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authorBardur Arantsson <bardur@scientician.net>2010-01-12 23:17:04 +0100
committerBardur Arantsson <bardur@scientician.net>2010-01-17 10:02:09 +0100
commit7520b90e296f265961093506feaac68ae309f6e6 (patch)
tree4d6fbbfadd5ce0681175bb63f40033b762737c67 /src
parent7099a084c7a7438a5f6ce34a2aca7ee5fa62ae7e (diff)
Removed Macintosh (non-Carbon) precompiled header file.
Diffstat (limited to 'src')
-rw-r--r--src/A-mac-h.pch104
1 files changed, 0 insertions, 104 deletions
diff --git a/src/A-mac-h.pch b/src/A-mac-h.pch
deleted file mode 100644
index 5f97bdc0..00000000
--- a/src/A-mac-h.pch
+++ /dev/null
@@ -1,104 +0,0 @@
-/* File: A-mac-h.pch */
-
-/*
- * This file creates pre-compiled header files which are used to
- * compile Macintosh Angband using the Code Warrior Pro compiler.
- *
- * It can also be used with the later versions of CodeWarrior.
- * Both PPC and 68K binaries have been built successfully by
- * CodeWarrior Version 6 for Macintosh:
- */
-
-#if defined(__MWERKS__)
-# if defined(powerc) || defined(__powerc)
-# pragma precompile_target "A-mac-h-PPC"
-# else
-# pragma precompile_target "A-mac-h-68K"
-# endif
-#endif
-
-/*
- * Activate the Macintosh-specific code
- */
-#define MACINTOSH
-
-/*
- * Activate Lua scripting
- */
-#define USE_LUA
-
-/*
- * PernAngband specific main-xxx.c features
- */
-/* We have in-game savefile chooser */
-#define SAVEFILE_SCREEN
-/* We have Angband 2.8.1-style reset_visuals() */
-#define ANG281_RESET_VISUALS
-/* We now have big screen support */
-#define ALLOW_BIG_SCREEN
-/* We support transparency effect, but don't have use_transparency variable */
-#define NO_USE_TRANSPARENCY_VAR
-/* Creator code */
-#define ANGBAND_CREATOR 'PrnA'
-/* Preferences file name */
-#define ANGBAND_PREFERENCES "ToME Preferences"
-
-/*
- * Activate transparency effect for 16x16 tileset.
- */
-#define USE_TRANSPARENCY
-
-/*
- * Activate support for graphics overlay.
- */
-#define USE_EGO_GRAPHICS
-
-/*
- * Active the code to support Mogami's double width tile patch
- */
-#define USE_DOUBLE_TILES
-
-/*
- * OPTION: Allow "Wizards" to yield "high scores"
- */
-/* #define SCORE_WIZARDS */
-
-/*
- * OPTION: Allow "Cheaters" to yield "high scores"
- */
-/* #define SCORE_CHEATERS */
-
-/*
- * OPTION: Allow player to know his / her starting life rate
- */
-/* #define SHOW_LIFE_RATE */
-
-/*
- * OPTION: Unallow the using of every race/class combination
- */
-/* #define FORBID_BAD_COMBINAISON */
-
-/*
- * OPTION: Enable the CTRL + L command to quit without saving
- * as well as activate the Exit menu that serves for the same purpose
- */
-/* #define ALLOW_QUITING */
-
-/*
- * Precompile the header files
- */
-#include "angband.h"
-
-/*
- * These should go into h-system.h XXX XXX XXX
- */
-# include <unistd.h>
-# include <fcntl.h>
-
-/*
- * Include the standard ansi_prefix.mac.h file
- */
-#define MSL_USE_PRECOMPILED_HEADERS 0
-#include "ansi_prefix.mac.h"
-
-