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-rw-r--r--debian/patches/0003-debian-cmake-fixes-Change-install-paths-to-FHS-compl.patch63
1 files changed, 0 insertions, 63 deletions
diff --git a/debian/patches/0003-debian-cmake-fixes-Change-install-paths-to-FHS-compl.patch b/debian/patches/0003-debian-cmake-fixes-Change-install-paths-to-FHS-compl.patch
deleted file mode 100644
index ab1799f1..00000000
--- a/debian/patches/0003-debian-cmake-fixes-Change-install-paths-to-FHS-compl.patch
+++ /dev/null
@@ -1,63 +0,0 @@
-From 1212be6727cfaa14760f0130cdea635c38fb523b Mon Sep 17 00:00:00 2001
-From: Manoj Srivastava <srivasta@golden-gryphon.com>
-Date: Wed, 14 May 2014 23:46:05 -0700
-Subject: [PATCH 3/3] [debian-cmake-fixes]: Change install paths to FHS
- compliant games
-
-So the binary lives in /usr/games/tome, instead of /usr/bin/tome
-
-Signed-off-by: Manoj Srivastava <srivasta@golden-gryphon.com>
----
- CMakeLists.txt | 2 +-
- src/CMakeLists.txt | 10 +++++-----
- 2 files changed, 6 insertions(+), 6 deletions(-)
-
-diff --git a/CMakeLists.txt b/CMakeLists.txt
-index 91512a6..72cd53e 100644
---- a/CMakeLists.txt
-+++ b/CMakeLists.txt
-@@ -94,7 +94,7 @@ endif(WIN32)
- # Set the path for loading the library bits.
- #
- IF(SYSTEM_INSTALL)
-- SET(DEFAULT_PATH "${CMAKE_INSTALL_PREFIX}/lib/tome")
-+ SET(DEFAULT_PATH "/var/games/tome")
- ELSE()
- SET(DEFAULT_PATH "./lib")
- ENDIF()
-diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
-index e2e6264..932fef4 100644
---- a/src/CMakeLists.txt
-+++ b/src/CMakeLists.txt
-@@ -4,9 +4,9 @@ ADD_SUBDIRECTORY(lua)
- SET(SRCS
- main-gcu.c main-x11.c main-xaw.c main-sdl.c main-gtk2.c
- z-rand.c z-util.c z-form.c z-virt.c z-term.c
-- variable.c tables.c plots.c util.c cave.c dungeon.c
-- melee1.c melee2.c modules.c
-- object1.c object2.c randart.c squeltch.c traps.c
-+ variable.c tables.c plots.c util.c cave.c dungeon.c
-+ melee1.c melee2.c modules.c
-+ object1.c object2.c randart.c squeltch.c traps.c
- monster1.c monster2.c monster3.c
- xtra1.c xtra2.c skills.c powers.c gods.c
- spells1.c spells2.c
-@@ -15,7 +15,7 @@ SET(SRCS
- help.c
- generate.c gen_maze.c gen_evol.c wild.c levels.c store.c bldg.c
- cmovie.c
-- wizard2.c init2.c birth.c wizard1.c init1.c main.c
-+ wizard2.c init2.c birth.c wizard1.c init1.c main.c
- # Lua bits:
- lua_bind.c script.c w_mnster.c w_player.c w_play_c.c w_z_pack.c
- w_obj.c w_util.c w_spells.c w_quest.c w_dun.c
-@@ -68,5 +68,5 @@ TARGET_LINK_LIBRARIES(tome lua ${LIBS})
-
- # Installation
- INSTALL(TARGETS tome
-- RUNTIME DESTINATION bin
-+ RUNTIME DESTINATION games
- )
---
-2.0.0.rc2
-