diff options
author | Bardur Arantsson <bardur@scientician.net> | 2015-02-23 09:11:56 +0100 |
---|---|---|
committer | Bardur Arantsson <bardur@scientician.net> | 2015-02-23 09:11:56 +0100 |
commit | 9688ede57bcd87f51d94a2888f86da9fea37263a (patch) | |
tree | 1336358486f4bdd9cc5b49a860169397fc4b1c7a /src/spells3.hpp | |
parent | 46a9d6e37cf61e03ab9c0fd03ebf04aca6a965d2 (diff) |
Remove now-unused object parameter from spellcasting functions
Diffstat (limited to 'src/spells3.hpp')
-rw-r--r-- | src/spells3.hpp | 266 |
1 files changed, 133 insertions, 133 deletions
diff --git a/src/spells3.hpp b/src/spells3.hpp index b9ad44e2..76951199 100644 --- a/src/spells3.hpp +++ b/src/spells3.hpp @@ -11,17 +11,17 @@ extern s32b POISONBLOOD; extern s32b THUNDERSTORM; extern s32b STERILIZE; -casting_result air_noxious_cloud(int); +casting_result air_noxious_cloud(); const char *air_noxious_cloud_info(); -casting_result air_wings_of_winds(int); +casting_result air_wings_of_winds(); const char *air_wings_of_winds_info(); -casting_result air_invisibility(int); +casting_result air_invisibility(); const char *air_invisibility_info(); -casting_result air_poison_blood(int); +casting_result air_poison_blood(); const char *air_poison_blood_info(); -casting_result air_thunderstorm(int); +casting_result air_thunderstorm(); const char *air_thunderstorm_info(); -casting_result air_sterilize(int); +casting_result air_sterilize(); const char *air_sterilize_info(); extern s32b BLINK; @@ -31,15 +31,15 @@ extern s32b TELEAWAY; extern s32b RECALL; extern s32b PROBABILITY_TRAVEL; -casting_result convey_blink(int); +casting_result convey_blink(); const char *convey_blink_info(); -casting_result convey_disarm(int); -casting_result convey_teleport(int); +casting_result convey_disarm(); +casting_result convey_teleport(); const char *convey_teleport_info(); -casting_result convey_teleport_away(int); -casting_result convey_recall(int); +casting_result convey_teleport_away(); +casting_result convey_recall(); const char *convey_recall_info(); -casting_result convey_probability_travel(int); +casting_result convey_probability_travel(); const char *convey_probability_travel_info(); extern s32b DEMON_BLADE; @@ -52,23 +52,23 @@ extern s32b DEMON_SUMMON; extern s32b DISCHARGE_MINION; extern s32b CONTROL_DEMON; -casting_result demonology_demon_blade(int); +casting_result demonology_demon_blade(); const char *demonology_demon_blade_info(); -casting_result demonology_demon_madness(int); +casting_result demonology_demon_madness(); const char *demonology_demon_madness_info(); -casting_result demonology_demon_field(int); +casting_result demonology_demon_field(); const char *demonology_demon_field_info(); -casting_result demonology_doom_shield(int); +casting_result demonology_doom_shield(); const char *demonology_doom_shield_info(); -casting_result demonology_unholy_word(int); +casting_result demonology_unholy_word(); const char *demonology_unholy_word_info(); -casting_result demonology_demon_cloak(int); +casting_result demonology_demon_cloak(); const char *demonology_demon_cloak_info(); -casting_result demonology_summon_demon(int); +casting_result demonology_summon_demon(); const char *demonology_summon_demon_info(); -casting_result demonology_discharge_minion(int); +casting_result demonology_discharge_minion(); const char *demonology_discharge_minion_info(); -casting_result demonology_control_demon(int); +casting_result demonology_control_demon(); const char *demonology_control_demon_info(); extern s32b STARIDENTIFY; @@ -78,15 +78,15 @@ extern s32b SENSEHIDDEN; extern s32b REVEALWAYS; extern s32b SENSEMONSTERS; -casting_result divination_greater_identify(int); -casting_result divination_identify(int); +casting_result divination_greater_identify(); +casting_result divination_identify(); const char *divination_identify_info(); -casting_result divination_vision(int); -casting_result divination_sense_hidden(int); +casting_result divination_vision(); +casting_result divination_sense_hidden(); const char *divination_sense_hidden_info(); -casting_result divination_reveal_ways(int); +casting_result divination_reveal_ways(); const char *divination_reveal_ways_info(); -casting_result divination_sense_monsters(int); +casting_result divination_sense_monsters(); const char *divination_sense_monsters_info(); extern s32b STONESKIN; @@ -95,13 +95,13 @@ extern s32b STONEPRISON; extern s32b STRIKE; extern s32b SHAKE; -casting_result earth_stone_skin(int); +casting_result earth_stone_skin(); const char *earth_stone_skin_info(); -casting_result earth_dig(int); -casting_result earth_stone_prison(int); -casting_result earth_strike(int); +casting_result earth_dig(); +casting_result earth_stone_prison(); +casting_result earth_strike(); const char *earth_strike_info(); -casting_result earth_shake(int); +casting_result earth_shake(); const char *earth_shake_info(); extern s32b ERU_SEE; @@ -109,11 +109,11 @@ extern s32b ERU_LISTEN; extern s32b ERU_UNDERSTAND; extern s32b ERU_PROT; -casting_result eru_see_the_music(int); +casting_result eru_see_the_music(); const char *eru_see_the_music_info(); -casting_result eru_listen_to_the_music(int); -casting_result eru_know_the_music(int); -casting_result eru_lay_of_protection(int); +casting_result eru_listen_to_the_music(); +casting_result eru_know_the_music(); +casting_result eru_lay_of_protection(); const char *eru_lay_of_protection_info(); extern s32b GLOBELIGHT; @@ -122,15 +122,15 @@ extern s32b FIERYAURA; extern s32b FIREWALL; extern s32b FIREGOLEM; -casting_result fire_globe_of_light(int); +casting_result fire_globe_of_light(); const char *fire_globe_of_light_info(); -casting_result fire_fireflash(int); +casting_result fire_fireflash(); const char *fire_fireflash_info(); -casting_result fire_fiery_shield(int); +casting_result fire_fiery_shield(); const char *fire_fiery_shield_info(); -casting_result fire_firewall(int); +casting_result fire_firewall(); const char *fire_firewall_info(); -casting_result fire_golem(int); +casting_result fire_golem(); const char *fire_golem_info(); extern s32b CALL_THE_ELEMENTS; @@ -142,22 +142,22 @@ extern s32b DRIPPING_TREAD; extern s32b GROW_BARRIER; extern s32b ELEMENTAL_MINION; -casting_result geomancy_call_the_elements(int); +casting_result geomancy_call_the_elements(); const char *geomancy_call_the_elements_info(); -casting_result geomancy_channel_elements(int); -casting_result geomancy_elemental_wave(int); -casting_result geomancy_vaporize(int); +casting_result geomancy_channel_elements(); +casting_result geomancy_elemental_wave(); +casting_result geomancy_vaporize(); const char *geomancy_vaporize_info(); bool_ geomancy_vaporize_depends(); -casting_result geomancy_geolysis(int); +casting_result geomancy_geolysis(); const char *geomancy_geolysis_info(); bool_ geomancy_geolysis_depends(); -casting_result geomancy_dripping_tread(int); +casting_result geomancy_dripping_tread(); const char *geomancy_dripping_tread_info(); bool_ geomancy_dripping_tread_depends(); -casting_result geomancy_grow_barrier(int); +casting_result geomancy_grow_barrier(); bool_ geomancy_grow_barrier_depends(); -casting_result geomancy_elemental_minion(int); +casting_result geomancy_elemental_minion(); const char *geomancy_elemental_minion_info(); extern s32b MANATHRUST; @@ -165,12 +165,12 @@ extern s32b DELCURSES; extern s32b RESISTS; extern s32b MANASHIELD; -casting_result mana_manathrust(int); +casting_result mana_manathrust(); const char *mana_manathrust_info(); -casting_result mana_remove_curses(int); -casting_result mana_elemental_shield(int); +casting_result mana_remove_curses(); +casting_result mana_elemental_shield(); const