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-rw-r--r--lib/edit/a_info.txt2764
-rw-r--r--lib/edit/d_info.txt265
-rw-r--r--lib/edit/e_info.txt888
-rw-r--r--lib/edit/f_info.txt781
-rw-r--r--lib/edit/k_info.txt1028
-rw-r--r--lib/edit/ow_info.txt607
-rw-r--r--lib/edit/p_info.txt478
-rw-r--r--lib/edit/r_info.txt25847
-rw-r--r--lib/edit/ra_info.txt6
-rw-r--r--lib/edit/re_info.txt238
-rw-r--r--lib/edit/s_info.txt3
-rw-r--r--lib/edit/set_info.txt35
-rw-r--r--lib/edit/st_info.txt69
-rw-r--r--lib/edit/tr_info.txt607
-rw-r--r--lib/mods/theme/edit/a_info.txt3326
-rw-r--r--lib/mods/theme/edit/d_info.txt397
-rw-r--r--lib/mods/theme/edit/e_info.txt1614
-rw-r--r--lib/mods/theme/edit/f_info.txt1054
-rw-r--r--lib/mods/theme/edit/k_info.txt1314
-rw-r--r--lib/mods/theme/edit/ow_info.txt2137
-rw-r--r--lib/mods/theme/edit/p_info.txt780
-rw-r--r--lib/mods/theme/edit/r_info.txt24832
-rw-r--r--lib/mods/theme/edit/ra_info.txt11
-rw-r--r--lib/mods/theme/edit/re_info.txt238
-rw-r--r--lib/mods/theme/edit/s_info.txt3
-rw-r--r--lib/mods/theme/edit/set_info.txt139
-rw-r--r--lib/mods/theme/edit/st_info.txt75
-rw-r--r--lib/mods/theme/edit/tr_info.txt607
-rw-r--r--src/init1.cc876
29 files changed, 54722 insertions, 16297 deletions
diff --git a/lib/edit/a_info.txt b/lib/edit/a_info.txt
index 2e9c38b2..a586b5ff 100644
--- a/lib/edit/a_info.txt
+++ b/lib/edit/a_info.txt
@@ -32,8 +32,12 @@ N:1:of Galadriel
I:39:100:4
W:20:10:10:10000
P:0:1d1:0:0:0
-F:ACTIVATE | SEARCH | LITE3 | LUCK
-F:INSTA_ART | HIDE_TYPE
+F:ACTIVATE
+F:HIDE_TYPE
+F:INSTA_ART
+F:LITE3
+F:LUCK
+F:SEARCH
a:LIGHT
D:A small crystal phial, with the light of Earendil's Star contained inside.
D:Its light is imperishable, and near it darkness cannot endure.
@@ -45,8 +49,14 @@ N:2:of Elendil
I:39:101:1
W:30:25:5:32500
P:0:1d1:0:0:0
-F:ACTIVATE | SEE_INVIS | HOLD_LIFE |
-F:INSTA_ART | SPEED | LITE3 | LITE1 | HIDE_TYPE
+F:ACTIVATE
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:INSTA_ART
+F:LITE1
+F:LITE3
+F:SEE_INVIS
+F:SPEED
a:MAP_LIGHT
Z:detect curses
D:The shining Star of the West, a famed heirloom of Elendil's house.
@@ -59,8 +69,18 @@ N:3:of Thrain
I:39:102:3
W:50:50:5:50000
P:0:1d1:0:0:0
-F:ACTIVATE | SEE_INVIS | HOLD_LIFE | RES_CHAOS | HIDE_TYPE | LUCK
-F:INSTA_ART | SPEED | RES_LITE | RES_DARK | ESP_ORC | LITE3
+F:ACTIVATE
+F:ESP_ORC
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:INSTA_ART
+F:LITE3
+F:LUCK
+F:RES_CHAOS
+F:RES_DARK
+F:RES_LITE
+F:SEE_INVIS
+F:SPEED
a:THRAIN
D:A great globe seemingly filled with moonlight, the famed Heart of the
D:Mountain, which splinters the light that falls upon it into a thousand
@@ -72,9 +92,11 @@ D:glowing shards.
N:4:of Carlammas
I:40:10:2
W:50:10:3:60000
-F:CON | HIDE_TYPE |
-F:ACTIVATE | RES_FIRE |
+F:ACTIVATE
+F:CON
+F:HIDE_TYPE
F:INSTA_ART
+F:RES_FIRE
a:PROT_EVIL
D:A fiery circle of bronze, with mighty spells to ward off evil.
@@ -84,10 +106,19 @@ D:A fiery circle of bronze, with mighty spells to ward off evil.
N:5:of Ingwe
I:40:11:3
W:65:30:3:90000
-F:INT | WIS | CHR | SEARCH | INFRA | HIDE_TYPE |
-F:SEE_INVIS | FREE_ACT | ACTIVATE |
-F:RES_ACID | RES_COLD | RES_ELEC |
+F:ACTIVATE
+F:CHR
+F:FREE_ACT
+F:HIDE_TYPE
+F:INFRA
F:INSTA_ART
+F:INT
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:SEARCH
+F:SEE_INVIS
+F:WIS
a:DISP_EVIL
D:The ancient heirloom of Ingwe, high lord of the Vanyar, against whom nothing
D:of evil could stand.
@@ -98,9 +129,18 @@ D:of evil could stand.
N:6:'Nauglamir'
I:40:12:3
W:70:50:3:75000
-F:STR | CON | DEX | INFRA | HIDE_TYPE | RES_FEAR |
-F:SEE_INVIS | FREE_ACT | REGEN | LITE3 | SPEED |
+F:CON
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:INFRA
F:INSTA_ART
+F:LITE3
+F:REGEN
+F:RES_FEAR
+F:SEE_INVIS
+F:SPEED
+F:STR
D:A carencet of gold, set with a multitude of shining gems of
D:Valinor. Despite its size, its weight seems as that of gossamer.
@@ -112,10 +152,17 @@ D:Valinor. Despite its size, its weight seems as that of gossamer.
N:7:of Flare
I:45:52:3
W:50:35:2:75000
-F:STR | CON | CHR | HIDE_TYPE |
-F:IM_FIRE | ACTIVATE | SEARCH |
-F:ESP_THUNDERLORD | SEE_INVIS | FLY |
+F:ACTIVATE
+F:CHR
+F:CON
+F:ESP_THUNDERLORD
+F:FLY
+F:HIDE_TYPE
+F:IM_FIRE
F:INSTA_ART
+F:SEARCH
+F:SEE_INVIS
+F:STR
a:DIM_DOOR
Z:swap position
D:The mighty ring of the Thunderlord Flare that makes the wearer
@@ -129,9 +176,20 @@ D:of Thunderlords.
N:8:of Barahir
I:45:32:1
W:50:25:2:75000
-F:STR | INT | WIS | DEX | CON | CHR | STEALTH | HIDE_TYPE |
-F:RES_POIS | RES_DARK | ACTIVATE | SEE_INVIS | SEARCH |
+F:ACTIVATE
+F:CHR
+F:CON
+F:DEX
+F:HIDE_TYPE
F:INSTA_ART
+F:INT
+F:RES_DARK
+F:RES_POIS
+F:SEARCH
+F:SEE_INVIS
+F:STEALTH
+F:STR
+F:WIS
a:BARAHIR
D:A ring shaped into twinned serpents with eyes of emerald meeting beneath
D:a crown of flowers, an ancient treasure of Isildur's house.
@@ -142,9 +200,14 @@ D:a crown of flowers, an ancient treasure of Isildur's house.
N:9:of Tulkas
I:45:33:4
W:70:50:2:175000
-F:STR | DEX | CON | HIDE_TYPE |
-F:ACTIVATE | SPEED | ESP_EVIL |
+F:ACTIVATE
+F:CON
+F:DEX
+F:ESP_EVIL
+F:HIDE_TYPE
F:INSTA_ART
+F:SPEED
+F:STR
a:TULKAS
D:The treasure of Tulkas, most fleet and wrathful of the Valar.
@@ -155,11 +218,28 @@ N:10:of Power 'Narya'
I:45:34:1
W:70:30:2:100000
P:0:1d1:6:6:0
-F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | LUCK
-F:ACTIVATE | FREE_ACT | SEE_INVIS |
-F:SUST_STR | SUST_CON | SUST_WIS | SUST_CHR | SPECIAL_GENE |
-F:IM_FIRE | RES_NETHER | RES_FEAR | REGEN |
+F:ACTIVATE
+F:CHR
+F:CON
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:IM_FIRE
F:INSTA_ART
+F:INT
+F:LUCK
+F:REGEN
+F:RES_FEAR
+F:RES_NETHER
+F:SEE_INVIS
+F:SPECIAL_GENE
+F:SPEED
+F:STR
+F:SUST_CHR
+F:SUST_CON
+F:SUST_STR
+F:SUST_WIS
+F:WIS
a:NARYA
D:The Ring of Fire, set with a ruby that glows like flame. Narya is one
D:of the three Rings of Power created by the Elves and hidden by them from
@@ -172,11 +252,27 @@ N:11:of Power 'Nenya'
I:45:35:2
W:80:40:2:200000
P:0:1d1:9:9:0
-F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | LUCK
-F:ACTIVATE | HOLD_LIFE | FREE_ACT | SEE_INVIS |
-F:SUST_INT | SUST_WIS | SUST_CHR |
-F:IM_COLD | RES_BLIND | STEALTH | ESP_ALL |
+F:ACTIVATE
+F:CHR
+F:CON
+F:DEX
+F:ESP_ALL
+F:FREE_ACT
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:IM_COLD
F:INSTA_ART
+F:INT
+F:LUCK
+F:RES_BLIND
+F:SEE_INVIS
+F:SPEED
+F:STEALTH
+F:STR
+F:SUST_CHR
+F:SUST_INT
+F:SUST_WIS
+F:WIS
a:NENYA
D:The Ring of Adamant, with a pure white stone as centrepiece. Nenya is one
D:of the three Rings of Power created by the Elves and hidden by them from
@@ -189,12 +285,29 @@ N:12:of Power 'Vilya'
I:45:36:3
W:90:50:2:300000
P:0:1d1:12:12:0
-F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | LUCK
-F:ACTIVATE | HOLD_LIFE | FREE_ACT | SEE_INVIS |
-F:FEATHER | SLOW_DIGEST | REGEN |
-F:SUST_STR | SUST_DEX | SUST_CON |
-F:IM_ELEC | RES_POIS | RES_DISEN |
+F:ACTIVATE
+F:CHR
+F:CON
+F:DEX
+F:FEATHER
+F:FREE_ACT
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:IM_ELEC
F:INSTA_ART
+F:INT
+F:LUCK
+F:REGEN
+F:RES_DISEN
+F:RES_POIS
+F:SEE_INVIS
+F:SLOW_DIGEST
+F:SPEED
+F:STR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_STR
+F:WIS
a:VILYA
D:The Ring of Sapphire, with clear blue gems that shine like stars,
D:glittering untouchable despite all that Sauron ever wrought. Vilya is
@@ -208,15 +321,45 @@ N:13:of Power 'The One Ring'
I:45:37:5
W:100:100:2:5000000
P:0:1d1:15:15:0
-F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE |
-F:ACTIVATE | AUTO_CURSE | HEAVY_CURSE | INVIS | SPELL | MANA |
-F:SEE_INVIS | REGEN | FREE_ACT | CURSED | CURSE_NO_DROP |
-F:IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | PERMA_CURSE |
-F:SUST_STR | SUST_DEX | SUST_CON |
-F:SUST_INT | SUST_WIS | SUST_CHR |
-F:RES_BLIND | RES_POIS | RES_DISEN | RES_NETHER | ESP_ALL |
-F:DRAIN_MANA | DRAIN_HP | DRAIN_EXP |
+F:ACTIVATE
+F:AUTO_CURSE
+F:CHR
+F:CON
+F:CURSED
+F:CURSE_NO_DROP
+F:DEX
+F:DRAIN_EXP
+F:DRAIN_HP
+F:DRAIN_MANA
+F:ESP_ALL
+F:FREE_ACT
+F:HEAVY_CURSE
+F:HIDE_TYPE
+F:IM_ACID
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
F:INSTA_ART
+F:INT
+F:INVIS
+F:MANA
+F:PERMA_CURSE
+F:REGEN
+F:RES_BLIND
+F:RES_DISEN
+F:RES_NETHER
+F:RES_POIS
+F:SEE_INVIS
+F:SPEED
+F:SPELL
+F:STR
+F:SUST_CHR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_INT
+F:SUST_STR
+F:SUST_WIS
+F:WIS
a:POWER
Z:change the world
D:"Ash nazg durbatuluk, ash nazg gimbatul, ash nazg thrakatuluk agh
@@ -231,7 +374,8 @@ N:14:of Space-Time
I:39:105:0
W:30:12:15:50000
P:0:1d1:0:0:0
-F:INSTA_ART | LITE1
+F:INSTA_ART
+F:LITE1
D:A powerful stone that provides a strong light for any who
D:wields it. It is rumoured that it may even protect the wearer from
D:the passing of time.
@@ -246,8 +390,11 @@ N:15:of Lore
I:39:106:0
W:15:12:15:20000
P:0:1d1:0:0:0
-F:ACTIVATE | SPECIAL_GENE | EASY_USE | LITE1 |
+F:ACTIVATE
+F:EASY_USE
F:INSTA_ART
+F:LITE1
+F:SPECIAL_GENE
a:STONE_LORE
D:A great emerald that fills your mind with images of knowledge and dreadful
D:understanding as you stare into its depths.
@@ -259,10 +406,19 @@ N:16:'Razorback'
I:38:6:0
W:90:9:500:400000
P:30:2d4:-4:0:25
-F:FREE_ACT | IM_ELEC | SPECIAL_GENE |
-F:RES_FIRE | RES_COLD | RES_POIS | RES_LITE | RES_DARK |
-F:LITE1 | SEE_INVIS | AGGRAVATE | ESP_DRAGON
F:ACTIVATE
+F:AGGRAVATE
+F:ESP_DRAGON
+F:FREE_ACT
+F:IM_ELEC
+F:LITE1
+F:RES_COLD
+F:RES_DARK
+F:RES_FIRE
+F:RES_LITE
+F:RES_POIS
+F:SEE_INVIS
+F:SPECIAL_GENE
a:RAZORBACK
D:A massive suit of heavy dragon scales deeply saturated with many colours.
D:It throbs with angry energies, and you feel the raw elemental might of
@@ -276,12 +432,33 @@ N:17:of Eternity
I:38:30:0
W:100:16:600:500000
P:50:2d4:-8:0:35
-F:HOLD_LIFE | REGEN | ESP_DRAGON |
-F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | FEATHER | FLY |
-F:RES_NETHER | RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK | ULTIMATE |
-F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_BLIND | RES_CONF |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | SPECIAL_GENE
F:ACTIVATE
+F:ESP_DRAGON
+F:FEATHER
+F:FLY
+F:HOLD_LIFE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:REGEN
+F:RES_ACID
+F:RES_BLIND
+F:RES_CHAOS
+F:RES_COLD
+F:RES_CONF
+F:RES_DARK
+F:RES_DISEN
+F:RES_ELEC
+F:RES_FIRE
+F:RES_LITE
+F:RES_NETHER
+F:RES_NEXUS
+F:RES_POIS
+F:RES_SHARDS
+F:RES_SOUND
+F:SPECIAL_GENE
+F:ULTIMATE
a:BLADETURNER
D:A suit of adamant, set with scales of every colour, surrounded in a nimbus
D:of perfectly untramelled yet inextricably intermingled and utterly mastered
@@ -294,9 +471,20 @@ N:18:of Melkor
I:22:2:-4
W:65:45:200:100000
P:0:4d6:12:24:0
-F:STEALTH | WIS | CURSED | HEAVY_CURSE | TY_CURSE | ESP_GOOD |
-F:DRAIN_MANA | DRAIN_HP |
-F:RES_DARK | RES_BLIND | RES_LITE | RES_NETHER | BRAND_POIS | RES_CONF
+F:BRAND_POIS
+F:CURSED
+F:DRAIN_HP
+F:DRAIN_MANA
+F:ESP_GOOD
+F:HEAVY_CURSE
+F:RES_BLIND
+F:RES_CONF
+F:RES_DARK
+F:RES_LITE
+F:RES_NETHER
+F:STEALTH
+F:TY_CURSE
+F:WIS
D:The mighty spear used once by Melkor to slay the trees of Valinor.
@@ -306,10 +494,19 @@ N:19:'Soulkeeper'
I:37:30:2
W:75:9:420:300000
P:40:2d4:-4:0:20
-F:CON |
-F:HOLD_LIFE | SUST_CON | ESP_UNDEAD | RES_CONF | RES_FEAR |
-F:RES_ACID | RES_COLD | RES_DARK | RES_NETHER | RES_NEXUS | RES_CHAOS |
F:ACTIVATE
+F:CON
+F:ESP_UNDEAD
+F:HOLD_LIFE
+F:RES_ACID
+F:RES_CHAOS
+F:RES_COLD
+F:RES_CONF
+F:RES_DARK
+F:RES_FEAR
+F:RES_NETHER
+F:RES_NEXUS
+F:SUST_CON
a:CURE_1000
D:A suit of imperishable adamant, with unconquerable strength to endure evil
D:and disruptive magics, that protects the life force of its wearer as
@@ -322,9 +519,14 @@ N:20:of Isildur
I:37:15:1
W:30:3:300:50000
P:25:2d4:0:0:25
-F:CON |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
-F:RES_SOUND | RES_CONF | RES_NEXUS
+F:CON
+F:RES_ACID
+F:RES_COLD
+F:RES_CONF
+F:RES_ELEC
+F:RES_FIRE
+F:RES_NEXUS
+F:RES_SOUND
D:A gleaming steel suit covering the wearer from neck to foot, with runes of
D:warding and stability deeply engraved into its surface.
@@ -335,8 +537,17 @@ N:21:of the Rohirrim
I:37:9:2
W:30:3:200:30000
P:19:1d4:0:0:15
-F:STR | DEX | SPEED | HIDE_TYPE | RES_FEAR |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_CONF | RES_SOUND
+F:DEX
+F:HIDE_TYPE
+F:RES_ACID
+F:RES_COLD
+F:RES_CONF
+F:RES_ELEC
+F:RES_FEAR
+F:RES_FIRE
+F:RES_SOUND
+F:SPEED
+F:STR
D:A stiff suit of armour composed of small metal plates sewn to an
D:inner layer of heavy canvas, and covered with a second layer of
D:cloth. Within it is the spirit of Eorl the Young, matchless in combat.
@@ -348,11 +559,19 @@ N:22:'Belegennon'
I:37:20:4
W:40:10:150:135000
P:28:1d4:-1:0:20
-F:STEALTH | WIS | INT |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS |
-F:HOLD_LIFE | RES_DARK | RES_FEAR |
-F:SEE_INVIS |
F:ACTIVATE
+F:HOLD_LIFE
+F:INT
+F:RES_ACID
+F:RES_COLD
+F:RES_DARK
+F:RES_ELEC
+F:RES_FEAR
+F:RES_FIRE
+F:RES_POIS
+F:SEE_INVIS
+F:STEALTH
+F:WIS
a:BELEGENNON
D:This wondrous suit of fine-linked chain shimmers as though of pure silver.
D:It stands untouched amidst the fury of the elements, and a power of
@@ -365,9 +584,17 @@ N:23:of Celeborn
I:37:25:4
W:40:3:250:150000
P:35:2d4:-3:0:25
-F:STR | CHR | HIDE_TYPE | ESP_ORC
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_DARK |
-F:RES_DISEN | ACTIVATE
+F:ACTIVATE
+F:CHR
+F:ESP_ORC
+F:HIDE_TYPE
+F:RES_ACID
+F:RES_COLD
+F:RES_DARK
+F:RES_DISEN
+F:RES_ELEC
+F:RES_FIRE
+F:STR
a:GENOCIDE
D:A shimmering suit of true-silver, forged long ago by dwarven smiths of
D:legend. It gleams with purest white as you gaze upon it, and mighty are
@@ -380,8 +607,15 @@ N:24:of Arvedui
I:37:4:2
W:20:3:220:32000
P:14:1d4:-2:0:15
-F:STR | CHR | HIDE_TYPE |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_SHARDS | RES_NEXUS
+F:CHR
+F:HIDE_TYPE
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_NEXUS
+F:RES_SHARDS
+F:STR
D:A hauberk, leggings, and sleeves of interlocking steel rings, well padded
D:with leather. You feel strong and tall as Arvedui, last king of Arnor,
D:as you put it on.
@@ -393,8 +627,14 @@ N:25:of Caspanion
I:37:6:3
W:25:9:270:40000
P:16:1d4:-2:0:20
-F:INT | WIS | CON | HIDE_TYPE |
-F:RES_ACID | RES_POIS | RES_CONF | ACTIVATE
+F:ACTIVATE
+F:CON
+F:HIDE_TYPE
+F:INT
+F:RES_ACID
+F:RES_CONF
+F:RES_POIS
+F:WIS
a:DEST_DOOR
D:A hauberk, leggings, and sleeves of interlocking steel rings, strategically
D:reinforced at vital locations with a second layer of chain. Magics to
@@ -407,11 +647,28 @@ N:26:of Marda
I:36:16:5
W:70:3:80:80000
P:9:0d0:0:0:25
-F:FREE_ACT | RES_BLIND | RES_CONF | RES_FEAR | DRAIN_MANA |
-F:REFLECT | RES_NEXUS | SH_FIRE | SUST_INT | SUST_CON | SUST_CHR |
-F:ESP_THUNDERLORD | CON | CHR | INT |
-F:RES_ACID | RES_ELEC | IM_COLD | RES_COLD | AGGRAVATE | HEAVY_CURSE |
+F:AGGRAVATE
+F:CHR
+F:CON
F:CURSED
+F:DRAIN_MANA
+F:ESP_THUNDERLORD
+F:FREE_ACT
+F:HEAVY_CURSE
+F:IM_COLD
+F:INT
+F:REFLECT
+F:RES_ACID
+F:RES_BLIND
+F:RES_COLD
+F:RES_CONF
+F:RES_ELEC
+F:RES_FEAR
+F:RES_NEXUS
+F:SH_FIRE
+F:SUST_CHR
+F:SUST_CON
+F:SUST_INT
D:The flying suit of Marda, very powerful armour that protects
D:the wearer from cold. Wonderful as this mighty
D:armour is, beware wearing it, for it has been cursed by a
@@ -425,9 +682,20 @@ N:27:of Trone
I:36:16:4
W:30:3:80:65000
P:9:0d0:0:0:20
-F:REFLECT | RES_NEXUS | SH_FIRE | FLY | SPECIAL_GENE |
-F:STEALTH | ESP_THUNDERLORD | CON | INT | SPEED |
-F:RES_ACID | RES_ELEC | IM_FIRE | RES_COLD
+F:CON
+F:ESP_THUNDERLORD
+F:FLY
+F:IM_FIRE
+F:INT
+F:REFLECT
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_NEXUS
+F:SH_FIRE
+F:SPECIAL_GENE
+F:SPEED
+F:STEALTH
D:The flying suit of Trone. It protects the user from fire and
D:imps are said to be less annoying with this on.
@@ -438,8 +706,12 @@ N:28:'Thalkettoth'
I:36:11:3
W:20:3:60:25000
P:11:1d1:-1:0:25
-F:DEX | SPEED | HIDE_TYPE | SPECIAL_GENE |
-F:RES_ACID | RES_SHARDS
+F:DEX
+F:HIDE_TYPE
+F:RES_ACID
+F:RES_SHARDS
+F:SPECIAL_GENE
+F:SPEED
D:A tunic and skirt sewn with thick, overlapping scales of hardened
D:leather whose wearer moves with agility and assurance.
@@ -450,8 +722,19 @@ N:29:of Wormtongue
I:30:2:3
W:40:20:20:50000
P:2:1d1:-10:-10:10
-F:INT | DEX | CHR | STEALTH | SEARCH | SPEED | HIDE_TYPE |
-F:FREE_ACT | FEATHER | RES_DARK | RES_LITE | ESP_GOOD | ESP_UNIQUE
+F:CHR
+F:DEX
+F:ESP_GOOD
+F:ESP_UNIQUE
+F:FEATHER
+F:FREE_ACT
+F:HIDE_TYPE
+F:INT
+F:RES_DARK
+F:RES_LITE
+F:SEARCH
+F:SPEED
+F:STEALTH
Z:panic hit
D:The pair of boots used by Grima son of Galmod, also named the Wormtongue:
D:a treacherous but persuasive counsellor, ever ready to betray, sneak,
@@ -464,9 +747,14 @@ N:30:of Thorin
I:34:3:4
W:30:6:65:60000
P:3:1d2:0:0:25
-F:STR | CON | HIDE_TYPE |
-F:FREE_ACT | IM_ACID | RES_SOUND |
-F:RES_CHAOS | ESP_ORC
+F:CON
+F:ESP_ORC
+F:FREE_ACT
+F:HIDE_TYPE
+F:IM_ACID
+F:RES_CHAOS
+F:RES_SOUND
+F:STR
D:Invoking the strength and endurance of Thorin, King under the Mountain,
D:this little metal shield is proof against the Element of Earth.
@@ -477,7 +765,12 @@ N:31:of Celegorm
I:34:4:0
W:30:3:60:12000
P:4:1d2:0:0:20
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_LITE | RES_DARK
+F:RES_ACID
+F:RES_COLD
+F:RES_DARK
+F:RES_ELEC
+F:RES_FIRE
+F:RES_LITE
D:This shield emblazoned with a multitude of creatures not seen for ages
D:once protected Celegorm, lord of Himlad; around it lies a mystic balance
D:that contains the conflicts of the elements.
@@ -489,8 +782,17 @@ N:32:of Anarion
I:34:5:0
W:40:9:120:160000
P:5:1d3:0:0:20
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | SUST_STR | SUST_INT |
-F:SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR | ESP_EVIL
+F:ESP_EVIL
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:SUST_CHR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_INT
+F:SUST_STR
+F:SUST_WIS
D:The great metal-bound shield of Anarion, son of Elendil, who Sauron found
D:himself powerless to wither or diminish.
@@ -501,9 +803,19 @@ N:33:of Hurin
I:22:10:3
W:20:15:180:90000
P:0:2d6:12:20:0
-F:STR | CON | HIDE_TYPE | BRAND_ACID | RES_ACID | LITE1 | DRAIN_MANA |
-F:SLAY_ORC | KILL_DEMON | SLAY_TROLL | ACTIVATE | SHOW_MODS
+F:ACTIVATE
+F:BRAND_ACID
+F:CON
+F:DRAIN_MANA
+F:HIDE_TYPE
+F:KILL_DEMON
+F:LITE1
F:MUST2H
+F:RES_ACID
+F:SHOW_MODS
+F:SLAY_ORC
+F:SLAY_TROLL
+F:STR
f:MUST2H
a:HURIN
D:Wielded by Hurin Thalion in the Fifth Battle of Beleriand, this
@@ -516,12 +828,32 @@ N:34:of Morgoth
I:33:50:125
W:100:1:20:10000000
P:0:1d1:0:0:0
-F:STR | INT | WIS | DEX | CON | CHR | INFRA | HIDE_TYPE |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS |
-F:RES_LITE | RES_DARK | RES_CONF | RES_NEXUS | RES_NETHER |
-F:LITE1 | SEE_INVIS | ESP_ALL |
-F:CURSED | HEAVY_CURSE | PERMA_CURSE |
-F:INSTA_ART | SPECIAL_GENE
+F:CHR
+F:CON
+F:CURSED
+F:DEX
+F:ESP_ALL
+F:HEAVY_CURSE
+F:HIDE_TYPE
+F:INFRA
+F:INSTA_ART
+F:INT
+F:LITE1
+F:PERMA_CURSE
+F:RES_ACID
+F:RES_COLD
+F:RES_CONF
+F:RES_DARK
+F:RES_ELEC
+F:RES_FIRE
+F:RES_LITE
+F:RES_NETHER
+F:RES_NEXUS
+F:RES_POIS
+F:SEE_INVIS
+F:SPECIAL_GENE
+F:STR
+F:WIS
D:Two Silmarils of Feanor blaze from the thunderous crown of twisted
D:iron. The corrupted metal feels at once as infernal as hellfire
D:and as chilling as the Outer Darkness. One protrusion from the
@@ -534,9 +866,18 @@ N:35:of Beruthiel
I:33:10:-5
W:40:12:20:0
P:0:1d1:0:0:20
-F:STR | DEX | CON | HIDE_TYPE |
-F:FREE_ACT | SEE_INVIS | ESP_ANIMAL | ESP_EVIL | ESP_NONLIVING | ESP_ALL |
-F:CURSED | AUTO_CURSE
+F:AUTO_CURSE
+F:CON
+F:CURSED
+F:DEX
+F:ESP_ALL
+F:ESP_ANIMAL
+F:ESP_EVIL
+F:ESP_NONLIVING
+F:FREE_ACT
+F:HIDE_TYPE
+F:SEE_INVIS
+F:STR
D:The midnight-hued steel circlet of the sorceress-queen Beruthiel, which
D:grants extraordinary powers of sight and awareness at a terrible physical
D:cost.
@@ -548,8 +889,13 @@ N:36:of Thranduil
I:32:2:2
W:20:2:15:50000
P:2:0d0:0:0:10
-F:INT | WIS | HIDE_TYPE |
-F:RES_BLIND | ESP_ORC | ESP_EVIL | ESP_TROLL
+F:ESP_EVIL
+F:ESP_ORC
+F:ESP_TROLL
+F:HIDE_TYPE
+F:INT
+F:RES_BLIND
+F:WIS
D:The hunting cap of King Thranduil, to whose ears come all the secrets of
D:his forest domain.
@@ -560,7 +906,11 @@ N:37:of Thengel
I:32:3:3
W:10:2:20:22000
P:3:1d1:0:0:12
-F:WIS | CHR | RES_CONF | HIDE_TYPE | LUCK
+F:CHR
+F:HIDE_TYPE
+F:LUCK
+F:RES_CONF
+F:WIS
D:A ridged helmet made of steel, and embossed with scenes of valour in fine-
D:engraved silver. It grants the wearer nobility, clarity of thought and
D:understanding.
@@ -572,9 +922,20 @@ N:38:of Hammerhand
I:32:6:3
W:20:2:60:45000
P:6:1d3:0:0:20
-F:STR | DEX | CON | HIDE_TYPE | SPECIAL_GENE | RES_FEAR |
-F:SUST_STR | SUST_DEX | SUST_CON |
-F:RES_ACID | RES_NEXUS | RES_COLD | RES_DARK | SLOW_DIGEST |
+F:CON
+F:DEX
+F:HIDE_TYPE
+F:RES_ACID
+F:RES_COLD
+F:RES_DARK
+F:RES_FEAR
+F:RES_NEXUS
+F:SLOW_DIGEST
+F:SPECIAL_GENE
+F:STR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_STR
Z:berserk
D:A great helm as steady as the heroes of the Westdike. Mighty were the
D:blows of Helm, the Hammerhand!
@@ -586,9 +947,21 @@ N:39:of Dor-Lomin
I:32:7:4
W:40:12:75:300000
P:8:1d3:0:0:20
-F:STR | DEX | CON | HIDE_TYPE |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_LITE | RES_BLIND |
-F:LITE1 | SEE_INVIS | ESP_DRAGON | ESP_THUNDERLORD | ACTIVATE
+F:ACTIVATE
+F:CON
+F:DEX
+F:ESP_DRAGON
+F:ESP_THUNDERLORD
+F:HIDE_TYPE
+F:LITE1
+F:RES_ACID
+F:RES_BLIND
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_LITE
+F:SEE_INVIS
+F:STR
a:GORLIM
D:The legendary dragon helm of Turin Turambar, an object of dread to the
D:servants of Morgoth.
@@ -599,8 +972,13 @@ N:40:'Holhenneth'
I:32:5:2
W:20:5:75:100000
P:5:1d3:0:0:10
-F:INT | WIS | SEARCH | HIDE_TYPE |
-F:RES_BLIND | SEE_INVIS | ACTIVATE
+F:ACTIVATE
+F:HIDE_TYPE
+F:INT
+F:RES_BLIND
+F:SEARCH
+F:SEE_INVIS
+F:WIS
a:DETECT_ALL
D:A famous helm of forged iron granting extraordinary powers of mind and
D:awareness.
@@ -612,11 +990,26 @@ N:41:of Gorlim
I:32:5:-5
W:20:5:75:0
P:5:1d3:25:25:10
-F:INT | WIS | SEARCH | HIDE_TYPE | SHOW_MODS |
-F:SEE_INVIS | NO_MAGIC | HEAVY_CURSE | TY_CURSE
-F:RES_DISEN | RES_FEAR | FREE_ACT | RES_ACID | RES_FIRE | RES_POIS |
-F:IM_COLD | ACTIVATE | DRAIN_HP |
-F:TELEPORT | CURSED
+F:ACTIVATE
+F:CURSED
+F:DRAIN_HP
+F:FREE_ACT
+F:HEAVY_CURSE
+F:HIDE_TYPE
+F:IM_COLD
+F:INT
+F:NO_MAGIC
+F:RES_ACID
+F:RES_DISEN
+F:RES_FEAR
+F:RES_FIRE
+F:RES_POIS
+F:SEARCH
+F:SEE_INVIS
+F:SHOW_MODS
+F:TELEPORT
+F:TY_CURSE
+F:WIS
a:GORLIM
D:A headpiece, gaudy and barbaric, that betrayed a warrior when he most
D:needed succor.
@@ -628,9 +1021,23 @@ N:42:of Gondor
I:33:11:3
W:40:40:30:125000
P:0:1d1:0:0:15
-F:STR | WIS | CON | HIDE_TYPE | SPEED | RES_CONF | RES_SOUND |
-F:RES_COLD | RES_FIRE | RES_LITE | RES_BLIND | RES_ELEC | RES_CHAOS |
-F:LITE1 | SEE_INVIS | REGEN | ACTIVATE
+F:ACTIVATE
+F:CON
+F:HIDE_TYPE
+F:LITE1
+F:REGEN
+F:RES_BLIND
+F:RES_CHAOS
+F:RES_COLD
+F:RES_CONF
+F:RES_ELEC
+F:RES_FIRE
+F:RES_LITE
+F:RES_SOUND
+F:SEE_INVIS
+F:SPEED
+F:STR
+F:WIS
a:CURE_700
D:The shining winged circlet brought by Elendil from dying Numenor, emblem of
D:Gondor through an age of the world.
@@ -643,10 +1050,23 @@ N:43:of Numenor
I:33:12:3
W:60:30:40:50000
P:0:1d1:0:0:18
-F:INT | DEX | CHR | SEARCH | SPEED | HIDE_TYPE |
-F:SEE_INVIS | FREE_ACT | RES_DARK | RES_BLIND |
-F:RES_SHARDS | RES_SOUND | RES_LITE | RES_COLD |
-F:LITE1 | ACTIVATE | DRAIN_MANA
+F:ACTIVATE
+F:CHR
+F:DEX
+F:DRAIN_MANA
+F:FREE_ACT
+F:HIDE_TYPE
+F:INT
+F:LITE1
+F:RES_BLIND
+F:RES_COLD
+F:RES_DARK
+F:RES_LITE
+F:RES_SHARDS
+F:RES_SOUND
+F:SEARCH
+F:SEE_INVIS
+F:SPEED
a:NUMENOR
D:A crown of massive gold, set with wondrous jewels of thought and warding,
D:worn by the kings of ancient Numenor. Its wearer may go into battle
@@ -660,7 +1080,13 @@ N:44:'Colluin'
I:35:1:0
W:5:45:10:40000
P:1:0d0:0:0:20
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | ACTIVATE | ESP_GOOD
+F:ACTIVATE
+F:ESP_GOOD
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_POIS
a:COLLUIN
D:A cape worn by a hero from Valinor, a land utterly beyond the strife
D:of Elements.
@@ -672,8 +1098,13 @@ N:45:'Holcolleth'
I:35:1:2
W:5:25:10:13000
P:1:0d0:0:0:4
-F:INT | WIS | SPEED | STEALTH | HIDE_TYPE |
-F:RES_ACID | ACTIVATE
+F:ACTIVATE
+F:HIDE_TYPE
+F:INT
+F:RES_ACID
+F:SPEED
+F:STEALTH
+F:WIS
a:SLEEP
D:This elven-grey mantle possesses great powers of tranquility and of
D:concealment, and grants the wearer the knowledge and understanding of
@@ -686,8 +1117,14 @@ N:46:of Thingol
I:35:1:3
W:10:50:10:35000
P:1:0d0:0:0:18
-F:DEX | CHR | HIDE_TYPE |
-F:FREE_ACT | RES_ACID | RES_FIRE | RES_COLD | ACTIVATE
+F:ACTIVATE
+F:CHR
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:RES_ACID
+F:RES_COLD
+F:RES_FIRE
a:RECHARGE
D:A sable-hued cloak, with glowing elven-runes to restore magic showing calm
D:and clear as moonlight on still water.
@@ -699,7 +1136,10 @@ N:47:of Thorongil
I:35:1:0
W:5:10:10:8000
P:1:0d0:0:0:10
-F:FREE_ACT | RES_ACID | SEE_INVIS | RES_FEAR
+F:FREE_ACT
+F:RES_ACID
+F:RES_FEAR
+F:SEE_INVIS
D:A cloak of shimmering green and brown that grants sight beyond sight and
D:shakes off holding magics, worn by Aragorn son of Arathorn in his youth
D:as he adventured under the name of Thorongil.
@@ -711,8 +1151,11 @@ N:48:'Colannon'
I:35:1:3
W:5:20:10:11000
P:1:0d0:0:0:15
-F:STEALTH | SPEED | RES_NEXUS |
-F:RES_ACID | ACTIVATE
+F:ACTIVATE
+F:RES_ACID
+F:RES_NEXUS
+F:SPEED
+F:STEALTH
a:TELEPORT
D:A crystal-blue cape of fine silk worn by a silent messenger of
D:the forces of Law. Somehow, its wearer is always able to escape
@@ -725,8 +1168,21 @@ N:49:of Luthien
I:35:6:2
W:40:40:5:55000
P:6:0d0:0:0:20
-F:INT | WIS | CHR | HIDE_TYPE | SPEED | STEALTH | INVIS | LUCK
-F:RES_ACID | RES_FIRE | RES_COLD | SPECIAL_GENE | ACTIVATE | SPELL_CONTAIN | WIELD_CAST
+F:ACTIVATE
+F:CHR
+F:HIDE_TYPE
+F:INT
+F:INVIS
+F:LUCK
+F:RES_ACID
+F:RES_COLD
+F:RES_FIRE
+F:SPECIAL_GENE
+F:SPEED
+F:SPELL_CONTAIN
+F:STEALTH
+F:WIELD_CAST
+F:WIS
a:REST_LIFE
D:The opaque midnight folds, inset with a multitude of tiny diamonds, of
D:this cloak swirl around you and you feel a hint, a fragment of the
@@ -740,8 +1196,15 @@ N:50:of Tuor
I:35:6:4
W:40:40:5:35000
P:6:0d0:0:0:12
-F:STEALTH | DEX | HIDE_TYPE | INVIS | WATER_BREATH
-F:FREE_ACT | IM_ACID | SEE_INVIS | CLIMB
+F:CLIMB
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:IM_ACID
+F:INVIS
+F:SEE_INVIS
+F:STEALTH
+F:WATER_BREATH
D:From the ruin of Gondolin did Tuor escape, through secret ways and travail,
D:shielded by his cloak from a multitude of hostile eyes.
@@ -751,7 +1214,10 @@ N:51:of Azaghal
I:23:5:0
W:15:30:30:40000
P:0:2d5:12:14:0
-F:KILL_DRAGON | IM_FIRE | ESP_DRAGON | RES_FEAR
+F:ESP_DRAGON
+F:IM_FIRE
+F:KILL_DRAGON
+F:RES_FEAR
D:The weapon of Azaghal when he wounded Glaurung. It is deadly
D:when fighting dragons and is said to make the breaths of fire
D:completely harmless.
@@ -763,8 +1229,11 @@ N:52:'Cambeleg'
I:31:1:2
W:10:6:5:36000
P:1:0d0:8:8:15
-F:STR | CON | HIDE_TYPE |
-F:FREE_ACT | SHOW_MODS
+F:CON
+F:FREE_ACT
+F:HIDE_TYPE
+F:SHOW_MODS
+F:STR
D:A hero's handgear that lends great prowess in battle.
@@ -774,8 +1243,12 @@ N:53:'Cammithrim'
I:31:1:0
W:10:3:5:30000
P:1:0d0:0:0:10
-F:FREE_ACT | RES_LITE | SUST_CON | LITE1 | ACTIVATE
+F:ACTIVATE
+F:FREE_ACT
+F:LITE1
+F:RES_LITE
F:SPECIAL_GENE
+F:SUST_CON
a:BO_MISS_1
D:These gloves glow so brightly as to light the way for their owner and cast
D:magical bolts with great frequency.
@@ -787,7 +1260,10 @@ N:54:'Paurhach'
I:31:2:0
W:10:5:25:15000
P:2:1d1:0:0:15
-F:RES_FIRE | ACTIVATE | SPELL_CONTAIN | WIELD_CAST
+F:ACTIVATE
+F:RES_FIRE
+F:SPELL_CONTAIN
+F:WIELD_CAST
a:BO_FIRE_1
D:A fiery set of gauntlets that can even shoot fire from the user's
D:hands.
@@ -799,8 +1275,13 @@ N:55:'Paurnimmen'
I:31:2:4
W:10:5:25:33000
P:2:1d1:0:0:15
-F:RES_COLD | ACTIVATE
-F:SUST_CON | CON | REGEN | SPELL_CONTAIN | WIELD_CAST
+F:ACTIVATE
+F:CON
+F:REGEN
+F:RES_COLD
+F:SPELL_CONTAIN
+F:SUST_CON
+F:WIELD_CAST
a:BO_COLD_1
D:A set of handgear so icy as to be able to fire frost bolts.
@@ -811,7 +1292,10 @@ N:56:'Pauraegen'
I:31:2:0
W:10:5:25:11000
P:2:1d1:0:0:15
-F:RES_ELEC | ACTIVATE | SPELL_CONTAIN | WIELD_CAST
+F:ACTIVATE
+F:RES_ELEC
+F:SPELL_CONTAIN
+F:WIELD_CAST
a:BO_ELEC_1
D:A set of handgear with sparks surrounding it, able to fire
D:bolts of electricity.
@@ -823,7 +1307,10 @@ N:57:'Paurnen'
I:31:2:0
W:10:5:25:12000
P:2:1d1:0:0:15
-F:RES_ACID | ACTIVATE | SPELL_CONTAIN | WIELD_CAST
+F:ACTIVATE
+F:RES_ACID
+F:SPELL_CONTAIN
+F:WIELD_CAST
a:BO_ACID_1
D:A set of handgear so corrosive that it may fire bolts of acid.
@@ -834,9 +1321,22 @@ N:58:'Camlost'
I:31:2:-3
W:10:20:25:0
P:2:1d1:-11:-12:0
-F:STR | DEX | HIDE_TYPE | DRAIN_MANA |
-F:RES_POIS | IM_FIRE | IM_COLD | RES_DISEN | RES_NETHER | FREE_ACT |
-F:AGGRAVATE | SHOW_MODS | HEAVY_CURSE | TY_CURSE | TELEPORT | CURSED
+F:AGGRAVATE
+F:CURSED
+F:DEX
+F:DRAIN_MANA
+F:FREE_ACT
+F:HEAVY_CURSE
+F:HIDE_TYPE
+F:IM_COLD
+F:IM_FIRE
+F:RES_DISEN
+F:RES_NETHER
+F:RES_POIS
+F:SHOW_MODS
+F:STR
+F:TELEPORT
+F:TY_CURSE
D:A pair of gauntlets that sap combat ability, named after the empty hand
D:of Beren that once clasped a Silmaril.
@@ -847,8 +1347,13 @@ N:59:of Fingolfin
I:31:5:4
W:40:15:40:110000
P:5:1d1:10:10:20
-F:DEX | HIDE_TYPE | LUCK
-F:FREE_ACT | RES_ACID | ACTIVATE | SHOW_MODS
+F:ACTIVATE
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:LUCK
+F:RES_ACID
+F:SHOW_MODS
a:BO_MISS_2
Z:magic missile
D:The hand-sheathing of Fingolfin, warrior-king of Elves and Men, who gave
@@ -861,8 +1366,10 @@ N:60:of Feanor
I:30:3:15
W:40:120:40:300000
P:3:1d1:0:0:20
-F:SPEED | HIDE_TYPE |
-F:RES_NEXUS | ACTIVATE
+F:ACTIVATE
+F:HIDE_TYPE
+F:RES_NEXUS
+F:SPEED
a:SPEED
D:This wondrous pair of leather boots once sped Feanor, creator of the
D:Silmarils and the mightiest of the Eldar, along the Grinding Ice and to
@@ -875,9 +1382,16 @@ N:61:'Dal-i-thalion'
I:30:2:5
W:10:25:20:40000
P:2:1d1:0:0:15
-F:DEX | HIDE_TYPE | CHR | SUST_CHR |
-F:ACTIVATE | FREE_ACT |
-F:RES_NETHER | RES_CHAOS | RES_CONF | SUST_CON
+F:ACTIVATE
+F:CHR
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:RES_CHAOS
+F:RES_CONF
+F:RES_NETHER
+F:SUST_CHR
+F:SUST_CON
a:CURE_POISON
D:A pair of high-laced shoes, strong against the powers of corruption and
D:withering, that grant the wearer extraordinary agility.
@@ -889,7 +1403,12 @@ N:62:of Thror
I:30:6:3
W:30:25:80:15000
P:6:1d1:0:0:20
-F:STR | CON | HIDE_TYPE | SPEED | RES_FEAR | CLIMB
+F:CLIMB
+F:CON
+F:HIDE_TYPE
+F:RES_FEAR
+F:SPEED
+F:STR
D:Sturdy footwear of leather and steel as enduring as the long-suffering
D:Dwarven King-in-exile who wore them. Of dwarven make, these boots will
D:make their wearer completely at home in the mountains.
@@ -907,9 +1426,20 @@ N:63:of Bard
I:17:2:0
W:55:30:2:50000
P:0:8d4:20:15:0
-F:SLAY_ANIMAL | SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON |
-F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | SLAY_DRAGON | KILL_DRAGON |
-F:BRAND_ACID | BRAND_ELEC | BRAND_FIRE | BRAND_COLD | BRAND_POIS
+F:BRAND_ACID
+F:BRAND_COLD
+F:BRAND_ELEC
+F:BRAND_FIRE
+F:BRAND_POIS
+F:KILL_DRAGON
+F:SLAY_ANIMAL
+F:SLAY_DEMON
+F:SLAY_DRAGON
+F:SLAY_EVIL
+F:SLAY_GIANT
+F:SLAY_ORC
+F:SLAY_TROLL
+F:SLAY_UNDEAD
D:Deadliest of arrows, imbued with elemental strength, this shaft is
D:feared especially by the wyrmkin.
@@ -920,8 +1450,16 @@ N:64:of Maedhros
I:23:5:3
W:15:30:30:22500
P:0:2d5:12:15:0
-F:INT | DEX | HIDE_TYPE | SPEED | SPECIAL_GENE
-F:SLAY_TROLL | SLAY_GIANT | FREE_ACT | SEE_INVIS | SHOW_MODS
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:INT
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_GIANT
+F:SLAY_TROLL
+F:SPECIAL_GENE
+F:SPEED
D:A short thrusting blade with a large guard worn by Maedhros the Tall,
D:eldest son of Feanor, and wielded with his left hand after the loss of
D:his right hand in the pits of Thangorodrim.
@@ -933,10 +1471,20 @@ N:65:'Angrist'
I:23:4:4
W:20:80:12:125000
P:0:2d4:10:15:5
-F:DEX | HIDE_TYPE | STEALTH | SEARCH | BRAND_POIS |
-F:SLAY_EVIL | SLAY_TROLL | SLAY_ORC | BRAND_ACID |
-F:FREE_ACT | RES_DARK | SUST_DEX | SEE_INVIS |
+F:BRAND_ACID
+F:BRAND_POIS
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:RES_DARK
+F:SEARCH
+F:SEE_INVIS
F:SHOW_MODS
+F:SLAY_EVIL
+F:SLAY_ORC
+F:SLAY_TROLL
+F:STEALTH
+F:SUST_DEX
D:Forged from meteoric iron, this long chopping dagger slices through
D:ordinary metal as easily as its title, "Iron Cleaver", suggests.
@@ -947,7 +1495,12 @@ N:66:'Narthanc'
I:23:4:0
W:4:100:12:12000
P:0:1d4:4:6:0
-F:BRAND_FIRE | RES_FIRE | ACTIVATE | SHOW_MODS | LITE1 | LEVELS
+F:ACTIVATE
+F:BRAND_FIRE
+F:LEVELS
+F:LITE1
+F:RES_FIRE
+F:SHOW_MODS
a:BO_FIRE_1
D:A fiery dagger finely balanced for deadly throws.
@@ -958,7 +1511,11 @@ N:67:'Nimthanc'
I:23:4:0
W:3:100:12:11000
P:0:1d4:4:6:0
-F:BRAND_COLD | RES_COLD | ACTIVATE | SHOW_MODS | LEVELS
+F:ACTIVATE
+F:BRAND_COLD
+F:LEVELS
+F:RES_COLD
+F:SHOW_MODS
a:BO_COLD_1
D:A frosty dagger finely balanced for deadly throws.
@@ -969,7 +1526,11 @@ N:68:'Dethanc'
I:23:4:0
W:5:100:12:13000
P:0:1d4:4:6:0
-F:BRAND_ELEC | RES_ELEC | ACTIVATE | SHOW_MODS | LEVELS
+F:ACTIVATE
+F:BRAND_ELEC
+F:LEVELS
+F:RES_ELEC
+F:SHOW_MODS
a:BO_ELEC_1
D:A dagger covered in sparks and finely balanced for deadly throws.
@@ -980,7 +1541,12 @@ N:69:of Rilia
I:23:4:0
W:5:40:12:35000
P:0:2d4:4:3:0
-F:SLAY_ORC | RES_POIS | RES_DISEN | ACTIVATE | SHOW_MODS | BRAND_POIS
+F:ACTIVATE
+F:BRAND_POIS
+F:RES_DISEN
+F:RES_POIS
+F:SHOW_MODS
+F:SLAY_ORC
a:BA_POIS_1
D:A large stiletto dagger that glistens with odourless poison, to which the
D:wearer seems oddly immune.
@@ -992,10 +1558,18 @@ N:70:'Belangil'
I:23:4:2
W:10:40:12:50000
P:0:2d4:6:9:0
-F:DEX | HIDE_TYPE | SPEED | BLOWS |
-F:BRAND_COLD | RES_COLD |
-F:SEE_INVIS | SLOW_DIGEST | REGEN |
-F:ACTIVATE | SHOW_MODS | BRAND_POIS
+F:ACTIVATE
+F:BLOWS
+F:BRAND_COLD
+F:BRAND_POIS
+F:DEX
+F:HIDE_TYPE
+F:REGEN
+F:RES_COLD
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLOW_DIGEST
+F:SPEED
a:BELANGIL
D:A frosty dagger surrounded in a nimbus of ice with a hilt of elk horn and
D:an edge to wound the wind.
@@ -1007,11 +1581,22 @@ N:71:'Calris'
I:23:21:5
W:30:15:140:100000
P:0:5d4:-20:20:0
-F:CON | HIDE_TYPE | DRAIN_HP |
-F:KILL_DRAGON | SLAY_EVIL | SLAY_DEMON | SLAY_TROLL | RES_DISEN |
-F:AGGRAVATE | CURSED | HEAVY_CURSE | SHOW_MODS | ESP_DRAGON | ESP_DEMON
+F:AGGRAVATE
F:AUTO_CURSE
+F:CON
F:COULD2H
+F:CURSED
+F:DRAIN_HP
+F:ESP_DEMON
+F:ESP_DRAGON
+F:HEAVY_CURSE
+F:HIDE_TYPE
+F:KILL_DRAGON
+F:RES_DISEN
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_EVIL
+F:SLAY_TROLL
f:COULD2H
D:This sword has runes of power incised on its ornate hilt and a single
D:blood channel that gleams coldly blue as you grasp this mighty weapon of
@@ -1024,13 +1609,28 @@ N:72:'Aranruth'
I:23:16:4
W:20:45:150:125000
P:0:3d5:20:12:0
-F:STR | DEX | CON | SUST_CON | SUST_STR
-F:REGEN | FREE_ACT | SEE_INVIS |
-F:RES_CHAOS | RES_NETHER | HOLD_LIFE | RES_FEAR |
-F:RES_COLD |
-F:SLAY_DEMON | SLAY_EVIL | SLAY_DRAGON | SLAY_UNDEAD |
-F:BRAND_COLD |
-F:SLOW_DIGEST | SHOW_MODS | HIDE_TYPE | BLESSED
+F:BLESSED
+F:BRAND_COLD
+F:CON
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:REGEN
+F:RES_CHAOS
+F:RES_COLD
+F:RES_FEAR
+F:RES_NETHER
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_DRAGON
+F:SLAY_EVIL
+F:SLAY_UNDEAD
+F:SLOW_DIGEST
+F:STR
+F:SUST_CON
+F:SUST_STR
D:The beautiful sword of Thingol with a hilt of gold and silver inlay,
D:glistening icily enough to freeze the hearts of demons. You feel supple
D:and lightfooted as you hold it.
@@ -1042,9 +1642,20 @@ N:73:'Glamdring'
I:23:16:1
W:20:20:150:40000
P:0:2d5:10:15:0
-F:SEARCH | HIDE_TYPE | BLESSED | SLAY_DEMON |
-F:SLAY_EVIL | BRAND_FIRE | SLAY_ORC | RES_FIRE | RES_LITE | LITE1 |
-F:SLOW_DIGEST | SHOW_MODS | ESP_ORC | SPECIAL_GENE |
+F:BLESSED
+F:BRAND_FIRE
+F:ESP_ORC
+F:HIDE_TYPE
+F:LITE1
+F:RES_FIRE
+F:RES_LITE
+F:SEARCH
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_EVIL
+F:SLAY_ORC
+F:SLOW_DIGEST
+F:SPECIAL_GENE
D:This fiery, shining blade earned its sobriquet "Foe-Hammer" from dying orcs
D:who dared to come near hidden Gondolin.
@@ -1055,10 +1666,23 @@ N:74:'Aeglin'
I:23:16:4
W:20:90:150:95000
P:0:2d5:12:16:0
-F:SEARCH | BLESSED | LITE1 | HIDE_TYPE |
-F:BRAND_ELEC | SLAY_ORC | SLAY_GIANT | SLAY_TROLL | RES_FEAR |
-F:RES_ELEC | RES_FIRE | RES_BLIND | ESP_ORC | ESP_GIANT | ESP_TROLL |
-F:SLOW_DIGEST | SHOW_MODS
+F:BLESSED
+F:BRAND_ELEC
+F:ESP_GIANT
+F:ESP_ORC
+F:ESP_TROLL
+F:HIDE_TYPE
+F:LITE1
+F:RES_BLIND
+F:RES_ELEC
+F:RES_FEAR
+F:RES_FIRE
+F:SEARCH
+F:SHOW_MODS
+F:SLAY_GIANT
+F:SLAY_ORC
+F:SLAY_TROLL
+F:SLOW_DIGEST
D:Like unto Orcrist and Glamdring, and like them long lost, this sword is
D:continually coved in tiny arcs of captive lightning that flash and dance
D:eerily in the globe of light they create.
@@ -1070,9 +1694,20 @@ N:75:'Orcrist'
I:23:16:3
W:20:20:150:40000
P:0:2d5:10:15:0
-F:SEARCH | ESP_ORC | SLAY_DRAGON | ESP_DRAGON | RES_COLD | HIDE_TYPE |
-F:SLAY_EVIL | BRAND_COLD | SLAY_ORC | RES_COLD | LITE1 | RES_DARK |
-F:SLOW_DIGEST | SHOW_MODS
+F:BRAND_COLD
+F:ESP_DRAGON
+F:ESP_ORC
+F:HIDE_TYPE
+F:LITE1
+F:RES_COLD
+F:RES_COLD
+F:RES_DARK
+F:SEARCH
+F:SHOW_MODS
+F:SLAY_DRAGON
+F:SLAY_EVIL
+F:SLAY_ORC
+F:SLOW_DIGEST
D:This coldly gleaming blade is called simply "Biter", by orcs who came to
D:know its power all too well.
@@ -1083,10 +1718,22 @@ N:76:'Gurthang'
I:23:25:2
W:30:30:200:100000
P:0:3d6:13:17:0
-F:STR | HIDE_TYPE | VORPAL | ESP_DRAGON | DRAIN_HP |
-F:RES_FIRE | RES_POIS | BRAND_FIRE | BRAND_POIS |
-F:KILL_DRAGON | SLAY_TROLL | FREE_ACT | SLOW_DIGEST | REGEN | SHOW_MODS
+F:BRAND_FIRE
+F:BRAND_POIS
+F:DRAIN_HP
+F:ESP_DRAGON
+F:FREE_ACT
+F:HIDE_TYPE
+F:KILL_DRAGON
F:MUST2H
+F:REGEN
+F:RES_FIRE
+F:RES_POIS
+F:SHOW_MODS
+F:SLAY_TROLL
+F:SLOW_DIGEST
+F:STR
+F:VORPAL
f:MUST2H
D:A giant sword once wielded by mighty Turin, and a great dragonbane which
D:bathed in Glaurung's blood: but beware, it will drink the blood of those
@@ -1099,11 +1746,28 @@ N:77:'Zarcuthra'
I:23:25:4
W:30:180:250:205000
P:0:4d6:19:21:0
-F:STR | CHR | INFRA | HIDE_TYPE | VORPAL | DRAIN_MANA |
-F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | BRAND_FIRE |
-F:SLAY_UNDEAD | SLAY_DEMON | SLAY_TROLL | SLAY_GIANT | SLAY_ORC |
-F:RES_FIRE | RES_CHAOS | FREE_ACT | SEE_INVIS | AGGRAVATE | SHOW_MODS
+F:AGGRAVATE
+F:BRAND_FIRE
+F:CHR
+F:DRAIN_MANA
+F:FREE_ACT
+F:HIDE_TYPE
+F:INFRA
+F:KILL_DRAGON
F:MUST2H
+F:RES_CHAOS
+F:RES_FIRE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLAY_DEMON
+F:SLAY_EVIL
+F:SLAY_GIANT
+F:SLAY_ORC
+F:SLAY_TROLL
+F:SLAY_UNDEAD
+F:STR
+F:VORPAL
f:MUST2H
D:Dark and deadly runes stand stark against the naked steel of this awesome
D:weapon, and you feel a stunning power of slaying and rending as you
@@ -1116,10 +1780,25 @@ N:78:'Mormegil'
I:23:33:2
W:30:15:250:0
P:0:6d7:0:0:-20
-F:SPEED | IM_FIRE | RES_FIRE | BRAND_FIRE | RES_DISEN | RES_FEAR |
-F:AGGRAVATE | CURSED | HEAVY_CURSE | SHOW_MODS | LEVELS | TY_CURSE |
-F:BLOWS | SLAY_DRAGON | RES_CHAOS | ANTIMAGIC_50 |
-F:DRAIN_MANA | DRAIN_HP | DRAIN_EXP
+F:AGGRAVATE
+F:ANTIMAGIC_50
+F:BLOWS
+F:BRAND_FIRE
+F:CURSED
+F:DRAIN_EXP
+F:DRAIN_HP
+F:DRAIN_MANA
+F:HEAVY_CURSE
+F:IM_FIRE
+F:LEVELS
+F:RES_CHAOS
+F:RES_DISEN
+F:RES_FEAR
+F:RES_FIRE
+F:SHOW_MODS
+F:SLAY_DRAGON
+F:SPEED
+F:TY_CURSE
D:A foul, twisted sword with blackened spines and knobs, whose very name is a
D:curse upon the lips of Elves and Men.
@@ -1130,9 +1809,17 @@ N:79:'Gondricam'
I:23:12:3
W:20:8:110:28000
P:0:1d7:10:11:0
-F:DEX | STEALTH | HIDE_TYPE |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | FEATHER |
-F:SEE_INVIS | REGEN | SHOW_MODS
+F:DEX
+F:FEATHER
+F:HIDE_TYPE
+F:REGEN
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:SEE_INVIS
+F:SHOW_MODS
+F:STEALTH
D:Famed sea-defender of Lebennin. A short, slightly curved chopping blade
D:with a perfect edge shining cleanly in the sun, an object of hate to the
D:men of Umbar who met it in combat.
@@ -1144,9 +1831,18 @@ N:80:'Crisdurian'
I:23:28:0
W:40:15:260:111000
P:0:4d5:18:19:0
-F:SLAY_DRAGON | SLAY_EVIL | SLAY_UNDEAD | SLAY_TROLL | SLAY_GIANT |
-F:SLAY_ORC | SEE_INVIS | SHOW_MODS | VORPAL | BRAND_POIS | WOUNDING
+F:BRAND_POIS
F:MUST2H
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_DRAGON
+F:SLAY_EVIL
+F:SLAY_GIANT
+F:SLAY_ORC
+F:SLAY_TROLL
+F:SLAY_UNDEAD
+F:VORPAL
+F:WOUNDING
f:MUST2H
D:A giant's weapon, with a long blade tall and straight thrusting out from a
D:massive double-pronged hilt. On its blade are written doomspells against
@@ -1159,9 +1855,13 @@ N:81:'Aglarang'
I:23:20:5
W:35:25:50:40000
P:0:8d4:0:0:0
-F:DEX | TUNNEL | SPEED | HIDE_TYPE |
-F:SUST_DEX | SHOW_MODS
F:COULD2H
+F:DEX
+F:HIDE_TYPE
+F:SHOW_MODS
+F:SPEED
+F:SUST_DEX
+F:TUNNEL
f:COULD2H
D:An utterly perfect, cleanly chiselled sword, with a edge that effortlessly
D:slices rock and bone, and spells to render the wearer lithe and nimble. It
@@ -1174,10 +1874,24 @@ N:82:'Ringil'
I:23:17:10
W:20:120:130:300000
P:0:4d5:22:25:0
-F:SPEED | HIDE_TYPE | RES_FEAR | BLESSED |
-F:SLAY_EVIL | BRAND_COLD | SLAY_UNDEAD | KILL_DEMON | SLAY_TROLL |
-F:FREE_ACT | RES_COLD | RES_LITE | LITE1 | SEE_INVIS | SLOW_DIGEST | REGEN |
-F:ACTIVATE | SHOW_MODS
+F:ACTIVATE
+F:BLESSED
+F:BRAND_COLD
+F:FREE_ACT
+F:HIDE_TYPE
+F:KILL_DEMON
+F:LITE1
+F:REGEN
+F:RES_COLD
+F:RES_FEAR
+F:RES_LITE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_EVIL
+F:SLAY_TROLL
+F:SLAY_UNDEAD
+F:SLOW_DIGEST
+F:SPEED
a:BA_COLD_2
D:The weapon of Fingolfin, High King of the Noldor; it shines like a column
D:of ice lit by light unquenchable. Morgoth came but unwillingly to meet it
@@ -1190,10 +1904,26 @@ N:83:'Anduril'
I:23:17:4
W:20:40:130:100000
P:0:3d5:10:15:5
-F:STR | DEX | HIDE_TYPE | RES_FEAR | FREE_ACT | BLESSED | LUCK
-F:SLAY_EVIL | BRAND_FIRE | SLAY_TROLL | SLAY_ORC | FREE_ACT |
-F:RES_FIRE | SUST_DEX | SEE_INVIS | ACTIVATE | SHOW_MODS | LITE1
-F:RES_DISEN | SPECIAL_GENE
+F:ACTIVATE
+F:BLESSED
+F:BRAND_FIRE
+F:DEX
+F:FREE_ACT
+F:FREE_ACT
+F:HIDE_TYPE
+F:LITE1
+F:LUCK
+F:RES_DISEN
+F:RES_FEAR
+F:RES_FIRE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_EVIL
+F:SLAY_ORC
+F:SLAY_TROLL
+F:SPECIAL_GENE
+F:STR
+F:SUST_DEX
a:BA_FIRE_1
D:The famed "Flame of the West", the sword that was broken and is forged
D:again. It glows with the essence of fire, its wearer is mighty in combat,
@@ -1207,10 +1937,23 @@ N:84:'Anguirel'
I:23:17:2
W:20:30:130:40000
P:0:2d5:8:12:0
-F:STR | CON | SPEED | HIDE_TYPE |
-F:SLAY_EVIL | BRAND_ELEC | SLAY_DEMON | FREE_ACT | RES_ELEC |
-F:RES_LITE | RES_DARK | SEE_INVIS | SHOW_MODS | VORPAL | WOUNDING
-F:AGGRAVATE | CURSED
+F:AGGRAVATE
+F:BRAND_ELEC
+F:CON
+F:CURSED
+F:FREE_ACT
+F:HIDE_TYPE
+F:RES_DARK
+F:RES_ELEC
+F:RES_LITE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_EVIL
+F:SPEED
+F:STR
+F:VORPAL
+F:WOUNDING
D:Forged of black galvorn by the Dark-Elven smith Eol, this blade has the
D:living lightning trapped inside.
@@ -1221,8 +1964,17 @@ N:85:'Elvagil'
I:23:17:2
W:20:8:130:20000
P:0:2d5:5:7:0
-F:DEX | CHR | STEALTH | HIDE_TYPE | ESP_ORC | ESP_TROLL
-F:SLAY_TROLL | SLAY_ORC | FEATHER | SEE_INVIS | SHOW_MODS
+F:CHR
+F:DEX
+F:ESP_ORC
+F:ESP_TROLL
+F:FEATHER
+F:HIDE_TYPE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_ORC
+F:SLAY_TROLL
+F:STEALTH
D:The "Singing Blade", whose wearer can slay Orcs and Trolls in the hidden
D:and secret places of the earth.
@@ -1233,7 +1985,11 @@ N:86:'Forasgil'
I:23:7:0
W:15:8:40:15000
P:0:1d6:12:19:0
-F:SLAY_ANIMAL | BRAND_COLD | RES_COLD | RES_LITE | SHOW_MODS
+F:BRAND_COLD
+F:RES_COLD
+F:RES_LITE
+F:SHOW_MODS
+F:SLAY_ANIMAL
D:A slender, tapered blade whose wielder strikes icy blows with deadly
D:accuracy.
@@ -1244,9 +2000,17 @@ N:87:'Careth Asdriag'
I:23:11:2
W:15:8:50:25000
P:0:2d7:6:8:0
-F:DEX | BLOWS | SPEED | CON |
-F:SLAY_DRAGON | SLAY_ANIMAL | SLAY_TROLL | SLAY_GIANT |
-F:SLAY_ORC | SHOW_MODS | ESP_ANIMAL
+F:BLOWS
+F:CON
+F:DEX
+F:ESP_ANIMAL
+F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLAY_DRAGON
+F:SLAY_GIANT
+F:SLAY_ORC
+F:SLAY_TROLL
+F:SPEED
D:An heirloom of the Lords of Rhun far to the east, and a name of
D:dismay to creatures natural and unnatural.
@@ -1257,10 +2021,24 @@ N:88:'Sting'
I:23:8:2
W:20:205:75:100000
P:0:1d6:7:8:0
-F:STR | DEX | CON | BLOWS | SPEED | LEVELS |
-F:ESP_ORC | ESP_UNDEAD | ESP_SPIDER |
-F:SLAY_EVIL | SLAY_UNDEAD | SLAY_ORC | SLAY_ANIMAL | LITE1 |
-F:FREE_ACT | RES_LITE | SEE_INVIS | SHOW_MODS |
+F:BLOWS
+F:CON
+F:DEX
+F:ESP_ORC
+F:ESP_SPIDER
+F:ESP_UNDEAD
+F:FREE_ACT
+F:LEVELS
+F:LITE1
+F:RES_LITE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLAY_EVIL
+F:SLAY_ORC
+F:SLAY_UNDEAD
+F:SPEED
+F:STR
D:"I will give you a name, and I shall call you Sting." The perfect size
D:for Bilbo, and stamped forever by the courage he found in Mirkwood, this
D:sturdy little blade grants the wearer combat prowess and survival
@@ -1273,11 +2051,20 @@ N:89:'Haradekket'
I:23:18:2
W:20:8:130:111111
P:0:2d5:9:11:0
-F:INT | WIS | BLOWS |
-F:SLAY_ANIMAL | SLAY_EVIL | SLAY_UNDEAD | SLAY_DRAGON | SLAY_DEMON |
-F:RES_CHAOS | RES_DISEN | RES_NEXUS |
-F:SEE_INVIS | BLESSED |
+F:BLESSED
+F:BLOWS
+F:INT
+F:RES_CHAOS
+F:RES_DISEN
+F:RES_NEXUS
+F:SEE_INVIS
F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLAY_DEMON
+F:SLAY_DRAGON
+F:SLAY_EVIL
+F:SLAY_UNDEAD
+F:WIS
D:A damascened scimitar that seems wondrously easy to hold. Famed in song as
D:the "Sickle of Harad", and a deadly foe to the undead.
@@ -1288,8 +2075,14 @@ N:90:'Gilettar'
I:23:10:2
W:20:8:80:35000
P:0:1d7:3:7:0
-F:BLOWS | HIDE_TYPE |
-F:SLAY_ANIMAL | SLOW_DIGEST | REGEN | SHOW_MODS | SEE_INVIS | RES_DISEN
+F:BLOWS
+F:HIDE_TYPE
+F:REGEN
+F:RES_DISEN
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLOW_DIGEST
D:A stubby blade worn by Beren, whose horn sounded of old in the glades of
D:Brethil.
@@ -1300,10 +2093,27 @@ N:91:'Doomcaller'
I:23:30:0
W:70:25:180:250000
P:0:6d5:18:28:-50
-F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | BRAND_COLD | SLAY_TROLL |
-F:SLAY_ORC | FREE_ACT | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
-F:RES_CHAOS | SEE_INVIS | ESP_EVIL | AGGRAVATE | SHOW_MODS |
-F:CHAOTIC | VORPAL | BRAND_FIRE | BRAND_POIS | SPECIAL_GENE
+F:AGGRAVATE
+F:BRAND_COLD
+F:BRAND_FIRE
+F:BRAND_POIS
+F:CHAOTIC
+F:ESP_EVIL
+F:FREE_ACT
+F:KILL_DRAGON
+F:RES_ACID
+F:RES_CHAOS
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLAY_EVIL
+F:SLAY_ORC
+F:SLAY_TROLL
+F:SPECIAL_GENE
+F:VORPAL
D:This weapon of wrath, cursed with a violent anger, dives hungrily
D:into the flesh of its enemies. It gathers shadows of death into its
D:owner as they inflict wounds that will never heal.
@@ -1315,8 +2125,16 @@ N:92:'Vorpal Blade'
I:23:17:2
W:50:30:150:250000
P:0:5d5:32:32:0
-F:VORPAL | SLAY_EVIL | WOUNDING
-F:FREE_ACT | SEE_INVIS | SLOW_DIGEST | REGEN | SPEED | STR | DEX
+F:DEX
+F:FREE_ACT
+F:REGEN
+F:SEE_INVIS
+F:SLAY_EVIL
+F:SLOW_DIGEST
+F:SPEED
+F:STR
+F:VORPAL
+F:WOUNDING
D:"One, two! One, two! And through, and through, the vorpal blade
D:went snicker-snack!"
@@ -1327,8 +2145,15 @@ N:93:of Theoden
I:22:10:3
W:20:15:180:40000
P:0:2d6:8:10:0
-F:WIS | CON | HIDE_TYPE |
-F:SLAY_DRAGON | ESP_EVIL | ESP_UNDEAD | SLOW_DIGEST | ACTIVATE | SHOW_MODS
+F:ACTIVATE
+F:CON
+F:ESP_EVIL
+F:ESP_UNDEAD
+F:HIDE_TYPE
+F:SHOW_MODS
+F:SLAY_DRAGON
+F:SLOW_DIGEST
+F:WIS
a:DRAIN_2
D:The narrow axe head of this weapon, finely balanced by a crow's beak,
D:would pierce even the armour of Smaug, and its wielder becomes aware of
@@ -1341,8 +2166,10 @@ N:94:of Pain
I:22:13:0
W:30:155:190:50000
P:0:9d6:0:30:0
-F:SHOW_MODS | LEVELS | DRAIN_MANA
F:COULD2H
+F:DRAIN_MANA
+F:LEVELS
+F:SHOW_MODS
f:COULD2H
D:The massive chopper that crowns this glaive glows blood-red and black;
D:fell spells of annihilation swirl and dance as you swing death's myrmidon
@@ -1355,10 +2182,18 @@ N:95:'Osondir'
I:22:15:3
W:20:8:190:22000
P:0:3d5:6:9:0
-F:CHR | HIDE_TYPE |
-F:BRAND_FIRE | SLAY_UNDEAD | SLAY_GIANT | RES_FIRE | RES_SOUND |
-F:FEATHER | SEE_INVIS | SHOW_MODS | ESP_GIANT
+F:BRAND_FIRE
+F:CHR
F:COULD2H
+F:ESP_GIANT
+F:FEATHER
+F:HIDE_TYPE
+F:RES_FIRE
+F:RES_SOUND
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_GIANT
+F:SLAY_UNDEAD
f:COULD2H
D:Lordly and tall did Osondir stand against the wrath of giants, and
D:clear-eyed in barrows fell, wielding a halberd glowing ruby red.
@@ -1370,10 +2205,20 @@ N:96:'Til-i-arc'
I:22:8:2
W:20:15:160:32000
P:0:2d5:10:12:10
-F:INT | HIDE_TYPE |
-F:BRAND_COLD | BRAND_FIRE | SLAY_DEMON | SLAY_TROLL | SLAY_GIANT | ESP_GIANT
-F:RES_FIRE | RES_COLD | SUST_INT | SLOW_DIGEST | SHOW_MODS |
+F:BRAND_COLD
+F:BRAND_FIRE
F:COULD2H
+F:ESP_GIANT
+F:HIDE_TYPE
+F:INT
+F:RES_COLD
+F:RES_FIRE
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_GIANT
+F:SLAY_TROLL
+F:SLOW_DIGEST
+F:SUST_INT
f:COULD2H
D:Within this long thrusting spear lie the spirits of frost giants and fire
D:demons, who war forever, trapped by magely spells.
@@ -1385,11 +2230,24 @@ N:97:'Aeglos'
I:22:2:4
W:15:45:50:180000
P:0:3d6:15:25:5
-F:DEX | WIS | HIDE_TYPE |
-F:BRAND_COLD | BRAND_ELEC | LITE1 |
-F:SLAY_TROLL | SLAY_ORC | SLAY_GIANT | KILL_UNDEAD |
-F:FREE_ACT | RES_COLD | RES_ELEC | RES_LITE |
-F:SLOW_DIGEST | ACTIVATE | BLESSED | SHOW_MODS |
+F:ACTIVATE
+F:BLESSED
+F:BRAND_COLD
+F:BRAND_ELEC
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:KILL_UNDEAD
+F:LITE1
+F:RES_COLD
+F:RES_ELEC
+F:RES_LITE
+F:SHOW_MODS
+F:SLAY_GIANT
+F:SLAY_ORC
+F:SLAY_TROLL
+F:SLOW_DIGEST
+F:WIS
a:BA_ELEC_2
D:The mighty spear of Gil-galad, famed as "Snow-point" in the songs of
D:Elves, against which all the foul corruptions of Sauron dashed in vain.
@@ -1401,13 +2259,29 @@ N:98:of Orome
I:22:2:4
W:15:45:50:77777
P:0:4d6:15:15:0
-F:INT | WIS | SPEED | TUNNEL | INFRA | HIDE_TYPE | SEARCH |
-F:BRAND_FIRE |
-F:SLAY_GIANT | SLAY_EVIL | SLAY_DEMON | SLAY_UNDEAD | SLAY_DRAGON |
-F:RES_FIRE | RES_LITE | HOLD_LIFE | RES_FEAR |
-F:FEATHER | ESP_GIANT
-F:SEE_INVIS |
-F:ACTIVATE | BLESSED | SHOW_MODS
+F:ACTIVATE
+F:BLESSED
+F:BRAND_FIRE
+F:ESP_GIANT
+F:FEATHER
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:INFRA
+F:INT
+F:RES_FEAR
+F:RES_FIRE
+F:RES_LITE
+F:SEARCH
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_DRAGON
+F:SLAY_EVIL
+F:SLAY_GIANT
+F:SLAY_UNDEAD
+F:SPEED
+F:TUNNEL
+F:WIS
a:STONE_MUD
D:The thrusting spear of wise Orome the Vala, strong against giants of frost,
D:which can melt rock or flesh with ease.
@@ -1419,8 +2293,16 @@ N:99:'Nimloth'
I:22:2:3
W:15:12:50:30000
P:0:1d6:11:13:0
-F:STEALTH | RES_DARK | INFRA | SPEED | BLESSED |
-F:BRAND_COLD | SLAY_UNDEAD | RES_COLD | SEE_INVIS | SHOW_MODS
+F:BLESSED
+F:BRAND_COLD
+F:INFRA
+F:RES_COLD
+F:RES_DARK
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_UNDEAD
+F:SPEED
+F:STEALTH
D:A thin spike of thrice-forged steel caps a straight sylvan shaft cut from
D:a legendary tree; spells to break the will of the undead and strike cold
D:fear into the hearts of foes lie on this perfectly balanced spear.
@@ -1432,9 +2314,17 @@ N:100:of Eorlingas
I:22:20:2
W:20:23:360:55000
P:0:3d8:3:21:0
-F:STR | DEX | SPEED | HIDE_TYPE | RES_FEAR |
-F:SLAY_EVIL | SLAY_TROLL | SLAY_ORC | SEE_INVIS | SHOW_MODS
+F:DEX
+F:HIDE_TYPE
F:MUST2H
+F:RES_FEAR
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_EVIL
+F:SLAY_ORC
+F:SLAY_TROLL
+F:SPEED
+F:STR
f:MUST2H
D:"Forth Eorlingas!" To the field of Cormallen came Eorl the Young
D:to save beleaguered Gondor, and from his lance fled massive trolls
@@ -1447,11 +2337,26 @@ N:101:of Durin
I:24:25:3
W:30:90:230:150000
P:0:4d4:10:20:15
-F:STR | CON | TUNNEL | HIDE_TYPE | ESP_EVIL | RES_FEAR |
-F:SLAY_DRAGON | KILL_DEMON | SLAY_TROLL | SLAY_ORC | FREE_ACT |
-F:RES_ACID | RES_FIRE | RES_LITE | RES_DARK | RES_CHAOS | SHOW_MODS |
-F:BRAND_ACID | BRAND_FIRE
+F:BRAND_ACID
+F:BRAND_FIRE
+F:CON
+F:ESP_EVIL
+F:FREE_ACT
+F:HIDE_TYPE
+F:KILL_DEMON
F:MUST2H
+F:RES_ACID
+F:RES_CHAOS
+F:RES_DARK
+F:RES_FEAR
+F:RES_FIRE
+F:RES_LITE
+F:SHOW_MODS
+F:SLAY_DRAGON
+F:SLAY_ORC
+F:SLAY_TROLL
+F:STR
+F:TUNNEL
f:MUST2H
D:The twin massive axe heads of this ancient demon's dread gleam with
D:mithril inlay, which tell sagas of endurance, invoking the powers of
@@ -1464,10 +2369,25 @@ N:102:of Eonwe
I:24:25:2
W:30:120:230:200000
P:0:4d4:15:18:8
-F:STR | INT | WIS | DEX | CON | CHR | HIDE_TYPE |
-F:SLAY_EVIL | BRAND_COLD | KILL_DEMON | SLAY_UNDEAD | ESP_NONLIVING
-F:SLAY_ORC | FREE_ACT | IM_COLD | SEE_INVIS | ACTIVATE |
-F:BLESSED | SHOW_MODS
+F:ACTIVATE
+F:BLESSED
+F:BRAND_COLD
+F:CHR
+F:CON
+F:DEX
+F:ESP_NONLIVING
+F:FREE_ACT
+F:HIDE_TYPE
+F:IM_COLD
+F:INT
+F:KILL_DEMON
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_EVIL
+F:SLAY_ORC
+F:SLAY_UNDEAD
+F:STR
+F:WIS
a:MASS_GENO
D:The axe of Eonwe, leader of the Hosts of the West before the gates of
D:Thangorodrim, strikes with icy wrath at the undead, disperses hosts of
@@ -1480,11 +2400,25 @@ N:103:of Balli Stonehand
I:22:22:3
W:30:15:170:90000
P:0:3d8:8:11:5
-F:STR | CON | STEALTH | HIDE_TYPE | ESP_NONLIVING
-F:SLAY_DEMON | SLAY_TROLL | SLAY_ORC | FREE_ACT |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_BLIND | FEATHER |
-F:SEE_INVIS | REGEN | SHOW_MODS
+F:CON
F:COULD2H
+F:ESP_NONLIVING
+F:FEATHER
+F:FREE_ACT
+F:HIDE_TYPE
+F:REGEN
+F:RES_ACID
+F:RES_BLIND
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_ORC
+F:SLAY_TROLL
+F:STEALTH
+F:STR
f:COULD2H
D:The twin blades of this weapon were forged in Belegost, and powerful forces
D:to resist and endure lie ready for he who shall wield it once more.
