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authorBardur Arantsson <bardur@scientician.net>2015-02-23 09:12:00 +0100
committerBardur Arantsson <bardur@scientician.net>2015-02-23 09:12:00 +0100
commit3a1f68c9eecb62b9ea214618eed6d7189d04b2a2 (patch)
treee839611ac7959c8956b04833a19c31ac2ff68e5d /src/tables.cc
parent9ea5f1e7067c8ce37a180b094a13ec5e8a576cc4 (diff)
Remove monster_lite option
We act as if it's always set.
Diffstat (limited to 'src/tables.cc')
-rw-r--r--src/tables.cc3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/tables.cc b/src/tables.cc
index 9d449310..2228f813 100644
--- a/src/tables.cc
+++ b/src/tables.cc
@@ -1463,9 +1463,6 @@ option_type option_info[] =
{ &view_torch_grids, FALSE, 3, 7,
"view_torch_grids", "Map remembers all torch-lit grids" },
- { &monster_lite, TRUE, 3, 19,
- "monster_lite", "Allow some monsters to carry light" },
-
{ &dungeon_align, TRUE, 3, 8,
"dungeon_align", "Generate dungeons with aligned rooms" },