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authorBardur Arantsson <bardur@scientician.net>2015-02-23 09:11:56 +0100
committerBardur Arantsson <bardur@scientician.net>2015-02-23 09:11:56 +0100
commit9688ede57bcd87f51d94a2888f86da9fea37263a (patch)
tree1336358486f4bdd9cc5b49a860169397fc4b1c7a /src/spells3.hpp
parent46a9d6e37cf61e03ab9c0fd03ebf04aca6a965d2 (diff)
Remove now-unused object parameter from spellcasting functions
Diffstat (limited to 'src/spells3.hpp')
-rw-r--r--src/spells3.hpp266
1 files changed, 133 insertions, 133 deletions
diff --git a/src/spells3.hpp b/src/spells3.hpp
index b9ad44e2..76951199 100644
--- a/src/spells3.hpp
+++ b/src/spells3.hpp
@@ -11,17 +11,17 @@ extern s32b POISONBLOOD;
extern s32b THUNDERSTORM;
extern s32b STERILIZE;
-casting_result air_noxious_cloud(int);
+casting_result air_noxious_cloud();
const char *air_noxious_cloud_info();
-casting_result air_wings_of_winds(int);
+casting_result air_wings_of_winds();
const char *air_wings_of_winds_info();
-casting_result air_invisibility(int);
+casting_result air_invisibility();
const char *air_invisibility_info();
-casting_result air_poison_blood(int);
+casting_result air_poison_blood();
const char *air_poison_blood_info();
-casting_result air_thunderstorm(int);
+casting_result air_thunderstorm();
const char *air_thunderstorm_info();
-casting_result air_sterilize(int);
+casting_result air_sterilize();
const char *air_sterilize_info();
extern s32b BLINK;
@@ -31,15 +31,15 @@ extern s32b TELEAWAY;
extern s32b RECALL;
extern s32b PROBABILITY_TRAVEL;
-casting_result convey_blink(int);
+casting_result convey_blink();
const char *convey_blink_info();
-casting_result convey_disarm(int);
-casting_result convey_teleport(int);
+casting_result convey_disarm();
+casting_result convey_teleport();
const char *convey_teleport_info();
-casting_result convey_teleport_away(int);
-casting_result convey_recall(int);
+casting_result convey_teleport_away();
+casting_result convey_recall();
const char *convey_recall_info();
-casting_result convey_probability_travel(int);
+casting_result convey_probability_travel();
const char *convey_probability_travel_info();
extern s32b DEMON_BLADE;
@@ -52,23 +52,23 @@ extern s32b DEMON_SUMMON;
extern s32b DISCHARGE_MINION;
extern s32b CONTROL_DEMON;
-casting_result demonology_demon_blade(int);
+casting_result demonology_demon_blade();
const char *demonology_demon_blade_info();
-casting_result demonology_demon_madness(int);
+casting_result demonology_demon_madness();
const char *demonology_demon_madness_info();
-casting_result demonology_demon_field(int);
+casting_result demonology_demon_field();
const char *demonology_demon_field_info();
-casting_result demonology_doom_shield(int);
+casting_result demonology_doom_shield();
const char *demonology_doom_shield_info();
-casting_result demonology_unholy_word(int);
+casting_result demonology_unholy_word();
const char *demonology_unholy_word_info();
-casting_result demonology_demon_cloak(int);
+casting_result demonology_demon_cloak();
const char *demonology_demon_cloak_info();
-casting_result demonology_summon_demon(int);
+casting_result demonology_summon_demon();
const char *demonology_summon_demon_info();
-casting_result demonology_discharge_minion(int);
+casting_result demonology_discharge_minion();
const char *demonology_discharge_minion_info();
-casting_result demonology_control_demon(int);
+casting_result demonology_control_demon();
const char *demonology_control_demon_info();
extern s32b STARIDENTIFY;
@@ -78,15 +78,15 @@ extern s32b SENSEHIDDEN;
extern s32b REVEALWAYS;
extern s32b SENSEMONSTERS;
-casting_result divination_greater_identify(int);
-casting_result divination_identify(int);
+casting_result divination_greater_identify();
+casting_result divination_identify();
const char *divination_identify_info();
