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-rw-r--r--src/loadsave.cc13
1 files changed, 4 insertions, 9 deletions
diff --git a/src/loadsave.cc b/src/loadsave.cc
index 75ce03b0..3be0c39f 100644
--- a/src/loadsave.cc
+++ b/src/loadsave.cc
@@ -1037,9 +1037,6 @@ static bool_ wearable_p(object_type *o_ptr)
/*
* rd/wr an object
- *
- * FIXME! This code probably has a lot of cruft from the old Z/V codebase.
- *
*/
static void do_item(object_type *o_ptr, ls_flag_t flag)
{
@@ -1943,10 +1940,8 @@ static void do_options(ls_flag_t flag)
/*
- * Handle player inventory
- *
- * FIXME! This function probably could be unified better
- * Note that the inventory is "re-sorted" later by "dungeon()".
+ * Handle player inventory. Note that the inventory is
+ * "re-sorted" later by "dungeon()".
*/
static bool_ do_inventory(ls_flag_t flag)
{
@@ -2046,7 +2041,7 @@ static bool_ do_inventory(ls_flag_t flag)
/*
* Read the saved messages
*/
-static void do_messages(ls_flag_t flag) /* FIXME! We should be able to unify this better */
+static void do_messages(ls_flag_t flag)
{
int i;
char buf[128];
@@ -2265,7 +2260,7 @@ static bool_ do_savefile_aux(ls_flag_t flag)
sf_saves++; /* Increment the saves ctr */
}
- /* Handle version bytes. FIXME! DG wants me to change this all around */
+ /* Handle version bytes */
if (flag == ls_flag_t::LOAD)
{
u32b mt32b;