diff options
author | Bardur Arantsson <bardur@scientician.net> | 2015-02-23 09:11:57 +0100 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2015-02-23 09:11:57 +0100 |
commit | 06365ca3274fc48b3c0b69418c1f8ee0d63a9a37 (patch) | |
tree | 7da94dc137a37a4714b48c77ce9edb5d6eb5b852 /src/xtra1.cc | |
parent | 4eb27b30d23edf97e260af982f06302e61f15bd7 (diff) |
Remove a few unused fields in player_type
Diffstat (limited to 'src/xtra1.cc')
-rw-r--r-- | src/xtra1.cc | 56 |
1 files changed, 0 insertions, 56 deletions
diff --git a/src/xtra1.cc b/src/xtra1.cc index 035da22d..fc319d73 100644 --- a/src/xtra1.cc +++ b/src/xtra1.cc @@ -1458,19 +1458,6 @@ static void fix_m_list(void) /* - * Calculate number of spells player should have, and forget, - * or remember, spells until that number is properly reflected. - * - * Note that this function induces various "status" messages, - * which must be bypasses until the character is created. - */ -static void calc_spells(void) -{ - p_ptr->new_spells = 0; -} - - -/* * Calculate powers of player given the current set of corruptions. */ static void calc_powers_corruption() @@ -1726,13 +1713,6 @@ static void calc_mana(void) msp -= ((cur_wgt - max_wgt) / 10); } - /* When meditating your mana is increased ! */ - if (p_ptr->meditation) - { - msp += 50; - p_ptr->csp += 50; - } - /* Sp mods? */ mana_school_calc_mana(&msp); meta_inertia_control_calc_mana(&msp); @@ -2819,9 +2799,6 @@ void calc_bonuses(bool_ silent) /* Starts with single throwing damage */ p_ptr->throw_mult = 1; - /* Reset the "xtra" tval */ - p_ptr->tval_xtra = 0; - /* Reset the "ammo" tval */ p_ptr->tval_ammo = 0; @@ -3368,27 +3345,12 @@ void calc_bonuses(bool_ silent) p_ptr->dis_to_h += 15; } - /* Temporary "Meditation" */ - if (p_ptr->meditation) - { - p_ptr->to_d -= 25; - p_ptr->dis_to_d -= 25; - p_ptr->to_h -= 25; - p_ptr->dis_to_h -= 25; - } - /* Temporary "Reflection" */ if (p_ptr->tim_reflect) { p_ptr->reflect = TRUE; } - /* Temporary "Time Resistance" */ - if (p_ptr->tim_res_time) - { - p_ptr->resist_continuum = TRUE; - } - /* Temporary "Levitation" and "Flying" */ if (p_ptr->tim_ffall) { @@ -3399,12 +3361,6 @@ void calc_bonuses(bool_ silent) p_ptr->fly = TRUE; } - /* Temporary "Fire Aura" */ - if (p_ptr->tim_fire_aura) - { - p_ptr->sh_fire = TRUE; - } - /* Oppose Light & Dark */ if (p_ptr->oppose_ld) { @@ -3432,13 +3388,6 @@ void calc_bonuses(bool_ silent) p_ptr->resist_nexus = TRUE; } - /* Mental barrier */ - if (p_ptr->tim_mental_barrier) - { - p_ptr->sustain_int = TRUE; - p_ptr->sustain_wis = TRUE; - } - /* Temporary "fast" */ if (p_ptr->fast) { @@ -3527,10 +3476,6 @@ void calc_bonuses(bool_ silent) /* Searching slows the player down */ if (p_ptr->searching) p_ptr->pspeed -= 10; - /* In order to get a "nice" mana path druids need to ahve a 0 speed */ - if ((p_ptr->druid_extra2 == CLASS_MANA_PATH) && (p_ptr->pspeed > 110)) - p_ptr->pspeed = 110; - /* Display the speed (if needed) */ if (p_ptr->pspeed != old_speed) p_ptr->redraw |= (PR_FRAME); @@ -4164,7 +4109,6 @@ void update_stuff(void) if (p_ptr->update & (PU_SPELLS)) { p_ptr->update &= ~(PU_SPELLS); - calc_spells(); } if (p_ptr->update & (PU_POWERS)) |