diff options
author | Bardur Arantsson <bardur@scientician.net> | 2011-02-19 19:16:00 +0100 |
---|---|---|
committer | Bardur Arantsson <bardur@scientician.net> | 2011-02-19 19:44:00 +0100 |
commit | eaee803a78f92d313d16a6f054c447754a052137 (patch) | |
tree | 69e47ebca152f0b8deac3f1d13072019122e0525 /src | |
parent | 56d359f285b8c73a9fb752f6fb4cd00ecaecba6e (diff) |
ALLOW_{EASY_OPEN,EASY_DISARM,REPEAT} code is no longer conditional.
Diffstat (limited to 'src')
-rw-r--r-- | src/cmd1.c | 8 | ||||
-rw-r--r-- | src/cmd2.c | 24 | ||||
-rw-r--r-- | src/cmd7.c | 7 | ||||
-rw-r--r-- | src/config.h | 15 | ||||
-rw-r--r-- | src/dungeon.c | 4 | ||||
-rw-r--r-- | src/externs.h | 16 | ||||
-rw-r--r-- | src/object1.c | 5 | ||||
-rw-r--r-- | src/store.c | 12 | ||||
-rw-r--r-- | src/tables.c | 4 | ||||
-rw-r--r-- | src/util.c | 10 | ||||
-rw-r--r-- | src/variable.c | 6 | ||||
-rw-r--r-- | src/xtra2.c | 14 |
12 files changed, 1 insertions, 124 deletions
@@ -3393,8 +3393,6 @@ void move_player_aux(int dir, int do_pickup, int run, bool disarm) oktomove = FALSE; } -#ifdef ALLOW_EASY_DISARM /* TNB */ - /* Disarm a visible trap */ else if (easy_disarm && disarm && (c_ptr->info & (CAVE_TRDT))) { @@ -3410,8 +3408,6 @@ void move_player_aux(int dir, int do_pickup, int run, bool disarm) oktomove = FALSE; } -#endif /* ALLOW_EASY_DISARM -- TNB */ - /* Player can't enter ? soo bad for him/her ... */ else if (!player_can_enter(c_ptr->feat)) { @@ -3486,15 +3482,11 @@ void move_player_aux(int dir, int do_pickup, int run, bool disarm) /* Closed doors */ else if ((c_ptr->feat >= FEAT_DOOR_HEAD) && (c_ptr->feat <= FEAT_DOOR_TAIL)) { -#ifdef ALLOW_EASY_OPEN - if (easy_open) { if (easy_open_door(y, x)) return; } else -#endif /* ALLOW_EASY_OPEN */ - { msg_print("There is a closed door blocking your way."); @@ -817,8 +817,6 @@ static bool do_cmd_open_chest(int y, int x, s16b o_idx) } -#if defined(ALLOW_EASY_OPEN) || defined(ALLOW_EASY_DISARM) - /* * Original code by TNB, improvement for Angband 2.9.3 by rr9 * Slightly modified for ToME because of its trap implementation @@ -976,8 +974,6 @@ static int coords_to_dir(int y, int x) return d[dx + 1][dy + 1]; } -#endif /* defined(ALLOW_EASY_OPEN) || defined(ALLOW_EASY_DISARM) -- TNB */ - /* * Perform the basic "open" command on doors @@ -1121,8 +1117,6 @@ void do_cmd_open(void) return; } -#ifdef ALLOW_EASY_OPEN /* TNB */ - /* Option: Pick a direction */ if (easy_open) { @@ -1151,8 +1145,6 @@ void do_cmd_open(void) } } -#endif /* ALLOW_EASY_OPEN -- TNB */ - /* Allow repeated command */ if (command_arg) { @@ -1295,8 +1287,6 @@ void do_cmd_close(void) bool more = FALSE; -#ifdef ALLOW_EASY_OPEN /* TNB */ - /* Option: Pick a direction */ if (easy_open) { @@ -1322,8 +1312,6 @@ void do_cmd_close(void) } } -#endif /* ALLOW_EASY_OPEN -- TNB */ - /* Allow repeated command */ if (command_arg) { @@ -1824,8 +1812,6 @@ void do_cmd_tunnel(void) } -#ifdef ALLOW_EASY_OPEN /* TNB */ - /* * easy_open_door -- * @@ -1942,8 +1928,6 @@ bool easy_open_door(int y, int x) return (TRUE); } -#endif /* ALLOW_EASY_OPEN -- TNB */ - /* * Perform the basic "disarm" command @@ -2032,11 +2016,7 @@ static bool do_cmd_disarm_chest(int y, int x, s16b o_idx) * * Returns TRUE if repeated commands may continue */ -#ifdef ALLOW_EASY_DISARM /* TNB */ bool do_cmd_disarm_aux(int y, int x, int dir, int do_pickup) -#else /* ALLOW_EASY_DISARM -- TNB */ -static bool do_cmd_disarm_aux(int y, int x, int dir, int do_pickup) -#endif /* ALLOW_EASY_DISARM -- TNB */ { int i, j, power; @@ -2156,8 +2136,6 @@ void do_cmd_disarm(void) bool more = FALSE; -#ifdef ALLOW_EASY_DISARM /* TNB */ - /* Option: Pick a direction */ if (easy_disarm) { @@ -2177,8 +2155,6 @@ void do_cmd_disarm(void) } } -#endif /* ALLOW_EASY_DISARM -- TNB */ - /* Allow repeated command */ if (command_arg) { @@ -157,8 +157,6 @@ bool get_magic_power(int *sn, magic_power *powers, int max_powers, /* Assume cancelled */ *sn = ( -1); -#ifdef ALLOW_REPEAT /* TNB */ - /* Get the spell, if available */ if (repeat_pull(sn)) { @@ -170,8 +168,6 @@ bool get_magic_power(int *sn, magic_power *powers, int max_powers, } } -#endif /* ALLOW_REPEAT -- TNB */ - /* Nothing chosen yet */ flag = FALSE; @@ -325,12 +321,9 @@ bool get_magic_power(int *sn, magic_power *powers, int max_powers, /* Save the choice */ (*sn) = i; -#ifdef ALLOW_REPEAT /* TNB */ repeat_push(*sn); -#endif /* ALLOW_REPEAT -- TNB */ - /* Success */ return (TRUE); } diff --git a/src/config.h b/src/config.h index 143740ef..b1ba2c9d 100644 --- a/src/config.h +++ b/src/config.h @@ -391,21 +391,6 @@ /* # define TRACK_FRIENDS */ /* - * OPTION: Repeat last command -- TNB - */ -#define ALLOW_REPEAT - -/* - * OPTION: Make opening and closing things easy -- TNB - */ -#define ALLOW_EASY_OPEN - -/* - * OPTION: Make disarming traps easy -- TNB - */ -#define ALLOW_EASY_DISARM - -/* * Using the fast autoroller can be considered as cheating */ #define USE_FAST_AUTOROLLER diff --git a/src/dungeon.c b/src/dungeon.c index 53371beb..b94ae68e 100644 --- a/src/dungeon.c +++ b/src/dungeon.c @@ -3287,13 +3287,9 @@ static void process_command(void) { char error_m[80]; -#ifdef ALLOW_REPEAT /* TNB */ - /* Handle repeating the last command */ repeat_check(); -#endif /* ALLOW_REPEAT -- TNB */ - /* Process the appropriate hooks */ if (process_hooks(HOOK_KEYPRESS, "(d)", command_cmd)) return; diff --git a/src/externs.h b/src/externs.h index 81fa57da..10e7ffae 100644 --- a/src/externs.h +++ b/src/externs.h @@ -1748,37 +1748,23 @@ extern u32b _ftype; extern bool chg_to_txt(cptr base, cptr newname); #endif /* !WINDOWS && !MACINTOSH */ -#ifdef ALLOW_REPEAT /* TNB */ - /* util.c */ extern void repeat_push(int what); extern bool repeat_pull(int *what); extern void repeat_check(void); extern void get_count(int number, int max); -#endif /* ALLOW_REPEAT -- TNB */ - -#ifdef ALLOW_EASY_OPEN /* TNB */ - /* variable.c */ extern bool easy_open; extern bool easy_tunnel; +extern bool easy_disarm; /* cmd2.c */ extern bool easy_open_door(int y, int x); -#endif /* ALLOW_EASY_OPEN -- TNB */ - -#ifdef ALLOW_EASY_DISARM /* TNB */ - -/* variable.c */ -extern bool easy_disarm; - /* cmd2.c */ extern bool do_cmd_disarm_aux(int y, int x, int dir, int do_pickup); -#endif /* ALLOW_EASY_DISARM -- TNB */ - extern bool easy_floor; diff --git a/src/object1.c b/src/object1.c index acdc9a77..19aebd8d 100644 --- a/src/object1.c +++ b/src/object1.c @@ -5343,7 +5343,6 @@ bool get_item_floor(int *cp, cptr pmt, cptr str, int mode) int floor_num, floor_list[23], floor_top = 0; k = 0; -#ifdef ALLOW_REPEAT /* Get the item index */ if (repeat_pull(cp)) @@ -5387,7 +5386,6 @@ bool get_item_floor(int *cp, cptr pmt, cptr str, int mode) } } -#endif /* ALLOW_REPEAT */ /* Extract args */ if (mode & (USE_EQUIP)) equip = TRUE; @@ -6061,12 +6059,9 @@ bool get_item_floor(int *cp, cptr pmt, cptr str, int mode) /* Warning if needed */ if (oops && str) msg_print(str); -#ifdef ALLOW_REPEAT if (item) repeat_push(*cp); -#endif /* ALLOW_REPEAT */ - /* Result */ return (item); } diff --git a/src/store.c b/src/store.c index c35a33a2..0f4fc491 100644 --- a/src/store.c +++ b/src/store.c @@ -1664,8 +1664,6 @@ static int get_stock(int *com_val, cptr pmt, int i, int j) char out_val[160]; -#ifdef ALLOW_REPEAT /* TNB */ - /* Get the item index */ if (repeat_pull(com_val)) { @@ -1678,8 +1676,6 @@ static int get_stock(int *com_val, cptr pmt, int i, int j) } } -#endif /* ALLOW_REPEAT -- TNB */ - /* Paranoia XXX XXX XXX */ msg_print(NULL); @@ -1719,12 +1715,8 @@ static int get_stock(int *com_val, cptr pmt, int i, int j) /* Cancel */ if (command == ESCAPE) return (FALSE); -#ifdef ALLOW_REPEAT /* TNB */ - repeat_push(*com_val); -#endif /* ALLOW_REPEAT -- TNB */ - /* Success */ return (TRUE); } @@ -3363,13 +3355,9 @@ static bool store_process_command(void) store_action_type *ba_ptr; bool recreate = FALSE; -#ifdef ALLOW_REPEAT /* TNB */ - /* Handle repeating the last command */ repeat_check(); -#endif /* ALLOW_REPEAT -- TNB */ - for (i = 0; i < 6; i++) { ba_ptr = &ba_info[st_info[st_ptr->st_idx].actions[i]]; diff --git a/src/tables.c b/src/tables.c index 718fe139..c4bb1930 100644 --- a/src/tables.c +++ b/src/tables.c @@ -1466,15 +1466,11 @@ option_type