@@ -1496,8 +2430,13 @@ N:104:'Lotharang'
I:22:22:1
W:30:15:170:21000
P:0:2d8:4:3:0
-F:STR | DEX | HIDE_TYPE |
-F:SLAY_TROLL | SLAY_ORC | ACTIVATE | SHOW_MODS
+F:ACTIVATE
+F:DEX
+F:HIDE_TYPE
+F:SHOW_MODS
+F:SLAY_ORC
+F:SLAY_TROLL
+F:STR
a:CURE_MW
D:A superbly crafted double-bladed axe that slays the creatures of earth and
D:allows rapid recovery from their blows.
@@ -1509,10 +2448,18 @@ N:105:of the Dwarves
I:22:28:10
W:30:8:250:80000
P:0:3d8:12:17:0
-F:SLAY_EVIL | TUNNEL | INFRA | SEARCH | SLAY_GIANT |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_FEAR |
-F:SHOW_MODS
F:COULD2H
+F:INFRA
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FEAR
+F:RES_FIRE
+F:SEARCH
+F:SHOW_MODS
+F:SLAY_EVIL
+F:SLAY_GIANT
+F:TUNNEL
f:COULD2H
D:A massive axe with twin razor-sharp heads, so large that it usually
D:requires two hands to wield, intricately engraved in gold with spells
@@ -1525,10 +2472,15 @@ N:106:'Barukkheled'
I:24:11:3
W:20:8:160:50000
P:0:2d6:13:19:0
-F:CON | HIDE_TYPE |
-F:SLAY_EVIL | SLAY_TROLL | SLAY_GIANT | SLAY_ORC |
-F:SEE_INVIS | SHOW_MODS
+F:CON
F:COULD2H
+F:HIDE_TYPE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_EVIL
+F:SLAY_GIANT
+F:SLAY_ORC
+F:SLAY_TROLL
f:COULD2H
D:A royal heirloom of the southern coast, strong in combat against evil
D:creatures of the earth.
@@ -1540,10 +2492,19 @@ N:107:of Wrath
I:22:5:2
W:15:35:300:90000
P:0:3d8:16:18:0
-F:STR | DEX | HIDE_TYPE | CHAOTIC | DRAIN_MANA |
-F:SLAY_EVIL | KILL_UNDEAD | RES_LITE | RES_DARK | SEE_INVIS |
-F:BLESSED | SHOW_MODS
+F:BLESSED
+F:CHAOTIC
F:COULD2H
+F:DEX
+F:DRAIN_MANA
+F:HIDE_TYPE
+F:KILL_UNDEAD
+F:RES_DARK
+F:RES_LITE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_EVIL
+F:STR
f:COULD2H
D:A massive triple-pronged spear, so great it normally requires two hands to
D:wield, evoking the spirit of Osse who with it pierced legions of
@@ -1556,10 +2517,21 @@ N:108:of Ulmo
I:22:5:4
W:30:90:70:120000
P:0:4d8:15:19:0
-F:DEX | HIDE_TYPE |
-F:SLAY_DRAGON | SLAY_ANIMAL | FREE_ACT | HOLD_LIFE | IM_ACID |
-F:RES_NETHER | SEE_INVIS | SLOW_DIGEST | REGEN | ACTIVATE |
-F:BLESSED | SHOW_MODS | WATER_BREATH
+F:ACTIVATE
+F:BLESSED
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:IM_ACID
+F:REGEN
+F:RES_NETHER
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLAY_DRAGON
+F:SLOW_DIGEST
+F:WATER_BREATH
a:TELE_AWAY
D:The awesome weapon of the Vala Ulmo, Lord of Waters. Mightiest of all the
D:powers of good save Manwe himself, Ulmo laughs in scorn at the dread powers
@@ -1572,10 +2544,19 @@ N:109:'Avavir'
I:22:17:3
W:40:8:250:18000
P:0:5d3:8:8:10
-F:DEX | CHR | HIDE_TYPE |
-F:BRAND_COLD | BRAND_FIRE | FREE_ACT | RES_FIRE | RES_COLD |
-F:RES_LITE | SEE_INVIS | ACTIVATE | SHOW_MODS
+F:ACTIVATE
+F:BRAND_COLD
+F:BRAND_FIRE
+F:CHR
F:COULD2H
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:RES_COLD
+F:RES_FIRE
+F:RES_LITE
+F:SEE_INVIS
+F:SHOW_MODS
f:COULD2H
a:RECALL
D:With elemental powers whose struggles turn this weapon red and purest
@@ -1589,9 +2570,25 @@ N:110:of the Dawn
I:23:17:3
W:40:160:130:250000
P:0:3d5:20:20:0
-F:ACTIVATE | BRAND_FIRE | FREE_ACT | RES_FIRE | INFRA | LEVELS |
-F:SLAY_EVIL | SLAY_DRAGON | SLAY_UNDEAD | SLAY_DEMON | VORPAL | CLONE |
-F:CHR | SUST_CHR | RES_FEAR | RES_LITE | RES_BLIND | REGEN | SHOW_MODS
+F:ACTIVATE
+F:BRAND_FIRE
+F:CHR
+F:CLONE
+F:FREE_ACT
+F:INFRA
+F:LEVELS
+F:REGEN
+F:RES_BLIND
+F:RES_FEAR
+F:RES_FIRE
+F:RES_LITE
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_DRAGON
+F:SLAY_EVIL
+F:SLAY_UNDEAD
+F:SUST_CHR
+F:VORPAL
a:DAWN
D:Forged in the farthest East by a race of mighty spellcasters, this
D:shiny pale sword gleams with the rays of rising sun as you invoke
@@ -1604,11 +2601,28 @@ N:111:'Grond'
I:21:50:2
W:100:1:1000:500000
P:0:9d9:25:25:10
-F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | IMPACT | KILL_UNDEAD | NO_MAGIC |
-F:KILL_DEMON | SLAY_TROLL | SLAY_ORC | RES_ACID | RES_ELEC | RES_FIRE |
-F:RES_COLD | SEE_INVIS | ESP_ALL | AGGRAVATE | SHOW_MODS | INSTA_ART |
-F:LEVELS | ACTIVATE | SPECIAL_GENE
+F:ACTIVATE
+F:AGGRAVATE
+F:ESP_ALL
+F:IMPACT
+F:INSTA_ART
+F:KILL_DEMON
+F:KILL_DRAGON
+F:KILL_UNDEAD
+F:LEVELS
F:MUST2H
+F:NO_MAGIC
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLAY_EVIL
+F:SLAY_ORC
+F:SLAY_TROLL
+F:SPECIAL_GENE
f:MUST2H
a:GROND
D:The mighty Hammer of the Underworld, blackened by doomspells of shattering,
@@ -1621,10 +2635,15 @@ N:112:'Totila'
I:21:13:2
W:20:8:150:55000
P:0:3d6:6:8:0
-F:STEALTH |
-F:SLAY_EVIL | BRAND_FIRE | RES_FIRE | RES_CONF | ACTIVATE |
-F:SHOW_MODS | LITE1
+F:ACTIVATE
+F:BRAND_FIRE
F:COULD2H
+F:LITE1
+F:RES_CONF
+F:RES_FIRE
+F:SHOW_MODS
+F:SLAY_EVIL
+F:STEALTH
f:COULD2H
a:CONFUSE
D:A flail whose head befuddles those who stare as you whirl it around, and
@@ -1637,10 +2656,20 @@ N:113:'Thunderfist'
I:21:18:4
W:45:38:300:160000
P:0:3d6:5:18:0
-F:STR | CON | HIDE_TYPE | RES_FEAR |
-F:SLAY_ANIMAL | BRAND_FIRE | BRAND_ELEC | SLAY_TROLL | SLAY_ORC |
-F:RES_ELEC | RES_FIRE | RES_DARK | SHOW_MODS |
+F:BRAND_ELEC
+F:BRAND_FIRE
+F:CON
+F:HIDE_TYPE
F:MUST2H
+F:RES_DARK
+F:RES_ELEC
+F:RES_FEAR
+F:RES_FIRE
+F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLAY_ORC
+F:SLAY_TROLL
+F:STR
f:MUST2H
D:The long-lost weapon of Kzurin, Dwarven champion of ancient Belegost,
D:with runes of strength in its handle, and flames and sparks that roar and
@@ -1653,9 +2682,15 @@ N:114:'Bloodspike'
I:21:12:4
W:20:30:150:30000
P:0:2d6:8:22:0
-F:STR | HIDE_TYPE | BRAND_POIS |
-F:SLAY_ANIMAL | SLAY_TROLL | SLAY_ORC | RES_NEXUS | SEE_INVIS |
+F:BRAND_POIS
+F:HIDE_TYPE
+F:RES_NEXUS
+F:SEE_INVIS
F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLAY_ORC
+F:SLAY_TROLL
+F:STR
D:You feel strong and firm of foot as you whip the chain-suspended spiked orb
D:around - and bathe it in the blood of your foes.
@@ -1666,7 +2701,11 @@ N:115:'Firestar'
I:21:12:0
W:20:100:150:35000
P:0:2d6:5:7:2
-F:BRAND_FIRE | IM_FIRE | ACTIVATE | SHOW_MODS | LITE1
+F:ACTIVATE
+F:BRAND_FIRE
+F:IM_FIRE
+F:LITE1
+F:SHOW_MODS
a:FIRESTAR
D:A famed battle-lord of old, with a ruddy head, coloured as embers are that
D:can yet rise up in wrath.
@@ -1678,8 +2717,12 @@ N:116:'Taratol'
I:21:5:0
W:20:15:200:50000
P:0:3d4:12:12:0
-F:KILL_DRAGON | BRAND_ELEC | IM_ELEC | ACTIVATE | SHOW_MODS
+F:ACTIVATE
+F:BRAND_ELEC
F:COULD2H
+F:IM_ELEC
+F:KILL_DRAGON
+F:SHOW_MODS
f:COULD2H
a:SPEED
D:A great ridged mace that calls around you a nimbus of living lightning;
@@ -1693,11 +2736,24 @@ N:117:of Aule
I:21:8:4
W:40:75:120:250000
P:0:9d3:19:21:5
-F:WIS | TUNNEL | HIDE_TYPE | RES_FEAR |
-F:KILL_DRAGON | SLAY_EVIL | BRAND_ELEC | SLAY_UNDEAD | SLAY_DEMON |
-F:FREE_ACT | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_NEXUS |
-F:SEE_INVIS | SHOW_MODS
+F:BRAND_ELEC
F:COULD2H
+F:FREE_ACT
+F:HIDE_TYPE
+F:KILL_DRAGON
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FEAR
+F:RES_FIRE
+F:RES_NEXUS
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_EVIL
+F:SLAY_UNDEAD
+F:TUNNEL
+F:WIS
f:COULD2H
D:The wondrous hammer of Aule, creator of the wise Dwarven lords of old.
D:It bears magics of demolishing that no serpent or demon can withstand, and
@@ -1710,9 +2766,13 @@ N:118:'Nar-i-vagil'
I:21:3:3
W:20:18:150:70000
P:0:1d9:10:20:0
-F:INT | HIDE_TYPE |
-F:SLAY_ANIMAL | BRAND_FIRE | RES_FIRE | SHOW_MODS
+F:BRAND_FIRE
F:COULD2H
+F:HIDE_TYPE
+F:INT
+F:RES_FIRE
+F:SHOW_MODS
+F:SLAY_ANIMAL
f:COULD2H
D:Named for a fiery star and set with gems of great worth binding mystic
D:virtues of protection and thought.
@@ -1724,8 +2784,17 @@ N:119:'Eriril'
I:21:3:4
W:20:18:150:20000
P:0:1d9:3:5:0
-F:INT | WIS | HIDE_TYPE | ESP_EVIL | SPELL_CONTAIN | WIELD_CAST
-F:SLAY_EVIL | RES_LITE | SEE_INVIS | ACTIVATE | SHOW_MODS
+F:ACTIVATE
+F:ESP_EVIL
+F:HIDE_TYPE
+F:INT
+F:RES_LITE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_EVIL
+F:SPELL_CONTAIN
+F:WIELD_CAST
+F:WIS
a:ID_PLAIN
D:The radiant golden staff of an Istari of legend, this wizard's companion
D:grants keen sight and the knowledge of many hidden things.
@@ -1737,9 +2806,24 @@ N:120:of Olorin
I:21:3:4
W:30:105:150:140000
P:0:2d9:10:13:0
-F:INT | WIS | CHR | HIDE_TYPE | SEARCH | BRAND_FIRE |
-F:SLAY_EVIL | BRAND_FIRE | SLAY_TROLL | SLAY_ORC | SPELL_CONTAIN | WIELD_CAST
-F:HOLD_LIFE | RES_FIRE | RES_NETHER | SEE_INVIS | ACTIVATE | SHOW_MODS
+F:ACTIVATE
+F:BRAND_FIRE
+F:BRAND_FIRE
+F:CHR
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:INT
+F:RES_FIRE
+F:RES_NETHER
+F:SEARCH
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_EVIL
+F:SLAY_ORC
+F:SLAY_TROLL
+F:SPELL_CONTAIN
+F:WIELD_CAST
+F:WIS
a:DETECT_XTRA
D:A staff tall and sturdy, with rough-hewn runes that invoke the element of
D:Earth, and which strikes down all creatures who live in the shadow of
@@ -1752,11 +2836,25 @@ N:121:'Deathwreaker'
I:21:20:6
W:80:38:400:444444
P:0:7d8:18:18:0
-F:STR | TUNNEL | HIDE_TYPE | NO_TELE | DRAIN_MANA |
-F:SLAY_DRAGON | SLAY_ANIMAL | SLAY_EVIL | KILL_UNDEAD | BRAND_FIRE |
-F:IM_FIRE | RES_DARK | RES_CHAOS | RES_DISEN | AGGRAVATE |
-F:SHOW_MODS | BRAND_POIS | VAMPIRIC
+F:AGGRAVATE
+F:BRAND_FIRE
+F:BRAND_POIS
+F:DRAIN_MANA
+F:HIDE_TYPE
+F:IM_FIRE
+F:KILL_UNDEAD
F:MUST2H
+F:NO_TELE
+F:RES_CHAOS
+F:RES_DARK
+F:RES_DISEN
+F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLAY_DRAGON
+F:SLAY_EVIL
+F:STR
+F:TUNNEL
+F:VAMPIRIC
f:MUST2H
D:A weapon so massive it seems beyond the strength of mortals, yet you feel
D:the might of giants within you as you heft it. As you grip the handle
@@ -1771,10 +2869,20 @@ N:122:'Turmil'
I:21:10:4
W:20:15:120:30000
P:0:2d5:10:6:8
-F:WIS | INFRA | HIDE_TYPE |
-F:BRAND_COLD | SLAY_ORC | RES_COLD | RES_LITE | REGEN |
-F:ACTIVATE | SHOW_MODS | ESP_ORC | ESP_TROLL | ESP_GIANT
+F:ACTIVATE
+F:BRAND_COLD
F:COULD2H
+F:ESP_GIANT
+F:ESP_ORC
+F:ESP_TROLL
+F:HIDE_TYPE
+F:INFRA
+F:REGEN
+F:RES_COLD
+F:RES_LITE
+F:SHOW_MODS
+F:SLAY_ORC
+F:WIS
f:COULD2H
a:TURMIL
D:Wielded by the High Priest of Meneltarma, this great mace gleams coldly as
@@ -1788,11 +2896,26 @@ N:123:of Gothmog
I:21:2:-2
W:20:15:120:100000
P:0:3d6:15:16:0
-F:INT | DEX | INFRA | HIDE_TYPE | DRAIN_HP |
-F:HEAVY_CURSE | CURSED | AGGRAVATE |
-F:BRAND_FIRE | SLAY_ANIMAL | SLAY_DEMON | RES_FIRE | ESP_SPIDER
-F:VORPAL | RES_LITE | LITE1 | REGEN | ESP_DEMON | WOUNDING
+F:AGGRAVATE
+F:BRAND_FIRE
+F:CURSED
+F:DEX
+F:DRAIN_HP
+F:ESP_DEMON
+F:ESP_SPIDER
+F:HEAVY_CURSE
+F:HIDE_TYPE
+F:INFRA
+F:INT
+F:LITE1
+F:REGEN
+F:RES_FIRE
+F:RES_LITE
F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLAY_DEMON
+F:VORPAL
+F:WOUNDING
D:With this unbearably bright whip of flame, the Balrog Gothmog has become
D:known for never having lost in combat.
@@ -1803,8 +2926,12 @@ N:124:'Belthronding'
I:19:13:3
W:40:20:40:35000
P:0:0d0:20:22:0
-F:DEX | STEALTH | HIDE_TYPE |
-F:RES_DISEN | XTRA_SHOTS | SHOW_MODS
+F:DEX
+F:HIDE_TYPE
+F:RES_DISEN
+F:SHOW_MODS
+F:STEALTH
+F:XTRA_SHOTS
D:The great bow of Beleg, made of black yew and strung with elven hair that
D:faintly shines a pale clear gold.
@@ -1815,8 +2942,13 @@ N:125:of Bard
I:19:13:2
W:30:20:40:20000
P:0:0d0:17:19:0
-F:DEX | HIDE_TYPE | ESP_DRAGON | LUCK
-F:FREE_ACT | XTRA_MIGHT | SHOW_MODS
+F:DEX
+F:ESP_DRAGON
+F:FREE_ACT
+F:HIDE_TYPE
+F:LUCK
+F:SHOW_MODS
+F:XTRA_MIGHT
D:The great yew bow of grim-faced Bard, who shot the mightiest arrow that
D:songs record.
@@ -1827,8 +2959,11 @@ N:126:'Cubragol'
I:19:23:10
W:50:25:110:50000
P:0:0d0:10:14:0
-F:SPEED | HIDE_TYPE |
-F:RES_FIRE | ACTIVATE | SHOW_MODS
+F:ACTIVATE
+F:HIDE_TYPE
+F:RES_FIRE
+F:SHOW_MODS
+F:SPEED
a:CUBRAGOL
D:A crossbow that grants fiery speed to he who finds it, and from which
D:shoot bolts that blaze with flame unquenchable.
@@ -1842,11 +2977,29 @@ N:127:of Eternity
I:6:1:12
W:127:220:20:9000000
P:0:1d4:-19:-19:0
-F:INT | CHR | WIS | MANA | SPELL | ACTIVATE |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | LUCK | SPECIAL_GENE
-F:SEE_INVIS | ESP_EVIL | ESP_DEMON | NEVER_BLOW | INFRA
-F:PRECOGNITION | IM_FIRE | ULTIMATE | SPELL_CONTAIN | WIELD_CAST
+F:ACTIVATE
+F:CHR
F:COULD2H
+F:ESP_DEMON
+F:ESP_EVIL
+F:IM_FIRE
+F:INFRA
+F:INT
+F:LUCK
+F:MANA
+F:NEVER_BLOW
+F:PRECOGNITION
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:SEE_INVIS
+F:SPECIAL_GENE
+F:SPELL
+F:SPELL_CONTAIN
+F:ULTIMATE
+F:WIELD_CAST
+F:WIS
f:COULD2H
a:GANDALF
D:A simple, wooden wizard's staff. Unremarkable in all aspects...
@@ -1860,8 +3013,12 @@ N:128:of Beor
I:15:4:4
W:20:10:20:40000
P:0:4d5:8:12:0
-F:DEX | SPEED |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
+F:DEX
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:SPEED
D:Beor's boomerang makes its wielder as agile as the winds,
D:and as hard to harm.
@@ -1872,8 +3029,20 @@ N:129:'Glimdrir'
I:15:4:3
W:40:20:20:60000
P:0:5d5:15:16:0
-F:DEX | SPEED | FREE_ACT | BRAND_POIS | SLAY_EVIL | SLAY_UNDEAD | REGEN
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_SOUND | NO_TELE | CURSED
+F:BRAND_POIS
+F:CURSED
+F:DEX
+F:FREE_ACT
+F:NO_TELE
+F:REGEN
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_SOUND
+F:SLAY_EVIL
+F:SLAY_UNDEAD
+F:SPEED
D:A powerful boomerang that makes one agile and fast, with a thirst for
D:evil and undead creatures, but demands its wielder not teleport, for fear
D:of desertion.
@@ -1885,9 +3054,20 @@ N:130:of Incanus
I:36:2:3
W:30:20:20:60000
P:2:0d0:0:0:20
-F:INT | WIS | SEARCH | HIDE_TYPE | SPELL_CONTAIN | WIELD_CAST
-F:SUST_INT | SUST_WIS | FREE_ACT | SEE_INVIS |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
+F:FREE_ACT
+F:HIDE_TYPE
+F:INT
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:SEARCH
+F:SEE_INVIS
+F:SPELL_CONTAIN
+F:SUST_INT
+F:SUST_WIS
+F:WIELD_CAST
+F:WIS
Z:weigh magic
D:Gandalf's long, flowing robe. It provides insight and allows the
D:wearer to see things not seen by all.
@@ -1899,8 +3079,13 @@ N:131:of the Thain
I:19:2:4
W:40:20:40:35000
P:0:0d0:15:15:0
-F:HIDE_TYPE | DEX | CON
-F:RES_NETHER | XTRA_SHOTS | XTRA_MIGHT | SHOW_MODS
+F:CON
+F:DEX
+F:HIDE_TYPE
+F:RES_NETHER
+F:SHOW_MODS
+F:XTRA_MIGHT
+F:XTRA_SHOTS
D:This sling was crafted by Faramir I, Thain of the Shire, just in case
D:the nasties of his father's stories ever dare to enter the Shire again.
@@ -1911,9 +3096,16 @@ N:134:'Lasher'
I:21:2:3
W:20:5:30:50000
P:0:1d6:12:15:0
-F:DEX | BLOWS | HIDE_TYPE |
-F:SLAY_ANIMAL | SLAY_ORC | BRAND_POIS | VORPAL |
-F:RES_POIS | FREE_ACT | ESP_ORC
+F:BLOWS
+F:BRAND_POIS
+F:DEX
+F:ESP_ORC
+F:FREE_ACT
+F:HIDE_TYPE
+F:RES_POIS
+F:SLAY_ANIMAL
+F:SLAY_ORC
+F:VORPAL
D:A powerful whip that is deadly against orcs. It poisons your foes
D:and is said to go "snicker snack".
@@ -1924,9 +3116,19 @@ N:135:'Bullseye'
I:17:2:0
W:45:1:2:50000
P:0:7d4:20:15:0
-F:SLAY_ANIMAL | SLAY_EVIL | SLAY_UNDEAD | KILL_DEMON |
-F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | SLAY_DRAGON |
-F:BRAND_ACID | BRAND_ELEC | BRAND_FIRE | BRAND_COLD | BRAND_POIS
+F:BRAND_ACID
+F:BRAND_COLD
+F:BRAND_ELEC
+F:BRAND_FIRE
+F:BRAND_POIS
+F:KILL_DEMON
+F:SLAY_ANIMAL
+F:SLAY_DRAGON
+F:SLAY_EVIL
+F:SLAY_GIANT
+F:SLAY_ORC
+F:SLAY_TROLL
+F:SLAY_UNDEAD
D:A powerful arrow that is feared by even the mightiest demons.
@@ -1936,7 +3138,11 @@ N:136:'Travak'
I:16:0:0
W:5:1:2:5000
P:0:3d6:8:5:0
-F:BRAND_ACID | BRAND_ELEC | BRAND_FIRE | BRAND_COLD | BRAND_POIS
+F:BRAND_ACID
+F:BRAND_COLD
+F:BRAND_ELEC
+F:BRAND_FIRE
+F:BRAND_POIS
D:A rounded pebble imbued with the powers of the elements.
@@ -1946,8 +3152,19 @@ N:137:of Maglor
I:14:59:3
W:60:10:20:100000
P:0:3d4:0:0:0
-F:CHR | SPEED | WIS | SEE_INVIS | RES_SOUND | STEALTH | LUCK
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | ESP_UNIQUE | WIELD_CAST
+F:CHR
+F:ESP_UNIQUE
+F:LUCK
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_SOUND
+F:SEE_INVIS
+F:SPEED
+F:STEALTH
+F:WIELD_CAST
+F:WIS
D:This harp that once belonged to Maglor makes those who use it seem
D:more forceful and convincing. It is also said that those who have
D:used it found themselves walking faster, as if to an unheard beat.
@@ -1959,8 +3176,18 @@ N:138:of the Sky
I:14:58:2
W:40:10:15:80000
P:0:3d4:0:0:0
-F:CHR | SPEED | WIS | SEE_INVIS | RES_SOUND | STEALTH | LUCK
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | WIELD_CAST
+F:CHR
+F:LUCK
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_SOUND
+F:SEE_INVIS
+F:SPEED
+F:STEALTH
+F:WIELD_CAST
+F:WIS
D:The drum is decorated with the images of the stars, the clouds, the
D:Sun guided by Arien and the Moon with Tilion. It imparts to the
D:wearer an echo of the beauty of the sky, and protects him from the
@@ -1974,8 +3201,17 @@ N:139:of Daeron
I:14:59:1
W:20:10:10:50000
P:0:3d4:0:0:0
-F:CHR | SPEED | WIS | RES_SOUND | STEALTH | LUCK
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | WIELD_CAST
+F:CHR
+F:LUCK
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_SOUND
+F:SPEED
+F:STEALTH
+F:WIELD_CAST
+F:WIS
D:A pretty harp that makes those who play it beautiful, wise and
D:fast.
@@ -1986,8 +3222,16 @@ N:140:of Erebor
I:20:6:5
W:50:15:200:55000
P:0:3d4:0:0:0
-F:STR | TUNNEL | SUST_STR | HIDE_TYPE | LITE1 | ACTIVATE | CLIMB
-F:RES_CHAOS | RES_LITE | RES_DARK
+F:ACTIVATE
+F:CLIMB
+F:HIDE_TYPE
+F:LITE1
+F:RES_CHAOS
+F:RES_DARK
+F:RES_LITE
+F:STR
+F:SUST_STR
+F:TUNNEL
a:EREBOR
D:A pick that provides a magical light by which to see while tunnelling.
@@ -1998,7 +3242,13 @@ N:141:of the Druedain
I:14:58:4
W:19:10:15:10000
P:0:3d4:0:0:0
-F:ACTIVATE | STEALTH | SEARCH | INFRA | RES_POIS | RES_DARK | WIELD_CAST
+F:ACTIVATE
+F:INFRA
+F:RES_DARK
+F:RES_POIS
+F:SEARCH
+F:STEALTH
+F:WIELD_CAST
a:DRUEDAIN
D:The fabled Drum of the Druedain that will protect those who play it
D:from darkness and poison attacks. It also aids in the seeing of
@@ -2011,7 +3261,11 @@ N:142:of Rohan
I:14:60:2
W:14:10:15:80000
P:0:3d4:0:0:0
-F:ACTIVATE | CHR | WIS | ESP_DRAGON | WIELD_CAST
+F:ACTIVATE
+F:CHR
+F:ESP_DRAGON
+F:WIELD_CAST
+F:WIS
a:ROHAN
D:A horn carved from the bones of the Dragon of Ered-Mithrin, this
D:heirloom of the House of Eorl bestows to its user the gifts of
@@ -2024,7 +3278,13 @@ N:143:of Helm
I:14:60:2
W:16:10:15:15000
P:0:3d4:0:0:0
-F:ACTIVATE | STR | CON | IM_COLD | RES_NETHER | RES_FEAR | WIELD_CAST
+F:ACTIVATE
+F:CON
+F:IM_COLD
+F:RES_FEAR
+F:RES_NETHER
+F:STR
+F:WIELD_CAST
a:HELM
D:Heedless of cold, fearless of darkness -- besiegers fled at the wind
D:of the solitary coming of King Helm Hammerhand, proclaimed by a single
@@ -2037,7 +3297,13 @@ N:144:of Boromir
I:14:60:3
W:18:10:15:18000
P:0:3d4:0:0:0
-F:ACTIVATE | STR | CON | RES_FEAR | RES_FIRE | AGGRAVATE | WIELD_CAST
+F:ACTIVATE
+F:AGGRAVATE
+F:CON
+F:RES_FEAR
+F:RES_FIRE
+F:STR
+F:WIELD_CAST
a:BOROMIR
D:Boromir's horn gives courage and endurance to the wearer, provided he does
D:not wish to travel in secrecy: for it must always sound when its wielder
@@ -2051,7 +3317,13 @@ N:145:of Gothmog
I:22:28:-4
W:30:8:250:30000
P:0:3d8:14:19:0
-F:BRAND_FIRE | IM_FIRE | CHR | ACTIVATE | SHOW_MODS | CURSED | TY_CURSE
+F:ACTIVATE
+F:BRAND_FIRE
+F:CHR
+F:CURSED
+F:IM_FIRE
+F:SHOW_MODS
+F:TY_CURSE
a:AXE_GOTHMOG
D:The black axe of Gothmog, which struck Fingon at Nirnaeth. Mighty
D:spells of evil make it unsafe in any hands but those of its original wielder.
@@ -2063,7 +3335,8 @@ N:146:of Gondor
I:17:2:0
W:20:5:3:25000
P:0:10d8:10:20:0
-F:SLAY_EVIL | SLAY_DEMON
+F:SLAY_DEMON
+F:SLAY_EVIL
D:An arrow that was created to rid the world of demons.
@@ -2074,13 +3347,40 @@ N:147:of Eternity
I:23:17:10
W:127:220:130:9000000
P:0:5d6:21:26:50
-F:LIFE | CON | CHR | LUCK
-F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR |
-F:BRAND_FIRE | BRAND_COLD | BRAND_ELEC | VORPAL | IM_COLD |
-F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON | SLAY_TROLL | SLAY_DEMON |
-F:FREE_ACT | RES_FIRE | RES_DARK | LITE1 | SEE_INVIS | SLOW_DIGEST | REGEN |
-F:ACTIVATE | SHOW_MODS | BLESSED |
-F:PRECOGNITION | NO_MAGIC | ULTIMATE | SPECIAL_GENE
+F:ACTIVATE
+F:BLESSED
+F:BRAND_COLD
+F:BRAND_ELEC
+F:BRAND_FIRE
+F:CHR
+F:CON
+F:FREE_ACT
+F:IM_COLD
+F:LIFE
+F:LITE1
+F:LUCK
+F:NO_MAGIC
+F:PRECOGNITION
+F:REGEN
+F:RES_DARK
+F:RES_FIRE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_DEMON
+F:SLAY_EVIL
+F:SLAY_TROLL
+F:SLAY_UNDEAD
+F:SLOW_DIGEST
+F:SPECIAL_GENE
+F:SUST_CHR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_INT
+F:SUST_STR
+F:SUST_WIS
+F:ULTIMATE
+F:VORPAL
a:ERU
D:A warm light bathes this translucent blade. The power of the fates are
D:at the command of its wielder as the weapon passes Supreme Judgment on
@@ -2093,8 +3393,11 @@ N:148:of Great Luck
I:36:2:60
W:50:120:20:60000
P:-30:0d0:0:0:-20
-F:LUCK | HIDE_TYPE |
-F:FREE_ACT | DRAIN_HP | DRAIN_MANA
+F:DRAIN_HP
+F:DRAIN_MANA
+F:FREE_ACT
+F:HIDE_TYPE
+F:LUCK
D:A powerful wizard once created this robe to grant him incredible luck....
D:It seems he forgot to wear it.
@@ -2105,8 +3408,13 @@ N:149:of Farmer Maggot
I:19:2:2
W:10:10:5:20000
P:0:0d0:20:0:0
-F:INFRA | SEARCH | HIDE_TYPE |
-F:XTRA_SHOTS | SHOW_MODS | ACTIVATE | SPECIAL_GENE
+F:ACTIVATE
+F:HIDE_TYPE
+F:INFRA
+F:SEARCH
+F:SHOW_MODS
+F:SPECIAL_GENE
+F:XTRA_SHOTS
a:MAGGOT
D:This ordinary seeming leather sling has been raised to legendary
D:status amongst generations of hobbit children. Farmer Maggot's
@@ -2123,10 +3431,25 @@ N:150:of Angmar
I:23:17:-10
W:20:40:130:30000
P:0:4d5:-22:-25:0
-F:SPEED | STR | WIS | CHR | ESP_UNDEAD
-F:BRAND_FIRE | SEE_INVIS | SLOW_DIGEST | FREE_ACT |
-F:VAMPIRIC | NO_TELE | AGGRAVATE | WRAITH | INVIS |
-F:CURSED | HEAVY_CURSE | DG_CURSE | SHOW_MODS | CLONE |
+F:AGGRAVATE
+F:BRAND_FIRE
+F:CHR
+F:CLONE
+F:CURSED
+F:DG_CURSE
+F:ESP_UNDEAD
+F:FREE_ACT
+F:HEAVY_CURSE
+F:INVIS
+F:NO_TELE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLOW_DIGEST
+F:SPEED
+F:STR
+F:VAMPIRIC
+F:WIS
+F:WRAITH
D:Dark flames wreath the naked steel of the Witch-King of Angmar.
D:A mighty curse to all those who wield it apart from its master,
D:the torture of the wraithworld awaits those who dare.
@@ -2138,9 +3461,19 @@ N:151:of Feanor
I:18:2:0
W:127:220:130:100000
P:0:5d5:5:6:0
-F:BRAND_COLD | BRAND_FIRE | BRAND_ELEC | BRAND_ACID | BRAND_POIS |
-F:SLAY_DRAGON | SLAY_GIANT | SLAY_TROLL | KILL_UNDEAD | SLAY_ORC |
-F:SLAY_DEMON | SLAY_EVIL | SPECIAL_GENE
+F:BRAND_ACID
+F:BRAND_COLD
+F:BRAND_ELEC
+F:BRAND_FIRE
+F:BRAND_POIS
+F:KILL_UNDEAD
+F:SLAY_DEMON
+F:SLAY_DRAGON
+F:SLAY_EVIL
+F:SLAY_GIANT
+F:SLAY_ORC
+F:SLAY_TROLL
+F:SPECIAL_GENE
D:Made during the war against Morgoth by Feanor, this powerful
D:bolt is the bane of Morgoth's power, and has especial strength
D:against those foes who are already dead.
@@ -2153,11 +3486,38 @@ N:152:of Eternity
I:19:24:5
W:127:220:130:8000000
P:0:0d0:36:28:0
-F:SEE_INVIS | SLOW_DIGEST | FREE_ACT | SPEED | DEX | CON | FLY | LUCK
-F:XTRA_MIGHT | XTRA_SHOTS | IM_ELEC | REFLECT | INVIS | STEALTH |
-F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR |
-F:RES_CHAOS | RES_DISEN | RES_CONF | RES_BLIND | INFRA | ESP_ORC | ESP_TROLL | ESP_EVIL |
-F:PRECOGNITION | NO_MAGIC | ULTIMATE | SPECIAL_GENE
+F:CON
+F:DEX
+F:ESP_EVIL
+F:ESP_ORC
+F:ESP_TROLL
+F:FLY
+F:FREE_ACT
+F:IM_ELEC
+F:INFRA
+F:INVIS
+F:LUCK
+F:NO_MAGIC
+F:PRECOGNITION
+F:REFLECT
+F:RES_BLIND
+F:RES_CHAOS
+F:RES_CONF
+F:RES_DISEN
+F:SEE_INVIS
+F:SLOW_DIGEST
+F:SPECIAL_GENE
+F:SPEED
+F:STEALTH
+F:SUST_CHR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_INT
+F:SUST_STR
+F:SUST_WIS
+F:ULTIMATE
+F:XTRA_MIGHT
+F:XTRA_SHOTS
D:Designed to be used with the Seeker Bolt of Feanor, this Crossbow
D:is perfect against the terrible powers of Morgoth.
@@ -2168,8 +3528,16 @@ N:153:of the Sandworm
I:36:4:5
W:30:3:80:65000
P:30:0d0:0:0:0
-F:RES_POIS | RES_ELEC | RES_FIRE | RES_ACID | SPECIAL_GENE
-F:TUNNEL | STR | STEALTH | INFRA | ESP_ANIMAL
+F:ESP_ANIMAL
+F:INFRA
+F:RES_ACID
+F:RES_ELEC
+F:RES_FIRE
+F:RES_POIS
+F:SPECIAL_GENE
+F:STEALTH
+F:STR
+F:TUNNEL
D:This powerful piece of armour was made using the remains of
D:the Sandworm Queen.
@@ -2180,8 +3548,14 @@ N:154:'Dragonbane'
I:22:28:2
W:70:20:260:33000
P:0:3d8:20:20:0
-F:BLOWS | KILL_DRAGON | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
-F:RES_POIS | SHOW_MODS
+F:BLOWS
+F:KILL_DRAGON
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_POIS
+F:SHOW_MODS
D:Forged by the Dwarves to defend their home of Khazad-dum from dragons,
D:this axe has been lost to time... until now.
@@ -2192,7 +3566,11 @@ N:155:'Limbslicer'
I:24:8:4
W:15:3:140:12000
P:0:2d5:12:15:0
-F:DEX | VORPAL | HIDE_TYPE | SHOW_MODS | WOUNDING
+F:DEX
+F:HIDE_TYPE
+F:SHOW_MODS
+F:VORPAL
+F:WOUNDING
D:The Petty-dwarves of Bathak forged this blade, and it shares their thirst
D:for blood.
@@ -2203,8 +3581,13 @@ N:156:'Orchast'
I:24:11:4
W:15:2:170:12000
P:0:2d7:20:14:0
-F:DEX | SEARCH | SLAY_ORC | ACTIVATE | HIDE_TYPE | SHOW_MODS
+F:ACTIVATE
F:COULD2H
+F:DEX
+F:HIDE_TYPE
+F:SEARCH
+F:SHOW_MODS
+F:SLAY_ORC
f:COULD2H
a:ORCHAST
D:Forged by the dwarves of Khazad-dum in a time of desperation,
@@ -2217,8 +3600,16 @@ N:157:of the Night
I:24:1:4
W:45:20:45:34000
P:0:2d6:34:22:0
-F:DEX | STEALTH | VAMPIRIC | KILL_UNDEAD | RES_DARK | HIDE_TYPE |
-F:SHOW_MODS | SEE_INVIS | ACTIVATE | DRAIN_EXP
+F:ACTIVATE
+F:DEX
+F:DRAIN_EXP
+F:HIDE_TYPE
+F:KILL_UNDEAD
+F:RES_DARK
+F:SEE_INVIS
+F:SHOW_MODS
+F:STEALTH
+F:VAMPIRIC
a:NIGHT
D:Found on an unmarked grave after a violent storm, this hatchet
D:has a sinister aura of darkness and decay.
@@ -2230,8 +3621,16 @@ N:158:'Naturebane'
I:24:30:3
W:70:20:300:28400
P:0:5d7:31:27:0
-F:STR | SLAY_ANIMAL | SUST_STR | RES_SHARDS | RES_NEXUS | FEATHER |
-F:HIDE_TYPE | SHOW_MODS | ACTIVATE | DRAIN_HP
+F:ACTIVATE
+F:DRAIN_HP
+F:FEATHER
+F:HIDE_TYPE
+F:RES_NEXUS
+F:RES_SHARDS
+F:SHOW_MODS
+F:SLAY_ANIMAL
+F:STR
+F:SUST_STR
a:NATUREBANE
D:Used by the orcs in their battle at Dagor Bragollach against the elves, this
D:axe has a bloodthirst for nature.
@@ -2243,8 +3642,14 @@ N:159:of Ice
I:24:8:3
W:30:25:140:26550
P:0:2d5:3:15:0
-F:INT | CHR | SUST_DEX | BRAND_COLD | IM_COLD | RES_NEXUS | HIDE_TYPE |
+F:BRAND_COLD
+F:CHR
+F:HIDE_TYPE
+F:IM_COLD
+F:INT
+F:RES_NEXUS
F:SHOW_MODS
+F:SUST_DEX
D:Crafted of purest ice and held solid by powerful spells, this icy axe
D:delivers a chill of death to its victims.
@@ -2255,8 +3660,12 @@ N:160:of Knowledge
I:32:5:-6
W:20:5:75:100000
P:6:1d3:0:0:20
-F:LITE1 | HIDE_TYPE | SPECIAL_GENE | LUCK
-F:AUTO_ID | ACTIVATE
+F:ACTIVATE
+F:AUTO_ID
+F:HIDE_TYPE
+F:LITE1
+F:LUCK
+F:SPECIAL_GENE
a:KNOWLEDGE
D:This helm, designed by Petty-Dwarves ages ago to act as the brain of a
D:long lost project, is made of finest glass. Its light banishes all secrets,
@@ -2273,7 +3682,10 @@ N:161:of Ahromarwar
I:46:1:3
W:20:10:40:20000
P:0:0d0:25:15:30
-F:STEALTH | AUTOMATIC_99 | XTRA_MIGHT | HIDE_TYPE
+F:AUTOMATIC_99
+F:HIDE_TYPE
+F:STEALTH
+F:XTRA_MIGHT
D:A trap that can almost never be detected. Its missiles may be mere pebbles,
D:but fired at an incredibly high velocity to penetrate even the toughest
D:hide or armour.
@@ -2285,7 +3697,11 @@ N:162:'Hanisbroner's Surprise'
I:46:6:3
W:20:20:40:20000
P:0:0d0:0:0:25
-F:STEALTH | XTRA_SHOTS | TELEPORT_TO | HIDE_TYPE | AUTOMATIC_99
+F:AUTOMATIC_99
+F:HIDE_TYPE
+F:STEALTH
+F:TELEPORT_TO
+F:XTRA_SHOTS
D:A magical trap, armed with a wand. Unaccountably, its victims keep
D:on coming back for more...
@@ -2296,7 +3712,11 @@ N:163:'Merlion Karc's Demonbane'
I:46:3:2
W:20:20:200:20000
P:0:0d0:17:27:37
-F:STEALTH | XTRA_SHOTS | XTRA_MIGHT | HIDE_TYPE | ONLY_DEMON
+F:HIDE_TYPE
+F:ONLY_DEMON
+F:STEALTH
+F:XTRA_MIGHT
+F:XTRA_SHOTS
D:A snare set not for animals, or people, but for demons alone, and
D:enchanted so that whenever the demon sets foot or claw into the
D:(hidden) pentagram, its hide is immediately pierced by many magical
@@ -2309,8 +3729,13 @@ N:164:'Narsil'
I:23:2:2
W:20:5:30:2000
P:0:3d2:6:10:0
-F:STR | DEX | HIDE_TYPE | BLESSED |
-F:SLAY_ORC | SLAY_TROLL | RES_FIRE
+F:BLESSED
+F:DEX
+F:HIDE_TYPE
+F:RES_FIRE
+F:SLAY_ORC
+F:SLAY_TROLL
+F:STR
D:The sword that was broken shall be reforged...
@@ -2322,7 +3747,8 @@ N:165:'Lebohaum'
I:32:6:0
W:20:15:15:25000
P:20:0d0:0:0:80
-F:ACTIVATE | EASY_USE
+F:ACTIVATE
+F:EASY_USE
a:LEBOHAUM
D:With the Helm 'Lebohaum' your head is safe!
@@ -2333,11 +3759,22 @@ N:166:'Mediator'
I:38:30:0
W:95:12:500:400000
P:50:2d4:-8:0:35
-F:FEATHER | FLY | ESP_DRAGON |
-F:RES_NEXUS | RES_CHAOS | AGGRAVATE | REGEN |
-F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_CONF |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD |
F:ACTIVATE
+F:AGGRAVATE
+F:ESP_DRAGON
+F:FEATHER
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:REGEN
+F:RES_CHAOS
+F:RES_CONF
+F:RES_DISEN
+F:RES_NEXUS
+F:RES_SHARDS
+F:RES_SOUND
a:MEDIATOR
D:A mighty suit of dragon armour, set with the scales of dragons of both
D:Law and Chaos, and with power over both.
@@ -2349,7 +3786,10 @@ N:167:of Himring
I:36:6:0
W:50:20:100:35000
P:6:0d0:0:0:15
-F:RES_CHAOS | RES_NETHER | RES_POIS | ACTIVATE
+F:ACTIVATE
+F:RES_CHAOS
+F:RES_NETHER
+F:RES_POIS
a:PROT_EVIL
D:Contained within this studded cuirass of pliable leather is the memory of
D:unvanquished Himring, defiant fortress surrounded by the legions of Morgoth.
@@ -2361,8 +3801,14 @@ N:168:'Hithlomir'
I:36:4:4
W:20:3:80:45000
P:4:0d0:0:0:20
-F:STEALTH | HIDE_TYPE | SEARCH |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_DARK
+F:HIDE_TYPE
+F:RES_ACID
+F:RES_COLD
+F:RES_DARK
+F:RES_ELEC
+F:RES_FIRE
+F:SEARCH
+F:STEALTH
D:Familiar with the secret ways hidden in darkness, this leather cuirass is
D:truly more than it appears.
@@ -2374,10 +3820,20 @@ N:169:of Gil-galad
I:34:10:5
W:70:4:80:65000
P:10:1d3:0:0:20
-F:ACTIVATE |
-F:LITE1 | WIS | CHR | SEARCH | LUCK
-F:RES_ELEC | RES_ACID | RES_DISEN | RES_DARK | HIDE_TYPE |
-F:SUST_WIS | SUST_DEX | SUST_CHR
+F:ACTIVATE
+F:CHR
+F:HIDE_TYPE
+F:LITE1
+F:LUCK
+F:RES_ACID
+F:RES_DARK
+F:RES_DISEN
+F:RES_ELEC
+F:SEARCH
+F:SUST_CHR
+F:SUST_DEX
+F:SUST_WIS
+F:WIS
a:GILGALAD
D:The legendary shield of Gil-Galad, who fought his way to the gates of
D:the Dark Tower, and with whom came light even to Gorgoroth.
@@ -2389,9 +3845,16 @@ N:170:of Celebrimbor
I:32:3:3
W:55:12:20:45000
P:3:1d1:0:0:18
-F:INT | DEX | CHR | SPELL | SEARCH |
-F:RES_FIRE | RES_ACID | RES_DISEN | RES_SHARDS |
F:ACTIVATE
+F:CHR
+F:DEX
+F:INT
+F:RES_ACID
+F:RES_DISEN
+F:RES_FIRE
+F:RES_SHARDS
+F:SEARCH
+F:SPELL
a:CELEBRIMBOR
D:This once belonged to Celebrimbor, maker of the Rings of Power. One who
D:knows both fire and acid, from the business of forging and engraving, will
@@ -2406,9 +3869,17 @@ N:171:of Umbar
I:19:24:2
W:60:20:200:35000
P:0:4d1:18:18:0
-F:STR | CON | XTRA_MIGHT | AGGRAVATE |
-F:RES_LITE | RES_DARK | RES_BLIND | RES_ELEC |
-F:HIDE_TYPE | ACTIVATE | SHOW_MODS
+F:ACTIVATE
+F:AGGRAVATE
+F:CON
+F:HIDE_TYPE
+F:RES_BLIND
+F:RES_DARK
+F:RES_ELEC
+F:RES_LITE
+F:SHOW_MODS
+F:STR
+F:XTRA_MIGHT
a:UMBAR
D:A great brazen arbalest with arms of gleaming steel, shooting quarrels with
D:speed and power for those brave enough to risk betrayal.
@@ -2421,8 +3892,13 @@ N:172:of Amrod
I:19:12:2
W:25:10:30:9000
P:0:0d0:12:15:0
-F:STR | CON | XTRA_MIGHT |
-F:RES_FIRE | RES_ELEC | RES_COLD | REGEN
+F:CON
+F:REGEN
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:STR
+F:XTRA_MIGHT
D:This bow, and its twin, belonged to Feanor's last two twin sons, Amrod
D:and Amras, who both hunted with the Green-elves for a time. Like the
D:twins, the bows are similar, for both protect their wielders from the
@@ -2436,8 +3912,16 @@ N:173:of Amras
I:19:12:1
W:25:10:30:9000
P:0:0d0:12:15:0
-F:INT | WIS | DEX | XTRA_SHOTS | XTRA_MIGHT | SPEED |
-F:RES_FIRE | RES_ELEC | RES_COLD | SLOW_DIGEST
+F:DEX
+F:INT
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:SLOW_DIGEST
+F:SPEED
+F:WIS
+F:XTRA_MIGHT
+F:XTRA_SHOTS
D:This bow, and its twin, belonged to Feanor's last two twin sons, Amrod
D:and Amras, who both hunted with the Green-elves for a time. Like the
D:twins, the bows are similar, for both protect their wielders from the
@@ -2451,10 +3935,21 @@ N:174:of Nain
I:20:7:6
W:60:5:250:30000
P:0:3d8:12:18:0
-F:TUNNEL | INFRA | SEARCH | STR | ESP_ORC | CLIMB |
-F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | SLAY_DRAGON |
-F:BRAND_ACID | RES_ACID | RES_DARK | RES_DISEN |
F:ACTIVATE
+F:BRAND_ACID
+F:CLIMB
+F:ESP_ORC
+F:INFRA
+F:RES_ACID
+F:RES_DARK
+F:RES_DISEN
+F:SEARCH
+F:SLAY_DRAGON
+F:SLAY_GIANT
+F:SLAY_ORC
+F:SLAY_TROLL
+F:STR
+F:TUNNEL
a:STONE_MUD
D:Wielded by Nain of the Iron Hills at the Battle of Azanulbizar, this great
D:mattock brought victory to the Dwarves over Azog's Orcs - though Nain
@@ -2467,11 +3962,20 @@ N:175:of Fundin Bluecloak
I:21:6:4
W:25:100:130:60000
P:0:5d4:13:17:10
-F:STR | WIS | SPEED | LITE1 | HIDE_TYPE |
-F:SLAY_EVIL | SLAY_UNDEAD |
-F:RES_FIRE | RES_ELEC | RES_NETHER | RES_DISEN | HOLD_LIFE |
F:ACTIVATE
F:COULD2H
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:LITE1
+F:RES_DISEN
+F:RES_ELEC
+F:RES_FIRE
+F:RES_NETHER
+F:SLAY_EVIL
+F:SLAY_UNDEAD
+F:SPEED
+F:STR
+F:WIS
f:COULD2H
a:FUNDIN
D:The weapon of one of the great dwarven priests, with powers
@@ -2485,9 +3989,16 @@ N:176:of the Haradrim
I:34:4:2
W:35:12:120:25000
P:4:1d2:0:0:15
-F:ACTIVATE |
-F:STR | CON | SUST_STR | SUST_CON | HIDE_TYPE |
-F:RES_FEAR | RES_BLIND | RES_POIS | AGGRAVATE
+F:ACTIVATE
+F:AGGRAVATE
+F:CON
+F:HIDE_TYPE
+F:RES_BLIND
+F:RES_FEAR
+F:RES_POIS
+F:STR
+F:SUST_CON
+F:SUST_STR
a:HARADRIM
D:A great shield from the far lands of the South, whose wielder
D:will go charging into battle heedless of danger, with the
@@ -2501,12 +4012,22 @@ N:177:'Skullcleaver'
I:21:15:5
W:30:15:500:60000
P:0:5d4:11:23:20
-F:STR | TUNNEL | INFRA | HIDE_TYPE |
-F:CURSED | AGGRAVATE | NO_MAGIC |
-F:RES_NEXUS | RES_BLIND | RES_SOUND |
-F:KILL_DRAGON | SLAY_ANIMAL | BRAND_POIS | BRAND_ELEC |
F:ACTIVATE
+F:AGGRAVATE
+F:BRAND_ELEC
+F:BRAND_POIS
F:COULD2H
+F:CURSED
+F:HIDE_TYPE
+F:INFRA
+F:KILL_DRAGON
+F:NO_MAGIC
+F:RES_BLIND
+F:RES_NEXUS
+F:RES_SOUND
+F:SLAY_ANIMAL
+F:STR
+F:TUNNEL
f:COULD2H
a:SKULLCLEAVER
D:This mighty bludgeon brings destruction to all around it, and is the
@@ -2519,8 +4040,17 @@ N:178:of Eol
I:31:2:3
W:55:35:25:40000
P:3:1d1:0:0:15
-F:INT | MANA | FREE_ACT | FEATHER | RES_ELEC | RES_DARK | RES_POIS | ACTIVATE
-F:LUCK | SPELL_CONTAIN | WIELD_CAST
+F:ACTIVATE
+F:FEATHER
+F:FREE_ACT
+F:INT
+F:LUCK
+F:MANA
+F:RES_DARK
+F:RES_ELEC
+F:RES_POIS
+F:SPELL_CONTAIN
+F:WIELD_CAST
a:EOL
D:The iron-shod gauntlets of the Dark Elven smith Eol, tingling with magics
D:that he could channel in battle.
@@ -2532,7 +4062,10 @@ N:179:of Nevrast
I:30:3:3
W:20:8:40:35000
P:3:1d1:0:0:13
-F:STEALTH | CON | SPEED | HIDE_TYPE
+F:CON
+F:HIDE_TYPE
+F:SPEED
+F:STEALTH
D:Footgear made of bear leather and set with opals, which grant the wearer
D:silent, hasted movement.
@@ -2543,7 +4076,11 @@ N:180:of Gimli
I:30:6:4
W:40:8:60:22500
P:4:1d1:5:5:10
-F:INFRA | SEARCH | TUNNEL | CLIMB | HIDE_TYPE
+F:CLIMB
+F:HIDE_TYPE
+F:INFRA
+F:SEARCH
+F:TUNNEL
Z:magic map
D:A set of iron-shod boots stamped by Gimli's combat prowess, a peerless
D:ally to those journeying through halls of stone under mountains.
@@ -2556,9 +4093,19 @@ N:181:of Gothmog
I:115:55:-20
W:10:0:150:500
P:0:7d6:13:13:0
-F:SHOW_MODS | SLAY_DEMON | SLAY_EVIL | BRAND_FIRE | BRAND_POIS
-F:LUCK | CHAOTIC | LITE1 | WOUNDING | RES_MORGUL | WIELD_CAST
-F:HEAVY_CURSE | AUTO_CURSE
+F:AUTO_CURSE
+F:BRAND_FIRE
+F:BRAND_POIS
+F:CHAOTIC
+F:HEAVY_CURSE
+F:LITE1
+F:LUCK
+F:RES_MORGUL
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_EVIL
+F:WIELD_CAST
+F:WOUNDING
# The Demonshield of Gothmog
@@ -2567,9 +4114,18 @@ N:182:of Gothmog
I:115:56:4
W:15:0:70:500
P:13:1d1:0:0:13
-F:DEX | INVIS | SUST_STR | SUST_CON | SUST_DEX
-F:FEATHER | SH_FIRE | FREE_ACT | HOLD_LIFE
-F:HEAVY_CURSE | AUTO_CURSE | WIELD_CAST
+F:AUTO_CURSE
+F:DEX
+F:FEATHER
+F:FREE_ACT
+F:HEAVY_CURSE
+F:HOLD_LIFE
+F:INVIS
+F:SH_FIRE
+F:SUST_CON
+F:SUST_DEX
+F:SUST_STR
+F:WIELD_CAST
# The Demonhorn of Gothmog
@@ -2578,9 +4134,15 @@ N:183:of Gothmog
I:115:57:-5
W:20:0:30:500
P:2:1d1:0:0:13
-F:LITE2 | REGEN | ESP_DEMON
-F:CHR | SLOW_DIGEST | SEE_INVIS
-F:HEAVY_CURSE | AUTO_CURSE | WIELD_CAST
+F:AUTO_CURSE
+F:CHR
+F:ESP_DEMON
+F:HEAVY_CURSE
+F:LITE2
+F:REGEN
+F:SEE_INVIS
+F:SLOW_DIGEST
+F:WIELD_CAST
# The Long Sword 'Durandil'
@@ -2590,8 +4152,11 @@ N:184:'Durandil'
I:23:17:3
W:5:10:130:500
P:0:2d5:5:6:0
-F:RES_FEAR | LUCK
-F:ACTIVATE | EASY_USE | SHOW_MODS
+F:ACTIVATE
+F:EASY_USE
+F:LUCK
+F:RES_FEAR
+F:SHOW_MODS
a:DURANDIL
D:Don't go adventuring without your Durandil sword!
@@ -2602,9 +4167,21 @@ N:200:of Undeath
I:39:103:-5
W:20:10:10:0
P:0:1d1:0:0:0
-F:CURSED | INT | WIS | CON | DEX | CHR | STR | ACTIVATE |
-F:LITE3 | LITE2 | LUCK | MAGIC_BREATH
-F:INSTA_ART | DG_CURSE | ESP_UNDEAD |
+F:ACTIVATE
+F:CHR
+F:CON
+F:CURSED
+F:DEX
+F:DG_CURSE
+F:ESP_UNDEAD
+F:INSTA_ART
+F:INT
+F:LITE2
+F:LITE3
+F:LUCK
+F:MAGIC_BREATH
+F:STR
+F:WIS
a:UNDEATH
D:It appears like the Phial of Galadriel at first - but wait! It
D:is a cursed phial created by an evil wizard to lure adventurers
@@ -2617,7 +4194,8 @@ N:201:
I:9:1:0
W:200:1:10:0
P:0:1d1:0:0:0
-F:INSTA_ART | SPECIAL_GENE
+F:INSTA_ART
+F:SPECIAL_GENE
# The Palantir of Orthanc
@@ -2626,9 +4204,19 @@ N:202:of Orthanc
I:39:104:2
W:75:60:200:100000
P:0:10d10:0:0:0
-F:WIS | INT | SEARCH | INFRA | HIDE_TYPE | ACTIVATE | ESP_ALL |
-F:SEE_INVIS | RES_BLIND | AGGRAVATE | DRAIN_MANA | LITE2
+F:ACTIVATE
+F:AGGRAVATE
+F:DRAIN_MANA
+F:ESP_ALL
+F:HIDE_TYPE
+F:INFRA
F:INSTA_ART
+F:INT
+F:LITE2
+F:RES_BLIND
+F:SEARCH
+F:SEE_INVIS
+F:WIS
a:PALANTIR
D:A shining white ball of unbreakable crystal, the ancient Palantiri
D:were used by kings of Numenor and later by the Exiles for rapid
@@ -2644,10 +4232,19 @@ N:203:of Phasing
I:45:55:15
W:110:0:2:3000000
P:0:1d1:0:0:0
-F:SPEED | SEE_INVIS | LUCK | MAGIC_BREATH
-F:CURSED | HEAVY_CURSE | REGEN
-F:WRAITH | IM_NETHER | DRAIN_EXP | HOLD_LIFE | SPECIAL_GENE |
+F:CURSED
+F:DRAIN_EXP
+F:HEAVY_CURSE
+F:HOLD_LIFE
+F:IM_NETHER
F:INSTA_ART
+F:LUCK
+F:MAGIC_BREATH
+F:REGEN
+F:SEE_INVIS
+F:SPECIAL_GENE
+F:SPEED
+F:WRAITH
Z:teleport
D:Imbued with the screams of the victims of undead everywhere, this
D:ring is more a hole in reality than anything else. Strange forces ripple over
@@ -2662,12 +4259,26 @@ N:204:'Toris Mejistos'
I:40:18:2
W:50:10:3:60000
Z:restore life
-F:INT | WIS | HIDE_TYPE | MANA | LUCK
-F:SUST_INT | SUST_WIS | LITE1 | REGEN
-F:SLOW_DIGEST | AUTO_CURSE | HEAVY_CURSE
-F:ESP_GOOD | ESP_EVIL | HOLD_LIFE
-F:INSTA_ART | SPECIAL_GENE | WATER_BREATH
-F:SPELL_CONTAIN | WIELD_CAST
+F:AUTO_CURSE
+F:ESP_EVIL
+F:ESP_GOOD
+F:HEAVY_CURSE
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:INSTA_ART
+F:INT
+F:LITE1
+F:LUCK
+F:MANA
+F:REGEN
+F:SLOW_DIGEST
+F:SPECIAL_GENE
+F:SPELL_CONTAIN
+F:SUST_INT
+F:SUST_WIS
+F:WATER_BREATH
+F:WIELD_CAST
+F:WIS
D:A blue stone, with an incredible number of incredibly small runes of power
D:on it. It carries many secrets.
@@ -2677,10 +4288,26 @@ D:on it. It carries many secrets.
N:205:of Durin
I:45:57:2
W:70:70:2:65000
-F:CON | CHR | STR | SUST_CHR | SUST_CON | SUST_STR | HIDE_TYPE |
-F:ESP_EVIL | AGGRAVATE | HEAVY_CURSE | HOLD_LIFE | DRAIN_EXP |
-F:RES_DARK | RES_CHAOS | RES_NETHER | RES_COLD | RES_ACID |
-F:INSTA_ART | SPECIAL_GENE | CURSED
+F:AGGRAVATE
+F:CHR
+F:CON
+F:CURSED
+F:DRAIN_EXP
+F:ESP_EVIL
+F:HEAVY_CURSE
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:INSTA_ART
+F:RES_ACID
+F:RES_CHAOS
+F:RES_COLD
+F:RES_DARK
+F:RES_NETHER
+F:SPECIAL_GENE
+F:STR
+F:SUST_CHR
+F:SUST_CON
+F:SUST_STR
Z:Midas touch
D:The greatest of the Seven Rings of the Dwarf-lords, and the last to be
D:lost. Alone among the Seven, it was not taken by Sauron when he made
@@ -2695,9 +4322,18 @@ N:206:'Elessar'
I:40:19:4
W:60:60:3:40000
P:0:0d0:7:7:10
-F:STR | WIS | CHR | SPEED | LITE3 | INSTA_ART |
-F:RES_FEAR | RES_FIRE | RES_POIS | RES_DISEN | HIDE_TYPE |
F:ACTIVATE
+F:CHR
+F:HIDE_TYPE
+F:INSTA_ART
+F:LITE3
+F:RES_DISEN
+F:RES_FEAR
+F:RES_FIRE
+F:RES_POIS
+F:SPEED
+F:STR
+F:WIS
a:ELESSAR
D:This green gem glows with inner light. Aragorn son of Arathorn wore
D:it at the Battle of the Pelennor Fields, and he was himself given the
@@ -2709,9 +4345,18 @@ D:name of 'Elessar' by the people of Gondor because of this.
N:207:'Evenstar'
I:40:20:3
W:50:50:3:35000
-F:HOLD_LIFE | SUST_CON | SUST_WIS | SUST_INT | LITE1 | CON |
-F:RES_DARK | RES_COLD | RES_NETHER | REGEN | INSTA_ART |
F:ACTIVATE
+F:CON
+F:HOLD_LIFE
+F:INSTA_ART
+F:LITE1
+F:REGEN
+F:RES_COLD
+F:RES_DARK
+F:RES_NETHER
+F:SUST_CON
+F:SUST_INT
+F:SUST_WIS
a:REST_ALL
D:A pure white jewel, the last gift of Queen Arwen Undomiel to Frodo
D:Baggins, intended to be worn around his neck on the chain that had
@@ -2724,9 +4369,20 @@ N:208:of Minas Ithil
I:39:107:-3
W:75:60:200:0
P:0:10d10:0:0:-30
-F:LIFE | CON | INT | WIS | ESP_ALL | LITE3 | LITE1
-F:CURSED | HEAVY_CURSE | TY_CURSE | DRAIN_EXP |
-F:RES_BLIND | SEE_INVIS | ACTIVATE
+F:ACTIVATE
+F:CON
+F:CURSED
+F:DRAIN_EXP
+F:ESP_ALL
+F:HEAVY_CURSE
+F:INT
+F:LIFE
+F:LITE1
+F:LITE3
+F:RES_BLIND
+F:SEE_INVIS
+F:TY_CURSE
+F:WIS
a:PALANTIR
D:A shining white ball of unbreakable crystal, the ancient Palantiri
D:were used by kings of Numenor and later by the Exiles for rapid
@@ -2742,8 +4398,12 @@ N:209:'Balefire'
I:18:3:0
W:55:30:2:50000
P:0:6d5:20:15:0
-F:ESP_DEMON | ESP_UNDEAD | LITE1 |
-F:BRAND_FIRE | KILL_DEMON | KILL_UNDEAD |
+F:BRAND_FIRE
+F:ESP_DEMON
+F:ESP_UNDEAD
+F:KILL_DEMON
+F:KILL_UNDEAD
+F:LITE1
D:This silver-tipped bolt, ablaze with undying celestial fire,
D:is especially potent against undead and creatures of the
D:netherworld; it even points the way to places where such
@@ -2756,9 +4416,15 @@ N:210:'Stone-biter'
I:18:3:3
W:55:30:2:50000
P:0:6d5:20:15:0
-F:ESP_ORC | ESP_TROLL |
-F:INFRA | SEARCH | TUNNEL | LUCK
-F:BRAND_ACID | SLAY_ORC | SLAY_TROLL |
+F:BRAND_ACID
+F:ESP_ORC
+F:ESP_TROLL
+F:INFRA
+F:LUCK
+F:SEARCH
+F:SLAY_ORC
+F:SLAY_TROLL
+F:TUNNEL
D:Wherever it strikes, this silver-tipped bolt eats through rock
D:and metal as easily as through flesh. The dwarf-smith who
D:crafted Stone-biter also inscribed the shaft with powerful
@@ -2772,7 +4438,9 @@ N:211:'Heart's Blood'
I:18:2:5
W:85:40:3:35000
P:0:8d5:15:20:0
-F:VORPAL | WOUNDING | CRIT |
+F:CRIT
+F:VORPAL
+F:WOUNDING
D:The barbed head of this bolt glows deep red with terrible runes
D:of destruction; legend has it that Heart's Blood cannot hit its
D:mark without causing a mortal wound.
@@ -2784,8 +4452,9 @@ N:212:'Scale-piercer'
I:18:2:0
W:85:40:3:35000
P:0:8d5:15:20:0
-F:ESP_DRAGON | RES_FEAR |
-F:KILL_DRAGON |
+F:ESP_DRAGON
+F:KILL_DRAGON
+F:RES_FEAR
D:This bolt, crafted from the bones of a Great Wyrm, is less famous
D:and less powerful than Bard's black arrow. Nonetheless it enables
D:the owner to find dragons unerringly, face them bravely, and kill
@@ -2802,10 +4471,20 @@ N:213:of Forochel
I:6:1:3
W:65:70:60:60000
P:0:3d4:-12:-8:0
-F:INT | WIS | MANA | SPELL | INFRA | SEE_INVIS
-F:SUST_INT | SUST_WIS | RES_BLIND | IM_COLD | SENS_FIRE
-F:SPECIAL_GENE | WIELD_CAST
F:COULD2H
+F:IM_COLD
+F:INFRA
+F:INT
+F:MANA
+F:RES_BLIND
+F:SEE_INVIS
+F:SENS_FIRE
+F:SPECIAL_GENE
+F:SPELL
+F:SUST_INT
+F:SUST_WIS
+F:WIELD_CAST
+F:WIS
f:COULD2H
D:A shaft of pure, invincible crystal cut from the heart of one
D:of the great glaciers ringing the Ice-Bay of Forochel.
@@ -2818,8 +4497,16 @@ N:214:of Mellyrn
I:35:2:4
W:40:40:5:65000
P:4:0d0:0:0:20
-F:HIDE_TYPE | INVIS | DEX | SPEED | STEALTH | LUCK
-F:SUST_DEX | RES_LITE | RES_DARK | SPECIAL_GENE
+F:DEX
+F:HIDE_TYPE
+F:INVIS
+F:LUCK
+F:RES_DARK
+F:RES_LITE
+F:SPECIAL_GENE
+F:SPEED
+F:STEALTH
+F:SUST_DEX
D:Bearing the same lyrical name as the great trees of Lothlorien
D:and containing in its close-woven folds the speed and skill of
D:the Galadrim, this grey cloak is ideal for those who travel in
@@ -2832,9 +4519,18 @@ N:215:of Ephel Duath
I:23:31:-3
W:60:60:50:30000
P:0:2d6:-20:-18:0
-F:STR | WIS | CHR | BRAND_POIS | VAMPIRIC | VORPAL
-F:INVIS | AGGRAVATE | CURSED | HEAVY_CURSE | SHOW_MODS
+F:AGGRAVATE
+F:BRAND_POIS
+F:CHR
+F:CURSED
+F:HEAVY_CURSE
+F:INVIS
+F:SHOW_MODS
F:SPECIAL_GENE
+F:STR
+F:VAMPIRIC
+F:VORPAL
+F:WIS
D:This filthy orc-blade is famed for vile deeds of torture and blood,
D:and its wielder will never cease to fear treachery.
@@ -2845,10 +4541,22 @@ N:216:'Garachoth'
I:24:30:2
W:70:300:400:91000
P:0:7d5:18:18:-20
-F:STR | CON | SPEED | LEVELS | BLACK_BREATH
-F:KILL_DEMON | SLAY_ANIMAL | BRAND_FIRE | VORPAL
-F:RES_FEAR | RES_FIRE | RES_CHAOS | RES_NETHER
-F:HIDE_TYPE | SHOW_MODS | SPECIAL_GENE
+F:BLACK_BREATH
+F:BRAND_FIRE
+F:CON
+F:HIDE_TYPE
+F:KILL_DEMON
+F:LEVELS
+F:RES_CHAOS
+F:RES_FEAR
+F:RES_FIRE
+F:RES_NETHER
+F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SPECIAL_GENE
+F:SPEED
+F:STR
+F:VORPAL
D:A ghastly axe with the soul of a demon lord trapped inside, this horrifying
D:creation reverberates with the screams of the damned. As you gaze into its
D:glassy, translucent blade, it seems that endless sulphrous wastelands
@@ -2861,9 +4569,20 @@ N:217:'Skycleaver'
I:31:5:1
W:40:45:40:100000
P:5:1d1:16:7:16
-F:STR | CON | DEX | CHR | LUCK | FLY
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS
-F:HIDE_TYPE | SHOW_MODS | SPECIAL_GENE
+F:CHR
+F:CON
+F:DEX
+F:FLY
+F:HIDE_TYPE
+F:LUCK
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_POIS
+F:SHOW_MODS
+F:SPECIAL_GENE
+F:STR
D:The handgear of a legendary dragonslaying hero. The wearer of these
D:wyrmskin gauntlets will be versed in all aerial ways, and will fear no
D:dragon that walks or flies.
