summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorBardur Arantsson <bardur@scientician.net>2014-12-18 23:17:28 +0100
committerBardur Arantsson <bardur@scientician.net>2014-12-23 12:07:54 +0100
commitc6673027ae73ff19195d5d69020eb6390ec6fd84 (patch)
treefed1f5778a87dbb7c544ceb8873759d498131bcf /src
parent359bb049bd1ce54bf099409d8f96ce614f211c6e (diff)
Update HOOK_FEELING to new-style hook
Diffstat (limited to 'src')
-rw-r--r--src/cmd4.cc2
-rw-r--r--src/q_rand.cc4
-rw-r--r--src/q_thief.cc12
-rw-r--r--src/q_thrain.cc12
4 files changed, 15 insertions, 15 deletions
diff --git a/src/cmd4.cc b/src/cmd4.cc
index 13ce6d0f..1878379e 100644
--- a/src/cmd4.cc
+++ b/src/cmd4.cc
@@ -2801,7 +2801,7 @@ void do_cmd_feeling(void)
}
/* Hooked feelings ? */
- if (process_hooks(HOOK_FEELING, "(d)", is_quest(dun_level)))
+ if (process_hooks_new(HOOK_FEELING, NULL, NULL))
{
return;
}
diff --git a/src/q_rand.cc b/src/q_rand.cc
index 71ff645a..c631e8b5 100644
--- a/src/q_rand.cc
+++ b/src/q_rand.cc
@@ -408,7 +408,7 @@ static bool_ quest_random_turn_hook(const char *fmt)
return (FALSE);
}
-static bool_ quest_random_feeling_hook(const char *fmt)
+static bool_ quest_random_feeling_hook(void *, void *, void *)
{
if (!(dungeon_flags1 & DF1_PRINCIPAL)) return (FALSE);
if ((dun_level < 1) || (dun_level >= MAX_RANDOM_QUEST)) return (FALSE);
@@ -623,7 +623,7 @@ bool_ quest_random_init_hook(int q_idx)
add_hook (HOOK_LEVEL_REGEN, quest_random_turn_hook, "rand_regen_lvl");
add_hook (HOOK_LEVEL_END_GEN, quest_random_gen_hero_hook, "rand_gen_hero");
add_hook (HOOK_BUILD_ROOM1, quest_random_gen_hook, "rand_gen");
- add_hook (HOOK_FEELING, quest_random_feeling_hook, "rand_feel");
+ add_hook_new(HOOK_FEELING, quest_random_feeling_hook, "rand_feel", NULL);
add_hook_new(HOOK_CHAR_DUMP, quest_random_dump_hook, "rand_dump", NULL);
return (FALSE);
}
diff --git a/src/q_thief.cc b/src/q_thief.cc
index 912309a9..4d78763b 100644
--- a/src/q_thief.cc
+++ b/src/q_thief.cc
@@ -150,14 +150,14 @@ static bool_ quest_thieves_finish_hook(const char *fmt)
return TRUE;
}
-static bool_ quest_thieves_feeling_hook(const char *fmt)
+static bool_ quest_thieves_feeling_hook(void *, void *, void *)
{
if (p_ptr->inside_quest != QUEST_THIEVES) return FALSE;
msg_print("You wake up in a prison cell.");
msg_print("All your possessions have been stolen!");
- del_hook(HOOK_FEELING, quest_thieves_feeling_hook);
+ del_hook_new(HOOK_FEELING, quest_thieves_feeling_hook);
process_hooks_restart = TRUE;
return TRUE;
@@ -167,10 +167,10 @@ bool_ quest_thieves_init_hook(int q_idx)
{
if ((cquest.status >= QUEST_STATUS_UNTAKEN) && (cquest.status < QUEST_STATUS_FINISHED))
{
- add_hook(HOOK_END_TURN, quest_thieves_hook, "thieves_end_turn");
- add_hook(HOOK_QUEST_FINISH, quest_thieves_finish_hook, "thieves_finish");
- add_hook(HOOK_GEN_QUEST, quest_thieves_gen_hook, "thieves_geb");
- add_hook(HOOK_FEELING, quest_thieves_feeling_hook, "thieves_feel");
+ add_hook (HOOK_END_TURN, quest_thieves_hook, "thieves_end_turn");
+ add_hook (HOOK_QUEST_FINISH, quest_thieves_finish_hook, "thieves_finish");
+ add_hook (HOOK_GEN_QUEST, quest_thieves_gen_hook, "thieves_geb");
+ add_hook_new(HOOK_FEELING, quest_thieves_feeling_hook, "thieves_feel", NULL);
}
return (FALSE);
}
diff --git a/src/q_thrain.cc b/src/q_thrain.cc
index ba6aef0d..d6cd725a 100644
--- a/src/q_thrain.cc
+++ b/src/q_thrain.cc
@@ -163,7 +163,7 @@ static bool_ quest_thrain_gen_hook(const char *fmt)
return (TRUE);
}
-static bool_ quest_thrain_feeling_hook(const char *fmt)
+static bool_ quest_thrain_feeling_hook(void *, void *, void *)
{
if (dungeon_type != DUNGEON_DOL_GULDUR) return (FALSE);
if (cquest.data[0] != dun_level) return (FALSE);
@@ -228,11 +228,11 @@ bool_ quest_thrain_init_hook(int q)
}
if ((cquest.status >= QUEST_STATUS_UNTAKEN) && (cquest.status < QUEST_STATUS_FINISHED))
{
- add_hook(HOOK_LEVEL_REGEN, quest_thrain_turn_hook, "thrain_regen_lvl");
- add_hook(HOOK_NEW_LEVEL, quest_thrain_turn_hook, "thrain_new_lvl");
- add_hook(HOOK_BUILD_ROOM1, quest_thrain_gen_hook, "thrain_gen");
- add_hook(HOOK_FEELING, quest_thrain_feeling_hook, "thrain_feel");
- add_hook(HOOK_MONSTER_DEATH, quest_thrain_death_hook, "thrain_death");
+ add_hook (HOOK_LEVEL_REGEN, quest_thrain_turn_hook, "thrain_regen_lvl");
+ add_hook (HOOK_NEW_LEVEL, quest_thrain_turn_hook, "thrain_new_lvl");
+ add_hook (HOOK_BUILD_ROOM1, quest_thrain_gen_hook, "thrain_gen");
+ add_hook_new(HOOK_FEELING, quest_thrain_feeling_hook, "thrain_feel", NULL);
+ add_hook (HOOK_MONSTER_DEATH, quest_thrain_death_hook, "thrain_death");
}
return (FALSE);
}