diff options
author | Manoj Srivastava <srivasta@debian.org> | 2020-05-22 19:57:41 -0700 |
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committer | Manoj Srivastava <srivasta@debian.org> | 2020-05-22 20:02:19 -0700 |
commit | c3d2579ad8d7eb33059aa8fdbaf5b564411a57f2 (patch) | |
tree | 1570cda0676fdcf4171a69a7fe313c1b89a52b0c /src/spells3.hpp | |
parent | 986b7742bf244b4073ecca0723615f70be8a1ab6 (diff) | |
parent | 4e9b9c402ed95bf9a17fd6d795bc49bb4128a6fa (diff) |
Merge branch 'upstream' into debian-cmake-fixes
Diffstat (limited to 'src/spells3.hpp')
-rw-r--r-- | src/spells3.hpp | 444 |
1 files changed, 444 insertions, 0 deletions
diff --git a/src/spells3.hpp b/src/spells3.hpp new file mode 100644 index 00000000..12e6a78f --- /dev/null +++ b/src/spells3.hpp @@ -0,0 +1,444 @@ +#pragma once + +#include "spell_type_fwd.hpp" +#include "h-basic.h" +#include "timer_type_fwd.hpp" + +extern s32b NOXIOUSCLOUD; +extern s32b AIRWINGS; +extern s32b INVISIBILITY; +extern s32b POISONBLOOD; +extern s32b THUNDERSTORM; +extern s32b STERILIZE; + +casting_result air_noxious_cloud(); +const char *air_noxious_cloud_info(); +casting_result air_wings_of_winds(); +const char *air_wings_of_winds_info(); +casting_result air_invisibility(); +const char *air_invisibility_info(); +casting_result air_poison_blood(); +const char *air_poison_blood_info(); +casting_result air_thunderstorm(); +const char *air_thunderstorm_info(); +casting_result air_sterilize(); +const char *air_sterilize_info(); + +extern s32b BLINK; +extern s32b DISARM; +extern s32b TELEPORT; +extern s32b TELEAWAY; +extern s32b RECALL; +extern s32b PROBABILITY_TRAVEL; + +casting_result convey_blink(); +const char *convey_blink_info(); +casting_result convey_teleport(); +const char *convey_teleport_info(); +casting_result convey_teleport_away(); +casting_result convey_recall(); +const char *convey_recall_info(); +casting_result convey_probability_travel(); +const char *convey_probability_travel_info(); + +extern s32b DEMON_BLADE; +extern s32b DEMON_MADNESS; +extern s32b DEMON_FIELD; +extern s32b DOOM_SHIELD; +extern s32b UNHOLY_WORD; +extern s32b DEMON_CLOAK; +extern s32b DEMON_SUMMON; +extern s32b DISCHARGE_MINION; +extern s32b CONTROL_DEMON; + +casting_result demonology_demon_blade(); +const char *demonology_demon_blade_info(); +casting_result demonology_demon_madness(); +const char *demonology_demon_madness_info(); +casting_result demonology_demon_field(); +const char *demonology_demon_field_info(); +casting_result demonology_doom_shield(); +const char *demonology_doom_shield_info(); +casting_result demonology_unholy_word(); +const char *demonology_unholy_word_info(); +casting_result demonology_demon_cloak(); +const char *demonology_demon_cloak_info(); +casting_result demonology_summon_demon(); +const char *demonology_summon_demon_info(); +casting_result demonology_discharge_minion(); +const char *demonology_discharge_minion_info(); +casting_result demonology_control_demon(); +const char *demonology_control_demon_info(); + +extern s32b STARIDENTIFY; +extern s32b IDENTIFY; +extern s32b VISION; +extern s32b SENSEHIDDEN; +extern s32b REVEALWAYS; +extern s32b SENSEMONSTERS; + +casting_result divination_greater_identify(); +casting_result divination_identify(); +const char *divination_identify_info(); +casting_result divination_vision(); +casting_result divination_sense_hidden(); +const char *divination_sense_hidden_info(); +casting_result divination_reveal_ways(); +const char *divination_reveal_ways_info(); +casting_result divination_sense_monsters(); +const char *divination_sense_monsters_info(); + +extern s32b STONESKIN; +extern