@@ -2876,9 +4595,16 @@ N:218:of the Machine
I:30:6:3
W:30:100:170:19000
P:6:1d1:0:0:24
-F:INT | SPEED | TUNNEL | AGGRAVATE
-F:RES_CHAOS | RES_SHARDS | RES_CONF
-F:ESP_NONLIVING | HIDE_TYPE | SPECIAL_GENE
+F:AGGRAVATE
+F:ESP_NONLIVING
+F:HIDE_TYPE
+F:INT
+F:RES_CHAOS
+F:RES_CONF
+F:RES_SHARDS
+F:SPECIAL_GENE
+F:SPEED
+F:TUNNEL
D:A massive pair of adamantine boots studded with gold, the final and
D:greatest product of the petty-dwarven magical forge. Despite
D:the great powers they contain, they are heavy and awkward enough to
diff --git a/lib/edit/d_info.txt b/lib/edit/d_info.txt
index 5c411d7c..1029f547 100644
--- a/lib/edit/d_info.txt
+++ b/lib/edit/d_info.txt
@@ -37,7 +37,9 @@ W:0:0:0:14:500
L:89:80:199:20:1:0
A:96:100:56:0:56:0:57:58
O:20:20:20:20
-F:PRINCIPAL | FLAT | NO_RECALL
+F:FLAT
+F:NO_RECALL
+F:PRINCIPAL
R:100:0
### The principal dungeons, they were created by spliting the vanilla dungeon ###
@@ -48,8 +50,11 @@ W:11:33:5:14:160
L:89:95:199:5:88:0
A:96:100:97:0:56:0:202:96
O:20:20:20:20
-F:PRINCIPAL | NO_DOORS | NO_DESTROY | FLAT
F:FILL_METHOD_0
+F:FLAT
+F:NO_DESTROY
+F:NO_DOORS
+F:PRINCIPAL
R:100:0
N:2:Mordor
@@ -60,8 +65,11 @@ L:0:100:0
A:97:50:56:50:56:0:57:97
A:0:100:0
O:20:20:20:20
-F:PRINCIPAL | LAVA_RIVER | CAVERN | NO_STREAMERS
+F:CAVERN
F:FILL_METHOD_2
+F:LAVA_RIVER
+F:NO_STREAMERS
+F:PRINCIPAL
R:100:0
N:3:Angband
@@ -70,9 +78,13 @@ W:67:127:30:14:160
L:1:100:1:0:1:0
A:56:100:56:0:56:0:57:58
O:20:20:20:20
-F:PRINCIPAL | CAVERN | NO_EASY_MOVE | NO_RECALL
-F:ADJUST_LEVEL_1_2 | ADJUST_LEVEL_1
+F:ADJUST_LEVEL_1
+F:ADJUST_LEVEL_1_2
+F:CAVERN
F:FILL_METHOD_0
+F:NO_EASY_MOVE
+F:NO_RECALL
+F:PRINCIPAL
R:100:0
N:4:Barrow-Downs
@@ -83,8 +95,9 @@ L:0:95:5
A:96:34:97:66:56:0:57:97
A:100:0:0
O:20:20:20:20
-F:PRINCIPAL | FLAT
F:FILL_METHOD_3
+F:FLAT
+F:PRINCIPAL
R:25:1
M:UNDEAD
R:75:0
@@ -100,8 +113,13 @@ L:86:90:205:10:1:0
A:177:100:0:0:0:0:85:87
O:10:10:30:30
E:2d10:10:FIRE
-F:CAVE | LAVA_RIVER | NO_RECALL | NO_STREAMERS | NO_UP
-F:FILL_METHOD_0 | NO_EASY_MOVE
+F:CAVE
+F:FILL_METHOD_0
+F:LAVA_RIVER
+F:NO_EASY_MOVE
+F:NO_RECALL
+F:NO_STREAMERS
+F:NO_UP
R:100:1
M:IM_FIRE
@@ -116,13 +134,27 @@ A:85:80:87:20:87:0:57:85
A:50:50:0
O:25:25:25:25
E:10d10:3:NETHER
-F:EMPTY | FORGET | NO_BREATH | NO_EASY_MOVE | NO_SHAFT
-F:RANDOM_TOWNS | ADJUST_LEVEL_2 | NO_RECALL | NO_STREAMERS
-F:LAVA_RIVER | FINAL_GUARDIAN_1032 | FINAL_ARTIFACT_203
-F:FILL_METHOD_2 | NO_RECALL_OUT | NO_UP
+F:ADJUST_LEVEL_2
+F:EMPTY
+F:FILL_METHOD_2
+F:FINAL_ARTIFACT_203
+F:FINAL_GUARDIAN_1032
+F:FORGET
+F:LAVA_RIVER
+F:NO_BREATH
+F:NO_EASY_MOVE
+F:NO_RECALL
+F:NO_RECALL_OUT
+F:NO_SHAFT
+F:NO_STREAMERS
+F:NO_UP
+F:RANDOM_TOWNS
R:5:0
R:95:3
-M:RES_NETH | R_CHAR_G | R_CHAR_W | R_CHAR_U
+M:RES_NETH
+M:R_CHAR_G
+M:R_CHAR_U
+M:R_CHAR_W
# The Lost Land of Numenor
# levels 35-50
@@ -135,12 +167,16 @@ A:187:80:84:10:56:10:57:187
A:60:0:40
O:30:30:10:10
E:1d1:1:ACID
+F:FILL_METHOD_3
+F:FINAL_ARTIFACT_204
+F:FINAL_GUARDIAN_980
F:NO_STREAMERS
-F:FINAL_GUARDIAN_980 | FINAL_ARTIFACT_204
-F:FILL_METHOD_3 | WATER_BREATH
+F:WATER_BREATH
R:20:0
R:80:3
-M:AQUATIC | CAN_SWIM | CAN_FLY
+M:AQUATIC
+M:CAN_FLY
+M:CAN_SWIM
# Used for astral mode
N:8:Halls of Mandos
@@ -149,8 +185,10 @@ W:1:98:1:14:160
L:1:100:1:0:1:0
O:20:20:20:20
A:56:100:56:0:56:0:57:58
-F:RANDOM_TOWNS | NO_RECALL | NO_SHAFT
F:FILL_METHOD_0
+F:NO_RECALL
+F:NO_SHAFT
+F:RANDOM_TOWNS
R:100:2
M:UNIQUE
@@ -164,14 +202,20 @@ L:87:5:88:65:16:30
A:97:90:16:10:56:0:16:58
O:30:30:30:10
E:4d4:20:POISON
-F:FINAL_GUARDIAN_481
F:CIRCULAR_ROOMS
F:FILL_METHOD_2
+F:FINAL_GUARDIAN_481
R:2:0
R:49:3
-M:SPIDER | R_CHAR_c | R_CHAR_a | R_CHAR_I |
+M:R_CHAR_I
+M:R_CHAR_a
+M:R_CHAR_c
+M:SPIDER
R:49:3
-M:ORC | R_CHAR_w | R_CHAR_m | R_CHAR_j
+M:ORC
+M:R_CHAR_j
+M:R_CHAR_m
+M:R_CHAR_w
# The Heart of the Earth
# levels 25-36
@@ -183,11 +227,20 @@ L:1:100:1:0:1:0
A:56:100:56:0:56:0:57:58
O:40:10:10:20
G:life
-F:EVOLVE | FINAL_GUARDIAN_1035 | NO_RECALL | NO_SHAFT | NO_UP
+F:EVOLVE
+F:FINAL_GUARDIAN_1035
+F:NO_RECALL
+F:NO_SHAFT
+F:NO_UP
R:40:3
-M:R_CHAR_# | R_CHAR_X | R_CHAR_g | R_CHAR_E |
+M:R_CHAR_#
+M:R_CHAR_E
+M:R_CHAR_X
+M:R_CHAR_g
R:30:3
-M:PASS_WALL | KILL_WALL | HURT_ROCK
+M:HURT_ROCK
+M:KILL_WALL
+M:PASS_WALL
R:30:0
# The Void
@@ -201,13 +254,25 @@ A:183:90:102:10:0:0:102:102
A:40:60:0
O:25:25:25:25
E:20d6:100:DARK
-F:EMPTY | FORGET | NO_BREATH | NO_EASY_MOVE | NO_RECALL_OUT | NO_RECALL |
-F:ADJUST_LEVEL_1_2 | ADJUST_LEVEL_1 | NO_STREAMERS | NO_SHAFT
+F:ADJUST_LEVEL_1
+F:ADJUST_LEVEL_1_2
+F:EMPTY
F:FILL_METHOD_2
-F:FINAL_GUARDIAN_1044 |
+F:FINAL_GUARDIAN_1044
+F:FORGET
+F:NO_BREATH
+F:NO_EASY_MOVE
+F:NO_RECALL
+F:NO_RECALL_OUT
+F:NO_SHAFT
+F:NO_STREAMERS
R:1:0
R:99:3
-M:UNDEAD | DEMON | DRAGON | NONLIVING | SPIRIT
+M:DEMON
+M:DRAGON
+M:NONLIVING
+M:SPIRIT
+M:UNDEAD
# TEST dungeon
N:12:Test
@@ -218,7 +283,8 @@ L:0:95:5
A:177:100:0:0:0:0:85:87
A:100:0:0
O:20:20:20:20
-F:FILL_METHOD_3 | SMALL
+F:FILL_METHOD_3
+F:SMALL
R:100:0
G:dungeon2
@@ -233,13 +299,15 @@ L:88:85:84:15:1:0
A:56:75:87:25:56:0:57:58
O:30:30:30:2
E:1d1:20:RAISE
-F:FINAL_GUARDIAN_804 | FINAL_ARTIFACT_91
F:FILL_METHOD_3
+F:FINAL_ARTIFACT_91
+F:FINAL_GUARDIAN_804
R:5:0
R:10:3
M:R_CHAR_p
R:85:3
-M:UNDEAD | NONLIVING
+M:NONLIVING
+M:UNDEAD
# The Illusory Castle
# levels 35-52
@@ -251,14 +319,31 @@ L:1:98:188:2:1:0
A:56:50:189:50:56:0:57:58
O:50:10:20:20
E:6d2:6:CONFUSION
-F:RANDOM_TOWNS | NO_STREAMERS
-F:FINAL_GUARDIAN_1033 | FINAL_ARTIFACT_160
F:FILL_METHOD_1
+F:FINAL_ARTIFACT_160
+F:FINAL_GUARDIAN_1033
+F:NO_STREAMERS
+F:RANDOM_TOWNS
R:30:0
R:70:3
-M:STUPID | WEIRD_MIND | SHAPECHANGER | ATTR_MULTI | CHAR_MULTI | RAND_25 |
-M:RAND_50 | EMPTY_MIND | INVISIBLE | PASS_WALL | KILL_WALL
-S:BR_CONF | BR_CHAO | BA_CHAO | CONF | FORGET | TRAPS | MULTIPLY
+M:ATTR_MULTI
+M:CHAR_MULTI
+M:EMPTY_MIND
+M:INVISIBLE
+M:KILL_WALL
+M:PASS_WALL
+M:RAND_25
+M:RAND_50
+M:SHAPECHANGER
+M:STUPID
+M:WEIRD_MIND
+S:BA_CHAO
+S:BR_CHAO
+S:BR_CONF
+S:CONF
+S:FORGET
+S:MULTIPLY
+S:TRAPS
# The Maze
# Levels 25-37
@@ -270,8 +355,10 @@ L:1:100:1:0:1:0
A:56:98:48:2:56:0:57:58
O:2:40:10:40
G:maze
-F:SMALLEST | FORGET
-F:FINAL_GUARDIAN_1029 | FINAL_ARTIFACT_38
+F:FINAL_ARTIFACT_38
+F:FINAL_GUARDIAN_1029
+F:FORGET
+F:SMALLEST
R:80:0
R:20:3
M:R_CHAR_p
@@ -285,14 +372,19 @@ W:10:22:8:35:200
L:88:100:1:0:1:0
A:97:100:56:0:56:0:57:97
O:5:50:10:25
-F:RANDOM_TOWNS |
-F:FINAL_OBJECT_810 | FINAL_GUARDIAN_373 | CAVE |
+F:CAVE
F:FILL_METHOD_0
+F:FINAL_GUARDIAN_373
+F:FINAL_OBJECT_810
+F:RANDOM_TOWNS
R:30:3
M:TROLL
R:20:0
R:50:3
-M:ORC | R_CHAR_k | R_CHAR_o | R_CHAR_O
+M:ORC
+M:R_CHAR_O
+M:R_CHAR_k
+M:R_CHAR_o
# Erebor
# levels 60-72
@@ -303,14 +395,22 @@ W:60:72:30:20:140
L:88:100:1:0:1:0
A:97:90:87:10:56:0:57:97
O:40:40:40:40
-F:BIG | LAVA_RIVER | CAVERN | NO_RECALL | NO_STREAMERS
-F:CAVE | DOUBLE | FINAL_GUARDIAN_715 |
+F:BIG
+F:CAVE
+F:CAVERN
+F:DOUBLE
F:FILL_METHOD_2
+F:FINAL_GUARDIAN_715
+F:LAVA_RIVER
+F:NO_RECALL
+F:NO_STREAMERS
R:10:0
R:60:1
-M:DRAGON | R_CHAR_D
+M:DRAGON
+M:R_CHAR_D
R:30:1
-M:DRAGON | R_CHAR_d
+M:DRAGON
+M:R_CHAR_d
# The Old Forest
# levels 13-25
@@ -322,14 +422,20 @@ L:88:76:84:16:199:8
L:68:16:16
A:96:100:56:0:56:0:202:96
O:20:5:15:30
-F:WATER_RIVERS | NO_DOORS | NO_DESTROY | FLAT | NO_STREAMERS
-F:RANDOM_TOWNS | FINAL_GUARDIAN_206
F:FILL_METHOD_3
+F:FINAL_GUARDIAN_206
+F:FLAT
+F:NO_DESTROY
+F:NO_DOORS
+F:NO_STREAMERS
+F:RANDOM_TOWNS
+F:WATER_RIVERS
R:30:0
R:40:3
-M:ANIMAL
+M:ANIMAL
R:30:3
-M:UNDEAD | R_CHAR_h
+M:R_CHAR_h
+M:UNDEAD
# The Mines of Moria
# levels 30-50
@@ -340,15 +446,19 @@ W:30:50:20:40:40
L:88:100:1:0:1:0
A:97:100:56:0:56:0:57:97
O:30:50:10:5
-F:FINAL_GUARDIAN_872 | WATER_RIVER | BIG | NO_STREAMERS
+F:BIG
+F:FILL_METHOD_0
+F:FINAL_GUARDIAN_872
F:FORCE_DOWN
+F:NO_STREAMERS
F:RANDOM_TOWNS
+F:WATER_RIVER
F:WILD_45_30__44_37
-F:FILL_METHOD_0
R:40:3
M:ORC
R:30:3
-M:TROLL | GIANT
+M:GIANT
+M:TROLL
R:20:3
M:DEMON
R:10:0
@@ -362,16 +472,21 @@ W:57:70:34:24:160
L:1:80:174:20:1:0
A:56:100:56:0:56:0:57:58
O:20:1:70:9
-F:SMALL | FINAL_GUARDIAN_819 | FINAL_ARTIFACT_205
F:FILL_METHOD_3
+F:FINAL_ARTIFACT_205
+F:FINAL_GUARDIAN_819
+F:SMALL
R:30:3
-M:R_CHAR_p | R_CHAR_P
+M:R_CHAR_P
+M:R_CHAR_p
R:10:3
-M:ORC | TROLL
+M:ORC
+M:TROLL
R:20:3
M:UNDEAD
R:30:3
-M:DEMON | DRAGON
+M:DEMON
+M:DRAGON
R:10:0
# Dungeons from Variaz
@@ -386,8 +501,10 @@ L:84:100:84:0:84:0
A:97:100:56:0:56:0:57:58
O:10:10:30:30
E:1d1:20:ACID
-F:FINAL_GUARDIAN_517 | NO_RECALL | NO_UP
F:FILL_METHOD_0
+F:FINAL_GUARDIAN_517
+F:NO_RECALL
+F:NO_UP
R:10:0
R:10:3
M:AQUATIC
@@ -407,9 +524,12 @@ W:45:70:20:14:160
L:89:100:89:0:89:0
A:97:100:56:0:56:0:97:97
O:20:20:20:20
-F:RANDOM_TOWNS | FLAT | NO_STREAMERS
-F:FINAL_GUARDIAN_789 | FINAL_ARTIFACT_27
F:FILL_METHOD_0
+F:FINAL_ARTIFACT_27
+F:FINAL_GUARDIAN_789
+F:FLAT
+F:NO_STREAMERS
+F:RANDOM_TOWNS
R:60:3
M:CAN_FLY
R:40:0
@@ -423,10 +543,14 @@ W:26:40:15:14:160
L:89:100:1:0:1:0
A:89:50:96:25:84:25:57:58
O:20:20:20:20
-F:RANDOM_TOWNS | FLAT | NO_STREAMERS | FINAL_GUARDIAN_990
F:FILL_METHOD_1
+F:FINAL_GUARDIAN_990
+F:FLAT
+F:NO_STREAMERS
+F:RANDOM_TOWNS
R:30:3
-M:R_CHAR_p | R_CHAR_h
+M:R_CHAR_h
+M:R_CHAR_p
R:30:3
M:ANIMAL
R:40:0
@@ -440,9 +564,11 @@ W:22:30:12:5:200
L:91:85:94:10:93:5
A:98:100:96:0:84:0:94:94
O:15:5:60:20
-F:NO_DOORS | SAND_VEIN |
-F:FINAL_GUARDIAN_1030 | FINAL_ARTIFACT_153
F:FILL_METHOD_0
+F:FINAL_ARTIFACT_153
+F:FINAL_GUARDIAN_1030
+F:NO_DOORS
+F:SAND_VEIN
R:90:3
M:R_CHAR_w
R:10:3
@@ -455,8 +581,11 @@ W:1:1:1:30:255
L:1:100:1:0:1:0
A:1:100:1:0:1:0:1:1
O:1:1:1:1
-F:EMPTY | SMALLEST | NO_RECALL | NO_STREAMERS
+F:EMPTY
F:FILL_METHOD_0
+F:NO_RECALL
+F:NO_STREAMERS
+F:SMALLEST
R:100:0
# The Grinding Ice
@@ -471,9 +600,12 @@ A:95:0:56:100:56:0:57:58
A:100:0:0
O:20:20:20:20
E:1d4:15:COLD
-F:DOUBLE | WATER_RIVER | CAVERN | NO_STREAMERS
-F:FINAL_GUARDIAN_1034 |
+F:CAVERN
+F:DOUBLE
F:FILL_METHOD_2
+F:FINAL_GUARDIAN_1034
+F:NO_STREAMERS
+F:WATER_RIVER
R:100:1
M:IM_COLD
@@ -487,7 +619,8 @@ W:1:50:1:14:160
L:1:100:1:0:1:0
A:56:100:56:0:56:0:57:58
O:20:20:20:20
-F:FILL_METHOD_4 | NO_RECALL
+F:FILL_METHOD_4
+F:NO_RECALL
R:100:0
# N:<index>:<name>
diff --git a/lib/edit/e_info.txt b/lib/edit/e_info.txt
index f3bc1d31..0116d47c 100644
--- a/lib/edit/e_info.txt
+++ b/lib/edit/e_info.txt
@@ -93,7 +93,8 @@ T:6:0:255
W:10:1:8:50000
C:-40:-40:0:3
R:100
-F:MANA | SPELL
+F:MANA
+F:SPELL
R:50
F:PVAL_M2
@@ -104,7 +105,10 @@ W:0:2:8:40000
C:0:0:0:0
R:100
F:ACTIVATE
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
### Body Armor ###
@@ -114,8 +118,10 @@ T:37:0:255
X:A:30:16
W:0:4:20:1000
R:100
-F:RES_ACID | IGNORE_ACID
-f:RES_ACID | IGNORE_ACID
+F:IGNORE_ACID
+F:RES_ACID
+f:IGNORE_ACID
+f:RES_ACID
N:6:of Resist Lightning
T:36:0:255
@@ -123,8 +129,10 @@ T:37:0:255
X:A:30:10
W:0:4:20:400
R:100
-F:RES_ELEC | IGNORE_ELEC
-f:RES_ELEC | IGNORE_ELEC
+F:IGNORE_ELEC
+F:RES_ELEC
+f:IGNORE_ELEC
+f:RES_ELEC
N:7:of Resist Fire
T:36:0:15
@@ -133,8 +141,10 @@ T:37:0:255
X:A:30:14
W:0:4:20:800
R:100
-F:RES_FIRE | IGNORE_FIRE
-f:RES_FIRE | IGNORE_FIRE
+F:IGNORE_FIRE
+F:RES_FIRE
+f:IGNORE_FIRE
+f:RES_FIRE
N:8:of Resist Cold
T:36:0:15
@@ -143,8 +153,10 @@ T:37:0:255
X:A:30:12
W:0:4:20:600
R:100
-F:RES_COLD | IGNORE_COLD
-f:RES_COLD | IGNORE_COLD
+F:IGNORE_COLD
+F:RES_COLD
+f:IGNORE_COLD
+f:RES_COLD
N:9:of Resistance
T:36:0:255
@@ -153,9 +165,18 @@ X:A:30:20
W:0:2:20:12500
C:0:0:10:0
R:100
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
-f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+f:RES_ACID
+f:RES_COLD
+f:RES_ELEC
+f:RES_FIRE
R:25
F:R_HIGH
@@ -166,11 +187,18 @@ X:B:30:25
W:0:2:20:15000
C:0:0:10:3
R:100
-F:STEALTH | ESP_ORC
-f:STEALTH
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ESP_ORC
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
F:OLD_RESIST
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:STEALTH
+f:STEALTH
R:25
F:RES_POIS
@@ -181,10 +209,22 @@ X:A:30:30
W:0:1:10:30000
C:0:0:10:0
R:100
-F:SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS | SUST_CHR |
-F:HOLD_LIFE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:HOLD_LIFE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
F:OLD_RESIST
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:SUST_CHR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_INT
+F:SUST_STR
+F:SUST_WIS
R:2
F:R_IMMUNITY
@@ -195,7 +235,10 @@ X:A:30:0
W:0:1:10:0
C:0:0:0:-6
R:100
-F:CON | STR | R_STAT | CURSED
+F:CON
+F:CURSED
+F:R_STAT
+F:STR
# No CURSE_NO_DROP here, players seems to unlike surprises
# Mithirl & Adamantite mails & PDSM
@@ -238,8 +281,10 @@ T:34:7:255
X:A:32:16
W:0:6:22:1000
R:100
-F:RES_ACID | IGNORE_ACID
-f:RES_ACID | IGNORE_ACID
+F:IGNORE_ACID
+F:RES_ACID
+f:IGNORE_ACID
+f:RES_ACID
N:17:of Resist Lightning
T:34:0:5
@@ -248,8 +293,10 @@ T:115:56:56
X:A:32:10
W:0:6:22:400
R:100
-F:RES_ELEC | IGNORE_ELEC
-f:RES_ELEC | IGNORE_ELEC
+F:IGNORE_ELEC
+F:RES_ELEC
+f:IGNORE_ELEC
+f:RES_ELEC
N:18:of Resist Fire
T:34:0:5
@@ -258,8 +305,10 @@ T:115:56:56
X:A:32:14
W:0:6:22:800
R:100
-F:RES_FIRE | IGNORE_FIRE
-f:RES_FIRE | IGNORE_FIRE
+F:IGNORE_FIRE
+F:RES_FIRE
+f:IGNORE_FIRE
+f:RES_FIRE
N:19:of Resist Cold
T:115:56:56
@@ -268,8 +317,10 @@ T:34:7:255
X:A:32:12
W:0:6:22:600
R:100
-F:RES_COLD | IGNORE_COLD
-f:RES_COLD | IGNORE_COLD
+F:IGNORE_COLD
+F:RES_COLD
+f:IGNORE_COLD
+f:RES_COLD
N:20:of Resistance
T:115:56:56
@@ -279,9 +330,18 @@ X:A:32:20
W:0:2:22:12500
C:0:0:10:0
R:100
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
-f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+f:RES_ACID
+f:RES_COLD
+f:RES_ELEC
+f:RES_FIRE
N:21:of Reflection
T:115:56:56
@@ -291,9 +351,12 @@ X:A:32:20
W:0:2:22:15000
C:0:0:5:0
R:100
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
F:REFLECT
f:REFLECT
-F:IGNORE_ELEC | IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE
# Metal shields only
N:22:of Electricity
@@ -303,7 +366,9 @@ T:34:10:10
X:A:32:10
W:0:2:22:400
R:100
-F:RES_ELEC | IGNORE_ELEC | SH_ELEC
+F:IGNORE_ELEC
+F:RES_ELEC
+F:SH_ELEC
f:SH_ELEC
### Crowns and Helms ###
@@ -316,7 +381,10 @@ X:A:33:13
C:0:0:0:2
W:0:1:8:500
R:100
-F:DEX | SUST_DEX | ACTIVATE | ESP_ORC
+F:ACTIVATE
+F:DEX
+F:ESP_ORC
+F:SUST_DEX
a:NOLDOR
N:24:of Intelligence
@@ -327,7 +395,8 @@ T:32:0:6
T:32:8:99
T:115:57:57
R:100
-F:INT | SUST_INT
+F:INT
+F:SUST_INT
f:INT
N:25:of Wisdom
@@ -338,7 +407,8 @@ T:32:0:6
T:32:8:99
T:115:57:57
R:100
-F:WIS | SUST_WIS
+F:SUST_WIS
+F:WIS
f:WIS
N:26:of Beauty
@@ -349,7 +419,8 @@ T:32:0:6
T:32:8:99
T:115:57:57
R:100
-F:CHR | SUST_CHR
+F:CHR
+F:SUST_CHR
f:CHR
# 40% chance of increase spell power
@@ -359,14 +430,23 @@ W:0:1:8:7500
C:0:0:0:3
T:33:0:99
R:100
-F:INT | SUST_INT |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
-F:ABILITY | R_HIGH
+F:ABILITY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:INT
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:R_HIGH
+F:SUST_INT
R:40
F:SPELL
R:50
-F:SPELL_CONTAIN | WIELD_CAST
+F:SPELL_CONTAIN
+F:WIELD_CAST
N:28:of Might
X:A:33:19
@@ -374,8 +454,14 @@ W:0:1:8:2000
C:0:0:0:3
T:33:0:99
R:100
-F:STR | DEX | CON | SUST_STR | SUST_DEX | SUST_CON | FREE_ACT
+F:CON
+F:DEX
+F:FREE_ACT
F:R_HIGH
+F:STR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_STR
N:29:of Lordliness
X:A:33:17
@@ -383,8 +469,11 @@ W:0:1:8:2000
C:0:0:0:3
T:33:0:99
R:100
-F:WIS | CHR | SUST_WIS | SUST_CHR
+F:CHR
F:R_HIGH
+F:SUST_CHR
+F:SUST_WIS
+F:WIS
N:30:of Seeing
X:A:33:8
@@ -395,7 +484,9 @@ T:32:8:99
T:33:0:99
T:115:57:57
R:100
-F:SEARCH | RES_BLIND | SEE_INVIS
+F:RES_BLIND
+F:SEARCH
+F:SEE_INVIS
f:SEARCH
R:20
F:ESP_ALL
@@ -408,7 +499,8 @@ T:32:0:6
T:32:8:99
T:115:57:57
R:100
-F:INFRA | HIDE_TYPE
+F:HIDE_TYPE
+F:INFRA
f:INFRA
N:32:of Light
@@ -418,7 +510,8 @@ T:32:0:6
T:32:8:99
T:115:57:57
R:100
-F:LITE1 | RES_LITE
+F:LITE1
+F:RES_LITE
f:LITE1
N:33:of Telepathy
@@ -460,7 +553,8 @@ T:32:0:6
T:32:8:99
T:115:57:57
R:100
-F:INT | CURSED
+F:CURSED
+F:INT
f:INT
# No CURSE_NO_DROP here, players seems to unlike surprises
@@ -492,7 +586,9 @@ C:0:0:0:-5
W:0:1:7:0
T:33:0:99
R:100
-F:STR | DEX | CON
+F:CON
+F:DEX
+F:STR
N:40:Dwarven
T:32:0:6
@@ -501,7 +597,11 @@ X:B:33:13
C:0:0:0:2
W:0:1:8:500
R:100
-F:INFRA | CON | RES_FIRE | ESP_TROLL | ESP_DRAGON
+F:CON
+F:ESP_DRAGON
+F:ESP_TROLL
+F:INFRA
+F:RES_FIRE
### Cloaks ###
@@ -512,7 +612,11 @@ W:0:4:19:1500
C:0:0:10:0
T:35:0:255
R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | RES_SHARDS
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_SHARDS
N:42:of Stealth
X:A:31:10
@@ -529,10 +633,13 @@ W:0:1:28:4000
C:0:0:20:3
T:35:0:255
R:100
-F:STEALTH |
-f:STEALTH |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
F:OLD_RESIST
+F:STEALTH
+f:STEALTH
# Aura, Fire
N:44:of Immolation
@@ -541,7 +648,10 @@ W:0:1:18:4000
C:0:0:4:0
T:35:0:255
R:100
-F:IGNORE_ACID | IGNORE_FIRE | SH_FIRE | RES_FIRE
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:RES_FIRE
+F:SH_FIRE
f:SH_FIRE
N:45:of Enveloping
@@ -566,7 +676,8 @@ W:0:1:3:0
C:-15:-15:0:0
T:35:0:255
R:100
-F:AGGRAVATE | SHOW_MODS
+F:AGGRAVATE
+F:SHOW_MODS
# Aura, Electricity
N:48:of Electricity
@@ -575,7 +686,10 @@ W:0:1:18:4000
C:0:0:4:0
T:35:0:255
R:100
-F:IGNORE_ACID | IGNORE_ELEC | SH_ELEC | RES_ELEC
+F:IGNORE_ACID
+F:IGNORE_ELEC
+F:RES_ELEC
+F:SH_ELEC
### Gloves ###
@@ -601,7 +715,8 @@ W:0:2:10:1000
C:0:0:0:5
T:31:0:99
R:100
-F:DEX | HIDE_TYPE
+F:DEX
+F:HIDE_TYPE
f:DEX
N:52:of Power
@@ -610,9 +725,11 @@ X:A:34:22
W:0:1:10:2500
C:5:5:0:5
R:100
-F:STR | SHOW_MODS | HIDE_TYPE
-f:STR
+F:HIDE_TYPE
F:R_HIGH
+F:SHOW_MODS
+F:STR
+f:STR
# 53 Gauntlets only
N:53:of Peace
@@ -621,7 +738,8 @@ W:0:1:3:0
C:-10:-10:0:0
T:31:2:2
R:100
-F:HEAVY_CURSE | CURSED
+F:CURSED
+F:HEAVY_CURSE
# 54 Gloves only
N:54:of Charming
@@ -687,7 +805,8 @@ W:0:1:27:200000
C:0:0:0:10
T:30:0:99
R:100
-F:SPEED | HIDE_TYPE
+F:HIDE_TYPE
+F:SPEED
f:SPEED
R:10
F:PVAL_M3
@@ -700,7 +819,9 @@ W:0:1:20:5000
C:0:0:0:6
T:30:6:6
R:100
-F:CON | INFRA | RES_DARK
+F:CON
+F:INFRA
+F:RES_DARK
R:33
F:STR
@@ -727,7 +848,8 @@ W:0:1:3:0
C:0:0:0:-10
T:30:0:99
R:100
-F:SPEED | AGGRAVATE
+F:AGGRAVATE
+F:SPEED
### Weapons ###
@@ -741,10 +863,16 @@ X:A:24:30
W:0:2:44:20000
C:6:6:4:3
R:100
-F:WIS |
-F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON |
-F:SEE_INVIS | BLESSED | RES_FEAR | ESP_EVIL
-F:SUSTAIN | LIMIT_BLOWS
+F:BLESSED
+F:ESP_EVIL
+F:LIMIT_BLOWS
+F:RES_FEAR
+F:SEE_INVIS
+F:SLAY_DEMON
+F:SLAY_EVIL
+F:SLAY_UNDEAD
+F:SUSTAIN
+F:WIS
R:10
F:BLOWS
R:1
@@ -761,12 +889,22 @@ X:A:24:25
W:0:2:44:15000
C:4:4:8:4
R:100
-F:STEALTH |
-f:STEALTH |
-F:FREE_ACT | SEE_INVIS | FEATHER | REGEN |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
-F:SUSTAIN | R_HIGH
+F:FEATHER
+F:FREE_ACT
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:REGEN
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:R_HIGH
+F:SEE_INVIS
+F:STEALTH
+F:SUSTAIN
+f:STEALTH
R:33
F:RES_POIS
@@ -779,8 +917,10 @@ X:B:24:20
W:0:1:44:5000
C:0:0:0:3
R:100
-F:WIS | ESP_GOOD
-F:BLESSED | ABILITY
+F:ABILITY
+F:BLESSED
+F:ESP_GOOD
+F:WIS
f:BLESSED
N:68:of Greater Life
@@ -794,7 +934,8 @@ W:0:1:50:30000
C:5:5:0:3
r:N:MUST2H
R:100
-F:LIFE | HOLD_LIFE
+F:HOLD_LIFE
+F:LIFE
f:LIFE
N:69:of Westernesse
@@ -807,9 +948,17 @@ X:A:24:20
W:0:2:44:20000
C:5:5:0:2
R:100
-F:STR | DEX | CON |
-F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT |
-F:FREE_ACT | SEE_INVIS | ESP_ORC | ESP_TROLL | ESP_GIANT
+F:CON
+F:DEX
+F:ESP_GIANT
+F:ESP_ORC
+F:ESP_TROLL
+F:FREE_ACT
+F:SEE_INVIS
+F:SLAY_GIANT
+F:SLAY_ORC
+F:SLAY_TROLL
+F:STR
R:33
F:RES_FEAR
R:50
@@ -841,7 +990,8 @@ X:A:24:15
W:0:2:44:2500
C:0:0:0:0
R:100
-F:SLAY_WEAP | WOUNDING
+F:SLAY_WEAP
+F:WOUNDING
N:72:of Spinning
T:125:0:255
@@ -854,7 +1004,10 @@ X:A:24:18
W:0:1:44:9000
C:8:8:0:2
R:100
-F:DEX | STR | VORPAL | ACTIVATE
+F:ACTIVATE
+F:DEX
+F:STR
+F:VORPAL
a:SPIN
# The "Elemental" brands (4) (6)
@@ -870,7 +1023,9 @@ T:115:55:55
X:B:24:15
W:0:4:44:5000
R:100
-F:BRAND_ACID | RES_ACID | IGNORE_ACID
+F:BRAND_ACID
+F:IGNORE_ACID
+F:RES_ACID
f:BRAND_ACID
N:74:Shocking
@@ -884,7 +1039,9 @@ T:115:55:55
X:B:24:20
W:0:4:44:4500
R:100
-F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC
+F:BRAND_ELEC
+F:IGNORE_ELEC
+F:RES_ELEC
f:BRAND_ELEC
N:75:Fiery
@@ -898,8 +1055,11 @@ T:115:55:55
X:B:24:20
W:0:4:44:3500
R:100
-F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE | LITE1
-f:BRAND_FIRE |
+F:BRAND_FIRE
+F:IGNORE_FIRE
+F:LITE1
+F:RES_FIRE
+f:BRAND_FIRE
N:76:Frozen
T:125:0:255
@@ -912,8 +1072,10 @@ T:115:55:55
X:B:24:15
W:0:4:44:3000
R:100
-F:BRAND_COLD | RES_COLD | IGNORE_COLD
-f:BRAND_COLD |
+F:BRAND_COLD
+F:IGNORE_COLD
+F:RES_COLD
+f:BRAND_COLD
N:77:Venomous
T:125:0:255
@@ -926,8 +1088,9 @@ T:115:55:55
X:B:24:20
W:0:4:44:4000
R:100
-F:BRAND_POIS | RES_POIS
-f:BRAND_POIS |
+F:BRAND_POIS
+F:RES_POIS
+f:BRAND_POIS
N:78:Chaotic
T:125:0:255
@@ -940,9 +1103,13 @@ T:115:55:55
X:B:24:28
W:0:1:44:10000
R:100
-F:CHAOTIC | RES_CHAOS | IGNORE_ELEC | IGNORE_ACID | IGNORE_FIRE
-f:CHAOTIC
+F:CHAOTIC
+F:IGNORE_ACID
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_CHAOS
F:R_ANY
+f:CHAOTIC
N:79:Sharp
T:125:0:255
@@ -963,7 +1130,10 @@ X:A:24:20
W:0:1:44:4000
C:10:10:0:6
R:100
-F:IMPACT | STR | TUNNEL | HIDE_TYPE
+F:HIDE_TYPE
+F:IMPACT
+F:STR
+F:TUNNEL
f:IMPACT
# The "Slay" brands (8)
@@ -1088,8 +1258,13 @@ X:A:24:20
W:0:2:44:6000
C:0:0:0:2
R:100
-F:INT | SLAY_ANIMAL | SLOW_DIGEST | STEALTH | ESP_ANIMAL
-f:SLAY_ANIMAL | STEALTH
+F:ESP_ANIMAL
+F:INT
+F:SLAY_ANIMAL
+F:SLOW_DIGEST
+F:STEALTH
+f:SLAY_ANIMAL
+f:STEALTH
N:90:of *Slay Evil*
T:125:0:255
@@ -1102,8 +1277,13 @@ X:A:24:20
W:0:2:44:6000
C:0:0:0:2
R:100
-F:WIS | SLAY_EVIL | BLESSED | ESP_EVIL | RES_FEAR | ABILITY
-f:SLAY_EVIL |
+F:ABILITY
+F:BLESSED
+F:ESP_EVIL
+F:RES_FEAR
+F:SLAY_EVIL
+F:WIS
+f:SLAY_EVIL
N:91:of *Slay Undead*
T:125:0:255
@@ -1117,8 +1297,12 @@ X:A:24:24
W:0:2:44:8000
C:0:0:0:2
R:100
-F:WIS | KILL_UNDEAD | SEE_INVIS | ESP_UNDEAD | RES_NETHER
-f:KILL_UNDEAD |
+F:ESP_UNDEAD
+F:KILL_UNDEAD
+F:RES_NETHER
+F:SEE_INVIS
+F:WIS
+f:KILL_UNDEAD
N:92:of *Slay Demon*
T:125:0:255
@@ -1132,8 +1316,12 @@ X:A:24:16
W:0:2:44:8000
C:0:0:0:2
R:100
-F:INT | KILL_DEMON | ESP_DEMON | RES_FIRE | RES_CHAOS
-f:KILL_DEMON |
+F:ESP_DEMON
+F:INT
+F:KILL_DEMON
+F:RES_CHAOS
+F:RES_FIRE
+f:KILL_DEMON
N:93:of *Slay Orc*
T:15:0:255
@@ -1146,8 +1334,11 @@ X:A:24:14
W:0:2:44:4000
C:0:0:0:2
R:100
-F:DEX | SLAY_ORC | ESP_ORC | SUST_DEX |
-f:SLAY_ORC |
+F:DEX
+F:ESP_ORC
+F:SLAY_ORC
+F:SUST_DEX
+f:SLAY_ORC
N:94:of *Slay Troll*
T:15:0:255
@@ -1160,8 +1351,12 @@ X:A:24:14
W:0:2:44:4000
C:0:0:0:2
R:100
-F:STR | SLAY_TROLL | ESP_TROLL | REGEN | SUST_STR
-f:SLAY_TROLL |
+F:ESP_TROLL
+F:REGEN
+F:SLAY_TROLL
+F:STR
+F:SUST_STR
+f:SLAY_TROLL
N:95:of *Slay Giant*
T:15:0:255
@@ -1174,8 +1369,12 @@ X:A:24:16
W:0:2:44:4000
C:0:0:0:2
R:100
-F:STR | SLAY_GIANT | ESP_GIANT | RES_SHARDS | SUST_STR
-f:SLAY_GIANT |
+F:ESP_GIANT
+F:RES_SHARDS
+F:SLAY_GIANT
+F:STR
+F:SUST_STR
+f:SLAY_GIANT
N:96:of *Slay Dragon*
T:15:0:255
@@ -1188,9 +1387,13 @@ X:A:24:24
W:0:2:44:8000
C:0:0:0:2
R:100
-F:CON | KILL_DRAGON | ESP_DRAGON | RES_FEAR |
+F:CON
+F:ESP_DRAGON
+F:KILL_DRAGON
+F:RES_FEAR
+F:R_ELEM
+F:R_LOW
f:KILL_DRAGON
-F:R_LOW | R_ELEM
R:20
F:RES_POIS
@@ -1202,8 +1405,11 @@ X:B:24:25
W:0:2:44:10000
C:0:0:0:-2
R:100
-F:LIFE | VAMPIRIC | HOLD_LIFE
-f:LIFE | VAMPIRIC
+F:HOLD_LIFE
+F:LIFE
+F:VAMPIRIC
+f:LIFE
+f:VAMPIRIC
N:98:(*Defender*)
T:21:0:255
@@ -1214,18 +1420,40 @@ X:A:24:35
W:0:1:100:50000
C:-15:-15:20:4
R:100
-F:STEALTH | RES_POIS | DEX | CON | WIS | HOLD_LIFE |
+F:CON
+F:DEX
+F:FEATHER
+F:FREE_ACT
+F:HOLD_LIFE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:REGEN
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_POIS
+F:R_ANY
+F:R_LOW
+F:SEE_INVIS
+F:STEALTH
+F:SUSTAIN
+F:WIS
f:STEALTH
-F:FREE_ACT | SEE_INVIS | FEATHER | REGEN |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
-F:R_ANY | R_LOW | SUSTAIN
R:30
-F:R_ANY | R_LOW | SUSTAIN
+F:R_ANY
+F:R_LOW
+F:SUSTAIN
R:20
-F:R_ANY | R_LOW | SUSTAIN | R_HIGH
+F:R_ANY
+F:R_HIGH
+F:R_LOW
+F:SUSTAIN
R:10
-F:R_IMMUNITY | R_ANY
+F:R_ANY
+F:R_IMMUNITY
N:99:of the Thunderlords
T:21:0:255
@@ -1237,13 +1465,25 @@ W:0:1:100:7000
C:4:4:0:2
a:TELEPORT
R:100
-F:SLAY_EVIL | KILL_DRAGON | TELEPORT | FREE_ACT | SEARCH | BRAND_ELEC
-F:REGEN | SLOW_DIGEST | RES_NEXUS | ACTIVATE | FLY | ESP_DRAGON
+F:ACTIVATE
+F:BRAND_ELEC
+F:ESP_DRAGON
+F:FLY
+F:FREE_ACT
+F:KILL_DRAGON
+F:REGEN
+F:RES_NEXUS
F:R_HIGH
+F:SEARCH
+F:SLAY_EVIL
+F:SLOW_DIGEST
+F:TELEPORT
R:12
F:ABILITY
R:2
-F:R_P_ABILITY | PVAL_M3 | LIMIT_BLOWS
+F:LIMIT_BLOWS
+F:PVAL_M3
+F:R_P_ABILITY
N:100:of Gondolin
T:21:0:255
@@ -1254,10 +1494,21 @@ X:A:24:26
W:0:1:44:25000
C:7:7:0:3
R:100
-F:STR | CON | ESP_EVIL | RES_FEAR |
-F:SLAY_EVIL | SLAY_TROLL | SLAY_DRAGON | SLAY_DEMON |
-F:FREE_ACT | SEE_INVIS | LITE1 | RES_DARK | ABILITY |
-F:IGNORE_ACID | IGNORE_FIRE
+F:ABILITY
+F:CON
+F:ESP_EVIL
+F:FREE_ACT
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:LITE1
+F:RES_DARK
+F:RES_FEAR
+F:SEE_INVIS
+F:SLAY_DEMON
+F:SLAY_DRAGON
+F:SLAY_EVIL
+F:SLAY_TROLL
+F:STR
R:33
F:R_HIGH
R:33
@@ -1273,9 +1524,12 @@ X:A:24:4
W:0:1:2:500
C:0:0:0:5
R:100
-F:TUNNEL |
-f:TUNNEL |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:TUNNEL
+f:TUNNEL
# More weapons
@@ -1289,8 +1543,11 @@ T:115:55:55
X:B:24:30
W:0:1:5:5000
R:100
-F:SLAY_UNDEAD | SEE_INVIS | HOLD_LIFE | DRAIN_HP
F:ACTIVATE
+F:DRAIN_HP
+F:HOLD_LIFE
+F:SEE_INVIS
+F:SLAY_UNDEAD
a:SPECTRAL
N:103:of Morgul
@@ -1304,9 +1561,15 @@ X:A:24:0
W:0:1:1:0
C:-20:-20:-10:-10
R:100
+F:AGGRAVATE
+F:AUTO_CURSE
+F:BLACK_BREATH
+F:CURSED
+F:DRAIN_EXP
+F:HEAVY_CURSE
F:LUCK
-F:SEE_INVIS | AGGRAVATE | HEAVY_CURSE | CURSED | BLACK_BREATH | DRAIN_EXP |
-F:AUTO_CURSE | WOUNDING
+F:SEE_INVIS
+F:WOUNDING
# No CURSE_NO_DROP here, players seems to unlike surprises
N:104:of Nothingness
@@ -1320,7 +1583,10 @@ X:A:24:0
W:0:1:2:0
C:-100:-100:0:0
R:100
-F:NEVER_BLOW | HEAVY_CURSE | CURSED | AUTO_CURSE
+F:AUTO_CURSE
+F:CURSED
+F:HEAVY_CURSE
+F:NEVER_BLOW
### Missile Launchers ###
@@ -1345,8 +1611,10 @@ X:A:25:20
W:0:4:21:10000
C:5:10:0:1
R:100
-F:XTRA_MIGHT | PVAL_M3 | R_ANY
-f:XTRA_MIGHT |
+F:PVAL_M3
+F:R_ANY
+F:XTRA_MIGHT
+f:XTRA_MIGHT
N:108:of Extra Shots
T:19:0:255
@@ -1354,8 +1622,9 @@ X:A:25:20
C:10:5:0:1
W:0:4:21:10000
R:100
-F:XTRA_SHOTS | PVAL_M2
-f:XTRA_SHOTS |
+F:PVAL_M2
+F:XTRA_SHOTS
+f:XTRA_SHOTS
# Bows only
N:109:of Lothlorien
@@ -1364,8 +1633,14 @@ X:A:25:20
W:50:2:21:30000
C:10:10:0:2
R:100
-F:DEX | XTRA_MIGHT | FREE_ACT | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE |
-F:BLESSED | ABILITY
+F:ABILITY
+F:BLESSED
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:XTRA_MIGHT
# Crossbows only
N:110:of the Haradrim
@@ -1374,7 +1649,11 @@ X:A:25:30
W:50:2:21:20000
C:5:15:0:1
R:100
-F:XTRA_MIGHT | XTRA_SHOTS | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE
+F:HIDE_TYPE
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:XTRA_MIGHT
+F:XTRA_SHOTS
# Slings only
N:111:of Buckland
@@ -1383,7 +1662,12 @@ W:40:2:21:20000
C:8:8:0:2
T:19:2:2
R:100
-F:DEX | XTRA_SHOTS | XTRA_MIGHT | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE
+F:DEX
+F:HIDE_TYPE
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:XTRA_MIGHT
+F:XTRA_SHOTS
### Ammo ###
@@ -1434,8 +1718,9 @@ T:17:0:99
T:18:0:99
X:A:23:10
R:100
-F:BRAND_ACID | IGNORE_ACID
-f:BRAND_ACID |
+F:BRAND_ACID
+F:IGNORE_ACID
+f:BRAND_ACID
W:0:1:12:30
# 117 All Elements at once - melee weapon
@@ -1447,16 +1732,26 @@ T:22:0:99
T:23:0:99
T:24:0:99
R:100
-F:BRAND_ACID | RES_ACID | IGNORE_ACID
-F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC
-F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE
-F:BRAND_COLD | RES_COLD | IGNORE_COLD
-F:BRAND_POIS | RES_POIS | DRAIN_MANA
-f:BRAND_ACID |
-f:BRAND_ELEC |
-f:BRAND_FIRE |
-f:BRAND_COLD |
-f:BRAND_POIS |
+F:BRAND_ACID
+F:BRAND_COLD
+F:BRAND_ELEC
+F:BRAND_FIRE
+F:BRAND_POIS
+F:DRAIN_MANA
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_POIS
+f:BRAND_ACID
+f:BRAND_COLD
+f:BRAND_ELEC
+f:BRAND_FIRE
+f:BRAND_POIS
N:118:of Slay Demon
T:16:0:99
@@ -1491,8 +1786,9 @@ T:17:0:99
T:18:0:99
X:A:23:10
R:100
-F:BRAND_ELEC | IGNORE_ELEC
-f:BRAND_ELEC |
+F:BRAND_ELEC
+F:IGNORE_ELEC
+f:BRAND_ELEC
W:0:1:12:30
N:122:of Flame
@@ -1501,8 +1797,9 @@ T:17:0:99
T:18:0:99
X:A:23:10
R:100
-F:BRAND_FIRE | IGNORE_FIRE
-f:BRAND_FIRE |
+F:BRAND_FIRE
+F:IGNORE_FIRE
+f:BRAND_FIRE
W:0:2:12:25
N:123:of Frost
@@ -1511,8 +1808,9 @@ T:17:0:99
T:18:0:99
X:A:23:10
R:100
-F:BRAND_COLD | IGNORE_COLD
-f:BRAND_COLD |
+F:BRAND_COLD
+F:IGNORE_COLD
+f:BRAND_COLD
W:0:2:12:25
N:124:of Wounding
@@ -1563,9 +1861,15 @@ X:A:25:20
W:0:2:3:1000
C:0:0:0:0
R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD |
-F:RES_ACID | CHR | SEE_INVIS
-F:R_ANY | PVAL_M2
+F:CHR
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:PVAL_M2
+F:RES_ACID
+F:R_ANY
+F:SEE_INVIS
R:25
F:PVAL_M1
@@ -1576,9 +1880,19 @@ X:A:25:20
W:0:1:3:2000
C:0:0:0:0
R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | SUST_CHR |
-F:RES_FIRE | RES_COLD | RES_ELEC | RES_ACID | CHR | SEE_INVIS
-F:R_ANY | PVAL_M3
+F:CHR
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:PVAL_M3
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:R_ANY
+F:SEE_INVIS
+F:SUST_CHR
R:50
F:PVAL_M1
R:35
@@ -1592,8 +1906,13 @@ X:B:25:20
W:0:1:2:2000
C:0:0:0:0
R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE
-F:R_ANY | PVAL_M2
+F:ACTIVATE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:PVAL_M2
+F:R_ANY
R:50
F:PVAL_M1
R:25
@@ -1643,7 +1962,10 @@ X:A:51:10
W:0:1:10:10000
C:0:0:0:0
R:100
-F:CAPACITY | CHARGING | CHEAPNESS | FAST_CAST |
+F:CAPACITY
+F:CHARGING
+F:CHEAPNESS
+F:FAST_CAST
### Lights ###
@@ -1694,10 +2016,10 @@ R:100
F:LITE1
F:LITE2
F:LITE3
+F:RES_DARK
f:LITE1
f:LITE2
f:LITE3
-F:RES_DARK
N:141:of the Shadows
X:A:0:6
@@ -1726,7 +2048,8 @@ T:39:0:99
W:0:3:40:4000
C:0:0:0:0
R:100
-F:RES_BLIND | SEE_INVIS
+F:RES_BLIND
+F:SEE_INVIS
N:144:of the Ethereal Eye
X:A:0:7
@@ -1751,9 +2074,19 @@ X:B:30:18
W:0:2:20:5000
C:0:0:15:2
R:100
-F:STR | CON | INFRA | FREE_ACT | HIDE_TYPE |
-F:RES_FEAR | RES_DARK | SUST_STR | SUST_CON |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:CON
+F:FREE_ACT
+F:HIDE_TYPE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:INFRA
+F:RES_DARK
+F:RES_FEAR
+F:STR
+F:SUST_CON
+F:SUST_STR
# Ring and Amulet egos
@@ -1764,8 +2097,14 @@ T:45:0:255
W:0:1:10:1000
C:0:0:0:0
R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
-f:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+f:IGNORE_ACID
+f:IGNORE_COLD
+f:IGNORE_ELEC
+f:IGNORE_FIRE
N:148:Cursed
X:B:0:0
@@ -1799,13 +2138,17 @@ T:65:31:255
W:0:1:20:1000
C:0:0:0:3
R:100
-F:PVAL_M5 | PVAL_M3
+F:PVAL_M3
+F:PVAL_M5
R:50
-F:PVAL_M5 | PVAL_M3
+F:PVAL_M3
+F:PVAL_M5
R:10
-F:PVAL_M5 | PVAL_M3
+F:PVAL_M3
+F:PVAL_M5
R:1
-F:PVAL_M5 | PVAL_M3
+F:PVAL_M3
+F:PVAL_M5
### Trapping Kits ###
@@ -1834,8 +2177,11 @@ T:46:0:99
W:0:1:10:3000
C:10:10:0:0
R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE |
F:AUTOMATIC_5
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
f:AUTOMATIC_5
N:154:Fully Automatic
@@ -1844,8 +2190,11 @@ T:46:0:99
W:0:1:15:5000
C:10:10:0:0
R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE |
F:AUTOMATIC_99
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
f:AUTOMATIC_99
N:155:Well-hidden
@@ -1854,8 +2203,12 @@ T:46:0:99
W:0:1:8:1000
C:15:15:5:12
R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE |
-F:STEALTH | HIDE_TYPE
+F:HIDE_TYPE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:STEALTH
f:STEALTH
N:156:Complicated
@@ -1864,7 +2217,10 @@ T:46:0:99
W:0:1:12:2000
C:15:15:30:0
R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
N:157:Obvious
X:B:0:0
@@ -1872,7 +2228,9 @@ T:46:0:99
W:0:1:1:0
C:-20:-20:-20:-20
R:100
-F:STEALTH | CURSED | HIDE_TYPE
+F:CURSED
+F:HIDE_TYPE
+F:STEALTH
f:STEALTH
N:158:for Dragons
@@ -1881,8 +2239,12 @@ T:46:0:99
W:0:3:10:500
C:20:20:10:4
R:100
-F:STEALTH | ONLY_DRAGON | HIDE_TYPE | XTRA_SHOTS |
-F:IGNORE_ACID | IGNORE_FIRE
+F:HIDE_TYPE
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:ONLY_DRAGON
+F:STEALTH
+F:XTRA_SHOTS
N:159:for Demons
X:A:0:5
@@ -1890,8 +2252,12 @@ T:46:0:99
W:0:3:10:500
C:20:20:10:4
R:100
-F:STEALTH | ONLY_DEMON | HIDE_TYPE | XTRA_SHOTS
-F:IGNORE_ACID | IGNORE_FIRE
+F:HIDE_TYPE
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:ONLY_DEMON
+F:STEALTH
+F:XTRA_SHOTS
N:160:for Animals
X:A:0:5
@@ -1899,7 +2265,10 @@ T:46:0:99
W:0:3:10:500
C:20:20:10:4
R:100
-F:STEALTH | ONLY_ANIMAL | HIDE_TYPE | XTRA_SHOTS
+F:HIDE_TYPE
+F:ONLY_ANIMAL
+F:STEALTH
+F:XTRA_SHOTS
N:161:for Undead
X:A:0:5
@@ -1907,7 +2276,11 @@ T:46:0:99
W:0:3:10:500
C:20:20:10:4
R:100
-F:STEALTH | ONLY_UNDEAD | HIDE_TYPE | XTRA_SHOTS | KILL_GHOST
+F:HIDE_TYPE
+F:KILL_GHOST
+F:ONLY_UNDEAD
+F:STEALTH
+F:XTRA_SHOTS
N:162:for Evil
X:A:0:5
@@ -1915,7 +2288,11 @@ T:46:0:99
W:0:3:10:500
C:20:20:10:4
R:100
-F:STEALTH | ONLY_EVIL | HIDE_TYPE | XTRA_SHOTS | KILL_GHOST
+F:HIDE_TYPE
+F:KILL_GHOST
+F:ONLY_EVIL
+F:STEALTH
+F:XTRA_SHOTS
# Lite ego
N:163:of the Magi
@@ -1925,15 +2302,19 @@ W:0:1:150:2000
C:0:0:0:3
Z:magic map
R:100
-F:INT | WIS | CHR
+F:CHR
+F:INT
+F:WIS
R:60
-F:INVIS | RES_BLIND
+F:INVIS
+F:RES_BLIND
R:30
F:R_HIGH
R:30
F:PVAL_M2
R:50:
-F:SPELL_CONTAIN | WIELD_CAST
+F:SPELL_CONTAIN
+F:WIELD_CAST
### New ego-items added by JLE
@@ -1945,7 +2326,8 @@ C:0:0:-50:0
T:36:0:99
T:37:0:99
R:100
-F:AGGRAVATE | CURSED
+F:AGGRAVATE
+F:CURSED
# Shield of Vulnerability (the only cursed shield)
N:165:of Vulnerability
@@ -1955,7 +2337,8 @@ C:0:0:-50:0
T:115:56:56
T:34:0:99
R:100
-F:AGGRAVATE | CURSED
+F:AGGRAVATE
+F:CURSED
# Shield of Preservation -
N:166:of Preservation
@@ -1965,8 +2348,16 @@ C:-10:-10:20:0
T:115:56:56
T:34:0:99
R:100
-F:RES_DISEN | SUST_STR | SUST_CON | SUST_DEX | HOLD_LIFE | R_HIGH |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:HOLD_LIFE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_DISEN
+F:R_HIGH
+F:SUST_CON
+F:SUST_DEX
+F:SUST_STR
R:33
F:R_LOW
R:33
@@ -1980,7 +2371,9 @@ T:32:0:6
T:32:8:99
T:33:0:99
R:100
-F:RES_SOUND | RES_CONF | RES_FEAR
+F:RES_CONF
+F:RES_FEAR
+F:RES_SOUND
# Crown of Night and Day
N:168:of Night and Day
@@ -1988,7 +2381,12 @@ X:A:33:18
W:35:1:15:4000
T:33:0:99
R:100
-F:RES_LITE | RES_DARK | LITE1 | SEE_INVIS | RES_BLIND | IGNORE_ACID
+F:IGNORE_ACID
+F:LITE1
+F:RES_BLIND
+F:RES_DARK
+F:RES_LITE
+F:SEE_INVIS
# Cloak of the Magi
N:169:of the Magi
@@ -1997,9 +2395,16 @@ W:30:1:18:2000
C:-5:-5:5:3
T:35:0:99
R:100
-F:INT | SPEED | SUST_INT | FREE_ACT | STEALTH | HIDE_TYPE | IGNORE_ACID
+F:FREE_ACT
+F:HIDE_TYPE
+F:IGNORE_ACID
+F:INT
+F:SPEED
+F:STEALTH
+F:SUST_INT
R:30
-F:SPELL_CONTAIN | WIELD_CAST
+F:SPELL_CONTAIN
+F:WIELD_CAST
# Cloak of Invisibility
N:170:of Invisibility
@@ -2008,7 +2413,9 @@ W:40:1:18:3000
C:0:0:10:5
T:35:0:99
R:100
-F:STEALTH | HIDE_TYPE | INVIS
+F:HIDE_TYPE
+F:INVIS
+F:STEALTH
f:INVIS
# Cloak of the Bat
@@ -2018,7 +2425,13 @@ W:50:1:35:3000
C:-10:-10:10:3
T:35:0:99
R:100
-F:SPEED | FLY | RES_DARK | SEE_INVIS | INFRA | HIDE_TYPE | STEALTH
+F:FLY
+F:HIDE_TYPE
+F:INFRA
+F:RES_DARK
+F:SEE_INVIS
+F:SPEED
+F:STEALTH
# Leather Gloves of Thievery
N:172:of Thievery
@@ -2027,7 +2440,13 @@ W:40:1:15:5000
C:8:3:0:5
T:31:1:1
R:100
-F:DEX | SEARCH | SHOW_MODS | FEATHER | FREE_ACT | HIDE_TYPE | IGNORE_ACID
+F:DEX
+F:FEATHER
+F:FREE_ACT
+F:HIDE_TYPE
+F:IGNORE_ACID
+F:SEARCH
+F:SHOW_MODS
R:10
F:SPEED
@@ -2038,8 +2457,14 @@ W:50:1:15:7000
C:6:8:-20:2
T:31:2:99
R:100
-F:STR | CON | SHOW_MODS | AGGRAVATE | HIDE_TYPE | IGNORE_ACID | RES_FEAR |
+F:AGGRAVATE
+F:CON
F:DRAIN_HP
+F:HIDE_TYPE
+F:IGNORE_ACID
+F:RES_FEAR
+F:SHOW_MODS
+F:STR
R:25
F:BLOWS
@@ -2049,7 +2474,8 @@ X:A:35:20
W:0:3:27:5000
T:30:0:99
R:100
-F:RES_NEXUS | FEATHER
+F:FEATHER
+F:RES_NEXUS
# Boots of Elvenkind (leather boots only)
N:175:of Elvenkind
@@ -2058,7 +2484,13 @@ W:60:1:36:200000
C:0:0:0:5
T:30:2:3
R:100
-F:STEALTH | SPEED | HIDE_TYPE | FEATHER | IGNORE_ACID | IGNORE_FIRE | ABILITY
+F:ABILITY
+F:FEATHER
+F:HIDE_TYPE
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:SPEED
+F:STEALTH
# Weapon of Fury (must be big heavy type of weapon, no daggers or whips)
N:176:of Fury
@@ -2071,8 +2503,14 @@ T:24:8:99
T:125:0:99
C:10:10:-20:2
R:100
-F:STR | BLOWS | AGGRAVATE | RES_FEAR | HIDE_TYPE |
-F:IGNORE_ACID | IGNORE_FIRE | DRAIN_MANA
+F:AGGRAVATE
+F:BLOWS
+F:DRAIN_MANA
+F:HIDE_TYPE
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:RES_FEAR
+F:STR
# Staffs of wishing
N:177:of Plenty
@@ -2121,7 +2559,10 @@ W:0:1:2:2000
C:0:0:0:0
a:BA_COLD_3
R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD |
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
N:182:Dragon
T:14:7:7
@@ -2130,7 +2571,10 @@ W:0:1:2:2000
C:0:0:0:0
a:BA_ELEC_3
R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD |
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
N:183:Dragon
T:14:7:7
@@ -2139,7 +2583,10 @@ W:0:1:2:2000
C:0:0:0:0
a:BA_FIRE_H
R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD |
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
# Helm of water breathing
N:184:of Water Breathing
@@ -2148,7 +2595,8 @@ C:0:0:0:2
W:15:1:25:1000
T:32:5:10
R:100
-F:WATER_BREATH | IGNORE_ACID
+F:IGNORE_ACID
+F:WATER_BREATH
f:WATER_BREATH
# A second of life for non MUST2H weapons, much lower value tho
@@ -2163,7 +2611,8 @@ W:0:1:50:30000
C:5:5:0:1
r:F:MUST2H
R:100
-F:LIFE | HOLD_LIFE
+F:HOLD_LIFE
+F:LIFE
f:LIFE
# Cloak of Air
@@ -2191,7 +2640,10 @@ X:A:25:30
W:60:5:30:30000
C:10:15:20:2
R:120
-F:XTRA_MIGHT | XTRA_SHOTS | REFLECT | IMMOVABLE
+F:IMMOVABLE
+F:REFLECT
+F:XTRA_MIGHT
+F:XTRA_SHOTS
# N: serial number : ego type
# D: description
diff --git a/lib/edit/f_info.txt b/lib/edit/f_info.txt
index 5ab0cbdc..939af78e 100644
--- a/lib/edit/f_info.txt
+++ b/lib/edit/f_info.txt
@@ -25,39 +25,62 @@ F:FLOOR
N:1:open floor
G:.:w
-F:FLOOR | DONT_NOTICE_RUNNING | SUPPORT_LIGHT | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
F:SUPPORT_GROWTH
+F:SUPPORT_LIGHT
# 0x02 -> fountain
N:2:fountain
G:_:w
-F:FLOOR | NOTICE | REMEMBER | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:REMEMBER
D:0:The liquid here seems magical.
# 0x03 --> glyph of warding
N:3:glyph of warding
G:;:y
-F:FLOOR | NOTICE | SUPPORT_LIGHT | CAN_RUN | REMEMBER
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:REMEMBER
+F:SUPPORT_LIGHT
D:0:There is a mighty spell of protection here.
# 0x04 --> open door
N:4:open door
G:':U
-F:FLOOR | NOTICE | REMEMBER | CAN_RUN | DOOR
+F:CAN_RUN
+F:DOOR
+F:FLOOR
+F:NOTICE
+F:REMEMBER
# 0x05 --> broken door
N:5:broken door
G:':U
-F:FLOOR | NOTICE | REMEMBER | CAN_RUN | DOOR
+F:CAN_RUN
+F:DOOR
+F:FLOOR
+F:NOTICE
+F:REMEMBER
# 0x06 --> up stairs (perm)
N:6:up staircase
G:<:w
-F:FLOOR | PERMANENT | NOTICE | SUPPORT_LIGHT | REMEMBER | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
+F:SUPPORT_LIGHT
D:0:There is an up staircase here.
D:1:You cannot tunnel a stair.
@@ -65,60 +88,102 @@ D:1:You cannot tunnel a stair.
N:7:down staircase
G:>:w
-F:FLOOR | PERMANENT | NOTICE | SUPPORT_LIGHT | REMEMBER | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
+F:SUPPORT_LIGHT
D:0:There is a down staircase here.
D:1:You cannot tunnel a stair.
N:8:quest entrance
G:>:y
-F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
D:1:You cannot tunnel a quest entrance.
N:9:quest exit
G:<:y
-F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
D:1:You cannot tunnel a quest exit.
N:10:quest down level
G:>:r
-F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
N:11:quest up level
G:<:r
-F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
N:12:town exit
G:>:g
-F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
N:13:shaft down
G:>:U
-F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
D:0:There is a shaft down here.
D:1:You cannot tunnel a shaft.
N:14:shaft up
G:<:U
-F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
D:0:There is a shaft up here.
D:1:You cannot tunnel a shaft.
# 0x0F -> empty fountain
N:15:fountain
G:_:D
-F:FLOOR | NOTICE | REMEMBER | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:REMEMBER
D:0:The fountain seems empty.
N:16:web
G:+:y
-F:CAN_PASS | NOTICE | WEB | NOTICE | TUNNELABLE
+F:CAN_PASS
+F:NOTICE
+F:NOTICE
+F:TUNNELABLE
+F:WEB
D:1:You tunnel through the web.
D:2:a web blocking your way
# Trap -- the flags are not used by the program
N:17:trap
G:^:w
-F:FLOOR | NOTICE | REMEMBER
+F:FLOOR
+F:NOTICE
+F:REMEMBER
# 0x12 --> 0x1F -- UNUSED
@@ -127,8 +192,14 @@ F:FLOOR | NOTICE | REMEMBER
N:32:door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR
+F:CAN_PASS
+F:DOOR
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> locked door (power 1)
@@ -136,8 +207,14 @@ D:1:You bash the boor.
N:33:locked door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR
+F:CAN_PASS
+F:DOOR
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> locked door (power 2)
@@ -145,8 +222,14 @@ D:1:You bash the boor.
N:34:locked door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR
+F:CAN_PASS
+F:DOOR
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> locked door (power 3)
@@ -154,8 +237,14 @@ D:1:You bash the boor.
N:35:locked door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR
+F:CAN_PASS
+F:DOOR
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> locked door (power 4)
@@ -163,8 +252,14 @@ D:1:You bash the boor.
N:36:locked door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR
+F:CAN_PASS
+F:DOOR
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> locked door (power 5)
@@ -172,8 +267,14 @@ D:1:You bash the boor.
N:37:locked door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR
+F:CAN_PASS
+F:DOOR
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> locked door (power 6)
@@ -181,8 +282,14 @@ D:1:You bash the boor.
N:38:locked door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR
+F:CAN_PASS
+F:DOOR
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> locked door (power 7)
@@ -190,8 +297,14 @@ D:1:You bash the boor.
N:39:locked door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR
+F:CAN_PASS
+F:DOOR
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> jammed door (power 0)
@@ -199,8 +312,13 @@ D:1:You bash the boor.
N:40:jammed door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE
+F:CAN_PASS
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> jammed door (power 1)
@@ -208,8 +326,13 @@ D:1:You bash the boor.
N:41:jammed door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE
+F:CAN_PASS
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> jammed door (power 2)
@@ -217,8 +340,13 @@ D:1:You bash the boor.
N:42:jammed door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE
+F:CAN_PASS
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> jammed door (power 3)
@@ -226,8 +354,13 @@ D:1:You bash the boor.
N:43:jammed door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE
+F:CAN_PASS
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> jammed door (power 4)
@@ -235,8 +368,13 @@ D:1:You bash the boor.
N:44:jammed door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE
+F:CAN_PASS
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> jammed door (power 5)
@@ -244,8 +382,13 @@ D:1:You bash the boor.
N:45:jammed door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE
+F:CAN_PASS
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> jammed door (power 6)
@@ -253,8 +396,13 @@ D:1:You bash the boor.
N:46:jammed door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE
+F:CAN_PASS
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> jammed door (power 7)
@@ -262,8 +410,13 @@ D:1:You bash the boor.
N:47:jammed door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE
+F:CAN_PASS
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x30 --> secret door
@@ -271,36 +424,55 @@ D:1:You bash the boor.
N:48:secret door
G:#:w
M:56
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | DOOR
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:DOOR
+F:NO_VISION
+F:NO_WALK
F:TUNNELABLE
+F:WALL
D:1:You tunnel.
# 0x31 --> rubble
N:49:pile of rubble
G:::w
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE
-F:CAN_FLY | SUPPORT_LIGHT
+F:CAN_FLY
+F:CAN_PASS
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You dig in the rubble.
# 0x32 --> magma vein
N:50:magma vein
G:%:s
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You tunnel into the magma vein.
# 0x33 --> quartz vein
N:51:quartz vein
G:%:w
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You tunnel into the quartz vein.
# 0x34 --> magma vein + treasure
@@ -308,9 +480,14 @@ D:1:You tunnel into the quartz vein.
N:52:magma vein
G:%:s
M:50
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You tunnel into the magma vein.
# 0x35 --> quartz vein + treasure
@@ -318,36 +495,55 @@ D:1:You tunnel into the magma vein.
N:53:quartz vein
G:%:w
M:51
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You tunnel into the quartz vein.
# 0x36 --> magma vein + known treasure
N:54:magma vein with treasure
G:*:o
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You tunnel into the magma vein.
# 0x37 --> quartz vein + known treasure
N:55:quartz vein with treasure
G:*:o
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You tunnel into the quartz vein.
# 0x38 --> granite wall -- basic
N:56:granite wall
G:#:w
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You tunnel into the granite wall.
# 0x39 --> granite wall -- inner
@@ -355,9 +551,13 @@ D:1:You tunnel into the granite wall.
N:57:granite wall
G:#:w
M:56
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You tunnel into the granite wall.
# 0x3A --> granite wall -- outer
@@ -365,9 +565,13 @@ D:1:You tunnel into the granite wall.
N:58:granite wall
G:#:w
M:56
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You tunnel into the granite wall.
# 0x3B --> granite wall -- solid
@@ -375,110 +579,172 @@ D:1:You tunnel into the granite wall.
N:59:granite wall
G:#:w
M:56
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You tunnel into the granite wall.
# 0x3C --> permanent wall -- basic (perm)
N:60:permanent wall
G:#:w
-F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
# 0x3D --> permanent wall -- inner (perm)
N:61:permanent wall
G:#:w
M:60
-F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
# 0x3E --> permanent wall -- outer (perm)
N:62:permanent wall
G:#:w
M:60
-F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
# 0x3F --> permanent wall -- solid (perm)
N:63:permanent wall
G:#:w
M:60
-F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
N:64:explosive rune
G:*:R
-F:FLOOR | CAN_LEVITATE | CAN_FLY | NOTICE | SUPPORT_LIGHT
+F:CAN_FLY
+F:CAN_LEVITATE
+F:FLOOR
+F:NOTICE
+F:SUPPORT_LIGHT
D:0:This rune seems unstable.
N:65:Straight Road startpoint
G:*:w
-F:FLOOR | REMEMBER | NOTICE
+F:FLOOR
+F:NOTICE
+F:REMEMBER
N:66:section of the Straight Road
G:*:B
-F:FLOOR | REMEMBER | NOTICE
+F:FLOOR
+F:NOTICE
+F:REMEMBER
N:67:section of the Straight Road
G:*:b
-F:FLOOR | REMEMBER | NOTICE
+F:FLOOR
+F:NOTICE
+F:REMEMBER
N:68:section of the Straight Road
G:*:B
-F:FLOOR | REMEMBER | NOTICE
+F:FLOOR
+F:NOTICE
+F:REMEMBER
N:69:section of the Straight Road
G:*:b
-F:FLOOR | REMEMBER | NOTICE
+F:FLOOR
+F:NOTICE
+F:REMEMBER
N:70:section of the Straight Road
G:*:W
-F:FLOOR | REMEMBER | NOTICE
+F:FLOOR
+F:NOTICE
+F:REMEMBER
N:71:section of the Straight Road (discharged)
G:*:W
-F:FLOOR | REMEMBER | NOTICE
+F:FLOOR
+F:NOTICE
+F:REMEMBER
N:72:Straight Road exit
G:*:w
-F:FLOOR | REMEMBER | NOTICE
+F:FLOOR
+F:NOTICE
+F:REMEMBER
N:73:corrupted section of the Straight Road
G:*:D
-F:FLOOR | REMEMBER | NOTICE
+F:FLOOR
+F:NOTICE
+F:REMEMBER
# 74 --> shop
N:74:Building
G:1:U
-F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
# 75 --> 78 Quests index
N:75:permanent wall
G:#:w
-F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
N:76:permanent wall
G:#:w
-F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
N:77:permanent wall
G:#:w
-F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
N:78:permanent wall
G:#:w
-F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
# 79 --> 83 UNSUSED
@@ -486,94 +752,136 @@ N:84:stream of shallow water
G:~:B
S:B:B:B:B:B:B:b
F:ATTR_MULTI
-F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT | CAN_RUN
+F:CAN_FLY
+F:CAN_LEVITATE
+F:CAN_RUN
F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:REMEMBER
F:SUPPORT_GROWTH
+F:SUPPORT_LIGHT
# -1 = player level
N:85:pool of deep lava
G:.:R
E:-1d2:1:FIRE
-F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT
+F:CAN_FLY
+F:CAN_LEVITATE
+F:FLOOR
+F:REMEMBER
+F:SUPPORT_LIGHT
D:0:You move across the deep lava.
N:86:stream of shallow lava
G:.:r
E:-1d1:1:FIRE
-F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT
+F:CAN_FLY
+F:CAN_LEVITATE
+F:FLOOR
+F:REMEMBER
+F:SUPPORT_LIGHT
D:0:You move across the shallow lava.
N:87:dark pit
G:#:D
-F:CAN_LEVITATE | CAN_FLY
-F:NO_WALK | SUPPORT_LIGHT
+F:CAN_FLY
+F:CAN_LEVITATE
F:DONT_NOTICE_RUNNING
+F:NO_WALK
+F:SUPPORT_LIGHT
D:0:Ohhh, it is dark and deep.
N:88:dirt
G:.:U
-F:FLOOR | SUPPORT_LIGHT | CAN_RUN
+F:CAN_RUN
F:DONT_NOTICE_RUNNING
+F:FLOOR
F:SUPPORT_GROWTH
+F:SUPPORT_LIGHT
N:89:patch of grass
G:.:G
-F:FLOOR | SUPPORT_LIGHT | CAN_RUN
+F:CAN_RUN
F:DONT_NOTICE_RUNNING
+F:FLOOR
F:SUPPORT_GROWTH
+F:SUPPORT_LIGHT
N:90:ice
G:.:W
E:1d1:50:ICE
-F:FLOOR | NOTICE
+F:FLOOR
+F:NOTICE
N:91:sand
G:.:y
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
F:SUPPORT_GROWTH
N:92:dead tree
G:#:D
-F:CAN_FLY | CAN_PASS
-F:WALL | NO_WALK | NO_VISION | NOTICE
+F:CAN_FLY
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
F:TUNNELABLE
+F:WALL
D:1:You chop away at the dead tree.
D:2:a tree blocking your way
N:93:ash
G:.:s
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
F:SUPPORT_GROWTH
N:94:mud
G:.:u
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
F:SUPPORT_GROWTH
N:95:ice wall
G:#:W
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You tunnel into the ice wall... #BOh chilly#w.
D:2:an ice wall blocking your way
N:96:tree
G:#:G
-F:CAN_FLY | CAN_PASS | SUPPORT_LIGHT
-F:WALL | NO_WALK | NO_VISION
+F:CAN_FLY
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You chop away at the tree.
D:2:a tree blocking your way
N:97:mountain chain
G:^:U
-F:CAN_CLIMB | CAN_PASS | SUPPORT_LIGHT
-F:WALL | NO_WALK | NO_VISION
+F:CAN_CLIMB
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
D:1:You cannot tunnel into such a hard stone.
D:2:a hard stone block blocking your way
@@ -581,9 +889,13 @@ D:2:a hard stone block blocking your way
N:98:sandwall
G:#:y
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
F:TUNNELABLE
+F:WALL
D:1:You easily dig into the sandwall.
D:2:a sandwall blocking your way
@@ -592,9 +904,13 @@ D:2:a sandwall blocking your way
N:99:sandwall
G:%:y
M:98
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
F:TUNNELABLE
+F:WALL
D:1:You easily dig into the sandwall.
D:2:a sandwall blocking your way
@@ -602,16 +918,23 @@ D:2:a sandwall blocking your way
N:100:sandwall with treasure
G:*:o
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
F:TUNNELABLE
+F:WALL
D:1:You easily tunnel into the sandwall.
D:2:a sandwall blocking your way
N:101:high mountain chain
G:^:W
-F:WALL | NO_WALK | NO_VISION | PERMANENT
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:WALL
D:1:This rock is far too hard.
D:2:a very hard stone block blocking your way
@@ -620,46 +943,71 @@ G:.:v
S:v:R:r:v:R:r:D
E:1d1:40:NETHER
F:ATTR_MULTI
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
# A diggable glass wall.
N:103:molten glass wall
G:.:B
-F:NO_WALK | WALL | CAN_PASS | TUNNELABLE | NOTICE
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_WALK
+F:TUNNELABLE
+F:WALL
D:1:You tunnel into the molten glass wall...
D:2:a molten glass wall blocking your way
N:160:Void Jumpgate
G:+:v
-F:FLOOR | REMEMBER | NOTICE | PERMANENT | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
D:0:A dark rift opens to the void here.
###### Here are the altars. ######
N:161:Altar of Being
G:0:W
-F:FLOOR | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:REMEMBER
D:0:You feel at peace.
N:162:Altar of Winds
G:0:B
-F:FLOOR | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:REMEMBER
D:0:You grow a desire to become a bird.
N:163:Altar of Force
G:0:R
-F:FLOOR | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:REMEMBER
D:0:You grow a desire to fight evil.
N:164:Altar of Darkness
G:0:D
-F:FLOOR | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:REMEMBER
D:0:Images of pain and death fill your mind.
N:165:Altar of Nature
G:0:g
-F:FLOOR | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:REMEMBER
D:0:You feel the desire to walk in a great forest.
# XXX
@@ -674,20 +1022,30 @@ D:0:You feel the desire to walk in a great forest.
# Used as a marker for random quests
N:172:open floor
G:.:w
-F:FLOOR | CAN_RUN | DONT_NOTICE_RUNNING
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
F:SUPPORT_GROWTH
# Underground Tunnel
N:173:Underground Tunnel
G:#:s
-F:FLOOR | REMEMBER | SUPPORT_LIGHT | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:REMEMBER
+F:SUPPORT_LIGHT
D:0:Oh, an underground tunnel!
# Tainted water
N:174:stream of tainted water
G:~:u
-F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT
+F:CAN_FLY
+F:CAN_LEVITATE
F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:REMEMBER
+F:SUPPORT_LIGHT
N:175:monster trap
G:;:v
@@ -695,14 +1053,22 @@ F:FLOOR
N:176:Void Jumpgate
G:+:v
-F:FLOOR | REMEMBER | NOTICE | PERMANENT | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
D:0:A dark rift opens to the void here.
N:177:lava wall
G:#:R
S:R:R:r:r:U:u:R
F:ATTR_MULTI
-F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING
+F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:WALL
D:1:The lava is far too hot to tunnel into it.
D:2:a lava wall blocking your way
@@ -711,33 +1077,51 @@ G:%:v
S:R:R:y:v:y:v:R
E:150d2:1:HELL_FIRE
F:ATTR_MULTI
-F:FLOOR | REMEMBER | NOTICE | PERMANENT
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
D:0:This fire is so powerful it could destroy even the most powerful artifacts.
N:179:path to the next area
G:>:w
-F:FLOOR | PERMANENT | NOTICE | REMEMBER | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
D:0:There is a path leading to the next area here.
D:1:You cannot tunnel a path.
N:180:path to the previous area
G:<:w
-F:FLOOR | PERMANENT | NOTICE | REMEMBER | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
D:0:There is a path leading to the previous area here.
D:1:You cannot tunnel a path.
N:181:field
G:::g
-F:FLOOR | PERMANENT | NOTICE | REMEMBER
F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
D:1:You cannot tunnel a field.
N:182:Ekkaia, the Encircling Sea
G:*:b
S:b:b:b:b:b:b:B
F:ATTR_MULTI
-F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
N:183:void
G: :d
@@ -751,97 +1135,159 @@ N:187:pool of deep water
G:~:b
S:b:b:b:b:b:b:B
F:ATTR_MULTI
-F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT
+F:CAN_FLY
+F:CAN_LEVITATE
+F:FLOOR
+F:REMEMBER
+F:SUPPORT_LIGHT
# Glass wall -- can see but not pass
N:188:glass wall
G:.:B
-F:NO_WALK | WALL | PERMANENT | NOTICE
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_WALK
+F:PERMANENT
+F:WALL
D:1:This glass seems to be totaly impenetrable.
D:2:a glass wall blocking your way
# Illusion wall -- can't see but can pass
N:189:illusion wall
G:#:w
-F:FLOOR | NO_VISION | REMEMBER | SUPPORT_LIGHT | DONT_NOTICE_RUNNING
+F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:NO_VISION
+F:REMEMBER
+F:SUPPORT_LIGHT
D:0:Looks like this wall is not so real.
# Grass roof
N:190:Grass roof
G:#:y
-F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING
+F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:WALL
# grass roof top
N:191:grass roof top
G:#:y
-F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING
+F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:WALL
# grass roof chimney
N:192:grass roof chimney
G:#:y
-F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING
+F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:WALL
# brick roof
N:193:brick roof
G:#:r
-F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING
+F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:WALL
# brick roof top
N:194:brick roof top
G:#:r
-F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING
+F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:WALL
# brick roof chimney
N:195:brick roof chimney
G:#:r
-F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING
+F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:WALL
# window
N:196:window
G:#:w
-F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING
+F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:WALL
# small window
N:197:small window
G:#:w
-F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING
+F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:WALL
# rain barrel
N:198:rain barrel
G:#:w
-F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING
+F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:WALL
# grass with flowers
N:199:grass with flowers
G:;:G
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
F:SUPPORT_GROWTH
# cobblestone road
N:200:cobblestone road
G:.:w
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
# cobblestone with outlet
N:201:cobblestone with outlet
G:.:w
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
N:202:small tree
G:#:g
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN | SUPPORT_LIGHT | REMEMBER
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
F:NO_VISION
+F:REMEMBER
+F:SUPPORT_LIGHT
# Just to have a town entrance picture
N:203:town
G:*:w
-F:FLOOR | NOTICE
+F:FLOOR
+F:NOTICE
# Underground Tunnel
N:204:Underground Tunnel
G:^:U
-F:FLOOR | REMEMBER | SUPPORT_LIGHT | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:REMEMBER
+F:SUPPORT_LIGHT
D:0:Oh, an underground tunnel!
# Fire
@@ -851,58 +1297,92 @@ S:y:y:y:R:r:y:R
E:-1d2:1:FIRE
D:0:The blazing fire burns you!
F:ATTR_MULTI
-F:FLOOR | CAN_FLY | REMEMBER | SUPPORT_LIGHT
+F:CAN_FLY
F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:REMEMBER
+F:SUPPORT_LIGHT
# Permanent rubble -- town use
N:206:pile of rubble
G:::w
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE
-F:CAN_FLY | SUPPORT_LIGHT | PERMANENT
+F:CAN_FLY
+F:CAN_PASS
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
D:1:Looks like this pile of rubble is quite hard.
# Rocky ground - rougher terrain.
N:207:rocky ground
G:.:s
-F:FLOOR | SUPPORT_LIGHT | CAN_RUN
+F:CAN_RUN
F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:SUPPORT_LIGHT
# cloud-like vapour. Floor for Eru's temple
N:208:cloud-like vapour
G:.:W
S:W:B:B:W:w:W:B
-F:FLOOR | CAN_LEVITATE | CAN_FLY | SUPPORT_LIGHT
-F:ATTR_MULTI | CAN_RUN | DONT_NOTICE_RUNNING
+F:ATTR_MULTI
+F:CAN_FLY
+F:CAN_LEVITATE
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:SUPPORT_LIGHT
# condensing water
N:209:condensing water
G:~:B
S:B:B:B:B:B:B:b
F:ATTR_MULTI
-F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT | CAN_RUN
+F:CAN_FLY
+F:CAN_LEVITATE
+F:CAN_RUN
F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:REMEMBER
+F:SUPPORT_LIGHT
# Dense mist. Can pass through, but not see through
N:210:dense mist
G:#:w
S:w:W:s:s:s:w:w
-F:FLOOR | NO_VISION | REMEMBER | SUPPORT_LIGHT
-F:ATTR_MULTI | DONT_NOTICE_RUNNING
+F:ATTR_MULTI
+F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:NO_VISION
+F:REMEMBER
+F:SUPPORT_LIGHT
D:0:You wander through the mist.
D:1:You cannot tunnel through mist!
# Hail-stone wall
N:211:hail-stone wall
G:#:W
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You tunnel into the hail-stone wall.
N:212:dead small tree
G:#:D
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN | SUPPORT_LIGHT | REMEMBER
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
F:NO_VISION
+F:REMEMBER
+F:SUPPORT_LIGHT
# New features for the Maps of Lord Dimwit
@@ -910,27 +1390,46 @@ F:NO_VISION
N:213:copper pillar
G:#:u
S:u:u:u:o:u:u:u
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT
-F:DONT_NOTICE_RUNNING | ATTR_MULTI
+F:ATTR_MULTI
+F:CAN_PASS
+F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
+F:WALL
D:1:The copper is too tough to tunnel through.
D:2:a copper pillar blocking your way
N:214:ethereal wall
G:.:w
-F:WALL | NO_WALK | PERMANENT | NOTICE | DONT_NOTICE_RUNNING
+F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_WALK
+F:PERMANENT
+F:WALL
D:1:You can't even see your obstruction!
D:2:an unseen force blocking your way
N:215:glacial wall
G:#:B
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT
-F:DONT_NOTICE_RUNNING | TUNNELABLE
+F:CAN_PASS
+F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
+F:TUNNELABLE
+F:WALL
D:1:You tunnel into the glacial wall... #BOh chilly#w.
D:2:a hard glacial wall blocking your way
N:216:battlement
G:#:w
-F:NO_WALK | CAN_PASS | NOTICE | SUPPORT_LIGHT
-F:DONT_NOTICE_RUNNING | TUNNELABLE
+F:CAN_PASS
+F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_WALK
+F:SUPPORT_LIGHT
+F:TUNNELABLE
D:1:You tunnel into the battlement.
D:2:a hard stone battlement blocking your way
diff --git a/lib/edit/k_info.txt b/lib/edit/k_info.txt
index 5937dca7..8683b4bd 100644
--- a/lib/edit/k_info.txt
+++ b/lib/edit/k_info.txt
@@ -266,7 +266,8 @@ N:29:& Blue Stone~
G:":B
I:40:18:0
W:60:0:3:90000
-F:INSTA_ART | SPECIAL_GENE
+F:INSTA_ART
+F:SPECIAL_GENE
##### Edged Weapons #####
@@ -285,7 +286,8 @@ I:23:21:0
W:15:0:140:350
A:15/1
P:0:3d4:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:This is a long, double-edged sword with a plain hilt that could
D:be wielded in one or two hands. It's called a "bastard sword" because in
@@ -340,8 +342,11 @@ W:70:0:180:4000
A:70/8
P:0:6d5:0:0:0
F:ATTR_MULTI
-F:RES_CHAOS | CHAOTIC | SHOW_MODS
-f:RES_CHAOS | CHAOTIC
+F:CHAOTIC
+F:RES_CHAOS
+F:SHOW_MODS
+f:CHAOTIC
+f:RES_CHAOS
D:A mighty sword which seems to be completely blunt. However, it is a conduit
D:into the realms of pure chaos and strikes its victims with the devastating
D:might of chaos itself whenever it connects. It gives you resistance to chaos
@@ -354,7 +359,8 @@ I:23:25:0
W:30:0:200:775
A:30/1:40/1
P:0:3d6:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:This blade is lot longer, wider and heavier than a long sword. You have to
D:wield it with two hands. This means that wielding a shield makes fighting
@@ -388,7 +394,8 @@ I:23:28:0
W:40:0:260:850
A:40/1
P:0:4d5:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:These weapons have been built in all sizes. They are custom-made
D:for warriors that want to set out and kill their archenemy. These
@@ -400,7 +407,8 @@ I:23:20:0
W:20:0:120:400
A:20/1
P:0:3d4:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:The katana is a long blade with only a small disk for a guard.
D:Its hilt is long enough for two hands, though it could be used
@@ -480,7 +488,8 @@ I:21:6:0
W:20:0:150:200
A:20/1
P:0:2d4:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:This weapon has a ball linked with a chain to a wooden handle.
D:Preferred tactic is smashing the brains of your opponent.
@@ -502,7 +511,8 @@ I:21:13:0
W:10:0:150:353
A:10/1
P:0:2d6:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:This weapon was originally used to cut corn. More warlike versions
D:sport a large blade stuck on a wooden handle. The hinge allows it to get
@@ -514,7 +524,8 @@ I:21:18:0
W:45:0:280:590
A:45/1
P:0:3d6:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:This two-handed version of the flail gives the fighter a fearsome
D:weapon that can do a fair amount of damage. It typically has several
@@ -536,7 +547,8 @@ I:21:5:0
W:5:0:120:130
A:5/1
P:0:2d4:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:This weapon is a club ending in a sphere. The sphere is studded
D:with metal shards, and thus can both crush and cut your adversary.
@@ -547,7 +559,8 @@ I:21:3:0
W:10:0:150:200
A:10/1
P:0:1d9:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A long, wooden pole, usually the height of the wielder. Four of them can be
D:made out of the trunk of one young tree, hence the name. The quarterstaff
@@ -561,7 +574,8 @@ I:21:8:0
W:5:0:120:225
A:5/1
P:0:3d3:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A large hammer, designed to crush skulls with mighty strikes.
@@ -571,7 +585,8 @@ I:21:15:0
W:15:0:180:502
A:15/1
P:0:3d4:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A large, mean mace filled with lead in order to wreak a maximum of havoc.