-casting_result divination_vision(int);
-casting_result divination_sense_hidden(int);
+casting_result divination_vision();
+casting_result divination_sense_hidden();
const char *divination_sense_hidden_info();
-casting_result divination_reveal_ways(int);
+casting_result divination_reveal_ways();
const char *divination_reveal_ways_info();
-casting_result divination_sense_monsters(int);
+casting_result divination_sense_monsters();
const char *divination_sense_monsters_info();
extern s32b STONESKIN;
@@ -95,13 +95,13 @@ extern s32b STONEPRISON;
extern s32b STRIKE;
extern s32b SHAKE;
-casting_result earth_stone_skin(int);
+casting_result earth_stone_skin();
const char *earth_stone_skin_info();
-casting_result earth_dig(int);
-casting_result earth_stone_prison(int);
-casting_result earth_strike(int);
+casting_result earth_dig();
+casting_result earth_stone_prison();
+casting_result earth_strike();
const char *earth_strike_info();
-casting_result earth_shake(int);
+casting_result earth_shake();
const char *earth_shake_info();
extern s32b ERU_SEE;
@@ -109,11 +109,11 @@ extern s32b ERU_LISTEN;
extern s32b ERU_UNDERSTAND;
extern s32b ERU_PROT;
-casting_result eru_see_the_music(int);
+casting_result eru_see_the_music();
const char *eru_see_the_music_info();
-casting_result eru_listen_to_the_music(int);
-casting_result eru_know_the_music(int);
-casting_result eru_lay_of_protection(int);
+casting_result eru_listen_to_the_music();
+casting_result eru_know_the_music();
+casting_result eru_lay_of_protection();
const char *eru_lay_of_protection_info();
extern s32b GLOBELIGHT;
@@ -122,15 +122,15 @@ extern s32b FIERYAURA;
extern s32b FIREWALL;
extern s32b FIREGOLEM;
-casting_result fire_globe_of_light(int);
+casting_result fire_globe_of_light();
const char *fire_globe_of_light_info();
-casting_result fire_fireflash(int);
+casting_result fire_fireflash();
const char *fire_fireflash_info();
-casting_result fire_fiery_shield(int);
+casting_result fire_fiery_shield();
const char *fire_fiery_shield_info();
-casting_result fire_firewall(int);
+casting_result fire_firewall();
const char *fire_firewall_info();
-casting_result fire_golem(int);
+casting_result fire_golem();
const char *fire_golem_info();
extern s32b CALL_THE_ELEMENTS;
@@ -142,22 +142,22 @@ extern s32b DRIPPING_TREAD;
extern s32b GROW_BARRIER;
extern s32b ELEMENTAL_MINION;
-casting_result geomancy_call_the_elements(int);
+casting_result geomancy_call_the_elements();
const char *geomancy_call_the_elements_info();
-casting_result geomancy_channel_elements(int);
-casting_result geomancy_elemental_wave(int);
-casting_result geomancy_vaporize(int);
+casting_result geomancy_channel_elements();
+casting_result geomancy_elemental_wave();
+casting_result geomancy_vaporize();
const char *geomancy_vaporize_info();
bool_ geomancy_vaporize_depends();
-casting_result geomancy_geolysis(int);
+casting_result geomancy_geolysis();
const char *geomancy_geolysis_info();
bool_ geomancy_geolysis_depends();
-casting_result geomancy_dripping_tread(int);
+casting_result geomancy_dripping_tread();
const char *geomancy_dripping_tread_info();
bool_ geomancy_dripping_tread_depends();
-casting_result geomancy_grow_barrier(int);
+casting_result geomancy_grow_barrier();
bool_ geomancy_grow_barrier_depends();
-casting_result geomancy_elemental_minion(int);
+casting_result geomancy_elemental_minion();
const char *geomancy_elemental_minion_info();
extern s32b MANATHRUST;
@@ -165,12 +165,12 @@ extern s32b DELCURSES;
extern s32b RESISTS;
extern s32b MANASHIELD;
-casting_result mana_manathrust(int);
+casting_result mana_manathrust();
const char *mana_manathrust_info();
-casting_result mana_remove_curses(int);
-casting_result mana_elemental_shield(int);
+casting_result mana_remove_curses();
+casting_result mana_elemental_shield();
