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authorBardur Arantsson <bardur@scientician.net>2012-04-02 21:53:11 +0200
committerBardur Arantsson <bardur@scientician.net>2012-04-02 22:08:27 +0200
commit6eb6d9b8aa702f333d480158265cc0c3a469a0c9 (patch)
treea8d164a36e347a73413997600d2d3e866de5a3b8 /src/util.pkg
parent9bbfe24fccd16a17c89f9222ded38aa5a220c4f6 (diff)
Refactor: Clean up process_dungeon_file()
Diffstat (limited to 'src/util.pkg')
-rw-r--r--src/util.pkg25
1 files changed, 3 insertions, 22 deletions
diff --git a/src/util.pkg b/src/util.pkg
index b2981681..39f70b40 100644
--- a/src/util.pkg
+++ b/src/util.pkg
@@ -2345,29 +2345,10 @@ extern s16b ddy_ddd[9];
/* Gen stuff */
-/** @fn get_map_size(bool full_text, char *name, int *ysize = 0, int *xsize = 0)
- * @brief Return the size of the map in file "name".\n
- * @param full_text Boolean \n if TRUE, "name" contains the map itself,
- * otherwise "name" is the name of the map file.
- * @brief Name is a map?
- * @param *name String \n the map itself, or the name of the map file.
- * @brief Map
- * @param *ysize Number
- * @brief Maximum y-coordinate
- * @param *xsize Number
- * @brief Maximum x-coordinate
- * @return *ysize Number \n The maximum y-coordinate of the map.
- * @return *xsize Number \n The maximum x-coordinate of the map.
- * @note (see file lua_bind.c, init1.c)
- */
-extern void get_map_size(bool full_text, char *name, int *ysize = 0, int *xsize = 0);
-/** @fn load_map(bool full_text, char *name, int *y = 2, int *x = 2)
+/** @fn load_map(char *name, int *y = 2, int *x = 2)
* @brief Load the map in file "name".\n
- * @param full_text Boolean \n if TRUE, "name" contains the map itself,
- * otherwise "name" is the name of the map file.
- * @brief Name is a map?
- * @param *name String \n the map itself, or the name of the map file.
+ * @param *name String \n the name of the map file.
* @brief Map
* @param *y Number
* @brief Maximum y-coordinate
@@ -2379,7 +2360,7 @@ extern void get_map_size(bool full_text, char *name, int *ysize = 0, int *xsize
* The map is loaded and the player is placed at the starting position.
* @note (see file lua_bind.c)
*/
-extern void load_map(bool full_text, char *name, int *y = 2, int *x = 2);
+extern void load_map(char *name, int *y = 2, int *x = 2);
/** @fn alloc_room(int by0, int bx0, int ysize, int xsize, int *y1 = 0, int *x1 = 0, int *y2 = 0, int *x2 = 0)
* @brief Allocate the space needed by a room in the room_map array.\n