@@ -581,8 +596,11 @@ I:21:20:0
W:80:0:400:4300
A:80/5
P:0:5d8:0:0:0
-F:SLAY_UNDEAD | SHOW_MODS | MUST2H
-f:MUST2H | SLAY_UNDEAD
+F:MUST2H
+F:SHOW_MODS
+F:SLAY_UNDEAD
+f:MUST2H
+f:SLAY_UNDEAD
D:This mace is custom-made for priests that go out to destroy evil.
D:It is deadly, especially for undead.
@@ -592,7 +610,8 @@ I:21:10:0
W:10:0:120:376
A:10/1
P:0:2d5:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A war hammer combined with a spearpoint, mounted on a long pole.
@@ -604,7 +623,8 @@ I:22:10:0
W:15:0:180:408
A:15/1
P:0:2d6:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:This polearm has a beak mounted opposite the blade.
@@ -614,7 +634,8 @@ I:22:13:0
W:20:0:190:363
A:20/1
P:0:2d6:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A polearm with a long, slightly curved knife-like blade. It has spurs on
D:the dull side of the blade. It's primarily a slashing and chopping weapon. Glaives
@@ -628,7 +649,8 @@ I:22:15:0
W:25:0:190:430
A:25/1
P:0:3d5:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:The halberd has a broad, short axe blade on a 5 - 6ft long haft, with a
D:spearpoint at the top, often a back-spike and occasionally a butt-spike. Used to
@@ -644,7 +666,8 @@ I:22:4:0
W:10:0:160:340
A:10/1
P:0:1d8:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:This is a polearm with a long square-sectioned spike on the end.
@@ -654,7 +677,8 @@ I:22:8:0
W:15:0:160:358
A:15/1
P:0:2d5:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A staff, 16-18 feet long, that has a small piercing head about 10 inches
D:long. The pike is often used by infantry to fend off cavalry. It is very
@@ -679,7 +703,8 @@ I:22:5:0
W:5:0:70:120
A:5/1
P:0:1d8:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:The trident is based on the pitchfork. In fact, when not used as a weapon,
D:it is often employed as a pitchfork. It is famous for its uses in
@@ -692,7 +717,8 @@ I:22:20:0
W:10:0:300:230
A:10/1
P:0:2d8:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:This is the original polearm. It is shaped like a spear but is bigger. It's
D:meant to fend off enemies, not to be thrown.
@@ -703,7 +729,8 @@ I:24:25:0
W:40:0:230:500
A:40/1
P:0:4d4:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:A huge and heavy two-headed axe.
@@ -713,7 +740,8 @@ I:22:22:0
W:15:0:170:334
A:15/1
P:0:2d8:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:Nordic polearm with a broad blade and a hook mounted on the end of the shaft.
D:The Nordics' take on the halberd. The polearm of choice for many Nordics,
@@ -725,7 +753,8 @@ I:22:28:0
W:45:0:250:750
A:45/1
P:0:3d8:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:Nordic polearm with a broad blade and a hook mounted on the end of the shaft.
D:A Nordic version of the halberd. The polearm of choice for many Nordics,
@@ -737,7 +766,8 @@ I:24:11:0
W:15:0:160:304
A:15/1
P:0:2d6:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A one-headed axe made for combat, with an elongated moon-shaped blade.
@@ -747,7 +777,8 @@ I:22:17:0
W:45:0:250:800
A:45/1
P:0:5d3:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A simple farm implement, converted into a weapon by slightly straightening
D:its blade and putting it in line with its pole, instead of the typical
@@ -759,8 +790,13 @@ I:22:30:0
W:80:0:250:10000
A:80/20
P:0:8d4:0:0:0
-F:SHOW_MODS | MUST2H | WOUNDING | VORPAL
-f:MUST2H | VORPAL | WOUNDING
+F:MUST2H
+F:SHOW_MODS
+F:VORPAL
+F:WOUNDING
+f:MUST2H
+f:VORPAL
+f:WOUNDING
D:The simple design of the war scythe, but this one uses a finely crafted and
D:incredibly sharp steel blade which causes terrible wounds when it hits.
@@ -952,8 +988,13 @@ I:35:2:0
W:30:0:5:1500
A:30/4
P:4:0d0:0:0:4
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC
-F:STEALTH | SEARCH | LUCK
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:LUCK
+F:SEARCH
+F:STEALTH
f:STEALTH
D:A wonderfully light cloak coloured in brown and green hues. Its colouring
D:greatly helps the wearer to avoid undesired attention. Wearing it makes you
@@ -1266,7 +1307,9 @@ I:35:6:1
W:60:0:5:7500
A:75/4
P:6:0d0:0:0:4
-F:RES_DARK | RES_LITE | STEALTH
+F:RES_DARK
+F:RES_LITE
+F:STEALTH
f:STEALTH
D:A rare cloak imbued with magic to radiate a strange twilight, absorbing both
D:extreme brightness and darkness.
@@ -1344,7 +1387,8 @@ G:=:d
I:45:24:0
W:30:0:2:500
A:30/1
-F:STR | HIDE_TYPE
+F:HIDE_TYPE
+F:STR
f:STR
D:This bauble magically improves your strength.
@@ -1353,7 +1397,8 @@ G:=:d
I:45:26:0
W:30:0:2:500
A:30/1
-F:DEX | HIDE_TYPE
+F:DEX
+F:HIDE_TYPE
f:DEX
D:This piece of jewellery magically improves your agility.
@@ -1362,7 +1407,8 @@ G:=:d
I:45:27:0
W:30:0:2:500
A:30/1
-F:CON | HIDE_TYPE
+F:CON
+F:HIDE_TYPE
f:CON
D:This ring magically grants you health, improving your constitution.
@@ -1371,7 +1417,8 @@ G:=:d
I:45:25:0
W:30:0:2:500
A:30/1
-F:INT | HIDE_TYPE
+F:HIDE_TYPE
+F:INT
f:INT
D:This magical piece of jewellery makes you smarter.
@@ -1380,7 +1427,8 @@ G:=:d
I:45:31:0
W:75:0:2:100000
A:75/1
-F:SPEED | HIDE_TYPE
+F:HIDE_TYPE
+F:SPEED
f:SPEED
D:This wonderful ring grants you additional energy, allowing you to act faster.
@@ -1389,7 +1437,8 @@ G:=:d
I:45:23:0
W:5:0:2:250
A:5/1
-F:SEARCH | HIDE_TYPE
+F:HIDE_TYPE
+F:SEARCH
f:SEARCH
D:This ring magically improves your attention, so you can detect hidden things better.
@@ -1400,7 +1449,10 @@ I:45:4:0
W:5:0:2:250
A:5/1
a:DEST_TELE
-F:CURSED | TELEPORT | EASY_KNOW | ACTIVATE
+F:ACTIVATE
+F:CURSED
+F:EASY_KNOW
+F:TELEPORT
f:TELEPORT
D:This ring will uncontrollably send you to different places at its whim.
D:You can use its power once at your will, but it will destroy the ring.
@@ -1410,7 +1462,8 @@ G:=:d
I:45:6:0
W:5:0:2:250
A:5/1
-F:SLOW_DIGEST | EASY_KNOW
+F:EASY_KNOW
+F:SLOW_DIGEST
f:SLOW_DIGEST
D:This magical bauble grants you some sustenance, allowing you to subsist on less food.
@@ -1419,7 +1472,9 @@ G:=:d
I:45:8:0
W:10:0:2:250
A:10/1
-F:RES_FIRE | IGNORE_FIRE | EASY_KNOW
+F:EASY_KNOW
+F:IGNORE_FIRE
+F:RES_FIRE
f:RES_FIRE
D:This piece of jewellery grants you some protection from the burning heat of fire.
@@ -1428,7 +1483,9 @@ G:=:d
I:45:9:0
W:10:0:2:250
A:10/1
-F:RES_COLD | IGNORE_COLD | EASY_KNOW
+F:EASY_KNOW
+F:IGNORE_COLD
+F:RES_COLD
f:RES_COLD
D:This piece of jewellery grants you some protection from the chilling forces of cold.
@@ -1437,7 +1494,8 @@ G:=:d
I:45:7:0
W:5:0:2:200
A:5/1
-F:FEATHER | EASY_KNOW
+F:EASY_KNOW
+F:FEATHER
f:FEATHER
D:When you put on this ring, you will be able to float just above the floor.
D:It prevents you from drowning, and all your falls will be painless.
@@ -1447,7 +1505,8 @@ G:=:d
I:45:20:0
W:60:0:2:16000
A:60/2
-F:RES_POIS | EASY_KNOW
+F:EASY_KNOW
+F:RES_POIS
f:RES_POIS
D:This magical ring grants protection from poison.
D:It is rumoured that in deep dungeons monsters can kill you at once if you
@@ -1458,7 +1517,8 @@ G:=:d
I:45:21:0
W:20:0:2:1500
A:20/1
-F:FREE_ACT | EASY_KNOW
+F:EASY_KNOW
+F:FREE_ACT
f:FREE_ACT
D:This magical bauble prevents you from being held.
D:Some monsters will paralyse you and then kill you if you lack free action.
@@ -1468,7 +1528,9 @@ G:=:d
I:45:2:-5
W:5:0:2:0
A:5/1
-F:CURSED | STR | HIDE_TYPE
+F:CURSED
+F:HIDE_TYPE
+F:STR
f:STR
D:This accursed ring will sap your strength, rendering you much weaker as long as you wear it.
@@ -1479,7 +1541,9 @@ W:50:0:2:3000
A:50/1
P:0:0d0:0:0:15
a:BA_FIRE_4
-F:RES_FIRE | IGNORE_FIRE | ACTIVATE
+F:ACTIVATE
+F:IGNORE_FIRE
+F:RES_FIRE
f:RES_FIRE
D:This fiery circlet grants you protection, makes fire less dangerous and even
D:allows you to call forth a ball of flame.
@@ -1491,7 +1555,9 @@ W:50:0:2:3000
A:50/1
P:0:0d0:0:0:15
a:BA_ACID_4
-F:RES_ACID | IGNORE_ACID | ACTIVATE
+F:ACTIVATE
+F:IGNORE_ACID
+F:RES_ACID
f:RES_ACID
D:This magical ring is imbued with spells of devouring acid, granting protection against such
D:assaults and the ability to shoot acid at your foes.
@@ -1503,7 +1569,9 @@ W:50:0:2:3000
A:50/1
a:BA_COLD_4
P:0:0d0:0:0:15
-F:RES_COLD | IGNORE_COLD | ACTIVATE
+F:ACTIVATE
+F:IGNORE_COLD
+F:RES_COLD
f:RES_COLD
D:This ring is imbued with supernatural cold, which makes you less vulnerable to such effects
D:and occasionally allows you to throw balls of ice at your foes.
@@ -1513,7 +1581,12 @@ G:=:d
I:45:0:-5
W:50:0:2:0
A:50/1
-F:CURSED | TELEPORT | WIS | CHR | HIDE_TYPE | AUTO_CURSE
+F:AUTO_CURSE
+F:CHR
+F:CURSED
+F:HIDE_TYPE
+F:TELEPORT
+F:WIS
D:This accursed ring will turn you into a bumbling fool and, in addition, magically
D:transports you to places you never wanted to see. It can recurse itself if
D:you leave it on too long.
@@ -1523,7 +1596,9 @@ G:=:d
I:45:3:-5
W:5:0:2:0
A:5/1
-F:CURSED | INT | HIDE_TYPE
+F:CURSED
+F:HIDE_TYPE
+F:INT
f:INT
D:This wicked ring feeds off your intellect, magically making you stupid.
@@ -1556,7 +1631,10 @@ G:=:d
I:45:1:0
W:5:0:2:0
A:5/1
-F:CURSED | AGGRAVATE | EASY_KNOW | AUTO_CURSE
+F:AGGRAVATE
+F:AUTO_CURSE
+F:CURSED
+F:EASY_KNOW
f:AGGRAVATE
D:This faithless ring will draw opponents' attention towards its hapless owner.
@@ -1565,7 +1643,8 @@ G:=:d
I:45:22:0
W:30:0:2:340
A:30/1
-F:SEE_INVIS | EASY_KNOW
+F:EASY_KNOW
+F:SEE_INVIS
f:SEE_INVIS
D:This magical piece of jewellery allows your eyes to perceive beings otherwise unseen.
@@ -1574,7 +1653,8 @@ G:=:d
I:45:10:0
W:20:0:2:400
A:20/1
-F:SUST_STR | EASY_KNOW
+F:EASY_KNOW
+F:SUST_STR
f:SUST_STR
D:This magical bauble protects your physical force against attacks attempting to drain it.
@@ -1583,7 +1663,8 @@ G:=:d
I:45:11:0
W:20:0:2:400
A:20/1
-F:SUST_INT | EASY_KNOW
+F:EASY_KNOW
+F:SUST_INT
f:SUST_INT
D:This magical ring protects your intellect against attempts to lower it.
@@ -1592,7 +1673,8 @@ G:=:d
I:45:12:0
W:20:0:2:400
A:20/1
-F:SUST_WIS | EASY_KNOW
+F:EASY_KNOW
+F:SUST_WIS
f:SUST_WIS
D:This magical ring protects you from attempts to make you more foolish.
@@ -1601,7 +1683,8 @@ G:=:d
I:45:13:0
W:20:0:2:400
A:20/1
-F:SUST_CON | EASY_KNOW
+F:EASY_KNOW
+F:SUST_CON
f:SUST_CON
D:This magical ring protects your health, making it impossible for your opponents to lower it.
@@ -1610,7 +1693,8 @@ G:=:d
I:45:14:0
W:20:0:2:400
A:20/1
-F:SUST_DEX | EASY_KNOW
+F:EASY_KNOW
+F:SUST_DEX
f:SUST_DEX
D:This magical ring protects your nerves, so that you will never become clumsy.
@@ -1619,7 +1703,8 @@ G:=:d
I:45:15:0
W:20:0:2:400
A:20/1
-F:SUST_CHR | EASY_KNOW
+F:EASY_KNOW
+F:SUST_CHR
f:SUST_CHR
D:This ring magically protects your beauty and charm from attempts to make you ugly.
@@ -1638,7 +1723,10 @@ G:":d
I:40:6:0
W:50:0:3:1000
A:50/4
-F:INT | WIS | HIDE_TYPE | LITE1
+F:HIDE_TYPE
+F:INT
+F:LITE1
+F:WIS
D:This talisman grants a sharper wit, greater insight and brightness to light dark places.
N:164:Charisma
@@ -1646,7 +1734,8 @@ G:":d
I:40:7:0
W:30:0:3:500
A:30/1
-F:CHR | HIDE_TYPE
+F:CHR
+F:HIDE_TYPE
f:CHR
D:This amulet grants beauty beyond mere looks.
@@ -1655,7 +1744,8 @@ G:":d
I:40:5:0
W:15:0:3:600
A:15/1
-F:SEARCH | HIDE_TYPE
+F:HIDE_TYPE
+F:SEARCH
f:SEARCH
D:This amulet grants keen sight, finding things that are hidden.
@@ -1664,7 +1754,9 @@ G:":d
I:40:1:0
W:10:0:3:250
A:10/1
-F:CURSED | TELEPORT | EASY_KNOW
+F:CURSED
+F:EASY_KNOW
+F:TELEPORT
f:TELEPORT
D:This amulet nastily throws you all over the place.
@@ -1673,7 +1765,8 @@ G:":d
I:40:3:0
W:15:0:3:200
A:15/1
-F:SLOW_DIGEST | EASY_KNOW
+F:EASY_KNOW
+F:SLOW_DIGEST
f:SLOW_DIGEST
D:This talisman will make you hungry less quickly when worn.
@@ -1682,7 +1775,9 @@ G:":d
I:40:4:0
W:10:0:3:250
A:10/1
-F:RES_ACID | IGNORE_ACID | EASY_KNOW
+F:EASY_KNOW
+F:IGNORE_ACID
+F:RES_ACID
f:RES_ACID
D:This magical talisman will make the corroding forces of acid less threatening to your health.
@@ -1713,9 +1808,18 @@ I:40:8:0
W:70:0:3:30000
A:70/8
P:0:0d0:-4:-4:0
-F:INT | SUST_INT | SEARCH | SPELL_CONTAIN | WIELD_CAST
-F:FREE_ACT | RES_BLIND | RES_CONF |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:FREE_ACT
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:INT
+F:RES_BLIND
+F:RES_CONF
+F:SEARCH
+F:SPELL_CONTAIN
+F:SUST_INT
+F:WIELD_CAST
D:This rare amulet is highly desirable for mages, as it makes its wearer smarter, more attentive
D:and impervious to magics which would make their own magic-use impossible.
@@ -1724,8 +1828,16 @@ G:":d
I:40:0:-5
W:50:0:3:0
A:50/1
-F:CURSED | STR | INT | WIS | DEX | CON | CHR | HIDE_TYPE
-F:AUTO_CURSE | CURSE_NO_DROP
+F:AUTO_CURSE
+F:CHR
+F:CON
+F:CURSED
+F:CURSE_NO_DROP
+F:DEX
+F:HIDE_TYPE
+F:INT
+F:STR
+F:WIS
D:This wicked amulet will drain all your abilities, turning you into a mere shadow of yourself. It
D:is exceedingly hard to get rid of.
@@ -1786,7 +1898,10 @@ G:?:d
I:70:50:0
W:100:0:5:10000
A:100/8
-F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:A piece of paper inscribed with strange shifting runes. Upon reading them, they will release
D:a blast of chaotic forces.
@@ -1926,7 +2041,8 @@ I:16:2:0
W:40:0:4:20
A:40/2:65/1
P:0:3d4:5:5:0
-F:SHOW_MODS | IGNORE_ACID
+F:IGNORE_ACID
+F:SHOW_MODS
D:Sling bullets made from the slags of mithril smelting. They are unusually heavy, hitting
D:with great force, and are almost imperishable.
@@ -2562,8 +2678,11 @@ I:71:60:100
W:20:0:4:250
A:20/1:45/1:80/1:100/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:FOUNTAIN
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This great potion infuses you with the power of the elements, so that you can better
D:withstand their ravages.
@@ -2770,8 +2889,12 @@ W:127:0:4:0
A:127/255
P:0:1d1:0:0:0
T:39:2
-F:NORM_ART | FULL_NAME | SPECIAL_GENE | EASY_USE
-F:ACTIVATE | ACTIVATE_NO_WIELD
+F:ACTIVATE
+F:ACTIVATE_NO_WIELD
+F:EASY_USE
+F:FULL_NAME
+F:NORM_ART
+F:SPECIAL_GENE
a:ETERNAL_FLAME
D:An impossibly bright, flickering living flame. It can be used
D:once to imbue an object with the power of Eru Iluvatar himself.
@@ -2782,7 +2905,9 @@ I:23:34:0
W:0:0:7:10
A:0/1:5/1:10/1:20/1
P:0:1d4:0:0:0
-F:SHOW_MODS | VAMPIRIC | SPECIAL_GENE
+F:SHOW_MODS
+F:SPECIAL_GENE
+F:VAMPIRIC
D:This looks like some animal's teeth or at least you think
D:it comes from an animal...
@@ -2794,7 +2919,12 @@ W:50:10:10:12000
P:0:1d4:0:0:0
A:50/200
T:55:8
-F:NO_RECHARGE | EASY_USE | RECHARGED | NORM_ART | FULL_NAME | SPECIAL_GENE
+F:EASY_USE
+F:FULL_NAME
+F:NORM_ART
+F:NO_RECHARGE
+F:RECHARGED
+F:SPECIAL_GENE
D:This horn was given to you as a reward. Blow it if you are in dire need
D:of leaving your current location fast.
@@ -2970,7 +3100,8 @@ I:111:0:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:The bright blue cover of this tome seems to glow
D:with an inner violet light. You feel more attuned
D:to raw magic as you hold it.
@@ -2981,7 +3112,9 @@ I:111:1:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW | IGNORE_FIRE
+F:EASY_KNOW
+F:FULL_NAME
+F:IGNORE_FIRE
D:The cover of this tome is bright red, with flickering
D:flames dancing across it once in a while. As you hold
D:it, you begin to gain a much closer knowledge of all
@@ -2993,7 +3126,9 @@ I:111:2:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW | IGNORE_ELEC
+F:EASY_KNOW
+F:FULL_NAME
+F:IGNORE_ELEC
D:The pages of this tome have a tendency to turn themselves,
D:as though flipped by an errant wind. As you hold it,
D:you start feeling wind at your fingertips.
@@ -3004,7 +3139,9 @@ I:111:3:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW | IGNORE_ACID
+F:EASY_KNOW
+F:FULL_NAME
+F:IGNORE_ACID
D:The solid leather cover of this tome seems permanently
D:stained with caked mud and grass. Heavy it is to lift,
D:yet strangely comforting to hold - you feel stronger
@@ -3016,7 +3153,8 @@ I:111:4:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:The cover and pages of this tome seem to be perpetually
D:wet, though they are not wet to the touch. As you hold
D:it, you begin to understand ocean storms better.
@@ -3027,7 +3165,8 @@ I:111:5:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:This book seems to flicker strangely. It's one of those books
D:with an annoying tendency to disappear when you need it and
D:reappear in the unlikeliest places. As you hold it, you start
@@ -3039,7 +3178,8 @@ I:111:6:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:The cover of this tome is a bright shade of green, and it gives off
D:a healthy, zesty scent that makes your thoughts clearer. As you
D:hold it, your heart goes out to all living things upon Arda.
@@ -3050,7 +3190,8 @@ I:111:7:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:A thick book with solid leather binding. It looks entirely
D:unremarkable, but as you hold it, you feel strangely able
D:to learn the inner workings of things and creatures.
@@ -3129,8 +3270,11 @@ I:39:0:0:4000
W:1:0:30:2
A:1/1
P:0:1d1:0:0:0
-F:EASY_KNOW | LITE1 | FUEL_LITE
-f:LITE1 | FUEL_LITE
+F:EASY_KNOW
+F:FUEL_LITE
+F:LITE1
+f:FUEL_LITE
+f:LITE1
D:A piece of wood with an oily rag wrapped around it. When lit, it will give off a little light and
D:much smoke.
@@ -3140,8 +3284,12 @@ I:39:1:0:7500
W:3:0:50:35
A:3/1
P:0:1d1:0:0:0
-F:EASY_KNOW | IGNORE_FIRE | LITE2 | FUEL_LITE
-f:LITE2 | FUEL_LITE
+F:EASY_KNOW
+F:FUEL_LITE
+F:IGNORE_FIRE
+F:LITE2
+f:FUEL_LITE
+f:LITE2
D:A brass container with a wick emerging from it, protected from draughts by a sheet of greased
D:paper. It can be carried by a handle.
@@ -3399,7 +3547,8 @@ G:=:d
I:45:58:0
W:10:0:2:1000
A:10/1
-F:SPELL_CONTAIN | WIELD_CAST
+F:SPELL_CONTAIN
+F:WIELD_CAST
f:SPELL_CONTAIN
D:This ring is a container for spells. Those that are skilled in copying spells can inscribe a
D:spell into it.
@@ -3411,7 +3560,8 @@ G:":d
I:40:27:0
W:10:0:2:1000
A:10/1
-F:SPELL_CONTAIN | WIELD_CAST
+F:SPELL_CONTAIN
+F:WIELD_CAST
f:SPELL_CONTAIN
D:This amulet is a container for spells. Those that are skilled in copying spells can inscribe a
D:spell into it.
@@ -3514,9 +3664,14 @@ W:60:0:200:50000
A:60/8
P:30:2d4:-2:0:10
a:BR_ACID
-F:RES_ACID | FLY |
-f:RES_ACID |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_ACID
+f:RES_ACID
D:An armour made of a black dragon's hide, containing some of this beast's powers.
N:401:& Blue Dragon Scale Mail~
@@ -3526,9 +3681,14 @@ W:50:0:200:40000
A:50/8
P:30:2d4:-2:0:10
a:BR_ELEC
-F:RES_ELEC | FLY |
-f:RES_ELEC |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_ELEC
+f:RES_ELEC
D:A piece of dragon hide fashioned into an armour, shimmering bright blue.
N:402:& White Dragon Scale Mail~
@@ -3538,9 +3698,14 @@ W:50:0:200:40000
A:50/8
a:BR_COLD
P:30:2d4:-2:0:10
-F:RES_COLD | FLY |
-f:RES_COLD |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_COLD
+f:RES_COLD
D:An armour fashioned from dragon hide, glistening the white of snow.
N:403:& Red Dragon Scale Mail~
@@ -3550,9 +3715,14 @@ W:60:0:200:50000
A:60/8
P:30:2d4:-2:0:10
a:BR_FIRE
-F:RES_FIRE | FLY |
-f:RES_FIRE |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_FIRE
+f:RES_FIRE
D:The skin of a dragon made into a suit of armour. It glows a bright red and radiates heat.
N:404:& Green Dragon Scale Mail~
@@ -3562,9 +3732,14 @@ W:50:0:200:40000
A:50/8
P:30:2d4:-2:0:10
a:BR_POIS
-F:RES_POIS | FLY |
-f:RES_POIS |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_POIS
+f:RES_POIS
D:A suit of armour fashioned of dragon hide. It is dirty green and smells awful.
N:405:& Multi-Hued Dragon Scale Mail~
@@ -3574,10 +3749,23 @@ W:90:0:200:150000
A:90/32
P:30:2d4:-2:0:10
a:BR_MANY
+F:ACTIVATE
F:ATTR_MULTI
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | FLY |
-f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_POIS
+f:RES_ACID
+f:RES_COLD
+f:RES_ELEC
+f:RES_FIRE
+f:RES_POIS
D:A powerful armour made of dragonhide. It glows red, blue, green, black and white.
N:406:& Pseudo Dragon Scale Mail~
@@ -3587,8 +3775,14 @@ W:70:0:200:70000
A:70/16
P:30:2d4:-2:0:10
a:BR_LIGHT
-F:RES_LITE | RES_DARK | FLY |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_DARK
+F:RES_LITE
D:A suit of armour made of dragon hide, glowing with a strange light, or is it darkness?
N:407:& Law Dragon Scale Mail~
@@ -3598,8 +3792,14 @@ W:80:0:200:80000
A:80/16
P:30:2d4:-2:0:10
a:BR_SHARD
-F:RES_SOUND | RES_SHARDS | FLY |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_SHARDS
+F:RES_SOUND
D:A piece of dragonhide cut and shaped so it can be worn as armour. The scales are very sharp,
D:and the roaring of a storm seems to come from it, but you're not afraid of either.
@@ -3610,8 +3810,13 @@ W:50:0:200:40000
A:50/8
P:30:2d4:-2:0:10
a:BR_CONF
-F:RES_CONF | FLY |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_CONF
D:A suit of armour made from dragon skin. Its brownish scales glitter in a dazzling light.
N:409:& Gold Dragon Scale Mail~
@@ -3621,8 +3826,13 @@ W:60:0:200:50000
A:60/8
P:30:2d4:-2:0:10
a:BR_SOUND
-F:RES_SOUND | FLY |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_SOUND
D:A suit of golden-hued armour made of dragonhide. The rustle of its scales occasionally
D:increases to a loud boom.
@@ -3633,10 +3843,16 @@ W:80:0:200:80000
A:80/16
P:30:2d4:-2:0:10
a:BR_CHAOS
+F:ACTIVATE
F:ATTR_MULTI
-F:RES_CHAOS | RES_DISEN | FLY |
-f:RES_CHAOS |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_CHAOS
+F:RES_DISEN
+f:RES_CHAOS
D:A suit of armour made of dragon hide. It glows in colours you have never seen before. As you
D:put it on, you feel like you could change the world and are no longer afraid of your equipment
D:losing its magic.
@@ -3648,8 +3864,16 @@ W:95:0:200:100000
A:95/32
P:30:2d4:-2:0:10
a:BR_BALANCE
-F:RES_CHAOS | RES_DISEN | RES_SOUND | RES_SHARDS | FLY |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_CHAOS
+F:RES_DISEN
+F:RES_SHARDS
+F:RES_SOUND
D:A suit of armour made of the hide of a dead dragon. When wearing it, you feel like you
D:understand the principles of law and chaos, and no longer fear either.
@@ -3660,11 +3884,27 @@ W:100:0:250:350000
A:100/64
P:40:2d4:-3:0:15
a:BR_POWER
+F:ACTIVATE
F:ATTR_MULTI
-F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | FLY |
-F:RES_NETHER | RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK |
-F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_CONF |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_ACID
+F:RES_CHAOS
+F:RES_COLD
+F:RES_CONF
+F:RES_DARK
+F:RES_DISEN
+F:RES_ELEC
+F:RES_FIRE
+F:RES_LITE
+F:RES_NETHER
+F:RES_NEXUS
+F:RES_POIS
+F:RES_SHARDS
+F:RES_SOUND
D:A suit of armour made of a very thick richly coloured dragonhide. You think you'll never have
D:to fear dragons if you put it on.
@@ -3676,7 +3916,10 @@ I:32:7:0
W:45:0:50:10000
A:80/4
P:8:1d3:0:0:10
-F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:An iron helmet, covered with a layer of dragonhide. It offers great protection and may grant
D:protection against some dragon's attacks, based on the dragon the hide was taken from.
@@ -3686,7 +3929,10 @@ I:34:6:0
W:70:0:100:10000
A:80/4
P:8:1d3:0:0:10
-F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:A large shield, with a dragonskin cover. Depending on which dragon the hide came from, it
D:might grant protection against some sorts of dragon breath.
@@ -3778,8 +4024,9 @@ G:=:d
I:45:38:0
W:10:0:2:300
A:10/2
-F:RES_FEAR | EASY_KNOW
-f:RES_FEAR |
+F:EASY_KNOW
+F:RES_FEAR
+f:RES_FEAR
D:This ring grants courage, so that you can never become afraid.
N:426:Light and Darkness Resistance
@@ -3787,8 +4034,11 @@ G:=:d
I:45:39:0
W:30:0:2:3000
A:30/2
-F:RES_LITE | RES_DARK | EASY_KNOW
-f:RES_LITE | RES_DARK |
+F:EASY_KNOW
+F:RES_DARK
+F:RES_LITE
+f:RES_DARK
+f:RES_LITE
D:This ring protects against fluctuations of the light.
N:427:Nether Resistance
@@ -3796,8 +4046,10 @@ G:=:d
I:45:40:0
W:34:0:2:14500
A:34/2
-F:RES_NETHER | HOLD_LIFE | EASY_KNOW
-f:RES_NETHER |
+F:EASY_KNOW
+F:HOLD_LIFE
+F:RES_NETHER
+f:RES_NETHER
D:This blessed ring improves your life force, protecting you from the draining forces of nether
D:and other attempts to suck your lifeblood.
@@ -3806,8 +4058,9 @@ G:=:d
I:45:41:0
W:24:0:2:3000
A:24/2
-F:RES_NEXUS | EASY_KNOW
-f:RES_NEXUS |
+F:EASY_KNOW
+F:RES_NEXUS
+f:RES_NEXUS
D:This ring of stability protects you from the warping forces of nexus.
N:429:Sound Resistance
@@ -3815,8 +4068,9 @@ G:=:d
I:45:42:0
W:26:0:2:3000
A:26/2
-F:RES_SOUND | EASY_KNOW
-f:RES_SOUND |
+F:EASY_KNOW
+F:RES_SOUND
+f:RES_SOUND
D:This ring projects an aura of quiet around you, protecting you from loud noise.
N:430:Confusion Resistance
@@ -3824,8 +4078,9 @@ G:=:d
I:45:43:0
W:22:0:2:3000
A:22/2
-F:RES_CONF | EASY_KNOW
-f:RES_CONF |
+F:EASY_KNOW
+F:RES_CONF
+f:RES_CONF
D:This ring stabilises your mind, protecting you from all kinds of befuddlement.
N:431:Shard Resistance
@@ -3833,8 +4088,9 @@ G:=:d
I:45:44:0
W:25:0:2:3000
A:25/2
-F:RES_SHARDS | EASY_KNOW
-f:RES_SHARDS |
+F:EASY_KNOW
+F:RES_SHARDS
+f:RES_SHARDS
D:This piece of jewellery magically toughens your skin, protecting you from flying shrapnel.
N:432:Disenchantment Resistance
@@ -3842,8 +4098,9 @@ G:=:d
I:45:45:0
W:90:0:2:15000
A:90/10
-F:RES_DISEN | EASY_KNOW
-f:RES_DISEN |
+F:EASY_KNOW
+F:RES_DISEN
+f:RES_DISEN
D:This rare ring of preservation protects your equipment from attempts to sap its magic, also
D:causing you to suffer less pain from such attacks.
@@ -3852,8 +4109,10 @@ G:=:d
I:45:46:0
W:50:0:2:13000
A:50/2
-F:RES_CHAOS | RES_CONF | EASY_KNOW
-f:RES_CHAOS |
+F:EASY_KNOW
+F:RES_CHAOS
+F:RES_CONF
+f:RES_CHAOS
D:This ring protects you from the horribly warping forces of chaos.
N:434:Blindness Resistance
@@ -3861,8 +4120,9 @@ G:=:d
I:45:47:0
W:60:0:2:7500
A:60/2
-F:RES_BLIND | EASY_KNOW
-f:RES_BLIND |
+F:EASY_KNOW
+F:RES_BLIND
+f:RES_BLIND
D:This ring magically preserves your eyesight, making you impervious to any attempt to blind
D:you.
@@ -3871,8 +4131,14 @@ G:=:d
I:45:48:0
W:100:0:2:100000
A:100/5
-F:RES_DISEN | RES_POIS | HOLD_LIFE | FREE_ACT
-f:RES_DISEN | RES_POIS | HOLD_LIFE | FREE_ACT
+F:FREE_ACT
+F:HOLD_LIFE
+F:RES_DISEN
+F:RES_POIS
+f:FREE_ACT
+f:HOLD_LIFE
+f:RES_DISEN
+f:RES_POIS
D:This blessed ring will protect you from disenchantment, poison, attempts to drain your life
D:force and holding magic.
@@ -3956,7 +4222,10 @@ I:17:3:0
W:55:0:2:35
A:50/4:90/2
P:0:3d4:0:0:0
-F:SHOW_MODS | SLAY_EVIL | IGNORE_ACID | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:SHOW_MODS
+F:SLAY_EVIL
D:An arrow to be shot with a bow, its iron head coated with hallowed silver,
D:a material that sears the flesh of all evil creatures.
@@ -3966,7 +4235,10 @@ I:18:3:0
W:50:0:2:40
A:60/4:95/2
P:0:3d5:0:0:0
-F:SHOW_MODS | SLAY_EVIL | IGNORE_ACID | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:SHOW_MODS
+F:SLAY_EVIL
D:This crossbow bolt has a silver tip, blessed by the Valar for fighting evil.
N:467:Lightning Resistance
@@ -3974,8 +4246,10 @@ G:":d
I:40:29:0
W:10:0:3:250
A:10/1
-F:RES_ELEC | IGNORE_ELEC | EASY_KNOW
-f:RES_ELEC |
+F:EASY_KNOW
+F:IGNORE_ELEC
+F:RES_ELEC
+f:RES_ELEC
D:This amulet will protect you from electrical discharges and storms.
N:468:Wisdom
@@ -3983,8 +4257,10 @@ G:":d
I:40:28:0
W:30:0:3:500
A:30/1
-F:WIS | SUST_WIS | HIDE_TYPE
-f:WIS |
+F:HIDE_TYPE
+F:SUST_WIS
+F:WIS
+f:WIS
D:This magical amulet will magically make you wiser, and fend off
D:attacks that would reduce your wisdom. Beware: if cursed, the
D:amulet will do the opposite.
@@ -3994,8 +4270,9 @@ G:":d
I:40:30:0
W:30:0:3:600
A:30/3
-F:REGEN | EASY_KNOW
-f:REGEN |
+F:EASY_KNOW
+F:REGEN
+f:REGEN
D:Wearing this amulet will trigger your body's regenerational
D:processes quicker and make them proceed faster.
@@ -4004,8 +4281,9 @@ G:":d
I:40:26:0
W:10:0:3:200
A:10/1
-F:INFRA | HIDE_TYPE
-f:INFRA |
+F:HIDE_TYPE
+F:INFRA
+f:INFRA
D:This amulet will increase your ability to sense warm-blooded
D:creatures in your vicinity. Beware: if cursed, it will do
D:just the opposite.
@@ -4015,8 +4293,16 @@ G:":d
I:40:25:0
W:70:0:3:30000
A:70/8
-F:WIS | CHR | SUST_WIS | SUST_CHR | LITE1 | HIDE_TYPE |
-F:RES_DARK | RES_LITE | RES_FIRE | HOLD_LIFE |
+F:CHR
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:LITE1
+F:RES_DARK
+F:RES_FIRE
+F:RES_LITE
+F:SUST_CHR
+F:SUST_WIS
+F:WIS
D:This blessed amulet will protect your wisdom and charms from
D:diminishing, often adding to them as well. It also grants
D:some extra protective magics by the grace of the Valar.
@@ -4026,8 +4312,14 @@ G:":d
I:40:24:0
W:70:0:3:30000
A:70/8
-F:STR | CON | SUST_STR | SUST_CON | FREE_ACT | HIDE_TYPE |
-F:RES_FEAR | RES_DISEN |
+F:CON
+F:FREE_ACT
+F:HIDE_TYPE
+F:RES_DISEN
+F:RES_FEAR
+F:STR
+F:SUST_CON
+F:SUST_STR
D:The ultimate amulet for a warrior, it will grant protection
D:in the face of some evil magics, protect your strength and health,
D:also increasing them. Beware: if cursed, the amulet will
@@ -4038,8 +4330,14 @@ G:":d
I:40:23:0
W:70:0:3:30000
A:70/8
-F:DEX | SUST_DEX | STEALTH | SPEED | INFRA | HIDE_TYPE |
-F:RES_NEXUS | RES_POIS
+F:DEX
+F:HIDE_TYPE
+F:INFRA
+F:RES_NEXUS
+F:RES_POIS
+F:SPEED
+F:STEALTH
+F:SUST_DEX
D:The ultimate amulet for a rogue or assassin, it protects the
D:wearer against some evil magics, granting improvements in
D:the abilities vital to these adventurers. Beware: if cursed,
@@ -4050,9 +4348,12 @@ G:":d
I:40:22:0
W:50:0:3:25000
A:50/6
-F:ESP_ALL |
-f:ESP_ALL |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ESP_ALL
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+f:ESP_ALL
D:This rare and powerful amulet lays bare the minds of monsters
D:before the wearer.
@@ -4061,9 +4362,19 @@ G:":d
I:40:21:0
W:60:0:3:20000
A:60/4
-F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR |
-F:HOLD_LIFE | SLOW_DIGEST | EASY_KNOW |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:EASY_KNOW
+F:HOLD_LIFE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SLOW_DIGEST
+F:SUST_CHR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_INT
+F:SUST_STR
+F:SUST_WIS
D:This blessed amulet will make the wearer impervious to evil magics
D:that would sap innate abilities. It also slows down the digestive
D:system, making food less necessary on long journeys.
@@ -4099,7 +4410,8 @@ N:479:& Ring~
G:=:d
I:45:57:0
W:70:0:2:65000
-F:INSTA_ART | SPECIAL_GENE
+F:INSTA_ART
+F:SPECIAL_GENE
##### And here starts the gold/gems #####
@@ -4205,7 +4517,10 @@ G:\:D
I:21:50:0
W:15:0:200:1000
P:0:3d9:0:0:0
-F:SHOW_MODS | INSTA_ART | MUST2H | SPECIAL_GENE
+F:INSTA_ART
+F:MUST2H
+F:SHOW_MODS
+F:SPECIAL_GENE
f:MUST2H
N:499:& Massive Iron Crown~
@@ -4213,7 +4528,8 @@ G:]:D
I:33:50:0
W:44:0:20:1000
P:0:1d1:0:0:0
-F:INSTA_ART | SPECIAL_GENE
+F:INSTA_ART
+F:SPECIAL_GENE
##### Objects 500 to 511 are "Special Artifacts" #####
@@ -4317,7 +4633,8 @@ N:508:& Ring~
G:=:d
I:45:34:0
W:80:0:2:100000
-F:INSTA_ART | SPECIAL_GENE
+F:INSTA_ART
+F:SPECIAL_GENE
# The Ring of Power 'Nenya' -- see artifact list
@@ -4360,9 +4677,13 @@ G:":d
I:40:9:0
W:60:0:3:30000
A:60/4
-F:REFLECT | EASY_KNOW
-f:REFLECT |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:EASY_KNOW
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:REFLECT
+f:REFLECT
D:This wondrous amulet will magically make the wearer
D:reflect arrows and bolts launched by adversaries.
@@ -4373,9 +4694,12 @@ G:":d
I:40:13:0
W:40:0:3:30000
A:40/4
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
F:NO_MAGIC
f:NO_MAGIC
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:This amulet wards off magic of any kind, good or bad.
N:522:Anti-Teleportation
@@ -4383,9 +4707,12 @@ G:":d
I:40:14:0
W:30:0:3:15000
A:30/4
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
F:NO_TELE
f:NO_TELE
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:This amulet will prevent the space-time continuum from
D:being disrupted around the wearer.
@@ -4396,9 +4723,18 @@ G:":d
I:40:15:0
W:50:0:3:25000
A:50/4
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
-f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+f:RES_ACID
+f:RES_COLD
+f:RES_ELEC
+f:RES_FIRE
D:This amulet will make the wearer resist the elements.
##### New arms #####
@@ -4409,7 +4745,8 @@ I:23:29:0
W:40:0:280:580
A:40/3
P:0:4d6:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:This great sword of foreign origin is approximately 6 feet long. The hilt is
D:long enough for even four hands to grip. A mighty weapon for a warrior.
@@ -4421,7 +4758,9 @@ I:39:3:0
W:15:0:50:5000
A:15/2
P:0:1d1:0:0:0
-F:EASY_KNOW | IGNORE_FIRE | LITE2
+F:EASY_KNOW
+F:IGNORE_FIRE
+F:LITE2
f:LITE2
D:Made by the dwarves, this lantern provides light in the
D:darkest recesses of the earth.
@@ -4442,7 +4781,9 @@ I:39:2:0
W:5:0:50:2500
A:5/1
P:0:1d1:0:0:0
-F:EASY_KNOW | IGNORE_FIRE | LITE1
+F:EASY_KNOW
+F:IGNORE_FIRE
+F:LITE1
f:LITE1
D:This enchanted torch never needs to be fuelled.
@@ -4473,7 +4814,9 @@ I:39:4:0
W:25:0:50:15000
A:25/3
P:0:1d1:0:0:0
-F:EASY_KNOW | IGNORE_FIRE | LITE3
+F:EASY_KNOW
+F:IGNORE_FIRE
+F:LITE3
f:LITE3
D:Made by the descendants of the Noldo craftsman, this lamp
D:contains a part of the flame which burned inside Feanor.
@@ -4502,7 +4845,8 @@ I:24:1:0
W:10:0:60:120
A:10/2
P:0:1d5:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:This is a large axe that could be wielded in one or two hands. It has
D:a single blade with a pick on the reverse, designed for armour piercing.
@@ -4580,7 +4924,8 @@ I:23:26:0
W:40:0:230:600
A:40/2
P:0:3d7:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:A large, two-handed sword with a blade that weaves
D:left and right until it reaches the hilt.
@@ -4591,7 +4936,8 @@ I:23:23:0
W:40:0:200:600
A:40/2
P:0:2d8:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:Also known as a Claidhmore, or Greatsword, this weapon is favoured
D:by powerful mercenaries. The blade is large, straight, and broad,
@@ -4603,7 +4949,8 @@ I:23:24:0
W:40:0:200:600
A:40/3
P:0:2d9:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:This is the strictly two-handed version of the bastard sword.
D:The blade is of medium length, double-edged, and considerably
@@ -4615,7 +4962,8 @@ I:23:22:0
W:40:0:240:500
A:40/3
P:0:4d5:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:This is a larger version of the curved oriental blade.
D:Runes of war decorate its golden hilt.
@@ -4647,7 +4995,8 @@ I:22:6:0
W:18:0:155:301
A:18/2
P:0:1d10:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:It is a type of glaive with two ornate hooks on the back
D:of the blade. It is typically 8 to 9 feet long.
@@ -4658,7 +5007,8 @@ I:22:16:0
W:21:0:165:320
A:21/1
P:0:2d5:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:Mounted on a long shaft for maximum reach, this weapon is
D:effective at repelling both cavalry and infantry.
@@ -4669,7 +5019,8 @@ I:22:29:0
W:43:0:400:700
A:43/2
P:0:4d8:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:This is a shock weapon. Its purpose is to unhorse a rider
D:in single combat, or smash through the armour of opposing lines.
@@ -4757,7 +5108,10 @@ G:`:g
I:46:5:0
W:5:0:20:50
A:5/2:40/2
-F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:It must be loaded with scrolls, which will release
D:their spells at the monster who triggers the trap.
@@ -4766,7 +5120,10 @@ G:`:v
I:46:6:0
W:20:0:20:50
A:20/2:40/2:60/2
-F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:It must be loaded with a magic device (wand, staff, or rod), which
D:will fire its spell at the monster who triggers the trap.
@@ -4784,7 +5141,8 @@ I:65:2:-1:SPELL=Nothing
W:2:0:10:20
A:2/1
P:0:1d1:0:0:0
-F:NO_RECHARGE | SPECIAL_GENE
+F:NO_RECHARGE
+F:SPECIAL_GENE
N:567:Nothing
G:=:d
@@ -4799,7 +5157,8 @@ I:55:30:0
W:5:0:50:50
A:5/1
P:0:1d1:0:0:0
-F:NO_RECHARGE | SPECIAL_GENE
+F:NO_RECHARGE
+F:SPECIAL_GENE
N:569:Nothing
G:-:d
@@ -4827,7 +5186,8 @@ W:70:0:4:10000
A:70/16
P:0:1d1:0:0:0
T:71:2
-F:NORM_ART | FULL_NAME
+F:FULL_NAME
+F:NORM_ART
D:Quaffing this measure of living blood will imbue your body and soul
D:with the power to escape death one time.
@@ -4839,7 +5199,8 @@ I:6:1:0
W:5:0:12:300
A:5/1:20/1:50/1:80/1
P:0:1d4:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:It looks like a simple walking stick, plain and nondescript.
D:In the hands of a spellcaster, it can be a deadly weapon.
@@ -4853,8 +5214,10 @@ W:50:0:2:3000
A:50/1
P:0:0d0:0:0:15
a:BA_ELEC_4
-F:RES_ELEC | IGNORE_ELEC | ACTIVATE
-f:RES_ELEC |
+F:ACTIVATE
+F:IGNORE_ELEC
+F:RES_ELEC
+f:RES_ELEC
D:This sparkling circlet grants you protection, makes electricity less
D:dangerous and even allows you to call forth a ball of lightning.
@@ -4896,8 +5259,9 @@ G:=:d
I:45:53:4
W:50:0:2:10000
A:50/1
-F:INVIS | HIDE_TYPE
-f:INVIS |
+F:HIDE_TYPE
+F:INVIS
+f:INVIS
D:This magical bauble will hide you from sight.
######### Here are the parchments ########
@@ -5046,7 +5410,8 @@ I:72:1:0
W:5:0:4:100
A:1/3:5/1:10/1
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:This concoction can transform your body for a short period of time.
# XXX 606 -> 617
@@ -5119,7 +5484,8 @@ I:36:16:0
W:5:0:60:400
A:25/1
P:9:1d1:0:0:0
-F:RES_FIRE | RES_COLD |
+F:RES_COLD
+F:RES_FIRE
D:This suit of thick impregnated cloth is worn by the riders of flying steeds,
D:and protects them from extremes of temperatures.
@@ -5128,7 +5494,8 @@ N:647:& Stone~
G:~:g
I:39:106:0
W:15:0:15:20000
-F:INSTA_ART | SPECIAL_GENE
+F:INSTA_ART
+F:SPECIAL_GENE
# Here are the boomerangs
@@ -5256,7 +5623,9 @@ G:~:o
I:102:0:0
W:1:0:50:0
A:1/1:10/1:20/1:30/1
-F:INSTA_ART | ACTIVATE | ACTIVATE_NO_WIELD
+F:ACTIVATE
+F:ACTIVATE_NO_WIELD
+F:INSTA_ART
N:663:Craftsmanship
G:?:d
@@ -5285,7 +5654,9 @@ I:14:60:1
W:7:0:30:400
A:7/2:20/1:40/1:80/1
P:0:1d1:0:0:0
-F:CON | ACTIVATE | WIELD_CAST
+F:ACTIVATE
+F:CON
+F:WIELD_CAST
D:A simple wind instrument made from brass. If used by inexperienced musicians it sounds
D:like somebody making "prbbt!" noises down a drainpipe.
@@ -5295,7 +5666,8 @@ I:14:58:1
W:7:0:30:400
A:7/2:20/1:40/1:80/1
P:0:1d1:0:0:0
-F:STR | WIELD_CAST
+F:STR
+F:WIELD_CAST
D:A sort of clay pot with a bit of skin stretched over its mouth.
N:671:& Harp~
@@ -5304,7 +5676,8 @@ I:14:59:1
W:7:0:30:400
A:7/2:20/1:40/1:80/1
P:0:1d1:0:0:0
-F:CHR | WIELD_CAST
+F:CHR
+F:WIELD_CAST
D:A number of strings held by a wooden frame.
#N:672:& Banjo~
@@ -5348,7 +5721,8 @@ I:10:1:0
W:5:0:30:100
A:5/1:15/1:25/1:35/1
P:0:1d1:0:0:0
-F:ACTIVATE | ACTIVATE_NO_WIELD
+F:ACTIVATE
+F:ACTIVATE_NO_WIELD
### Two more scrolls ###
@@ -5383,7 +5757,8 @@ I:105:2:0
W:10:5:2:300
A:10/1
P:0:1d1:0:0:0
-F:IGNORE_COLD | IGNORE_ELEC
+F:IGNORE_COLD
+F:IGNORE_ELEC
N:681:Sphere
G:?:b
@@ -5391,7 +5766,9 @@ I:105:3:0
W:15:5:2:1000
A:15/1
P:0:1d1:0:0:0
-F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
N:682:Knowledge
G:?:b
@@ -5445,7 +5822,10 @@ I:104:10:0
W:23:5:2:1000
A:23/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
N:689:Chaos
G:?:v
@@ -5454,7 +5834,10 @@ W:26:5:2:2000
A:26/1
P:0:1d1:0:0:0
F:ATTR_MULTI
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
N:690:Mind
G:?:D
@@ -5486,7 +5869,10 @@ I:105:4:0
W:50:5:2:5000
A:50/1
P:0:1d1:0:0:0
-F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | IGNORE_ACID
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
N:694:Armageddon
G:?:b
@@ -5494,7 +5880,10 @@ I:105:5:0
W:30:5:2:4000
A:30/1
P:0:1d1:0:0:0
-F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | IGNORE_ACID
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
N:695:Gravity
G:?:G
@@ -5531,10 +5920,14 @@ I:45:51:0
W:90:0:2:300000
A:90/100
T:45:23
-F:PRECOGNITION |
-f:PRECOGNITION |
-F:NORM_ART | FULL_NAME
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:NORM_ART
+F:PRECOGNITION
+f:PRECOGNITION
D:This magical ring allows you to know what you will encounter in the near future.
# Athelas, cures Black Breath
@@ -5575,8 +5968,12 @@ I:70:40:0
W:90:0:5:160000
A:90/140
T:70:51
-F:NORM_ART | FULL_NAME
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:NORM_ART
D:It allows you to leave your body to reincarnate into
D:another one. However, your current body is lost in the process.
@@ -5586,7 +5983,8 @@ I:23:33:0
W:25:0:70:500
A:25/1:80/2
P:0:3d7:0:0:0
-F:SHOW_MODS | ANTIMAGIC_50
+F:ANTIMAGIC_50
+F:SHOW_MODS
f:ANTIMAGIC_50
D:A strange, very sharp long sword, which seems to drain light from its surroundings. As you
D:wield it, you feel much less attuned to magic.
@@ -5688,8 +6086,12 @@ W:90:0:4:100000
A:90/25
P:0:1d1:0:0:0
T:71:49
-F:NORM_ART | FULL_NAME
-F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:NORM_ART
D:This old potion is supposed to grant more learning power
D:to its user.
@@ -5728,8 +6130,9 @@ G:=:d
I:45:54:0
W:20:0:2:16000
A:20/3
-F:FLY | EASY_KNOW
-f:FLY |
+F:EASY_KNOW
+F:FLY
+f:FLY
D:This ring is imbued with the power of eagles. It grants you the power of flight.
N:756:& Tome~ of the Time
@@ -5738,7 +6141,8 @@ I:111:8:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:This tome seems to have trouble deciding whether it really exists now. Its flickering pages
D:contain all that is known about the currents of time.
@@ -5756,7 +6160,10 @@ I:111:9:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW | IGNORE_FIRE | ATTR_MULTI
+F:ATTR_MULTI
+F:EASY_KNOW
+F:FULL_NAME
+F:IGNORE_FIRE
D:This tome gives you deeper insights on the works of magic.
N:759:& Tome~ of the Mind
@@ -5765,7 +6172,8 @@ I:111:10:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:This tome has no pages; knowledge is transferred to you if you simply
D:hold it.
@@ -5775,7 +6183,8 @@ I:111:20:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:This dusty tome is filled with ancient rituals,
D:designed to uncover all that is hidden.
@@ -5785,7 +6194,8 @@ I:111:21:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:A large jewel-encrusted tome that transfers
D:wisdom and understanding to its wearer.
@@ -5795,7 +6205,8 @@ I:111:22:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:This tome fills you with glorious visions of total devastation.
D:Anyone in your way shall be destroyed.
@@ -5805,7 +6216,9 @@ I:111:11:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW | ATTR_MULTI
+F:ATTR_MULTI
+F:EASY_KNOW
+F:FULL_NAME
D:This singed book smells like burned flesh. Its power is as evident
D:as its thirst for your blood.
@@ -5815,7 +6228,8 @@ I:111:23:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:A black and scarlet flame springs from this tome, issuing
D:a thunderous roar under which you think you hear the screams of tormented souls.
@@ -5825,7 +6239,8 @@ I:111:24:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
# for the Library Quest
# Tome of PLAYER
@@ -5835,8 +6250,15 @@ I:111:61:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW | ATTR_MULTI | SPECIAL_GENE
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | NORM_ART
+F:ATTR_MULTI
+F:EASY_KNOW
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:NORM_ART
+F:SPECIAL_GENE
D:This book has some of your favourite spells inside.
# The Ring of Phasing -- see artifact list
@@ -5846,7 +6268,8 @@ G:=:d
I:45:55:0
W:110:0:2:300000
A:110/5
-F:INSTA_ART | SPECIAL_GENE
+F:INSTA_ART
+F:SPECIAL_GENE
N:771:[Earth]
G:?:R
@@ -5874,7 +6297,10 @@ I:114:2:0
W:50:0:30:2500
A:50/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
F:SPECIAL_GENE
D:A completely translucent gem; as you behold it, you hear a great wind and feel like you're
D:about to take off and fly away.
@@ -5885,7 +6311,10 @@ I:114:3:0
W:70:0:30:50000
A:70/3
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
F:SPECIAL_GENE
D:A large gem, filled with dark blue water. It feels strangely heavy and cold.
@@ -5895,7 +6324,10 @@ I:114:4:0
W:100:0:30:100000
A:100/3
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
F:SPECIAL_GENE
D:A large gem that seems somehow immaterial and is filled with a strange insubstantial... power?
@@ -5908,8 +6340,12 @@ W:90:0:15:150000
A:100/14
P:0:1d1:0:0:0
T:66:1
-F:NORM_ART | FULL_NAME
-F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:NORM_ART
D:This rod creates a little hatch, allowing access to your home, no matter how far away the abode
D:is.
@@ -5920,7 +6356,9 @@ I:23:32:1
W:50:900:45:2000
A:48/4:60/2:80/1
P:0:4d4:-2:2:0
-F:IGNORE_ACID | RES_DARK | STEALTH
+F:IGNORE_ACID
+F:RES_DARK
+F:STEALTH
f:STEALTH
D:A thin long sword made of a completely black metal, which reflects no light.
@@ -5930,7 +6368,8 @@ I:23:31:0
W:60:1800:50:6000
A:60/20
P:0:1d6:4:0:0
-F:SHOW_MODS | VORPAL
+F:SHOW_MODS
+F:VORPAL
D:A small sword made of a blueish metal with a strangely rough surface. As anything is hurt
D:with it, the weapon will stick inside the wound and cause horrible wounds when torn away.
@@ -5941,7 +6380,9 @@ I:40:17:0
W:25:0:3:10000
A:25/1
a:BA_POIS_4
-F:RES_POIS | DEX | ACTIVATE
+F:ACTIVATE
+F:DEX
+F:RES_POIS
D:A petrified serpent's tongue, hung on a thin chain to be clasped around your neck. It makes you
D:like unto snakes, able to wriggle out of tight corners, impervious to poisons and poisonous
D:yourself.
@@ -5954,9 +6395,14 @@ G:=:d
I:45:5:0
W:100:0:2:1
A:100/100
-F:INVIS | DRAIN_EXP | CURSED | HEAVY_CURSE | CURSE_NO_DROP
+F:CURSED
+F:CURSE_NO_DROP
+F:DRAIN_EXP
+F:FULL_NAME
+F:HEAVY_CURSE
+F:INVIS
+F:SPECIAL_GENE
f:INVIS
-F:SPECIAL_GENE | FULL_NAME
# To help people climb mountains...
@@ -5986,7 +6432,9 @@ I:115:55:0
W:10:0:150:500
A:10/1
P:0:4d6:0:0:0
-F:SHOW_MODS | SLAY_DEMON | WIELD_CAST
+F:SHOW_MODS
+F:SLAY_DEMON
+F:WIELD_CAST
D:This blade has been taken from the corpse of a demon.
D:Some demonic energy is still coursing through it, helping
D:you slay other demons.
@@ -5997,7 +6445,8 @@ I:115:56:0
W:15:0:70:500
A:15/1
P:5:1d1:0:0:0
-F:REGEN | WIELD_CAST
+F:REGEN
+F:WIELD_CAST
D:This shield has been taken from the corpse of a demon.
D:Some demonic energy is still coursing through it, giving
D:life to any that wield it.
@@ -6008,7 +6457,8 @@ I:115:57:0
W:20:0:30:500
A:20/1
P:2:1d1:0:0:0
-F:LITE2 | WIELD_CAST
+F:LITE2
+F:WIELD_CAST
D:This horn is about six feet long. Just looking at it makes you nervous.
# XXX
@@ -6092,7 +6542,8 @@ I:80:41:0
W:90:5:2:60000
A:90/50
T:80:40
-F:NORM_ART | FULL_NAME
+F:FULL_NAME
+F:NORM_ART
D:This food will, once eaten, permanently add 70 HP.
# Scroll of Mass Resurrection - artifact scroll
@@ -6102,8 +6553,12 @@ I:70:43:0
W:55:0:5:0
A:55/1
T:70:1
-F:NORM_ART | FULL_NAME
-F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:NORM_ART
D:This magical scroll sends a call to the halls of Mandos, issuing forth all those who have been
D:slain by the reader.
@@ -6133,7 +6588,8 @@ I:24:30:0
W:70:0:300:6000
A:70/8
P:0:5d7:0:0:0
-F:SLAY_ANIMAL | SHOW_MODS
+F:SHOW_MODS
+F:SLAY_ANIMAL
D:A huge axe, the sort used for slaughtering animals, this weapon is unusually deadly against
D:natural creatures.
@@ -6143,7 +6599,10 @@ I:105:255:0
W:10:5:2:300
A:10/3:20/2:30/1:60/1
P:0:1d1:0:0:0
-F:IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:A small oval stone. One surface is flat, as if something ought to be scratched or inscribed into
D:it.
@@ -6173,7 +6632,12 @@ W:10:10:10:3200
A:10/200
P:0:10d10:0:0:0
T:65:6
-F:RECHARGE | SPECIAL_GENE | EASY_USE | RECHARGED | NORM_ART | FULL_NAME
+F:EASY_USE
+F:FULL_NAME
+F:NORM_ART
+F:RECHARGE
+F:RECHARGED
+F:SPECIAL_GENE
D:The miner's friend. This wand was used by Thrain to dig into the
D:walls of the dungeon. Its indestructible nature makes it quite useful.
@@ -6185,7 +6649,11 @@ W:50:10:10:12000
P:0:10d4:0:0:0
A:50/200
T:55:8
-F:RECHARGE | EASY_USE | RECHARGED | NORM_ART | FULL_NAME
+F:EASY_USE
+F:FULL_NAME
+F:NORM_ART
+F:RECHARGE
+F:RECHARGED
D:Mithrandir's staff that throws powerful fire attacks at all enemies. It
D:can be recharged without blowing up, for it is built to hold
D:much magical energy.
@@ -6219,7 +6687,11 @@ I:11:7:0
W:0:0:0:1000
A:0/1
P:0:1d1:0:0:0
-F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SPECIAL_GENE
D:Although it looks like a piece of junk, it is actually part of an ancient
D:relic belonging to Priests of Eru. The relic now lies in pieces, hidden
D:from all but but his most dedicated followers.
@@ -6230,7 +6702,11 @@ I:11:8:0
W:0:0:0:1000
A:0/1
P:0:1d1:0:0:0
-F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SPECIAL_GENE
D:Although it looks like a piece of junk, it is actually part of an ancient
D:relic belonging to Priests of Manwe. The relic now lies in pieces, hidden
D:from all but his most dedicated followers.
@@ -6241,7 +6717,11 @@ I:11:9:0
W:0:0:0:1000
A:0/1
P:0:1d1:0:0:0
-F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SPECIAL_GENE
D:Although it looks like a piece of junk, it is actually part of an ancient
D:relic belonging to worshippers of Tulkas. The relic now lies in pieces,
D:hidden from all but his most dedicated followers.
@@ -6252,7 +6732,11 @@ I:11:10:0
W:0:0:0:1000
A:0/1
P:0:1d1:0:0:0
-F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SPECIAL_GENE
D:Although it looks like a piece of junk, it is actually part of an ancient
D:relic belonging to Dark Priests. The relic now lies in pieces, hidden
D:from all but the most faithful followers of Melkor.
@@ -6263,7 +6747,11 @@ I:11:11:0
W:0:0:0:1000
A:0/1
P:0:1d1:0:0:0
-F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SPECIAL_GENE
D:Although it looks like a piece of junk, it is actually part of an ancient
D:relic belonging to Druids. The relic now lies in pieces, hidden
D:from all but the most faithful followers of Yavanna.
diff --git a/lib/edit/ow_info.txt b/lib/edit/ow_info.txt
index d71dfa26..7a27fc59 100644
--- a/lib/edit/ow_info.txt
+++ b/lib/edit/ow_info.txt
@@ -16,77 +16,156 @@
N:0:Bilbo the Friendly(Hobbit)
I:20000:120
C:120:100:80
-L:Elf | Half-Elf | High-Elf | Dunadan | Hobbit | Dwarf | RohanKnight
-H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold
+L:Dunadan
+L:Dwarf
+L:Elf
+L:Half-Elf
+L:High-Elf
+L:Hobbit
+L:RohanKnight
+H:Beorning
+H:DeathMold
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:1:Uldrik(Human)
I:20000:120
C:120:100:80
-L:Dunadan | Hobbit | Human |
-H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold |
+L:Dunadan
+L:Hobbit
+L:Human
+H:Beorning
+H:DeathMold
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:2:Otick(Human)
I:100:120
C:120:100:80
-L:Dunadan | Hobbit | Human |
-H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold |
+L:Dunadan
+L:Hobbit
+L:Human
+H:Beorning
+H:DeathMold
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:3:Merana(Human)
I:0:120
C:200:100:95
L:Human
-H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold |
+H:Beorning
+H:DeathMold
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:4:Mirimbar(High-Elf)
I:0:120
C:120:100:80
-L:High-Elf | Half-Elf | Elf
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:5:Raistlin the Chicken(Human)
I:20000:130
C:120:100:80
L:Human
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:6:Sultan the Midget(Gnome)
I:30000:120
C:120:100:80
-L:Gnome | Dwarf | Petty-Dwarf
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Dwarf
+L:Gnome
+L:Petty-Dwarf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:7:Lyar-el the Comely(Elf)
I:30000:120
C:120:100:80
-L:Elf | Half-Elf | Dark-Elf | High-Elf
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Dark-Elf
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:8:Kon-Dar the Ugly(Half-Orc)
I:5000:140
C:120:100:80
-L:Orc | Troll | Half-Ogre | Beorning | Kobold
-H:Gnome | Dwarf | Human | RohanKnight | Elf | Half-Elf | High-Elf
+L:Beorning
+L:Half-Ogre
+L:Kobold
+L:Orc
+L:Troll
+H:Dwarf
+H:Elf
+H:Gnome
+H:Half-Elf
+H:High-Elf
+H:Human
+H:RohanKnight
N:9:Darg-Low the Grim(Human)
I:10000:130
C:120:100:80
L:Human
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:10:Decado the Handsome(Dunadan)
I:25000:140
C:120:100:80
-L:Human | Dunadan | RohanKnight
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Dunadan
+L:Human
+L:RohanKnight
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:11:Wieland the Smith(Dwarf)
I:30000:140
C:120:100:80
-L:Gnome | Dwarf | Petty-Dwarf
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Dwarf
+L:Gnome
+L:Petty-Dwarf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:12:Arnold the Beastly(Barbarian)
I:5000:140
@@ -95,26 +174,55 @@ C:120:100:80
N:13:Arndal Beast-Slayer(Half-Elf)
I:10000:130
C:120:100:80
-L:Elf | Half-Elf | Dark-Elf | High-Elf
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Dark-Elf
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:14:Eddie Beast-Master(Half-Orc)
I:25000:140
C:120:100:80
-L:Orc | Troll | Half-Ogre | Beorning | Kobold
-H:Gnome | Dwarf | Human | RohanKnight | Elf | Half-Elf | High-Elf
+L:Beorning
+L:Half-Ogre
+L:Kobold
+L:Orc
+L:Troll
+H:Dwarf
+H:Elf
+H:Gnome
+H:Half-Elf
+H:High-Elf
+H:Human
+H:RohanKnight
N:15:Oglign Dragon-Slayer(Dwarf)
I:30000:130
C:120:100:80
-L:Gnome | Dwarf | Petty-Dwarf
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Dwarf
+L:Gnome
+L:Petty-Dwarf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:16:Aragorn(Dunadan)
I:20000:140
C:120:100:80
-L:Human | Dunadan | RohanKnight
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Dunadan
+L:Human
+L:RohanKnight
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:17:Sondar(Human)
I:0:140
@@ -123,15 +231,28 @@ C:120:100:80
N:18:Celebor(Half-Elf)
I:100:120
C:120:100:80
-L:Dunadan | Hobbit | Human |
-H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold |
+L:Dunadan
+L:Hobbit
+L:Human
+H:Beorning
+H:DeathMold
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:19:Sharra(Human)
I:25000:140
C:120:100:80
-L:Human | Dunadan | RohanKnight
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Dunadan
+L:Human
+L:RohanKnight
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:20:Hjolgar(Barbarian)
I:5000:140
@@ -169,266 +290,523 @@ L:Thunderlord
N:26:Ludwig the Humble(Dwarf)
I:5000:130
C:120:100:80
-L:Gnome | Dwarf | Petty-Dwarf
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Dwarf
+L:Gnome
+L:Petty-Dwarf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:27:Gunnar the Paladin(Half-Troll)
I:10000:130
C:120:100:80
-L:Orc | Troll | Half-Ogre | Beorning | Kobold
-H:Gnome | Dwarf | Human | RohanKnight | Elf | Half-Elf | High-Elf
+L:Beorning
+L:Half-Ogre
+L:Kobold
+L:Orc
+L:Troll
+H:Dwarf
+H:Elf
+H:Gnome
+H:Half-Elf
+H:High-Elf
+H:Human
+H:RohanKnight
N:28:Torin the Chosen(High-Elf)
I:25000:130
C:120:100:80
-L:High-Elf | Half-Elf | Elf
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:29:Sarastro the Wise(Human)
I:30000:130
C:120:100:80
-L:Dunadan | Hobbit | Human |
-H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold |
+L:Dunadan
+L:Hobbit
+L:Human
+H:Beorning
+H:DeathMold
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:30:Mauser the Chemist(Half-Elf)
I:10000:130
C:120:100:80
-L:Dunadan | Hobbit | Human |
-H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold |
+L:Dunadan
+L:Hobbit
+L:Human
+H:Beorning
+H:DeathMold
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:31:Wizzle the Chaotic(Hobbit)
I:10000:130
C:120:100:80
-L:Elf | Half-Elf | High-Elf | Dunadan | Hobbit | Dwarf | RohanKnight
-H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold |
+L:Dunadan
+L:Dwarf
+L:Elf
+L:Half-Elf
+L:High-Elf
+L:Hobbit
+L:RohanKnight
+H:Beorning
+H:DeathMold
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:32:Midas the Greedy(Gnome)
I:15000:140
C:120:100:80
-L:Gnome | Dwarf | Petty-Dwarf
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Dwarf
+L:Gnome
+L:Petty-Dwarf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:33:Ja-Far the Alchemist(Elf)
I:15000:140
C:120:100:80
-L:Elf | Half-Elf | Dark-Elf | High-Elf
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Dark-Elf
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:34:Ariel the Sorceress(Half-Elf)
I:20000:140
C:120:100:80
-L:Dunadan | Hobbit | Human |
-H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold |
+L:Dunadan
+L:Hobbit
+L:Human
+H:Beorning
+H:DeathMold
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:35:Buggerby the Great(Gnome)
I:20000:140
C:120:100:80
-L:Gnome | Dwarf | Petty-Dwarf
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Dwarf
+L:Gnome
+L:Petty-Dwarf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:36:Inglorian the Mage(Human)
I:30000:140
C:120:100:80
-L:Dunadan | Hobbit | Human |
-H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold |
+L:Dunadan
+L:Hobbit
+L:Human
+H:Beorning
+H:DeathMold
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:37:Luthien Starshine(High-Elf)
I:30000:130
C:120:100:80
-L:High-Elf | Half-Elf | Elf
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:38:Gary Gygaz(Half-Troll)
I:20000:180
C:120:100:80
#L:Rogue
-H:Gnome | Dwarf | Human | RohanKnight | Elf | Half-Elf | High-Elf
+H:Dwarf
+H:Elf
+H:Gnome
+H:Half-Elf
+H:High-Elf
+H:Human
+H:RohanKnight
N:39:Histor the Goblin(Half-Orc)
I:20000:180
C:120:100:80
#L:Rogue
-H:Gnome | Dwarf | Human | RohanKnight | Elf | Half-Elf | High-Elf
+H:Dwarf
+H:Elf
+H:Gnome
+H:Half-Elf
+H:High-Elf
+H:Human
+H:RohanKnight
N:40:Zorak the Smart(Dwarf)
I:30000:180
C:120:100:80
#L:Rogue
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:41:Tipo the Fair(Human)
I:30000:180
C:120:100:80
#L:Rogue
-H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold |
+H:Beorning
+H:DeathMold
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:42:Dolaf the Greedy(Human)
I:10000:130
C:120:100:80
-L:Dunadan | Hobbit | Human |
-H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold |
+L:Dunadan
+L:Hobbit
+L:Human
+H:Beorning
+H:DeathMold
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:43:Odnar the Sage(High-Elf)
I:15000:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:44:Gandar the Neutral(Dark-Elf)
I:25000:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf
-H:Orc | Troll | Half-Ogre | Beorning | Kobold
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:45:Ro-sha the Patient(Elf)
I:30000:110
C:120:100:80
-L:Elf | Half-Elf | Dark-Elf | High-Elf
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Dark-Elf
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:46:N'rak the Summoner(Human)
I:10000:130
C:120:100:80
-L:Human | Dunadan | RohanKnight
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Dunadan
+L:Human
+L:RohanKnight
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:47:Esperion the Beastlover(High-Elf)
I:15000:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:48:Flarim the Shopkeeper(Dunadan)
I:25000:110
C:120:100:80
-L:Human | Dunadan | RohanKnight
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Dunadan
+L:Human
+L:RohanKnight
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:49:Tril-akheb the Supreme(Elf)
I:30000:110
C:120:100:80
-L:Elf | Half-Elf | Dark-Elf | High-Elf
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Dark-Elf
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:50:Dorchel(Elf)
I:30000:110
C:120:100:80
-L:Elf | Half-Elf | Dark-Elf | High-Elf
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Dark-Elf
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:51:Galadriel(High-Elf)
I:15000:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:52:Celeborn(High-Elf)
I:15000:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:53:Aulendil(Elf)
I:30000:110
C:120:100:80
#L:Warrior |
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:54:Valceronwe(Elf)
I:30000:110
C:120:100:80
#L:Mage | Thaumaturgist | Sorceror
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:55:Voronwe(Elf)
I:30000:110
C:120:100:80
#L:Priest | Paladin
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:56:Celegail(Elf)
I:30000:110
C:120:100:80
#L:Ranger
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:57:Turgon(High-Elf)
I:30000:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:58:Pengolodh(High-Elf)
I:0:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:59:Aerandir(High-Elf)
I:0:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:60:Celebrimbor(High-Elf)
I:0:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf
+L:Elf
+L:Half-Elf
+L:High-Elf
#L:Warrior |
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:61:Lomelosse(High-Elf)
I:0:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf |
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:62:Arlindel(High-Elf)
I:0:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf
+L:Elf
+L:Half-Elf
+L:High-Elf
#L:Harper | Ranger
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:63:Sulraen(High-Elf)
I:0:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf
+L:Elf
+L:Half-Elf
+L:High-Elf
#L:Mage | Sorceror
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:64:Firiel(High-Elf)
I:0:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf |
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:65:Earendur(High-Elf)
I:0:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:66:Glorfindel(High-Elf)
I:0:110
C:120:100:80
-L:High-Elf | Half-Elf
+L:Half-Elf
+L:High-Elf
#L:Ranger
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:67:Ecthelion(High-Elf)
I:0:110
C:120:100:80
-L:High-Elf | Half-Elf
+L:Half-Elf
+L:High-Elf
#L:Paladin
-H:Orc | Troll | Half-Ogre | Beorning | Kobold |
+H:Beorning
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
N:68:Kanris(Human)
I:5000:140
@@ -437,5 +815,12 @@ C:120:100:80
N:69:Barliman Butterbur(Human)
I:100:120
C:120:100:80
-L:Dunadan | Hobbit | Human |
-H:Orc | Troll | DeathMold | Half-Ogre | Beorning | Kobold |
+L:Dunadan
+L:Hobbit
+L:Human
+H:Beorning
+H:DeathMold
+H:Half-Ogre
+H:Kobold
+H:Orc
+H:Troll
diff --git a/lib/edit/p_info.txt b/lib/edit/p_info.txt
index e313ffa3..04706321 100644
--- a/lib/edit/p_info.txt
+++ b/lib/edit/p_info.txt
@@ -688,7 +688,7 @@ C:B:4:35:3
C:C:L:H:10000:2:40
C:P:2:20
C:Z:detect curses
-C:G:GOD_FRIEND |
+C:G:GOD_FRIEND
C:E:0:0:0:0:0:0
C:k:+1000:+900:Magic
C:k:+0:+600:Spell-power
@@ -844,7 +844,12 @@ R:S:0:0:0:0:0:0:0
R:K:0:0:0:0:0:10:0:0
R:P:10:100:0:1
R:E:1:1:1:2:1:1
-R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster
+R:C:Archer
+R:C:Loremaster
+R:C:Mage
+R:C:Priest
+R:C:Rogue
+R:C:Warrior
R:N:1:Half-Elf
R:D:A crossbreed of elf and human, they get the best of the two races.
