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+?package(tome):needs="text" section="Games/Adventure" title="Tome" \
+ longtitle="A single-player, text-based, dungeon simulation." \
+ description="Tome, short for Troubles of Middle Earth, is a single-player, \
+ text-based, dungeon simulation derived from the game angband, which \
+ in turn is derived from the older game Moria, which was in turn based \
+ on Rogue. It is often described as a \"roguelike\" game because the \
+ look and feel of the game is still quite similar to Rogue. \
+ \
+ In tome, the player may choose from a number of races and classes \
+ when creating a character, and then \"run\" that character over a \
+ period of days, weeks, even months, attempting to win the game by \
+ defeating Morgoth, who lurks somewhere in the depths of the dungeon. \
+ \
+ The ultimate goal of the game is to develop a character strong enough \
+ to defeat Morgoth, who resides on dungeon level 100. Upon doing so, \
+ you will receive the exalted status of \"winner\" and your character may \
+ retire. \
+ \
+ The first main difference from Angband a new player to ToME will need \
+ to be aware of is that it has implemented a skills based system where \
+ instead of the adventurer automatically improving in their abilities \
+ as they become more experienced, they get 5 skill points to spend on \
+ their character's abilities and can therefore customise what type of \
+ character they play. See the skills help file for details \
+ \
+ The second major difference is that the main dungeon from Angband has \
+ been split into 4 \"dungeons\", each of which cover a different \
+ portion of the dungeon's levels. Note that not all of the places are \
+ actually \"dungeons\" - some are caves, forests, etc. \
+ \
+ The third main difference between Vanilla Angband and ToME is the \
+ difference in character classes and races, as well as a very \
+ different magic system. ToME also offers the player the ability to \
+ undertake a series of quests. It is not required for any adventurer \
+ to undertake the fixed quests, but they can result in some nice \
+ rewards. \
+ \
+ Morgoth was 'the Dark Enemy of Middle-Earth' during its First Age. He \
+ was banished by the Valar (offspring of Eru, \"god\" of J.R.R. \
+ Tolkien's world) at the end of the First Age and thus never appears \
+ in The Lord of the Rings, set during the Third Age. Sauron, who does \
+ figure into those tales, was the most powerful of his servants. Read \
+ Tolkien's 'The Silmarillion' for more on the legends of Middle-Earth. \
+ Angband is a reference to Morgoth's \"prison of iron.\"" \
+ command="/usr/games/tome"
+?package(tome):needs="X11" section="Games/Adventure" title="Tome"\
+ longtitle="A single-player, text-based, dungeon simulation." \
+ description="Tome, short for Troubles of Middle Earth, is a single-player, \
+ text-based, dungeon simulation derived from the game angband, which \
+ in turn is derived from the older game Moria, which was in turn based \
+ on Rogue. It is often described as a \"roguelike\" game because the \
+ look and feel of the game is still quite similar to Rogue. \
+ \
+ In tome, the player may choose from a number of races and classes \
+ when creating a character, and then \"run\" that character over a \
+ period of days, weeks, even months, attempting to win the game by \
+ defeating Morgoth, who lurks somewhere in the depths of the dungeon. \
+ \
+ The ultimate goal of the game is to develop a character strong enough \
+ to defeat Morgoth, who resides on dungeon level 100. Upon doing so, \
+ you will receive the exalted status of \"winner\" and your character may \
+ retire. \
+ \
+ The first main difference from Angband a new player to ToME will need \
+ to be aware of is that it has implemented a skills based system where \
+ instead of the adventurer automatically improving in their abilities \
+ as they become more experienced, they get 5 skill points to spend on \
+ their character's abilities and can therefore customise what type of \
+ character they play. See the skills help file for details \
+ \
+ The second major difference is that the main dungeon from Angband has \
+ been split into 4 \"dungeons\", each of which cover a different \
+ portion of the dungeon's levels. Note that not all of the places are \
+ actually \"dungeons\" - some are caves, forests, etc. \
+ \
+ The third main difference between Vanilla Angband and ToME is the \
+ difference in character classes and races, as well as a very \
+ different magic system. ToME also offers the player the ability to \
+ undertake a series of quests. It is not required for any adventurer \
+ to undertake the fixed quests, but they can result in some nice \
+ rewards. \
+ \
+ Morgoth was 'the Dark Enemy of Middle-Earth' during its First Age. He \
+ was banished by the Valar (offspring of Eru, \"god\" of J.R.R. \
+ Tolkien's world) at the end of the First Age and thus never appears \
+ in The Lord of the Rings, set during the Third Age. Sauron, who does \
+ figure into those tales, was the most powerful of his servants. Read \
+ Tolkien's 'The Silmarillion' for more on the legends of Middle-Earth. \
+ Angband is a reference to Morgoth's \"prison of iron.\"" \
+ command="/usr/games/tome"