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authorBardur Arantsson <bardur@scientician.net>2010-07-31 08:58:42 +0200
committerBardur Arantsson <bardur@scientician.net>2010-07-31 12:37:21 +0200
commitba042a437d32a329b56058dbb4a91e36b898bd4a (patch)
tree4fbe397737fd8d823bcfc51927dc8e148d32890e /src/tables.c
parent3583ae42502f763b1d21933019d5323684a1135a (diff)
Remove obsolete and pointless options.
Affected options: - flow_by_smell (didn't do anything) - use_color - compress_savefile - flavored_attacks (was disabled via #if 0) - permanent_levels (was marked EXPERIMENTAL and didn't really work properly)
Diffstat (limited to 'src/tables.c')
-rw-r--r--src/tables.c19
1 files changed, 0 insertions, 19 deletions
diff --git a/src/tables.c b/src/tables.c
index 6c83ee04..2f05b7ca 100644
--- a/src/tables.c
+++ b/src/tables.c
@@ -1407,9 +1407,6 @@ option_type option_info[] =
"ring_bell", "Audible bell (on errors, etc)" },
/* Changed to default to FALSE -- it's so extremely annoying!!! -TY */
- { &use_color, TRUE, 1, 19,
- "use_color", "Use color if possible (slow)" },
-
/*** Disturbance ***/
{ &find_ignore_stairs, FALSE, 2, 0,
@@ -1520,9 +1517,6 @@ option_type option_info[] =
{ &flow_by_sound, FALSE, 3, 10,
"flow_by_sound", "Monsters chase current location (v.slow)" },
- { &flow_by_smell, FALSE, 3, 11,
- "flow_by_smell", "Monsters chase recent locations (v.slow)" },
-
{ &player_symbols, FALSE, 3, 12,
"player_symbols", "Use special symbols for the player char"},
@@ -1579,9 +1573,6 @@ option_type option_info[] =
{ &fresh_message, FALSE, 4, 9,
"fresh_message", "Flush output after every message" },
- { &compress_savefile, TRUE, 4, 10,
- "compress_savefile", "Compress messages in savefiles" },
-
{ &hilite_player, FALSE, 4, 11,
"hilite_player", "Hilite the player with the cursor" },
@@ -1602,13 +1593,6 @@ option_type option_info[] =
/*** ToME options ***/
-#if 0 /* It's controlled by insanity instead :) - pelpel */
-
- { &flavored_attacks, TRUE, 5, 0,
- "flavored_attacks", "Show silly messages when fighting" },
-
-#endif /* 0 */
-
{ &option_ingame_help, TRUE, 5, 1,
"ingame_help", "Ingame contextual help" },
@@ -1653,9 +1637,6 @@ option_type option_info[] =
{ &special_lvls, TRUE, 6, 4,
"special_lvls", "Allow the use of special, unique, levels" },
#endif
- { &permanent_levels, FALSE, 6, 5,
- "permanent_levels", "Generate persistent dungeons [EXPERIMENTAL]" },
-
{ &ironman_rooms, FALSE, 6, 6,
"ironman_rooms", "Always generate very unusual rooms" },