char *mana_elemental_shield_info(); -casting_result mana_disruption_shield(int); +casting_result mana_disruption_shield(); const char *mana_disruption_shield_info(); extern s32b MANWE_SHIELD; @@ -178,13 +178,13 @@ extern s32b MANWE_AVATAR; extern s32b MANWE_BLESS; extern s32b MANWE_CALL; -casting_result manwe_wind_shield(int); +casting_result manwe_wind_shield(); const char *manwe_wind_shield_info(); -casting_result manwe_avatar(int); +casting_result manwe_avatar(); const char *manwe_avatar_info(); -casting_result manwe_blessing(int); +casting_result manwe_blessing(); const char *manwe_blessing_info(); -casting_result manwe_call(int); +casting_result manwe_call(); const char *manwe_call_info(); extern s32b MELKOR_CURSE; @@ -193,10 +193,10 @@ extern s32b MELKOR_MIND_STEAL; void do_melkor_curse(int m_idx); -casting_result melkor_curse(int); -casting_result melkor_corpse_explosion(int); +casting_result melkor_curse(); +casting_result melkor_corpse_explosion(); const char *melkor_corpse_explosion_info(); -casting_result melkor_mind_steal(int); +casting_result melkor_mind_steal(); const char *melkor_mind_steal_info(); extern s32b RECHARGE; @@ -206,13 +206,13 @@ extern s32b TRACKER; extern s32b INERTIA_CONTROL; extern timer_type *TIMER_INERTIA_CONTROL; -casting_result meta_recharge(int); +casting_result meta_recharge(); const char *meta_recharge_info(); -casting_result meta_spellbinder(int); +casting_result meta_spellbinder(); const char *meta_spellbinder_info(); -casting_result meta_disperse_magic(int); -casting_result meta_tracker(int); -casting_result meta_inertia_control(int); +casting_result meta_disperse_magic(); +casting_result meta_tracker(); +casting_result meta_inertia_control(); const char *meta_inertia_control_info(); void meta_inertia_control_timer_callback(); @@ -224,13 +224,13 @@ extern s32b CONFUSE; extern s32b ARMOROFFEAR; extern s32b STUN; -casting_result mind_charm(int); +casting_result mind_charm(); const char *mind_charm_info(); -casting_result mind_confuse(int); +casting_result mind_confuse(); const char *mind_confuse_info(); -casting_result mind_armor_of_fear(int); +casting_result mind_armor_of_fear(); const char *mind_armor_of_fear_info(); -casting_result mind_stun(int); +casting_result mind_stun(); const char *mind_stun_info(); extern s32b MAGELOCK; @@ -238,23 +238,23 @@ extern s32b SLOWMONSTER; extern s32b ESSENCESPEED; extern s32b BANISHMENT; -casting_result tempo_magelock(int); -casting_result tempo_slow_monster(int); +casting_result tempo_magelock(); +casting_result tempo_slow_monster(); const char *tempo_slow_monster_info(); -casting_result tempo_essence_of_speed(int); +casting_result tempo_essence_of_speed(); const char *tempo_essence_of_speed_info(); -casting_result tempo_banishment(int); +casting_result tempo_banishment(); const char *tempo_banishment_info(); extern s32b TULKAS_AIM; extern s32b TULKAS_WAVE; extern s32b TULKAS_SPIN; -casting_result tulkas_divine_aim(int); +casting_result tulkas_divine_aim(); const char *tulkas_divine_aim_info(); -casting_result tulkas_wave_of_power(int); +casting_result tulkas_wave_of_power(); const char *tulkas_wave_of_power_info(); -casting_result tulkas_whirlwind(int); +casting_result tulkas_whirlwind(); extern s32b DRAIN; extern s32b GENOCIDE; @@ -264,11 +264,11 @@ extern s32b FLAMEOFUDUN; int udun_in_book(s32b sval, s32b pval); int levels_in_book(s32b sval, s32b pval); -casting_result udun_drain(int); -casting_result udun_genocide(int); -casting_result udun_wraithform(int); +casting_result udun_drain(); +casting_result udun_genocide(); +casting_result udun_wraithform(); const char *udun_wraithform_info(); -casting_result udun_flame_of_udun(int); +casting_result udun_flame_of_udun(); const char *udun_flame_of_udun_info(); extern s32b TIDALWAVE; @@ -277,15 +277,15 @@ extern