw-r--r--src/spells3.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/spells3.cc b/src/spells3.cc
index 8be13b9d..e209feb1 100644
--- a/src/spells3.cc
+++ b/src/spells3.cc
@@ -503,7 +503,7 @@ casting_result convey_recall()
swap_position(y, x);
return CAST_OBVIOUS;
}
- else if (c_ptr->o_idx > 0)
+ else if (!c_ptr->o_idxs.empty())
{
// Set the target
target_who = -1;