const char *mana_elemental_shield_info();
-casting_result mana_disruption_shield(int);
+casting_result mana_disruption_shield();
const char *mana_disruption_shield_info();
extern s32b MANWE_SHIELD;
@@ -178,13 +178,13 @@ extern s32b MANWE_AVATAR;
extern s32b MANWE_BLESS;
extern s32b MANWE_CALL;
-casting_result manwe_wind_shield(int);
+casting_result manwe_wind_shield();
const char *manwe_wind_shield_info();
-casting_result manwe_avatar(int);
+casting_result manwe_avatar();
const char *manwe_avatar_info();
-casting_result manwe_blessing(int);
+casting_result manwe_blessing();
const char *manwe_blessing_info();
-casting_result manwe_call(int);
+casting_result manwe_call();
const char *manwe_call_info();
extern s32b MELKOR_CURSE;
@@ -193,10 +193,10 @@ extern s32b MELKOR_MIND_STEAL;
void do_melkor_curse(int m_idx);
-casting_result melkor_curse(int);
-casting_result melkor_corpse_explosion(int);
+casting_result melkor_curse();
+casting_result melkor_corpse_explosion();
const char *melkor_corpse_explosion_info();
-casting_result melkor_mind_steal(int);
+casting_result melkor_mind_steal();
const char *melkor_mind_steal_info();
extern s32b RECHARGE;
@@ -206,13 +206,13 @@ extern s32b TRACKER;
extern s32b INERTIA_CONTROL;
extern timer_type *TIMER_INERTIA_CONTROL;
-casting_result meta_recharge(int);
+casting_result meta_recharge();
const char *meta_recharge_info();
-casting_result meta_spellbinder(int);
+casting_result meta_spellbinder();
const char *meta_spellbinder_info();
-casting_result meta_disperse_magic(int);
-casting_result meta_tracker(int);
-casting_result meta_inertia_control(int);
+casting_result meta_disperse_magic();
+casting_result meta_tracker();
+casting_result meta_inertia_control();
const char *meta_inertia_control_info();
void meta_inertia_control_timer_callback();
@@ -224,13 +224,13 @@ extern s32b CONFUSE;
extern s32b ARMOROFFEAR;
extern s32b STUN;
-casting_result mind_charm(int);
+casting_result mind_charm();
const char *mind_charm_info();
-casting_result mind_confuse(int);
+casting_result mind_confuse();
const char *mind_confuse_info();
-casting_result mind_armor_of_fear(int);
+casting_result mind_armor_of_fear();
const char *mind_armor_of_fear_info();
-casting_result mind_stun(int);
+casting_result mind_stun();
const char *mind_stun_info();
extern s32b MAGELOCK;
@@ -238,23 +238,23 @@ extern s32b SLOWMONSTER;
extern s32b ESSENCESPEED;
extern s32b BANISHMENT;
-casting_result tempo_magelock(int);
-casting_result tempo_slow_monster(int);
+casting_result tempo_magelock();
+casting_result tempo_slow_monster();
const char *tempo_slow_monster_info();
-casting_result tempo_essence_of_speed(int);
+casting_result tempo_essence_of_speed();
const char *tempo_essence_of_speed_info();
-casting_result tempo_banishment(int);
+casting_result tempo_banishment();
const char *tempo_banishment_info();
extern s32b TULKAS_AIM;
extern s32b TULKAS_WAVE;
extern s32b TULKAS_SPIN;
-casting_result tulkas_divine_aim(int);
+casting_result tulkas_divine_aim();
const char *tulkas_divine_aim_info();
-casting_result tulkas_wave_of_power(int);
+casting_result tulkas_wave_of_power();
const char *tulkas_wave_of_power_info();
-casting_result tulkas_whirlwind(int);
+casting_result tulkas_whirlwind();
extern s32b DRAIN;
extern s32b GENOCIDE;
@@ -264,11 +264,11 @@ extern s32b FLAMEOFUDUN;
int udun_in_book(s32b sval, s32b pval);
int levels_in_book(s32b sval, s32b pval);
-casting_result udun_drain(int);
-casting_result udun_genocide(int);
-casting_result udun_wraithform(int);
+casting_result udun_drain();
+casting_result udun_genocide();
+casting_result udun_wraithform();
const char *udun_wraithform_info();
-casting_result udun_flame_of_udun(int);
+casting_result udun_flame_of_udun();
const char *udun_flame_of_udun_info();
extern s32b TIDALWAVE;
@@ -277,15 +277,15 @@ extern s32b ENTPOTION;