s32b ENTPOTION; extern s32b VAPOR; extern s32b GEYSER; -casting_result water_tidal_wave(int); +casting_result water_tidal_wave(); const char *water_tidal_wave_info(); -casting_result water_ice_storm(int); +casting_result water_ice_storm(); const char *water_ice_storm_info(); -casting_result water_ent_potion(int); +casting_result water_ent_potion(); const char *water_ent_potion_info(); -casting_result water_vapor(int); +casting_result water_vapor(); const char *water_vapor_info(); -casting_result water_geyser(int); +casting_result water_geyser(); const char *water_geyser_info(); extern s32b YAVANNA_CHARM_ANIMAL; @@ -294,15 +294,15 @@ extern s32b YAVANNA_TREE_ROOTS; extern s32b YAVANNA_WATER_BITE; extern s32b YAVANNA_UPROOT; -casting_result yavanna_charm_animal(int); +casting_result yavanna_charm_animal(); const char *yavanna_charm_animal_info(); -casting_result yavanna_grow_grass(int); +casting_result yavanna_grow_grass(); const char *yavanna_grow_grass_info(); -casting_result yavanna_tree_roots(int); +casting_result yavanna_tree_roots(); const char *yavanna_tree_roots_info(); -casting_result yavanna_water_bite(int); +casting_result yavanna_water_bite(); const char *yavanna_water_bite_info(); -casting_result yavanna_uproot(int); +casting_result yavanna_uproot(); const char *yavanna_uproot_info(); extern s32b GROWTREE; @@ -312,16 +312,16 @@ extern s32b REGENERATION; extern s32b SUMMONANNIMAL; extern s32b GROW_ATHELAS; -casting_result nature_grow_trees(int); +casting_result nature_grow_trees(); const char *nature_grow_trees_info(); -casting_result nature_healing(int); +casting_result nature_healing(); const char *nature_healing_info(); -casting_result nature_recovery(int); -casting_result nature_regeneration(int); +casting_result nature_recovery(); +casting_result nature_regeneration(); const char *nature_regeneration_info(); -casting_result nature_summon_animal(int); +casting_result nature_summon_animal(); const char *nature_summon_animal_info(); -casting_result nature_grow_athelas(int); +casting_result nature_grow_athelas(); extern s32b DEVICE_HEAL_MONSTER; extern s32b DEVICE_SPEED_MONSTER; @@ -332,18 +332,18 @@ extern s32b DEVICE_NOTHING; extern s32b DEVICE_HOLY_FIRE; extern s32b DEVICE_THUNDERLORDS; -casting_result device_heal_monster(int); +casting_result device_heal_monster(); const char *device_heal_monster_info(); -casting_result device_haste_monster(int); +casting_result device_haste_monster(); const char *device_haste_monster_info(); -casting_result device_wish(int); -casting_result device_summon_monster(int); -casting_result device_mana(int); +casting_result device_wish(); +casting_result device_summon_monster(); +casting_result device_mana(); const char *device_mana_info(); -casting_result device_nothing(int); -casting_result device_holy_fire(int); +casting_result device_nothing(); +casting_result device_holy_fire(); const char *device_holy_fire_info(); -casting_result device_thunderlords(int); +casting_result device_thunderlords(); extern s32b MUSIC_STOP; extern s32b MUSIC_HOLD; @@ -359,49 +359,49 @@ extern s32b MUSIC_WIND; extern s32b MUSIC_YLMIR; extern s32b MUSIC_AMBARKANTA; -casting_result music_stop_singing_spell(int); +casting_result music_stop_singing_spell(); int music_holding_pattern_lasting(); -casting_result music_holding_pattern_spell(int); +casting_result music_holding_pattern_spell(); const char *music_holding_pattern_info(); int music_illusion_pattern_lasting(); -casting_result music_illusion_pattern_spell(int); +casting_result music_illusion_pattern_spell(); const char *music_illusion_pattern_info(); int music_stun_pattern_lasting(); -casting_result music_stun_pattern_spell(int); +casting_result music_stun_pattern_spell(); const char *music_stun_pattern_info(); int music_song_of_the_sun_lasting(); -casting_result