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-rw-r--r-- | changes.txt | 17 |
1 files changed, 14 insertions, 3 deletions
diff --git a/changes.txt b/changes.txt index 2b0e9d40..e9ed9593 100644 --- a/changes.txt +++ b/changes.txt @@ -1,10 +1,21 @@ T.o.M.E 2.3.9 (ah) +User Interface: + +- Always display list of selectable objects immediately + instead of requiring user to press '*'. +- Fix display issues with extremely wide terminals. +- Automatizer: Fix memory corruption issues. +- Remove obsolete and pointless options. + Game: -- Psycometry now always Identifies. It didn't make sense to - have a "forced pseudo-ID" since items are now always instantly - pseudo-ID'd. +- Items are now immediately pseudo-identified upon pickup. +- Psycometry now always Identifies regardless of level. +- Remove the need to instantly leave for a certain quest. Lots + of players would get caught out by this. +- A few Mindcraft powers now scale with skill level. (Credit + for these goes to Lord Estraven.) - "Far reaching attack" now works for *all* polearms. - Fixes and tweaks for Thaumaturgy to make view/area spells less overpowered and to make bolt/ball spells more useful. (Credit |