extern s32b VAPOR;
extern s32b GEYSER;
-casting_result water_tidal_wave(int);
+casting_result water_tidal_wave();
const char *water_tidal_wave_info();
-casting_result water_ice_storm(int);
+casting_result water_ice_storm();
const char *water_ice_storm_info();
-casting_result water_ent_potion(int);
+casting_result water_ent_potion();
const char *water_ent_potion_info();
-casting_result water_vapor(int);
+casting_result water_vapor();
const char *water_vapor_info();
-casting_result water_geyser(int);
+casting_result water_geyser();
const char *water_geyser_info();
extern s32b YAVANNA_CHARM_ANIMAL;
@@ -294,15 +294,15 @@ extern s32b YAVANNA_TREE_ROOTS;
extern s32b YAVANNA_WATER_BITE;
extern s32b YAVANNA_UPROOT;
-casting_result yavanna_charm_animal(int);
+casting_result yavanna_charm_animal();
const char *yavanna_charm_animal_info();
-casting_result yavanna_grow_grass(int);
+casting_result yavanna_grow_grass();
const char *yavanna_grow_grass_info();
-casting_result yavanna_tree_roots(int);
+casting_result yavanna_tree_roots();
const char *yavanna_tree_roots_info();
-casting_result yavanna_water_bite(int);
+casting_result yavanna_water_bite();
const char *yavanna_water_bite_info();
-casting_result yavanna_uproot(int);
+casting_result yavanna_uproot();
const char *yavanna_uproot_info();
extern s32b GROWTREE;
@@ -312,16 +312,16 @@ extern s32b REGENERATION;
extern s32b SUMMONANNIMAL;
extern s32b GROW_ATHELAS;
-casting_result nature_grow_trees(int);
+casting_result nature_grow_trees();
const char *nature_grow_trees_info();
-casting_result nature_healing(int);
+casting_result nature_healing();
const char *nature_healing_info();
-casting_result nature_recovery(int);
-casting_result nature_regeneration(int);
+casting_result nature_recovery();
+casting_result nature_regeneration();
const char *nature_regeneration_info();
-casting_result nature_summon_animal(int);
+casting_result nature_summon_animal();
const char *nature_summon_animal_info();
-casting_result nature_grow_athelas(int);
+casting_result nature_grow_athelas();
extern s32b DEVICE_HEAL_MONSTER;
extern s32b DEVICE_SPEED_MONSTER;
@@ -332,18 +332,18 @@ extern s32b DEVICE_NOTHING;
extern s32b DEVICE_HOLY_FIRE;
extern s32b DEVICE_THUNDERLORDS;
-casting_result device_heal_monster(int);
+casting_result device_heal_monster();
const char *device_heal_monster_info();
-casting_result device_haste_monster(int);
+casting_result device_haste_monster();
const char *device_haste_monster_info();
-casting_result device_wish(int);
-casting_result device_summon_monster(int);
-casting_result device_mana(int);
+casting_result device_wish();
+casting_result device_summon_monster();
+casting_result device_mana();
const char *device_mana_info();
-casting_result device_nothing(int);
-casting_result device_holy_fire(int);
+casting_result device_nothing();
+casting_result device_holy_fire();
const char *device_holy_fire_info();
-casting_result device_thunderlords(int);
+casting_result device_thunderlords();
extern s32b MUSIC_STOP;
extern s32b MUSIC_HOLD;
@@ -359,49 +359,49 @@ extern s32b MUSIC_WIND;
extern s32b MUSIC_YLMIR;
extern s32b MUSIC_AMBARKANTA;
-casting_result music_stop_singing_spell(int);
+casting_result music_stop_singing_spell();
int music_holding_pattern_lasting();
-casting_result music_holding_pattern_spell(int);
+casting_result music_holding_pattern_spell();
const char *music_holding_pattern_info();
int music_illusion_pattern_lasting();
-casting_result music_illusion_pattern_spell(int);
+casting_result music_illusion_pattern_spell();
const char *music_illusion_pattern_info();
int music_stun_pattern_lasting();
-casting_result music_stun_pattern_spell(int);
+casting_result music_stun_pattern_spell();
const char *music_stun_pattern_info();
int music_song_of_the_sun_lasting();