option_info[] = { &disturb_pets, FALSE, 2, 17, "disturb_pets", "Disturb when visible pets move" }, -#ifdef ALLOW_EASY_OPEN { &easy_open, TRUE, 2, 18, "easy_open", "Automatically open doors" }, -#endif /* ALLOW_EASY_OPEN */ -#ifdef ALLOW_EASY_DISARM { &easy_disarm, TRUE, 2, 19, "easy_disarm", "Automatically disarm traps" }, -#endif /* ALLOW_EASY_DISARM */ { &easy_tunnel, FALSE, 2, 20, "easy_tunnel", "Automatically tunnel walls" }, @@ -3530,8 +3530,6 @@ s32b get_quantity(cptr prompt, s32b max) return (amt); } -#ifdef ALLOW_REPEAT /* TNB */ - /* Get the item index */ if ((max != 1) && repeat_pull(&aamt)) { @@ -3547,8 +3545,6 @@ s32b get_quantity(cptr prompt, s32b max) return (amt); } -#endif /* ALLOW_REPEAT -- TNB */ - /* Build a prompt if needed */ if (!prompt) { @@ -3581,12 +3577,9 @@ s32b get_quantity(cptr prompt, s32b max) /* Enforce the minimum */ if (amt < 0) amt = 0; -#ifdef ALLOW_REPEAT /* TNB */ if (amt) repeat_push(amt); -#endif /* ALLOW_REPEAT -- TNB */ - /* Return the result */ return (amt); } @@ -4021,8 +4014,6 @@ int get_keymap_dir(char ch) } -#ifdef ALLOW_REPEAT /* TNB */ - #define REPEAT_MAX 20 /* Number of chars saved */ @@ -4098,7 +4089,6 @@ void repeat_check(void) } } -#endif /* ALLOW_REPEAT -- TNB */ /* * Read a number at a specific location on the screen diff --git a/src/variable.c b/src/variable.c index 6bc4b04e..3e73781a 100644 --- a/src/variable.c +++ b/src/variable.c @@ -1182,14 +1182,8 @@ bool (*get_obj_num_hook)(int k_idx); bool monk_armour_aux; bool monk_notify_aux; -#ifdef ALLOW_EASY_OPEN /* TNB */ bool easy_open = TRUE; -#endif /* ALLOW_EASY_OPEN -- TNB */ - -#ifdef ALLOW_EASY_DISARM /* TNB */ bool easy_disarm = TRUE; -#endif /* ALLOW_EASY_DISARM -- TNB */ - bool easy_tunnel = FALSE; diff --git a/src/xtra2.c b/src/xtra2.c index 90e71ce0..a3d599b3 100644 --- a/src/xtra2.c +++ b/src/xtra2.c @@ -6486,8 +6486,6 @@ bool get_aim_dir(int *dp) cptr p; -#ifdef ALLOW_REPEAT /* TNB */ - if (repeat_pull(dp)) { /* Confusion? */ @@ -6499,8 +6497,6 @@ bool get_aim_dir(int *dp) } } -#endif /* ALLOW_REPEAT -- TNB */ - /* Initialize */ (*dp) = 0; @@ -6587,12 +6583,9 @@ bool get_aim_dir(int *dp) /* Save direction */ (*dp) = dir; -#ifdef ALLOW_REPEAT /* TNB */ repeat_push(dir); -#endif /* ALLOW_REPEAT -- TNB */ - /* A "valid" direction was entered */ return (TRUE); } @@ -6619,15 +6612,11 @@ bool get_rep_dir(int *dp) { int dir; -#ifdef ALLOW_REPEAT /* TNB */ - if (repeat_pull(dp)) { return (TRUE); } -#endif /* ALLOW_REPEAT -- TNB */ - /* Initialize */ (*dp) = 0; @@ -6679,12 +6668,9 @@ bool get_rep_dir(int *dp) /* Save direction */ (*dp) = dir; -#ifdef ALLOW_REPEAT /* TNB */ repeat_push(dir); -#endif /* ALLOW_REPEAT -- TNB */ - /* Success */ return (TRUE); } |