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authorBardur Arantsson <bardur@scientician.net>2011-02-19 17:09:03 +0100
committerBardur Arantsson <bardur@scientician.net>2011-02-19 19:32:06 +0100
commit946d101429a49b656ee37ad00a927787e2d463fd (patch)
tree99623edd7ad64502efbdefcc2ad1eaf693a062b2 /src/wild.c
parent6a077f767bab67c5847e6ccf98513151462879a4 (diff)
Remove dead (#if 0) code.
Diffstat (limited to 'src/wild.c')
-rw-r--r--src/wild.c41
1 files changed, 0 insertions, 41 deletions
diff --git a/src/wild.c b/src/wild.c
index c22de8ab..07b5d239 100644
--- a/src/wild.c
+++ b/src/wild.c
@@ -281,47 +281,6 @@ int generate_area(int y, int x, bool border, bool corner, bool refresh)
}
}
-#if 0
- /* Hack -- Use the "simple" RNG */
- Rand_quick = TRUE;
-
- /* Hack -- Induce consistant town layout */
- Rand_value = wilderness[y][x].seed;
-
- /* Generate a wilderness vault. */
- if (magik(DUN_WILD_VAULT))
- {
- vault_type *v_ptr;
- int vindex, vy, vx;
- int i;
-
- /* Pick a wilderness vault */
- for (i = 0; i < 1000; i++)
- {
- /* Access a random vault record */
- vindex = rand_int(max_v_idx);
- v_ptr = &v_info[vindex];
-
- /* Accept the first greater vault */
- if (v_ptr->typ == 10) break;
- }
-
- /* Message */
- if (cheat_room) msg_format("Wilderness Vault %d", vindex);
-
- /* Boost the rating */
- rating += v_ptr->rat;
-
- vy = rand_range((v_ptr->hgt / 2) + 1, MAX_HGT - (v_ptr->hgt / 2)-1);
- vx = rand_range((v_ptr->wid / 2) + 1, MAX_WID - (v_ptr->wid / 2)-1);
-
- build_vault(vy, vx, v_ptr->hgt, v_ptr->wid, v_text + v_ptr->text);
- }
-
- /* Use the complex RNG */
- Rand_quick = FALSE;
-#endif
-
/* Hack -- Use the "simple" RNG */
Rand_quick = TRUE;