diff options
author | Bardur Arantsson <bardur@scientician.net> | 2017-06-13 18:24:42 +0200 |
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committer | Bardur Arantsson <bardur@scientician.net> | 2017-06-13 18:24:42 +0200 |
commit | 1eb13ec5a357c43c5366c276dce87fba6f713fc6 (patch) | |
tree | 889f1c7f7a6a73627566e44777002be8daa29d7b /src/xtra1.cc | |
parent | ff8894cc6bec9eeae81b222ec8116e3bb8793174 (diff) |
Move alloc_* tables to Game struct
We also change the arrays to std::vector<>
Diffstat (limited to 'src/xtra1.cc')
-rw-r--r-- | src/xtra1.cc | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/xtra1.cc b/src/xtra1.cc index dcfb4b3d..2da31dbb 100644 --- a/src/xtra1.cc +++ b/src/xtra1.cc @@ -4220,6 +4220,7 @@ static int get_artifact_idx(int level) void gain_fate(byte fate) { auto const &k_info = game->edit_data.k_info; + auto &alloc = game->alloc; int i; int level; @@ -4309,7 +4310,7 @@ void gain_fate(byte fate) fates[i].o_idx = get_obj_num(max_dlv[dungeon_type] + randint(10)); /* Invalidate the cached allocation table */ - alloc_kind_table_valid = FALSE; + alloc.kind_table_valid = false; auto k_ptr = &k_info[fates[i].o_idx]; |