s32b DIG; +extern s32b STONEPRISON; +extern s32b STRIKE; +extern s32b SHAKE; + +casting_result earth_stone_skin(); +const char *earth_stone_skin_info(); +casting_result earth_dig(); +casting_result earth_stone_prison(); +casting_result earth_strike(); +const char *earth_strike_info(); +casting_result earth_shake(); +const char *earth_shake_info(); + +extern s32b ERU_SEE; +extern s32b ERU_LISTEN; +extern s32b ERU_UNDERSTAND; +extern s32b ERU_PROT; + +casting_result eru_see_the_music(); +const char *eru_see_the_music_info(); +casting_result eru_listen_to_the_music(); +casting_result eru_know_the_music(); +casting_result eru_lay_of_protection(); +const char *eru_lay_of_protection_info(); + +extern s32b GLOBELIGHT; +extern s32b FIREFLASH; +extern s32b FIERYAURA; +extern s32b FIREWALL; +extern s32b FIREGOLEM; + +casting_result fire_globe_of_light(); +const char *fire_globe_of_light_info(); +casting_result fire_fireflash(); +const char *fire_fireflash_info(); +casting_result fire_fiery_shield(); +const char *fire_fiery_shield_info(); +casting_result fire_firewall(); +const char *fire_firewall_info(); +casting_result fire_golem(); +const char *fire_golem_info(); + +extern s32b CALL_THE_ELEMENTS; +extern s32b CHANNEL_ELEMENTS; +extern s32b ELEMENTAL_WAVE; +extern s32b VAPORIZE; +extern s32b GEOLYSIS; +extern s32b DRIPPING_TREAD; +extern s32b GROW_BARRIER; +extern s32b ELEMENTAL_MINION; + +casting_result geomancy_call_the_elements(); +const char *geomancy_call_the_elements_info(); +casting_result geomancy_channel_elements(); +casting_result geomancy_elemental_wave(); +casting_result geomancy_vaporize(); +const char *geomancy_vaporize_info(); +bool_ geomancy_vaporize_depends(); +casting_result geomancy_geolysis(); +const char *geomancy_geolysis_info(); +bool_ geomancy_geolysis_depends(); +casting_result geomancy_dripping_tread(); +const char *geomancy_dripping_tread_info(); +bool_ geomancy_dripping_tread_depends(); +casting_result geomancy_grow_barrier(); +bool_ geomancy_grow_barrier_depends(); +casting_result geomancy_elemental_minion(); +const char *geomancy_elemental_minion_info(); + +extern s32b MANATHRUST; +extern s32b DELCURSES; +extern s32b RESISTS; +extern s32b MANASHIELD; + +casting_result mana_manathrust(); +const char *mana_manathrust_info(); +casting_result mana_remove_curses(); +casting_result mana_elemental_shield(); +const char *mana_elemental_shield_info(); +casting_result mana_disruption_shield(); +const char *mana_disruption_shield_info(); + +extern s32b MANWE_SHIELD; +extern s32b MANWE_AVATAR; +extern s32b MANWE_BLESS; +extern s32b MANWE_CALL; + +casting_result manwe_wind_shield(); +const char *manwe_wind_shield_info(); +casting_result manwe_avatar(); +const char *manwe_avatar_info(); +casting_result manwe_blessing(); +const char *manwe_blessing_info(); +casting_result manwe_call(); +const char *manwe_call_info(); + +extern s32b MELKOR_CURSE; +extern s32b MELKOR_CORPSE_EXPLOSION; +extern s32b MELKOR_MIND_STEAL; + +void do_melkor_curse(int m_idx); + +casting_result melkor_curse(); +casting_result melkor_corpse_explosion(); +const char *melkor_corpse_explosion_info(); +casting_result melkor_mind_steal(); +const char *melkor_mind_steal_info(); + +extern s32b RECHARGE; +extern s32b SPELLBINDER; +extern s32b DISPERSEMAGIC; +extern s32b TRACKER; +extern s32b INERTIA_CONTROL; +extern timer_type *TIMER_INERTIA_CONTROL; + +casting_result meta_recharge(); +const char *meta_recharge_info(); +casting_result meta_spellbinder(); +const char *meta_spellbinder_info(); +casting_result meta_disperse_magic(); +casting_result meta_tracker(); +casting_result meta_inertia_control(); +const