-casting_result music_song_of_the_sun_spell(int);
+casting_result music_song_of_the_sun_spell();
int music_flow_of_life_lasting();
-casting_result music_flow_of_life_spell(int);
+casting_result music_flow_of_life_spell();
const char *music_flow_of_life_info();
int music_heroic_ballad_lasting();
-casting_result music_heroic_ballad_spell(int);
+casting_result music_heroic_ballad_spell();
int music_hobbit_melodies_lasting();
-casting_result music_hobbit_melodies_spell(int);
+casting_result music_hobbit_melodies_spell();
const char *music_hobbit_melodies_info();
int music_clairaudience_lasting();
-casting_result music_clairaudience_spell(int);
+casting_result music_clairaudience_spell();
const char *music_clairaudience_info();
-casting_result music_blow_spell(int);
+casting_result music_blow_spell();
const char *music_blow_info();
-casting_result music_gush_of_wind_spell(int);
+casting_result music_gush_of_wind_spell();
const char *music_gush_of_wind_info();
-casting_result music_horns_of_ylmir_spell(int);
+casting_result music_horns_of_ylmir_spell();
const char *music_horns_of_ylmir_info();
-casting_result music_ambarkanta_spell(int);
+casting_result music_ambarkanta_spell();
extern s32b AULE_FIREBRAND;
extern s32b AULE_ENCHANT_WEAPON;
extern s32b AULE_ENCHANT_ARMOUR;
extern s32b AULE_CHILD;
-casting_result aule_firebrand_spell(int);
+casting_result aule_firebrand_spell();
const char *aule_firebrand_info();
-casting_result aule_enchant_weapon_spell(int);
+casting_result aule_enchant_weapon_spell();
const char *aule_enchant_weapon_info();
-casting_result aule_enchant_armour_spell(int);
+casting_result aule_enchant_armour_spell();
const char *aule_enchant_armour_info();
-casting_result aule_child_spell(int);
+casting_result aule_child_spell();
const char *aule_child_info();
extern s32b MANDOS_TEARS_LUTHIEN;
@@ -409,13 +409,13 @@ extern s32b MANDOS_SPIRIT_FEANTURI;
extern s32b MANDOS_TALE_DOOM;
extern s32b MANDOS_CALL_HALLS;
-casting_result mandos_tears_of_luthien_spell(int);
+casting_result mandos_tears_of_luthien_spell();
const char *mandos_tears_of_luthien_info();
-casting_result mandos_spirit_of_the_feanturi_spell(int);
+casting_result mandos_spirit_of_the_feanturi_spell();
const char *mandos_spirit_of_the_feanturi_info();
-casting_result mandos_tale_of_doom_spell(int);
+casting_result mandos_tale_of_doom_spell();
const char *mandos_tale_of_doom_info();
-casting_result mandos_call_to_the_halls_spell(int);
+casting_result mandos_call_to_the_halls_spell();
const char *mandos_call_to_the_halls_info();
extern s32b ULMO_BELEGAER;
@@ -423,13 +423,13 @@ extern s32b ULMO_DRAUGHT_ULMONAN;
extern s32b ULMO_CALL_ULUMURI;
extern s32b ULMO_WRATH;
-casting_result ulmo_song_of_belegaer_spell(int);
+casting_result ulmo_song_of_belegaer_spell();
const char *ulmo_song_of_belegaer_info();
-casting_result ulmo_draught_of_ulmonan_spell(int);
+casting_result ulmo_draught_of_ulmonan_spell();
const char *ulmo_draught_of_ulmonan_info();
-casting_result ulmo_call_of_the_ulumuri_spell(int);
+casting_result ulmo_call_of_the_ulumuri_spell();
const char *ulmo_call_of_the_ulumuri_info();
-casting_result ulmo_wrath_of_ulmo_spell(int);
+casting_result ulmo_wrath_of_ulmo_spell();
const char *ulmo_wrath_of_ulmo_info();
extern s32b VARDA_LIGHT_VALINOR;
@@ -437,9 +437,9 @@ extern s32b VARDA_CALL_ALMAREN;
extern s32b VARDA_EVENSTAR;
extern s32b VARDA_STARKINDLER;
-casting_result varda_light_of_valinor_spell(int);
+casting_result varda_light_of_valinor_spell();
const char *varda_light_of_valinor_info();
-casting_result varda_call_of_almaren_spell(int);
-casting_result varda_evenstar_spell(int);
-casting_result varda_star_kindler_spell(int);
+casting_result varda_call_of_almaren_spell();
+casting_result varda_evenstar_spell();
+casting_result varda_star_kindler_spell();
const char *varda_star_kindler_info();