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authorBardur Arantsson <bardur@scientician.net>2016-10-05 18:45:08 +0200
committerBardur Arantsson <bardur@scientician.net>2016-10-05 18:45:08 +0200
commitaebc48dffa75698be4d2c1bb2b1a0927b10be1cc (patch)
tree06ab2a70d172112588e9f104302116a5c80a3d9d /src/variable.cc
parent0cea35759ed072d3a42b54926d6fee7d12346418 (diff)
Move st_info into GameEditData
Diffstat (limited to 'src/variable.cc')
-rw-r--r--src/variable.cc10
1 files changed, 0 insertions, 10 deletions
diff --git a/src/variable.cc b/src/variable.cc
index 8356148b..89e0bd5b 100644
--- a/src/variable.cc
+++ b/src/variable.cc
@@ -484,11 +484,6 @@ wilderness_type_info *wf_info;
int wildc2i[256];
/*
- * The store/building types arrays
- */
-store_info_type *st_info;
-
-/*
* Default texts for feature information.
*/
cptr DEFAULT_FEAT_TEXT = "a wall blocking your way";
@@ -645,11 +640,6 @@ u16b max_a_idx;
u16b max_e_idx;
/*
- * Maximum number of stores types in st_info.txt
- */
-u16b max_st_idx;
-
-/*
* Maximum number of objects in the level
*/
u16b max_o_idx;