char *meta_inertia_control_info(); + +void meta_inertia_control_timer_callback(); +void meta_inertia_control_calc_mana(int *msp); +void meta_inertia_control_hook_birth_objects(); + +extern s32b CHARM; +extern s32b CONFUSE; +extern s32b ARMOROFFEAR; +extern s32b STUN; + +casting_result mind_charm(); +const char *mind_charm_info(); +casting_result mind_confuse(); +const char *mind_confuse_info(); +casting_result mind_armor_of_fear(); +const char *mind_armor_of_fear_info(); +casting_result mind_stun(); +const char *mind_stun_info(); + +extern s32b MAGELOCK; +extern s32b SLOWMONSTER; +extern s32b ESSENCESPEED; +extern s32b BANISHMENT; + +casting_result tempo_magelock(); +casting_result tempo_slow_monster(); +const char *tempo_slow_monster_info(); +casting_result tempo_essence_of_speed(); +const char *tempo_essence_of_speed_info(); +casting_result tempo_banishment(); +const char *tempo_banishment_info(); + +extern s32b TULKAS_AIM; +extern s32b TULKAS_WAVE; +extern s32b TULKAS_SPIN; + +casting_result tulkas_divine_aim(); +const char *tulkas_divine_aim_info(); +casting_result tulkas_wave_of_power(); +const char *tulkas_wave_of_power_info(); +casting_result tulkas_whirlwind(); + +extern s32b DRAIN; +extern s32b GENOCIDE; +extern s32b WRAITHFORM; +extern s32b FLAMEOFUDUN; + +int udun_in_book(s32b sval, s32b pval); +int levels_in_book(s32b sval, s32b pval); + +casting_result udun_drain(); +casting_result udun_genocide(); +casting_result udun_wraithform(); +const char *udun_wraithform_info(); +casting_result udun_flame_of_udun(); +const char *udun_flame_of_udun_info(); + +extern s32b TIDALWAVE; +extern s32b ICESTORM; +extern s32b ENTPOTION; +extern s32b VAPOR; +extern s32b GEYSER; + +casting_result water_tidal_wave(); +const char *water_tidal_wave_info(); +casting_result water_ice_storm(); +const char *water_ice_storm_info(); +casting_result water_ent_potion(); +const char *water_ent_potion_info(); +casting_result water_vapor(); +const char *water_vapor_info(); +casting_result water_geyser(); +const char *water_geyser_info(); + +extern s32b YAVANNA_CHARM_ANIMAL; +extern s32b YAVANNA_GROW_GRASS; +extern s32b YAVANNA_TREE_ROOTS; +extern s32b YAVANNA_WATER_BITE; +extern s32b YAVANNA_UPROOT; + +casting_result yavanna_charm_animal(); +const char *yavanna_charm_animal_info(); +casting_result yavanna_grow_grass(); +const char *yavanna_grow_grass_info(); +casting_result yavanna_tree_roots(); +const char *yavanna_tree_roots_info(); +casting_result yavanna_water_bite(); +const char *yavanna_water_bite_info(); +casting_result yavanna_uproot(); +const char *yavanna_uproot_info(); + +extern s32b GROWTREE; +extern s32b HEALING; +extern s32b RECOVERY; +extern s32b REGENERATION; +extern s32b SUMMONANNIMAL; +extern s32b GROW_ATHELAS; + +casting_result nature_grow_trees(); +const char *nature_grow_trees_info(); +casting_result nature_healing(); +const char *nature_healing_info(); +casting_result nature_recovery(); +casting_result nature_regeneration(); +const char *nature_regeneration_info(); +casting_result nature_summon_animal(); +const char *nature_summon_animal_info(); +casting_result nature_grow_athelas(); + +extern s32b DEVICE_HEAL_MONSTER; +extern s32b DEVICE_SPEED_MONSTER; +extern s32b DEVICE_WISH; +extern s32b DEVICE_SUMMON; +extern s32b DEVICE_MANA; +extern s32b DEVICE_NOTHING; +extern s32b DEVICE_HOLY_FIRE; +extern s32b DEVICE_THUNDERLORDS; + +casting_result device_heal_monster(); +const char *device_heal_monster_info(); +casting_result device_haste_monster(); +const char *device_haste_monster_info(); +casting_result device_wish(); +casting_result device_summon_monster(); +casting_result