diff options
author | Bardur Arantsson <bardur@scientician.net> | 2015-02-23 09:11:56 +0100 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2015-02-23 09:11:56 +0100 |
commit | d63789e481ea6cc451934ca868f7de1aec6abc38 (patch) | |
tree | 3d01cc44331d8a119d1f9c333a37622dee71ecc8 /src/spells3.hpp | |
parent | e479a53de8b12bc754b966bb486bb1cbc78f5ed0 (diff) |
Change "activation spells" to use the old style
This fits in better with the rest of the code and lets us clean up the
spell handling a bit.
Activation failure rate for the moved items may have changed slightly,
but it doesn't seem like this would be much of an issue.
Diffstat (limited to 'src/spells3.hpp')
-rw-r--r-- | src/spells3.hpp | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/src/spells3.hpp b/src/spells3.hpp index 17f34947..b9ad44e2 100644 --- a/src/spells3.hpp +++ b/src/spells3.hpp @@ -329,14 +329,8 @@ extern s32b DEVICE_WISH; extern s32b DEVICE_SUMMON; extern s32b DEVICE_MANA; extern s32b DEVICE_NOTHING; -extern s32b DEVICE_LEBOHAUM; -extern s32b DEVICE_MAGGOT; extern s32b DEVICE_HOLY_FIRE; -extern s32b DEVICE_ETERNAL_FLAME; -extern s32b DEVICE_DURANDIL; extern s32b DEVICE_THUNDERLORDS; -extern s32b DEVICE_RADAGAST; -extern s32b DEVICE_VALAROMA; casting_result device_heal_monster(int); const char *device_heal_monster_info(); @@ -347,16 +341,9 @@ casting_result device_summon_monster(int); casting_result device_mana(int); const char *device_mana_info(); casting_result device_nothing(int); -casting_result device_lebohaum(int); -casting_result device_maggot(int); -const char *device_maggot_info(); casting_result device_holy_fire(int); const char *device_holy_fire_info(); -casting_result device_eternal_flame(int); -casting_result device_durandil(int); casting_result device_thunderlords(int); -casting_result device_radagast(int); -casting_result device_valaroma(int); extern s32b MUSIC_STOP; extern s32b MUSIC_HOLD; |