@@ -852,7 +857,12 @@ R:S:0:1:1:1:-1:1:0
R:K:2:3:3:1:6:11:-1:5
R:P:9:110:2:4
R:E:1:1:1:2:1:1
-R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster
+R:C:Archer
+R:C:Loremaster
+R:C:Mage
+R:C:Priest
+R:C:Rogue
+R:C:Warrior
R:G:ELF
R:k:+200:+000:Disarming
R:k:+300:+000:Magic-Device
@@ -871,8 +881,12 @@ R:K:5:6:6:2:8:12:-5:15
R:P:8:120:3:5
R:E:1:1:1:2:1:1
R:R:1:0
-R:F:RES_LITE |
-R:C:Warrior | Archer | Mage | Priest | Loremaster
+R:F:RES_LITE
+R:C:Archer
+R:C:Loremaster
+R:C:Mage
+R:C:Priest
+R:C:Warrior
R:G:ELF
R:k:+500:+000:Disarming
R:k:+600:+000:Magic-Device
@@ -890,10 +904,15 @@ R:K:15:18:18:5:12:15:-10:20
R:P:7:110:4:10
R:E:1:1:1:2:1:1
R:Z:create food
-R:G:RESIST_BLACK_BREATH | XTRA_MIGHT_SLING |
+R:G:RESIST_BLACK_BREATH
+R:G:XTRA_MIGHT_SLING
R:R:1:0
-R:F:SUST_DEX |
-R:C:Warrior | Archer | Mage | Rogue | Loremaster
+R:F:SUST_DEX
+R:C:Archer
+R:C:Loremaster
+R:C:Mage
+R:C:Rogue
+R:C:Warrior
R:k:+0:+300:Sling-mastery
R:k:+1500:+000:Disarming
R:k:+1800:+000:Magic-Device
@@ -912,8 +931,10 @@ R:P:8:135:4:13
R:E:1:1:1:2:1:1
R:Z:blink
R:R:1:0
-R:F:FREE_ACT |
-R:C:Warrior | Mage | Rogue
+R:F:FREE_ACT
+R:C:Mage
+R:C:Rogue
+R:C:Warrior
R:k:+1000:+000:Disarming
R:k:+1200:+000:Magic-Device
R:k:+6000:+000:Spirituality
@@ -931,8 +952,9 @@ R:P:11:125:5:16
R:E:1:1:1:2:1:1
R:Z:find secret passages
R:R:1:0
-R:F:RES_BLIND |
-R:C:Warrior | Priest
+R:F:RES_BLIND
+R:C:Priest
+R:C:Warrior
R:k:+0:+200:Axe-mastery
R:k:+200:+000:Disarming
R:k:+900:+000:Magic-Device
@@ -950,8 +972,11 @@ R:P:10:110:3:25
R:E:1:1:1:2:1:1
R:Z:remove fear
R:R:1:0
-R:F:RES_DARK |
-R:C:Warrior | Archer | Rogue | Priest
+R:F:RES_DARK
+R:C:Archer
+R:C:Priest
+R:C:Rogue
+R:C:Warrior
R:k:-300:+000:Disarming
R:k:-300:+000:Magic-Device
R:k:-1000:+000:Spirituality
@@ -969,9 +994,9 @@ R:P:12:137:3:22
R:E:1:1:1:2:1:1
R:Z:berserk
R:R:1:0
-R:F:SUST_STR |
+R:F:SUST_STR
R:R:15:0
-R:F:REGEN |
+R:F:REGEN
R:C:Warrior
R:k:-500:+000:Disarming
R:k:-800:+000:Magic-Device
@@ -989,8 +1014,14 @@ R:K:4:5:5:2:3:13:15:10
R:P:10:180:0:1
R:E:1:1:1:2:1:1
R:R:1:0
-R:F:SUST_CON | REGEN |
-R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster
+R:F:REGEN
+R:F:SUST_CON
+R:C:Archer
+R:C:Loremaster
+R:C:Mage
+R:C:Priest
+R:C:Rogue
+R:C:Warrior
R:k:+400:+000:Disarming
R:k:+500:+000:Magic-Device
R:k:+2500:+000:Spirituality
@@ -1008,10 +1039,14 @@ R:K:4:20:20:4:3:14:10:25
R:P:10:200:4:7
R:E:1:1:1:2:1:1
R:R:1:0
-R:F:SEE_INVIS |
-R:F:RES_LITE |
+R:F:RES_LITE
+R:F:SEE_INVIS
R:G:ELF
-R:C:Warrior | Archer | Mage | Priest | Loremaster
+R:C:Archer
+R:C:Loremaster
+R:C:Mage
+R:C:Priest
+R:C:Warrior
R:k:+400:+000:Disarming
R:k:+2000:+000:Magic-Device
R:k:+10000:+000:Spirituality
@@ -1029,8 +1064,10 @@ R:P:12:130:3:74
R:E:1:1:1:2:1:1
R:Z:set explosive rune
R:R:1:0
-R:F:SUST_STR | RES_DARK |
-R:C:Warrior | Priest
+R:F:RES_DARK
+R:F:SUST_STR
+R:C:Priest
+R:C:Warrior
R:k:-300:+000:Disarming
R:k:-500:+000:Magic-Device
R:k:-2500:+000:Spirituality
@@ -1048,10 +1085,12 @@ R:P:12:150:3:75
R:E:1:1:1:2:1:1
R:Z:turn into a bear
R:R:1:0
-R:F:SUST_STR |
+R:F:SUST_STR
R:R:20:1
-R:F:STR |
-R:C:Warrior | Rogue | Loremaster
+R:F:STR
+R:C:Loremaster
+R:C:Rogue
+R:C:Warrior
R:k:+1000:+1000:Bearform-combat
R:k:-600:+000:Disarming
R:k:-800:+000:Magic-Device
@@ -1069,8 +1108,10 @@ R:P:9:125:3:82
R:E:1:1:1:2:1:1
R:Z:poison dart
R:R:1:0
-R:F:RES_POIS |
-R:C:Warrior | Archer | Rogue
+R:F:RES_POIS
+R:C:Archer
+R:C:Rogue
+R:C:Warrior
R:k:-200:+000:Disarming
R:k:-300:+000:Magic-Device
R:k:-1000:+000:Spirituality
@@ -1088,8 +1129,10 @@ R:P:11:135:5:87
R:E:1:1:1:2:1:1
R:Z:detect doors and traps
R:R:1:0
-R:F:RES_DARK | RES_DISEN |
-R:C:Warrior | Rogue
+R:F:RES_DARK
+R:F:RES_DISEN
+R:C:Rogue
+R:C:Warrior
R:k:+300:+000:Disarming
R:k:+500:+000:Magic-Device
R:k:+5000:+000:Spirituality
@@ -1108,10 +1151,14 @@ R:P:9:150:5:69
R:E:1:1:1:2:1:1
R:Z:magic missile
R:R:1:0
-R:F:RES_DARK |
+R:F:RES_DARK
R:R:20:0
-R:F:SEE_INVIS |
-R:C:Warrior | Archer | Mage | Rogue | Priest
+R:F:SEE_INVIS
+R:C:Archer
+R:C:Mage
+R:C:Priest
+R:C:Rogue
+R:C:Warrior
R:G:ELF
R:k:+0:+200:Magic
R:k:+500:+000:Disarming
@@ -1130,16 +1177,22 @@ R:K:5:5:20:-6:5:4:15:5
R:P:14:210:5:95
R:E:1:1:1:2:1:1
R:Z:grow trees
-R:G:NO_STUN | NO_FOOD |
-R:G:AC_LEVEL |
+R:G:AC_LEVEL
+R:G:NO_FOOD
+R:G:NO_STUN
R:R:1:-5
-R:F:SPEED | SENS_FIRE | SLOW_DIGEST |
+R:F:SENS_FIRE
+R:F:SLOW_DIGEST
+R:F:SPEED
R:R:5:0
-R:F:SEE_INVIS |
+R:F:SEE_INVIS
R:R:20:0
-R:F:ESP_ORC |
-R:F:ESP_TROLL | ESP_EVIL |
-R:C:Warrior | Priest | Loremaster
+R:F:ESP_EVIL
+R:F:ESP_ORC
+R:F:ESP_TROLL
+R:C:Loremaster
+R:C:Priest
+R:C:Warrior
R:O:70:32:2d3
R:b:1:Tree walking
R:k:+0:+200:Barehand-combat
@@ -1161,26 +1214,27 @@ R:P:10:220:0:84
R:E:1:1:1:2:1:1
R:Z:Rohan Knight's Powers
R:R:1:3
-R:F:SPEED |
+R:F:SPEED
R:R:5:1
-R:F:SPEED |
+R:F:SPEED
R:R:10:1
-R:F:SPEED |
+R:F:SPEED
R:R:15:1
-R:F:SPEED |
+R:F:SPEED
R:R:20:1
-R:F:SPEED |
+R:F:SPEED
R:R:25:1
-R:F:SPEED |
+R:F:SPEED
R:R:30:1
-R:F:SPEED |
+R:F:SPEED
R:R:35:1
-R:F:SPEED |
+R:F:SPEED
R:R:40:1
-R:F:SPEED |
+R:F:SPEED
R:R:45:1
-R:F:SPEED |
-R:C:Warrior | Priest
+R:F:SPEED
+R:C:Priest
+R:C:Warrior
R:k:+1000:+000:Disarming
R:k:+500:+000:Magic-Device
R:k:+2500:+000:Spirituality
@@ -1198,22 +1252,25 @@ R:P:12:400:0:89
R:E:1:1:1:2:1:1
R:Z:Thunderlord's Powers
R:R:1:0
-R:F:FEATHER |
+R:F:FEATHER
R:R:4:0
-R:F:ESP_DRAGON |
+R:F:ESP_DRAGON
R:R:5:0
-R:F:RES_ELEC |
+R:F:RES_ELEC
R:R:10:0
-R:F:RES_COLD |
+R:F:RES_COLD
R:R:15:0
-R:F:RES_ACID |
+R:F:RES_ACID
R:R:17:0
-R:F:FLY |
+R:F:FLY
R:R:35:0
-R:F:RES_POIS |
+R:F:RES_POIS
R:R:45:0
-R:F:IM_ELEC |
-R:C:Warrior | Mage | Archer | Priest
+R:F:IM_ELEC
+R:C:Archer
+R:C:Mage
+R:C:Priest
+R:C:Warrior
R:k:+600:+000:Disarming
R:k:+000:+000:Magic-Device
R:k:+5000:+000:Spirituality
@@ -1232,9 +1289,12 @@ R:E:1:1:1:4:0:0
R:Z:Death Mold's Powers
R:G:EXPERIMENTAL
R:R:1:0
-R:F:IMMOVABLE | HOLD_LIFE |
-R:F:RES_NETHER | RES_NEXUS |
-R:C:Mage | Priest
+R:F:HOLD_LIFE
+R:F:IMMOVABLE
+R:F:RES_NETHER
+R:F:RES_NEXUS
+R:C:Mage
+R:C:Priest
R:k:+0:+200:Necromancy
R:k:+1500:+000:Disarming
R:k:-500:+000:Magic-Device
@@ -1250,7 +1310,12 @@ R:S:-5:-5:-5:-5:-5:-5:-5
R:K:-5:-5:-10:0:-5:0:-10:-10
R:P:6:25:2:29
R:E:1:1:1:2:1:1
-R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster
+R:C:Archer
+R:C:Loremaster
+R:C:Mage
+R:C:Priest
+R:C:Rogue
+R:C:Warrior
R:k:-500:+000:Disarming
R:k:-500:+000:Magic-Device
R:k:-2500:+000:Spirituality
@@ -1266,10 +1331,15 @@ R:S:-3:2:1:5:-4:1:0
R:K:5:6:6:5:8:12:-25:40
R:P:7:130:4:5
R:E:1:1:1:2:1:1
-R:G:XTRA_MIGHT_BOW |
+R:G:XTRA_MIGHT_BOW
R:R:1:1
-R:F:XTRA_MIGHT | RES_LITE |
-R:C:Warrior | Archer | Mage | Priest | Loremaster
+R:F:RES_LITE
+R:F:XTRA_MIGHT
+R:C:Archer
+R:C:Loremaster
+R:C:Mage
+R:C:Priest
+R:C:Warrior
R:G:ELF
R:k:+0:+200:Archery
R:b:1:Tree walking
@@ -1290,26 +1360,68 @@ R:P:10:100:0:91
R:E:1:1:1:2:1:1
R:G:NO_GOD
R:R:1:0
-R:F:AGGRAVATE |
+R:F:AGGRAVATE
R:R:20:0
-R:F:DRAIN_EXP |
+R:F:DRAIN_EXP
R:R:6:1
-R:F:STR | INT | WIS | DEX | CON | CHR |
+R:F:CHR
+R:F:CON
+R:F:DEX
+R:F:INT
+R:F:STR
+R:F:WIS
R:R:12:1
-R:F:STR | INT | WIS | DEX | CON | CHR |
+R:F:CHR
+R:F:CON
+R:F:DEX
+R:F:INT
+R:F:STR
+R:F:WIS
R:R:18:1
-R:F:STR | INT | WIS | DEX | CON | CHR |
+R:F:CHR
+R:F:CON
+R:F:DEX
+R:F:INT
+R:F:STR
+R:F:WIS
R:R:24:1
-R:F:STR | INT | WIS | DEX | CON | CHR |
+R:F:CHR
+R:F:CON
+R:F:DEX
+R:F:INT
+R:F:STR
+R:F:WIS
R:R:30:1
-R:F:STR | INT | WIS | DEX | CON | CHR |
+R:F:CHR
+R:F:CON
+R:F:DEX
+R:F:INT
+R:F:STR
+R:F:WIS
R:R:36:1
-R:F:STR | INT | WIS | DEX | CON | CHR |
+R:F:CHR
+R:F:CON
+R:F:DEX
+R:F:INT
+R:F:STR
+R:F:WIS
R:R:42:1
-R:F:STR | INT | WIS | DEX | CON | CHR |
+R:F:CHR
+R:F:CON
+R:F:DEX
+R:F:INT
+R:F:STR
+R:F:WIS
R:R:48:1
-R:F:STR | INT | WIS | DEX | CON | CHR |
-R:C:Warrior | Archer | Mage
+R:F:CHR
+R:F:CON
+R:F:DEX
+R:F:INT
+R:F:STR
+R:F:WIS
+R:C:Archer
+R:C:Mage
+R:C:Warrior
R:k:+000:+000:Disarming
R:k:+000:+000:Magic-Device
R:k:+000:+000:Spirituality
@@ -1347,10 +1459,28 @@ S:S:0:0:0:0:0:0:0:100
S:K:0:0:0:0:0:0:0:0
S:P:0:0:0
S:E:0:0:0:0:0:0
-S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf |
-S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning |
-S:A:Kobold | Petty-Dwarf | Dark-Elf | Ent | RohanKnight | Thunderlord |
-S:A:DeathMold | Yeek | Wood-Elf | Maia |
+S:A:Beorning
+S:A:Dark-Elf
+S:A:DeathMold
+S:A:Dunadan
+S:A:Dwarf
+S:A:Elf
+S:A:Ent
+S:A:Gnome
+S:A:Half-Elf
+S:A:Half-Ogre
+S:A:High-Elf
+S:A:Hobbit
+S:A:Human
+S:A:Kobold
+S:A:Maia
+S:A:Orc
+S:A:Petty-Dwarf
+S:A:RohanKnight
+S:A:Thunderlord
+S:A:Troll
+S:A:Wood-Elf
+S:A:Yeek
# Just a place holder, the actualy setting are done with corruptions, see
# corrupt.lua and player.lua
@@ -1361,9 +1491,21 @@ S:S:0:0:0:0:0:0:0:100
S:K:0:0:0:0:0:0:0:0
S:P:0:0:0
S:E:0:0:0:0:0:0
-S:A:Human | Half-Elf | Hobbit | Gnome | Dwarf | Orc |
-S:A:Troll | Dunadan | Half-Ogre | Beorning | Kobold | Petty-Dwarf |
-S:A:Dark-Elf | RohanKnight | Yeek |
+S:A:Beorning
+S:A:Dark-Elf
+S:A:Dunadan
+S:A:Dwarf
+S:A:Gnome
+S:A:Half-Elf
+S:A:Half-Ogre
+S:A:Hobbit
+S:A:Human
+S:A:Kobold
+S:A:Orc
+S:A:Petty-Dwarf
+S:A:RohanKnight
+S:A:Troll
+S:A:Yeek
S:C:A:Mage
S:O:70:0:5d3
S:O:70:32:2d3
@@ -1375,14 +1517,38 @@ S:S:-5:1:1:2:-3:-6:-3:105
S:K:2:8:7:2:2:7:-5:-2
S:P:-4:80:3
S:E:0:0:0:0:0:0
-S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf |
-S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning |
-S:A:Kobold | Petty-Dwarf | Dark-Elf | RohanKnight | Yeek | Wood-Elf |
-S:C:F:Warrior | Archer
-S:G:UNDEAD | NO_CUT | NO_FOOD | SEMI_WRAITH | NO_SUBRACE_CHANGE
+S:A:Beorning
+S:A:Dark-Elf
+S:A:Dunadan
+S:A:Dwarf
+S:A:Elf
+S:A:Gnome
+S:A:Half-Elf
+S:A:Half-Ogre
+S:A:High-Elf
+S:A:Hobbit
+S:A:Human
+S:A:Kobold
+S:A:Orc
+S:A:Petty-Dwarf
+S:A:RohanKnight
+S:A:Troll
+S:A:Wood-Elf
+S:A:Yeek
+S:C:F:Archer
+S:C:F:Warrior
+S:G:NO_CUT
+S:G:NO_FOOD
+S:G:NO_SUBRACE_CHANGE
+S:G:SEMI_WRAITH
+S:G:UNDEAD
S:R:1:0
-S:F:SEE_INVIS | HOLD_LIFE |
-S:F:SLOW_DIGEST | RES_COLD | RES_POIS | RES_NETHER |
+S:F:HOLD_LIFE
+S:F:RES_COLD
+S:F:RES_NETHER
+S:F:RES_POIS
+S:F:SEE_INVIS
+S:F:SLOW_DIGEST
S:O:70:32:2d3
S:k:+200:+000:Disarming
S:k:+800:+000:Magic-Device
@@ -1399,15 +1565,35 @@ S:S:0:-2:-2:0:1:-4:-3:70
S:K:-5:-5:5:-1:-1:8:8:0
S:P:0:45:1
S:E:0:0:0:0:0:0
-S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf |
-S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning |
-S:A:Kobold | Petty-Dwarf | Dark-Elf | RohanKnight | Yeek | Wood-Elf |
-S:G:UNDEAD | NO_CUT | NO_FOOD | NO_SUBRACE_CHANGE
+S:A:Beorning
+S:A:Dark-Elf
+S:A:Dunadan
+S:A:Dwarf
+S:A:Elf
+S:A:Gnome
+S:A:Half-Elf
+S:A:Half-Ogre
+S:A:High-Elf
+S:A:Hobbit
+S:A:Human
+S:A:Kobold
+S:A:Orc
+S:A:Petty-Dwarf
+S:A:RohanKnight
+S:A:Troll
+S:A:Wood-Elf
+S:A:Yeek
+S:G:NO_CUT
+S:G:NO_FOOD
+S:G:NO_SUBRACE_CHANGE
+S:G:UNDEAD
S:R:1:0
-S:F:SEE_INVIS | HOLD_LIFE |
-S:F:RES_POIS | RES_SHARDS |
+S:F:HOLD_LIFE
+S:F:RES_POIS
+S:F:RES_SHARDS
+S:F:SEE_INVIS
S:R:10:0
-S:F:RES_COLD |
+S:F:RES_COLD
S:O:70:32:2d3
S:k:-500:+000:Disarming
S:k:-500:+000:Magic-Device
@@ -1423,16 +1609,35 @@ S:S:2:-6:-6:1:4:-5:-4:70
S:K:-2:-2:5:-1:-1:2:5:0
S:P:3:45:1
S:E:0:0:0:0:0:0
-S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf |
-S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning |
-S:A:Kobold | Petty-Dwarf | Dark-Elf | RohanKnight | Yeek | Wood-Elf |
+S:A:Beorning
+S:A:Dark-Elf
+S:A:Dunadan
+S:A:Dwarf
+S:A:Elf
+S:A:Gnome
+S:A:Half-Elf
+S:A:Half-Ogre
+S:A:High-Elf
+S:A:Hobbit
+S:A:Human
+S:A:Kobold
+S:A:Orc
+S:A:Petty-Dwarf
+S:A:RohanKnight
+S:A:Troll
+S:A:Wood-Elf
+S:A:Yeek
S:C:F:Mage
-S:G:UNDEAD | NO_FOOD | NO_SUBRACE_CHANGE
+S:G:NO_FOOD
+S:G:NO_SUBRACE_CHANGE
+S:G:UNDEAD
S:R:1:0
-S:F:SEE_INVIS | HOLD_LIFE |
-S:F:SLOW_DIGEST | RES_POIS |
+S:F:HOLD_LIFE
+S:F:RES_POIS
+S:F:SEE_INVIS
+S:F:SLOW_DIGEST
S:R:5:0
-S:F:RES_COLD |
+S:F:RES_COLD
S:O:70:32:2d3
S:k:-200:+000:Disarming
S:k:-200:+000:Magic-Device
@@ -1448,10 +1653,15 @@ S:S:2:-3:-2:1:1:-3:1:50
S:K:-2:-10:2:-2:0:1:12:5
S:P:1:25:0
S:E:0:0:0:0:0:0
-S:A:Human | Dwarf | Orc | Troll | Half-Ogre | Beorning |
+S:A:Beorning
+S:A:Dwarf
+S:A:Half-Ogre
+S:A:Human
+S:A:Orc
+S:A:Troll
S:C:F:Mage
S:R:10:0
-S:F:RES_FEAR |
+S:F:RES_FEAR
S:k:-200:+000:Disarming
S:k:-1000:+000:Magic-Device
S:k:+200:+000:Spirituality
@@ -1467,10 +1677,25 @@ S:S:-3:1:1:-3:-3:1:0:120
S:K:5:10:5:3:4:10:-5:-5
S:P:-3:20:1
S:E:0:0:0:0:0:0
-S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf |
-S:A:Dunadan | High-Elf | Petty-Dwarf | Dark-Elf | Ent | RohanKnight |
-S:A:Thunderlord | DeathMold | Yeek | Wood-Elf | Maia |
-S:C:F:Warrior | Archer
+S:A:Dark-Elf
+S:A:DeathMold
+S:A:Dunadan
+S:A:Dwarf
+S:A:Elf
+S:A:Ent
+S:A:Gnome
+S:A:Half-Elf
+S:A:High-Elf
+S:A:Hobbit
+S:A:Human
+S:A:Maia
+S:A:Petty-Dwarf
+S:A:RohanKnight
+S:A:Thunderlord
+S:A:Wood-Elf
+S:A:Yeek
+S:C:F:Archer
+S:C:F:Warrior
S:k:+500:+000:Disarming
S:k:+1000:+000:Magic-Device
S:k:+500:+000:Spirituality
@@ -1485,13 +1710,32 @@ S:S:0:0:0:0:0:0:0:100
S:K:0:0:0:0:0:0:0:0
S:P:0:0:0
S:E:0:0:0:0:0:0
-S:G:ASTRAL | NO_SUBRACE_CHANGE
+S:G:ASTRAL
+S:G:NO_SUBRACE_CHANGE
S:R:1:0
S:F:SEE_INVIS
-S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf |
-S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning |
-S:A:Kobold | Petty-Dwarf | Dark-Elf | Ent | RohanKnight | Thunderlord |
-S:A:DeathMold | Yeek | Wood-Elf | Maia |
+S:A:Beorning
+S:A:Dark-Elf
+S:A:DeathMold
+S:A:Dunadan
+S:A:Dwarf
+S:A:Elf
+S:A:Ent
+S:A:Gnome
+S:A:Half-Elf
+S:A:Half-Ogre
+S:A:High-Elf
+S:A:Hobbit
+S:A:Human
+S:A:Kobold
+S:A:Maia
+S:A:Orc
+S:A:Petty-Dwarf
+S:A:RohanKnight
+S:A:Thunderlord
+S:A:Troll
+S:A:Wood-Elf
+S:A:Yeek
S:O:70:32:25d2
S:O:70:12:25d3
diff --git a/lib/edit/r_info.txt b/lib/edit/r_info.txt
index afb225c1..92fc173a 100644
--- a/lib/edit/r_info.txt
+++ b/lib/edit/r_info.txt
@@ -199,10 +199,19 @@ E:1:1:1:2:1:1
O:1:1:1:1
B:BEG:*
B:TOUCH:EAT_GOLD
-F:MALE | EVIL | WILD_TOWN | WILD_ONLY |
-F:RAND_25 | FRIENDS |
-F:TAKE_ITEM | OPEN_DOOR | DROP_CORPSE | DROP_SKELETON |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FRIENDS
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:RAND_25
+F:TAKE_ITEM
+F:WILD_ONLY
+F:WILD_TOWN
D:He looks squalid and thoroughly revolting.
N:2:Scrawny cat
@@ -212,9 +221,16 @@ W:0:3:100:0
E:0:1:0:2:1:0
O:0:0:0:0
B:CLAW:HURT:1d1
-F:RAND_25 | WILD_TOO | WILD_GRASS | WILD_TOWN | WILD_ONLY |
-F:ANIMAL | DROP_CORPSE | DROP_SKELETON |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:MORTAL
+F:RAND_25
+F:WILD_GRASS
+F:WILD_ONLY
+F:WILD_TOO
+F:WILD_TOWN
D:A skinny little furball with sharp claws and a menacing look.
N:3:Sparrow
@@ -224,9 +240,16 @@ W:0:3:90:0
E:0:1:1:0:1:0
O:0:0:0:0
B:BITE:HURT:1d1
-F:RAND_25 | CAN_FLY | WILD_TOWN | WILD_ONLY |
-F:ANIMAL | DROP_SKELETON | HAS_EGG | IMPRESED |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:DROP_SKELETON
+F:HAS_EGG
+F:IMPRESED
+F:MORTAL
+F:RAND_25
+F:WILD_ONLY
+F:WILD_TOWN
D:Utterly harmless, except when angry.
N:4:Chaffinch
@@ -236,9 +259,17 @@ W:0:3:80:0
E:0:1:1:0:1:0
O:0:0:0:0
B:BITE:HURT:1d1
-F:RAND_25 | CAN_FLY | WILD_ONLY | WILD_WOOD | WILD_GRASS |
-F:ANIMAL | DROP_SKELETON | HAS_EGG | IMPRESED |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:DROP_SKELETON
+F:HAS_EGG
+F:IMPRESED
+F:MORTAL
+F:RAND_25
+F:WILD_GRASS
+F:WILD_ONLY
+F:WILD_WOOD
D:Utterly harmless, except when angry.
N:5:Wild rabbit
@@ -248,9 +279,15 @@ W:0:3:100:0
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d1
-F:RAND_50 | WILD_ONLY | WILD_GRASS | WILD_WOOD |
-F:ANIMAL | DROP_SKELETON | DROP_CORPSE |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:MORTAL
+F:RAND_50
+F:WILD_GRASS
+F:WILD_ONLY
+F:WILD_WOOD
D:It is not a carnivore, but will defend itself if you stray too
D:close.
@@ -261,11 +298,20 @@ W:0:1:1000:0
E:1:1:1:2:1:1
O:0:0:0:0
B:HIT:HURT:1d6
-F:MALE | WILD_ONLY | WILD_WOOD |
-F:RAND_25 | DROP_SKELETON | DROP_CORPSE |
-F:ONLY_GOLD | DROP_60 | HAS_LITE |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
-F:MORTAL | BASEANGBAND
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:ONLY_GOLD
+F:OPEN_DOOR
+F:RAND_25
+F:TAKE_ITEM
+F:WILD_ONLY
+F:WILD_WOOD
D:He has a strong axe with a sharp edge.
N:7:Scruffy little dog
@@ -275,8 +321,14 @@ W:0:3:300:0
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d1
-F:RAND_25 | DROP_SKELETON | DROP_CORPSE | WILD_TOWN | WILD_ONLY |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:MORTAL
+F:RAND_25
+F:WILD_ONLY
+F:WILD_TOWN
D:A thin flea-ridden mutt, growling as you get close.
N:8:Farmer Maggot
@@ -287,12 +339,23 @@ E:0:1:1:2:1:1
O:0:100:0:0
#B:MOAN:*
#B:MOAN:*
-F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE |
-F:FORCE_MAXHP | WILD_TOWN | WILD_ONLY | NO_TARGET
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_CORPSE
+F:FORCE_MAXHP
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:NEUTRAL
F:NEVER_MOVE
-F:OPEN_DOOR | BASH_DOOR | SPECIAL_GENE
-F:NEUTRAL | NO_DEATH
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:NO_DEATH
+F:NO_TARGET
+F:OPEN_DOOR
+F:SPECIAL_GENE
+F:UNIQUE
+F:WILD_ONLY
+F:WILD_TOWN
D:He's lost his dogs. He's had his mushrooms stolen. He's not a happy
D:hobbit!
@@ -303,9 +366,17 @@ W:0:1:1500:0
E:1:1:1:2:1:1
O:0:0:0:0
B:DROOL:*
-F:MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOWN | WILD_ONLY |
-F:RAND_25 | DROP_1D2 | TAKE_ITEM |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:RAND_25
+F:TAKE_ITEM
+F:WILD_ONLY
+F:WILD_TOWN
D:He tends to blubber a lot.
N:10:Boil-covered wretch
@@ -315,10 +386,19 @@ W:0:1:1400:0
E:1:1:1:2:1:1
O:0:0:0:0
B:DROOL:*
-F:MALE | DROP_SKELETON | DROP_CORPSE | WILD_TOWN | WILD_ONLY |
-F:RAND_25 | DROP_1D2 |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:RAND_25
+F:TAKE_ITEM
+F:WILD_ONLY
+F:WILD_TOWN
D:Ugly doesn't begin to describe him.
N:11:Village idiot
@@ -328,9 +408,17 @@ W:0:1:1400:0
E:1:1:1:2:1:1
O:0:0:0:0
B:DROOL:*
-F:MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOWN | WILD_ONLY |
-F:RAND_25 | DROP_1D2 | TAKE_ITEM |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:RAND_25
+F:TAKE_ITEM
+F:WILD_ONLY
+F:WILD_TOWN
D:Drooling and comical, but then, what do you expect?
N:12:Pitiful-looking beggar
@@ -340,10 +428,18 @@ W:0:1:1300:0
E:1:1:1:2:1:1
O:0:0:0:0
B:BEG:*
-F:MALE | DROP_SKELETON | DROP_CORPSE |
-F:RAND_25 | WILD_TOWN | WILD_ONLY | DROP_1D2 |
-F:TAKE_ITEM | OPEN_DOOR |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:RAND_25
+F:TAKE_ITEM
+F:WILD_ONLY
+F:WILD_TOWN
D:You just can't help feeling sorry for him.
N:13:Mangy-looking leper
@@ -354,10 +450,18 @@ E:1:1:1:2:1:1
O:0:0:0:0
B:BEG:*
B:TOUCH:DISEASE
-F:MALE | DROP_CORPSE | DROP_SKELETON |
-F:RAND_25 | WILD_TOWN | WILD_ONLY | DROP_1D2 |
-F:TAKE_ITEM | OPEN_DOOR |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:RAND_25
+F:TAKE_ITEM
+F:WILD_ONLY
+F:WILD_TOWN
D:You feel it isn't safe to touch him.
N:14:Agent of the black market
@@ -369,11 +473,23 @@ O:25:50:20:5
B:HIT:HURT:1d6
B:TOUCH:EAT_ITEM
B:INSULT:*
-F:MALE | DROP_CORPSE | DROP_SKELETON |
-F:DROP_60 | WILD_TOWN |
-F:WILD_SWAMP | WILD_WOOD | WILD_GRASS | WILD_MOUNTAIN | WILD_ONLY |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
-F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:TAKE_ITEM
+F:WILD_GRASS
+F:WILD_MOUNTAIN
+F:WILD_ONLY
+F:WILD_SWAMP
+F:WILD_TOWN
+F:WILD_WOOD
D:He 'finds' new wares for the Black Market. From unwary adventurers...
N:15:Singing, happy drunk
@@ -383,11 +499,20 @@ W:0:1:1100:0
E:1:1:1:2:1:1
O:0:0:0:0
B:BEG:*
-F:MALE |
-F:RAND_50 | DROP_SKELETON | DROP_CORPSE |
-F:ONLY_GOLD | DROP_60 | WILD_TOWN | WILD_ONLY |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:ONLY_GOLD
+F:OPEN_DOOR
+F:RAND_50
+F:TAKE_ITEM
+F:WILD_ONLY
+F:WILD_TOWN
D:He makes you glad to be sober.
N:16:Aimless-looking merchant
@@ -397,10 +522,20 @@ W:0:1:1500:0
E:1:1:1:2:1:1
O:0:0:0:0
B:HIT:HURT:1d3
-F:MALE | RAND_50 |
-F:ONLY_GOLD | DROP_60 | DROP_SKELETON | DROP_CORPSE |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOWN | WILD_ONLY |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:ONLY_GOLD
+F:OPEN_DOOR
+F:RAND_50
+F:TAKE_ITEM
+F:WILD_ONLY
+F:WILD_TOWN
D:The typical ponce around town, with purse jingling, and looking for more
D:amulets of adornment to buy.
@@ -411,10 +546,22 @@ W:0:1:1700:0
E:1:1:1:2:1:1
O:0:100:0:0
B:HIT:HURT:1d10
-F:MALE | DROP_SKELETON | DROP_CORPSE |
-F:RAND_50 | DROP_90 | WILD_GRASS | WILD_TOWN | WILD_WOOD | WILD_ONLY |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
-F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_90
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:RAND_50
+F:TAKE_ITEM
+F:WILD_GRASS
+F:WILD_ONLY
+F:WILD_TOWN
+F:WILD_WOOD
D:No job is too low for him.
N:18:Battle-scarred veteran
@@ -424,10 +571,19 @@ W:0:1:1650:0
E:1:1:1:2:1:1
O:25:50:25:0
B:HIT:HURT:2d6
-F:MALE | DROP_SKELETON | DROP_CORPSE |
-F:RAND_50 | DROP_90 | WILD_TOWN | WILD_ONLY |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_90
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:RAND_50
+F:TAKE_ITEM
+F:WILD_ONLY
+F:WILD_TOWN
D:He doesn't take to strangers kindly.
N:19:Martti Ihrasaari
@@ -438,11 +594,20 @@ E:0:1:1:2:1:1
O:50:50:0:0
B:SHOW:*
B:SHOW:*
-F:UNIQUE | MALE | CAN_SPEAK |
-F:FORCE_MAXHP | DROP_CORPSE | WILD_TOWN | WILD_ONLY |
-F:ONLY_ITEM | DROP_90 | DROP_GOOD |
-F:OPEN_DOOR | BASH_DOOR |
-F:JOKEANGBAND | HAS_LITE
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_90
+F:DROP_CORPSE
+F:DROP_GOOD
+F:FORCE_MAXHP
+F:HAS_LITE
+F:JOKEANGBAND
+F:MALE
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:UNIQUE
+F:WILD_ONLY
+F:WILD_TOWN
D:He weighs 127 kg. He is the president of some remote country.
##### Normal monsters #####
@@ -455,11 +620,17 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:HURT:1d4
B:SPORE:HURT:1d4
-F:NEVER_MOVE |
-F:STUPID | EMPTY_MIND |
-F:IM_POIS | DROP_CORPSE |
-F:NO_CONF | NO_SLEEP | NO_FEAR |
-F:MORTAL | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:DROP_CORPSE
+F:EMPTY_MIND
+F:IM_POIS
+F:MORTAL
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
D:A small strange growth.
N:21:Large white snake
@@ -470,9 +641,15 @@ E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:1d1
B:CRUSH:HURT:1d1
-F:RAND_50 | WILD_TOO |
-F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:ANIMAL | HAS_EGG | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_EGG
+F:MORTAL
+F:RAND_50
+F:WILD_TOO
D:It is about eight feet long.
N:22:Grey mushroom patch
@@ -482,10 +659,16 @@ W:1:1:10:1
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:CONFUSE:1d4
-F:NEVER_MOVE |
-F:STUPID | EMPTY_MIND |
-F:IM_POIS | DROP_CORPSE |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:DROP_CORPSE
+F:EMPTY_MIND
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
D:Yum! It looks quite tasty.
N:23:Newt
@@ -496,9 +679,19 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d3
B:BITE:HURT:1d3
-F:WEIRD_MIND | CAN_SWIM | WILD_TOO | DROP_CORPSE |
-F:WILD_GRASS | WILD_WASTE | WILD_SHORE | WILD_SWAMP | WILD_MOUNTAIN |
-F:ANIMAL | HAS_EGG | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_SWIM
+F:DROP_CORPSE
+F:HAS_EGG
+F:MORTAL
+F:WEIRD_MIND
+F:WILD_GRASS
+F:WILD_MOUNTAIN
+F:WILD_SHORE
+F:WILD_SWAMP
+F:WILD_TOO
+F:WILD_WASTE
D:A small, harmless lizard.
N:24:Giant white centipede
@@ -509,9 +702,14 @@ E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:1d2
B:STING:HURT:1d2
-F:RAND_50 | DROP_SKELETON |
-F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:MORTAL
+F:RAND_50
+F:WEIRD_MIND
+F:WILD_TOO
D:It is about four feet long and carnivorous.
N:25:White icky thing
@@ -521,8 +719,12 @@ W:1:1:500:1
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:HURT:1d2
-F:RAND_50 | RAND_25 | CAN_SWIM |
-F:EMPTY_MIND | DROP_CORPSE | BASEANGBAND
+F:BASEANGBAND
+F:CAN_SWIM
+F:DROP_CORPSE
+F:EMPTY_MIND
+F:RAND_25
+F:RAND_50
D:It is a smallish, slimy, icky creature.
N:26:Clear icky thing
@@ -532,9 +734,14 @@ W:1:1:500:2
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:HURT:1d2
-F:ATTR_CLEAR | CAN_SWIM |
-F:RAND_50 | RAND_25 |
-F:INVISIBLE | EMPTY_MIND | DROP_CORPSE | BASEANGBAND
+F:ATTR_CLEAR
+F:BASEANGBAND
+F:CAN_SWIM
+F:DROP_CORPSE
+F:EMPTY_MIND
+F:INVISIBLE
+F:RAND_25
+F:RAND_50
D:It is a smallish, slimy, icky, blobby creature.
N:27:Giant white mouse
@@ -544,10 +751,14 @@ W:1:1:600:1
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d2
-F:RAND_50 | WILD_TOO | WILD_GRASS |
-F:CAN_SWIM |
-F:ANIMAL | DROP_CORPSE |
-F:MORTAL | BASEANGBAND |
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_SWIM
+F:DROP_CORPSE
+F:MORTAL
+F:RAND_50
+F:WILD_GRASS
+F:WILD_TOO
S:MULTIPLY
D:It is about three feet long with large teeth.
@@ -559,9 +770,15 @@ E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:1d3
B:CRUSH:HURT:1d4
-F:RAND_25 | CAN_SWIM |
-F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:ANIMAL | HAS_EGG | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_EGG
+F:MORTAL
+F:RAND_25
D:It is about eight feet long.
N:29:Small kobold
@@ -571,10 +788,17 @@ W:1:1:800:5
E:1:1:1:2:1:1
O:0:50:0:30
B:HIT:HURT:1d5
-F:DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | IM_POIS |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:HAS_LITE
+F:IM_POIS
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_TOO
D:It is a small, dog-headed humanoid figure.
N:30:Kobold
@@ -584,10 +808,17 @@ W:2:1:900:5
E:1:1:1:2:1:1
O:0:50:0:30
B:HIT:HURT:1d8
-F:DROP_60 | WILD_TOO |
-F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:EVIL | IM_POIS |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:HAS_LITE
+F:IM_POIS
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_TOO
D:It is a squat and ugly dog-headed humanoid.
N:31:White worm mass
@@ -597,10 +828,18 @@ W:1:1:30:2
E:0:0:0:0:0:0
O:0:0:0:0
B:CRAWL:POISON:1d2
-F:RAND_50 | RAND_25 | CAN_SWIM |
-F:STUPID | WEIRD_MIND |
-F:ANIMAL | IM_POIS | HURT_LITE | NO_FEAR
-F:MORTAL | BASEANGBAND | NO_CUT
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_SWIM
+F:HURT_LITE
+F:IM_POIS
+F:MORTAL
+F:NO_CUT
+F:NO_FEAR
+F:RAND_25
+F:RAND_50
+F:STUPID
+F:WEIRD_MIND
S:MULTIPLY
D:It is a large slimy mass of worms.
@@ -611,8 +850,12 @@ W:1:1:500:1
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:PARALYZE
-F:NEVER_MOVE | CAN_FLY | DROP_CORPSE |
-F:HURT_LITE | NO_FEAR | BASEANGBAND
+F:BASEANGBAND
+F:CAN_FLY
+F:DROP_CORPSE
+F:HURT_LITE
+F:NEVER_MOVE
+F:NO_FEAR
D:A disembodied eye, floating a few feet above the ground.
N:33:Rock lizard
@@ -622,9 +865,14 @@ W:1:1:100:2
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d1
-F:ANIMAL | CAN_SWIM | WILD_TOO | WILD_MOUNTAIN |
-F:DROP_CORPSE | HAS_EGG |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_SWIM
+F:DROP_CORPSE
+F:HAS_EGG
+F:MORTAL
+F:WILD_MOUNTAIN
+F:WILD_TOO
D:It is a small lizard with a hardened hide.
N:34:Grid bug
@@ -634,9 +882,15 @@ W:1:1:10:2
E:0:0:0:0:0:0
O:0:0:0:0
B:BITE:ELEC:1d4
-F:RAND_25 | FRIENDS | CAN_FLY |
-F:STUPID | WEIRD_MIND |
-F:ANIMAL | NO_FEAR | IM_ELEC | ZANGBAND
+F:ANIMAL
+F:CAN_FLY
+F:FRIENDS
+F:IM_ELEC
+F:NO_FEAR
+F:RAND_25
+F:STUPID
+F:WEIRD_MIND
+F:ZANGBAND
D:A strange electric bug.
N:35:Jackal
@@ -646,9 +900,15 @@ W:1:1:400:1
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d1
-F:FRIENDS |
-F:WILD_TOO | WILD_WOOD | WILD_GRASS | DROP_SKELETON | DROP_CORPSE |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FRIENDS
+F:MORTAL
+F:WILD_GRASS
+F:WILD_TOO
+F:WILD_WOOD
D:It is a yapping snarling dog, dangerous when in a pack.
N:36:Soldier ant
@@ -658,9 +918,14 @@ W:1:1:300:3
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d2
-F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON |
-F:ANIMAL | WILD_TOO | WILD_GRASS |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:MORTAL
+F:WEIRD_MIND
+F:WILD_GRASS
+F:WILD_TOO
D:A large ant with powerful mandibles.
N:37:Fruit bat
@@ -670,8 +935,15 @@ W:1:1:20:1
E:0:1:1:0:1:0
O:0:0:0:0
B:BITE:HURT:1d1
-F:ANIMAL | CAN_FLY | WILD_TOO | WILD_WOOD | WILD_SWAMP | DROP_CORPSE
-F:MORTAL | BASEANGBAND | AI_ANNOY
+F:AI_ANNOY
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:DROP_CORPSE
+F:MORTAL
+F:WILD_SWAMP
+F:WILD_TOO
+F:WILD_WOOD
D:A fast-moving pest.
N:38:Insect swarm
@@ -682,9 +954,18 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:BITE:HURT:1d1
B:STING:HURT:1d1
-F:ANIMAL | WEIRD_MIND | CAN_FLY | RAND_25 | WILD_TOO | WILD_GRASS |
-F:WILD_WOOD | WILD_SWAMP |
-F:MORTAL | SUSCEP_FIRE | BASEANGBAND | NO_CUT
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:MORTAL
+F:NO_CUT
+F:RAND_25
+F:SUSCEP_FIRE
+F:WEIRD_MIND
+F:WILD_GRASS
+F:WILD_SWAMP
+F:WILD_TOO
+F:WILD_WOOD
D:A lone insect may be harmless, but there's a whole swarm of
D:them here!
@@ -697,11 +978,30 @@ O:0:0:0:0
B:GAZE:*
B:GAZE:*
B:CRUSH:*
-F:EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_POIS | IM_COLD | UNIQUE |
-F:RES_NETH | RES_WATE | RES_PLAS | RES_DISE | RES_NEXU | NO_SLEEP | NO_CONF
-F:KILL_WALL | FORCE_MAXHP | CAN_SWIM | DROP_CORPSE | JOKEANGBAND | HAS_LITE
-S:1_IN_9 |
-S:TPORT | BLINK | TELE_AWAY
+F:CAN_SWIM
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_MAXHP
+F:HAS_LITE
+F:IM_ACID
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
+F:IM_POIS
+F:JOKEANGBAND
+F:KILL_WALL
+F:NO_CONF
+F:NO_SLEEP
+F:RES_DISE
+F:RES_NETH
+F:RES_NEXU
+F:RES_PLAS
+F:RES_WATE
+F:UNIQUE
+S:1_IN_9
+S:BLINK
+S:TELE_AWAY
+S:TPORT
D:This unholy abomination will crush you. Flee while you can!
N:40:Shrieker mushroom patch
@@ -710,11 +1010,21 @@ I:110:1d1:4:1:0
W:2:1:40:1
E:0:0:0:0:0:0
O:0:0:0:0
-F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW |
-F:STUPID | EMPTY_MIND |
-F:IM_POIS | WILD_TOO | WILD_SWAMP | DROP_CORPSE |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
-S:1_IN_4 |
+F:BASEANGBAND
+F:DROP_CORPSE
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:IM_POIS
+F:NEVER_BLOW
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
+F:WILD_SWAMP
+F:WILD_TOO
+S:1_IN_4
S:SHRIEK
D:Yum! It looks quite tasty. It doesn't sound so nice, though...
@@ -728,9 +1038,15 @@ B:CRAWL:POISON:1d4
B:CRAWL:EAT_FOOD
B:DROOL:*
B:DROOL:*
-F:RAND_50 | DROP_90 | CAN_SWIM | DROP_CORPSE |
-F:EMPTY_MIND | TAKE_ITEM | KILL_BODY |
-F:IM_POIS | BASEANGBAND
+F:BASEANGBAND
+F:CAN_SWIM
+F:DROP_90
+F:DROP_CORPSE
+F:EMPTY_MIND
+F:IM_POIS
+F:KILL_BODY
+F:RAND_50
+F:TAKE_ITEM
D:It is a smallish, slimy, icky, hungry creature.
N:42:Metallic green centipede
@@ -740,9 +1056,14 @@ W:3:1:500:5
E:0:0:0:0:1:0
O:0:0:0:0
B:CRAWL:HURT:1d2
-F:RAND_50 | WILD_TOO | DROP_SKELETON
-F:WEIRD_MIND | BASH_DOOR |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:MORTAL
+F:RAND_50
+F:WEIRD_MIND
+F:WILD_TOO
D:It is about four feet long and carnivorous.
N:43:Novice warrior
@@ -753,10 +1074,16 @@ E:1:1:1:2:1:1
O:25:50:0:20
B:HIT:HURT:1d7
B:HIT:HURT:1d6
-F:MALE |
-F:DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_TOO
D:He looks inexperienced but tough.
N:44:Novice rogue
@@ -767,10 +1094,17 @@ E:1:1:1:2:1:1
O:50:25:0:20
B:HIT:HURT:1d6
B:TOUCH:EAT_GOLD
-F:MALE |
-F:DROP_60 | DROP_SKELETON | DROP_CORPSE |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOO |
-F:EVIL | MORTAL | BASEANGBAND
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:TAKE_ITEM
+F:WILD_TOO
D:A rather shifty individual.
N:45:Novice priest
@@ -780,13 +1114,22 @@ W:2:1:1500:6
E:1:1:1:2:1:1
O:25:0:50:20
B:HIT:HURT:1d5
-F:MALE |
-F:FORCE_SLEEP | GOOD | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
-F:DROP_60 |
-F:OPEN_DOOR | BASH_DOOR |
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_12 |
-S:HEAL | SCARE | CAUSE_1
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:GOOD
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_TOO
+S:1_IN_12
+S:CAUSE_1
+S:HEAL
+S:SCARE
D:He is tripping over his priestly robes.
N:46:Novice mage
@@ -796,13 +1139,22 @@ W:2:1:1400:6
E:1:1:1:2:1:1
O:25:0:70:0
B:HIT:HURT:1d4
-F:MALE |
-F:FORCE_SLEEP | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
-F:DROP_60 |
-F:OPEN_DOOR | BASH_DOOR |
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_12 |
-S:BLINK | BLIND | CONF | MISSILE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_TOO
+S:1_IN_12
+S:BLIND
+S:BLINK
+S:CONF
+S:MISSILE
D:He is leaving behind a trail of dropped spell components.
N:47:Yellow mushroom patch
@@ -812,11 +1164,18 @@ W:2:1:30:2
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:TERRIFY:1d6
-F:NEVER_MOVE | WILD_TOO | WILD_SWAMP |
-F:STUPID | EMPTY_MIND |
-F:IM_POIS |
-F:NO_CONF | NO_SLEEP | NO_FEAR |
-F:MORTAL | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:EMPTY_MIND
+F:IM_POIS
+F:MORTAL
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
+F:WILD_SWAMP
+F:WILD_TOO
D:Yum! It looks quite tasty.
N:48:White jelly
@@ -826,10 +1185,17 @@ W:2:1:2000:10
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:POISON:1d2
-F:NEVER_MOVE | CAN_SWIM |
-F:STUPID | EMPTY_MIND |
-F:IM_POIS | HURT_LITE |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:CAN_SWIM
+F:EMPTY_MIND
+F:HURT_LITE
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
D:It's a large pile of white flesh.
N:49:Giant black ant
@@ -839,10 +1205,16 @@ W:2:1:500:8
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d4
-F:RAND_25 |
-F:WEIRD_MIND | DROP_SKELETON |
-F:BASH_DOOR | WILD_TOO | WILD_WOOD | WILD_GRASS |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:MORTAL
+F:RAND_25
+F:WEIRD_MIND
+F:WILD_GRASS
+F:WILD_TOO
+F:WILD_WOOD
D:It is about three feet long.
N:50:Salamander
@@ -852,9 +1224,16 @@ W:2:1:100:10
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:FIRE:1d3
-F:RAND_25 | CAN_SWIM | WILD_TOO | WILD_VOLCANO | DROP_CORPSE |
-F:ANIMAL | IM_FIRE | SUSCEP_COLD |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_SWIM
+F:DROP_CORPSE
+F:IM_FIRE
+F:MORTAL
+F:RAND_25
+F:SUSCEP_COLD
+F:WILD_TOO
+F:WILD_VOLCANO
D:A small black and orange lizard.
N:51:White harpy
@@ -866,8 +1245,16 @@ O:0:0:0:0
B:CLAW:HURT:1d1
B:CLAW:HURT:1d1
B:BITE:HURT:1d2
-F:FEMALE | CAN_FLY | WILD_TOO | WILD_MOUNTAIN |
-F:RAND_50 | DROP_CORPSE | ANIMAL | EVIL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:DROP_CORPSE
+F:EVIL
+F:FEMALE
+F:MORTAL
+F:RAND_50
+F:WILD_MOUNTAIN
+F:WILD_TOO
D:A flying, screeching bird with a woman's face.
N:52:Blue yeek
@@ -877,10 +1264,14 @@ W:2:1:700:4
E:1:1:1:2:1:1
O:25:0:0:55
B:HIT:HURT:1d5
-F:DROP_60 |
-F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE |
-F:ANIMAL | IM_ACID |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:IM_ACID
+F:MORTAL
+F:OPEN_DOOR
D:A small humanoid figure.
N:53:Grip, Farmer Maggot's dog
@@ -890,10 +1281,15 @@ W:2:2:600:30
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d6
-F:UNIQUE | SPECIAL_GENE
-F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
-F:BASH_DOOR | ANIMAL
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:FORCE_MAXHP
+F:MORTAL
+F:RAND_25
+F:SPECIAL_GENE
+F:UNIQUE
D:A rather vicious dog belonging to Farmer Maggot. It thinks you are
D:stealing mushrooms.
@@ -904,10 +1300,15 @@ W:2:2:650:30
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d6
-F:UNIQUE | SPECIAL_GENE
-F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
-F:BASH_DOOR
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:FORCE_MAXHP
+F:MORTAL
+F:RAND_25
+F:SPECIAL_GENE
+F:UNIQUE
D:A rather vicious dog belonging to Farmer Maggot. It thinks you are
D:stealing mushrooms.
@@ -918,10 +1319,15 @@ W:2:2:700:30
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d6
-F:UNIQUE | SPECIAL_GENE
-F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
-F:BASH_DOOR
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:FORCE_MAXHP
+F:MORTAL
+F:RAND_25
+F:SPECIAL_GENE
+F:UNIQUE
D:A rather vicious dog belonging to Farmer Maggot. It thinks you are
D:stealing mushrooms.
@@ -932,9 +1338,15 @@ W:2:1:200:6
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d3
-F:RAND_25 | WILD_ONLY | WILD_SHORE | WILD_SWAMP | DROP_CORPSE |
-F:BASH_DOOR |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:MORTAL
+F:RAND_25
+F:WILD_ONLY
+F:WILD_SHORE
+F:WILD_SWAMP
D:It is as big as a wolf.
N:57:Freesia
@@ -945,11 +1357,13 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d4
-F:UNIQUE |
-F:FORCE_MAXHP | DROP_SKELETON
-F:BASH_DOOR |
F:ANIMAL
-F:MORTAL | ZANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:FORCE_MAXHP
+F:MORTAL
+F:UNIQUE
+F:ZANGBAND
D:A striped housecat who enjoys hunting.
N:58:Green worm mass
@@ -959,11 +1373,18 @@ W:2:1:40:3
E:0:0:0:0:0:0
O:0:0:0:0
B:CRAWL:ACID:1d3
-F:RAND_50 | RAND_25 |
-F:STUPID | WEIRD_MIND |
-F:ANIMAL | IM_ACID | CAN_SWIM |
-F:HURT_LITE | NO_FEAR |
-F:MORTAL | BASEANGBAND | NO_CUT
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_SWIM
+F:HURT_LITE
+F:IM_ACID
+F:MORTAL
+F:NO_CUT
+F:NO_FEAR
+F:RAND_25
+F:RAND_50
+F:STUPID
+F:WEIRD_MIND
S:MULTIPLY
D:It is a large slimy mass of worms.
@@ -975,8 +1396,16 @@ E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:1d4
B:CRUSH:HURT:1d6
-F:RAND_25 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE
-F:BASH_DOOR | HAS_EGG | ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_EGG
+F:MORTAL
+F:RAND_25
+F:WILD_TOO
D:It is about ten feet long.
N:60:Cave spider
@@ -986,10 +1415,16 @@ W:2:1:400:7
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d4
-F:FRIENDS |
-F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:ANIMAL | SPIDER | HURT_LITE |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FRIENDS
+F:HURT_LITE
+F:MORTAL
+F:SPIDER
+F:WEIRD_MIND
D:It is a black spider that moves in fits and starts.
N:61:Crow
@@ -1000,8 +1435,14 @@ E:0:1:1:0:1:0
O:0:0:0:0
B:BITE:HURT:1d3
B:BITE:HURT:1d3
-F:ANIMAL | WILD_TOO | WILD_WOOD | CAN_FLY | DROP_CORPSE
-F:MORTAL | HAS_EGG | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:DROP_CORPSE
+F:HAS_EGG
+F:MORTAL
+F:WILD_TOO
+F:WILD_WOOD
D:It is a hooded crow, gray except for the black wings and head.
N:62:Wild cat
@@ -1012,8 +1453,13 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
-F:BASH_DOOR | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:MORTAL
+F:WILD_TOO
D:A larger than normal feline, hissing loudly. Its velvet claws conceal a
D:fistful of needles.
@@ -1024,12 +1470,28 @@ W:3:2:670:16
E:1:1:1:2:1:1
O:50:50:0:0
B:TOUCH:EAT_GOLD
-F:UNIQUE | MALE | CAN_SWIM | DROP_SKELETON | DROP_CORPSE | DROP_CHOSEN |
-F:FORCE_MAXHP | CAN_SPEAK | SMART |
-F:RAND_50 | RAND_25 | WILD_TOO |
-F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | INVISIBLE
-F:EVIL | BASEANGBAND
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:CAN_SWIM
+F:DROP_90
+F:DROP_CHOSEN
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_GREAT
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_MAXHP
+F:INVISIBLE
+F:MALE
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:RAND_25
+F:RAND_50
+F:SMART
+F:TAKE_ITEM
+F:UNIQUE
+F:WILD_TOO
D:Usually known as Gollum. He's been sneaking, and he wants his 'precious.'
N:64:Green ooze
@@ -1039,10 +1501,19 @@ W:3:2:300:4
E:0:0:0:0:0:0
O:50:0:25:20
B:CRAWL:ACID:1d3
-F:RAND_50 | RAND_25 | DROP_90 |
-F:STUPID | EMPTY_MIND |
-F:IM_ACID | IM_POIS | CAN_SWIM |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:CAN_SWIM
+F:DROP_90
+F:EMPTY_MIND
+F:IM_ACID
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:RAND_25
+F:RAND_50
+F:STUPID
D:It's green and it's oozing.
N:65:Poltergeist
@@ -1052,12 +1523,25 @@ W:3:1:0:8
E:0:0:0:0:0:0
O:50:5:30:10
B:TOUCH:TERRIFY
-F:RAND_50 | RAND_25 | CAN_FLY |
-F:DROP_60 | DROP_90 |
-F:INVISIBLE | COLD_BLOOD | PASS_WALL | TAKE_ITEM |
-F:EVIL | UNDEAD |
-F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
-S:1_IN_15 |
+F:BASEANGBAND
+F:CAN_FLY
+F:COLD_BLOOD
+F:DROP_60
+F:DROP_90
+F:EVIL
+F:HURT_LITE
+F:IM_COLD
+F:IM_POIS
+F:INVISIBLE
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:PASS_WALL
+F:RAND_25
+F:RAND_50
+F:TAKE_ITEM
+F:UNDEAD
+S:1_IN_15
S:BLINK
D:It is a ghastly, ghostly form.
@@ -1068,11 +1552,18 @@ W:3:1:2000:12
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:POISON:1d3
-F:NEVER_MOVE | CAN_SWIM |
-F:STUPID | EMPTY_MIND |
-F:IM_POIS | HURT_LITE |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
-S:1_IN_15 |
+F:BASEANGBAND
+F:CAN_SWIM
+F:EMPTY_MIND
+F:HURT_LITE
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
+S:1_IN_15
S:DRAIN_MANA
D:It's a large pile of yellow flesh.
@@ -1083,9 +1574,14 @@ W:4:1:770:6
E:0:0:0:0:1:0
O:0:0:0:0
B:CRAWL:HURT:1d3
-F:RAND_50 | DROP_SKELETON
-F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:MORTAL
+F:RAND_50
+F:WEIRD_MIND
+F:WILD_TOO
D:It is about four feet long and carnivorous.
N:68:Raven
@@ -1096,8 +1592,14 @@ E:0:1:1:0:1:0
O:0:0:0:0
B:BITE:HURT:1d4
B:BITE:HURT:1d4
-F:ANIMAL | WILD_TOO | WILD_WOOD | CAN_FLY | DROP_CORPSE
-F:MORTAL | HAS_EGG | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:DROP_CORPSE
+F:HAS_EGG
+F:MORTAL
+F:WILD_TOO
+F:WILD_WOOD
D:Larger than a crow, and pitch black.
N:69:Giant white louse
@@ -1107,8 +1609,13 @@ W:3:1:100:1
E:0:0:0:0:0:0
O:0:0:0:0
B:BITE:HURT:1d1
-F:RAND_50 | RAND_25 | CAN_FLY |
-F:WEIRD_MIND | ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:MORTAL
+F:RAND_25
+F:RAND_50
+F:WEIRD_MIND
S:MULTIPLY
D:It is six inches long.
@@ -1120,9 +1627,14 @@ E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:1d3
B:STING:HURT:1d3
-F:RAND_50 | DROP_SKELETON |
-F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:MORTAL
+F:RAND_50
+F:WEIRD_MIND
+F:WILD_TOO
D:It is about four feet long and carnivorous.
N:71:Black naga
@@ -1132,10 +1644,15 @@ W:3:1:1700:20
E:0:0:0:0:1:0
O:0:75:20:5
B:CRUSH:HURT:1d8
-F:FEMALE |
-F:RAND_25 | DROP_60 | DROP_CORPSE |
-F:BASH_DOOR | CAN_SWIM |
-F:EVIL | MORTAL | BASEANGBAND
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FEMALE
+F:MORTAL
+F:RAND_25
D:A large black serpent's body with a female torso.
N:72:Spotted mushroom patch
@@ -1145,10 +1662,17 @@ W:3:1:30:3
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:POISON:2d4
-F:NEVER_MOVE | WILD_TOO | WILD_SWAMP |
-F:STUPID | EMPTY_MIND |
-F:IM_POIS |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:EMPTY_MIND
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
+F:WILD_SWAMP
+F:WILD_TOO
D:Yum! It looks quite tasty.
N:73:Silver jelly
@@ -1159,11 +1683,18 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:EAT_LITE:1d3
B:TOUCH:EAT_LITE:1d3
-F:NEVER_MOVE | CAN_SWIM |
-F:STUPID | EMPTY_MIND |
-F:IM_POIS | HURT_LITE |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
-S:1_IN_15 |
+F:BASEANGBAND
+F:CAN_SWIM
+F:EMPTY_MIND
+F:HURT_LITE
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
+S:1_IN_15
S:DRAIN_MANA
D:It is a large pile of silver flesh that sucks all light from its
D:surroundings.
@@ -1176,11 +1707,16 @@ E:1:1:1:2:1:1
O:0:50:0:40
B:HIT:HURT:1d4
B:TOUCH:EAT_GOLD
-F:MALE |
-F:DROP_60 |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
F:EVIL
-F:MORTAL | BASEANGBAND
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:TAKE_ITEM
D:A short little guy, in bedraggled clothes. He appears to be looking
D:for a good tavern.
@@ -1191,9 +1727,14 @@ W:3:1:800:7
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d4
-F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_GRASS |
-F:ANIMAL | DROP_SKELETON |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:MORTAL
+F:WEIRD_MIND
+F:WILD_GRASS
+F:WILD_TOO
D:It is about two feet long and has sharp pincers.
N:76:Yellow mold
@@ -1203,10 +1744,15 @@ W:3:1:30:9
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:HURT:1d4
-F:NEVER_MOVE |
-F:STUPID | EMPTY_MIND |
-F:IM_POIS |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:EMPTY_MIND
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
D:It is a strange growth on the dungeon floor.
N:77:Metallic red centipede
@@ -1216,9 +1762,14 @@ W:5:1:800:10
E:0:0:0:0:1:0
O:0:0:0:0
B:CRAWL:HURT:2d3
-F:RAND_25 |
-F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:MORTAL
+F:RAND_25
+F:WEIRD_MIND
+F:WILD_TOO
D:It is about four feet long and carnivorous.
N:78:Yellow worm mass
@@ -1228,10 +1779,17 @@ W:3:2:200:4
E:0:0:0:0:0:0
O:0:0:0:0
B:CRAWL:LOSE_DEX:1d3
-F:RAND_50 | RAND_25 | CAN_SWIM |
-F:STUPID | WEIRD_MIND |
-F:ANIMAL | HURT_LITE | NO_FEAR |
-F:MORTAL | BASEANGBAND | NO_CUT
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_SWIM
+F:HURT_LITE
+F:MORTAL
+F:NO_CUT
+F:NO_FEAR
+F:RAND_25
+F:RAND_50
+F:STUPID
+F:WEIRD_MIND
S:MULTIPLY
D:It is a large slimy mass of worms.
@@ -1242,12 +1800,20 @@ W:3:2:200:4
E:0:0:0:0:0:0
O:0:0:0:0
B:CRAWL:POISON:1d2
-F:ATTR_CLEAR | CAN_SWIM |
-F:RAND_50 | RAND_25 |
-F:STUPID | WEIRD_MIND | INVISIBLE |
-F:ANIMAL |
-F:IM_POIS | HURT_LITE | NO_FEAR |
-F:MORTAL | BASEANGBAND | NO_CUT
+F:ANIMAL
+F:ATTR_CLEAR
+F:BASEANGBAND
+F:CAN_SWIM
+F:HURT_LITE
+F:IM_POIS
+F:INVISIBLE
+F:MORTAL
+F:NO_CUT
+F:NO_FEAR
+F:RAND_25
+F:RAND_50
+F:STUPID
+F:WEIRD_MIND
S:MULTIPLY
D:It is a disgusting mass of poisonous worms.
@@ -1258,9 +1824,14 @@ W:3:1:500:6
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:LOSE_STR:1d6
-F:NEVER_MOVE | CAN_FLY | DROP_CORPSE |
-F:HURT_LITE | NO_FEAR | BASEANGBAND | HAS_LITE
-S:1_IN_11 |
+F:BASEANGBAND
+F:CAN_FLY
+F:DROP_CORPSE
+F:HAS_LITE
+F:HURT_LITE
+F:NEVER_MOVE
+F:NO_FEAR
+S:1_IN_11
S:DRAIN_MANA
D:A disembodied eye, crackling with energy.
@@ -1271,8 +1842,15 @@ W:4:1:0:4
E:0:0:0:0:0:0
O:0:0:0:0
B:EXPLODE:BLIND
-F:EMPTY_MIND | CAN_FLY | NONLIVING | SUSCEP_ELEC |
-F:BASEANGBAND | HAS_LITE | RAND_50 | RAND_25 | NO_CUT
+F:BASEANGBAND
+F:CAN_FLY
+F:EMPTY_MIND
+F:HAS_LITE
+F:NONLIVING
+F:NO_CUT
+F:RAND_25
+F:RAND_50
+F:SUSCEP_ELEC
D:A fast-moving bright light, apparently totally random in its movement.
N:82:Cave lizard
@@ -1282,8 +1860,12 @@ W:4:1:100:8
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d5
-F:ANIMAL | CAN_SWIM | DROP_CORPSE | HAS_EGG |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_SWIM
+F:DROP_CORPSE
+F:HAS_EGG
+F:MORTAL
D:It is an armoured lizard with a powerful bite.
N:83:Novice ranger
@@ -1294,13 +1876,21 @@ E:1:1:1:2:1:1
O:25:45:25:0
B:HIT:HURT:1d5
B:HIT:HURT:1d5
-F:MALE |
-F:FORCE_SLEEP | DROP_SKELETON | DROP_CORPSE
-F:DROP_60 |
-F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_WOOD |
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_9 |
-S:ARROW_2 | MISSILE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_TOO
+F:WILD_WOOD
+S:1_IN_9
+S:ARROW_2
+S:MISSILE
D:An agile hunter, ready and relaxed.
N:84:Blue jelly
@@ -1310,10 +1900,19 @@ W:4:1:2000:14
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:COLD:1d6
-F:NEVER_MOVE | COLD_BLOOD |
-F:STUPID | EMPTY_MIND | CAN_SWIM |
-F:IM_COLD | HURT_LITE |
-F:NO_CONF | NO_SLEEP | NO_FEAR | SUSCEP_FIRE | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:CAN_SWIM
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:HURT_LITE
+F:IM_COLD
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
+F:SUSCEP_FIRE
D:It's a large pile of pulsing blue flesh.
N:85:Creeping copper coins
@@ -1324,10 +1923,18 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:1d4
B:TOUCH:POISON:2d4
-F:ONLY_GOLD | DROP_1D2 | SUSCEP_ACID |
-F:COLD_BLOOD | BASH_DOOR |
-F:IM_ELEC | IM_POIS | CHAR_MULTI |
-F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:CHAR_MULTI
+F:COLD_BLOOD
+F:DROP_1D2
+F:IM_ELEC
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:ONLY_GOLD
+F:SUSCEP_ACID
D:It appears to be a pile of copper coins, until it starts crawling towards you
D:on tiny legs.
@@ -1338,8 +1945,10 @@ W:4:1:200:1
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:POISON:1d3
-F:RAND_25 |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:MORTAL
+F:RAND_25
S:MULTIPLY
D:It is a very vicious rodent.
@@ -1350,11 +1959,22 @@ W:4:1:900:15
E:1:1:1:2:1:1
O:25:50:0:20
B:HIT:HURT:1d6
-F:MALE |
-F:FRIENDS | DROP_60 | RAND_50 | DROP_SKELETON | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_WOOD |
-F:EVIL | ORC | HURT_LITE |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FRIENDS
+F:HAS_LITE
+F:HURT_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:ORC
+F:RAND_50
+F:WILD_TOO
+F:WILD_WOOD
D:Immature Orclings, running wild and screaming all the time.
N:88:Swordfish
@@ -1365,8 +1985,12 @@ E:0:0:0:0:1:0
O:0:0:0:0
B:HIT:HURT:1d5
B:HIT:HURT:1d5
-F:ANIMAL | AQUATIC | WILD_TOO | COLD_BLOOD |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:AQUATIC
+F:BASEANGBAND
+F:COLD_BLOOD
+F:MORTAL
+F:WILD_TOO
D:A fish with a swordlike "beak".
N:89:Blue worm mass
@@ -1376,11 +2000,20 @@ W:4:1:40:5
E:0:0:0:0:0:0
O:0:0:0:0
B:CRAWL:COLD:1d4
-F:RAND_50 | RAND_25 |
-F:STUPID | WEIRD_MIND | COLD_BLOOD |
-F:ANIMAL | IM_COLD | CAN_SWIM |
-F:HURT_LITE | NO_FEAR |
-F:MORTAL | SUSCEP_FIRE | BASEANGBAND | NO_CUT
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_SWIM
+F:COLD_BLOOD
+F:HURT_LITE
+F:IM_COLD
+F:MORTAL
+F:NO_CUT
+F:NO_FEAR
+F:RAND_25
+F:RAND_50
+F:STUPID
+F:SUSCEP_FIRE
+F:WEIRD_MIND
S:MULTIPLY
D:It is a large slimy mass of worms.
@@ -1392,8 +2025,16 @@ E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:1d5
B:CRUSH:HURT:1d8
-F:RAND_25 | CAN_SWIM | DROP_SKELETON | DROP_CORPSE | WILD_TOO |
-F:BASH_DOOR | HAS_EGG | ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_EGG
+F:MORTAL
+F:RAND_25
+F:WILD_TOO
D:It is about ten feet long.
N:91:Skeleton kobold
@@ -1403,9 +2044,19 @@ W:5:1:800:12
E:1:1:1:2:1:1
O:0:0:0:0
B:HIT:HURT:1d6
-F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR |
-F:EVIL | UNDEAD | IM_COLD | IM_POIS |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:EVIL
+F:IM_COLD
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:OPEN_DOOR
+F:UNDEAD
D:It is a small animated kobold skeleton.
N:92:Ewok
@@ -1416,9 +2067,15 @@ E:1:1:1:2:1:1
O:50:0:50:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
-F:DROP_60 | OPEN_DOOR | BASH_DOOR | FRIENDS | DROP_CORPSE |
-F:WILD_TOO | WILD_WOOD |
-F:MORTAL | JOKEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:FRIENDS
+F:JOKEANGBAND
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_TOO
+F:WILD_WOOD
S:1_IN_8
S:ARROW_1
D:A cute little bear, full of merchandising potential.
@@ -1430,13 +2087,23 @@ W:6:2:1400:6
E:1:1:1:2:1:1
O:25:0:70:0
B:HIT:HURT:1d4
-F:MALE |
-F:FORCE_SLEEP |
-F:FRIENDS | DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_12 |
-S:BLINK | BLIND | CONF | MISSILE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:FRIENDS
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_TOO
+S:1_IN_12
+S:BLIND
+S:BLINK
+S:CONF
+S:MISSILE
D:He is leaving behind a trail of dropped spell components.
N:94:Green naga
@@ -1447,10 +2114,19 @@ E:0:0:0:0:1:0
O:0:25:0:65
B:CRUSH:HURT:1d8
B:SPIT:ACID:2d6
-F:FEMALE |
-F:RAND_25 | TAKE_ITEM | DROP_60 | DROP_CORPSE |
-F:BASH_DOOR | CAN_SWIM | WILD_TOO | WILD_SHORE |
-F:EVIL | IM_ACID | MORTAL | BASEANGBAND
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FEMALE
+F:IM_ACID
+F:MORTAL
+F:RAND_25
+F:TAKE_ITEM
+F:WILD_SHORE
+F:WILD_TOO
D:A large green serpent with a female torso. Her green skin glistens with
D:acid.
@@ -1462,7 +2138,11 @@ E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:3d1
B:BITE:HURT:3d1
-F:ANIMAL | AQUATIC | WEIRD_MIND | RAND_25 | BASEANGBAND
+F:ANIMAL
+F:AQUATIC
+F:BASEANGBAND
+F:RAND_25
+F:WEIRD_MIND
D:Yech! The disgusting thing only wants your blood!
N:96:Barracuda
@@ -1473,8 +2153,12 @@ E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:1d10
B:BITE:HURT:1d10
-F:AQUATIC | ANIMAL | WILD_TOO | COLD_BLOOD |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:AQUATIC
+F:BASEANGBAND
+F:COLD_BLOOD
+F:MORTAL
+F:WILD_TOO
D:A predatory fish with razor-sharp teeth.
N:97:Novice paladin
@@ -1485,13 +2169,21 @@ E:1:1:1:2:1:1
O:0:70:25:0
B:HIT:HURT:1d7
B:HIT:HURT:1d7
-F:MALE | GOOD | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
-F:FORCE_SLEEP |
-F:DROP_60 |
-F:OPEN_DOOR | BASH_DOOR |
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_9 |
-S:SCARE | CAUSE_1
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:GOOD
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_TOO
+S:1_IN_9
+S:CAUSE_1
+S:SCARE
D:An adventurer both devoutly religious and skilful in combat.
D:He seems to consider you an agent of the devil.
@@ -1504,8 +2196,13 @@ O:50:0:25:20
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:DROOL:*
-F:EVIL | OPEN_DOOR | BASH_DOOR | DROP_90 | DROP_SKELETON |
-F:MORTAL | ZANGBAND
+F:BASH_DOOR
+F:DROP_90
+F:DROP_SKELETON
+F:EVIL
+F:MORTAL
+F:OPEN_DOOR
+F:ZANGBAND
D:Drooling, insectoid aliens with disgusting habits.
N:99:Blue ooze
@@ -1515,10 +2212,19 @@ W:5:1:300:7
E:0:0:0:0:0:0
O:45:20:20:0
B:CRAWL:COLD:1d4
-F:RAND_50 | RAND_25 | DROP_60 |
-F:STUPID | EMPTY_MIND | CAN_SWIM |
-F:IM_COLD | SUSCEP_FIRE
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:CAN_SWIM
+F:DROP_60
+F:EMPTY_MIND
+F:IM_COLD
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:RAND_25
+F:RAND_50
+F:STUPID
+F:SUSCEP_FIRE
D:It's blue and it's oozing.
N:100:Green glutton ghost
@@ -1528,10 +2234,20 @@ W:5:1:0:15
E:0:0:0:0:0:0
O:30:30:30:5
B:TOUCH:EAT_FOOD:1d1
-F:RAND_50 | RAND_25 |
-F:DROP_60 | DROP_90 | CAN_FLY |
-F:INVISIBLE | COLD_BLOOD | PASS_WALL |
-F:EVIL | UNDEAD | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:CAN_FLY
+F:COLD_BLOOD
+F:DROP_60
+F:DROP_90
+F:EVIL
+F:INVISIBLE
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:PASS_WALL
+F:RAND_25
+F:RAND_50
+F:UNDEAD
D:It is a very ugly green ghost with a voracious appetite.
N:101:Green jelly
@@ -1541,10 +2257,17 @@ W:5:1:2500:18
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:ACID:1d2
-F:NEVER_MOVE |
-F:STUPID | EMPTY_MIND | CAN_SWIM |
-F:IM_ACID | HURT_LITE |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:CAN_SWIM
+F:EMPTY_MIND
+F:HURT_LITE
+F:IM_ACID
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
D:It is a large pile of pulsing green flesh.
N:102:Large kobold
@@ -1554,10 +2277,16 @@ W:5:1:1000:25
E:1:1:1:2:1:1
O:0:90:0:5
B:HIT:HURT:1d10
-F:DROP_90 |
-F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:EVIL | IM_POIS |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_90
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:HAS_LITE
+F:IM_POIS
+F:MORTAL
+F:OPEN_DOOR
D:It a man-sized figure with the all too recognisable face of a kobold.
N:103:Grey icky thing
@@ -1567,8 +2296,11 @@ W:5:1:500:10
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:HURT:1d5
-F:RAND_50 | CAN_SWIM | DROP_CORPSE |
-F:EMPTY_MIND | BASEANGBAND
+F:BASEANGBAND
+F:CAN_SWIM
+F:DROP_CORPSE
+F:EMPTY_MIND
+F:RAND_50
D:It is a smallish, slimy, icky, nasty creature.
N:104:Disenchanter eye
@@ -1578,10 +2310,16 @@ W:5:2:500:20
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:UN_BONUS
-F:ATTR_MULTI | ATTR_ANY | RES_DISE | DROP_CORPSE |
-F:NEVER_MOVE | CAN_FLY |
-F:HURT_LITE | NO_FEAR | BASEANGBAND
-S:1_IN_9 |
+F:ATTR_ANY
+F:ATTR_MULTI
+F:BASEANGBAND
+F:CAN_FLY
+F:DROP_CORPSE
+F:HURT_LITE
+F:NEVER_MOVE
+F:NO_FEAR
+F:RES_DISE
+S:1_IN_9
S:DRAIN_MANA
D:A disembodied eye, crackling with magic.
@@ -1592,11 +2330,20 @@ W:5:1:40:6
E:0:0:0:0:0:0
O:0:0:0:0
B:CRAWL:FIRE:1d6
-F:RAND_50 | RAND_25 | SUSCEP_COLD |
-F:STUPID | EMPTY_MIND | BASH_DOOR |
-F:ANIMAL | IM_FIRE | CAN_SWIM |
-F:HURT_LITE | NO_FEAR |
-F:MORTAL | BASEANGBAND | NO_CUT
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:EMPTY_MIND
+F:HURT_LITE
+F:IM_FIRE
+F:MORTAL
+F:NO_CUT
+F:NO_FEAR
+F:RAND_25
+F:RAND_50
+F:STUPID
+F:SUSCEP_COLD
S:MULTIPLY
D:It is a large slimy mass of worms.
@@ -1607,8 +2354,17 @@ W:5:1:200:15
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:POISON:2d4
-F:RAND_50 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE | BASH_DOOR |
-F:ANIMAL | IM_POIS | HAS_EGG | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_EGG
+F:IM_POIS
+F:MORTAL
+F:RAND_50
+F:WILD_TOO
D:It has a copper head and sharp venomous fangs.
N:107:Death sword
@@ -1621,10 +2377,26 @@ B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
-F:NEVER_MOVE | NONLIVING | NO_FEAR | SUSCEP_ACID |
-F:STUPID | EMPTY_MIND | COLD_BLOOD | CHAR_MULTI | NO_CONF | NO_SLEEP |
-F:DROP_90 | EVIL | IM_COLD | IM_FIRE | FORCE_MAXHP | IM_ELEC | IM_POIS |
-F:BASEANGBAND | HAS_LITE | NO_CUT
+F:BASEANGBAND
+F:CHAR_MULTI
+F:COLD_BLOOD
+F:DROP_90
+F:EMPTY_MIND
+F:EVIL
+F:FORCE_MAXHP
+F:HAS_LITE
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
+F:IM_POIS
+F:NEVER_MOVE
+F:NONLIVING
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
+F:SUSCEP_ACID
D:A bloodthirsty blade lurking for prey. Beware!
N:108:Purple mushroom patch
@@ -1636,9 +2408,15 @@ O:0:0:0:0
B:SPORE:LOSE_CON:1d2
B:SPORE:LOSE_CON:1d2
B:SPORE:LOSE_CON:1d2
-F:NEVER_MOVE | CAN_SWIM |
-F:STUPID | EMPTY_MIND |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:CAN_SWIM
+F:EMPTY_MIND
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
D:Yuk! It doesn't look so tasty.
N:109:Novice priest
@@ -1648,13 +2426,23 @@ W:6:2:1500:6
E:1:1:1:2:1:1
O:20:50:20:5
B:HIT:HURT:1d5
-F:MALE | GOOD |
-F:FORCE_SLEEP | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
-F:FRIENDS | DROP_60 |
-F:OPEN_DOOR | BASH_DOOR |
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_12 |
-S:HEAL | SCARE | CAUSE_1
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:FRIENDS
+F:GOOD
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_TOO
+S:1_IN_12
+S:CAUSE_1
+S:HEAL
+S:SCARE
D:He is tripping over his priestly robes.
N:110:Novice warrior
@@ -1665,10 +2453,17 @@ E:1:1:1:2:1:1
O:0:95:0:0
B:HIT:HURT:1d7
B:HIT:HURT:1d6
-F:MALE |
-F:FRIENDS | DROP_60 | WILD_TOO |
-F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FRIENDS
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_TOO
D:He looks inexperienced but tough.
N:111:Nibelung
@@ -1679,11 +2474,20 @@ E:1:1:1:2:1:1
O:90:0:0:5
B:HIT:HURT:1d6
B:TOUCH:EAT_GOLD
-F:MALE |
-F:FRIENDS | DROP_60 |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
-F:EVIL | HURT_LITE | RES_DISE | DROP_SKELETON | DROP_CORPSE |
-F:MORTAL | ZANGBAND | HAS_LITE
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FRIENDS
+F:HAS_LITE
+F:HURT_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:RES_DISE
+F:TAKE_ITEM
+F:ZANGBAND
D:Night dwarfs collecting riches.
N:112:The disembodied hand that strangled people
@@ -1693,9 +2497,20 @@ W:6:2:300:20
E:0:0:0:1:0:0
O:0:0:0:0
B:CRUSH:HURT:1d8
-F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
-F:EVIL | UNDEAD | IM_POIS | CAN_FLY | UNIQUE |
-F:NO_CONF | NO_SLEEP | NO_FEAR | ZANGBAND | NO_CUT
+F:BASH_DOOR
+F:CAN_FLY
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:EVIL
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:OPEN_DOOR
+F:UNDEAD
+F:UNIQUE
+F:ZANGBAND
D:Even today, nobody knows where it lurks...
N:113:Brown mold
@@ -1705,10 +2520,16 @@ W:6:1:50:20
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:CONFUSE:1d4
-F:NEVER_MOVE |
-F:STUPID | EMPTY_MIND |
-F:IM_POIS | CAN_SWIM |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:CAN_SWIM
+F:EMPTY_MIND
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
D:A strange brown growth on the dungeon floor.
N:114:Giant brown bat
@@ -1718,9 +2539,16 @@ W:6:1:600:10
E:0:1:1:0:1:0
O:0:0:0:0
B:BITE:HURT:1d3
-F:RAND_50 | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD |
-F:ANIMAL | DROP_CORPSE | AI_ANNOY
-F:MORTAL | BASEANGBAND
+F:AI_ANNOY
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:DROP_CORPSE
+F:MORTAL
+F:RAND_50
+F:WILD_MOUNTAIN
+F:WILD_TOO
+F:WILD_WOOD
D:It screeches as it attacks.
N:115:Rat-thing
@@ -1732,10 +2560,14 @@ O:0:0:0:0
B:BITE:HURT:3d2
B:BITE:HURT:3d1
B:BITE:HURT:3d2
-F:EVIL | ANIMAL | DROP_CORPSE |
-F:MORTAL | ZANGBAND
+F:ANIMAL
+F:DROP_CORPSE
+F:EVIL
+F:MORTAL
+F:ZANGBAND
S:1_IN_9
-S:SCARE | CONF
+S:CONF
+S:SCARE
D:A ratlike creature with a humanlike face.
N:116:Novice rogue
@@ -1746,10 +2578,18 @@ E:1:1:1:2:1:1
O:50:25:0:20
B:HIT:HURT:1d6
B:TOUCH:EAT_GOLD
-F:MALE | FRIENDS |
-F:DROP_60 | DROP_SKELETON | DROP_CORPSE |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOO |
-F:EVIL | MORTAL | BASEANGBAND
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FRIENDS
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:TAKE_ITEM
+F:WILD_TOO
D:A rather shifty individual.
N:117:Creeping silver coins
@@ -1760,9 +2600,19 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:1d6
B:TOUCH:POISON:2d6
-F:ONLY_GOLD | DROP_60 | DROP_1D2 |
-F:COLD_BLOOD | BASH_DOOR | SUSCEP_ACID | CHAR_MULTI |
-F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:CHAR_MULTI
+F:COLD_BLOOD
+F:DROP_1D2
+F:DROP_60
+F:IM_ELEC
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:ONLY_GOLD
+F:SUSCEP_ACID
D:It appears to be a pile of silver coins, until it starts crawling towards you
D:on tiny legs.
@@ -1773,11 +2623,20 @@ W:6:1:1600:15
E:1:1:1:2:1:1
O:20:50:5:15
B:HIT:HURT:1d8
-F:MALE |
-F:FRIENDS | DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | ORC | HURT_LITE |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FRIENDS
+F:HAS_LITE
+F:HURT_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:ORC
+F:WILD_TOO
D:He is one of the many weaker 'slave' orcs, often mistakenly known as a
D:goblin.
@@ -1788,8 +2647,17 @@ W:6:1:200:20
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:POISON:2d5
-F:RAND_50 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
-F:BASH_DOOR | HAS_EGG | ANIMAL | IM_POIS | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_EGG
+F:IM_POIS
+F:MORTAL
+F:RAND_50
+F:WILD_TOO
D:It is recognised by the hard-scaled end of its body that is often rattled
D:to frighten its prey.
@@ -1801,9 +2669,15 @@ E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:ACID:2d4
B:BITE:ACID:2d6
-F:ANIMAL | EMPTY_MIND | KILL_ITEM | KILL_BODY | CAN_SWIM | WILD_TOO |
-F:DROP_CORPSE |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_SWIM
+F:DROP_CORPSE
+F:EMPTY_MIND
+F:KILL_BODY
+F:KILL_ITEM
+F:MORTAL
+F:WILD_TOO
S:1_IN_10
S:BR_ACID
D:It is slowly making its way towards you, eating everything in
@@ -1816,9 +2690,15 @@ W:7:1:200:16
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:LOSE_STR:2d4
-F:RAND_50 | WILD_ONLY | WILD_SHORE | WILD_SWAMP |
-F:BASH_DOOR | DROP_CORPSE
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:MORTAL
+F:RAND_50
+F:WILD_ONLY
+F:WILD_SHORE
+F:WILD_SWAMP
D:It looks poisonous.