music_song_of_the_sun_spell(int); +casting_result music_song_of_the_sun_spell(); int music_flow_of_life_lasting(); -casting_result music_flow_of_life_spell(int); +casting_result music_flow_of_life_spell(); const char *music_flow_of_life_info(); int music_heroic_ballad_lasting(); -casting_result music_heroic_ballad_spell(int); +casting_result music_heroic_ballad_spell(); int music_hobbit_melodies_lasting(); -casting_result music_hobbit_melodies_spell(int); +casting_result music_hobbit_melodies_spell(); const char *music_hobbit_melodies_info(); int music_clairaudience_lasting(); -casting_result music_clairaudience_spell(int); +casting_result music_clairaudience_spell(); const char *music_clairaudience_info(); -casting_result music_blow_spell(int); +casting_result music_blow_spell(); const char *music_blow_info(); -casting_result music_gush_of_wind_spell(int); +casting_result music_gush_of_wind_spell(); const char *music_gush_of_wind_info(); -casting_result music_horns_of_ylmir_spell(int); +casting_result music_horns_of_ylmir_spell(); const char *music_horns_of_ylmir_info(); -casting_result music_ambarkanta_spell(int); +casting_result music_ambarkanta_spell(); extern s32b AULE_FIREBRAND; extern s32b AULE_ENCHANT_WEAPON; extern s32b AULE_ENCHANT_ARMOUR; extern s32b AULE_CHILD; -casting_result aule_firebrand_spell(int); +casting_result aule_firebrand_spell(); const char *aule_firebrand_info(); -casting_result aule_enchant_weapon_spell(int); +casting_result aule_enchant_weapon_spell(); const char *aule_enchant_weapon_info(); -casting_result aule_enchant_armour_spell(int); +casting_result aule_enchant_armour_spell(); const char *aule_enchant_armour_info(); -casting_result aule_child_spell(int); +casting_result aule_child_spell(); const char *aule_child_info(); extern s32b MANDOS_TEARS_LUTHIEN; @@ -409,13 +409,13 @@ extern s32b MANDOS_SPIRIT_FEANTURI; extern s32b MANDOS_TALE_DOOM; extern s32b MANDOS_CALL_HALLS; -casting_result mandos_tears_of_luthien_spell(int); +casting_result mandos_tears_of_luthien_spell(); const char *mandos_tears_of_luthien_info(); -casting_result mandos_spirit_of_the_feanturi_spell(int); +casting_result mandos_spirit_of_the_feanturi_spell(); const char *mandos_spirit_of_the_feanturi_info(); -casting_result mandos_tale_of_doom_spell(int); +casting_result mandos_tale_of_doom_spell(); const char *mandos_tale_of_doom_info(); -casting_result mandos_call_to_the_halls_spell(int); +casting_result mandos_call_to_the_halls_spell(); const char *mandos_call_to_the_halls_info(); extern s32b ULMO_BELEGAER; @@ -423,13 +423,13 @@ extern s32b ULMO_DRAUGHT_ULMONAN; extern s32b ULMO_CALL_ULUMURI; extern s32b ULMO_WRATH; -casting_result ulmo_song_of_belegaer_spell(int); +casting_result ulmo_song_of_belegaer_spell(); const char *ulmo_song_of_belegaer_info(); -casting_result ulmo_draught_of_ulmonan_spell(int); +casting_result ulmo_draught_of_ulmonan_spell(); const char *ulmo_draught_of_ulmonan_info(); -casting_result ulmo_call_of_the_ulumuri_spell(int); +casting_result ulmo_call_of_the_ulumuri_spell(); const char *ulmo_call_of_the_ulumuri_info(); -casting_result ulmo_wrath_of_ulmo_spell(int); +casting_result ulmo_wrath_of_ulmo_spell(); const char *ulmo_wrath_of_ulmo_info(); extern s32b VARDA_LIGHT_VALINOR; @@ -437,9 +437,9 @@ extern s32b VARDA_CALL_ALMAREN; extern s32b VARDA_EVENSTAR; extern s32b VARDA_STARKINDLER; -casting_result varda_light_of_valinor_spell(int); +casting_result varda_light_of_valinor_spell(); const char *varda_light_of_valinor_info(); -casting_result varda_call_of_almaren_spell(int); -casting_result varda_evenstar_spell(int); -casting_result varda_star_kindler_spell(int); +casting_result varda_call_of_almaren_spell(); +casting_result varda_evenstar_spell(); +casting_result varda_star_kindler_spell(); const char *varda_star_kindler_info(); |