device_mana(); +const char *device_mana_info(); +casting_result device_nothing(); +casting_result device_holy_fire(); +const char *device_holy_fire_info(); +casting_result device_thunderlords(); + +extern s32b MUSIC_STOP; +extern s32b MUSIC_HOLD; +extern s32b MUSIC_CONF; +extern s32b MUSIC_STUN; +extern s32b MUSIC_LITE; +extern s32b MUSIC_HEAL; +extern s32b MUSIC_HERO; +extern s32b MUSIC_TIME; +extern s32b MUSIC_MIND; +extern s32b MUSIC_BLOW; +extern s32b MUSIC_WIND; +extern s32b MUSIC_YLMIR; +extern s32b MUSIC_AMBARKANTA; + +casting_result music_stop_singing_spell(); +int music_holding_pattern_lasting(); +casting_result music_holding_pattern_spell(); +const char *music_holding_pattern_info(); +int music_illusion_pattern_lasting(); +casting_result music_illusion_pattern_spell(); +const char *music_illusion_pattern_info(); +int music_stun_pattern_lasting(); +casting_result music_stun_pattern_spell(); +const char *music_stun_pattern_info(); +int music_song_of_the_sun_lasting(); +casting_result music_song_of_the_sun_spell(); +int music_flow_of_life_lasting(); +casting_result music_flow_of_life_spell(); +const char *music_flow_of_life_info(); +int music_heroic_ballad_lasting(); +casting_result music_heroic_ballad_spell(); +int music_hobbit_melodies_lasting(); +casting_result music_hobbit_melodies_spell(); +const char *music_hobbit_melodies_info(); +int music_clairaudience_lasting(); +casting_result music_clairaudience_spell(); +const char *music_clairaudience_info(); +casting_result music_blow_spell(); +const char *music_blow_info(); +casting_result music_gush_of_wind_spell(); +const char *music_gush_of_wind_info(); +casting_result music_horns_of_ylmir_spell(); +const char *music_horns_of_ylmir_info(); +casting_result music_ambarkanta_spell(); + +extern s32b AULE_FIREBRAND; +extern s32b AULE_ENCHANT_WEAPON; +extern s32b AULE_ENCHANT_ARMOUR; +extern s32b AULE_CHILD; + +casting_result aule_firebrand_spell(); +const char *aule_firebrand_info(); +casting_result aule_enchant_weapon_spell(); +const char *aule_enchant_weapon_info(); +casting_result aule_enchant_armour_spell(); +const char *aule_enchant_armour_info(); +casting_result aule_child_spell(); +const char *aule_child_info(); + +extern s32b MANDOS_TEARS_LUTHIEN; +extern s32b MANDOS_SPIRIT_FEANTURI; +extern s32b MANDOS_TALE_DOOM; +extern s32b MANDOS_CALL_HALLS; + +casting_result mandos_tears_of_luthien_spell(); +const char *mandos_tears_of_luthien_info(); +casting_result mandos_spirit_of_the_feanturi_spell(); +const char *mandos_spirit_of_the_feanturi_info(); +casting_result mandos_tale_of_doom_spell(); +const char *mandos_tale_of_doom_info(); +casting_result mandos_call_to_the_halls_spell(); +const char *mandos_call_to_the_halls_info(); + +extern s32b ULMO_BELEGAER; +extern s32b ULMO_DRAUGHT_ULMONAN; +extern s32b ULMO_CALL_ULUMURI; +extern s32b ULMO_WRATH; + +casting_result ulmo_song_of_belegaer_spell(); +const char *ulmo_song_of_belegaer_info(); +casting_result ulmo_draught_of_ulmonan_spell(); +const char *ulmo_draught_of_ulmonan_info(); +casting_result ulmo_call_of_the_ulumuri_spell(); +const char *ulmo_call_of_the_ulumuri_info(); +casting_result ulmo_wrath_of_ulmo_spell(); +const char *ulmo_wrath_of_ulmo_info(); + +extern s32b VARDA_LIGHT_VALINOR; +extern s32b VARDA_CALL_ALMAREN; +extern s32b VARDA_EVENSTAR; +extern s32b VARDA_STARKINDLER; + +casting_result varda_light_of_valinor_spell(); +const char *varda_light_of_valinor_info(); +casting_result varda_call_of_almaren_spell(); +casting_result varda_evenstar_spell(); +casting_result varda_star_kindler_spell(); +const char *varda_star_kindler_info(); |