N:122:Dark elf
@@ -1829,13 +2709,21 @@ E:1:1:1:2:1:1
O:20:20:50:10
B:HIT:HURT:1d6
B:HIT:HURT:1d6
-F:MALE |
-F:FORCE_SLEEP |
-F:DROP_90 |
-F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:EVIL | HURT_LITE | BASEANGBAND | HAS_LITE
-S:1_IN_10 |
-S:CONF | DARKNESS | MISSILE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_90
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_SLEEP
+F:HAS_LITE
+F:HURT_LITE
+F:MALE
+F:OPEN_DOOR
+S:1_IN_10
+S:CONF
+S:DARKNESS
+S:MISSILE
D:An elven figure with jet black skin and white hair, his eyes are large and
D:twisted with evil.
@@ -1847,9 +2735,19 @@ E:1:1:1:2:1:1
O:0:0:0:0
B:HIT:HURT:1d2
B:HIT:HURT:1d2
-F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
-F:EVIL | UNDEAD | IM_COLD | IM_POIS |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:EVIL
+F:IM_COLD
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:OPEN_DOOR
+F:UNDEAD
D:It is an animated kobold corpse. Flesh falls off in large chunks as it
D:shambles forward.
@@ -1862,12 +2760,23 @@ O:0:0:0:0
B:CLAW:HURT:1d2
B:CLAW:HURT:1d2
B:BITE:POISON
+F:BASEANGBAND
+F:BASH_DOOR
+F:COLD_BLOOD
+F:EVIL
+F:FRIENDS
+F:HURT_LITE
+F:IM_COLD
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:OPEN_DOOR
F:RAND_25
-F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | FRIENDS |
-F:EVIL | UNDEAD | IM_POIS | IM_COLD |
-F:NO_CONF | NO_SLEEP | HURT_LITE | BASEANGBAND | NO_CUT
+F:UNDEAD
S:1_IN_10
-S:CAUSE_1 | S_UNDEAD
+S:CAUSE_1
+S:S_UNDEAD
D:A frightening skeletal figure in a black robe.
N:125:Rotting corpse
@@ -1878,9 +2787,20 @@ E:1:1:1:2:1:1
O:0:0:0:0
B:CLAW:POISON:1d3
B:CLAW:POISON:1d3
-F:OPEN_DOOR | BASH_DOOR | FRIENDS |
-F:NO_CONF | NO_SLEEP | UNDEAD | EVIL | NO_FEAR | IM_POIS |
-F:IM_COLD | COLD_BLOOD | EMPTY_MIND | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:EVIL
+F:FRIENDS
+F:IM_COLD
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:OPEN_DOOR
+F:UNDEAD
D:Corpses awakened from their sleep by dark sorcery.
N:126:Cave orc
@@ -1890,11 +2810,19 @@ W:7:1:1900:20
E:1:1:1:2:1:1
O:20:70:0:0
B:HIT:HURT:1d8
-F:MALE |
-F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | ORC | HURT_LITE |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FRIENDS
+F:HAS_LITE
+F:HURT_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:ORC
D:He is often found in huge numbers in deep caves.
N:127:Wood spider
@@ -1905,10 +2833,17 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d3
B:STING:POISON:1d4
-F:FRIENDS | DROP_SKELETON |
-F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_WOOD |
-F:ANIMAL | SPIDER | IM_POIS |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:FRIENDS
+F:IM_POIS
+F:MORTAL
+F:SPIDER
+F:WEIRD_MIND
+F:WILD_TOO
+F:WILD_WOOD
D:It scuttles towards you.
N:128:Manes
@@ -1918,9 +2853,14 @@ W:7:2:300:16
E:1:1:1:2:1:1
O:0:0:0:0
B:HIT:HURT:1d8
-F:FRIENDS |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | DEMON | IM_FIRE | NO_FEAR | BASEANGBAND
+F:BASEANGBAND
+F:BASH_DOOR
+F:DEMON
+F:EVIL
+F:FRIENDS
+F:IM_FIRE
+F:NO_FEAR
+F:OPEN_DOOR
D:It is a minor but aggressive demon.
N:129:Bloodshot eye
@@ -1930,9 +2870,14 @@ W:7:3:550:30
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:BLIND:2d6
-F:NEVER_MOVE | CAN_FLY | DROP_CORPSE |
-F:HURT_LITE | NO_FEAR | BASEANGBAND | NO_CUT
-S:1_IN_7 |
+F:BASEANGBAND
+F:CAN_FLY
+F:DROP_CORPSE
+F:HURT_LITE
+F:NEVER_MOVE
+F:NO_CUT
+F:NO_FEAR
+S:1_IN_7
S:DRAIN_MANA
D:A disembodied eye, bloodshot and nasty.
@@ -1944,10 +2889,18 @@ E:0:0:0:0:1:0
O:50:0:50:0
B:CRUSH:HURT:1d10
B:BITE:LOSE_STR:1d4
-F:FEMALE | CAN_SWIM | WILD_TOO | WILD_SHORE |
-F:RAND_25 | DROP_60 |
-F:TAKE_ITEM | BASH_DOOR | DROP_CORPSE |
-F:EVIL | MORTAL | BASEANGBAND
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FEMALE
+F:MORTAL
+F:RAND_25
+F:TAKE_ITEM
+F:WILD_SHORE
+F:WILD_TOO
D:A large red snake with a woman's torso.
N:131:Red jelly
@@ -1957,10 +2910,16 @@ W:7:1:2500:26
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:LOSE_STR:1d5
-F:NEVER_MOVE |
-F:STUPID | EMPTY_MIND |
-F:HURT_LITE | CAN_SWIM |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:CAN_SWIM
+F:EMPTY_MIND
+F:HURT_LITE
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
D:It is a large pulsating mound of red flesh.
N:132:Green icky thing
@@ -1970,9 +2929,12 @@ W:7:2:500:18
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:ACID:2d5
-F:RAND_50 | CAN_SWIM | DROP_CORPSE |
-F:EMPTY_MIND |
-F:IM_ACID | BASEANGBAND
+F:BASEANGBAND
+F:CAN_SWIM
+F:DROP_CORPSE
+F:EMPTY_MIND
+F:IM_ACID
+F:RAND_50
D:It is a smallish, slimy, icky, acidic creature.
N:133:Lost soul
@@ -1983,12 +2945,24 @@ E:0:0:0:0:0:0
O:60:0:25:0
B:HIT:HURT:2d2
B:TOUCH:LOSE_WIS
-F:RAND_50 | DROP_60 | DROP_90 | CAN_FLY |
-F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL |
-F:EVIL | UNDEAD |
-F:IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
-S:1_IN_15 |
-S:TPORT | DRAIN_MANA
+F:BASEANGBAND
+F:CAN_FLY
+F:COLD_BLOOD
+F:DROP_60
+F:DROP_90
+F:EVIL
+F:IM_COLD
+F:INVISIBLE
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:PASS_WALL
+F:RAND_50
+F:TAKE_ITEM
+F:UNDEAD
+S:1_IN_15
+S:DRAIN_MANA
+S:TPORT
D:It is almost insubstantial.
N:134:Night lizard
@@ -1999,8 +2973,13 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d6
B:BITE:HURT:1d6
-F:ANIMAL | CAN_SWIM | WILD_TOO | DROP_CORPSE
-F:MORTAL | HAS_EGG | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_SWIM
+F:DROP_CORPSE
+F:HAS_EGG
+F:MORTAL
+F:WILD_TOO
D:It is a black lizard with overlapping scales and a powerful jaw.
N:135:Mughash, the Kobold Lord
@@ -2012,13 +2991,24 @@ O:0:100:0:0
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:HIT:HURT:1d12
-F:UNIQUE | MALE | CAN_SPEAK
-F:FORCE_MAXHP |
-F:ESCORT | ESCORTS | DROP_SKELETON | DROP_CORPSE |
-F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | IM_POIS |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_SKELETON
+F:ESCORT
+F:ESCORTS
+F:EVIL
+F:FORCE_MAXHP
+F:HAS_LITE
+F:IM_POIS
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:UNIQUE
D:Strong and powerful, for a kobold.
N:136:Skeleton orc
@@ -2028,10 +3018,20 @@ W:8:1:1700:26
E:1:1:1:2:1:1
O:0:0:0:0
B:HIT:HURT:2d5
-F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR |
-F:EVIL | ORC | UNDEAD |
-F:IM_COLD | IM_POIS |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:EVIL
+F:IM_COLD
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:OPEN_DOOR
+F:ORC
+F:UNDEAD
D:It is an animated orc skeleton.
N:137:Wormtongue, Agent of Saruman
@@ -2044,14 +3044,30 @@ B:HIT:HURT:1d7
B:HIT:HURT:1d7
B:TOUCH:EAT_GOLD
B:INSULT:*
-F:UNIQUE | MALE | CAN_SPEAK |
-F:FORCE_SLEEP | FORCE_MAXHP |
-F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON |
-F:EVIL | RES_TELE |
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_5 |
-S:HEAL | SLOW | TRAPS | BO_COLD | BA_POIS
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_1D2
+F:DROP_GOOD
+F:DROP_GREAT
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:RES_TELE
+F:TAKE_ITEM
+F:UNIQUE
+S:1_IN_5
+S:BA_POIS
+S:BO_COLD
+S:HEAL
+S:SLOW
+S:TRAPS
D:He's been spying for Saruman. He is a snivelling wretch with no morals.
N:138:Robin Hood, the Outlaw
@@ -2064,12 +3080,30 @@ B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
-F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK |
-F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | WILD_TOO | WILD_WOOD |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | EVIL | DROP_SKELETON | DROP_CORPSE
-F:MORTAL | ZANGBAND | HAS_LITE
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_GREAT
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:TAKE_ITEM
+F:UNIQUE
+F:WILD_TOO
+F:WILD_WOOD
+F:ZANGBAND
S:1_IN_5
-S:ARROW_2 | HEAL | TRAPS
+S:ARROW_2
+S:HEAL
+S:TRAPS
D:The legendary archer steals from the rich (you qualify).
N:139:Nurgling
@@ -2079,9 +3113,16 @@ W:8:2:800:19
E:1:1:1:2:1:1
O:0:0:0:0
B:BITE:DISEASE:1d8
-F:FRIENDS | FRIEND |
-F:OPEN_DOOR | BASH_DOOR | IM_POIS |
-F:EVIL | DEMON | IM_FIRE | NO_FEAR | ZANGBAND
+F:BASH_DOOR
+F:DEMON
+F:EVIL
+F:FRIEND
+F:FRIENDS
+F:IM_FIRE
+F:IM_POIS
+F:NO_FEAR
+F:OPEN_DOOR
+F:ZANGBAND
D:It is a minor demon servitor of Nurgle. It looks like a hairless
D:teddy bear, with twisted eyes and rotting, ghoulish skin.
@@ -2095,10 +3136,24 @@ B:HIT:HURT:1d11
B:HIT:HURT:1d11
B:HIT:HURT:1d10
B:HIT:HURT:1d10
-F:UNIQUE | MALE | EVIL | ORC | FORCE_MAXHP | ESCORT |
-F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | SPECIAL_GENE |
-F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_SKELETON
+F:ESCORT
+F:EVIL
+F:FORCE_MAXHP
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:ORC
+F:SPECIAL_GENE
+F:UNIQUE
D:A captain of a regiment of weaker orcs, Lagduf keeps his troop in order
D:with displays of excessive violence.
@@ -2109,10 +3164,14 @@ W:8:1:800:11
E:1:1:1:2:1:1
O:0:50:0:30
B:HIT:HURT:1d6
-F:DROP_60 | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR |
-F:ANIMAL | IM_ACID |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:IM_ACID
+F:MORTAL
+F:OPEN_DOOR
D:It is a strange small humanoid.
N:142:Novice ranger
@@ -2123,12 +3182,20 @@ E:1:1:1:2:1:1
O:0:80:0:15
B:HIT:HURT:1d5
B:HIT:HURT:1d5
-F:MALE |
-F:FORCE_SLEEP | FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR |
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_9 |
-S:ARROW_2 | MISSILE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:FRIENDS
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+S:1_IN_9
+S:ARROW_2
+S:MISSILE
D:An agile hunter, ready and relaxed.
N:143:Giant salamander
@@ -2138,11 +3205,16 @@ W:8:1:600:50
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:FIRE:3d6
-F:FORCE_SLEEP | SUSCEP_COLD |
-F:RAND_25 |
-F:ANIMAL | IM_FIRE | CAN_SWIM | DROP_CORPSE |
-F:MORTAL | BASEANGBAND
-S:1_IN_9
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_SWIM
+F:DROP_CORPSE
+F:FORCE_SLEEP
+F:IM_FIRE
+F:MORTAL
+F:RAND_25
+F:SUSCEP_COLD
+S:1_IN_9
S:BR_FIRE
D:A large black and yellow lizard. You'd better run away!
@@ -2153,7 +3225,14 @@ W:8:2:0:28
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:TERRIFY:1d4
-F:PASS_WALL | NO_CONF | NO_SLEEP | NONLIVING | IM_ACID | CAN_FLY | JOKEANGBAND | NO_CUT
+F:CAN_FLY
+F:IM_ACID
+F:JOKEANGBAND
+F:NONLIVING
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:PASS_WALL
D:A black hole in the fabric of reality.
N:145:Carnivorous flying monkey
@@ -2165,8 +3244,15 @@ O:0:0:0:0
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:5d1
-F:ANIMAL | CAN_FLY | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN |
-F:DROP_CORPSE | MORTAL | ZANGBAND | HAS_LITE
+F:ANIMAL
+F:CAN_FLY
+F:DROP_CORPSE
+F:HAS_LITE
+F:MORTAL
+F:WILD_MOUNTAIN
+F:WILD_TOO
+F:WILD_WOOD
+F:ZANGBAND
D:It looks fantastic, yet frightening.
N:146:Green mold
@@ -2176,10 +3262,17 @@ W:8:1:40:28
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:TERRIFY:1d4
-F:NEVER_MOVE |
-F:STUPID | EMPTY_MIND |
-F:IM_ACID | IM_POIS | CAN_SWIM |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:CAN_SWIM
+F:EMPTY_MIND
+F:IM_ACID
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
D:It is a strange growth on the dungeon floor.
N:147:Novice paladin
@@ -2190,13 +3283,22 @@ E:1:1:1:2:1:1
O:30:55:10:0
B:HIT:HURT:1d7
B:HIT:HURT:1d7
-F:MALE | GOOD | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
-F:FORCE_SLEEP |
-F:FRIENDS | DROP_60 |
-F:OPEN_DOOR | BASH_DOOR |
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_9 |
-S:SCARE | CAUSE_1
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:FRIENDS
+F:GOOD
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_TOO
+S:1_IN_9
+S:CAUSE_1
+S:SCARE
D:He thinks you are an agent of the devil.
N:148:Lemure
@@ -2206,9 +3308,14 @@ W:8:3:1000:16
E:0:0:0:0:1:0
O:0:0:0:0
B:HIT:HURT:1d8
-F:FRIENDS |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | DEMON | IM_FIRE | NO_FEAR | BASEANGBAND
+F:BASEANGBAND
+F:BASH_DOOR
+F:DEMON
+F:EVIL
+F:FRIENDS
+F:IM_FIRE
+F:NO_FEAR
+F:OPEN_DOOR
D:It is the larval form of a major demon.
N:149:Hill orc
@@ -2218,11 +3325,19 @@ W:8:1:2000:25
E:1:1:1:2:1:1
O:10:70:10:0
B:HIT:HURT:1d10
-F:MALE |
-F:FRIENDS | DROP_60 |
-F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:EVIL | ORC | HURT_LITE |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FRIENDS
+F:HAS_LITE
+F:HURT_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:ORC
D:He is a hardy well-weathered survivor.
N:150:Bandit
@@ -2233,10 +3348,19 @@ E:1:1:1:2:1:1
O:25:60:0:0
B:HIT:HURT:2d4
B:TOUCH:EAT_GOLD
-F:MALE |
-F:DROP_1D2 | WILD_TOO | WILD_WOOD |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:TAKE_ITEM
+F:WILD_TOO
+F:WILD_WOOD
D:He is after your possessions!
N:151:Hunting hawk
@@ -2248,8 +3372,15 @@ O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d4
-F:ANIMAL | NO_FEAR | CAN_FLY | WILD_WOOD | WILD_TOO | DROP_CORPSE
-F:MORTAL | HAS_EGG | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:DROP_CORPSE
+F:HAS_EGG
+F:MORTAL
+F:NO_FEAR
+F:WILD_TOO
+F:WILD_WOOD
D:Trained to hunt and kill without fear.
N:152:Phantom warrior
@@ -2260,8 +3391,16 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:1d11
B:HIT:HURT:1d11
-F:PASS_WALL | NO_SLEEP | FRIENDS | COLD_BLOOD | NONLIVING |
-F:NO_FEAR | EMPTY_MIND | CAN_FLY | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:CAN_FLY
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:FRIENDS
+F:NONLIVING
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:PASS_WALL
D:Spectral creatures that are half real, half illusion.
N:153:Gremlin
@@ -2273,9 +3412,15 @@ O:0:0:0:0
B:CLAW:EAT_FOOD:1d2
B:CLAW:EAT_FOOD:1d2
B:BITE:EAT_FOOD:1d3
-F:IM_POIS | HURT_LITE | EVIL | DEMON | OPEN_DOOR |
-F:TAKE_ITEM | CAN_SWIM |
-F:MORTAL | ZANGBAND
+F:CAN_SWIM
+F:DEMON
+F:EVIL
+F:HURT_LITE
+F:IM_POIS
+F:MORTAL
+F:OPEN_DOOR
+F:TAKE_ITEM
+F:ZANGBAND
S:MULTIPLY
D:Don't feed them after midnight!
@@ -2288,9 +3433,16 @@ O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d4
-F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE |
-F:ANIMAL | IM_COLD |
-F:MORTAL | SUSCEP_FIRE | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:IM_COLD
+F:MORTAL
+F:OPEN_DOOR
+F:SUSCEP_FIRE
+F:WILD_MOUNTAIN
+F:WILD_TOO
D:A large white figure covered in shaggy fur.
N:155:Bloodshot icky thing
@@ -2301,10 +3453,13 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:HURT:1d4
B:CRAWL:ACID:2d4
-F:RAND_50 |
-F:EMPTY_MIND | CAN_SWIM | DROP_CORPSE |
-F:IM_POIS | BASEANGBAND
-S:1_IN_11 |
+F:BASEANGBAND
+F:CAN_SWIM
+F:DROP_CORPSE
+F:EMPTY_MIND
+F:IM_POIS
+F:RAND_50
+S:1_IN_11
S:DRAIN_MANA
D:It is a strange, slimy, icky creature.
@@ -2315,9 +3470,11 @@ W:9:1:250:2
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:POISON:1d4
-F:RAND_25 |
-F:ANIMAL | IM_POIS |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:IM_POIS
+F:MORTAL
+F:RAND_25
S:MULTIPLY
D:It is a rodent of unusual size.
@@ -2330,8 +3487,16 @@ O:0:0:0:0
B:CLAW:HURT:1d2
B:CLAW:HURT:1d2
B:BITE:HURT:1d3
-F:FEMALE | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE |
-F:RAND_25 | ANIMAL | EVIL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:DROP_CORPSE
+F:EVIL
+F:FEMALE
+F:MORTAL
+F:RAND_25
+F:WILD_MOUNTAIN
+F:WILD_TOO
D:A woman's face on the body of a vicious black bird.
N:158:Skaven
@@ -2342,9 +3507,19 @@ E:1:1:1:2:1:1
O:35:35:20:0
B:HIT:HURT:1d4
B:HIT:HURT:1d4
-F:EVIL | FRIENDS | DROP_60 | DROP_90 | DROP_SKELETON | DROP_CORPSE |
-F:OPEN_DOOR | MALE | WILD_TOO | WILD_WASTE | WILD_SWAMP |
-F:MORTAL | ZANGBAND
+F:DROP_60
+F:DROP_90
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FRIENDS
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_SWAMP
+F:WILD_TOO
+F:WILD_WASTE
+F:ZANGBAND
D:A mutated rat-creature from the great waste, it is vaguely
D:humanoid in appearance and walks on its hind legs. This race
D:serves chaos fervently and is greatly feared by others.
@@ -2358,9 +3533,18 @@ O:0:0:0:0
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:1d11
-F:BASH_DOOR | FORCE_MAXHP | FORCE_SLEEP | UNIQUE | DROP_CORPSE |
-F:ANIMAL | WILD_ONLY | WILD_WOOD | WILD_GRASS | WILD_MOUNTAIN |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:MORTAL
+F:UNIQUE
+F:WILD_GRASS
+F:WILD_MOUNTAIN
+F:WILD_ONLY
+F:WILD_WOOD
D:A wounded bear, who has occasionally attacked humans.
N:160:Cave bear
@@ -2372,9 +3556,16 @@ O:0:0:0:0
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
B:BITE:HURT:1d8
-F:BASH_DOOR | FORCE_MAXHP | FORCE_SLEEP | DROP_CORPSE |
-F:ANIMAL | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:MORTAL
+F:WILD_MOUNTAIN
+F:WILD_TOO
+F:WILD_WOOD
D:A large bear appears to have made its home in this cave. It is hungry,
D:and you are trespassing in its territory.
@@ -2386,8 +3577,14 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d10
B:BITE:HURT:1d10
-F:WEIRD_MIND | BASH_DOOR | KILL_WALL | KILL_ITEM | DROP_CORPSE |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:KILL_ITEM
+F:KILL_WALL
+F:MORTAL
+F:WEIRD_MIND
D:Despite its unimpressive size, this mole creature has fangs powerful
D:enough to bore through solid rock.
@@ -2399,12 +3596,26 @@ E:1:1:1:2:1:1
O:30:40:30:0
B:HIT:HURT:2d4
B:HIT:HURT:2d4
-F:MALE |
-F:FORCE_SLEEP | DROP_90 | WILD_TOO |
-F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_3 |
-S:CONF | BLIND | HOLD | SLOW | MIND_BLAST | S_MONSTER | BLINK
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_90
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_SLEEP
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_TOO
+S:1_IN_3
+S:BLIND
+S:BLINK
+S:CONF
+S:HOLD
+S:MIND_BLAST
+S:SLOW
+S:S_MONSTER
D:A master of the mental arts, able to damage or dominate the
D:minds of others.
@@ -2417,11 +3628,24 @@ O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
-F:FORCE_MAXHP | FORCE_SLEEP | DROP_CORPSE |
-F:ONLY_GOLD | DROP_60 | DROP_1D2 | HAS_EGG | IMPRESED |
-F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
-F:EVIL | DRAGON | IM_ELEC | BASEANGBAND | ATTR_MULTI | ATTR_MULTI
-S:1_IN_12 |
+F:ATTR_MULTI
+F:ATTR_MULTI
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DRAGON
+F:DROP_1D2
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:HAS_EGG
+F:IMPRESED
+F:IM_ELEC
+F:ONLY_GOLD
+F:OPEN_DOOR
+S:1_IN_12
S:BR_ELEC
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D:its scales a pale blue.
@@ -2435,12 +3659,25 @@ O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
-F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE |
-F:ONLY_GOLD | DROP_60 | DROP_1D2 |
-F:OPEN_DOOR | BASH_DOOR | ATTR_MULTI
-F:EVIL | DRAGON | IM_COLD | SUSCEP_FIRE | HAS_EGG | IMPRESED | BASEANGBAND
F:ATTR_MULTI
-S:1_IN_12 |
+F:ATTR_MULTI
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DRAGON
+F:DROP_1D2
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:HAS_EGG
+F:IMPRESED
+F:IM_COLD
+F:ONLY_GOLD
+F:OPEN_DOOR
+F:SUSCEP_FIRE
+S:1_IN_12
S:BR_COLD
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D:its scales a pale white.
@@ -2454,11 +3691,23 @@ O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
-F:FORCE_MAXHP | FORCE_SLEEP |
-F:ONLY_GOLD | DROP_60 | DROP_1D2 |
-F:OPEN_DOOR | BASH_DOOR | CAN_FLY | DROP_CORPSE |
-F:EVIL | DRAGON | IM_POIS | HAS_EGG | IMPRESED | BASEANGBAND | ATTR_MULTI
-S:1_IN_12 |
+F:ATTR_MULTI
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DRAGON
+F:DROP_1D2
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:HAS_EGG
+F:IMPRESED
+F:IM_POIS
+F:ONLY_GOLD
+F:OPEN_DOOR
+S:1_IN_12
S:BR_POIS
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D:its scales a sickly green.
@@ -2472,11 +3721,23 @@ O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
-F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE |
-F:ONLY_GOLD | DROP_60 | DROP_1D2 |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | DRAGON | IM_ACID | HAS_EGG | IMPRESED | BASEANGBAND | ATTR_MULTI
-S:1_IN_12 |
+F:ATTR_MULTI
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DRAGON
+F:DROP_1D2
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:HAS_EGG
+F:IMPRESED
+F:IM_ACID
+F:ONLY_GOLD
+F:OPEN_DOOR
+S:1_IN_12
S:BR_ACID
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D:its scales a dull black.
@@ -2490,12 +3751,25 @@ O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
-F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE | SUSCEP_COLD |
-F:ONLY_GOLD | DROP_60 | DROP_1D2 |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | DRAGON | IM_FIRE | HAS_EGG | IMPRESED | BASEANGBAND | HAS_LITE
F:ATTR_MULTI
-S:1_IN_11 |
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DRAGON
+F:DROP_1D2
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:HAS_EGG
+F:HAS_LITE
+F:IMPRESED
+F:IM_FIRE
+F:ONLY_GOLD
+F:OPEN_DOOR
+F:SUSCEP_COLD
+S:1_IN_11
S:BR_FIRE
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D:its scales a pale red.
@@ -2508,8 +3782,14 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d4
B:STING:LOSE_STR:1d4
-F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON
-F:ANIMAL | MORTAL | BASEANGBAND | HAS_LITE
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:HAS_LITE
+F:MORTAL
+F:WEIRD_MIND
+F:WILD_TOO
D:It is large and has venomous mandibles.
N:169:Brodda, the Easterling
@@ -2522,11 +3802,22 @@ B:HIT:HURT:1d13
B:HIT:HURT:1d13
B:HIT:HURT:1d13
B:HIT:HURT:1d13
-F:UNIQUE | MALE | EVIL
-F:FORCE_MAXHP | CAN_SPEAK | WILD_TOO | DROP_SKELETON | DROP_CORPSE
-F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
-F:OPEN_DOOR | BASH_DOOR
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_MAXHP
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:UNIQUE
+F:WILD_TOO
D:A nasty piece of work, Brodda picks on defenceless women and children.
N:170:Bloodfang, the Wolf
@@ -2537,9 +3828,16 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d12
B:BITE:HURT:1d12
-F:BASH_DOOR | WILD_ONLY | WILD_GRASS | WILD_WOOD | DROP_CORPSE |
-F:ANIMAL | UNIQUE | FORCE_MAXHP |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:FORCE_MAXHP
+F:MORTAL
+F:UNIQUE
+F:WILD_GRASS
+F:WILD_ONLY
+F:WILD_WOOD
D:It has been terrorising the nearby villages.
N:171:King cobra
@@ -2550,8 +3848,19 @@ E:0:0:0:0:1:0
O:0:0:0:0
B:SPIT:BLIND:1d2
B:BITE:POISON:3d4
-F:RAND_50 | WILD_TOO | WILD_SWAMP | WILD_WOOD | DROP_SKELETON | DROP_CORPSE |
-F:BASH_DOOR | CAN_SWIM | ANIMAL | IM_POIS | HAS_EGG | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_EGG
+F:IM_POIS
+F:MORTAL
+F:RAND_50
+F:WILD_SWAMP
+F:WILD_TOO
+F:WILD_WOOD
D:It is a large snake with a hooded face.
N:172:Eagle
@@ -2563,8 +3872,16 @@ O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d6
-F:ANIMAL | CAN_FLY | WILD_ONLY | WILD_WASTE | WILD_MOUNTAIN | WILD_WOOD |
-F:DROP_CORPSE | MORTAL | BASEANGBAND | HAS_EGG
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:DROP_CORPSE
+F:HAS_EGG
+F:MORTAL
+F:WILD_MOUNTAIN
+F:WILD_ONLY
+F:WILD_WASTE
+F:WILD_WOOD
D:A magnificent huge predatory bird.
N:173:War bear
@@ -2576,9 +3893,14 @@ O:0:0:0:0
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
-F:WEIRD_MIND | BASH_DOOR | FRIENDS | DROP_SKELETON | DROP_CORPSE
F:ANIMAL
-F:MORTAL | BASEANGBAND
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FRIENDS
+F:MORTAL
+F:WEIRD_MIND
D:Bears with tusks, trained to kill.
N:174:Killer bee
@@ -2589,8 +3911,13 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:STING:POISON:1d4
B:STING:LOSE_STR:1d4
-F:WEIRD_MIND | FRIENDS | CAN_FLY | WILD_TOO |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:FRIENDS
+F:MORTAL
+F:WEIRD_MIND
+F:WILD_TOO
D:It is poisonous and aggressive.
N:175:Giant spider
@@ -2603,9 +3930,15 @@ B:BITE:HURT:1d10
B:BITE:POISON:1d6
B:BITE:POISON:1d6
B:BITE:HURT:1d10
-F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON |
-F:ANIMAL | SPIDER | IM_POIS |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:IM_POIS
+F:MORTAL
+F:SPIDER
+F:WEIRD_MIND
+F:WILD_TOO
D:It is a vast spider whose bulbous body is bloated with poison.
N:176:Giant white tick
@@ -2615,9 +3948,13 @@ W:10:2:200:27
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:POISON:2d6
-F:WEIRD_MIND | BASH_DOOR | CAN_FLY |
-F:ANIMAL | IM_POIS |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:IM_POIS
+F:MORTAL
+F:WEIRD_MIND
D:It is moving slowly towards you.
N:177:The Borshin
@@ -2629,9 +3966,16 @@ O:0:0:0:0
B:HIT:HURT:2d12
B:CRUSH:HURT:2d15
B:TOUCH:TERRIFY
-F:BASH_DOOR | UNIQUE | FORCE_MAXHP | NO_CONF
-F:IM_POIS | IM_COLD | NO_FEAR
-F:MORTAL | CTHANGBAND | NO_CUT
+F:BASH_DOOR
+F:CTHANGBAND
+F:FORCE_MAXHP
+F:IM_COLD
+F:IM_POIS
+F:MORTAL
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:UNIQUE
D:Pallid and twisted, this creature hates the very sight of you.
D:"It looked like something that had started out to be a man but had never
D:quite made it. It had been stepped on, twisted, had holes poked into the
@@ -2650,13 +3994,25 @@ E:1:1:1:2:1:1
O:0:0:100:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
-F:MALE |
-F:FORCE_SLEEP |
-F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | IM_POIS | HURT_LITE | BASEANGBAND | HAS_LITE
-S:1_IN_5 |
-S:BLIND | CONF | MISSILE | DARKNESS | BA_POIS
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_SLEEP
+F:HAS_LITE
+F:HURT_LITE
+F:IM_POIS
+F:MALE
+F:ONLY_ITEM
+F:OPEN_DOOR
+S:1_IN_5
+S:BA_POIS
+S:BLIND
+S:CONF
+S:DARKNESS
+S:MISSILE
D:A dark elven figure, dressed all in black, hurling spells at you.
N:179:Kamikaze yeek
@@ -2666,9 +4022,12 @@ W:10:1:800:10
E:1:1:1:2:1:1
O:0:0:0:0
B:EXPLODE:HURT:15d2
-F:OPEN_DOOR | BASH_DOOR |
-F:ANIMAL | IM_ACID |
-F:MORTAL | ZANGBAND
+F:ANIMAL
+F:BASH_DOOR
+F:IM_ACID
+F:MORTAL
+F:OPEN_DOOR
+F:ZANGBAND
D:The evil wizard Bruce has trained them to be living weapons.
N:180:Orfax, Son of Boldor
@@ -2681,16 +4040,32 @@ B:HIT:HURT:1d10
B:HIT:HURT:1d9
B:INSULT:*
B:INSULT:*
-F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE |
-F:FORCE_SLEEP | FORCE_MAXHP |
-F:ESCORT | ESCORTS |
-F:ONLY_ITEM | DROP_90 | DROP_GOOD |
-F:SMART | OPEN_DOOR | BASH_DOOR |
-F:ANIMAL | EVIL | IM_ACID |
-F:MORTAL | BASEANGBAND
-S:1_IN_4 |
-S:HEAL | BLINK | TELE_TO | SLOW | CONF |
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_90
+F:DROP_CORPSE
+F:DROP_GOOD
+F:ESCORT
+F:ESCORTS
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:IM_ACID
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:SMART
+F:UNIQUE
+S:1_IN_4
+S:BLINK
+S:CONF
+S:HEAL
+S:SLOW
S:S_MONSTER
+S:TELE_TO
D:He's just like his daddy! He knows mighty spells, but fortunately he is a
D:yeek.
@@ -2702,11 +4077,23 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:CRUSH:HURT:1d8
B:CLAW:DISEASE:1d3
-F:OPEN_DOOR | BASH_DOOR | FRIENDS | HURT_LITE |
-F:NO_CONF | NO_SLEEP | UNDEAD | EVIL | NO_FEAR | IM_POIS |
-F:IM_COLD | COLD_BLOOD | CTHANGBAND | NO_CUT
+F:BASH_DOOR
+F:COLD_BLOOD
+F:CTHANGBAND
+F:EVIL
+F:FRIENDS
+F:HURT_LITE
+F:IM_COLD
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:OPEN_DOOR
+F:UNDEAD
S:1_IN_12
-S:CAUSE_1 | SCARE
+S:CAUSE_1
+S:SCARE
D:"...the hand of a corpse -- bloodless and skeletal, and with
D:impossibly long, cracked nails."
@@ -2718,10 +4105,16 @@ E:1:1:1:2:1:1
O:10:90:0:0
B:HIT:HURT:1d8
B:HIT:HURT:1d8
-F:MALE |
-F:DROP_1D2 |
-F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:EVIL | HURT_LITE | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:HAS_LITE
+F:HURT_LITE
+F:MALE
+F:OPEN_DOOR
S:1_IN_12
S:MISSILE
D:A dark elven figure in armour, ready with his sword.
@@ -2734,10 +4127,19 @@ E:1:1:1:2:1:1
O:20:50:20:5
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
-F:FRIENDS | WILD_TOO | WILD_WASTE | DROP_SKELETON |
-F:OPEN_DOOR | BASH_DOOR | HURT_LITE | EVIL | DROP_60 | DROP_90 |
+F:BASH_DOOR
+F:CTHANGBAND
+F:DROP_60
+F:DROP_90
+F:DROP_SKELETON
+F:EVIL
+F:FRIENDS
+F:HURT_LITE
F:MALE
-F:MORTAL | CTHANGBAND
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_TOO
+F:WILD_WASTE
D:"Rough-skinned, large-eyed, large-eared, with a horrible,
D:distorted resemblance to the koala bear facially, though
D:his body had an appearance of emaciation."
@@ -2749,10 +4151,18 @@ W:10:2:30:3
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:HURT:1d1
-F:ATTR_CLEAR |
-F:NEVER_MOVE | INVISIBLE | COLD_BLOOD |
-F:STUPID | EMPTY_MIND | CAN_SWIM |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:ATTR_CLEAR
+F:BASEANGBAND
+F:CAN_SWIM
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:INVISIBLE
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
S:MULTIPLY
D:Yum! It smells quite tasty. If you could only see it...
@@ -2763,11 +4173,18 @@ W:10:2:60:3
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:CONFUSE:1d1
-F:NEVER_MOVE | COLD_BLOOD |
-F:STUPID | EMPTY_MIND |
-F:NO_CONF | NO_SLEEP | NO_FEAR | JOKEANGBAND | NO_CUT
-S:MULTIPLY |
-S:1_IN_5 | ARROW_1
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:JOKEANGBAND
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
+S:1_IN_5
+S:ARROW_1
+S:MULTIPLY
D:What looks like the remains of a quiver dropped by a past adventurer
D:has become overgrown with a strange mold intent on using the contents
D:of the quiver to grab prey.
@@ -2782,13 +4199,26 @@ B:HIT:HURT:1d13
B:HIT:HURT:1d11
B:HIT:HURT:1d13
B:HIT:HURT:1d11
-F:UNIQUE | MALE | CAN_SPEAK |
-F:FORCE_MAXHP | SPECIAL_GENE |
-F:ESCORT | WILD_TOO |
-F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_SKELETON | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | ORC | IM_POIS |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_SKELETON
+F:ESCORT
+F:EVIL
+F:FORCE_MAXHP
+F:HAS_LITE
+F:IM_POIS
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:ORC
+F:SPECIAL_GENE
+F:UNIQUE
+F:WILD_TOO
D:He is a cunning and devious orc with a chaotic nature.
N:187:Giant tan bat
@@ -2800,9 +4230,17 @@ O:0:0:0:0
B:BITE:TERRIFY:1d3
B:CLAW:HURT:1d2
B:CLAW:HURT:1d2
-F:RAND_50 | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD |
-F:FORCE_SLEEP | ANIMAL | DROP_CORPSE | AI_ANNOY |
-F:MORTAL | BASEANGBAND
+F:AI_ANNOY
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:DROP_CORPSE
+F:FORCE_SLEEP
+F:MORTAL
+F:RAND_50
+F:WILD_MOUNTAIN
+F:WILD_TOO
+F:WILD_WOOD
D:A giant bat, the beating of whose wings produces a strangely unnerving noise.
N:188:Owlbear
@@ -2814,8 +4252,13 @@ O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:CRUSH:HURT:1d10
-F:EVIL | ANIMAL | OPEN_DOOR | BASH_DOOR | DROP_CORPSE |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:EVIL
+F:MORTAL
+F:OPEN_DOOR
D:A bizarre bear-creature with the claws and the face of an owl.
N:189:Blue horror
@@ -2826,9 +4269,15 @@ E:1:1:1:2:1:1
O:0:0:0:0
B:CLAW:TERRIFY:1d8
B:CLAW:TERRIFY:1d8
-F:FRIENDS |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | DEMON | IM_FIRE | NO_FEAR | NO_CONF | ZANGBAND
+F:BASH_DOOR
+F:DEMON
+F:EVIL
+F:FRIENDS
+F:IM_FIRE
+F:NO_CONF
+F:NO_FEAR
+F:OPEN_DOOR
+F:ZANGBAND
D:An ugly screaming little demon servant of Tzeentch.
N:190:Hairy mold
@@ -2838,10 +4287,16 @@ W:10:1:50:32
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:POISON:1d3
-F:NEVER_MOVE | CAN_SWIM |
-F:STUPID | EMPTY_MIND |
-F:IM_POIS |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:CAN_SWIM
+F:EMPTY_MIND
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
D:It is a strange hairy growth on the dungeon floor.
N:191:Grizzly bear
@@ -2854,9 +4309,14 @@ B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:1d12
B:CRUSH:HURT:1d10
-F:WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE |
-F:ANIMAL | BASH_DOOR |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:MORTAL
+F:WILD_MOUNTAIN
+F:WILD_TOO
+F:WILD_WOOD
D:A huge, beastly bear, more savage than most of its kind.
N:192:Disenchanter mold
@@ -2866,11 +4326,19 @@ W:10:1:40:40
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:UN_BONUS:1d6
-F:NEVER_MOVE |
-F:STUPID | EMPTY_MIND | RES_DISE |
-F:IM_POIS | ATTR_MULTI | CAN_SWIM |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
-S:1_IN_11 |
+F:ATTR_MULTI
+F:BASEANGBAND
+F:CAN_SWIM
+F:EMPTY_MIND
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:RES_DISE
+F:STUPID
+S:1_IN_11
S:DRAIN_MANA
D:It is a strange glowing growth on the dungeon floor.
@@ -2883,11 +4351,23 @@ O:50:50:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
-F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE |
-F:DROP_60 | BASH_DOOR | HAS_EGG |
-F:EVIL | DRAGON | BASEANGBAND | HAS_LITE | ATTR_MULTI
-S:1_IN_11 |
-S:CONF | SCARE | BR_LITE | BR_DARK
+F:ATTR_MULTI
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DRAGON
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:HAS_EGG
+F:HAS_LITE
+S:1_IN_11
+S:BR_DARK
+S:BR_LITE
+S:CONF
+S:SCARE
D:A small relative of the dragon that inhabits dark caves.
N:194:Tengu
@@ -2897,10 +4377,20 @@ W:10:1:600:40
E:1:1:1:2:1:1
O:0:0:0:0
B:HIT:HURT:1d8
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | DEMON | IM_FIRE | NO_FEAR | RES_TELE | CAN_FLY | BASEANGBAND
-S:1_IN_3 |
-S:BLINK | TELE_TO | TELE_AWAY | TPORT
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DEMON
+F:EVIL
+F:IM_FIRE
+F:NO_FEAR
+F:OPEN_DOOR
+F:RES_TELE
+S:1_IN_3
+S:BLINK
+S:TELE_AWAY
+S:TELE_TO
+S:TPORT
D:It is a fast-moving demon that blinks quickly in and out of existence; no
D:other demon matches its teleporting mastery.
@@ -2912,9 +4402,17 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:2d5
B:TOUCH:POISON:3d5
-F:ONLY_GOLD | DROP_90 | DROP_1D2 |
-F:COLD_BLOOD | BASH_DOOR |
-F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:COLD_BLOOD
+F:DROP_1D2
+F:DROP_90
+F:IM_ELEC
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:ONLY_GOLD
D:It appears to be a pile of gold coins, until it starts crawling towards you
D:on tiny legs.
@@ -2925,10 +4423,17 @@ W:10:1:600:30
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d6
-F:RAND_25 | FRIENDS |
-F:BASH_DOOR | WILD_TOO | WILD_WOOD | WILD_WASTE | WILD_MOUNTAIN |
-F:ANIMAL | DROP_CORPSE |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:FRIENDS
+F:MORTAL
+F:RAND_25
+F:WILD_MOUNTAIN
+F:WILD_TOO
+F:WILD_WASTE
+F:WILD_WOOD
D:It howls and snaps at you.
N:197:Giant fruit fly
@@ -2938,8 +4443,13 @@ W:10:3:100:4
E:0:0:0:0:0:0
O:0:0:0:0
B:BITE:HURT:1d2
-F:RAND_50 | RAND_25 | CAN_FLY | WEIRD_MIND |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:MORTAL
+F:RAND_25
+F:RAND_50
+F:WEIRD_MIND
S:MULTIPLY
D:A fast-breeding, annoying pest.
@@ -2951,8 +4461,15 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
-F:BASH_DOOR | WILD_TOO | WILD_WOOD | WILD_GRASS | DROP_SKELETON | DROP_CORPSE |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:MORTAL
+F:WILD_GRASS
+F:WILD_TOO
+F:WILD_WOOD
D:A large black cat, stalking you with intent. It thinks you're its next
D:meal.
@@ -2964,11 +4481,16 @@ E:1:1:1:2:1:1
O:25:60:0:0
B:HIT:HURT:2d4
B:TOUCH:EAT_ITEM
-F:MALE |
-F:DROP_1D2 |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
-F:EVIL | DROP_SKELETON |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_SKELETON
+F:EVIL
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:TAKE_ITEM
D:He is eyeing your backpack.
N:200:Hobbes the Tiger
@@ -2980,9 +4502,15 @@ O:0:0:0:0
B:CLAW:HURT:1d12
B:CLAW:HURT:1d12
B:BITE:HURT:1d5
-F:BASH_DOOR | UNIQUE | FORCE_MAXHP |
-F:ANIMAL | MALE | CAN_SPEAK | DROP_CORPSE |
-F:MORTAL | JOKEANGBAND
+F:ANIMAL
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_CORPSE
+F:FORCE_MAXHP
+F:JOKEANGBAND
+F:MALE
+F:MORTAL
+F:UNIQUE
D:Fast-moving, with a taste for tuna sandwiches.
N:201:Shadow Creature of Fiona
@@ -2993,8 +4521,16 @@ E:1:1:1:2:1:1
O:20:30:50:0
B:HIT:HURT:1d8
B:HIT:HURT:1d8
-F:BASH_DOOR | OPEN_DOOR | FRIENDS | DROP_60 | IM_POIS | NO_SLEEP | NO_CONF
-F:MALE | DROP_SKELETON | ZANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_SKELETON
+F:FRIENDS
+F:IM_POIS
+F:MALE
+F:NO_CONF
+F:NO_SLEEP
+F:OPEN_DOOR
+F:ZANGBAND
D:"There was something unusual about their appearance... For one thing,
D:all had uniformly bloodshot eyes. Very, very bloodshot eyes. With them,
D:though, the condition seemed normal. For another, all had an extra joint
@@ -3013,8 +4549,19 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:DISEASE:1d6
B:TOUCH:LOSE_CON:1d6
-F:UNDEAD | EMPTY_MIND | NO_CONF | NO_SLEEP | IM_POIS | IM_COLD | NO_FEAR |
-F:HURT_LITE | COLD_BLOOD | EVIL | NEVER_MOVE | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:EVIL
+F:HURT_LITE
+F:IM_COLD
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:UNDEAD
S:MULTIPLY
D:A sickening mound of decaying flesh, bones, hands and so on. It seems to
D:be growing.
@@ -3028,10 +4575,17 @@ O:20:50:20:6
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:HIT:CONFUSE:1d3
-F:DROP_60 | EVIL | SHAPECHANGER | ATTR_MULTI | ATTR_ANY
-F:MORTAL | ZANGBAND
+F:ATTR_ANY
+F:ATTR_MULTI
+F:DROP_60
+F:EVIL
+F:MORTAL
+F:SHAPECHANGER
+F:ZANGBAND
S:1_IN_5
-S:BO_FIRE | BO_COLD | CONF
+S:BO_COLD
+S:BO_FIRE
+S:CONF
D:A vaguely humanoid form constantly changing its appearance.
N:204:Baby multi-hued dragon
@@ -3043,15 +4597,33 @@ O:0:0:0:0
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
-F:ATTR_MULTI |
-F:FORCE_MAXHP | FORCE_SLEEP |
-F:ONLY_GOLD | DROP_60 | DROP_1D2 |
-F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE |
-F:EVIL | DRAGON | CAN_FLY |
-F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | HAS_EGG | IMPRESED |
-F:BASEANGBAND | HAS_LITE
-S:1_IN_12 |
-S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
+F:ATTR_MULTI
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DRAGON
+F:DROP_1D2
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:HAS_EGG
+F:HAS_LITE
+F:IMPRESED
+F:IM_ACID
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
+F:IM_POIS
+F:ONLY_GOLD
+F:OPEN_DOOR
+S:1_IN_12
+S:BR_ACID
+S:BR_COLD
+S:BR_ELEC
+S:BR_FIRE
+S:BR_POIS
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D:its scales shimmering with a hint of colour.
@@ -3063,8 +4635,13 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:6d1
B:BITE:HURT:7d1
-F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE |
-F:ANIMAL | MORTAL | ZANGBAND
+F:ANIMAL
+F:BASH_DOOR
+F:DROP_CORPSE
+F:MORTAL
+F:WILD_MOUNTAIN
+F:WILD_TOO
+F:ZANGBAND
S:1_IN_8
S:BLINK
D:It looks very cute, except for the razor sharp teeth. It moans
@@ -3079,12 +4656,27 @@ O:0:50:50:0
B:TOUCH:PARALYZE:1d14
B:TOUCH:PARALYZE:1d14
B:CRUSH:HURT:2d12
-F:ANIMAL | NEVER_MOVE | COLD_BLOOD | DROP_RANDART
-F:EMPTY_MIND | UNIQUE | FORCE_MAXHP | FORCE_SLEEP |
-F:RES_WATE | IM_POIS | IM_ACID | SUSCEP_FIRE | SPECIAL_GENE |
-F:DROP_1D2 | DROP_GOOD | ONLY_ITEM | BASEANGBAND | NO_CUT
-S:1_IN_10 |
-S:TELE_TO | HOLD |
+F:ANIMAL
+F:BASEANGBAND
+F:COLD_BLOOD
+F:DROP_1D2
+F:DROP_GOOD
+F:DROP_RANDART
+F:EMPTY_MIND
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:IM_ACID
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CUT
+F:ONLY_ITEM
+F:RES_WATE
+F:SPECIAL_GENE
+F:SUSCEP_FIRE
+F:UNIQUE
+S:1_IN_10
+S:HOLD
+S:TELE_TO
D:The ancient grey willow tree, ruler of the Old Forest. He despises
D:trespassers in his territory. "...a huge willow-tree, old and hoary.
D:Enormous it looked, its sprawling branches going up like racing arms
@@ -3099,8 +4691,12 @@ E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:2d5
B:BITE:HURT:2d5
-F:AQUATIC | WILD_TOO | DROP_CORPSE |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:AQUATIC
+F:BASEANGBAND
+F:DROP_CORPSE
+F:MORTAL
+F:WILD_TOO
D:A truly strange hybrid of a horse and a fish.
N:208:Zombified orc
@@ -3112,10 +4708,20 @@ O:0:0:0:0
B:HIT:HURT:1d4
B:HIT:HURT:1d4
B:HIT:HURT:1d4
-F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR |
-F:EVIL | ORC | UNDEAD |
-F:IM_COLD | IM_POIS |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:EVIL
+F:IM_COLD
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:OPEN_DOOR
+F:ORC
+F:UNDEAD
D:It is a shambling orcish corpse leaving behind a trail of flesh.
N:209:Hippogryph
@@ -3126,8 +4732,15 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:HIT:HURT:2d5
B:BITE:HURT:2d5
-F:BASH_DOOR | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | WILD_GRASS |
-F:ANIMAL | DROP_CORPSE | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DROP_CORPSE
+F:MORTAL
+F:WILD_GRASS
+F:WILD_MOUNTAIN
+F:WILD_TOO
D:A strange hybrid of eagle and horse. It looks weird.
N:210:Black mamba
@@ -3137,10 +4750,20 @@ W:12:3:300:40
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:POISON:4d4
-F:RAND_50 | BASH_DOOR | CAN_SWIM |
-F:WILD_TOO | WILD_WOOD | WILD_GRASS | WILD_SWAMP |
-F:ANIMAL | IM_POIS | DROP_SKELETON | DROP_CORPSE | HAS_EGG |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_EGG
+F:IM_POIS
+F:MORTAL
+F:RAND_50
+F:WILD_GRASS
+F:WILD_SWAMP
+F:WILD_TOO
+F:WILD_WOOD
D:It has glistening black skin, a sleek body, and highly venomous fangs.
N:211:White wolf
@@ -3151,11 +4774,18 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d3
B:BITE:HURT:1d4
-F:RAND_25 |
-F:FRIENDS | SUSCEP_FIRE |
-F:BASH_DOOR | WILD_TOO | WILD_WASTE |
-F:ANIMAL | IM_COLD | DROP_SKELETON | DROP_CORPSE |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FRIENDS
+F:IM_COLD
+F:MORTAL
+F:RAND_25
+F:SUSCEP_FIRE
+F:WILD_TOO
+F:WILD_WASTE
D:A large and muscled wolf from the northern wastes. Its breath is cold and
D:icy and its fur coated in frost.
@@ -3166,11 +4796,18 @@ W:12:3:2600:60
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:EXP_10
-F:NEVER_MOVE |
-F:STUPID | EMPTY_MIND |
-F:IM_POIS | HURT_LITE | CAN_SWIM |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
-S:1_IN_11 |
+F:BASEANGBAND
+F:CAN_SWIM
+F:EMPTY_MIND
+F:HURT_LITE
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
+S:1_IN_11
S:DRAIN_MANA
D:Yum! It looks quite tasty. It is a pulsing mound of glowing flesh.
@@ -3181,9 +4818,17 @@ W:12:4:200:6
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:EXP_10
-F:RAND_50 | RAND_25 | CAN_SWIM |
-F:STUPID | WEIRD_MIND | BASH_DOOR |
-F:ANIMAL | HURT_LITE | NO_FEAR | BASEANGBAND | NO_CUT
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:HURT_LITE
+F:NO_CUT
+F:NO_FEAR
+F:RAND_25
+F:RAND_50
+F:STUPID
+F:WEIRD_MIND
S:MULTIPLY
D:It is a disgusting mass of dark worms, eating each other, the floor,
D:the air, you...
@@ -3195,10 +4840,22 @@ W:12:4:200:7
E:0:0:0:0:0:0
O:0:0:0:0
B:CRAWL:EXP_10
-F:RAND_50 | RAND_25 |
-F:STUPID | WEIRD_MIND | BASH_DOOR | EVIL | CAN_SWIM |
-F:ANIMAL | HURT_LITE | NO_FEAR | KILL_WALL | COLD_BLOOD | INVISIBLE |
-F:MORTAL | ZANGBAND | NO_CUT
+F:ANIMAL
+F:BASH_DOOR
+F:CAN_SWIM
+F:COLD_BLOOD
+F:EVIL
+F:HURT_LITE
+F:INVISIBLE
+F:KILL_WALL
+F:MORTAL
+F:NO_CUT
+F:NO_FEAR
+F:RAND_25
+F:RAND_50
+F:STUPID
+F:WEIRD_MIND
+F:ZANGBAND
S:MULTIPLY
D:Even more disgusting dark worms, their essence that of unbeing.
@@ -3212,13 +4869,29 @@ B:HIT:HURT:1d13
B:HIT:HURT:1d13
B:HIT:HURT:1d11
B:HIT:HURT:1d11
-F:UNIQUE | MALE |
-F:FORCE_MAXHP | WILD_TOO | SPECIAL_GENE |
-F:ESCORT | DROP_SKELETON | DROP_CORPSE |
-F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
-F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK |
-F:EVIL | ORC | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_2D2
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_SKELETON
+F:ESCORT
+F:EVIL
+F:FORCE_MAXHP
+F:HAS_LITE
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
+F:IM_POIS
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:ORC
+F:SPECIAL_GENE
+F:UNIQUE
+F:WILD_TOO
D:A leader of a band of raiding orcs, he picks on hobbits.
N:216:Swordsman
@@ -3229,10 +4902,16 @@ E:1:1:1:2:1:1
O:0:100:0:0
B:HIT:HURT:3d5
B:HIT:HURT:3d5
-F:MALE | WILD_TOO |
-F:DROP_1D2 | DROP_SKELETON | DROP_CORPSE
-F:OPEN_DOOR | BASH_DOOR
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_TOO
D:A warrior of considerable skill.
N:217:Skaven shaman
@@ -3243,12 +4922,25 @@ E:1:1:1:2:1:1
O:0:0:100:0
B:HIT:HURT:1d7
B:HIT:HURT:1d7
-F:MALE | WILD_TOO | WILD_SWAMP | WILD_WASTE |
-F:FORCE_SLEEP | DROP_90 |
-F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:EVIL | MORTAL | ZANGBAND
-S:1_IN_8 |
-S:BLINK | CAUSE_1 | MISSILE | CONF | SCARE
+F:BASH_DOOR
+F:DROP_90
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_SLEEP
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_SWAMP
+F:WILD_TOO
+F:WILD_WASTE
+F:ZANGBAND
+S:1_IN_8
+S:BLINK
+S:CAUSE_1
+S:CONF
+S:MISSILE
+S:SCARE
D:The shaman of a skaven tribe gets his powers from a mystic
D:stone corrupted by chaos, called a Warp Stone.
@@ -3261,11 +4953,23 @@ O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
-F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE |
-F:ONLY_GOLD | DROP_60 | DROP_1D2 |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | DRAGON | NO_CONF | HAS_EGG | IMPRESED | BASEANGBAND | ATTR_MULTI
-S:1_IN_12 |
+F:ATTR_MULTI
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DRAGON
+F:DROP_1D2
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:HAS_EGG
+F:IMPRESED
+F:NO_CONF
+F:ONLY_GOLD
+F:OPEN_DOOR
+S:1_IN_12
S:BR_CONF
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D:its scales a dull bronze.
@@ -3279,12 +4983,24 @@ O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
-F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE |
-F:ONLY_GOLD | DROP_60 | DROP_1D2 |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | DRAGON | NO_STUN | HAS_EGG | IMPRESED | BASEANGBAND | HAS_LITE
F:ATTR_MULTI
-S:1_IN_12 |
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DRAGON
+F:DROP_1D2
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:HAS_EGG
+F:HAS_LITE
+F:IMPRESED
+F:NO_STUN
+F:ONLY_GOLD
+F:OPEN_DOOR
+S:1_IN_12
S:BR_SOUN
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D:its scales a pale gold.
@@ -3297,10 +5013,17 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:EXP_10
B:GAZE:EXP_10
-F:NEVER_MOVE | EVIL | CAN_FLY | DROP_CORPSE |
-F:HURT_LITE | NO_FEAR | BASEANGBAND | NO_CUT
-S:1_IN_7 |
-S:HOLD | TELE_TO
+F:BASEANGBAND
+F:CAN_FLY
+F:DROP_CORPSE
+F:EVIL
+F:HURT_LITE
+F:NEVER_MOVE
+F:NO_CUT
+F:NO_FEAR
+S:1_IN_7
+S:HOLD
+S:TELE_TO
D:A huge disembodied eye. As you stare into the black nothingness of its pupil,
D:you feel your will and vitality draining away, and are unable to do anything
D:except approach it in horrified fascination.
@@ -3312,8 +5035,12 @@ W:12:4:500:40
E:0:1:0:2:1:0
O:0:0:0:0
B:EXPLODE:HURT:6d6
-F:RAND_50 | FRIENDS | BASH_DOOR | ANIMAL |
-F:MORTAL | ZANGBAND
+F:ANIMAL
+F:BASH_DOOR
+F:FRIENDS
+F:MORTAL
+F:RAND_50
+F:ZANGBAND
D:An explosive charge has been attached to this poor animal, who
D:has been trained to search for its target and detonate.
@@ -3326,8 +5053,16 @@ O:0:0:0:0
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:1d8
-F:ANIMAL | WEIRD_MIND | FRIENDS | RAND_25 | IM_FIRE | EVIL | SUSCEP_COLD |
-F:MORTAL | ZANGBAND | HAS_LITE
+F:ANIMAL
+F:EVIL
+F:FRIENDS
+F:HAS_LITE
+F:IM_FIRE
+F:MORTAL
+F:RAND_25
+F:SUSCEP_COLD
+F:WEIRD_MIND
+F:ZANGBAND
D:It is as large as a tiger, and its yellow eyes are pupilless.
N:223:Moon beast
@@ -3339,11 +5074,22 @@ O:50:0:40:5
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BUTT:HURT:1d6
-F:DROP_1D2 | ONLY_ITEM | OPEN_DOOR | BASH_DOOR |
-F:EVIL | IM_FIRE | ANIMAL | DROP_CORPSE
-F:MORTAL | ZANGBAND
+F:ANIMAL
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_CORPSE
+F:EVIL
+F:IM_FIRE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:ZANGBAND
S:1_IN_6
-S:HEAL | BLIND | DARKNESS | CONF | CAUSE_2
+S:BLIND
+S:CAUSE_2
+S:CONF
+S:DARKNESS
+S:HEAL
D:"Great greyish-white slippery things which could expand and
D:contract at will, and whose principle shape... was that of a
D:sort of toad without any eyes, but with a curious vibrating mass
@@ -3356,14 +5102,23 @@ W:12:2:600:28
E:1:1:1:2:1:1
O:0:0:100:0
B:HIT:HURT:1d8
-F:FORCE_SLEEP |
-F:DROP_60 |
-F:OPEN_DOOR | BASH_DOOR |
-F:ANIMAL | EVIL | IM_ACID | DROP_CORPSE |
-F:MORTAL | BASEANGBAND
-S:1_IN_4 |
-S:BLINK | TPORT | BLIND | SLOW | BA_POIS |
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_SLEEP
+F:IM_ACID
+F:MORTAL
+F:OPEN_DOOR
+S:1_IN_4
+S:BA_POIS
+S:BLIND
+S:BLINK
+S:SLOW
S:S_MONSTER
+S:TPORT
D:A small humanoid that radiates some power.
N:225:Priest
@@ -3374,13 +5129,22 @@ E:1:1:1:2:1:1
O:0:20:80:0
B:HIT:HURT:2d3
B:HIT:HURT:2d3
-F:MALE | GOOD |
-F:FORCE_SLEEP |
-F:DROP_1D2 |
-F:SMART | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_3 |
-S:HEAL | SCARE | CAUSE_2 |
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:GOOD
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:SMART
+S:1_IN_3
+S:CAUSE_2
+S:HEAL
+S:SCARE
S:S_MONSTER
D:A robed man dedicated to his god.
@@ -3392,13 +5156,26 @@ E:1:1:1:2:1:1
O:0:10:90:0
B:HIT:HURT:1d9
B:HIT:HURT:1d10
-F:MALE |
-F:FORCE_SLEEP |
-F:ONLY_ITEM | DROP_1D2 |
-F:SMART | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:EVIL | HURT_LITE | BASEANGBAND | HAS_LITE
-S:1_IN_5 |
-S:HEAL | BLIND | CONF | CAUSE_2 | DARKNESS | MISSILE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_SLEEP
+F:HAS_LITE
+F:HURT_LITE
+F:MALE
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:SMART
+S:1_IN_5
+S:BLIND
+S:CAUSE_2
+S:CONF
+S:DARKNESS
+S:HEAL
+S:MISSILE
D:A dark elven figure, dressed all in black, chanting curses and waiting to
D:deliver your soul to hell.
@@ -3409,10 +5186,21 @@ W:12:2:0:40
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:1d3
-F:RAND_50 | RAND_25 | IM_ELEC | IM_POIS |
-F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | BASH_DOOR |
-F:IM_POIS | CAN_FLY |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:IM_ELEC
+F:IM_POIS
+F:IM_POIS
+F:INVISIBLE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:RAND_25
+F:RAND_50
D:A whirlwind of sentient air.
N:228:Skeleton human
@@ -3422,9 +5210,19 @@ W:12:1:1500:38
E:1:1:1:2:1:1
O:0:0:0:0
B:HIT:HURT:1d8
-F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
-F:EVIL | UNDEAD | IM_COLD | IM_POIS |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:EVIL
+F:IM_COLD
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:OPEN_DOOR
+F:UNDEAD
D:It is an animated human skeleton.
N:229:Zombified human
@@ -3435,9 +5233,19 @@ E:1:1:1:2:1:1
O:0:0:0:0
B:HIT:HURT:1d4
B:HIT:HURT:1d4
-F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
-F:EVIL | UNDEAD | IM_COLD | IM_POIS |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:EVIL
+F:IM_COLD
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:OPEN_DOOR
+F:UNDEAD
D:It is a shambling human corpse dropping chunks of flesh behind it.
N:230:Tiger
@@ -3449,9 +5257,16 @@ O:0:0:0:0
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:1d6
-F:BASH_DOOR | WILD_TOO | WILD_GRASS | WILD_WOOD | WILD_MOUNTAIN |
-F:ANIMAL | DROP_SKELETON | DROP_CORPSE |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:MORTAL
+F:WILD_GRASS
+F:WILD_MOUNTAIN
+F:WILD_TOO
+F:WILD_WOOD
D:One of the largest of its species, a sleek orange and black shape creeps
D:towards you, ready to pounce.
@@ -3463,12 +5278,24 @@ E:0:0:0:0:0:0
O:45:15:25:0
B:WAIL:TERRIFY
B:TOUCH:LOSE_DEX:1d8
-F:FORCE_SLEEP | RAND_25 |
-F:DROP_60 | DROP_90 | CAN_FLY |
-F:INVISIBLE | COLD_BLOOD | PASS_WALL |
-F:EVIL | UNDEAD | IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
-S:1_IN_15 |
-S:TPORT | SCARE
+F:BASEANGBAND
+F:CAN_FLY
+F:COLD_BLOOD
+F:DROP_60
+F:DROP_90
+F:EVIL
+F:FORCE_SLEEP
+F:IM_COLD
+F:INVISIBLE
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:PASS_WALL
+F:RAND_25
+F:UNDEAD
+S:1_IN_15
+S:SCARE
+S:TPORT
D:A ghostly apparition that shrieks horribly.
N:232:Stegocentipede
@@ -3480,8 +5307,12 @@ O:0:0:0:0
B:BITE:HURT:2d4
B:BITE:HURT:2d4
B:STING:HURT:2d4
-F:WEIRD_MIND | BASH_DOOR |
-F:ANIMAL | DROP_SKELETON | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:MORTAL
+F:WEIRD_MIND
D:It is a vast armoured centipede with massive mandibles and a spiked tail.
N:233:Spotted jelly
@@ -3493,10 +5324,19 @@ O:0:0:0:0
B:TOUCH:ACID:1d10
B:TOUCH:ACID:2d6
B:TOUCH:ACID:2d6
-F:NEVER_MOVE |
-F:STUPID | EMPTY_MIND | COLD_BLOOD |
-F:IM_ACID | IM_POIS | HURT_LITE | CAN_SWIM |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:CAN_SWIM
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:HURT_LITE
+F:IM_ACID
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
D:A strange jelly thing, covered in discoloured blotches.
N:234:Drider
@@ -3508,12 +5348,20 @@ O:0:0:0:0
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:BITE:POISON:1d6
-F:FORCE_SLEEP |
-F:BASH_DOOR | DROP_SKELETON |
-F:EVIL | IM_POIS |
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_8 |
-S:CONF | CAUSE_1 | DARKNESS | MISSILE | ARROW_2
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_SLEEP
+F:HAS_LITE
+F:IM_POIS
+F:MORTAL
+S:1_IN_8
+S:ARROW_2
+S:CAUSE_1
+S:CONF
+S:DARKNESS
+S:MISSILE
D:A dark elven torso merged with the bloated form of a giant spider.
N:235:Mongbat
@@ -3525,9 +5373,18 @@ O:0:0:0:0
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:POISON:1d8
-F:ANIMAL | EVIL | FRIENDS | CAN_FLY | FORCE_MAXHP |
-F:IM_COLD | IM_ELEC | IM_POIS | WEIRD_MIND | DROP_CORPSE
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_MAXHP
+F:FRIENDS
+F:IM_COLD
+F:IM_ELEC
+F:IM_POIS
+F:MORTAL
+F:WEIRD_MIND
D:Devil-bats, notoriously difficult to kill.
N:236:Killer brown beetle
@@ -3537,8 +5394,13 @@ W:13:1:500:38
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:3d4
-F:WEIRD_MIND | BASH_DOOR | CAN_FLY | DROP_CORPSE |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DROP_CORPSE
+F:MORTAL
+F:WEIRD_MIND
D:It is a vicious insect with a tough carapace.
N:237:Boldor, King of the Yeeks
@@ -3550,16 +5412,34 @@ O:0:90:10:0
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d9
-F:UNIQUE | MALE |
-F:FORCE_SLEEP | FORCE_MAXHP |
-F:ESCORT | ESCORTS |
-F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD |
-F:SMART | OPEN_DOOR | BASH_DOOR | CAN_SPEAK | DROP_CORPSE |
-F:ANIMAL | EVIL | IM_ACID |
-F:MORTAL | BASEANGBAND
-S:1_IN_2 |
-S:HEAL | BLINK | TPORT | BLIND | SLOW |
-S:S_KIN | S_MONSTER
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_1D2
+F:DROP_90
+F:DROP_CORPSE
+F:DROP_GOOD
+F:ESCORT
+F:ESCORTS
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:IM_ACID
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:SMART
+F:UNIQUE
+S:1_IN_2
+S:BLIND
+S:BLINK
+S:HEAL
+S:SLOW
+S:S_KIN
+S:S_MONSTER
+S:TPORT
D:A great yeek, powerful in magic and sorcery, but a yeek all the same.
N:238:Ogre
@@ -3569,11 +5449,19 @@ W:13:2:2100:50
E:1:1:1:2:1:1
O:10:85:0:0
B:HIT:HURT:2d8
-F:FRIENDS |
-F:DROP_60 | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | GIANT |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FRIENDS
+F:GIANT
+F:HAS_LITE
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_MOUNTAIN
+F:WILD_TOO
+F:WILD_WOOD
D:A hideous, smallish giant that is often found near or with orcs.
N:239:Creeping mithril coins
@@ -3584,9 +5472,19 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:2d5
B:TOUCH:POISON:3d5
-F:ONLY_GOLD | DROP_90 | DROP_2D2 |
-F:COLD_BLOOD | BASH_DOOR | IM_ACID | CHAR_MULTI |
-F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:CHAR_MULTI
+F:COLD_BLOOD
+F:DROP_2D2
+F:DROP_90
+F:IM_ACID
+F:IM_ELEC
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:ONLY_GOLD
D:It appears to be a pile of sentient mithril coins that doesn't like being
D:picked up.
@@ -3597,12 +5495,27 @@ W:13:2:1500:50
E:1:1:1:2:1:1
O:20:0:80:0
B:HIT:HURT:2d2
-F:MALE |
-F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
-F:SMART | OPEN_DOOR | BASH_DOOR |
-F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_3 |
-S:HASTE | BLINK | TPORT | BLIND | HOLD | SLOW | CONF | DARKNESS
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_SLEEP
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:SMART
+S:1_IN_3
+S:BLIND
+S:BLINK
+S:CONF
+S:DARKNESS
+S:HASTE
+S:HOLD
+S:SLOW
+S:TPORT
D:A deceptive spell caster.
N:241:Druid
@@ -3613,13 +5526,29 @@ E:1:1:1:2:1:1
O:20:0:80:0
B:HIT:HURT:2d4
B:HIT:HURT:2d4
-F:MALE | WILD_TOO | WILD_WOOD |
-F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
-F:SMART | OPEN_DOOR | BASH_DOOR |
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
F:EVIL
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_3 |
-S:HASTE | BLINK | BLIND | HOLD | SLOW | BO_FIRE | BO_ELEC | S_ANIMAL
+F:FORCE_SLEEP
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:SMART
+F:WILD_TOO
+F:WILD_WOOD
+S:1_IN_3
+S:BLIND
+S:BLINK
+S:BO_ELEC
+S:BO_FIRE
+S:HASTE
+S:HOLD
+S:SLOW
+S:S_ANIMAL
D:A priest devoted to Nature.
N:242:Pink horror
@@ -3631,11 +5560,18 @@ O:0:0:0:0
B:CLAW:TERRIFY:1d8
B:CLAW:TERRIFY:1d8
B:BITE:CONFUSE:1d6
-F:FRIENDS |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | DEMON | IM_FIRE | NO_FEAR | NO_CONF | ZANGBAND
-S:1_IN_8 |
-S:CONF | SCARE
+F:BASH_DOOR
+F:DEMON
+F:EVIL
+F:FRIENDS
+F:IM_FIRE
+F:NO_CONF
+F:NO_FEAR
+F:OPEN_DOOR
+F:ZANGBAND
+S:1_IN_8
+S:CONF
+S:SCARE
D:An ugly screaming little demon servant of Tzeentch.
N:243:Cloaker
@@ -3646,10 +5582,21 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:PARALYZE:5d5
B:HIT:TERRIFY:5d5
-F:NEVER_MOVE | NO_FEAR |
-F:STUPID | EMPTY_MIND | COLD_BLOOD | CHAR_MULTI | NO_CONF | NO_SLEEP |
-F:DROP_90 | IM_COLD | FORCE_MAXHP | IM_ELEC | IM_POIS |
-F:BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:CHAR_MULTI
+F:COLD_BLOOD
+F:DROP_90
+F:EMPTY_MIND
+F:FORCE_MAXHP
+F:IM_COLD
+F:IM_ELEC
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
D:It resembles a normal cloak until some poor fool ventures too close!
N:244:Black orc
@@ -3660,11 +5607,20 @@ E:1:1:1:2:1:1
O:10:50:20:15
B:HIT:HURT:3d4
B:HIT:HURT:3d4
-F:MALE | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
-F:FRIENDS | DROP_60 |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | ORC | HURT_LITE |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FRIENDS
+F:HAS_LITE
+F:HURT_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:ORC
+F:WILD_TOO
S:1_IN_9
S:ARROW_2
D:He is a large orc with powerful arms and deep black skin.
@@ -3678,10 +5634,20 @@ O:0:0:0:0
B:TOUCH:ACID:1d10
B:TOUCH:ACID:2d6
B:TOUCH:ACID:2d6
-F:STUPID | EMPTY_MIND | COLD_BLOOD |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
-F:IM_ACID | IM_POIS | CAN_SWIM |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:IM_ACID
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:OPEN_DOOR
+F:STUPID
+F:TAKE_ITEM
D:A fast moving highly acidic jelly thing, that is eating away the floor it
D:rests on.
@@ -3692,9 +5658,14 @@ W:14:1:0:4
E:0:0:0:0:0:0
O:0:0:0:0
B:BITE:HURT:1d2
-F:RAND_50 | RAND_25 |
-F:WEIRD_MIND | BASH_DOOR | CAN_FLY |
-F:ANIMAL | MORTAL | JOKEANGBAND
+F:ANIMAL
+F:BASH_DOOR
+F:CAN_FLY
+F:JOKEANGBAND
+F:MORTAL
+F:RAND_25
+F:RAND_50
+F:WEIRD_MIND
S:MULTIPLY
D:Oh no! They are everywhere!
@@ -3706,10 +5677,18 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:1d8
B:HIT:HURT:1d8
-F:CHAR_CLEAR | ATTR_CLEAR | CHAR_MULTI |
-F:NEVER_MOVE | FORCE_MAXHP |
-F:EMPTY_MIND | INVISIBLE | COLD_BLOOD |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND
+F:ATTR_CLEAR
+F:BASEANGBAND
+F:CHAR_CLEAR
+F:CHAR_MULTI
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:FORCE_MAXHP
+F:INVISIBLE
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_FEAR
+F:NO_SLEEP
D:A strange creature that merges with the dungeon floor, trapping its
D:victims by enveloping them within its perfectly disguised form.
@@ -3721,10 +5700,25 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:PARALYZE
B:HIT:PARALYZE
-F:FORCE_SLEEP | NEVER_MOVE | STUPID | EMPTY_MIND | FRIENDS |
-F:KILL_TREES | SUSCEP_FIRE | ANIMAL |
-F:WILD_ONLY | COLD_BLOOD | WILD_WOOD | WILD_GRASS |
-F:NO_CONF | NO_SLEEP | NO_FEAR | MORTAL | BASEANGBAND | DROP_60 | NO_CUT
+F:ANIMAL
+F:BASEANGBAND
+F:COLD_BLOOD
+F:DROP_60
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:FRIENDS
+F:KILL_TREES
+F:MORTAL
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
+F:SUSCEP_FIRE
+F:WILD_GRASS
+F:WILD_ONLY
+F:WILD_WOOD
D:A mass of vegetation. As you pass near it, it reaches out tendrils to
D:ensnare you. You can just make out skeletons of its previous victims
D:deep within the thickets.
@@ -3737,8 +5731,11 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:BLIND:1d10
B:BITE:BLIND:1d10
-F:OPEN_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:MORTAL | ZANGBAND
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:MORTAL
+F:OPEN_DOOR
+F:ZANGBAND
D:This strange creature looks like a miniature tyrannosaur. It has
D:empty, pale eyes and a sharp beak, which it aims at your eyes
D:as it jumps at you!
@@ -3750,12 +5747,19 @@ W:14:2:150:60
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:COLD:1d6
-F:FORCE_SLEEP | WILD_TOO | WILD_WASTE |
-F:RAND_50 | CAN_FLY | SUSCEP_FIRE |
-F:WEIRD_MIND | BASH_DOOR |
-F:ANIMAL | IM_COLD |
-F:MORTAL | BASEANGBAND
-S:1_IN_10 |
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:FORCE_SLEEP
+F:IM_COLD
+F:MORTAL
+F:RAND_50
+F:SUSCEP_FIRE
+F:WEIRD_MIND
+F:WILD_TOO
+F:WILD_WASTE
+S:1_IN_10
S:BR_COLD
D:It is a large fly that drips frost.
@@ -3767,11 +5771,17 @@ E:1:1:1:2:1:1
O:0:0:0:0
B:HIT:HURT:1d8
B:EXPLODE:HURT:20d2
-F:MALE |
-F:WILD_TOO | SUSCEP_FIRE |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | ORC | HURT_LITE |
-F:MORTAL | ZANGBAND | HAS_LITE
+F:BASH_DOOR
+F:EVIL
+F:HAS_LITE
+F:HURT_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:ORC
+F:SUSCEP_FIRE
+F:WILD_TOO
+F:ZANGBAND
D:He is one of the many weaker 'slave' orcs, often mistakenly known as a
D:goblin. He is equipped with an explosive charge.
@@ -3785,13 +5795,20 @@ B:CRAWL:POISON:1d4
B:CRAWL:EAT_FOOD
B:HIT:HURT:1d4
B:HIT:HURT:1d4
-F:FORCE_SLEEP |
-F:RAND_50 |
-F:OPEN_DOOR | BASH_DOOR | CAN_SWIM | DROP_CORPSE |
-F:EVIL | IM_POIS | BASEANGBAND
-S:MULTIPLY |
-S:1_IN_8 |
-S:BLIND | CONF | SCARE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_SLEEP
+F:IM_POIS
+F:OPEN_DOOR
+F:RAND_50
+S:1_IN_8
+S:BLIND
+S:CONF
+S:MULTIPLY
+S:SCARE
D:It is a strange, slimy, icky creature, with rudimentary intelligence,
D:but evil cunning. It hungers for food, and you look tasty.
@@ -3802,11 +5819,19 @@ W:14:4:2600:20
E:0:0:0:0:0:0
O:0:0:0:0
B:CRAWL:POISON:1d4
-F:NEVER_MOVE | EVIL | CAN_SWIM |
-F:IM_POIS | EMPTY_MIND | NO_FEAR | BASEANGBAND | NO_CUT
-S:MULTIPLY |
-S:1_IN_7 |
-S:SCARE | CONF | BR_LITE
+F:BASEANGBAND
+F:CAN_SWIM
+F:EMPTY_MIND
+F:EVIL
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CUT
+F:NO_FEAR
+S:1_IN_7
+S:BR_LITE
+S:CONF
+S:MULTIPLY
+S:SCARE
D:A chaotic mass of pulsating flesh, mouths and eyes.
N:254:Wolfhound of Flora
@@ -3817,8 +5842,13 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d5
B:BITE:HURT:1d5
-F:ANIMAL | NO_FEAR | FRIENDS | DROP_SKELETON | DROP_CORPSE |
-F:MORTAL | ZANGBAND
+F:ANIMAL
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FRIENDS
+F:MORTAL
+F:NO_FEAR
+F:ZANGBAND
D:Well-trained watchdogs, obedient to death.
N:255:Hill giant
@@ -3829,10 +5859,19 @@ E:1:1:1:2:1:1
O:20:50:20:5
B:HIT:HURT:4d8
B:HIT:HURT:4d8
-F:DROP_60 | WILD_TOO | WILD_MOUNTAIN | DROP_SKELETON | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | GIANT | MALE |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:GIANT
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_MOUNTAIN
+F:WILD_TOO
D:A ten foot tall humanoid with powerful muscles.
N:256:Flesh golem
@@ -3843,10 +5882,18 @@ E:1:1:1:2:1:1
O:0:0:0:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
-F:EMPTY_MIND | BASH_DOOR | CAN_SWIM |
-F:IM_ELEC | IM_COLD |
-F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING |
-F:MORTAL | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:EMPTY_MIND
+F:IM_COLD
+F:IM_ELEC
+F:MORTAL
+F:NONLIVING
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
D:A shambling humanoid monster with long scars.
N:257:Warg
@@ -3857,9 +5904,18 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d6
B:BITE:HURT:1d6
-F:RAND_25 | BASH_DOOR | FRIENDS |
-F:WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_SKELETON | DROP_CORPSE |
-F:ANIMAL | EVIL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FRIENDS
+F:MORTAL
+F:RAND_25
+F:WILD_MOUNTAIN
+F:WILD_TOO
+F:WILD_WOOD
D:It is a large wolf with eyes full of cunning.
N:258:Cheerful leprechaun
@@ -3870,11 +5926,17 @@ E:1:1:1:2:1:1
O:0:0:0:0
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_FOOD
-F:DROP_60 | ONLY_GOLD | RAND_50 | OPEN_DOOR | MALE |
-F:GOOD | MORTAL | ZANGBAND
-S:MULTIPLY |
-S:1_IN_6 |
+F:DROP_60
+F:GOOD
+F:MALE
+F:MORTAL
+F:ONLY_GOLD
+F:OPEN_DOOR
+F:RAND_50
+F:ZANGBAND
+S:1_IN_6
S:BLINK
+S:MULTIPLY
D:A merry little gnome.
