diff options
author | Bardur Arantsson <bardur@scientician.net> | 2012-03-04 21:04:18 +0100 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2012-03-29 20:41:39 +0200 |
commit | fc907a583d958c3eb87bbe82cd34ca986d781627 (patch) | |
tree | d7900cab6abe9249746e089c07d95957c0ea0a8c /src/wizard2.c | |
parent | 1cef2bec6cfe51855e53ec29fa5ea64d506eb086 (diff) |
Refactor: Remove duplicate code for autosaving.
Diffstat (limited to 'src/wizard2.c')
-rw-r--r-- | src/wizard2.c | 16 |
1 files changed, 2 insertions, 14 deletions
diff --git a/src/wizard2.c b/src/wizard2.c index f606fd72..e8a13b45 100644 --- a/src/wizard2.c +++ b/src/wizard2.c @@ -56,13 +56,7 @@ void teleport_player_town(int town) { int x = 0, y = 0; - if (autosave_l) - { - is_autosave = TRUE; - msg_print("Autosaving the game..."); - do_cmd_save_game(); - is_autosave = FALSE; - } + autosave_checkpoint(); /* Change town */ dun_level = 0; @@ -1446,13 +1440,7 @@ static void do_cmd_wiz_jump(void) /* Accept request */ msg_format("You jump to dungeon level %d.", command_arg); - if (autosave_l) - { - is_autosave = TRUE; - msg_print("Autosaving the game..."); - do_cmd_save_game(); - is_autosave = FALSE; - } + autosave_checkpoint(); /* Change level */ dun_level = command_arg; |