N:259:Giant flea
@@ -3884,8 +5946,12 @@ W:14:3:90:3
E:0:0:0:0:0:0
O:0:0:0:0
B:BITE:HURT:1d2
-F:RAND_50 | CAN_FLY | WEIRD_MIND |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:MORTAL
+F:RAND_50
+F:WEIRD_MIND
S:MULTIPLY
D:It makes you itch just to look at it.
@@ -3899,13 +5965,25 @@ B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
-F:UNIQUE | MALE |
-F:FORCE_MAXHP | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE |
-F:ESCORT |
-F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | ORC | IM_COLD | IM_POIS |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_SKELETON
+F:ESCORT
+F:EVIL
+F:FORCE_MAXHP
+F:HAS_LITE
+F:IM_COLD
+F:IM_POIS
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:ORC
+F:UNIQUE
D:A strong orc guarding the pass of Cirith Ungol. He is mortally afraid of
D:spiders: he was captured by Shelob once, but escaped when she forgot
D:completely about him.
@@ -3918,10 +5996,19 @@ E:1:1:1:2:1:1
O:0:0:0:0
B:HIT:HURT:1d8
B:HIT:HURT:1d8
-F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
-F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
-F:HURT_ROCK |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:HURT_ROCK
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
D:It is a massive animated statue made out of hardened clay.
N:262:Black ogre
@@ -3932,11 +6019,19 @@ E:1:1:1:2:1:1
O:0:70:0:15
B:HIT:HURT:2d8
B:HIT:HURT:2d8
-F:RAND_25 | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE |
-F:FRIENDS | DROP_60 |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | GIANT |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FRIENDS
+F:GIANT
+F:HAS_LITE
+F:MORTAL
+F:OPEN_DOOR
+F:RAND_25
+F:WILD_MOUNTAIN
+F:WILD_TOO
D:A massive orc-like figure with black skin and powerful arms.
N:263:Dweller on the threshold
@@ -3948,11 +6043,24 @@ O:45:0:40:10
B:GAZE:PARALYZE:4d4
B:GAZE:TERRIFY:3d3
B:GAZE:CONFUSE:3d3
-F:NEVER_MOVE | DROP_60 | EVIL | DEMON | DROP_CORPSE |
-F:IM_POIS | IM_COLD |IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP
-F:MORTAL | ZANGBAND
+F:DEMON
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:IM_COLD
+F:IM_FIRE
+F:IM_POIS
+F:MORTAL
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_FEAR
+F:NO_SLEEP
+F:ZANGBAND
S:1_IN_6
-S:BO_ACID | S_MONSTER | SCARE | DRAIN_MANA
+S:BO_ACID
+S:DRAIN_MANA
+S:SCARE
+S:S_MONSTER
D:A gorilla-shaped arcane guardian with an appetite for mages.
N:264:Half-orc
@@ -3963,10 +6071,19 @@ E:1:1:1:2:1:1
O:30:30:30:5
B:HIT:HURT:3d4
B:HIT:HURT:3d4
-F:MALE | WILD_TOO |
-F:FRIENDS | DROP_60 |
-F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:EVIL | ORC | MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FRIENDS
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:ORC
+F:WILD_TOO
D:He is a hideous deformed cross-breed of man and orc, combining man's
D:strength and cunning with orcish evil. The traitorous wizard Saruman is
D:generally believed to be responsible for this abomination.
@@ -3979,12 +6096,27 @@ E:0:0:0:0:1:0
O:0:0:80:20
B:STING:HURT:1d10
B:BITE:HURT:1d10
-F:FEMALE |
-F:RAND_25 | DROP_60 | DROP_1D2 | IM_POIS | IM_COLD | RES_WATE |
-F:OPEN_DOOR | BASH_DOOR | EMPTY_MIND | CAN_SWIM | DROP_CORPSE |
-F:EVIL | MORTAL | BASEANGBAND
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_1D2
+F:DROP_60
+F:DROP_CORPSE
+F:EMPTY_MIND
+F:EVIL
+F:FEMALE
+F:IM_COLD
+F:IM_POIS
+F:MORTAL
+F:OPEN_DOOR
+F:RAND_25
+F:RES_WATE
S:1_IN_8
-S:HOLD | CONF | BO_COLD | HEAL | DARKNESS
+S:BO_COLD
+S:CONF
+S:DARKNESS
+S:HEAL
+S:HOLD
D:A giant snake-like figure with a woman's torso, talented in magic.
N:266:Poison ivy
@@ -3995,10 +6127,25 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:POISON:2d2
B:HIT:POISON:2d2
-F:FORCE_SLEEP | NEVER_MOVE | STUPID | EMPTY_MIND | FRIENDS |
-F:KILL_TREES | SUSCEP_FIRE | ANIMAL |
-F:WILD_ONLY | COLD_BLOOD | WILD_WOOD | WILD_GRASS |
-F:NO_CONF | NO_SLEEP | NO_FEAR | MORTAL | BASEANGBAND | DROP_60 | NO_CUT
+F:ANIMAL
+F:BASEANGBAND
+F:COLD_BLOOD
+F:DROP_60
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:FRIENDS
+F:KILL_TREES
+F:MORTAL
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
+F:SUSCEP_FIRE
+F:WILD_GRASS
+F:WILD_ONLY
+F:WILD_WOOD
S:MULTIPLY
D:A mass of vegetation. It seems to be growing...
@@ -4012,11 +6159,21 @@ B:SPORE:CONFUSE
B:SPORE:CONFUSE
B:SPORE:HALLU
B:SPORE:HALLU
-F:FORCE_SLEEP | NEVER_MOVE |
-F:STUPID | RES_TELE | CAN_SWIM |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
-S:1_IN_2 |
-S:BLINK | SLOW | SCARE | DARKNESS
+F:BASEANGBAND
+F:CAN_SWIM
+F:FORCE_SLEEP
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:RES_TELE
+F:STUPID
+S:1_IN_2
+S:BLINK
+S:DARKNESS
+S:SCARE
+S:SLOW
D:Yum! It looks quite tasty. It seems to glow with an unusual light.
N:268:Plaguebearer of Nurgle
@@ -4028,11 +6185,23 @@ O:50:20:20:10
B:CLAW:DISEASE:2d5
B:CLAW:DISEASE:2d5
B:BUTT:HURT:3d5
-F:FORCE_MAXHP | DROP_60 |
-F:OPEN_DOOR | BASH_DOOR | IM_COLD |
-F:EVIL | DEMON | UNDEAD | IM_POIS | NONLIVING | ZANGBAND | NO_CUT
-S:1_IN_8 |
-S:SCARE | S_ANT | CAUSE_2 | SLOW
+F:BASH_DOOR
+F:DEMON
+F:DROP_60
+F:EVIL
+F:FORCE_MAXHP
+F:IM_COLD
+F:IM_POIS
+F:NONLIVING
+F:NO_CUT
+F:OPEN_DOOR
+F:UNDEAD
+F:ZANGBAND
+S:1_IN_8
+S:CAUSE_2
+S:SCARE
+S:SLOW
+S:S_ANT
D:An unfortunate individual, who was killed by the incurable
D:disease known as Nurgle's Rot, and was transformed into a
D:rotting demon zombie. It has but one eye, and a single
@@ -4047,11 +6216,17 @@ O:0:0:80:20
B:CRUSH:HURT:2d8
B:BITE:HURT:1d8
B:BITE:HURT:1d8
-F:FEMALE |
-F:RAND_25 | DROP_60 | DROP_1D2 | DROP_CORPSE
-F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_1D2
+F:DROP_60
+F:DROP_CORPSE
F:EVIL
-F:MORTAL | BASEANGBAND
+F:FEMALE
+F:MORTAL
+F:OPEN_DOOR
+F:RAND_25
D:A giant snake-like figure with a woman's torso.
N:270:Wererat
@@ -4063,13 +6238,22 @@ O:0:0:0:0
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
-F:FORCE_SLEEP |
-F:ONLY_GOLD | DROP_60 | DROP_CORPSE
-F:OPEN_DOOR | BASH_DOOR |
-F:ANIMAL | EVIL
-F:MORTAL | BASEANGBAND
-S:1_IN_9 |
-S:BLINK | CAUSE_2 | BO_COLD | BA_POIS | S_KIN
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_SLEEP
+F:MORTAL
+F:ONLY_GOLD
+F:OPEN_DOOR
+S:1_IN_9
+S:BA_POIS
+S:BLINK
+S:BO_COLD
+S:CAUSE_2
+S:S_KIN
D:A large rat with glowing red eyes, which can also assume human form. The wererat
D:is a disgusting creature, relishing in filth and disease.
@@ -4082,11 +6266,15 @@ O:0:0:0:0
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
-F:FORCE_SLEEP | DROP_CORPSE |
-F:FRIENDS |
-F:BASH_DOOR |
-F:ANIMAL | MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_5 |
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:FORCE_SLEEP
+F:FRIENDS
+F:HAS_LITE
+F:MORTAL
+S:1_IN_5
S:BR_LITE
D:A brilliant canine form whose light hurts your eyes, even at this distance.
@@ -4099,11 +6287,15 @@ O:0:0:0:0
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
-F:FORCE_SLEEP | DROP_CORPSE |
-F:FRIENDS |
-F:BASH_DOOR | HURT_LITE |
-F:ANIMAL | MORTAL | BASEANGBAND
-S:1_IN_5 |
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:FORCE_SLEEP
+F:FRIENDS
+F:HURT_LITE
+F:MORTAL
+S:1_IN_5
S:BR_DARK
D:A hole in the air in the shape of a huge hound. No light falls upon its
D:form.
@@ -4116,9 +6308,21 @@ E:0:0:0:0:1:0
O:90:0:10:0
B:BITE:POISON:1d3
B:BITE:LOSE_STR:1d4
-F:UNDEAD | EVIL | IM_POIS | IM_COLD | WEIRD_MIND | NO_FEAR | CAN_FLY |
-F:NO_CONF | NO_SLEEP | DROP_60 | BASH_DOOR | FRIENDS | COLD_BLOOD |
-F:BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:COLD_BLOOD
+F:DROP_60
+F:EVIL
+F:FRIENDS
+F:IM_COLD
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:UNDEAD
+F:WEIRD_MIND
D:A pack of skulls animated by necromantic spells.
N:274:Mi-Go
@@ -4129,10 +6333,20 @@ E:0:0:0:0:1:0
O:0:0:0:0
B:STING:POISON:1d4
B:BITE:LOSE_STR:1d2
-F:IM_POIS | IM_COLD | COLD_BLOOD | ANIMAL | EVIL |
-F:NO_SLEEP | NO_CONF | CAN_FLY | DROP_SKELETON | CTHANGBAND
+F:ANIMAL
+F:CAN_FLY
+F:COLD_BLOOD
+F:CTHANGBAND
+F:DROP_SKELETON
+F:EVIL
+F:IM_COLD
+F:IM_POIS
+F:NO_CONF
+F:NO_SLEEP
S:1_IN_6
-S:CONF | S_MONSTER | S_DEMON
+S:CONF
+S:S_DEMON
+S:S_MONSTER
D:"They were pinkish things about five feet long; with crustaceous
D:bodies bearing vast pairs of dorsal fins or membranous wings and
D:several sets of articulate limbs, and with a sort of convoluted
@@ -4148,9 +6362,15 @@ O:0:0:0:0
B:BITE:POISON:1d6
B:BITE:POISON:1d6
B:BITE:POISON:1d6
-F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
-F:ANIMAL | SPIDER | IM_POIS | DROP_SKELETON |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:IM_POIS
+F:MORTAL
+F:SPIDER
+F:WEIRD_MIND
+F:WILD_TOO
D:A giant spider with hairy black and red legs.
N:276:Giant clear centipede
@@ -4161,10 +6381,15 @@ E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:2d4
B:STING:HURT:2d4
-F:ATTR_CLEAR |
-F:INVISIBLE | WEIRD_MIND | BASH_DOOR | WILD_TOO |
-F:ANIMAL | DROP_SKELETON |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:ATTR_CLEAR
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:INVISIBLE
+F:MORTAL
+F:WEIRD_MIND
+F:WILD_TOO
D:It is about four feet long and carnivorous.
N:277:Mirkwood spider
@@ -4176,10 +6401,19 @@ O:0:0:0:0
B:BITE:HURT:1d8
B:BITE:POISON:1d6
B:BITE:POISON:1d6
-F:FRIENDS | WILD_TOO | WILD_WOOD |
-F:WEIRD_MIND | BASH_DOOR | HURT_LITE |
-F:ANIMAL | SPIDER | EVIL | IM_POIS | DROP_SKELETON |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:EVIL
+F:FRIENDS
+F:HURT_LITE
+F:IM_POIS
+F:MORTAL
+F:SPIDER
+F:WEIRD_MIND
+F:WILD_TOO
+F:WILD_WOOD
D:A strong and powerful spider from Mirkwood forest. Cunning and evil, it
D:seeks to taste your juicy insides.
@@ -4191,10 +6425,23 @@ E:1:1:1:2:1:1
O:20:80:0:0
B:HIT:COLD:5d8
B:HIT:COLD:5d8
-F:DROP_60 | WILD_TOO | WILD_WASTE | WILD_MOUNTAIN |
-F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:EVIL | GIANT | MALE | AURA_COLD | SUSCEP_FIRE |
-F:IM_COLD | BASEANGBAND | HAS_LITE | MORTAL
+F:AURA_COLD
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:GIANT
+F:HAS_LITE
+F:IM_COLD
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:SUSCEP_FIRE
+F:WILD_MOUNTAIN
+F:WILD_TOO
+F:WILD_WASTE
D:A twelve foot tall giant covered in furs.
N:279:Griffon
@@ -4205,8 +6452,16 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:HIT:HURT:3d4
B:BITE:HURT:2d6
-F:BASH_DOOR | CAN_FLY | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | WILD_GRASS |
-F:ANIMAL | DROP_CORPSE | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DROP_CORPSE
+F:MORTAL
+F:WILD_GRASS
+F:WILD_MOUNTAIN
+F:WILD_TOO
+F:WILD_WOOD
D:It is half lion, half eagle. It flies menacingly towards you.
N:280:Homunculus
@@ -4217,8 +6472,16 @@ E:1:1:1:2:1:1
O:0:0:0:0
B:HIT:PARALYZE:1d2
B:HIT:HURT:1d10
-F:OPEN_DOOR | BASH_DOOR | NONLIVING | CAN_FLY |
-F:EVIL | DEMON | IM_FIRE | NO_FEAR | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DEMON
+F:EVIL
+F:HAS_LITE
+F:IM_FIRE
+F:NONLIVING
+F:NO_FEAR
+F:OPEN_DOOR
D:It is a small demonic spirit full of malevolence.
N:281:Gnome mage
@@ -4228,12 +6491,21 @@ W:15:2:900:40
E:1:1:1:2:1:1
O:20:0:80:0
B:HIT:HURT:1d5
-F:MALE |
-F:FORCE_SLEEP | FRIENDS | DROP_60 |
-F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON |
-F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_4 |
-S:BLINK | DARKNESS | BO_COLD |
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_SLEEP
+F:FRIENDS
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+S:1_IN_4
+S:BLINK
+S:BO_COLD
+S:DARKNESS
S:S_MONSTER
D:A mage of short stature.
@@ -4246,10 +6518,15 @@ O:0:0:0:0
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
B:BITE:HURT:1d8
-F:ATTR_CLEAR |
-F:FRIENDS | DROP_SKELETON | DROP_CORPSE |
-F:INVISIBLE | BASH_DOOR |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:ATTR_CLEAR
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FRIENDS
+F:INVISIBLE
+F:MORTAL
D:A faint sense of motion in the air, hound shaped, stands before you.
N:283:Umber hulk
@@ -4262,11 +6539,19 @@ B:GAZE:CONFUSE
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:HURT:2d6
-F:EMPTY_MIND | COLD_BLOOD |
-F:BASH_DOOR | KILL_WALL | DROP_SKELETON |
-F:ANIMAL | EVIL |
-F:IM_POIS |
-F:HURT_ROCK | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:COLD_BLOOD
+F:DROP_SKELETON
+F:EMPTY_MIND
+F:EVIL
+F:HURT_ROCK
+F:IM_POIS
+F:KILL_WALL
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
D:This bizarre creature has glaring eyes and large mandibles capable of
D:slicing through rock.
@@ -4280,10 +6565,15 @@ B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
-F:STUPID | WEIRD_MIND | KILL_ITEM |
-F:IM_ACID | IM_POIS | DROP_CORPSE |
-F:NO_CONF |
-F:MORTAL | BASEANGBAND
+F:BASEANGBAND
+F:DROP_CORPSE
+F:IM_ACID
+F:IM_POIS
+F:KILL_ITEM
+F:MORTAL
+F:NO_CONF
+F:STUPID
+F:WEIRD_MIND
D:It is a weird, small animal with two antennae popping forth from
D:its forehead. It looks hungry.
@@ -4295,10 +6585,17 @@ E:1:1:1:2:1:1
O:20:70:0:10
B:HIT:HURT:2d10
B:HIT:HURT:2d10
-F:FRIENDS | DROP_60 | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | GIANT | ORC |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FRIENDS
+F:GIANT
+F:HAS_LITE
+F:MORTAL
+F:OPEN_DOOR
+F:ORC
D:An unholy hybrid of ogre and orc.
N:286:Gelatinous cube
@@ -4310,12 +6607,26 @@ O:40:30:20:0
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
-F:FORCE_MAXHP |
-F:DROP_1D2 | DROP_4D2 |
-F:STUPID | EMPTY_MIND | COLD_BLOOD |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
-F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:COLD_BLOOD
+F:DROP_1D2
+F:DROP_4D2
+F:EMPTY_MIND
+F:FORCE_MAXHP
+F:IM_ACID
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:OPEN_DOOR
+F:STUPID
+F:TAKE_ITEM
D:It is a strange, vast gelatinous structure that assumes cubic proportions
D:as it lines all four walls of the corridors it patrols. Through its
D:transparent jelly structure you can see treasures it has engulfed, and a
@@ -4328,11 +6639,19 @@ W:16:2:150:65
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:POISON:1d6
-F:FORCE_SLEEP | RAND_50 | RAND_25 | WILD_TOO | WILD_SWAMP |
-F:WEIRD_MIND | BASH_DOOR | CAN_FLY |
-F:ANIMAL | IM_POIS |
-F:MORTAL | BASEANGBAND
-S:1_IN_10 |
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:FORCE_SLEEP
+F:IM_POIS
+F:MORTAL
+F:RAND_25
+F:RAND_50
+F:WEIRD_MIND
+F:WILD_SWAMP
+F:WILD_TOO
+S:1_IN_10
S:BR_POIS
D:A vast, foul-smelling dragonfly.
@@ -4344,10 +6663,22 @@ E:1:1:1:2:1:1
O:20:80:0:0
B:HIT:FIRE:6d8
B:HIT:FIRE:6d8
-F:DROP_60 |
-F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_VOLCANO | SUSCEP_COLD |
-F:EVIL | GIANT | MALE | AURA_FIRE | DROP_SKELETON | DROP_CORPSE |
-F:IM_FIRE | BASEANGBAND | HAS_LITE | MORTAL
+F:AURA_FIRE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:GIANT
+F:HAS_LITE
+F:IM_FIRE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:SUSCEP_COLD
+F:WILD_TOO
+F:WILD_VOLCANO
D:A glowing fourteen foot tall giant. Flames drip from its red skin.
N:289:Hummerhorn
@@ -4357,8 +6688,12 @@ W:16:4:100:4
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:CONFUSE:2d2
-F:RAND_50 | RAND_25 | CAN_FLY |
-F:WEIRD_MIND | ANIMAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:RAND_25
+F:RAND_50
+F:WEIRD_MIND
S:MULTIPLY
D:A giant buzzing wasp, its stinger drips venom.
@@ -4370,11 +6705,20 @@ E:1:1:1:2:1:1
O:50:50:0:0
B:HIT:HURT:4d4
B:HIT:HURT:4d4
-F:MALE | CAN_SWIM | IM_ACID |
-F:FRIENDS | DROP_60 | WILD_TOO | WILD_SHORE |
-F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON
-F:EVIL
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_60
+F:DROP_SKELETON
+F:EVIL
+F:FRIENDS
+F:HAS_LITE
+F:IM_ACID
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_SHORE
+F:WILD_TOO
D:Intelligent lizard beings from the depths.
N:291:Ulfast, Son of Ulfang
@@ -4387,12 +6731,22 @@ B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
-F:UNIQUE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE |
-F:MALE |
-F:FORCE_MAXHP |
-F:ONLY_ITEM | DROP_90 | DROP_GOOD |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
-F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_90
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_MAXHP
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:TAKE_ITEM
+F:UNIQUE
D:A short and swarthy Easterling.
N:292:Crebain
@@ -4403,10 +6757,25 @@ E:0:1:1:0:1:0
O:0:0:0:0
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
-F:ANIMAL | EVIL | MORTAL | FRIENDS | BASEANGBAND | DROP_CORPSE | HAS_EGG |
-F:WILD_TOO | WILD_WASTE | WILD_MOUNTAIN | WILD_WOOD | WILD_VOLCANO |
-F:WILD_GRASS | WILD_SWAMP | WILD_SHORE | WILD_OCEAN | CAN_FLY
-S:1_IN_8 | SHRIEK
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:DROP_CORPSE
+F:EVIL
+F:FRIENDS
+F:HAS_EGG
+F:MORTAL
+F:WILD_GRASS
+F:WILD_MOUNTAIN
+F:WILD_OCEAN
+F:WILD_SHORE
+F:WILD_SWAMP
+F:WILD_TOO
+F:WILD_VOLCANO
+F:WILD_WASTE
+F:WILD_WOOD
+S:1_IN_8
+S:SHRIEK
D:A type of crow, specially bred by the forces of evil as spies; their
D:rudimentary intelligence guided by an evil mind has tracked you down,
D:and now they seek to alert other evil creatures to your presence.
@@ -4420,10 +6789,20 @@ O:20:80:0:0
B:HIT:HURT:7d7
B:HIT:HURT:7d7
B:HIT:HURT:7d7
-F:MALE | NO_FEAR | NO_STUN | BASH_DOOR | KILL_BODY | FORCE_MAXHP |
-F:DROP_SKELETON | DROP_CORPSE
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_4 | HASTE | SCARE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_MAXHP
+F:HAS_LITE
+F:KILL_BODY
+F:MALE
+F:MORTAL
+F:NO_FEAR
+F:NO_STUN
+S:1_IN_4
+S:HASTE
+S:SCARE
D:Even the strongest of normal human warriors fears the Berserker - the one who
D:can drive himself into such a terrible battle-frenzy that he can survive blows
D:which should kill him, and still apparently feel no pain. He tramples weaker
@@ -4439,13 +6818,28 @@ O:0:50:30:10
B:BITE:LOSE_DEX:1d6
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
-F:FORCE_SLEEP | CAN_FLY |
-F:RAND_25 |
-F:ONLY_ITEM | DROP_1D2 |
-F:SMART | INVISIBLE | BASH_DOOR |
-F:EVIL | DEMON | IM_FIRE | NONLIVING | BASEANGBAND | HAS_LITE
-S:1_IN_10 |
-S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DEMON
+F:DROP_1D2
+F:EVIL
+F:FORCE_SLEEP
+F:HAS_LITE
+F:IM_FIRE
+F:INVISIBLE
+F:NONLIVING
+F:ONLY_ITEM
+F:RAND_25
+F:SMART
+S:1_IN_10
+S:BLIND
+S:BLINK
+S:CONF
+S:SCARE
+S:TELE_LEVEL
+S:TELE_TO
+S:TPORT
D:The chaotic evil master's favourite pet.
N:295:Sphinx
@@ -4456,12 +6850,21 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
-F:FORCE_SLEEP |
-F:ONLY_GOLD | DROP_1D2 | CAN_FLY | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN |
-F:ANIMAL | MORTAL | BASEANGBAND
-S:1_IN_11 |
-S:SCARE | CONF
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DROP_1D2
+F:DROP_CORPSE
+F:FORCE_SLEEP
+F:MORTAL
+F:ONLY_GOLD
+F:OPEN_DOOR
+F:WILD_MOUNTAIN
+F:WILD_TOO
+S:1_IN_11
+S:CONF
+S:SCARE
D:It will eat you if you cannot answer its riddle.
N:296:Imp
@@ -4472,13 +6875,30 @@ E:0:1:1:0:1:0
O:30:20:50:0
B:HIT:POISON:3d4
B:HIT:POISON:3d4
-F:FORCE_SLEEP | CAN_FLY |
-F:RAND_25 |
-F:ONLY_ITEM | DROP_1D2 |
-F:SMART | INVISIBLE | COLD_BLOOD | BASH_DOOR |
-F:EVIL | DEMON | IM_FIRE | RES_TELE | BASEANGBAND | HAS_LITE
-S:1_IN_10 |
-S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE | BO_FIRE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:COLD_BLOOD
+F:DEMON
+F:DROP_1D2
+F:EVIL
+F:FORCE_SLEEP
+F:HAS_LITE
+F:IM_FIRE
+F:INVISIBLE
+F:ONLY_ITEM
+F:RAND_25
+F:RES_TELE
+F:SMART
+S:1_IN_10
+S:BLIND
+S:BLINK
+S:BO_FIRE
+S:CONF
+S:SCARE
+S:TELE_LEVEL
+S:TELE_TO
+S:TPORT
D:The lawful evil master's favourite pet.
N:297:Forest troll
@@ -4490,10 +6910,21 @@ O:30:70:0:0
B:HIT:HURT:1d4
B:HIT:HURT:1d4
B:BITE:HURT:1d6
-F:MALE |
-F:FRIENDS | DROP_60 | WILD_TOO | WILD_WOOD | DROP_SKELETON | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR | SUSCEP_FIRE | REGENERATE |
-F:EVIL | TROLL | HURT_LITE | BASEANGBAND
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FRIENDS
+F:HURT_LITE
+F:MALE
+F:OPEN_DOOR
+F:REGENERATE
+F:SUSCEP_FIRE
+F:TROLL
+F:WILD_TOO
+F:WILD_WOOD
D:He is green-skinned and ugly.
@@ -4504,9 +6935,21 @@ W:17:1:0:50
E:0:0:0:0:0:0
O:0:0:0:0
B:EXPLODE:COLD:8d8
-F:FORCE_SLEEP | CAN_FLY | SUSCEP_FIRE | RAND_50 | RAND_25 |
-F:EMPTY_MIND | AURA_COLD |
-F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | HAS_LITE | NO_CUT
+F:AURA_COLD
+F:BASEANGBAND
+F:CAN_FLY
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:HAS_LITE
+F:IM_COLD
+F:NONLIVING
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:RAND_25
+F:RAND_50
+F:SUSCEP_FIRE
D:A semi-sentient snowball, hurling itself at targets at random.
N:299:Jumping fireball
@@ -4516,9 +6959,21 @@ W:17:1:0:50
E:0:0:0:0:0:0
O:0:0:0:0
B:EXPLODE:FIRE:8d8
-F:FORCE_SLEEP | CAN_FLY | SUSCEP_COLD |
-F:EMPTY_MIND | AURA_FIRE | RAND_50 | RAND_25 |
-F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | HAS_LITE | NO_CUT
+F:AURA_FIRE
+F:BASEANGBAND
+F:CAN_FLY
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:HAS_LITE
+F:IM_FIRE
+F:NONLIVING
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:RAND_25
+F:RAND_50
+F:SUSCEP_COLD
D:A semi-sentient fireball that moves around randomly.
N:300:Ball lightning
@@ -4528,9 +6983,20 @@ W:17:1:0:50
E:0:0:0:0:0:0
O:0:0:0:0
B:EXPLODE:ELEC:8d8
-F:FORCE_SLEEP | CAN_FLY | RAND_25 | RAND_50 |
-F:EMPTY_MIND | AURA_ELEC |
-F:IM_ELEC | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | HAS_LITE |NO_CUT
+F:AURA_ELEC
+F:BASEANGBAND
+F:CAN_FLY
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:HAS_LITE
+F:IM_ELEC
+F:NONLIVING
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:RAND_25
+F:RAND_50
D:A crackling ball of energy, zooming about seemingly at random.
N:301:2-headed hydra
@@ -4541,11 +7007,24 @@ E:0:1:0:2:2:0
O:0:0:0:0
B:BITE:HURT:2d6
B:BITE:HURT:2d6
-F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP |
-F:ONLY_GOLD | DROP_1D2 | CAN_SWIM | DROP_SKELETON | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | HAS_EGG | IMPRESED |
-F:ANIMAL | MORTAL | BASEANGBAND
-S:1_IN_11 |
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:HAS_EGG
+F:IMPRESED
+F:MORTAL
+F:MOVE_BODY
+F:ONLY_GOLD
+F:OPEN_DOOR
+F:WILD_SHORE
+F:WILD_SWAMP
+F:WILD_TOO
+S:1_IN_11
S:SCARE
D:A strange reptilian creature with two heads, guarding its hoard.
@@ -4557,8 +7036,13 @@ E:1:1:1:2:1:1
O:0:0:0:0
B:CLAW:TERRIFY:2d5
B:CLAW:TERRIFY:5d2
-F:CAN_SWIM | OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_SWAMP
-F:MORTAL | BASEANGBAND
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_SWAMP
+F:WILD_TOO
D:A creature that was once human, but is now as green as moss.
N:303:Water spirit
@@ -4569,10 +7053,18 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:2d4
B:HIT:HURT:2d4
-F:RAND_25 |
-F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
-F:IM_POIS | IM_ACID | CAN_FLY |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:IM_ACID
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:RAND_25
D:A whirlpool of sentient liquid.
N:304:Giant red scorpion
@@ -4583,9 +7075,13 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:2d4
B:STING:LOSE_STR:1d7
-F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
-F:ANIMAL | DROP_SKELETON |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:MORTAL
+F:WEIRD_MIND
+F:WILD_TOO
D:It is fast and poisonous.
N:305:Earth spirit
@@ -4596,11 +7092,21 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:1d8
B:HIT:HURT:1d8
-F:RAND_25 |
-F:EMPTY_MIND | COLD_BLOOD |
-F:PASS_WALL | CAN_FLY |
-F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | HURT_ROCK |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:CAN_FLY
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:HURT_ROCK
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:PASS_WALL
+F:RAND_25
D:A whirling form of sentient rock.
N:306:Fire spirit
@@ -4611,10 +7117,22 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:FIRE:2d6
B:HIT:FIRE:2d6
-F:RAND_25 |
-F:EMPTY_MIND | BASH_DOOR | CAN_FLY | SUSCEP_COLD |
-F:IM_FIRE | IM_POIS | WILD_TOO | WILD_VOLCANO |
-F:NO_CONF | NO_SLEEP | NO_FEAR | AURA_FIRE | BASEANGBAND | HAS_LITE | NO_CUT
+F:AURA_FIRE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:EMPTY_MIND
+F:HAS_LITE
+F:IM_FIRE
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:RAND_25
+F:SUSCEP_COLD
+F:WILD_TOO
+F:WILD_VOLCANO
D:A whirlwind of sentient flame.
N:307:Fire hound
@@ -4626,12 +7144,18 @@ O:0:0:0:0
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:FIRE:2d6
-F:FORCE_SLEEP |
-F:FRIENDS |
-F:BASH_DOOR | SUSCEP_COLD |
-F:ANIMAL | IM_FIRE | DROP_SKELETON | DROP_CORPSE |
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_10 |
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:FRIENDS
+F:HAS_LITE
+F:IM_FIRE
+F:MORTAL
+F:SUSCEP_COLD
+S:1_IN_10
S:BR_FIRE
D:Flames lick at its feet and its tongue is a blade of fire. You can feel a
D:furnace heat radiating from the creature.
@@ -4645,12 +7169,17 @@ O:0:0:0:0
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:COLD:2d6
-F:FORCE_SLEEP |
-F:FRIENDS |
-F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:ANIMAL | IM_COLD | SUSCEP_FIRE |
-F:MORTAL | BASEANGBAND
-S:1_IN_10 |
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:FRIENDS
+F:IM_COLD
+F:MORTAL
+F:SUSCEP_FIRE
+S:1_IN_10
S:BR_COLD
D:A hound as tall as a man, this creature appears to be composed of angular
D:planes of ice. Cold radiates from it and freezes your breath in the air.
@@ -4664,12 +7193,17 @@ O:0:0:0:0
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:ELEC:2d6
-F:FORCE_SLEEP |
-F:FRIENDS | DROP_SKELETON | DROP_CORPSE |
-F:BASH_DOOR |
-F:ANIMAL | IM_ELEC |
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_10 |
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:FRIENDS
+F:HAS_LITE
+F:IM_ELEC
+F:MORTAL
+S:1_IN_10
S:BR_ELEC
D:Saint Elmo's Fire forms a ghostly halo around this hound, and sparks sting
D:your fingers as energy builds up in the air around you.
@@ -4683,12 +7217,23 @@ O:10:10:10:10
B:HIT:POISON:3d4
B:HIT:HURT:2d3
B:HIT:HURT:2d3
-F:MIMIC |
-F:FORCE_SLEEP | NEVER_MOVE | SUSCEP_COLD |
-F:EMPTY_MIND | COLD_BLOOD |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
-S:1_IN_6 |
-S:BLIND | CONF | SCARE | CAUSE_2 | BO_COLD
+F:BASEANGBAND
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:MIMIC
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:SUSCEP_COLD
+S:1_IN_6
+S:BLIND
+S:BO_COLD
+S:CAUSE_2
+S:CONF
+S:SCARE
D:A strange creature that disguises itself as some object to lure
D:unsuspecting adventurers within reach of its venomous claws.
@@ -4701,12 +7246,22 @@ O:0:0:0:0
B:HIT:POISON:3d4
B:HIT:CONFUSE:2d3
B:HIT:PARALYZE:2d3
-F:CHAR_MULTI |
-F:FORCE_SLEEP | NEVER_MOVE |
-F:EMPTY_MIND | COLD_BLOOD |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
-S:1_IN_6 |
-S:BLIND | CONF | SCARE | CAUSE_2 | BO_COLD
+F:BASEANGBAND
+F:CHAR_MULTI
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+S:1_IN_6
+S:BLIND
+S:BO_COLD
+S:CAUSE_2
+S:CONF
+S:SCARE
D:A strange creature that disguises itself as a door to lure
D:unsuspecting adventurers within reach of its venomous claws.
@@ -4717,9 +7272,18 @@ W:18:2:400:50
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d8
-F:RAND_25 | FRIENDS | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:ANIMAL | RES_TELE | MORTAL | BASEANGBAND
-S:1_IN_4 | BLINK | TELE_TO
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FRIENDS
+F:MORTAL
+F:RAND_25
+F:RES_TELE
+S:1_IN_4
+S:BLINK
+S:TELE_TO
D:A strange magical member of the canine race, its form seems to shimmer and
D:fade in front of your very eyes.
@@ -4731,12 +7295,21 @@ E:1:1:1:2:1:1
O:20:80:0:0
B:HIT:HURT:3d5
B:HIT:HURT:3d5
-F:MALE |
-F:FORCE_MAXHP | FRIENDS | DROP_60 |
-F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:EVIL | ORC | IM_POIS |
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_9 |
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_MAXHP
+F:FRIENDS
+F:HAS_LITE
+F:IM_POIS
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:ORC
+S:1_IN_9
S:ARROW_2
D:It is a cunning orc of power, as tall as a man, and stronger. It fears
D:little.
@@ -4751,13 +7324,25 @@ B:HIT:HURT:3d9
B:HIT:HURT:3d9
B:HIT:HURT:3d6
B:HIT:HURT:3d6
-F:UNIQUE | MALE | CAN_SPEAK |
-F:FORCE_MAXHP | SPECIAL_GENE
-F:ESCORT | DROP_SKELETON | DROP_CORPSE |
-F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | ORC | IM_POIS |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_SKELETON
+F:ESCORT
+F:EVIL
+F:FORCE_MAXHP
+F:HAS_LITE
+F:IM_POIS
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:ORC
+F:SPECIAL_GENE
+F:UNIQUE
D:He is an orc of power and great cunning, leader of the garrison at Cirith Ungol.
N:315:Gorbag, the Orc Captain
@@ -4770,13 +7355,24 @@ B:HIT:HURT:3d9
B:HIT:HURT:3d9
B:HIT:HURT:3d6
B:HIT:HURT:3d6
-F:UNIQUE | MALE | CAN_SPEAK |
-F:FORCE_MAXHP |
-F:ESCORT | DROP_SKELETON | DROP_CORPSE
-F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | ORC | IM_POIS
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_SKELETON
+F:ESCORT
+F:EVIL
+F:FORCE_MAXHP
+F:HAS_LITE
+F:IM_POIS
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:ORC
+F:UNIQUE
D:He is an orc of power and great cunning, leader of the garrison at Minas Morgul.
N:316:Shambling mound
@@ -4787,10 +7383,21 @@ E:1:1:1:2:1:1
O:0:0:0:0
B:HIT:HURT:1d8
B:HIT:HURT:1d8
-F:ONLY_GOLD | DROP_90 | WILD_TOO | WILD_SWAMP |
-F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR |
-F:EVIL | NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
-S:1_IN_4 |
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_90
+F:EMPTY_MIND
+F:EVIL
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:ONLY_GOLD
+F:OPEN_DOOR
+F:STUPID
+F:WILD_SWAMP
+F:WILD_TOO
+S:1_IN_4
S:SHRIEK
D:A pile of rotting vegetation that slides towards you with a disgusting
D:stench, waking all it nears.
@@ -4804,8 +7411,17 @@ O:0:0:0:0
B:HIT:PARALYZE:3d3
B:HIT:PARALYZE:3d3
B:HIT:PARALYZE:3d3
-F:NEVER_MOVE | EMPTY_MIND | STUPID | CHAR_CLEAR | CHAR_MULTI |
-F:WILD_ONLY | WILD_WOOD | WILD_SWAMP | ANIMAL | SUSCEP_FIRE | NO_CUT
+F:ANIMAL
+F:CHAR_CLEAR
+F:CHAR_MULTI
+F:EMPTY_MIND
+F:NEVER_MOVE
+F:NO_CUT
+F:STUPID
+F:SUSCEP_FIRE
+F:WILD_ONLY
+F:WILD_SWAMP
+F:WILD_WOOD
D:A carnivorous plant that is difficult to detect, until it suddenly snaps shut
D:around its prey and releases paralysing enzymes to stop its struggles.
@@ -4817,12 +7433,24 @@ E:0:0:0:0:0:0
O:25:45:20:0
B:HIT:CONFUSE:3d5
B:HIT:EXP_20:3d5
+F:ATTR_ANY
+F:ATTR_MULTI
+F:BASH_DOOR
F:DROP_1D2
-F:OPEN_DOOR | BASH_DOOR | NO_CONF | NO_SLEEP | DROP_CORPSE
-F:EVIL | IM_POIS | IM_FIRE | ATTR_ANY | ATTR_MULTI
-F:MORTAL | ZANGBAND
+F:DROP_CORPSE
+F:EVIL
+F:IM_FIRE
+F:IM_POIS
+F:MORTAL
+F:NO_CONF
+F:NO_SLEEP
+F:OPEN_DOOR
+F:ZANGBAND
S:1_IN_8
-S:MISSILE | BO_FIRE | CONF | TPORT
+S:BO_FIRE
+S:CONF
+S:MISSILE
+S:TPORT
D:A truly loathsome thing, twisted by chaos, it is a mixture
D:of several different kinds of creature.
@@ -4834,11 +7462,26 @@ E:1:1:1:0:1:1
O:30:0:30:40
B:CLAW:CONFUSE:3d5
B:CLAW:CONFUSE:3d5
-F:FORCE_MAXHP | DROP_60 | FEMALE |
-F:OPEN_DOOR | BASH_DOOR | IM_COLD | NO_CONF | NO_SLEEP |
-F:EVIL | DEMON | IM_POIS | IM_FIRE | ZANGBAND
+F:BASH_DOOR
+F:DEMON
+F:DROP_60
+F:EVIL
+F:FEMALE
+F:FORCE_MAXHP
+F:IM_COLD
+F:IM_FIRE
+F:IM_POIS
+F:NO_CONF
+F:NO_SLEEP
+F:OPEN_DOOR
+F:ZANGBAND
S:1_IN_8
-S:SCARE | S_DEMON | CAUSE_2 | CONF | BO_FIRE | BO_COLD
+S:BO_COLD
+S:BO_FIRE
+S:CAUSE_2
+S:CONF
+S:SCARE
+S:S_DEMON
D:It is minor female demon, vaguely human-like, but with crab-like
D:pincers instead of hands. She wears a rather indecent skimpy
D:leather bikini, moves quickly and casts deadly spells!
@@ -4850,11 +7493,20 @@ W:18:2:150:80
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:CONFUSE:1d6
-F:FORCE_SLEEP | RAND_50 | RAND_25 | CAN_FLY |
-F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN |
-F:ANIMAL | NO_CONF | NO_SLEEP |
-F:MORTAL | BASEANGBAND
-S:1_IN_10 |
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:FORCE_SLEEP
+F:MORTAL
+F:NO_CONF
+F:NO_SLEEP
+F:RAND_25
+F:RAND_50
+F:WEIRD_MIND
+F:WILD_MOUNTAIN
+F:WILD_TOO
+S:1_IN_10
S:BR_CONF
D:This vast gleaming bronze fly has wings which beat mesmerically fast.
@@ -4866,9 +7518,19 @@ E:1:1:1:2:1:1
O:10:90:0:0
B:HIT:HURT:3d8
B:HIT:HURT:3d8
-F:DROP_60 |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:EVIL | GIANT | MALE | WILD_TOO | WILD_MOUNTAIN | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:GIANT
+F:HAS_LITE
+F:MALE
+F:OPEN_DOOR
+F:TAKE_ITEM
+F:WILD_MOUNTAIN
+F:WILD_TOO
D:It is eighteen feet tall and looking at you.
N:322:Giant black dragon fly
@@ -4878,11 +7540,19 @@ W:20:2:150:70
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:ACID:1d6
-F:FORCE_SLEEP | RAND_50 | RAND_25 |
-F:WEIRD_MIND | BASH_DOOR | CAN_FLY | WILD_TOO | WILD_SWAMP |
-F:ANIMAL | IM_ACID |
-F:MORTAL | BASEANGBAND
-S:1_IN_10 |
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:FORCE_SLEEP
+F:IM_ACID
+F:MORTAL
+F:RAND_25
+F:RAND_50
+F:WEIRD_MIND
+F:WILD_SWAMP
+F:WILD_TOO
+S:1_IN_10
S:BR_ACID
D:The size of a large bird, this fly drips caustic acid.
@@ -4894,10 +7564,20 @@ E:1:1:1:2:1:1
O:0:0:0:0
B:HIT:HURT:1d10
B:HIT:HURT:1d10
-F:COLD_BLOOD | EMPTY_MIND | BASH_DOOR |
-F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
-F:HURT_ROCK |
-F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:HURT_ROCK
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
+F:IM_POIS
+F:NONLIVING
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
D:It is a massive animated statue.
N:324:Red mold
@@ -4907,10 +7587,18 @@ W:19:1:40:64
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:FIRE:4d4
-F:NEVER_MOVE | SUSCEP_COLD |
-F:STUPID | EMPTY_MIND |
-F:IM_FIRE | IM_POIS | CAN_SWIM |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:CAN_SWIM
+F:EMPTY_MIND
+F:IM_FIRE
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
+F:SUSCEP_COLD
D:It is a strange red growth on the dungeon floor; it seems to burn with
D:flame.
@@ -4921,12 +7609,19 @@ W:22:2:150:75
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d6
-F:FORCE_SLEEP |
-F:RAND_50 | RAND_25 | WILD_TOO | WILD_MOUNTAIN |
-F:WEIRD_MIND | BASH_DOOR |
-F:ANIMAL | IM_FIRE | CAN_FLY |
-F:MORTAL | BASEANGBAND
-S:1_IN_10 |
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:FORCE_SLEEP
+F:IM_FIRE
+F:MORTAL
+F:RAND_25
+F:RAND_50
+F:WEIRD_MIND
+F:WILD_MOUNTAIN
+F:WILD_TOO
+S:1_IN_10
S:BR_SOUN
D:Large beating wings support this dazzling insect. A loud buzzing noise
D:pervades the air.
@@ -4939,9 +7634,21 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:PARALYZE:10d1
B:TOUCH:PARALYZE:10d1
-F:NEVER_MOVE | IM_COLD | COLD_BLOOD | IM_ACID | IM_ELEC | NO_FEAR |
-F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | CHAR_MULTI |
-F:EMPTY_MIND | HURT_ROCK | ZANGBAND | NO_CUT
+F:CHAR_MULTI
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:HURT_ROCK
+F:IM_ACID
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:ZANGBAND
D:A sentient section of wall.
N:327:Ghast
@@ -4954,9 +7661,21 @@ B:CLAW:PARALYZE:2d4
B:CLAW:PARALYZE:2d4
B:BITE:LOSE_CON:2d4
B:BITE:LOSE_CHR:2d4
-F:DROP_60 | OPEN_DOOR | BASH_DOOR | ESCORT |
-F:NO_SLEEP | NO_CONF | UNDEAD | EVIL | IM_POIS | IM_COLD |
-F:COLD_BLOOD | HURT_LITE | CAN_SWIM | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:COLD_BLOOD
+F:DROP_60
+F:ESCORT
+F:EVIL
+F:HURT_LITE
+F:IM_COLD
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:OPEN_DOOR
+F:UNDEAD
D:This vile abomination is a relative of ghouls, and often leads packs
D:of them. It smells foul, and its bite carries a rotting disease.
@@ -4965,10 +7684,17 @@ G:I:D
I:120:3d2:8:18:10
W:19:4:100:4
B:BITE:POISON:2d2
-F:RAND_50 | RAND_25 | CAN_FLY | WILD_SWAMP | WILD_TOO |
-F:WEIRD_MIND | ANIMAL | EVIL | BASEANGBAND
-S:MULTIPLY |
-S:1_IN_12 |
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:EVIL
+F:RAND_25
+F:RAND_50
+F:WEIRD_MIND
+F:WILD_SWAMP
+F:WILD_TOO
+S:1_IN_12
+S:MULTIPLY
S:SHRIEK
D:Believed to be an evil relative of the cricket, this creature gets its name
D:from its incessant squeaking, which can best be described as "neek-breek,
@@ -4985,11 +7711,22 @@ B:CRUSH:HURT:3d6
B:CRUSH:HURT:3d6
B:CRUSH:HURT:3d6
B:CRUSH:HURT:3d6
-F:DROP_60 | NO_SLEEP | NO_CONF | ANIMAL | WEIRD_MIND | SUSCEP_FIRE |
-F:RES_WATE | IM_COLD | NEVER_MOVE | WILD_ONLY | WILD_WOOD |
-F:BASEANGBAND | NO_CUT
+F:ANIMAL
+F:BASEANGBAND
+F:DROP_60
+F:IM_COLD
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:RES_WATE
+F:SUSCEP_FIRE
+F:WEIRD_MIND
+F:WILD_ONLY
+F:WILD_WOOD
S:1_IN_9
-S:BLINK | TELE_TO
+S:BLINK
+S:TELE_TO
D:A very strong near-sentient tree, which has become hostile to other living things.
N:330:Bolg, Son of Azog
@@ -5002,13 +7739,25 @@ B:HIT:HURT:3d7
B:HIT:HURT:3d7
B:HIT:HURT:3d7
B:HIT:HURT:3d7
-F:UNIQUE | MALE | CAN_SPEAK |
-F:FORCE_MAXHP | SPECIAL_GENE |
-F:ESCORT | DROP_SKELETON | DROP_CORPSE |
-F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | ORC | IM_POIS |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_2D2
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_SKELETON
+F:ESCORT
+F:EVIL
+F:FORCE_MAXHP
+F:HAS_LITE
+F:IM_POIS
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:ORC
+F:SPECIAL_GENE
+F:UNIQUE
D:A large and powerful orc, he looks just like his father. He is tall and
D:fast, but fortunately blessed with orcish brains.
@@ -5021,12 +7770,22 @@ O:0:0:0:0
B:BITE:HURT:1d8
B:BITE:POISON:1d6
B:BITE:POISON:1d6
-F:FRIENDS | WILD_TOO | WILD_WOOD | DROP_SKELETON |
-F:WEIRD_MIND | BASH_DOOR | CAN_SWIM |
-F:ANIMAL | SPIDER | IM_POIS | RES_TELE |
-F:MORTAL | BASEANGBAND
-S:1_IN_5 |
-S:BLINK | TELE_TO
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_SKELETON
+F:FRIENDS
+F:IM_POIS
+F:MORTAL
+F:RES_TELE
+F:SPIDER
+F:WEIRD_MIND
+F:WILD_TOO
+F:WILD_WOOD
+S:1_IN_5
+S:BLINK
+S:TELE_TO
D:A spider that never seems quite there. Everywhere you look it is just
D:half-seen in the corner of one eye.
@@ -5039,11 +7798,21 @@ O:50:50:0:0
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:WAIL:TERRIFY
-F:MALE | CAN_SWIM | IM_ACID | IM_POIS | WILD_SHORE |
-F:DROP_60 | DROP_1D2 | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | FORCE_MAXHP |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_1D2
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_MAXHP
+F:HAS_LITE
+F:IM_ACID
+F:IM_POIS
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_SHORE
D:A lizardman leader.
N:333:Landmine
@@ -5053,10 +7822,19 @@ W:20:5:300:50
E:0:0:0:0:0:0
O:0:0:0:0
B:EXPLODE:HURT:25d2
-F:CHAR_CLEAR | ATTR_CLEAR | CHAR_MULTI |
-F:NEVER_MOVE | FORCE_MAXHP |
-F:EMPTY_MIND | INVISIBLE | COLD_BLOOD |
-F:NO_CONF | NO_SLEEP | NO_FEAR | JOKEANGBAND | NO_CUT
+F:ATTR_CLEAR
+F:CHAR_CLEAR
+F:CHAR_MULTI
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:FORCE_MAXHP
+F:INVISIBLE
+F:JOKEANGBAND
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
D:It was left here to be used against intruders.
N:334:Wyvern
@@ -5069,11 +7847,25 @@ B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:STING:POISON:1d6
-F:FORCE_SLEEP |
-F:ONLY_GOLD | DROP_2D2 | IM_POIS | CAN_FLY | HAS_EGG |
-F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CORPSE |
-F:WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_SKELETON |
-F:ANIMAL | EVIL | DRAGON | BASEANGBAND | ATTR_MULTI
+F:ANIMAL
+F:ATTR_MULTI
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DRAGON
+F:DROP_2D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_SLEEP
+F:HAS_EGG
+F:IM_POIS
+F:MOVE_BODY
+F:ONLY_GOLD
+F:OPEN_DOOR
+F:WILD_MOUNTAIN
+F:WILD_TOO
+F:WILD_WOOD
D:A fast-moving and deadly draconian animal. Beware its poisonous sting!
N:335:Great eagle
@@ -5085,9 +7877,17 @@ O:0:0:0:0
B:CLAW:HURT:6d3
B:CLAW:HURT:6d3
B:BITE:HURT:3d6
-F:CAN_FLY |
-F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | WILD_WASTE | WILD_WOOD |
-F:ANIMAL | GOOD | DROP_CORPSE | BASEANGBAND | HAS_EGG
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:DROP_CORPSE
+F:GOOD
+F:HAS_EGG
+F:WILD_MOUNTAIN
+F:WILD_ONLY
+F:WILD_VOLCANO
+F:WILD_WASTE
+F:WILD_WOOD
D:Greater and more intelligent than most of its kind, this great eagle is
D:a messenger between the forces of good.
@@ -5099,9 +7899,21 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:2d5
B:HIT:HURT:2d5
-F:NEVER_MOVE | IM_COLD | COLD_BLOOD | IM_ACID | IM_ELEC | NO_FEAR |
-F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | FRIENDS | CHAR_MULTI | HURT_ROCK |
-F:BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:CHAR_MULTI
+F:COLD_BLOOD
+F:FRIENDS
+F:HURT_ROCK
+F:IM_ACID
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
S:MULTIPLY
D:A sentient section of wall.
@@ -5115,11 +7927,16 @@ B:BITE:HURT:1d8
B:BITE:HURT:1d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
-F:FORCE_SLEEP |
-F:FRIENDS | DROP_SKELETON | DROP_CORPSE |
-F:BASH_DOOR |
-F:ANIMAL | MORTAL | BASEANGBAND | NO_CUT
-S:1_IN_10 |
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:FRIENDS
+F:MORTAL
+F:NO_CUT
+S:1_IN_10
S:BR_SHAR
D:A beautiful crystalline shape does not disguise the danger this hound
D:clearly presents. Your flesh tingles as it approaches.
@@ -5134,11 +7951,17 @@ B:BITE:POISON:1d8
B:BITE:POISON:1d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
-F:FORCE_SLEEP |
-F:FRIENDS | CAN_FLY |
-F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:ANIMAL | IM_POIS | MORTAL | BASEANGBAND
-S:1_IN_10 |
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:FRIENDS
+F:IM_POIS
+F:MORTAL
+S:1_IN_10
S:BR_POIS
D:Swirling vapours surround this beast as it floats towards you, seemingly
D:walking on air. Noxious gases sting your throat.
@@ -5153,9 +7976,15 @@ B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:1d10
B:BITE:HURT:1d10
-F:BASH_DOOR | WILD_WOOD | WILD_TOO | WILD_GRASS |
-F:ANIMAL | DROP_SKELETON | DROP_CORPSE
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:MORTAL
+F:WILD_GRASS
+F:WILD_TOO
+F:WILD_WOOD
D:A fierce and dangerous cat, its huge tusks and sharp claws would lacerate
D:even the strongest armour.
@@ -5169,11 +7998,17 @@ B:BITE:ACID:1d8
B:BITE:ACID:1d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
-F:FORCE_SLEEP |
-F:FRIENDS |
-F:BASH_DOOR | CAN_SWIM | DROP_SKELETON | DROP_CORPSE |
-F:ANIMAL | IM_ACID | MORTAL | BASEANGBAND
-S:1_IN_10 |
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:FRIENDS
+F:IM_ACID
+F:MORTAL
+S:1_IN_10
S:BR_ACID
D:Footprints are burned in the ground behind this hound as it pads
D:around the dungeon. An acrid smell of acid rises from the dog's pelt.
@@ -5187,10 +8022,18 @@ O:0:0:0:0
B:BUTT:HURT:2d8
B:BITE:HURT:2d10
B:BITE:FIRE:2d6
-F:FORCE_SLEEP | CAN_FLY | DROP_CORPSE | SUSCEP_COLD |
-F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN |
-F:IM_FIRE | MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_10 |
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DROP_CORPSE
+F:FORCE_SLEEP
+F:HAS_LITE
+F:IM_FIRE
+F:MORTAL
+F:SUSCEP_COLD
+F:WILD_MOUNTAIN
+F:WILD_TOO
+S:1_IN_10
S:BR_FIRE
D:It is a strange concoction of goat, lion and dragon, with the heads of all
D:three beasts.
@@ -5201,11 +8044,18 @@ I:110:6d8:10:1:0
W:20:1:3000:250
E:0:0:0:0:0:0
O:0:0:0:0
-F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW
-F:EMPTY_MIND | INVISIBLE | ANIMAL |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND
-S:1_IN_4 |
-S:BLINK |
+F:ANIMAL
+F:BASEANGBAND
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:INVISIBLE
+F:NEVER_BLOW
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_FEAR
+F:NO_SLEEP
+S:1_IN_4
+S:BLINK
S:S_MONSTER
D:It is a strange pulsing mound of flesh.
@@ -5218,9 +8068,18 @@ O:0:0:0:0
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:2d8
-F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | WILD_WASTE |
-F:ANIMAL | IM_COLD | DROP_SKELETON | DROP_CORPSE |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:IM_COLD
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_MOUNTAIN
+F:WILD_TOO
+F:WILD_WASTE
+F:WILD_WOOD
D:A tall shaggy, furry humanoid, it could call the yeti brother.
N:344:Weir
@@ -5231,10 +8090,16 @@ E:1:1:1:2:1:1
O:0:0:0:0
B:BITE:HURT:1d8
B:BITE:HURT:1d8
-F:RAND_25 |
-F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:ANIMAL | EVIL | FRIENDS |
-F:MORTAL | ZANGBAND
+F:ANIMAL
+F:BASH_DOOR
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FRIENDS
+F:MORTAL
+F:OPEN_DOOR
+F:RAND_25
+F:ZANGBAND
D:It is a tracker; half human, half beast.
N:345:Ranger
@@ -5245,12 +8110,23 @@ E:1:1:1:2:1:1
O:20:50:20:0
B:HIT:HURT:5d4
B:HIT:HURT:5d4
-F:MALE |
-F:DROP_1D2 |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
-F:DROP_SKELETON | DROP_CORPSE | BASEANGBAND | MORTAL | HAS_LITE
-S:1_IN_4 |
-S:ARROW_2 | MISSILE | BO_COLD | BO_ELEC | BLINK | S_ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:TAKE_ITEM
+S:1_IN_4
+S:ARROW_2
+S:BLINK
+S:BO_COLD
+S:BO_ELEC
+S:MISSILE
+S:S_ANIMAL
D:A warrior who is at one with nature. A master of both bow and sword, with
D:minor spellcasting skills.
@@ -5262,12 +8138,23 @@ E:1:1:1:2:1:1
O:20:60:0:10
B:HIT:HURT:4d5
B:HIT:HURT:4d5
-F:MALE | GOOD | DROP_SKELETON | DROP_CORPSE |
-F:DROP_1D2 |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
-F:BASEANGBAND | MORTAL | HAS_LITE
-S:1_IN_4 |
-S:HEAL | CAUSE_2 | SLOW | SCARE | BLIND
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:GOOD
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:TAKE_ITEM
+S:1_IN_4
+S:BLIND
+S:CAUSE_2
+S:HEAL
+S:SCARE
+S:SLOW
D:A warrior for a holy cause. Unfortunately, his god is not yours, and there is
D:rivalry even between the various gods of Good, so he is your enemy.
@@ -5280,9 +8167,15 @@ O:0:0:0:0
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
B:BITE:HURT:2d10
-F:RAND_25 |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON |
-F:ANIMAL | EVIL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:EVIL
+F:MORTAL
+F:OPEN_DOOR
+F:RAND_25
+F:TAKE_ITEM
D:It is a huge wolf with eyes that glow with manly intelligence.
N:348:Dark elven lord
@@ -5293,12 +8186,26 @@ E:1:1:1:2:1:1
O:0:80:20:0
B:HIT:HURT:3d8
B:HIT:HURT:3d5
-F:MALE | FORCE_SLEEP |
-F:ONLY_ITEM | DROP_2D2 | DROP_SKELETON | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | HURT_LITE | BASEANGBAND | HAS_LITE
-S:1_IN_5 |
-S:HASTE | BLIND | CONF | DARKNESS | BO_FIRE | BO_COLD | MISSILE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_2D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_SLEEP
+F:HAS_LITE
+F:HURT_LITE
+F:MALE
+F:ONLY_ITEM
+F:OPEN_DOOR
+S:1_IN_5
+S:BLIND
+S:BO_COLD
+S:BO_FIRE
+S:CONF
+S:DARKNESS
+S:HASTE
+S:MISSILE
D:A dark elven figure in armour and radiating evil power.
N:349:Cloud giant
@@ -5309,9 +8216,18 @@ E:1:1:1:2:1:1
O:10:90:0:0
B:HIT:ELEC:8d8
B:HIT:ELEC:8d8
-F:DROP_90 |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:EVIL | GIANT | IM_ELEC | MALE | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_90
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:GIANT
+F:HAS_LITE
+F:IM_ELEC
+F:MALE
+F:OPEN_DOOR
+F:TAKE_ITEM
D:It is a twenty foot tall giant wreathed in clouds.
N:350:Ugluk, the Uruk
@@ -5324,13 +8240,26 @@ B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d5
B:HIT:HURT:3d5
-F:UNIQUE | MALE | CAN_SPEAK |
-F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE |
-F:ESCORT |
-F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | ORC | IM_FIRE | IM_COLD | IM_POIS
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_SKELETON
+F:ESCORT
+F:EVIL
+F:FORCE_MAXHP
+F:HAS_LITE
+F:IM_COLD
+F:IM_FIRE
+F:IM_POIS
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:ORC
+F:UNIQUE
D:A strong and cunning orc warrior, the commander of Saruman's orcish horde.
N:351:Blue dragon bat
@@ -5340,12 +8269,16 @@ W:21:1:100:54
E:0:1:1:0:1:0
O:0:0:0:0
B:BITE:ELEC:1d3
-F:FORCE_SLEEP |
-F:RAND_50 |
-F:BASH_DOOR | CAN_FLY |
-F:ANIMAL | IM_ELEC | AI_ANNOY
-F:MORTAL | BASEANGBAND
-S:1_IN_4 |
+F:AI_ANNOY
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:FORCE_SLEEP
+F:IM_ELEC
+F:MORTAL
+F:RAND_50
+S:1_IN_4
S:BR_ELEC
D:It is a glowing blue bat with a sharp tail.
@@ -5359,12 +8292,23 @@ B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:HURT:2d3
B:HIT:HURT:2d3
-F:MIMIC |
-F:FORCE_SLEEP | NEVER_MOVE |
-F:EMPTY_MIND | COLD_BLOOD | SUSCEP_FIRE |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
-S:1_IN_5 |
-S:BLIND | CONF | SCARE | CAUSE_2 | BO_FIRE |
+F:BASEANGBAND
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:MIMIC
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:SUSCEP_FIRE
+S:1_IN_5
+S:BLIND
+S:BO_FIRE
+S:CAUSE_2
+S:CONF
+S:SCARE
S:S_MONSTER
D:A strange creature that disguises itself as an object to lure
D:unsuspecting adventurers within reach of its venomous claws.
@@ -5379,12 +8323,22 @@ B:BITE:POISON:4d4
B:BITE:POISON:4d4
B:BUTT:CONFUSE:4d4
B:SPIT:BLIND:4d4
-F:MIMIC |
-F:FORCE_SLEEP | NEVER_MOVE |
-F:EMPTY_MIND | COLD_BLOOD
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
-S:1_IN_5 |
-S:BLIND | CONF | SCARE | CAUSE_2 | BA_POIS |
+F:BASEANGBAND
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:MIMIC
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+S:1_IN_5
+S:BA_POIS
+S:BLIND
+S:CAUSE_2
+S:CONF
+S:SCARE
S:S_MONSTER
D:A strange creature that disguises itself as an object to lure
D:unsuspecting adventurers within reach of its venomous claws.
@@ -5397,11 +8351,25 @@ W:21:1:0:100
E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:FIRE:3d3
-F:FORCE_SLEEP | RAND_50 | CAN_FLY | WILD_VOLCANO | WILD_TOO | SUSCEP_COLD |
-F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_FIRE |
-F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | HAS_LITE
+F:AURA_FIRE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:HAS_LITE
+F:IM_FIRE
+F:NONLIVING
+F:NO_CONF
F:NO_CUT
-S:1_IN_6 |
+F:NO_FEAR
+F:NO_SLEEP
+F:POWERFUL
+F:RAND_50
+F:SUSCEP_COLD
+F:WILD_TOO
+F:WILD_VOLCANO
+S:1_IN_6
S:BR_FIRE
D:A whirling maelstrom of fire.
@@ -5412,10 +8380,20 @@ W:21:1:0:100
E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:ACID:3d3
-F:FORCE_SLEEP | RAND_50 |
-F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY |
-F:IM_ACID | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | NO_CUT
-S:1_IN_6 |
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:IM_ACID
+F:NONLIVING
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:POWERFUL
+F:RAND_50
+S:1_IN_6
S:BR_ACID
D:A caustic spinning whirlpool of foaming, steaming water.
@@ -5429,13 +8407,24 @@ B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
-F:UNIQUE | MALE | CAN_SPEAK |
-F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE |
-F:ESCORT |
-F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | ORC | IM_POIS |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_SKELETON
+F:ESCORT
+F:EVIL
+F:FORCE_MAXHP
+F:HAS_LITE
+F:IM_POIS
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:ORC
+F:UNIQUE
D:A large and powerful orc, captain of one of Saruman's orcish regiments.
N:357:Arch-vile
@@ -5446,12 +8435,25 @@ E:1:1:1:2:1:1
O:0:0:0:0
B:CLAW:HURT:3d9
B:CLAW:HURT:3d9
-F:RAND_50 | EVIL | DEMON | FORCE_SLEEP | FORCE_MAXHP |
-F:OPEN_DOOR | BASH_DOOR | POWERFUL | COLD_BLOOD |
-F:IM_FIRE | RES_NETH | NO_CONF | NO_SLEEP | NONLIVING | NO_STUN |
+F:BASH_DOOR
+F:COLD_BLOOD
+F:DEMON
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:IM_FIRE
+F:NONLIVING
+F:NO_CONF
+F:NO_SLEEP
+F:NO_STUN
+F:OPEN_DOOR
+F:POWERFUL
+F:RAND_50
+F:RES_NETH
F:ZANGBAND
-S:1_IN_3 |
-S:BA_FIRE | ANIM_DEAD
+S:1_IN_3
+S:ANIM_DEAD
+S:BA_FIRE
D:A pale, corpse-like lesser demon, who moves very fast and spawns evil
D:everywhere.
@@ -5462,10 +8464,23 @@ W:21:1:0:100
E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:COLD:3d3
-F:FORCE_SLEEP | RAND_50 | AURA_COLD | COLD_BLOOD | SUSCEP_FIRE |
-F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY |
-F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | NO_CUT
-S:1_IN_6 |
+F:AURA_COLD
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:IM_COLD
+F:NONLIVING
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:POWERFUL
+F:RAND_50
+F:SUSCEP_FIRE
+S:1_IN_6
S:BR_COLD
D:A twisting whirlpool of frost.
@@ -5476,10 +8491,22 @@ W:21:1:0:100
E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:ELEC:3d3
-F:FORCE_SLEEP | RAND_50 | CAN_FLY | HAS_LITE |
-F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_ELEC |
-F:IM_ELEC | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | NO_CUT
-S:1_IN_6 |
+F:AURA_ELEC
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:HAS_LITE
+F:IM_ELEC
+F:NONLIVING
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:POWERFUL
+F:RAND_50
+S:1_IN_6
S:BR_ELEC
D:A shimmering tornado of air, sparks crackle along its length.
@@ -5491,10 +8518,18 @@ E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:POISON:10d5
B:BITE:POISON:10d5
-F:EMPTY_MIND | BASH_DOOR | POWERFUL | AQUATIC |
-F:IM_POIS | NO_STUN | WILD_TOO | COLD_BLOOD |
-F:ANIMAL | MORTAL | BASEANGBAND
-S:1_IN_8 |
+F:ANIMAL
+F:AQUATIC
+F:BASEANGBAND
+F:BASH_DOOR
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:IM_POIS
+F:MORTAL
+F:NO_STUN
+F:POWERFUL
+F:WILD_TOO
+S:1_IN_8
S:BR_POIS
D:This fish is among the most poisonous creatures there are.
@@ -5503,8 +8538,12 @@ G:I:r
I:120:3d2:8:18:10
W:24:4:100:4
B:BITE:BLIND:1d2
-F:RAND_50 | RAND_25 | CAN_FLY |
-F:WEIRD_MIND | ANIMAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:RAND_25
+F:RAND_50
+F:WEIRD_MIND
S:MULTIPLY
D:Clouds of these monsters light up the dungeon - so brightly that you can
D:barely see through them.
@@ -5517,11 +8556,21 @@ E:1:1:1:2:1:1
O:10:70:0:10
B:HIT:HURT:2d4
B:HIT:HURT:2d4
-F:DROP_90 |
-F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
-F:EVIL | ORC | UNDEAD |
-F:IM_COLD | IM_POIS |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:COLD_BLOOD
+F:DROP_90
+F:EMPTY_MIND
+F:EVIL
+F:IM_COLD
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:OPEN_DOOR
+F:ORC
+F:UNDEAD
D:It is an orcish figure covered in wrappings.
N:363:Wolf chieftain
@@ -5532,10 +8581,22 @@ B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
B:BITE:HURT:2d10
B:WAIL:TERRIFY
-F:ESCORTS | FORCE_MAXHP | IM_COLD | IM_ACID |
-F:SMART | ESCORT | ANIMAL | EVIL | MORTAL | BASEANGBAND |
-F:OPEN_DOOR | BASH_DOOR | NO_FEAR | MALE
-S:1_IN_8 | DARKNESS
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:ESCORT
+F:ESCORTS
+F:EVIL
+F:FORCE_MAXHP
+F:IM_ACID
+F:IM_COLD
+F:MALE
+F:MORTAL
+F:NO_FEAR
+F:OPEN_DOOR
+F:SMART
+S:1_IN_8
+S:DARKNESS
D:A great wolf-chieftain whose pack is in the service of the Dark Lord,
D:and whose howls strike fear into even the boldest heart.
@@ -5547,11 +8608,24 @@ E:1:1:1:2:1:1
O:25:20:25:20
B:BITE:POISON:5d5
B:BITE:POISON:5d5
-F:MALE | CAN_SWIM | IM_POIS | IM_ACID |
-F:DROP_60 | DROP_2D2 | FRIENDS | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR | EVIL | MORTAL | ZANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_2D2
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FRIENDS
+F:IM_ACID
+F:IM_POIS
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:ZANGBAND
S:1_IN_8
-S:BA_POIS | S_MONSTER | SCARE | HOLD
+S:BA_POIS
+S:HOLD
+S:SCARE
+S:S_MONSTER
D:"They walked lithely and sinuously erect on pre-mammalian
D:members, their pied and hairless bodies bending with great
D:suppleness. There was a loud hissing of formulae as they
@@ -5565,9 +8639,21 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:EXP_20:1d6
B:ENGULF:EXP_20:1d6
-F:RAND_25 | SUSCEP_ELEC | UNDEAD |
-F:IM_COLD | IM_POIS | IM_ACID | RES_NETH | WILD_TOO | WILD_SWAMP |
-F:EVIL | EMPTY_MIND | COLD_BLOOD | FRIENDS | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:EVIL
+F:FRIENDS
+F:IM_ACID
+F:IM_COLD
+F:IM_POIS
+F:NO_CUT
+F:RAND_25
+F:RES_NETH
+F:SUSCEP_ELEC
+F:UNDEAD
+F:WILD_SWAMP
+F:WILD_TOO
D:A cloud of evil, sentient mist.
N:366:Killer stag beetle
@@ -5578,9 +8664,15 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:CLAW:HURT:1d12
B:CLAW:HURT:1d12
-F:RAND_25 | WILD_TOO | DROP_CORPSE |
-F:WEIRD_MIND | BASH_DOOR |
-F:ANIMAL | CAN_FLY | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DROP_CORPSE
+F:MORTAL
+F:RAND_25
+F:WEIRD_MIND
+F:WILD_TOO
D:It is a giant beetle with vicious claws.
N:367:Iron golem
@@ -5590,11 +8682,22 @@ W:22:2:3800:160
E:1:1:1:2:1:1
O:0:0:0:0
B:HIT:HURT:1d12
-F:FORCE_SLEEP | SUSCEP_ACID |
-F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
-F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
-F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT
-S:1_IN_7 |
+F:BASEANGBAND
+F:BASH_DOOR
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
+F:IM_POIS
+F:NONLIVING
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:SUSCEP_ACID
+S:1_IN_7
S:SLOW
D:It is a massive metal statue that moves steadily towards you.
@@ -5608,9 +8711,21 @@ B:CRUSH:HURT:1d8
B:CRUSH:HURT:1d8
B:CRUSH:HURT:1d8
B:CRUSH:HURT:1d8
-F:FORCE_SLEEP | RES_TELE
-F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
-F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | JOKEANGBAND | NO_CUT
+F:BASH_DOOR
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
+F:IM_POIS
+F:JOKEANGBAND
+F:NONLIVING
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:RES_TELE
D:It looks like a huge spiked roller, moving on its own towards you.
N:369:Giant yellow scorpion
@@ -5621,9 +8736,13 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d8
B:STING:POISON:2d5
-F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
-F:ANIMAL | DROP_SKELETON |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:MORTAL
+F:WEIRD_MIND
+F:WILD_TOO
D:It is a giant scorpion with a sharp stinger.
N:370:Jade monk
@@ -5636,10 +8755,22 @@ B:KICK:HURT:4d1
B:KICK:HURT:4d1
B:HIT:HURT:4d5
B:HIT:HURT:4d5
-F:OPEN_DOOR | BASH_DOOR | NO_FEAR | NO_CONF | NO_SLEEP |
-F:MALE | DROP_60 | DROP_1D2 | IM_FIRE | IM_COLD | IM_POIS |
-F:DROP_SKELETON | DROP_CORPSE |
-F:MORTAL | ZANGBAND | HAS_LITE
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_LITE
+F:IM_COLD
+F:IM_FIRE
+F:IM_POIS
+F:MALE
+F:MORTAL
+F:NO_CONF
+F:NO_FEAR
+F:NO_SLEEP
+F:OPEN_DOOR
+F:ZANGBAND
D:A monk trained in martial arts.
N:371:Black ooze
@@ -5649,13 +8780,23 @@ W:23:1:400:7
E:0:0:0:0:0:0
O:30:0:40:15
B:TOUCH:ACID:2d6
-F:RAND_50 | DROP_60 | STUPID | EMPTY_MIND | CAN_SWIM |
-F:TAKE_ITEM | KILL_BODY | OPEN_DOOR | BASH_DOOR |
-F:IM_POIS | NO_FEAR |
-F:MORTAL | BASEANGBAND | NO_CUT
-S:MULTIPLY
-S:1_IN_11 |
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_60
+F:EMPTY_MIND
+F:IM_POIS
+F:KILL_BODY
+F:MORTAL
+F:NO_CUT
+F:NO_FEAR
+F:OPEN_DOOR
+F:RAND_50
+F:STUPID
+F:TAKE_ITEM
+S:1_IN_11
S:DRAIN_MANA
+S:MULTIPLY
D:It is a strangely moving puddle.
N:372:Hardened warrior
@@ -5666,10 +8807,17 @@ E:1:1:1:2:1:1
O:0:100:0:0
B:HIT:HURT:6d5
B:HIT:HURT:6d5
-F:MALE |
-F:DROP_1D2 |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:TAKE_ITEM
D:A scarred warrior who moves with confidence.
N:373:Azog, King of the Uruk-Hai
@@ -5681,13 +8829,26 @@ O:10:90:0:0
B:HIT:HURT:5d6
B:HIT:HURT:5d5
B:HIT:HURT:5d5
-F:UNIQUE | MALE | CAN_SPEAK |
-F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE |
-F:ESCORT | ESCORTS | SPECIAL_GENE |
-F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | ORC | IM_POIS |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_2D2
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_SKELETON
+F:ESCORT
+F:ESCORTS
+F:EVIL
+F:FORCE_MAXHP
+F:HAS_LITE
+F:IM_POIS
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:ORC
+F:SPECIAL_GENE
+F:UNIQUE
D:He is also known as the King of Khazad-dum. His ego is renowned to be
D:bigger than his head.
@@ -5701,9 +8862,20 @@ B:CLAW:HURT:4d1
B:CLAW:HURT:4d1
B:BITE:HURT:6d1
B:BITE:HURT:6d1
-F:BASH_DOOR | DEMON | NO_STUN | NO_FEAR |
-F:ANIMAL | EVIL | IM_FIRE | NO_SLEEP | NO_CONF |
-F:RES_NETH | RES_NEXU | RES_DISE | RES_PLAS | ZANGBAND
+F:ANIMAL
+F:BASH_DOOR
+F:DEMON
+F:EVIL
+F:IM_FIRE
+F:NO_CONF
+F:NO_FEAR
+F:NO_SLEEP
+F:NO_STUN
+F:RES_DISE
+F:RES_NETH
+F:RES_NEXU
+F:RES_PLAS
+F:ZANGBAND
D:A revolting canine creature, a huge demon hound with a somewhat
D:reptilian head.
@@ -5715,13 +8887,25 @@ E:1:1:1:2:1:1
O:0:0:100:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
-F:MALE |
-F:FORCE_SLEEP |
-F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
-F:OPEN_DOOR | BASH_DOOR | FRIENDS
-F:EVIL | IM_POIS | HURT_LITE | BASEANGBAND | HAS_LITE
-S:1_IN_5 |
-S:CONF | MISSILE | DARKNESS | BO_MANA
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_SLEEP
+F:FRIENDS
+F:HAS_LITE
+F:HURT_LITE
+F:IM_POIS
+F:MALE
+F:ONLY_ITEM
+F:OPEN_DOOR
+S:1_IN_5
+S:BO_MANA
+S:CONF
+S:DARKNESS
+S:MISSILE
D:A dark elven mage with spells of frightening destructive power.
N:376:Master rogue
@@ -5733,10 +8917,18 @@ O:80:10:10:0
B:HIT:HURT:2d8
B:HIT:HURT:2d8
B:HIT:EAT_GOLD:4d4
-F:MALE | DROP_SKELETON | DROP_CORPSE |
-F:DROP_2D2 | SUSCEP_ELEC |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
-F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_2D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:SUSCEP_ELEC
+F:TAKE_ITEM
D:A thief of great power and shifty speed.
N:377:Red dragon bat
@@ -5746,10 +8938,17 @@ W:23:1:100:60
E:0:1:1:0:1:0
O:0:0:0:0
B:BITE:FIRE:1d3
-F:FORCE_SLEEP | RAND_50 | SUSCEP_COLD |
-F:BASH_DOOR | CAN_FLY | DROP_CORPSE | AI_ANNOY
-F:ANIMAL | IM_FIRE | BASEANGBAND
-S:1_IN_4 |
+F:AI_ANNOY
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DROP_CORPSE
+F:FORCE_SLEEP
+F:IM_FIRE
+F:RAND_50
+F:SUSCEP_COLD
+S:1_IN_4
S:BR_FIRE
D:It is a sharp-tailed bat, wreathed in fire.
@@ -5760,9 +8959,15 @@ W:23:1:500:85
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:4d5
-F:RAND_25 |
-F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_CORPSE |
-F:ANIMAL | CAN_FLY | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DROP_CORPSE
+F:MORTAL
+F:RAND_25
+F:WEIRD_MIND
+F:WILD_TOO
D:It is looking for prey.
N:379:Ice skeleton
@@ -5773,10 +8978,21 @@ E:1:1:1:2:1:1
O:20:0:80:0
B:CLAW:COLD:2d3
B:CLAW:COLD:2d3
-F:ONLY_ITEM | DROP_90 |
-F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | SUSCEP_FIRE |
-F:EVIL | UNDEAD | IM_COLD | IM_POIS |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:COLD_BLOOD
+F:DROP_90
+F:EVIL
+F:IM_COLD
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:SUSCEP_FIRE
+F:UNDEAD
D:It is a skeleton covered in frost.
N:380:Angamaite of Umbar
@@ -5789,14 +9005,28 @@ B:HIT:HURT:4d7
B:HIT:HURT:4d7
B:HIT:HURT:4d6
B:HIT:HURT:4d6
-F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE |
-F:FORCE_SLEEP | FORCE_MAXHP |
-F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | IM_FIRE | IM_ELEC
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_4 |
-S:SLOW | FORGET
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_1D2
+F:DROP_90
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:HAS_LITE
+F:IM_ELEC
+F:IM_FIRE
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:UNIQUE
+S:1_IN_4
+S:FORGET
+S:SLOW
D:A Black Numenorean who hates the men of the west.
N:381:Forest wight
@@ -5808,13 +9038,26 @@ O:0:50:50:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:TOUCH:EXP_20
-F:FORCE_SLEEP | RAND_25 |
-F:DROP_60 | DROP_90 |
-F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
-F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE |
-F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
-S:1_IN_10 |
-S:SCARE | DRAIN_MANA
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:COLD_BLOOD
+F:DROP_60
+F:DROP_90
+F:EVIL
+F:FORCE_SLEEP
+F:HURT_LITE
+F:IM_COLD
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:OPEN_DOOR
+F:RAND_25
+F:UNDEAD
+S:1_IN_10
+S:DRAIN_MANA
+S:SCARE
D:It is a ghostly apparition with a humanoid form.
N:382:Khim, Son of Mim
@@ -5827,14 +9070,28 @@ B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d7
B:HIT:UN_BONUS
-F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
-F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE
-F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
-F:OPEN_DOOR | BASH_DOOR |
-F:IM_FIRE | IM_COLD
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_8 |
-S:HEAL | SLOW | BO_FIRE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_SKELETON
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:HAS_LITE
+F:IM_COLD
+F:IM_FIRE
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:RES_TELE
+F:UNIQUE
+S:1_IN_8
+S:BO_FIRE
+S:HEAL
+S:SLOW
D:One of the last of the Petty-Dwarves. Khim is a tricky sorcerous little
D:being, full of mischief.
@@ -5848,14 +9105,28 @@ B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d7
B:HIT:UN_BONUS
-F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE |
-F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE |
-F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
-F:OPEN_DOOR | BASH_DOOR |
-F:IM_FIRE | IM_COLD
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_8 |
-S:HEAL | SLOW | BO_FIRE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_SKELETON
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:HAS_LITE
+F:IM_COLD
+F:IM_FIRE
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:RES_TELE
+F:UNIQUE
+S:1_IN_8
+S:BO_FIRE
+S:HEAL
+S:SLOW
D:One of the last of the Petty-Dwarves. Ibun is a tricky sorcerous little
D:being, full of mischief.
@@ -5868,9 +9139,18 @@ O:0:0:0:0
B:CLAW:HURT:7d3
B:CLAW:HURT:7d3
B:BITE:HURT:3d7
-F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE | CAN_SPEAK |
-F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | PET |
-F:ANIMAL | GOOD | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:CAN_SPEAK
+F:DROP_CORPSE
+F:FORCE_MAXHP
+F:GOOD
+F:PET
+F:UNIQUE
+F:WILD_MOUNTAIN
+F:WILD_ONLY
+F:WILD_VOLCANO
D:Among all the eagles of Middle-earth he is the swiftest, and in his time
D:has borne messages between all of the Wise. It was Meneldor who bore the
D:Ring-bearer away from the destruction of Mount Doom.
@@ -5883,8 +9163,17 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:2d33
B:HIT:HURT:2d44
-F:PASS_WALL | NO_SLEEP | COLD_BLOOD | NONLIVING | NO_FEAR |
-F:FORCE_MAXHP | RES_TELE | EMPTY_MIND | CAN_FLY | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:CAN_FLY
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:FORCE_MAXHP
+F:NONLIVING
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:PASS_WALL
+F:RES_TELE
D:A creature that is half real, half illusion.
N:386:Giant silver ant
@@ -5894,9 +9183,15 @@ W:23:1:800:45
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:ACID:4d4
-F:RAND_25 |
-F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON |
-F:ANIMAL | MORTAL | BASEANGBAND | HAS_LITE
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:HAS_LITE
+F:MORTAL
+F:RAND_25
+F:WEIRD_MIND
+F:WILD_TOO
D:A giant silver ant with a caustic bite.
N:387:4-headed hydra
@@ -5909,11 +9204,21 @@ B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:BITE:HURT:2d6
-F:FORCE_SLEEP |
-F:ONLY_GOLD | DROP_4D2 | WILD_TOO | WILD_SWAMP | WILD_SHORE |
-F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_SKELETON | DROP_CORPSE |
-F:ANIMAL | MORTAL | BASEANGBAND
-S:1_IN_7 |
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_4D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:MORTAL
+F:MOVE_BODY
+F:ONLY_GOLD
+F:OPEN_DOOR
+F:WILD_SHORE
+F:WILD_SWAMP
+F:WILD_TOO
+S:1_IN_7
S:SCARE
D:A strange reptilian creature with four heads, guarding its hoard.
@@ -5926,11 +9231,27 @@ O:0:0:0:0
B:GAZE:TERRIFY:1d4
B:GAZE:TERRIFY:1d4
B:CRUSH:HURT:44d1
-F:EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_POIS | IM_COLD |
-F:RES_NETH | RES_WATE | RES_PLAS | RES_DISE | RES_NEXU |
-F:KILL_WALL | FORCE_MAXHP | CAN_SWIM | DROP_CORPSE | JOKEANGBAND | HAS_LITE
-S:1_IN_9 |
-S:TPORT | BLINK | TELE_AWAY
+F:CAN_SWIM
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_MAXHP
+F:HAS_LITE
+F:IM_ACID
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
+F:IM_POIS
+F:JOKEANGBAND
+F:KILL_WALL
+F:RES_DISE
+F:RES_NETH
+F:RES_NEXU
+F:RES_PLAS
+F:RES_WATE
+S:1_IN_9
+S:BLINK
+S:TELE_AWAY
+S:TPORT
D:This creature just might crush you.
N:389:Tyrannosaur
@@ -5943,9 +9264,14 @@ B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
B:BITE:HURT:3d6
B:BITE:HURT:3d6
-F:FORCE_SLEEP |
-F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CORPSE |
-F:ANIMAL | MORTAL | ZANGBAND
+F:ANIMAL
+F:BASH_DOOR
+F:DROP_CORPSE
+F:FORCE_SLEEP
+F:MORTAL
+F:MOVE_BODY
+F:OPEN_DOOR
+F:ZANGBAND
D:A horror from prehistory, reawakened by chaos.
N:390:Mummified human
@@ -5956,10 +9282,21 @@ E:1:1:1:2:1:1
O:20:40:20:10
B:HIT:HURT:2d4
B:HIT:HURT:2d4
-F:ONLY_ITEM | DROP_90 |
-F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
-F:EVIL | UNDEAD | IM_COLD | IM_POIS |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:COLD_BLOOD
+F:DROP_90
+F:EMPTY_MIND
+F:EVIL
+F:IM_COLD
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:UNDEAD
D:It is a human form encased in mouldy wrappings.
N:391:Vampire bat
@@ -5970,9 +9307,20 @@ E:0:1:1:0:1:0
O:0:0:0:0
B:BITE:EXP_40:1d4
B:BITE:EXP_40:1d4
-F:RAND_50 | COLD_BLOOD | REGENERATE | CAN_FLY |
-F:EVIL | ANIMAL | UNDEAD | IM_COLD | IM_POIS |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:COLD_BLOOD
+F:EVIL
+F:IM_COLD
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:RAND_50
+F:REGENERATE
+F:UNDEAD
D:A blood-sucking bat that flies at your neck hungrily.
N:392:Sangahyando of Umbar
@@ -5985,14 +9333,28 @@ B:HIT:HURT:4d7
B:HIT:HURT:4d7
B:HIT:HURT:4d7
B:HIT:HURT:4d7
-F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE |
-F:FORCE_SLEEP | FORCE_MAXHP |
-F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | IM_FIRE | IM_ELEC
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_4 |
-S:SLOW | FORGET
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_1D2
+F:DROP_90
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:HAS_LITE
+F:IM_ELEC
+F:IM_FIRE
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:UNIQUE
+S:1_IN_4
+S:FORGET
+S:SLOW
D:A Black Numenorean with a blacker heart.
N:393:It
@@ -6005,14 +9367,47 @@ B:GAZE:BLIND:8d8
B:TOUCH:TERRIFY
B:GAZE:EXP_40
B:TOUCH:EAT_ITEM
-F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | DROP_GREAT | DROP_CORPSE |
-F:CHAR_MULTI | CHAR_CLEAR | ATTR_CLEAR | INVISIBLE | COLD_BLOOD |
-F:NO_CONF | UNIQUE | FORCE_MAXHP | NO_SLEEP | CAN_SPEAK | REFLECTING |
-F:IM_FIRE | IM_ELEC | EMPTY_MIND | EVIL | SMART | RES_TELE | CAN_FLY |
+F:ATTR_CLEAR
+F:CAN_FLY
+F:CAN_SPEAK
+F:CHAR_CLEAR
+F:CHAR_MULTI
+F:COLD_BLOOD
+F:DROP_1D2
+F:DROP_90
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_GREAT
+F:EMPTY_MIND
+F:EVIL
+F:FORCE_MAXHP
+F:IM_ELEC
+F:IM_FIRE
+F:INVISIBLE
+F:NO_CONF
+F:NO_SLEEP
+F:ONLY_ITEM
+F:REFLECTING
+F:RES_TELE
+F:SMART
+F:UNIQUE
F:ZANGBAND
S:1_IN_4
-S:DRAIN_MANA | BLINK | BLIND | SCARE | CONF | S_UNDEAD | S_MONSTER |
-S:HEAL | TELE_AWAY | DARKNESS | S_HYDRA | TRAPS | FORGET | TELE_TO | SHRIEK
+S:BLIND
+S:BLINK
+S:CONF
+S:DARKNESS
+S:DRAIN_MANA
+S:FORGET
+S:HEAL
+S:SCARE
+S:SHRIEK
+S:S_HYDRA
+S:S_MONSTER
+S:S_UNDEAD
+S:TELE_AWAY
+S:TELE_TO
+S:TRAPS
D:Nobody has ever seen It.
N:394:Banshee
@@ -6023,13 +9418,25 @@ E:0:0:0:0:0:0
O:80:0:0:15
B:WAIL:TERRIFY
B:TOUCH:EXP_20
-F:FEMALE |
-F:RAND_50 | DROP_1D2 |
-F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | CAN_FLY |
-F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND
+F:BASEANGBAND
+F:CAN_FLY
+F:COLD_BLOOD
+F:DROP_1D2
+F:EVIL
+F:FEMALE
+F:IM_COLD
+F:IM_POIS
+F:INVISIBLE
+F:NO_CONF
F:NO_CUT
-S:1_IN_15 |
-S:TPORT | DRAIN_MANA
+F:NO_SLEEP
+F:PASS_WALL
+F:RAND_50
+F:TAKE_ITEM
+F:UNDEAD
+S:1_IN_15
+S:DRAIN_MANA
+S:TPORT
D:It is a ghostly woman's form that wails mournfully.
N:395:Carrion crawler
@@ -6040,9 +9447,14 @@ E:0:0:0:0:1:0
O:0:0:0:0
B:STING:PARALYZE:2d6
B:STING:PARALYZE:2d6
-F:RAND_25 |
-F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON |
-F:ANIMAL | IM_POIS | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:IM_POIS
+F:MORTAL
+F:RAND_25
+F:WEIRD_MIND
D:A hideous centipede covered in slime and with glowing tentacles around its
D:head.
@@ -6055,10 +9467,15 @@ O:0:0:0:0
B:CRUSH:HURT:6d4
B:CRUSH:HURT:6d4
B:BITE:HURT:3d2
-F:RAND_25 | SUSCEP_ACID |
-F:EMPTY_MIND | BASH_DOOR |
-F:IM_POIS | IM_ELEC |
-F:MORTAL | CTHANGBAND | NO_CUT
+F:BASH_DOOR
+F:CTHANGBAND
+F:EMPTY_MIND
+F:IM_ELEC
+F:IM_POIS
+F:MORTAL
+F:NO_CUT
+F:RAND_25
+F:SUSCEP_ACID
D:"...a metallically grey tree... about sixteen feet high with
D:very thick cylindrical branches... cylinders further
D:divided into six flat circular extensions... and from the top
@@ -6075,12 +9492,34 @@ B:GAZE:TERRIFY
B:GAZE:PARALYZE
B:GAZE:LOSE_STR
B:GAZE:HALLU
-F:EMPTY_MIND | COLD_BLOOD | NONLIVING | NEVER_MOVE |
-F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | EVIL |
-F:HURT_ROCK | COLD_BLOOD | HURT_LITE | NO_FEAR |
-F:NO_CONF | NO_SLEEP | NO_STUN | NONLIVING | RES_TELE | BASEANGBAND | NO_CUT
-S:1_IN_3 |
-S:SHRIEK | S_MONSTER | S_MONSTERS | HOLD | CONF | MIND_BLAST | DRAIN_MANA
+F:BASEANGBAND
+F:COLD_BLOOD
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:EVIL
+F:HURT_LITE
+F:HURT_ROCK
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
+F:IM_POIS
+F:NEVER_MOVE
+F:NONLIVING
+F:NONLIVING
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:NO_STUN
+F:RES_TELE
+S:1_IN_3
+S:CONF
+S:DRAIN_MANA
+S:HOLD
+S:MIND_BLAST
+S:SHRIEK
+S:S_MONSTER
+S:S_MONSTERS
D:A figure carved from stone, with three vulture faces whose eyes glow
D:with a malevolent light. None escape its vigilance.
@@ -6092,13 +9531,24 @@ E:1:1:1:2:1:1
O:0:0:0:0
B:HIT:HURT:1d12
B:HIT:HURT:3d6
-F:FORCE_SLEEP |
-F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
-F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
-F:HURT_ROCK |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
-S:1_IN_4 |
-S:SLOW | CONF | BO_ACID
+F:BASEANGBAND
+F:BASH_DOOR
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:HURT_ROCK
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+S:1_IN_4
+S:BO_ACID
+S:CONF
+S:SLOW
D:A stumpy figure carved from stone, with glittering eyes.
N:399:Disenchanter beast
@@ -6111,9 +9561,15 @@ B:TOUCH:UN_BONUS:1d10
B:TOUCH:UN_BONUS:1d10
B:TOUCH:UN_BONUS:1d10
B:TOUCH:UN_BONUS:1d10
-F:STUPID | WEIRD_MIND | RES_DISE | DROP_CORPSE | ATTR_MULTI |
-F:IM_ACID | IM_POIS |
-F:NO_CONF | ZANGBAND
+F:ATTR_MULTI
+F:DROP_CORPSE
+F:IM_ACID
+F:IM_POIS
+F:NO_CONF
+F:RES_DISE
+F:STUPID
+F:WEIRD_MIND
+F:ZANGBAND
D:It looks like an anteater, and there is a static feeling
D:crackling around its long trunk.
@@ -6126,14 +9582,28 @@ O:10:0:80:10
B:HIT:HURT:1d7
B:HIT:HURT:1d7
B:HIT:HURT:3d8
-F:MALE |
-F:FORCE_SLEEP |
-F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
-S:1_IN_6 |
-S:HEAL | CONF | DARKNESS |
-S:S_MONSTER | S_SPIDER | S_ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_SLEEP
+F:HAS_LITE
+F:HURT_LITE
+F:IM_POIS
+F:MALE
+F:NO_CONF
+F:NO_SLEEP
+F:ONLY_ITEM
+F:OPEN_DOOR
+S:1_IN_6
+S:CONF
+S:DARKNESS
+S:HEAL
+S:S_ANIMAL
+S:S_MONSTER
+S:S_SPIDER
D:A powerful dark elf, with mighty nature-controlling enchantments.
N:401:Stone troll
@@ -6145,10 +9615,20 @@ O:0:100:0:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:HURT:3d4
-F:MALE |
-F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR | REGENERATE |
-F:EVIL | TROLL | HURT_LITE | HURT_ROCK | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FRIENDS
+F:HURT_LITE
+F:HURT_ROCK
+F:MALE
+F:NO_CUT
+F:OPEN_DOOR
+F:REGENERATE
+F:TROLL
D:He is a giant troll with scabrous black skin.
N:402:Black
@@ -6159,9 +9639,17 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:EXP_40:2d6
B:ENGULF:EXP_40:2d6
-F:RAND_25 |
-F:IM_COLD | IM_POIS | IM_ACID | RES_NETH |
-F:EVIL | EMPTY_MIND | COLD_BLOOD | FRIENDS | CTHANGBAND | NO_CUT
+F:COLD_BLOOD
+F:CTHANGBAND
+F:EMPTY_MIND
+F:EVIL
+F:FRIENDS
+F:IM_ACID
+F:IM_COLD
+F:IM_POIS
+F:NO_CUT
+F:RAND_25
+F:RES_NETH
D:The eldritch blood of Yibb-Tstll is know only as "the Black": it is
D:an amorphous substance, which will suck your life and deliver it to
D:Yibb-Tstll.
@@ -6175,11 +9663,22 @@ O:30:70:0:0
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:BITE:HURT:2d6
-F:MALE |
-F:FRIENDS | DROP_60 | WILD_TOO | WILD_WASTE | WILD_MOUNTAIN |
-F:DROP_SKELETON | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR | SUSCEP_FIRE | REGENERATE |
-F:EVIL | TROLL | HURT_LITE | BASEANGBAND
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FRIENDS
+F:HURT_LITE
+F:MALE
+F:OPEN_DOOR
+F:REGENERATE
+F:SUSCEP_FIRE
+F:TROLL
+F:WILD_MOUNTAIN
+F:WILD_TOO
+F:WILD_WASTE
D:A large troll with an extremely tough and warty hide.
N:404:Wereworm
@@ -6192,9 +9691,16 @@ B:GAZE:EXP_20
B:CRAWL:ACID:2d4
B:BITE:HURT:1d10
B:BITE:POISON:1d6
-F:BASH_DOOR | EVIL | CAN_SWIM | WILD_TOO | WILD_SWAMP |
-F:ANIMAL | IM_ACID | DROP_CORPSE |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_CORPSE
+F:EVIL
+F:IM_ACID
+F:MORTAL
+F:WILD_SWAMP
+F:WILD_TOO
D:A huge wormlike shape dripping acid, twisted by evil sorcery into a foul
D:monster that breeds on death.
@@ -6205,9 +9711,15 @@ W:25:1:600:90
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:LOSE_STR:4d4
-F:RAND_25 | WILD_TOO |
-F:WEIRD_MIND | BASH_DOOR | DROP_CORPSE |
-F:ANIMAL | CAN_FLY | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DROP_CORPSE
+F:MORTAL
+F:RAND_25
+F:WEIRD_MIND
+F:WILD_TOO
D:A giant beetle with poisonous mandibles.
N:406:Disenchanter bat
@@ -6218,8 +9730,16 @@ E:0:1:1:0:1:0
O:0:0:0:0
B:HIT:UN_BONUS
B:HIT:UN_BONUS
-F:FORCE_SLEEP | RAND_50 | ANIMAL | MORTAL | ATTR_MULTI |
-F:DROP_CORPSE | AI_ANNOY | CAN_FLY | BASEANGBAND | WEIRD_MIND
+F:AI_ANNOY
+F:ANIMAL
+F:ATTR_MULTI
+F:BASEANGBAND
+F:CAN_FLY
+F:DROP_CORPSE
+F:FORCE_SLEEP
+F:MORTAL
+F:RAND_50
+F:WEIRD_MIND
D:A giant bat which feeds on raw magical energy.
N:407:Gnoph-Keh
@@ -6231,11 +9751,22 @@ O:20:40:20:10
B:CLAW:COLD:2d4
B:CLAW:COLD:2d4
B:BUTT:HURT:2d9
-F:RAND_25 | DROP_90 | DROP_60
-F:OPEN_DOOR | BASH_DOOR | AURA_COLD | IM_COLD | SUSCEP_FIRE |
-F:ANIMAL | DROP_CORPSE | CTHANGBAND
+F:ANIMAL
+F:AURA_COLD
+F:BASH_DOOR
+F:CTHANGBAND
+F:DROP_60
+F:DROP_90
+F:DROP_CORPSE
+F:IM_COLD
+F:OPEN_DOOR
+F:RAND_25
+F:SUSCEP_FIRE
S:1_IN_8
-S:BR_COLD | BO_ICEE | BO_COLD | BA_COLD
+S:BA_COLD
+S:BO_COLD
+S:BO_ICEE
+S:BR_COLD
D:A creature with a sharp horn: "the hairy myth-thing of the
D:Greenland ice, that walked sometimes on two legs, sometimes
D:on four, and sometimes on six."
@@ -6247,9 +9778,13 @@ W:26:1:700:90
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:2d12
-F:RAND_25 | KILL_BODY | DROP_SKELETON
-F:WEIRD_MIND | BASH_DOOR |
-F:ANIMAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:KILL_BODY
+F:RAND_25
+F:WEIRD_MIND
D:It is an ant encased in shaggy grey fur.
N:409:Khufu, the Mummified King
@@ -6262,13 +9797,37 @@ B:GAZE:TERRIFY
B:HIT:DISEASE:6d6
B:CLAW:LOSE_CON:4d4
B:CLAW:LOSE_CON:4d4
-F:UNIQUE | MALE | CAN_SPEAK | UNDEAD | EVIL | ESCORTS | ESCORT |
-F:FORCE_MAXHP | COLD_BLOOD | IM_POIS | IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP |
-F:ONLY_ITEM | DROP_90 | DROP_GOOD |
-F:OPEN_DOOR | BASH_DOOR | RES_TELE | BASEANGBAND | NO_CUT
-S:1_IN_5 |
-S:TRAPS | CAUSE_3 | DARKNESS | S_UNDEAD | SCARE | SLOW |
-S:S_KIN | ANIM_DEAD
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:COLD_BLOOD
+F:DROP_90
+F:DROP_GOOD
+F:ESCORT
+F:ESCORTS
+F:EVIL
+F:FORCE_MAXHP
+F:IM_COLD
+F:IM_POIS
+F:MALE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:RES_TELE
+F:UNDEAD
+F:UNIQUE
+S:1_IN_5
+S:ANIM_DEAD
+S:CAUSE_3
+S:DARKNESS
+S:SCARE
+S:SLOW
+S:S_KIN
+S:S_UNDEAD
+S:TRAPS
D:He is out to have revenge on those who have desecrated his tomb.
N:410:Gwaihir the Windlord
@@ -6280,9 +9839,18 @@ O:0:0:0:0
B:CLAW:HURT:15d2
B:CLAW:HURT:15d2
B:BITE:HURT:3d10
-F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE | CAN_SPEAK |
-F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | PET |
-F:ANIMAL | GOOD | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:CAN_SPEAK
+F:DROP_CORPSE
+F:FORCE_MAXHP
+F:GOOD
+F:PET
+F:UNIQUE
+F:WILD_MOUNTAIN
+F:WILD_ONLY
+F:WILD_VOLCANO
D:The greatest of eagles in the Third Age of Middle-earth, Gwaihir rescued
D:Gandalf the Wizard from Orthanc, and has twice brought his flock to the
D:aid of Sauron's enemies in battle - first outside the gates of Erebor in
@@ -6295,10 +9863,16 @@ W:26:2:200:90
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:FIRE:3d6
-F:RAND_25 | SUSCEP_COLD |
-F:WEIRD_MIND | BASH_DOOR |
-F:ANIMAL | IM_FIRE | CAN_FLY |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:HAS_LITE
+F:IM_FIRE
+F:MORTAL
+F:RAND_25
+F:SUSCEP_COLD
+F:WEIRD_MIND
D:It is smoking and burning with great heat.
N:412:Displacer beast
@@ -6311,8 +9885,12 @@ B:BITE:HURT:2d8
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d10
-F:INVISIBLE | BASH_DOOR | DROP_CORPSE |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:INVISIBLE
+F:MORTAL
D:It is a huge black panther, clubbed tentacles sprouting from its shoulders.
N:413:Ulwarth, Son of Ulfang
@@ -6324,12 +9902,23 @@ O:40:60:0:0
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
-F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE |
-F:FORCE_MAXHP | WILD_TOO |
-F:ONLY_ITEM | DROP_90 | DROP_GOOD |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_90
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_SKELETON
F:EVIL
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:FORCE_MAXHP
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:TAKE_ITEM
+F:UNIQUE
+F:WILD_TOO
D:A short and swarthy Easterling.
N:414:Werebear
@@ -6342,9 +9931,16 @@ B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:2d8
B:CRUSH:HURT:2d6
-F:BASH_DOOR | OPEN_DOOR |
-F:WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE |
-F:ANIMAL | EVIL | DROP_1D2 | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_CORPSE
+F:EVIL
+F:OPEN_DOOR
+F:WILD_MOUNTAIN
+F:WILD_TOO
+F:WILD_WOOD
D:In the eyes of this bear, there glimmers the faintest light of intelligence.
D:And then its form begins to change... The combination of animal cunning,
D:human intelligence and the great physical strength of the bear makes for
@@ -6358,10 +9954,16 @@ E:1:1:1:2:1:1
O:20:70:0:10
B:HIT:HURT:3d8
B:HIT:HURT:3d8
-F:FRIENDS | DROP_60 | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | GIANT |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FRIENDS
+F:GIANT
+F:HAS_LITE
+F:MORTAL
+F:OPEN_DOOR
D:A giant orc-like figure with an awesomely muscled frame.
N:416:White wraith
@@ -6373,13 +9975,25 @@ O:0:50:50:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:TOUCH:EXP_20
-F:FORCE_SLEEP |
-F:DROP_1D2 |
-F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
-F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE |
-F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
-S:1_IN_8 |
-S:SCARE | CAUSE_2 | DARKNESS
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:COLD_BLOOD
+F:DROP_1D2
+F:EVIL
+F:FORCE_SLEEP
+F:HURT_LITE
+F:IM_COLD
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:OPEN_DOOR
+F:UNDEAD
+S:1_IN_8
+S:CAUSE_2
+S:DARKNESS
+S:SCARE
D:It is a tangible but ghostly form made of white fog.
N:417:Angel
@@ -6392,12 +10006,28 @@ B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
-F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR |
-F:ONLY_ITEM | DROP_2D2 | GOOD | CAN_FLY |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL |
-F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
-S:1_IN_3 |
-S:BLIND | CONF | SCARE | FORGET
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DROP_2D2
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:GOOD
+F:HAS_LITE
+F:IM_ACID
+F:IM_POIS
+F:NO_CONF
+F:NO_FEAR
+F:NO_SLEEP
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:POWERFUL
+F:TAKE_ITEM
+S:1_IN_3
+S:BLIND
+S:CONF
+S:FORGET
+S:SCARE
D:Who knows why you are now facing an angel as an enemy? Is it a punishment
D:from your own god for your sins, or a test of your mettle, or has this angel
D:been sent by another god on behalf of someone who wishes to claim the glory
@@ -6413,11 +10043,24 @@ O:0:45:35:10
B:CLAW:DISEASE:1d4
B:CLAW:DISEASE:1d4
B:BITE:PARALYZE:1d5
-F:DROP_60 | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
-F:EVIL | UNDEAD | FRIENDS | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP |
-F:COLD_BLOOD | HURT_LITE | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:COLD_BLOOD
+F:DROP_60
+F:EVIL
+F:FRIENDS
+F:HURT_LITE
+F:IM_COLD
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:OPEN_DOOR
+F:UNDEAD
S:1_IN_9
-S:SCARE | HOLD
+S:HOLD
+S:SCARE
D:Flesh is falling off in chunks from this decaying abomination.
N:419:Mim, Betrayer of Turin
@@ -6430,15 +10073,36 @@ B:HIT:HURT:3d9
B:HIT:HURT:3d9
B:HIT:HURT:3d9
B:HIT:UN_BONUS:3d12
-F:UNIQUE | MALE | CAN_SPEAK |
-F:FORCE_MAXHP | FORCE_SLEEP | DROP_SKELETON | DROP_CORPSE |
-F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
-F:RES_DISE | RES_TELE |
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_6 |
-S:HEAL | SCARE | BO_ACID | BA_ACID | TPORT | S_MONSTER
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_2D2
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:HAS_LITE
+F:IM_ACID
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
+F:IM_POIS
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:RES_DISE
+F:RES_TELE
+F:UNIQUE
+S:1_IN_6
+S:BA_ACID
+S:BO_ACID
+S:HEAL
+S:SCARE
+S:S_MONSTER
+S:TPORT
D:The last of his race, Mim is a Petty-Dwarf. Petty-Dwarves are strange
D:creatures, powerful in sorcery and originating in the East. They have
D:been hunted nearly to extinction by the High Elves.
@@ -6451,10 +10115,23 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:EXP_20:2d13
B:HIT:EXP_20:2d13
-F:CHAR_MULTI | EVIL | IM_POIS | IM_COLD |
-F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | SUSCEP_ACID |
-F:COLD_BLOOD | BASH_DOOR | NONLIVING |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | HAS_LITE | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:CHAR_MULTI
+F:COLD_BLOOD
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:HAS_LITE
+F:IM_COLD
+F:IM_POIS
+F:NONLIVING
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:SUSCEP_ACID
D:A deadly blade of chaos, moving of its own volition.
N:421:Killer fire beetle
@@ -6465,9 +10142,18 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:3d4
B:SPIT:FIRE:4d5
-F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_VOLCANO | DROP_CORPSE |
-F:ANIMAL | IM_FIRE | CAN_FLY | SUSCEP_COLD |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DROP_CORPSE
+F:HAS_LITE
+F:IM_FIRE
+F:MORTAL
+F:SUSCEP_COLD
+F:WEIRD_MIND
+F:WILD_TOO
+F:WILD_VOLCANO
D:It is a giant beetle wreathed in flames.
N:422:Beast of Nurgle
@@ -6479,8 +10165,15 @@ O:0:0:0:0
B:TOUCH:POISON:3d3
B:TOUCH:DISEASE:3d3
B:BITE:ACID:4d5
-F:WEIRD_MIND | BASH_DOOR | IM_ACID | IM_POIS |
-F:DEMON | EVIL | IM_FIRE | CAN_FLY | ZANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DEMON
+F:EVIL
+F:IM_ACID
+F:IM_FIRE
+F:IM_POIS
+F:WEIRD_MIND
+F:ZANGBAND
D:It walks on four legs, but mostly resembles a slug-shaped jelly.
D:It even has two disgusting antennae in its head. Yecch!
@@ -6494,9 +10187,19 @@ B:BITE:POISON:3d4
B:TOUCH:POISON:3d5
B:HIT:HURT:1d12
B:HIT:HURT:1d12
-F:ONLY_GOLD | DROP_90 | DROP_2D2 |
-F:COLD_BLOOD | BASH_DOOR | CHAR_MULTI |
-F:IM_ELEC | IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:CHAR_MULTI
+F:COLD_BLOOD
+F:DROP_2D2
+F:DROP_90
+F:IM_ACID
+F:IM_ELEC
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:ONLY_GOLD
D:It appears to be a pile of coins made of precious adamant, slithering toward
D:you on lots of tiny legs.
@@ -6509,9 +10212,19 @@ O:10:80:0:10
B:CLAW:POISON:3d3
B:CLAW:POISON:3d3
B:BITE:HURT:1d6
-F:FRIENDS | DROP_60 | WILD_WOOD | WILD_MOUNTAIN | WILD_TOO | WILD_SWAMP |
-F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | REGENERATE |
-F:EVIL | TROLL | BASEANGBAND
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FRIENDS
+F:OPEN_DOOR
+F:REGENERATE
+F:TROLL
+F:WILD_MOUNTAIN
+F:WILD_SWAMP
+F:WILD_TOO
+F:WILD_WOOD
D:A powerful troll form. Venom drips from its needlelike claws.
N:425:Flamer of Tzeentch
@@ -6522,11 +10235,24 @@ E:1:0:1:2:0:0
O:0:0:0:0
B:ENGULF:FIRE:3d6
B:ENGULF:FIRE:3d6
-F:FORCE_SLEEP | BASH_DOOR | SUSCEP_COLD |
-F:IM_FIRE | IM_POIS | AURA_FIRE | DEMON | EVIL | RES_PLAS |
-F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | ZANGBAND | HAS_LITE
-S:1_IN_3 |
-S:BO_FIRE | BA_FIRE
+F:AURA_FIRE
+F:BASH_DOOR
+F:DEMON
+F:EVIL
+F:FORCE_SLEEP
+F:HAS_LITE
+F:IM_FIRE
+F:IM_POIS
+F:NONLIVING
+F:NO_CONF
+F:NO_FEAR
+F:NO_SLEEP
+F:RES_PLAS
+F:SUSCEP_COLD
+F:ZANGBAND
+S:1_IN_3
+S:BA_FIRE
+S:BO_FIRE
D:It looks like an inverted mushroom, with two flexible arms.
N:426:Roper
@@ -6539,13 +10265,32 @@ B:CRUSH:PARALYZE:3d5
B:CRUSH:PARALYZE:3d5
B:CRUSH:PARALYZE:3d5
B:CRUSH:PARALYZE:3d5
-F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | NEVER_MOVE |
-F:ONLY_GOLD | DROP_2D2 | DROP_60 | DROP_1D2 | EVIL |
-F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | IM_COLD | IM_FIRE | BASEANGBAND
+F:BASEANGBAND
+F:DROP_1D2
+F:DROP_2D2
+F:DROP_60
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:IM_ACID
+F:IM_COLD
+F:IM_FIRE
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CONF
F:NO_CUT
-S:1_IN_5 |
-S:BA_FIRE | BA_ELEC | BA_POIS | HASTE |
-S:TRAPS | SHRIEK | HOLD | CONF
+F:NO_FEAR
+F:NO_SLEEP
+F:ONLY_GOLD
+S:1_IN_5
+S:BA_ELEC
+S:BA_FIRE
+S:BA_POIS
+S:CONF
+S:HASTE
+S:HOLD
+S:SHRIEK
+S:TRAPS
D:This creature look like a pillar of rock. However, a closer
D:inspection reveals a glaring eye and powerful tentacles,
D:which crush its prey and feed it to the creature's hungry
@@ -6559,9 +10304,17 @@ E:1:1:1:2:0:1
O:0:100:0:0
B:HIT:HURT:1d8
B:HIT:HURT:1d8
-F:FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR | WILD_TOO |
-F:WILD_MOUNTAIN | WILD_WASTE | DROP_SKELETON | DROP_CORPSE |
-F:EVIL | ZANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FRIENDS
+F:OPEN_DOOR
+F:WILD_MOUNTAIN
+F:WILD_TOO
+F:WILD_WASTE
+F:ZANGBAND
S:1_IN_6
S:SCARE
D:Headless humanoid abominations created by a magical mutation.
@@ -6576,12 +10329,17 @@ B:BITE:HURT:2d8
B:BITE:HURT:2d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
-F:FORCE_SLEEP |
-F:FRIENDS |
-F:BASH_DOOR |
-F:ANIMAL | NO_CONF | NO_SLEEP | DROP_SKELETON | DROP_CORPSE |
-F:MORTAL | BASEANGBAND
-S:1_IN_5 |
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:FRIENDS
+F:MORTAL
+F:NO_CONF
+F:NO_SLEEP
+S:1_IN_5
S:BR_SOUN
D:A blurry canine form which seems to be moving as fast as the eye can
D:follow. You can feel the earth resonating beneath your feet.
@@ -6596,11 +10354,18 @@ B:BITE:HURT:2d8
B:BITE:HURT:2d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
-F:FORCE_SLEEP | RES_NEXU | DROP_SKELETON | DROP_CORPSE |
-F:FRIENDS |
-F:BASH_DOOR |
-F:ANIMAL | RES_TELE | NO_SLEEP | MORTAL | BASEANGBAND
-S:1_IN_5 |
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:FRIENDS
+F:MORTAL
+F:NO_SLEEP
+F:RES_NEXU
+F:RES_TELE
+S:1_IN_5
S:BR_NEXU
D:A locus of conflicting points coalesce to form the vague shape of a huge
D:hound. Or is it just your imagination?
@@ -6613,10 +10378,17 @@ E:1:1:1:2:1:1
O:20:70:0:10
B:HIT:HURT:4d8
B:HIT:HURT:4d8
-F:FRIENDS | DROP_60 | DROP_CORPSE | SMART |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | GIANT |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FRIENDS
+F:GIANT
+F:HAS_LITE
+F:MORTAL
+F:OPEN_DOOR
+F:SMART
D:A giant, brutish figure, as ugly as an orc, but with some of the
D:intelligence of his half-human ancestry.
@@ -6629,12 +10401,27 @@ O:5:85:0:5
B:HIT:HURT:6d7
B:HIT:HURT:6d7
B:HIT:HURT:6d7
-F:UNIQUE | MALE | CAN_SPEAK | WILD_TOO | WILD_SWAMP | WILD_SHORE |
-F:FORCE_MAXHP | ESCORT |
-F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
-F:EVIL | GIANT | IM_POIS |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:CAN_SWIM
+F:DROP_2D2
+F:DROP_CORPSE
+F:DROP_GOOD
+F:ESCORT
+F:EVIL
+F:FORCE_MAXHP
+F:GIANT
+F:HAS_LITE
+F:IM_POIS
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:UNIQUE
+F:WILD_SHORE
+F:WILD_SWAMP
+F:WILD_TOO
D:An ogre renowned for acts of surprising cruelty, Lokkak is the leader of a large
D:band of violent ogres.
@@ -6648,13 +10435,32 @@ B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:EXP_20:2d6
B:BITE:EXP_20:2d6
-F:FORCE_SLEEP | FORCE_MAXHP |
-F:COLD_BLOOD | DROP_60 | DROP_1D2 |
-F:OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY |
-F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP |
-F:BASEANGBAND | NO_CUT
-S:1_IN_9 |
-S:TELE_TO | HOLD | SCARE | CAUSE_2 | MIND_BLAST | FORGET | DARKNESS
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:COLD_BLOOD
+F:DROP_1D2
+F:DROP_60
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:HURT_LITE
+F:IM_COLD
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:OPEN_DOOR
+F:REGENERATE
+F:UNDEAD
+S:1_IN_9
+S:CAUSE_2
+S:DARKNESS
+S:FORGET
+S:HOLD
+S:MIND_BLAST
+S:SCARE
+S:TELE_TO
D:It is a humanoid with an aura of power. You notice a sharp set of front
D:teeth.
@@ -6667,11 +10473,15 @@ O:0:0:0:0
B:BUTT:HURT:2d10
B:BITE:FIRE:2d10
B:GAZE:PARALYZE:2d6
-F:FORCE_SLEEP | SUSCEP_COLD |
-F:BASH_DOOR | CAN_FLY | DROP_CORPSE |
-F:IM_FIRE | BASEANGBAND
-S:1_IN_8 |
-S:BR_FIRE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DROP_CORPSE
+F:FORCE_SLEEP
+F:IM_FIRE
+F:SUSCEP_COLD
+S:1_IN_8
+S:BR_FIRE
D:The result of evil experiments, this travesty of nature should never be
D:alive. It has three heads - goat, dragon and gorgon - all attached to a
D:lion's body.
@@ -6685,10 +10495,17 @@ O:0:0:0:0
B:BITE:HURT:1d6
B:BITE:HURT:1d6
B:BITE:HURT:1d6
-F:ANIMAL | IM_ACID | EVIL | ELDRITCH_HORROR | CAN_FLY | DROP_CORPSE |
-F:MORTAL | ZANGBAND
+F:ANIMAL
+F:CAN_FLY
+F:DROP_CORPSE
+F:ELDRITCH_HORROR
+F:EVIL
+F:IM_ACID
+F:MORTAL
+F:ZANGBAND
S:1_IN_6
-S:SCARE | HASTE
+S:HASTE
+S:SCARE
D:A scaly bird larger than an elephant, with a horse-like head.
N:435:Colbran
@@ -6699,11 +10516,22 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
-F:FORCE_SLEEP |
-F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | CAN_FLY |
-F:IM_ELEC | IM_POIS | AURA_ELEC | REFLECTING |
-F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT
-S:1_IN_3 |
+F:AURA_ELEC
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:IM_ELEC
+F:IM_POIS
+F:NONLIVING
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:REFLECTING
+S:1_IN_3
S:BO_ELEC
D:A man-shaped form of living lightning, sparks and shocks crackle all over
D:this madly capering figure, as it leaps and whirls around and about you.
@@ -6718,13 +10546,26 @@ B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
B:BITE:HURT:1d8
B:BITE:HURT:1d8
-F:FEMALE |
-F:FORCE_SLEEP | CAN_FLY |
-F:ONLY_ITEM | DROP_90 | DROP_2D2 | DROP_CORPSE |
-F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
-F:EVIL | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
-S:1_IN_4 |
-S:HEAL | BLIND | MIND_BLAST | DARKNESS
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DROP_2D2
+F:DROP_90
+F:DROP_CORPSE
+F:EVIL
+F:FEMALE
+F:FORCE_SLEEP
+F:INVISIBLE
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:ONLY_ITEM
+F:OPEN_DOOR
+S:1_IN_4
+S:BLIND
+S:DARKNESS
+S:HEAL
+S:MIND_BLAST
D:A wraithly snake-like form with the torso of a beautiful woman, it is the
D:most powerful of its kind.
@@ -6738,10 +10579,16 @@ B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
-F:WILD_TOO | WILD_GRASS |
-F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
-F:EVIL | NO_CONF | NO_SLEEP |
-F:MORTAL | ZANGBAND
+F:BASH_DOOR
+F:EVIL
+F:INVISIBLE
+F:MORTAL
+F:NO_CONF
+F:NO_SLEEP
+F:OPEN_DOOR
+F:WILD_GRASS
+F:WILD_TOO
+F:ZANGBAND
D:A creature who lives underground and eats surface dwellers that it catches
D:with its poisonous tentacle, which is the only part of the creature that
D:is ever seen. Perhaps it is better not to see the part which remains
@@ -6756,8 +10603,10 @@ O:0:0:0:0
B:STING:POISON:8d1
B:STING:LOSE_STR:8d1
B:WAIL:TERRIFY:1d4
-F:BASH_DOOR |
-F:EVIL | DEMON | ZANGBAND
+F:BASH_DOOR
+F:DEMON
+F:EVIL
+F:ZANGBAND
D:Slaanesh's pet, a large scorpion-like creature with a human face and
D:reptile skin.
@@ -6771,11 +10620,27 @@ B:WAIL:UN_BONUS
B:WAIL:EXP_20
B:WAIL:EAT_GOLD
B:WAIL:EAT_ITEM
-F:CHAR_MULTI | COLD_BLOOD | EVIL | NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING |
-F:UNDEAD | FORCE_MAXHP | IM_FIRE | IM_ELEC | IM_POIS | IM_ACID | EMPTY_MIND
-F:NEVER_MOVE | JOKEANGBAND | HAS_LITE | NO_CUT
+F:CHAR_MULTI
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:EVIL
+F:FORCE_MAXHP
+F:HAS_LITE
+F:IM_ACID
+F:IM_ELEC
+F:IM_FIRE
+F:IM_POIS
+F:JOKEANGBAND
+F:NEVER_MOVE
+F:NONLIVING
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:UNDEAD
S:1_IN_15
-S:S_DEMON | SHRIEK
+S:SHRIEK
+S:S_DEMON
D:Often found in graveyards.
N:440:5-headed hydra
@@ -6788,13 +10653,25 @@ B:BITE:POISON:4d4
B:BITE:POISON:4d4
B:BITE:POISON:4d4
B:BITE:POISON:4d4
-F:FORCE_SLEEP |
-F:ONLY_GOLD | DROP_1D2 | DROP_4D2 | DROP_SKELETON | DROP_CORPSE
-F:BASH_DOOR | MOVE_BODY | CAN_SWIM |
-F:ANIMAL | IM_POIS | WILD_TOO | WILD_SHORE | WILD_SWAMP |
-F:MORTAL | BASEANGBAND
-S:1_IN_5 |
-S:SCARE | BA_POIS
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_1D2
+F:DROP_4D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:IM_POIS
+F:MORTAL
+F:MOVE_BODY
+F:ONLY_GOLD
+F:WILD_SHORE
+F:WILD_SWAMP
+F:WILD_TOO
+S:1_IN_5
+S:BA_POIS
+S:SCARE
D:A strange reptilian creature with five heads dripping venom.
N:441:Barney the Dinosaur
@@ -6807,13 +10684,37 @@ B:SHOW:LOSE_INT
B:SHOW:LOSE_WIS
B:CHARGE:EAT_GOLD
B:CHARGE:EAT_GOLD
-F:DROP_1D2 | DROP_90 | DROP_GOOD | DROP_GREAT | ONLY_ITEM |
-F:EVIL | MALE | CAN_SPEAK | SMART | RES_TELE | CAN_SWIM | DROP_CORPSE
-F:ANIMAL | IM_POIS | FORCE_MAXHP | UNIQUE | FORCE_SLEEP
-F:MORTAL | JOKEANGBAND
+F:ANIMAL
+F:CAN_SPEAK
+F:CAN_SWIM
+F:DROP_1D2
+F:DROP_90
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_GREAT
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:IM_POIS
+F:JOKEANGBAND
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:RES_TELE
+F:SMART
+F:UNIQUE
S:1_IN_3
-S:SHRIEK | CONF | S_HYDRA | SLOW | BLIND | DRAIN_MANA
-S:BA_POIS | BR_CHAO | FORGET | DARKNESS | BR_NUKE
+S:BA_POIS
+S:BLIND
+S:BR_CHAO
+S:BR_NUKE
+S:CONF
+S:DARKNESS
+S:DRAIN_MANA
+S:FORGET
+S:SHRIEK
+S:SLOW
+S:S_HYDRA
D:The lovable purple reptile is making a guest appearance here.
N:442:Black knight
@@ -6825,12 +10726,22 @@ O:0:90:10:0
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
-F:MALE |
-F:FORCE_SLEEP | DROP_1D2 |
-F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_8 |
-S:BLIND | SCARE | CAUSE_3 | DARKNESS
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_SLEEP
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+S:1_IN_8
+S:BLIND
+S:CAUSE_3
+S:DARKNESS
+S:SCARE
D:He is a figure encased in deep black plate armour; he looks at you
D:menacingly.
@@ -6843,11 +10754,23 @@ O:0:0:0:0
B:BITE:PARALYZE:4d5
B:BITE:LOSE_DEX:4d5
B:BITE:LOSE_CON:4d5
-F:FORCE_SLEEP | AQUATIC | GOOD | ANIMAL |
-F:IM_COLD | IM_POIS | IM_FIRE | IM_ELEC | WILD_TOO | WILD_OCEAN
-F:MORTAL | BASEANGBAND
-S:1_IN_5 |
-S:BO_WATE | BO_COLD | BO_ICEE | BO_MANA
+F:ANIMAL
+F:AQUATIC
+F:BASEANGBAND
+F:FORCE_SLEEP
+F:GOOD
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
+F:IM_POIS
+F:MORTAL
+F:WILD_OCEAN
+F:WILD_TOO
+S:1_IN_5
+S:BO_COLD
+S:BO_ICEE
+S:BO_MANA
+S:BO_WATE
D:Your mind is filled with admiration as you view this wondrous,
D:magical seahorse.
@@ -6859,12 +10782,26 @@ E:1:1:1:2:1:1
O:0:100:0:0
B:HIT:HURT:9d9
B:HIT:HURT:9d9
-F:FORCE_SLEEP |
-F:DROP_1D2 | TAKE_ITEM | WILD_TOO | WILD_SHORE | WILD_MOUNTAIN |
-F:BASH_DOOR | OPEN_DOOR | MOVE_BODY | DROP_CORPSE |
-F:EVIL | IM_POIS | IM_ACID | IM_FIRE | IM_COLD | GIANT |
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_8 |
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_SLEEP
+F:GIANT
+F:HAS_LITE
+F:IM_ACID
+F:IM_COLD
+F:IM_FIRE
+F:IM_POIS
+F:MORTAL
+F:MOVE_BODY
+F:OPEN_DOOR
+F:TAKE_ITEM
+F:WILD_MOUNTAIN
+F:WILD_SHORE
+F:WILD_TOO
+S:1_IN_8
S:ARROW_4
D:A gigantic humanoid with but one eye.
@@ -6876,12 +10813,25 @@ E:1:1:1:2:1:1
O:0:0:90:10
B:HIT:CONFUSE:5d5
B:HIT:TERRIFY:5d5
-F:MALE |
-F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
-F:OPEN_DOOR | BASH_DOOR | SMART |
-F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_8 |
-S:BLIND | MIND_BLAST | HOLD | CAUSE_3 | FORGET | S_MONSTER
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_SLEEP
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:SMART
+S:1_IN_8
+S:BLIND
+S:CAUSE_3
+S:FORGET
+S:HOLD
+S:MIND_BLAST
+S:S_MONSTER
D:He is using his supernatural talents to bring about your
D:destruction.
@@ -6894,9 +10844,14 @@ O:0:0:0:0
B:HIT:HURT:1d8
B:BITE:ACID:2d8
B:STING:POISON:1d8
-F:BASH_DOOR | DROP_CORPSE |
-F:ANIMAL | IM_ACID | IM_POIS | CAN_SWIM |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_CORPSE
+F:IM_ACID
+F:IM_POIS
+F:MORTAL
D:It is a massive worm form, many feet in length. Its vast maw drips acid
D:and poison.
@@ -6910,10 +10865,17 @@ B:GAZE:TERRIFY:2d4
B:GAZE:BLIND:2d4
B:BUTT:HURT:2d6
B:BITE:HURT:2d12
-F:ONLY_GOLD | DROP_2D2 | DROP_CORPSE
-F:BASH_DOOR | CAN_SWIM | WILD_TOO | WILD_SWAMP |
-F:ANIMAL | IM_POIS
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_2D2
+F:DROP_CORPSE
+F:IM_POIS
+F:MORTAL
+F:ONLY_GOLD
+F:WILD_SWAMP
+F:WILD_TOO
D:A strange ox-like form with a huge head but a thin, weak neck, it looks
D:like the creation of some deranged alchemist.
@@ -6926,9 +10888,24 @@ O:0:0:0:0
B:HIT:HURT:2d6
B:HIT:HURT:2d6
B:HIT:HURT:2d6
-F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | KILL_WALL | RAND_50 |
-F:BASH_DOOR | IM_COLD | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NONLIVING |
-F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MULTI | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:CHAR_MULTI
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:HURT_ROCK
+F:IM_ACID
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
+F:IM_POIS
+F:KILL_WALL
+F:NONLIVING
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:RAND_50
S:MULTIPLY
D:A sentient, moving section of wall.
@@ -6940,15 +10917,29 @@ E:1:1:1:2:1:1
O:10:0:90:0
B:HIT:HURT:2d5
B:HIT:HURT:2d5
-F:MALE |
-F:FORCE_SLEEP |
-F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE |
-F:SMART | OPEN_DOOR | BASH_DOOR |
-F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_3 |
-S:HASTE | TPORT | TELE_TO | BLIND | CONF |
-S:BO_FIRE | BO_COLD | BO_ELEC |
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_SLEEP
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:SMART
+S:1_IN_3
+S:BLIND
+S:BO_COLD
+S:BO_ELEC
+S:BO_FIRE
+S:CONF
+S:HASTE
S:S_MONSTER
+S:TELE_TO
+S:TPORT
D:A fat mage with glasses. And considerable power, too - as you can
D:tell from the size of his hat.
@@ -6960,13 +10951,26 @@ E:1:1:1:2:1:1
O:0:10:90:0
B:CRUSH:LOSE_INT:2d6
B:GAZE:INSANITY:2d6
-F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
-F:ONLY_ITEM | DROP_60 | DROP_1D2 |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | NO_CONF | NO_SLEEP
-F:MORTAL | BASEANGBAND
-S:1_IN_8 |
-S:BLIND | HOLD | SCARE | MIND_BLAST | BRAIN_SMASH | FORGET
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:MORTAL
+F:NO_CONF
+F:NO_SLEEP
+F:ONLY_ITEM
+F:OPEN_DOOR
+S:1_IN_8
+S:BLIND
+S:BRAIN_SMASH
+S:FORGET
+S:HOLD
+S:MIND_BLAST
+S:SCARE
D:A humanoid form with a gruesome head, tentacular mouth, and piercing
D:eyes. Claws reach out for you and you feel a presence invade your mind.
@@ -6980,9 +10984,26 @@ B:CRUSH:HURT:2d10
B:CRUSH:HURT:2d10
B:CRUSH:HURT:2d10
B:CRUSH:HURT:2d10
-F:FORCE_SLEEP | FORCE_MAXHP | KILL_BODY | KILL_ITEM | UNIQUE | REFLECTING |
-F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
-F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | RES_TELE | JOKEANGBAND | NO_CUT
+F:BASH_DOOR
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
+F:IM_POIS
+F:JOKEANGBAND
+F:KILL_BODY
+F:KILL_ITEM
+F:NONLIVING
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:REFLECTING
+F:RES_TELE
+F:UNIQUE
D:It looks like a huge spiked roller. It was designed to keep this dungeon
D:clean, and you are the biggest spot of dirt in sight.
@@ -6995,11 +11016,24 @@ O:20:80:0:0
B:CLAW:POISON:2d4
B:CLAW:POISON:2d4
B:BITE:HURT:4d4
-F:FRIENDS | WILD_TOO | WILD_SHORE | DROP_CORPSE |
-F:RAND_25 |
-F:DROP_60 | DROP_90 |
-F:CAN_SWIM | BASH_DOOR | ELDRITCH_HORROR | RES_TELE |
-F:EVIL | DEMON | IM_FIRE | IM_COLD | IM_POIS | RES_WATE | CTHANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:CTHANGBAND
+F:DEMON
+F:DROP_60
+F:DROP_90
+F:DROP_CORPSE
+F:ELDRITCH_HORROR
+F:EVIL
+F:FRIENDS
+F:IM_COLD
+F:IM_FIRE
+F:IM_POIS
+F:RAND_25
+F:RES_TELE
+F:RES_WATE
+F:WILD_SHORE
+F:WILD_TOO
D:"I thought their predominant color was a greyish-green,
D:though they had white bellies. They were mostly shiny and
D:slippery, but the ridges of their backs were scaly. Their
@@ -7018,11 +11052,22 @@ B:GAZE:PARALYZE
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
-F:ONLY_ITEM | DROP_1D2 | WILD_TOO | WILD_MOUNTAIN |
-F:OPEN_DOOR | BASH_DOOR | EVIL | IM_POIS | DROP_CORPSE |
-F:ANIMAL | NO_CONF | NO_SLEEP | CAN_SWIM |
-F:MORTAL | BASEANGBAND
-S:1_IN_8 |
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_1D2
+F:DROP_CORPSE
+F:EVIL
+F:IM_POIS
+F:MORTAL
+F:NO_CONF
+F:NO_SLEEP
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:WILD_MOUNTAIN
+F:WILD_TOO
+S:1_IN_8
S:BR_POIS
D:An evil reptile that preys on unsuspecting travellers. Its eyes stare
D:deeply at you and your soul starts to wilt!
@@ -7037,10 +11082,22 @@ B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:BITE:COLD:2d6
B:BITE:COLD:2d6
-F:MALE |
-F:FRIENDS | DROP_60 | WILD_TOO | WILD_WASTE | DROP_SKELETON | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR | SUSCEP_FIRE | REGENERATE |
-F:EVIL | TROLL | IM_COLD | HURT_LITE | BASEANGBAND
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FRIENDS
+F:HURT_LITE
+F:IM_COLD
+F:MALE
+F:OPEN_DOOR
+F:REGENERATE
+F:SUSCEP_FIRE
+F:TROLL
+F:WILD_TOO
+F:WILD_WASTE
D:He is a white troll with powerful clawed hands.
N:455:Dhole
@@ -7052,9 +11109,16 @@ O:0:0:0:0
B:SPIT:ACID:1d8
B:ENGULF:ACID:2d8
B:CRUSH:HURT:4d8
-F:ANIMAL | EVIL | KILL_WALL | IM_ACID | ELDRITCH_HORROR |
-F:CAN_SWIM | FORCE_MAXHP | DROP_CORPSE |
-F:MORTAL | CTHANGBAND
+F:ANIMAL
+F:CAN_SWIM
+F:CTHANGBAND
+F:DROP_CORPSE
+F:ELDRITCH_HORROR
+F:EVIL
+F:FORCE_MAXHP
+F:IM_ACID
+F:KILL_WALL
+F:MORTAL
S:1_IN_6
S:BR_ACID
D:A gigantic worm dripping with acid. "...even as he looked, one
@@ -7071,13 +11135,32 @@ B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
-F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | GOOD |
-F:ONLY_ITEM | DROP_2D2 | CAN_FLY |
-F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL |
-F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE |
-F:BASEANGBAND | HAS_LITE
-S:1_IN_3 |
-S:HEAL | HASTE | BLIND | CONF | SCARE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DROP_2D2
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:GOOD
+F:HAS_LITE
+F:IM_COLD
+F:IM_FIRE
+F:IM_POIS
+F:NO_CONF
+F:NO_FEAR
+F:NO_SLEEP
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:POWERFUL
+F:RES_TELE
+F:SMART
+F:TAKE_ITEM
+S:1_IN_3
+S:BLIND
+S:CONF
+S:HASTE
+S:HEAL
+S:SCARE
D:A lesser angel protected by an aura of holiness. Its muscular form looks
D:extremely powerful next to your own frail body.
@@ -7091,13 +11174,27 @@ B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:POISON:3d4
-F:MIMIC |
-F:FORCE_SLEEP | NEVER_MOVE | SUSCEP_ACID |
-F:EMPTY_MIND | COLD_BLOOD |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
-S:1_IN_4 |
-S:BLIND | CONF | SCARE | CAUSE_2 | FORGET |
-S:BO_ACID | BO_FIRE | BO_COLD | BO_ELEC |
+F:BASEANGBAND
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:MIMIC
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:SUSCEP_ACID
+S:1_IN_4
+S:BLIND
+S:BO_ACID
+S:BO_COLD
+S:BO_ELEC
+S:BO_FIRE
+S:CAUSE_2
+S:CONF
+S:FORGET
+S:SCARE
S:S_MONSTER
D:A strange creature that disguises itself as an object to lure
D:unsuspecting adventurers within reach of its venomous claws.
@@ -7110,13 +11207,26 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:POISON:3d4
B:HIT:CONFUSE:3d4
-F:CHAR_MULTI | ATTR_MULTI | ATTR_ANY |
-F:FORCE_SLEEP | NEVER_MOVE |
-F:EMPTY_MIND | COLD_BLOOD |
-F:NO_CONF | NO_SLEEP | NO_FEAR | ZANGBAND | NO_CUT
-S:MULTIPLY |
-S:1_IN_4 |
-S:BLIND | CONF | SCARE | CAUSE_2 | BLINK | S_MONSTER
+F:ATTR_ANY
+F:ATTR_MULTI
+F:CHAR_MULTI
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:ZANGBAND
+S:1_IN_4
+S:BLIND
+S:BLINK
+S:CAUSE_2
+S:CONF
+S:MULTIPLY
+S:SCARE
+S:S_MONSTER
D:It is a floor tile corrupted by chaos.
N:459:Young blue dragon
@@ -7128,13 +11238,25 @@ O:50:50:0:0
B:CLAW:HURT:2d4
B:CLAW:HURT:2d4
B:BITE:HURT:2d6
-F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD |
-F:DROP_2D2 | DROP_CORPSE | ATTR_MULTI
-F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
-F:EVIL | DRAGON | IM_ELEC | BASEANGBAND | ATTR_MULTI
-S:1_IN_10 |
-S:SCARE |
+F:ATTR_MULTI
+F:ATTR_MULTI
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DRAGON
+F:DROP_2D2
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:IM_ELEC
+F:OPEN_DOOR
+F:WILD_MOUNTAIN
+F:WILD_TOO
+F:WILD_WOOD
+S:1_IN_10
S:BR_ELEC
+S:SCARE
D:It has a form out of legend. Its still-tender scales are a
D:deep blue in hue. Sparks crackle along its length.
@@ -7147,13 +11269,26 @@ O:50:50:0:0
B:CLAW:HURT:2d4
B:CLAW:HURT:2d4
B:BITE:HURT:2d6
-F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_WASTE |
-F:DROP_2D2 | DROP_CORPSE | ATTR_MULTI
-F:OPEN_DOOR | BASH_DOOR | CAN_FLY | SUSCEP_FIRE |
-F:EVIL | DRAGON | IM_COLD | BASEANGBAND | ATTR_MULTI
-S:1_IN_10 |
-S:SCARE |
+F:ATTR_MULTI
+F:ATTR_MULTI
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DRAGON
+F:DROP_2D2
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:IM_COLD
+F:OPEN_DOOR
+F:SUSCEP_FIRE
+F:WILD_MOUNTAIN
+F:WILD_TOO
+F:WILD_WASTE
+S:1_IN_10
S:BR_COLD
+S:SCARE
D:It has a form out of legend. Its still-tender scales are a
D:frosty white in hue. Icy blasts of cold air come from it as it breathes.
@@ -7166,13 +11301,24 @@ O:50:50:0:0
B:CLAW:HURT:2d4
B:CLAW:HURT:2d4
B:BITE:HURT:2d6
-F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_SWAMP |
-F:DROP_2D2 | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
-F:EVIL | DRAGON | IM_POIS | BASEANGBAND | ATTR_MULTI
-S:1_IN_10 |
-S:SCARE |
+F:ATTR_MULTI
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DRAGON
+F:DROP_2D2
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:IM_POIS
+F:OPEN_DOOR
+F:WILD_MOUNTAIN
+F:WILD_SWAMP
+F:WILD_TOO
+S:1_IN_10
S:BR_POIS
+S:SCARE
D:It has a form out of legend. Its still-tender scales are a
D:deep green in hue. Foul gas seeps through its scales.
@@ -7185,13 +11331,23 @@ O:50:50:0:0
B:CLAW:HURT:2d4
B:CLAW:HURT:2d4
B:BITE:HURT:2d6
-F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN |
-F:DROP_2D2 | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
-F:EVIL | DRAGON | NO_CONF | BASEANGBAND | ATTR_MULTI
-S:1_IN_10 |
-S:SCARE |
+F:ATTR_MULTI
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DRAGON
+F:DROP_2D2
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:NO_CONF
+F:OPEN_DOOR
+F:WILD_MOUNTAIN
+F:WILD_TOO
+S:1_IN_10
S:BR_CONF
+S:SCARE
D:It has a form out of legend. Its still-tender scales are a
D:rich bronze hue, and its shape masks its true form.
@@ -7205,9 +11361,19 @@ B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
B:BITE:POISON:1d20
B:CRUSH:HURT:2d9
-F:TROLL | EVIL | FRIENDS | OPEN_DOOR | BASH_DOOR | DROP_CORPSE |
-F:IM_POIS | IM_ACID | REGENERATE | ZANGBAND | REGENERATE |
-S:1_IN_9 | BR_POIS
+F:BASH_DOOR
+F:DROP_CORPSE
+F:EVIL
+F:FRIENDS
+F:IM_ACID
+F:IM_POIS
+F:OPEN_DOOR
+F:REGENERATE
+F:REGENERATE
+F:TROLL
+F:ZANGBAND
+S:1_IN_9
+S:BR_POIS
D:Pale, bald, fat, hairless troll creatures. Ugly beyond description.
D:Not to mention how bad their breath smells...
@@ -7221,10 +11387,22 @@ B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:5d5
B:HIT:HURT:5d5
-F:ONLY_GOLD | DROP_2D2 |
-F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | REFLECTING |
-F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
-F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:COLD_BLOOD
+F:DROP_2D2
+F:EMPTY_MIND
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
+F:IM_POIS
+F:NONLIVING
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:ONLY_GOLD
+F:REFLECTING
D:It is a massive statue of purest mithril. It looks expensive!
N:465:Skeleton troll
@@ -7236,10 +11414,20 @@ O:0:0:0:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:HURT:3d4
-F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
-F:EVIL | TROLL | UNDEAD |
-F:IM_COLD | IM_POIS |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:EVIL
+F:IM_COLD
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:OPEN_DOOR
+F:TROLL
+F:UNDEAD
D:It is a troll skeleton animated by dark dweomers.
N:466:Skeletal tyrannosaur
@@ -7252,10 +11440,20 @@ B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:LOSE_CON:4d6
B:GAZE:TERRIFY
-F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
-F:EVIL | ANIMAL | UNDEAD |
-F:IM_COLD | IM_POIS |
-F:NO_CONF | NO_SLEEP | NO_FEAR | ZANGBAND | NO_CUT
+F:ANIMAL
+F:BASH_DOOR
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:EVIL
+F:IM_COLD
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:OPEN_DOOR
+F:UNDEAD
+F:ZANGBAND
D:It is the skeleton of a tyrannosaur, animated by dark dweomers.
N:467:Beorn, the Shape-Changer
@@ -7268,11 +11466,25 @@ B:CLAW:HURT:2d10
B:CLAW:HURT:2d10
B:BITE:HURT:4d8
B:CRUSH:HURT:3d6
-F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP |
-F:BASH_DOOR | ANIMAL | MOVE_BODY | SMART | PET
-F:WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE |
-F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | BASEANGBAND
-S:1_IN_6 | S_ANIMAL
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_2D2
+F:DROP_CORPSE
+F:DROP_GOOD
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:MALE
+F:MOVE_BODY
+F:ONLY_ITEM
+F:PET
+F:SMART
+F:UNIQUE
+F:WILD_MOUNTAIN
+F:WILD_TOO
+F:WILD_WOOD
+S:1_IN_6
+S:S_ANIMAL
D:Beorn is only occasionally seen in human form these days, preferring to
D:appear in the shape of a giant black bear: he also prefers the company of
D:beasts to that of humans. He has never taken kindly to strangers, even in
@@ -7287,9 +11499,18 @@ O:0:0:0:0
B:CLAW:HURT:16d2
B:CLAW:HURT:16d2
B:BITE:HURT:4d10
-F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE | CAN_SPEAK |
-F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | PET |
-F:ANIMAL | GOOD | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:CAN_FLY
+F:CAN_SPEAK
+F:DROP_CORPSE
+F:FORCE_MAXHP
+F:GOOD
+F:PET
+F:UNIQUE
+F:WILD_MOUNTAIN
+F:WILD_ONLY
+F:WILD_VOLCANO
D:Among the mightiest of birds, Thorondor is the messenger of the Valar, and
D:brings news of Middle-earth to Valinor itself. Nothing that can be seen
D:from the airs of the world is hidden from him.
@@ -7301,10 +11522,15 @@ W:30:2:600:80
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:ELEC:5d5
-F:RAND_25 | WILD_TOO | DROP_SKELETON
-F:WEIRD_MIND | BASH_DOOR |
-F:ANIMAL | IM_ELEC
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:IM_ELEC
+F:MORTAL
+F:RAND_25
+F:WEIRD_MIND
+F:WILD_TOO
D:It is a giant ant that crackles with energy.
N:470:Grave wight
@@ -7316,13 +11542,27 @@ O:0:50:50:0
B:HIT:HURT:1d7
B:HIT:HURT:1d7
B:TOUCH:EXP_20
-F:FORCE_SLEEP | RAND_25 |
-F:ONLY_ITEM | DROP_1D2 |
-F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
-F:EVIL | UNDEAD | CAN_FLY |
-F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
-S:1_IN_8 |
-S:SCARE | CAUSE_3 | DARKNESS
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:COLD_BLOOD
+F:DROP_1D2
+F:EVIL
+F:FORCE_SLEEP
+F:HURT_LITE
+F:IM_COLD
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:RAND_25
+F:UNDEAD
+S:1_IN_8
+S:CAUSE_3
+S:DARKNESS
+S:SCARE
D:It is a ghostly form with eyes that haunt you.
N:471:Shadow drake
@@ -7334,12 +11574,28 @@ O:50:50:0:0
B:CLAW:HURT:2d4
B:CLAW:HURT:2d4
B:BITE:EXP_10:3d6
-F:FORCE_SLEEP | FORCE_MAXHP | PASS_WALL |
-F:ONLY_ITEM | DROP_3D2 | CAN_FLY | DROP_CORPSE |
-F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
-F:EVIL | DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | ATTR_MULTI
-S:1_IN_6 |
-S:BR_NETH | SLOW | CONF | SCARE | DARKNESS
+F:ATTR_MULTI
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DRAGON
+F:DROP_3D2
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:INVISIBLE
+F:NO_CONF
+F:NO_SLEEP
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:PASS_WALL
+S:1_IN_6
+S:BR_NETH
+S:CONF
+S:DARKNESS
+S:SCARE
+S:SLOW
D:It is a dragon-like form wrapped in shadow. Glowing red eyes shine in
D:the dark, and it is surrounded by an aura of unearthly cold that chills
D:the soul rather than the body.
@@ -7354,10 +11610,17 @@ B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
-F:FORCE_SLEEP | FORCE_MAXHP |
-F:BASH_DOOR | CAN_FLY | WILD_TOO | WILD_WOOD | DROP_CORPSE |
-F:EVIL | MORTAL | BASEANGBAND
-S:1_IN_5 |
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:MORTAL
+F:WILD_TOO
+F:WILD_WOOD
+S:1_IN_5
S:ARROW_4
D:It is a winged lion's body with a human torso and a tail covered in
D:vicious spikes.
@@ -7369,10 +11632,15 @@ W:30:3:600:90
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:2d12
-F:RAND_25 | KILL_BODY | FRIENDS | DROP_SKELETON
-F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL
-F:MORTAL | BASEANGBAND
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_SKELETON
+F:FRIENDS
+F:KILL_BODY
+F:MORTAL
+F:RAND_25
+F:WEIRD_MIND
D:An armoured form moving with purpose. Powerful on its own, flee when
D:hordes of them march.
@@ -7384,8 +11652,15 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:5d8
B:BITE:HURT:5d8
-F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_GRASS | DROP_CORPSE
-F:ANIMAL | CAN_FLY | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DROP_CORPSE
+F:MORTAL
+F:WEIRD_MIND
+F:WILD_GRASS
+F:WILD_TOO
D:It is a beetle with deadly sharp cutting mandibles and a rock-hard
D:carapace.
@@ -7399,10 +11674,18 @@ B:BUTT:HURT:3d9
B:BUTT:HURT:3d9
B:BITE:POISON:1d10
B:KICK:HURT:2d4
-F:FORCE_SLEEP | ANIMAL | MOVE_BODY | WILD_TOO | WILD_WOOD |
-F:BASH_DOOR | IM_POIS | IM_ACID | DROP_CORPSE |
-F:MORTAL | BASEANGBAND
-S:1_IN_8 |
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_CORPSE
+F:FORCE_SLEEP
+F:IM_ACID
+F:IM_POIS
+F:MORTAL
+F:MOVE_BODY
+F:WILD_TOO
+F:WILD_WOOD
+S:1_IN_8
S:BR_POIS
D:A bull-like creature whose skin is made of steel plates. Watch out for
D:its deadly breath!
@@ -7417,10 +11700,17 @@ B:BITE:HURT:10d4
B:CLAW:HURT:2d7
B:CLAW:HURT:2d7
B:CLAW:HURT:2d7
-F:FORCE_SLEEP |
-F:DROP_1D2 | TAKE_ITEM |
-F:BASH_DOOR | OPEN_DOOR | DROP_CORPSE
-F:EVIL | IM_POIS | IM_ACID | GIANT | ZANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_CORPSE
+F:EVIL
+F:FORCE_SLEEP
+F:GIANT
+F:IM_ACID
+F:IM_POIS
+F:OPEN_DOOR
+F:TAKE_ITEM
+F:ZANGBAND
D:A hideous, beastly, four-armed unclean giant: "...large as a
D:barrel... The eyes jutted two inches from each side, shaded by
D:bony protuberances overgrown of the mouth. That mouth had great
@@ -7436,12 +11726,27 @@ B:WAIL:TERRIFY
B:TOUCH:EXP_20
B:CLAW:LOSE_INT:1d6
B:CLAW:LOSE_WIS:1d6
-F:FORCE_SLEEP | RAND_25 | DROP_60 | DROP_1D2 |
-F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL |
-F:EVIL | UNDEAD | IM_COLD | CAN_FLY |
-F:IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
-S:1_IN_15 |
-S:BLIND | HOLD | DRAIN_MANA
+F:BASEANGBAND
+F:CAN_FLY
+F:COLD_BLOOD
+F:DROP_1D2
+F:DROP_60
+F:EVIL
+F:FORCE_SLEEP
+F:IM_COLD
+F:IM_POIS
+F:INVISIBLE
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:PASS_WALL
+F:RAND_25
+F:TAKE_ITEM
+F:UNDEAD
+S:1_IN_15
+S:BLIND
+S:DRAIN_MANA
+S:HOLD
D:You don't believe in them.
N:478:Death watch beetle
@@ -7452,8 +11757,14 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:5d4
B:WAIL:TERRIFY:5d6
-F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_CORPSE |
-F:ANIMAL | CAN_FLY | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DROP_CORPSE
+F:MORTAL
+F:WEIRD_MIND
+F:WILD_TOO
D:It is a giant beetle that produces a chilling sound.
N:479:Mountain ogre
@@ -7464,10 +11775,16 @@ E:1:1:1:2:1:1
O:20:70:0:10
B:HIT:HURT:5d8
B:HIT:HURT:5d8
-F:FRIENDS | DROP_60 | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR |
-F:EVIL | GIANT |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FRIENDS
+F:GIANT
+F:HAS_LITE
+F:MORTAL
+F:OPEN_DOOR
D:The largest breed of ogre, he is awesomely strong and awesomely ugly.
N:480:Nexus quylthulg
@@ -7476,11 +11793,21 @@ I:110:10d12:10:1:0
W:32:1:3000:300
E:0:0:0:0:0:0
O:0:0:0:0
-F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW |
-F:INVISIBLE | EMPTY_MIND | RES_NEXU | ANIMAL |
-F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE | BASEANGBAND
-S:1_IN_1 |
-S:BLINK | TELE_AWAY
+F:ANIMAL
+F:BASEANGBAND
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:INVISIBLE
+F:NEVER_BLOW
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_FEAR
+F:NO_SLEEP
+F:RES_NEXU
+F:RES_TELE
+S:1_IN_1
+S:BLINK
+S:TELE_AWAY
D:It is a very unstable, strange pulsing mound of flesh.
N:481:Shelob, Spider of Darkness
@@ -7493,16 +11820,41 @@ B:CLAW:POISON:5d6
B:CLAW:POISON:5d6
B:BITE:PARALYZE:5d10
B:STING:LOSE_STR:5d4
-F:UNIQUE | FEMALE |
-F:FORCE_SLEEP | FORCE_MAXHP | SPECIAL_GENE |
-F:ESCORT | ESCORTS | DROP_CORPSE |
-F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | DROP_RANDART
-F:SMART | BASH_DOOR | IM_POIS | IM_ACID |
-F:ANIMAL | SPIDER | EVIL | HURT_LITE | NO_SLEEP | BASEANGBAND
-S:1_IN_4 |
-S:HEAL | BLIND | SLOW | CONF | SCARE | CAUSE_3 | CAUSE_4 |
-S:TRAPS | BR_DARK | BR_POIS |
+F:ANIMAL
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_2D2
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_RANDART
+F:ESCORT
+F:ESCORTS
+F:EVIL
+F:FEMALE
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:HURT_LITE
+F:IM_ACID
+F:IM_POIS
+F:NO_SLEEP
+F:ONLY_ITEM
+F:SMART
+F:SPECIAL_GENE
+F:SPIDER
+F:UNIQUE
+S:1_IN_4
+S:BLIND
+S:BR_DARK
+S:BR_POIS
+S:CAUSE_3
+S:CAUSE_4
+S:CONF
+S:HEAL
+S:SCARE
+S:SLOW
S:S_SPIDER
+S:TRAPS
D:Shelob is an enormous bloated spider, the last daughter of Ungoliant the
D:Unlight. Her poison is legendary, as is her ego. She normally guards the
D:pass through Cirith Ungol, but occasionally goes out foraging for food to
@@ -7517,10 +11869,21 @@ O:0:0:0:0
B:CRUSH:HURT:8d4
B:CRUSH:HURT:8d4
B:CRUSH:HURT:8d4
-F:IM_ACID | RES_WATE | AQUATIC | ANIMAL | IM_COLD | MOVE_BODY
-F:FORCE_MAXHP | WILD_TOO | WILD_OCEAN | BASEANGBAND | COLD_BLOOD
+F:ANIMAL
+F:AQUATIC
+F:BASEANGBAND
+F:COLD_BLOOD
+F:FORCE_MAXHP
+F:IM_ACID
+F:IM_COLD
+F:MOVE_BODY
+F:RES_WATE
+F:WILD_OCEAN
+F:WILD_TOO
S:1_IN_8
-S:BR_ELEC | BR_ACID | BR_POIS
+S:BR_ACID
+S:BR_ELEC
+S:BR_POIS
D:Besides being capable of dragging whole ships underwater,
D:this creature can also harm you with ranged attacks.
@@ -7534,12 +11897,31 @@ B:CLAW:LOSE_STR:3d4
B:CLAW:DISEASE:3d4
B:CLAW:DISEASE:3d4
B:BITE:PARALYZE:3d5
-F:DROP_60 | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
-F:DROP_1D2 | FORCE_MAXHP | ESCORT | FORCE_SLEEP |
-F:EVIL | UNDEAD | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP |
-F:COLD_BLOOD | HURT_LITE | BASEANGBAND | NO_CUT
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:COLD_BLOOD
+F:DROP_1D2
+F:DROP_60
+F:ESCORT
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:HURT_LITE
+F:IM_COLD
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:OPEN_DOOR
+F:UNDEAD
S:1_IN_7
-S:SCARE | HOLD | DARKNESS | SCARE | S_UNDEAD | ANIM_DEAD
+S:ANIM_DEAD
+S:DARKNESS
+S:HOLD
+S:SCARE
+S:SCARE
+S:S_UNDEAD
D:Flesh is falling off in chunks from this decaying abomination.
N:484:Doombat
@@ -7551,9 +11933,16 @@ O:0:0:0:0
B:BITE:FIRE:5d4
B:BITE:FIRE:5d4
B:BITE:FIRE:5d4
-F:WEIRD_MIND | BASH_DOOR | AURA_FIRE | CAN_FLY | DROP_CORPSE |
-F:IM_FIRE | AI_ANNOY |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:AI_ANNOY
+F:ANIMAL
+F:AURA_FIRE
+F:BASEANGBAND
+F:BASH_DOOR
+F:CAN_FLY
+F:DROP_CORPSE
+F:IM_FIRE
+F:MORTAL
+F:WEIRD_MIND
D:It is a fast moving creature of chaos, a gigantic black bat
D:surrounded by flickering bright red flames.
@@ -7566,11 +11955,18 @@ O:0:100:0:0
B:HIT:POISON:3d4
B:HIT:LOSE_STR:3d4
B:HIT:LOSE_STR:3d4
-F:MALE |
-F:DROP_1D2 |
-F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:EVIL | NO_CONF | NO_SLEEP |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:NO_CONF
+F:NO_SLEEP
+F:OPEN_DOOR
D:A humanoid clothed in black who moves with blinding speed.
N:486:Memory moss
@@ -7581,11 +11977,17 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:CONFUSE:1d4
B:HIT:CONFUSE:1d4
-F:FORCE_SLEEP | NEVER_MOVE |
-F:STUPID | EMPTY_MIND |
-F:NO_CONF | NO_SLEEP | NO_FEAR |
-F:MORTAL | BASEANGBAND | NO_CUT
-S:1_IN_6 |
+F:BASEANGBAND
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:MORTAL
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
+S:1_IN_6
S:FORGET
D:A mass of vegetation. You don't remember seeing anything like it
D:before.
@@ -7598,11 +12000,31 @@ E:1:1:1:2:1:1
O:10:90:0:0
B:HIT:ELEC:10d8
B:HIT:ELEC:10d8
-F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | WILD_TOO | WILD_MOUNTAIN |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_ELEC | DROP_SKELETON | DROP_CORPSE |
-F:EVIL | GIANT | IM_COLD | IM_ELEC | MALE | BASEANGBAND | HAS_LITE
-S:1_IN_8 |
-S:BLINK | TELE_TO | CONF | SCARE | BO_ELEC | BA_ELEC
+F:AURA_ELEC
+F:BASEANGBAND
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:GIANT
+F:HAS_LITE
+F:IM_COLD
+F:IM_ELEC
+F:MALE
+F:OPEN_DOOR
+F:TAKE_ITEM
+F:WILD_MOUNTAIN
+F:WILD_TOO
+S:1_IN_8
+S:BA_ELEC
+S:BLINK
+S:BO_ELEC
+S:CONF
+S:SCARE
+S:TELE_TO
D:It is a twenty-five foot tall giant wreathed in lightning.
N:488:Spectator
@@ -7614,12 +12036,22 @@ O:0:0:0:0
B:GAZE:PARALYZE:1d4
B:GAZE:CONFUSE:1d4
B:BITE:HURT:1d8
-F:FORCE_SLEEP | FORCE_MAXHP |
-F:STUPID | EMPTY_MIND | CAN_FLY | DROP_CORPSE |
-F:NO_CONF | NO_SLEEP | NO_FEAR |
-F:MORTAL | BASEANGBAND
-S:1_IN_6 |
-S:FORGET | CAUSE_2 | HOLD | SLOW
+F:BASEANGBAND
+F:CAN_FLY
+F:DROP_CORPSE
+F:EMPTY_MIND
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:MORTAL
+F:NO_CONF
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
+S:1_IN_6
+S:CAUSE_2
+S:FORGET
+S:HOLD
+S:SLOW
D:A lesser relative of the beholder: a globular body with a large toothy mouth,
D:a large central eye, and four smaller eyes on stalks protruding from the top
D:of its body.
@@ -7633,14 +12065,33 @@ O:20:0:80:0
B:BITE:HURT:5d5
B:CRUSH:HURT:2d10
B:CRUSH:HURT:2d10
-F:UNIQUE | CAN_SPEAK |
-F:FORCE_MAXHP | NONLIVING | NO_CONF | NO_FEAR |
-F:ESCORT | ESCORTS | ELDRITCH_HORROR |
-F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
-F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
-F:EVIL | IM_COLD | IM_POIS | DEMON | CTHANGBAND
+F:BASH_DOOR
+F:CAN_SPEAK
+F:CAN_SWIM
+F:CTHANGBAND
+F:DEMON
+F:DROP_1D2
+F:DROP_GOOD
+F:ELDRITCH_HORROR
+F:ESCORT
+F:ESCORTS
+F:EVIL
+F:FORCE_MAXHP
+F:IM_COLD
+F:IM_POIS
+F:NONLIVING
+F:NO_CONF
+F:NO_FEAR
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:UNIQUE
S:1_IN_5
-S:S_UNDEAD | MIND_BLAST | CAUSE_3 | SCARE | BO_WATE | S_KIN
+S:BO_WATE
+S:CAUSE_3
+S:MIND_BLAST
+S:SCARE
+S:S_KIN
+S:S_UNDEAD
D:A lizard-like Great Old One worshipped by the men of Sarnath.
N:490:Biclops
@@ -7651,12 +12102,23 @@ E:1:1:1:2:1:1
O:0:100:0:0
B:HIT:HURT:10d9
B:HIT:HURT:10d9
-F:FORCE_SLEEP |