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Diffstat (limited to 'lib/edit/al_info.txt')
-rw-r--r-- | lib/edit/al_info.txt | 2097 |
1 files changed, 0 insertions, 2097 deletions
diff --git a/lib/edit/al_info.txt b/lib/edit/al_info.txt deleted file mode 100644 index fbd4c9a0..00000000 --- a/lib/edit/al_info.txt +++ /dev/null @@ -1,2097 +0,0 @@ -# File: al_info.txt - - -# This file is used to initialize the "lib/raw/al_info.raw" file, which is -# used as the alchemist recipes in ToME - -# Do not modify this file unless you know exactly what you are doing, -# unless you wish to risk possible system crashes. - -# Version stamp (required) - -V:2.0.0 - - -#Note: when you add anything to this file, you also need to change the M:a -#line of misc.txt. Unlike other files, there is no 'count' entry. The -#easiest and fastest way to find out what to say in misc.txt is: -# -# grep '^[Ia]:' <al.txt | wc -l -# you need to add one to the result of the above statement. -# -# Which only works on unix systems. But if you have the misfortune not to -#be working on a unix system, you can use an editor and to a global search -#and replace, searching for I: and then for a:, which will give you a count -#that's a few high, but will still work. - - -#Format: There's only one kind of line here, and that's the -# Item line. Goes like this: - - -# I:tval:sval:Qty:essence -# -# The problem here is that it doesn't matter what order things are in. -# Since the tval and sval are specified on each line, the lines that -# describe a particular recipe for a particular item don't have to be -# anywhere even close to each other in the file. This could cause a problem: -# if the same item has two different entries for the same essence, it will -# find one, assume that the player has enough, and display that one in green. -# But when the player goes to make it, they may not have enough. It would also -# cause weird recipe displays, with one essence listed twice. Funny-looking - - - -# Some special tvals: -# 0 Not a tval, used internally by the parser to store the artifact flag essences. -# We don't currently have any mechanism to control which tvals flags are used on. -# 1 Not actually a tval, used for ego items, in which case the 'sval' is the e_idx -# We don't need tvals or svals for ego items, because that information is -# contained in the e_info record, which the e_idx points us to. -# -# 40 Amulet -# 45 ring -# 55 staff -# 65 wand -# 66 rod tip -# 70 scroll -# 71 potion -# 40 Amulet -# 45 ring -# 55 staff -# 65 wand -# 66 rod tip -# 70 scroll -# 71 potion -# 72 potion2 -# 80 Food ('shrooms, etc) - -# I:tval:sval:Qty:essence - -#**********************Mushrooms*********************** - -#SV_FOOD_POISON 0 -I:80:0:1:LIFE -I:80:0:8:POISON - -#SV_FOOD_BLINDNESS 1 -I:80:1:1:LIFE -I:80:1:6:DARKNESS -I:80:1:2:LITE - -#SV_FOOD_PARANOIA 2 -I:80:2:1:LIFE -I:80:2:4:KNOWLEDGE -I:80:2:4:CONFUSION - -#SV_FOOD_CONFUSION 3 -I:80:3:1:LIFE -I:80:3:8:CONFUSION - -#SV_FOOD_HALLUCINATION 4 -I:80:4:1:LIFE -I:80:4:4:CONFUSION -I:80:4:4:MANA -I:80:4:4:TELEPORT - -#SV_FOOD_PARALYSIS 5 -I:80:5:1:LIFE -I:80:5:8:FORCE - -#SV_FOOD_WEAKNESS 6 -I:80:6:1:LIFE -I:80:6:4:POISON -I:80:6:4:FORCE - -#SV_FOOD_SICKNESS 7 -I:80:7:8:LIFE -I:80:7:1:POISON - -#SV_FOOD_STUPIDITY 8 -I:80:8:1:LIFE -I:80:8:1:MANA -I:80:8:8:KNOWLEDGE - -#SV_FOOD_NAIVETY 9 -I:80:9:1:LIFE -I:80:9:1:MANA -I:80:9:4:CONFUSION -I:80:9:4:KNOWLEDGE - -#SV_FOOD_UNHEALTH 10 -I:80:10:8:LIFE -I:80:10:1:FORCE -I:80:10:1:POISON - -#SV_FOOD_DISEASE 11 -I:80:11:1:LIFE -I:80:11:1:TIME -I:80:11:8:POISON - -#SV_FOOD_CURE_POISON 12 -I:80:12:1:LIFE -I:80:12:8:POISON - -#SV_FOOD_CURE_BLINDNESS 13 -I:80:13:1:LIFE -I:80:13:6:LITE -I:80:13:2:DARKNESS - -#SV_FOOD_CURE_PARANOIA 14 -I:80:14:1:LIFE -I:80:14:1:TIME - -#SV_FOOD_CURE_CONFUSION 15 -I:80:15:1:LIFE -I:80:15:12:KNOWLEDGE - -#SV_FOOD_CURE_SERIOUS 16 -I:80:16:8:LIFE - -#SV_FOOD_RESTORE_STR 17 -I:80:17:20:LIFE -I:80:17:2:TIME - -#SV_FOOD_RESTORE_CON 18 -I:80:18:20:LIFE -I:80:18:2:TIME - -#SV_FOOD_RESTORING 19 -I:80:19:40:LIFE -I:80:19:4:TIME - -#/* many missing mushrooms */ -#Note - the comment below appears on the list in defines.h, but I can't find -#any more mushrooms in k_info.txt - -#define SV_FOOD_BISCUIT 32 -#define SV_FOOD_JERKY 33 -#define SV_FOOD_RATION 35 -#define SV_FOOD_SLIME_MOLD 36 -#define SV_FOOD_WAYBREAD 37 -#define SV_FOOD_PINT_OF_ALE 38 -#define SV_FOOD_PINT_OF_WINE 39 -#define SV_FOOD_ATHELAS 40 -#define SV_FOOD_GREAT_HEALTH 41 -#define SV_FOOD_FORTUNE_COOKIE 42 - - - -#***************************Artifact Flags************************************ -# -#A:Group:tval:sval:pval:pval?:level:xp -# The first three describe the required item, they can be left unspecified -# for no object, or specify starting with tval for increasingly specific -# objects. -# Note: pval? is boolean (0 or 1) if true, then this flag has a -# variable effect, and we should require more experience and times for -# increasing pvals. -# Note:for tval=TV_CORPSE, sval=corpse type, pval=monster idx, -# or use f:moster_race_flags, or leave all blank for any corpse at all. -#F:object flag to be set -#D:Description of flag -#x:Description of activation (instead of description of flag, see below) -#d:Description of required item -#p:Description of required item (plural, optional. Illegal if pval != 1) -#a:qty:object_flag_to_be_set Essence_name (not used) - -# Note that like I: lines, a: lines can be anywhere and in any order. -# Note: 'flag' is the flag name from a_info.txt, -# 'monster_race_flag' is from r_info.txt - -#The group numbers are 1-5, and the descriptions of the groups -#are hard coded. see cmd7.c - - -A:1:45:24:1:1:40:5000 -F:STR -D:Add to Strength -d:Ring of Strength -p:Rings of Strength - -A:1:45:25:1:1:43:5000 -F:INT -D:Add to Intelligence -d:Ring of Intelligence -p:Rings of Intelligence - -A:1:40:28:1:1:46:5000 -F:WIS -D:Add to Wisdom -d:Amulet of Wisdom -p:Amulets of Wisdom - -A:1:45:26:1:1:46:5000 -F:DEX -D:Add to Dexterity -d:Ring of Dexterity -p:Rings of Dexterity - -A:1:45:27:1:1:42:5000 -F:CON -D:Add to Constitution -d:Ring of Constitution -p:Rings of Constitution - -A:1:40:2:0:1:30:5000 -F:CHR -D:Add to Charisma -d:Amulet of Adornment -p:Amulets of Adornment - -A:1:45:10:0:0:32:1000 -F:SUST_STR -D:Sustain Strength -d:Ring of Sustain Strength - -A:1:45:11:0:0:34:1000 -F:SUST_INT -D:Sustain Intelligence -d:Ring of Sustain Intelligence - -A:1:45:12:0:0:28:1000 -F:SUST_WIS -D:Sustain Wisdom -d:Ring of Sustain Wisdom - -A:1:45:14:0:0:36:1000 -F:SUST_DEX -D:Sustain Dexterity -d:Ring of Sustain Dexterity - -A:1:45:13:0:0:36:1000 -F:SUST_CON -D:Sustain Constitution -d:Ring of Sustain Constitution - -A:1:45:15:0:0:25:1000 -F:SUST_CHR -D:Sustain Charisma -d:Ring of Sustain Charisma - -A:1:45:31:1:1:40:50000 -F:SPEED -D:Speed -d:Ring of Speed -p:Rings of Speed - -A:1:45:49:1:1:38:150000 -F:BLOWS -D:Extra Attacks -d:Ring of Extra Attacks -p:Rings of Extra Attacks - -A:1:30:2:0:1:32:5000 -F:STEALTH -D:Stealthy -d:Left Insole from a Used Soft Boot -p:Left Insoles from Used Soft Boots - -A:1:36:1:0:1:29:2000 -F:SEARCH -D:Adds to Searching -d:Filthy Rag -p:Filthy Rags - -A:1:39:1:0:1:6:1000 -F:INFRA -D:Helps Infravision -d:Brass Lantern -p:Brass Lanterns - -A:1:9:-1:5:1:30:1000 -F:LUCK -D:Lucky -d:Rabbit's Left Forefoot -p:Rabbit's Left Forefeet - -A:1:20:4:0:1:25:30000 -F:TUNNEL -D:Aids in digging -d:Pick -p:Picks - -A:1:9:1:0:1:40:50000 -F:LIFE -f:TROLL -D:Multiplies Life -d:Troll's Heart -p:Troll's Hearts - -A:2:71:8:0:0:20:15000 -F:INVIS -D:Invisibility -d:Potion of Invisibility - -A:2:71:8:0:0:20:4000 -F:SEE_INVIS -D:See Invisible -d:Potion of Invisibility - -A:2:5:0:0:0:20:30000 -F:FREE_ACT -D:Free Action -d:Iron Spike - -A:2:34:5:0:0:38:90000 -F:REFLECT -D:Reflection -d:Large Metal Shield - -A:2:9:1:644:0:20:30000 -F:SH_FIRE -D:Aura of Fire -d:Lungs from an Ancient Red Dragon - -A:2:9:1:601:0:25:30000 -F:SH_ELEC -D:Aura of Lightning -d:Lungs from an Ancient Blue Dragon - -A:2:39:2:0:0:8:1000 -F:LITE1 -D:Light -d:Everburning Torch - -A:2:39:3:0:0:20:10000 -F:LITE2 -D:Bright Light -d:Dwarven Lantern - -A:2:39:4:0:0:40:100000 -F:LITE3 -D:Sunlight -d:Feanorian Lamp - -A:2:38:-1:0:0:40:200000 -F:FLY -D:Flight -d:Suit of Dragon Armour (any colour) - -A:2:9:-1:862:0:50:10000000 -F:AUTO_ID -D:Automatically IDs -d:Morgoth's Testicles - -A:2:40:14:0:0:29:2000 -F:NO_TELE -D:Anti-Teleportation -d:Teleport Inhibiting Amulet - -A:2:40:13:0:0:34:2000 -F:NO_MAGIC -D:Anti-Magic -d:Magic Inhibiting Amulet - -A:2:71:62:0:0:50:100000 -F:WRAITH -D:Wraith Form -d:Potion of Invulnerability - -A:2:71:33:0:0:15:1000 -F:FEATHER -D:Levitation -d:Potion of Berserk Strength - -A:2:80:37:0:0:20:10000 -F:SLOW_DIGEST -D:Slow Digestion -d:Lembas Wafer - -A:2:80:10:0:0:32:20000 -F:REGEN -D:Regenerate -d:Mushroom of Unhealth - -A:2:80:3:0:0:12:20000 -F:TELEPORT -D:Teleport -d:Mushroom of Confusion - -A:3:21:2:0:1:30:20000 -F:CRIT -D:Extra Critical Hits -d:Whip -p:Whips - -A:3:23:30:0:0:30:30000 -F:WOUNDING -D:Wounds Monsters -d:Blade of Chaos - -A:3:66:18:0:1:26:6000 -F:VAMPIRIC -D:Vampiric -d:Rod Tip of Drain Life - -A:3:9:1:0:0:16:2000 -F:SLAY_ANIMAL -f:ANIMAL -D:Slay Animal -d:Dead Animal's Body - -A:3:9:-1:0:0:25:2000 -F:SLAY_EVIL -f:EVIL -D:Slay Evil -d:Evil Dead Thing's Remains - -A:3:9:-1:0:0:30:2000 -F:SLAY_UNDEAD -f:UNDEAD -D:Slay Undead -d:Remains of Undead Monster - -A:3:9:1:0:0:40:1500 -F:SLAY_DEMON -f:DEMON -D:Slay Demon -d:Demon's Corpse - -A:3:9:1:0:0:10:700 -F:SLAY_ORC -f:ORC -D:Slay Orc -d:Dead Orc - -A:3:9:1:0:0:16:700 -F:SLAY_TROLL -f:TROLL -D:Slay Troll -d:Dead Troll - -A:3:9:1:0:0:25:900 -F:SLAY_GIANT -f:GIANT -D:Slay Giant -d:Dead Giant - -A:3:9:1:0:0:33:2000 -F:SLAY_DRAGON -f:DRAGON -D:Slay Dragon -d:Dead Dragon (any size will do) - -A:3:9:-1:593:0:41:5000 -F:KILL_DRAGON -D:*Slay* Dragon -d:Mature Multi-Hued Dragon's Remains - -A:3:9:-1:0:0:41:90000 -F:KILL_UNDEAD -f:S_HI_UNDEAD -D:*Slay* Undead -d:Dead Summoner of Greater Undead - -A:3:9:-1:996:0:41:90000 -F:KILL_DEMON -D:*Slay* Demon -d:Lesser Balrog's Corpse - -A:3:0:0:0:0:36:20000 -F:VORPAL -D:Vorpal - -A:3:0:0:0:0:40:90000 -F:IMPACT -D:Earthquakes - -A:3:0:0:0:0:3:2000 -F:BRAND_POIS -D:Poison Brand - -A:3:0:0:0:0:12:2000 -F:BRAND_ACID -D:Acid Brand - -A:3:0:0:0:0:10:2000 -F:BRAND_ELEC -D:Lightning Brand - -A:3:0:0:0:0:6:2000 -F:BRAND_FIRE -D:Fire Brand - -A:3:0:0:0:0:8:2000 -F:BRAND_COLD -D:Frost Brand - -A:3:0:0:0:1:30:3000 -F:XTRA_MIGHT -D:Extra Might (Bows Only) - -A:3:0:0:0:1:35:3000 -F:XTRA_SHOTS -D:Extra Shots (Bows Only) - -A:4:9:1:624:0:49:500000 -F:IM_ACID -D:Immune to Acid -d:Ancient Black Dragon's Foreskin - -A:4:9:1:601:0:50:500000 -F:IM_ELEC -D:Immune to Lightning -d:Ancient Blue Dragon's Foreskin - -A:4:9:1:644:0:49:500000 -F:IM_FIRE -D:Immune to Fire -d:Ancient Red Dragon's Foreskin - -A:4:9:1:617:0:50:500000 -F:IM_COLD -D:Immune to Cold -d:Ancient White Dragon's Foreskin - -A:4:40:8:0:0:30:30000 -F:HOLD_LIFE -D:Hold Life -d:Amulet of the Magi - -A:4:45:17:0:0:12:10000 -F:RES_ACID -D:Resist Acid -d:Ring of Acid - -A:4:45:56:0:0:15:10000 -F:RES_ELEC -D:Resist Lightning -d:Ring of Lightning - -A:4:71:30:0:0:13:10000 -F:RES_FIRE -D:Resist Fire -d:Potion of Resist Heat - -A:4:71:31:0:0:14:10000 -F:RES_COLD -D:Resist Cold -d:Potion of Resist Cold - -A:4:71:27:0:0:25:30000 -F:RES_POIS -D:Resist Poison -d:Potion of Cure Poison - -A:4:45:38:0:0:26:10000 -F:RES_FEAR -D:Resist Fear -d:Ring of Fear Resistance - -A:4:45:39:0:0:31:60000 -F:RES_LITE -D:Resist Light -d:Ring of Light and Darkness Resistance - -A:4:45:39:0:0:31:60000 -F:RES_DARK -D:Resist Darkness -d:Ring of Light and Darkness Resistance - -A:4:45:47:0:0:30:30000 -F:RES_BLIND -D:Resist Blindness -d:Ring of Blindness Resistance - -A:4:45:43:0:0:30:30000 -F:RES_CONF -D:Resist Confusion -d:Ring of Confusion Resistance - -A:4:45:42:0:0:30:60000 -F:RES_SOUND -D:Resist Sound -d:Ring of Sound Resistance - -A:4:45:44:0:0:30:60000 -F:RES_SHARDS -D:Resist Shards -d:Ring of Shard Resistance - -A:4:45:40:0:0:30:60000 -F:RES_NETHER -D:Resist Nether -d:Ring of Nether Resistance - -A:4:45:41:0:0:30:60000 -F:RES_NEXUS -D:Resist Nexus -d:Ring of Nexus Resistance - -A:4:45:46:0:0:30:60000 -F:RES_CHAOS -D:Resist Chaos -d:Ring of Chaos Resistance - -A:4:45:45:0:0:30:60000 -F:RES_DISEN -D:Resist Disenchantment -d:Ring of Disenchantment Resistance - -A:5:9:1:0:0:50:-100000 -F:TEMPORARY -D:Temporary Item -d:Corpse, any corpse - -A:5:36:1:0:0:10:-2000 -F:AUTO_CURSE -D:Self-Cursing -d:Filthy Rag - -A:5:80:40:0:0:45:-10000 -F:BLACK_BREATH -D:Causes the Black Breath -d:Sprig of Athelas - -A:5:70:15:0:0:40:-5000 -F:TY_CURSE -D:Ancient Curse -d:Scroll of *Remove Curse* - -A:5:0:0:0:0:40:-5000 -F:DRAIN_EXP -D:Drains your Experience - -A:5:0:0:0:0:30:-5000 -F:AGGRAVATE -D:Aggravates Monsters - -A:5:70:14:0:0:30:-500 -F:CURSED -D:Curse -d:Scroll of Remove Curse - -#Removed for balance - allows you to trade two essences of extra life, -# and 25+ magic essence for 10000xp on your artifact, which isn't -# anything to sneeze at. Curse, above, has the same problem, but -# for 1000xp, I figure it's a fair trade. -#A:5:70:15:0:0:40:-10000 -#D:Heavy Curse -#F:HEAVY_CURSE -#d:Scroll of *Remove Curse* - -A:5:0:0:0:0:50:-5000 -F:PERMA_CURSE -D:Permanently Cursed - -A:5:0:0:0:0:35:-2000 -F:CURSE_NO_DROP -D:Can't be Dropped - -A:5:0:0:0:0:45:-5000 -F:DRAIN_HP -D:Drains your Hit Points - -A:5:0:0:0:0:20:-50000 -F:IMMOVABLE -D:Wielder Can't Move - -#/* Floating eye corpse for esp all :) other ESP's don't require anything at all...*/ -A:5:9:1:32:0:40:20000 -F:ESP_ALL -D:Telepathy -d:Formerly Floating Eye - -A:5:0:0:0:0:25:3000 -F:ESP_ORC -D:Sense Orcs - -A:5:0:0:0:0:25:3000 -F:ESP_TROLL -D:Sense Trolls - -A:5:0:0:0:0:25:5000 -F:ESP_DRAGON -D:Sense Dragons - -A:5:0:0:0:0:25:5000 -F:ESP_GIANT -D:Sense Giants - -A:5:0:0:0:0:25:5000 -F:ESP_DEMON -D:Sense Demons - -A:5:0:0:0:0:25:5000 -F:ESP_UNDEAD -D:Sense Undead - -A:5:0:0:0:0:25:5000 -F:ESP_EVIL -D:Sense Evil - -A:5:0:0:0:0:25:5000 -F:ESP_ANIMAL -D:Sense Animals - -A:5:0:0:0:0:25:5000 -F:ESP_THUNDERLORD -D:Sense Thunderlords - -A:5:0:0:0:0:25:5000 -F:ESP_GOOD -D:Sense Good - -A:5:0:0:0:0:25:5000 -F:ESP_NONLIVING -D:Sense Nonliving - -A:5:0:0:0:0:25:5000 -F:ESP_UNIQUE -D:Sense Unique Monsters - -A:5:0:0:0:0:25:2000 -F:ESP_SPIDER -D:Sense Spiders - - -#***************************Activations for artifacts*********************** -# Activations follow all of the rules for artifact flags. -# except: group number and pval are IGNORED -# They MUST come after ALL artifact flags in this file!!! -# There is no way (currently) to require essences... -# -# They use a LOWER CASE x: instead of the F: object flag -# -# all ACT_ constants are supported, anything else must be coded into init1.c -# Internally, they are assigned the magic group number of '88' -# and a NEGATIVE flag number (which is the activation number) -# Note that although you can use the p: to give activations a plural -# item description, it will never be used, because pval is forced to 0. -# -#A:<îgnored>:tval:sval:<ignored>:<ignored>:level:xp -# tval and sval describe the required item, they can be left unspecified -# for no object, or specify starting with tval for increasingly specific -# objects. -#F:object flag to be set -#D:Description of flag -#x:Description of activation (instead of description of flag) -#d:Description of required item -#p:Description of required item (plural, not used for activations) -#a:qty:object_flag_to_be_set Essence_name - -#define ACT_PET_SUMMON 150 -#define ACT_CURE_PARA 151 -#define ACT_CURE_HALLU 152 -#define ACT_CURE_POIS 153 -#define ACT_CURE_HUNGER 154 -#define ACT_CURE_STUN 155 -#define ACT_CURE_CUTS 156 -#define ACT_CURE_FEAR 157 -#define ACT_CURE_CONF 158 -#define ACT_CURE_BLIND 159 -#define ACT_CURING 160 -#define ACT_ACQUIREMENT 163 -#define ACT_MUT 166 -#define ACT_CURE_INSANITY 167 -#define ACT_CURE_MUT 168 -#define ACT_REST_LIFE 84 -#define ACT_REST_ALL 85 -#define ACT_CURE_LW 81 -#define ACT_CURE_MW 82 -#define ACT_CURE_POISON 83 -#define ACT_CURE_700 86 -#define ACT_CURE_1000 87 - -#define ACT_LIGHT 111 - -#define ACT_SUNLIGHT 1 -A:0:70:15:0:0:40:40000 -x:SUNLIGHT -D:Sunlight -d:Brass Lantern - -#define ACT_MAP_LIGHT 112 -#define ACT_DETECT_ALL 113 -#define ACT_DETECT_XTRA 114 -#define ACT_ID_FULL 115 -#define ACT_ID_PLAIN 116 - -#define ACT_GROW_MOLD 197 - - -#define ACT_BO_MISS_1 2 -A:0:0:0:0:0:20:4000 -x:BO_MISS_1 -D:Magic Missile (1) - -#define ACT_BO_MISS_2 15 -A:0:0:0:0:0:30:300000 -x:BO_MISS_2 -D:Magic Missile (2) - -#define ACT_BA_MISS_3 24 -A:0:0:0:0:0:40:400000 -x:BA_MISS_3 -D:Ball of Missiles - -#define ACT_BO_ELEC_1 4 -A:0:0:0:0:0:30:300000 -x:BO_ELEC_1 -D:Bolt of Lightning - -#define ACT_BA_ELEC_2 12 -A:0:0:0:0:0:30:300000 -x:BA_ELEC_2 -D:Ball of Lightning - -#define ACT_BA_ELEC_3 18 -A:0:0:0:0:0:35:350000 -x:BA_ELEC_3 -D:Ball of Lightning(2) - -#define ACT_BA_ELEC_H 172 -A:0:0:0:0:0:40:400000 -x:BA_ELEC_H -D:Ball of Lightning(3) - -#define ACT_BA_ELEC_4 183 -A:0:0:0:0:0:40:400000 -x:BA_ELEC_4 -D:Ball of Lightning(4) - -#define ACT_BR_ELEC 184 -A:0:0:0:0:0:45:450000 -x:BR_ELEC -D:Breathe Lightning - -#define ACT_BO_ACID_1 5 -#define ACT_BA_COLD_1 8 -#define ACT_BA_ACID_H 173 -#define ACT_BA_ACID_4 182 -#define ACT_BR_ACID 187 -#define ACT_BO_COLD_1 6 -#define ACT_BA_COLD_2 11 -#define ACT_BA_COLD_3 17 -#define ACT_BA_COLD_H 171 -#define ACT_BA_COLD_4 180 -#define ACT_BR_COLD 185 -#define ACT_BO_FIRE_1 7 -#define ACT_BA_FIRE_1 9 -#define ACT_BA_FIRE_2 16 -#define ACT_BA_FIRE_H 170 -#define ACT_BA_FIRE_4 181 -#define ACT_BR_FIRE 186 -#define ACT_BA_POIS_1 3 -#define ACT_BA_POIS_4 179 -#define ACT_BR_POIS 188 -#define ACT_BR_MANY 189 -#define ACT_BR_CONF 190 -#define ACT_BR_SOUND 191 -#define ACT_BR_CHAOS 192 -#define ACT_BR_SHARD 193 -#define ACT_BR_BALANCE 194 -#define ACT_BR_LIGHT 195 -#define ACT_BR_POWER 196 -#define ACT_ROCKET 22 -A:0:0:0:0:0:50:40000 -x:ROCKET -D:Fire a Rocket - -#define ACT_JUMP 177 -#define ACT_WHIRLWIND 19 -#define ACT_CALL_CHAOS 21 -#define ACT_DISP_EVIL 23 -#define ACT_DISP_GOOD 25 -#define ACT_DAWN 61 -#define ACT_CHARM_ANIMAL 65 -#define ACT_CHARM_UNDEAD 66 -#define ACT_CHARM_OTHER 67 -#define ACT_CHARM_ANIMALS 68 -#define ACT_CHARM_OTHERS 69 -#define ACT_SUMMON_ANIMAL 70 -#define ACT_SUMMON_PHANTOM 71 -#define ACT_SUMMON_ELEMENTAL 72 -#define ACT_SUMMON_DEMON 73 -#define ACT_SUMMON_UNDEAD 74 -#define ACT_RUNE_EXPLO 117 -#define ACT_RUNE_PROT 118 -#define ACT_SATIATE 119 -#define ACT_DEST_DOOR 120 -#define ACT_STONE_MUD 121 -#define ACT_RECHARGE 122 -#define ACT_ALCHEMY 123 -#define ACT_DIM_DOOR 124 -#define ACT_TELEPORT 125 -#define ACT_RECALL 126 - -#define ACT_SPIN 174 -#define ACT_NOLDOR 175 -#define ACT_SPECTRAL 176 -#define ACT_DEST_TELE 178 -#define ACT_DRAIN_1 10 -#define ACT_DRAIN_2 13 -#define ACT_VAMPIRE_1 14 -#define ACT_VAMPIRE_2 20 -#define ACT_GILGALAD 26 -#define ACT_CELEBRIMBOR 27 -#define ACT_SKULLCLEAVER 28 -#define ACT_HARADRIM 29 -#define ACT_FUNDIN 30 -#define ACT_EOL 31 -#define ACT_UMBAR 32 -#define ACT_NUMENOR 33 -#define ACT_KNOWLEDGE 34 -#define ACT_UNDEATH 35 -#define ACT_THRAIN 36 -#define ACT_BARAHIR 37 -#define ACT_TULKAS 38 -#define ACT_NARYA 39 -#define ACT_NENYA 40 -#define ACT_VILYA 41 -#define ACT_POWER 42 -#define ACT_STONE_LORE 43 -#define ACT_RAZORBACK 44 -#define ACT_BLADETURNER 45 -#define ACT_MEDIATOR 46 -#define ACT_BELEGENNON 47 -#define ACT_GORLIM 48 -#define ACT_COLLUIN 49 -#define ACT_BELANGIL 50 -#define ACT_CONFUSE 51 -#define ACT_SLEEP 52 -#define ACT_QUAKE 53 -#define ACT_TERROR 54 -#define ACT_TELE_AWAY 55 -#define ACT_BANISH_EVIL 56 -#define ACT_GENOCIDE 57 -#define ACT_MASS_GENO 58 -#define ACT_ANGUIREL 59 -#define ACT_ERU 60 -#define ACT_FIRESTAR 62 -#define ACT_TURMIL 63 -#define ACT_CUBRAGOL 64 -#define ACT_ELESSAR 75 -#define ACT_GANDALF 76 -#define ACT_MARDA 77 -#define ACT_PALANTIR 78 -#define ACT_ROBINTON 79 -#define ACT_PIEMUR 80 -#define ACT_MENOLLY 88 -#define ACT_EREBOR 89 -#define ACT_DRUEDAIN 90 -#define ACT_ESP 91 -#define ACT_BERSERK 92 -#define ACT_PROT_EVIL 93 -#define ACT_RESIST_ALL 94 -#define ACT_SPEED 95 -#define ACT_XTRA_SPEED 96 -#define ACT_WRAITH 97 -#define ACT_INVULN 98 -#define ACT_ROHAN 99 -#define ACT_HELM 100 -#define ACT_BOROMIR 101 -#define ACT_HURIN 102 -#define ACT_AXE_GOTHMOG 103 -#define ACT_MELKOR 104 -#define ACT_GROND 105 -#define ACT_NATUREBANE 106 -#define ACT_NIGHT 107 -#define ACT_ORCHAST 108 - -#define ACT_DEATH 127 -#define ACT_RUINATION 128 -#define ACT_DESTRUC 129 -#define ACT_UNINT 130 -#define ACT_UNSTR 131 -#define ACT_UNCON 132 -#define ACT_UNCHR 133 -#define ACT_UNDEX 134 -#define ACT_UNWIS 135 -#define ACT_STATLOSS 136 -#define ACT_HISTATLOSS 137 -#define ACT_EXPLOSS 138 -#define ACT_HIEXPLOSS 139 -#define ACT_SUMMON_MONST 140 -#define ACT_PARALYZE 141 -#define ACT_HALLU 142 -#define ACT_POISON 143 -#define ACT_HUNGER 144 -#define ACT_STUN 145 -#define ACT_CUTS 146 -#define ACT_PARANO 147 -#define ACT_CONFUSION 148 -#define ACT_BLIND 149 -#define ACT_DARKNESS 161 -#define ACT_LEV_TELE 162 -#define ACT_WEIRD 164 -#define ACT_AGGRAVATE 165 -#define ACT_LIGHT_ABSORBTION 169 -#define ACT_MUSIC 200 - - -#***************************Amulets*********************** - -#SV_AMULET_ADORNMENT -I:40:2:4:DARKNESS - -#SV_AMULET_BRILLANCE -I:40:6:1:KNOWLEDGE -I:40:6:2:CONFUSION - -#SV_AMULET_CHARISMA -I:40:7:4:DARKNESS - -#SV_AMULET_DEVOTION -I:40:25:1:MAGIC -I:40:25:2:CONFUSION -I:40:25:8:KNOWLEDGE - -#SV_AMULET_ESP -I:40:22:4:KNOWLEDGE - -#SV_AMULET_INFRA -I:40:26:1:LITE - -#SV_AMULET_NO_MAGIC -I:40:13:4:MAGIC - -#SV_AMULET_NO_TELE -I:40:14:8:TELEPORT - -#SV_AMULET_REFLECTION -I:40:9:10:FORCE -I:40:9:10:MANA - -#SV_AMULET_REGENERATION -I:40:30:4:LIFE - -#SV_AMULET_RESISTANCE -I:40:15:4:ACID -I:40:15:4:COLD -I:40:15:4:FIRE -I:40:15:4:LIGHTNING - -#SV_AMULET_RESIST_ACID -I:40:4:4:ACID - -#SV_AMULET_RESIST_ELEC -I:40:29:4:LIGHTNING - -#SV_AMULET_SEARCHING -I:40:5:4:KNOWLEDGE -I:40:5:4:LITE - -#SV_AMULET_SERPENT -I:40:17:1:MANA -I:40:17:4:ACID - -#SV_AMULET_SLOW_DIGEST -I:40:3:4:LIFE - -#SV_AMULET_SUSTENANCE -I:40:21:8:LIFE - -#SV_AMULET_TELEPORT -I:40:1:8:TELEPORT - -#SV_AMULET_THE_MAGI -I:40:8:1:MAGIC -I:40:8:4:KNOWLEDGE - -#SV_AMULET_TRICKERY -#I:40:23:1:MAGIC -I:40:23:8:CONFUSION - -#SV_AMULET_WEAPONMASTERY -I:40:24:12:EXPLOSION -I:40:24:1:MAGIC - -#SV_AMULET_WISDOM -I:40:28:1:KNOWLEDGE -I:40:28:2:CONFUSION - -#*********Potions****************************** -#Note that these first few potions are the ones which -#can be thrown for much damage, and are thus an integral part of -#the alchemist's arsenal. - -#SV_POTION_DETONATIONS -I:71:22:6:EXPLOSION - -#SV_POTION_DEATH -I:71:23:10:LIFE - -#SV_POTION_RUINATION -I:71:15:5:DARKNESS - -#SV_POTION_APPLE_JUICE -I:71:1:1:LIFE - -#SV_POTION_AUGMENTATION -I:71:55:16:POISON -I:71:55:24:CONFUSION -I:71:55:6:MAGIC -I:71:55:8:EXPLOSION -I:71:55:16:LIFE -I:71:55:8:LIGHTNING -I:71:55:16:DARKNESS - -#SV_POTION_BESERK_STRENGTH -I:71:33:1:FIRE - -#SV_POTION_BLINDNESS -I:71:7:1:DARKNESS - -#SV_POTION_BOLDNESS -I:71:28:1:LITE - -#SV_POTION_CONFUSION -I:71:9:1:CONFUSION - -#SV_POTION_CURE_CRITICAL -I:71:36:4:LIFE - -#SV_POTION_CURE_LIGHT -I:71:34:1:LIFE - -#SV_POTION_CURE_SERIOUS -I:71:35:2:LIFE - -#SV_POTION_CURING -I:71:61:1:LIFE - -#SV_POTION_DEC_CHR -I:71:21:1:MANA -I:71:21:8:DARKNESS -I:71:21:8:CONFUSION - -#SV_POTION_DEC_CON -I:71:20:1:MANA -I:71:20:8:LIFE -I:71:20:8:POISON - -#SV_POTION_DEC_DEX -I:71:19:1:MANA -I:71:19:8:LIGHTNING -I:71:19:8:DARKNESS - -#SV_POTION_DEC_INT -I:71:17:1:MANA -I:71:17:8:CONFUSION -I:71:17:8:KNOWLEDGE - -#SV_POTION_DEC_STR -I:71:16:1:MANA -I:71:16:8:EXPLOSION -I:71:16:8:POISON - -#SV_POTION_DEC_WIS -I:71:18:1:MANA -I:71:18:8:CONFUSION -I:71:18:8:LIFE - -#SV_POTION_DETECT_INVIS -I:71:25:1:DARKNESS -I:71:25:1:LITE - -#SV_POTION_ENLIGHTENMENT -I:71:56:8:KNOWLEDGE - -#SV_POTION_EXPERIENCE -I:71:59:30:EXTRALIFE - -#SV_POTION_HEALING -I:71:37:1:EXTRALIFE - -#SV_POTION_HEROISM -I:71:32:1:COLD - -#SV_POTION_INC_CHR -I:71:53:1:MAGIC -I:71:53:8:DARKNESS -I:71:53:8:CONFUSION - -#SV_POTION_INC_CON -I:71:52:1:MAGIC -I:71:52:8:LIFE -I:71:52:8:POISON - -#Potion of Slow Poison -I:71:26:1:POISON - -#Potion of Cure Poison -I:71:27:2:POISON - -#Potion of Poison -I:71:6:1:POISON - -#SV_POTION_INC_DEX -I:71:51:1:MAGIC -I:71:51:8:LIGHTNING -I:71:51:8:DARKNESS - -#SV_POTION_INC_INT -I:71:49:1:MAGIC -I:71:49:8:KNOWLEDGE -I:71:49:8:CONFUSION - -#SV_POTION_INC_STR -I:71:48:1:MAGIC -I:71:48:8:EXPLOSION -I:71:48:8:POISON - -#SV_POTION_INC_WIS -I:71:50:1:MAGIC -I:71:50:8:CONFUSION -I:71:50:8:LIFE - -#SV_POTION_INFRAVISION -I:71:24:1:LITE - -#SV_POTION_INVIS -I:71:8:4:DARKNESS - -#SV_POTION_INVULNERABILITY -I:71:62:10:FORCE -I:71:62:4:MAGIC - -#SV_POTION_LIFE -I:71:39:8:EXTRALIFE - -#SV_POTION_LOSE_MEMORIES -I:71:13:20:DARKNESS - -#SV_POTION_MUTATION -I:71:10:12:CHAOS - -#SV_POTION_NEW_LIFE -I:71:63:16:EXTRALIFE - -#SV_POTION_RESISTANCE -I:71:60:2:ACID -I:71:60:2:COLD -I:71:60:2:FIRE -I:71:60:2:LIGHTNING - -#SV_POTION_RESIST_COLD -I:71:31:1:COLD - -#SV_POTION_RESIST_HEAT -I:71:30:1:FIRE - -#SV_POTION_RESTORE_EXP -I:71:41:8:LIFE -I:71:41:3:KNOWLEDGE - -#SV_POTION_RESTORE_MANA -I:71:40:12:MANA - -#SV_POTION_RES_CHR -I:71:47:12:LIFE - -#SV_POTION_RES_CON -I:71:46:12:LIFE - -#SV_POTION_RES_DEX -I:71:45:12:LIFE - -#SV_POTION_RES_INT -I:71:43:12:LIFE - -#SV_POTION_RES_STR -I:71:42:12:LIFE - -#SV_POTION_RES_WIS -I:71:44:12:LIFE - -#SV_POTION_SALT_WATER -I:71:5:1:LIGHTNING - -#SV_POTION_SELF_KNOWLEDGE -I:71:58:2:KNOWLEDGE - -#SV_POTION_SLEEP -I:71:11:1:MANA - -#SV_POTION_SLIME_MOLD -I:71:2:1:LIFE - -#SV_POTION_SLOWNESS -I:71:4:1:MANA - -#SV_POTION_SPEED -I:71:29:1:TIME - -#SV_POTION_STAR_ENLIGHTENMENT -I:71:57:12:KNOWLEDGE - -#SV_POTION_STAR_HEALING -I:71:38:4:EXTRALIFE - -#SV_POTION_WATER -I:71:0:1:LIFE - -#********************************Potion 2********************************* - -#SV_POTION2_MIMIC 1 -I:72:1:2:LIFE -#SV_POTION2_CURE_LIGHT_SANITY 14 -I:72:14:1:CONFUSION -I:72:14:1:DARKNESS -#SV_POTION2_CURE_SERIOUS_SANITY 15 -I:72:15:2:CONFUSION -I:72:15:2:DARKNESS -#SV_POTION2_CURE_CRITICAL_SANITY 16 -I:72:16:4:CONFUSION -I:72:16:4:DARKNESS -#SV_POTION2_CURE_SANITY 17 -I:72:17:8:CONFUSION -I:72:17:8:DARKNESS -#SV_POTION2_CURE_WATER 18 -#I:72:18:4:EXPLOSION -#I:72:18:4:POISON -#I:72:18:2:EXTRALIFE - -#************Rod Tips.**************************** - -#SV_ROD_ACID_BALL -I:66:24:1:MAGIC -I:66:24:8:ACID - -#SV_ROD_ACID_BOLT -I:66:20:4:ACID - -#SV_ROD_COLD_BALL -I:66:27:1:MAGIC -I:66:27:8:COLD - -#SV_ROD_COLD_BOLT -I:66:23:4:COLD - -#SV_ROD_CURING -I:66:8:3:LIFE - -#SV_ROD_DETECTION -I:66:6:8:KNOWLEDGE - -#SV_ROD_DETECT_DOOR -I:66:1:1:KNOWLEDGE - -#SV_ROD_DETECT_TRAP -I:66:29:1:KNOWLEDGE - -#SV_ROD_DISARMING -I:66:14:4:TELEPORT - -#SV_ROD_DRAIN_LIFE -I:66:18:10:LIFE - -#SV_ROD_ELEC_BALL -I:66:25:1:MAGIC -I:66:25:8:LIGHTNING - -#SV_ROD_ELEC_BOLT -I:66:21:4:LIGHTNING - -#SV_ROD_FIRE_BALL -I:66:26:1:MAGIC -I:66:26:8:FIRE - -#SV_ROD_FIRE_BOLT -I:66:22:4:FIRE - -#SV_ROD_HAVOC -I:66:28:5:CHAOS - -#SV_ROD_HEALING -I:66:9:4:EXTRALIFE - -#SV_ROD_IDENTIFY -I:66:2:4:MANA -I:66:2:4:KNOWLEDGE - -#SV_ROD_ILLUMINATION -I:66:4:4:LITE - -#SV_ROD_LITE -I:66:15:1:LITE - -#SV_ROD_MAPPING -I:66:5:1:KNOWLEDGE -I:66:5:8:LITE - -#SV_ROD_POLYMORPH -I:66:19:1:CHAOS - -#SV_ROD_PROBING -I:66:7:20:KNOWLEDGE -I:66:7:3:MANA - -#SV_ROD_RECALL -I:66:3:3:FORCE -I:66:3:9:TELEPORT - -#SV_ROD_RESTORATION -I:66:10:30:LIFE - -#SV_ROD_SLEEP_MONSTER -I:66:16:1:MANA - -#SV_ROD_SLOW_MONSTER -I:66:17:1:TIME - -#SV_ROD_SPEED -I:66:11:10:TIME - -#SV_ROD_TELEPORT_AWAY -I:66:13:8:TELEPORT - -#**************************Scrolls ******************** - -#SV_SCROLL_ACQUIREMENT -I:70:46:10:MAGIC - -#SV_SCROLL_ARTIFACT -I:70:52:99:MAGIC - -#SV_SCROLL_BLESSING -I:70:33:1:LIFE - -#SV_SCROLL_CHAOS -I:70:50:2:CHAOS - -#SV_SCROLL_DARKNESS -I:70:0:1:DARKNESS - -#SV_SCROLL_DETECT_DOOR -I:70:29:1:KNOWLEDGE - -#SV_SCROLL_DETECT_GOLD -I:70:26:1:KNOWLEDGE - -#SV_SCROLL_DETECT_INVIS -I:70:30:1:DARKNESS -I:70:30:1:KNOWLEDGE - -#SV_SCROLL_DETECT_ITEM -I:70:27:2:KNOWLEDGE - -#SV_SCROLL_DETECT_TRAP -I:70:28:1:KNOWLEDGE - -#SV_SCROLL_DISPEL_UNDEAD -I:70:42:1:EXTRALIFE - -#SV_SCROLL_ENCHANT_ARMOR -I:70:16:3:EXPLOSION - -#SV_SCROLL_ENCHANT_WEAPON_PVAL -I:70:19:10:MAGIC - -#SV_SCROLL_ENCHANT_WEAPON_TO_DAM -I:70:18:3:EXPLOSION - -#SV_SCROLL_ENCHANT_WEAPON_TO_HIT -I:70:17:3:LITE - -#SV_SCROLL_FIRE -I:70:48:1:FIRE - -#SV_SCROLL_GENOCIDE -I:70:44:1:FORCE -I:70:44:5:DARKNESS - -#SV_SCROLL_HOLY_CHANT -I:70:34:2:LIFE - -#SV_SCROLL_HOLY_PRAYER -I:70:35:3:LIFE - -#SV_SCROLL_ICE -I:70:49:1:COLD - -#SV_SCROLL_IDENTIFY -I:70:12:1:KNOWLEDGE - -#SV_SCROLL_LIGHT -I:70:24:1:LITE - -#SV_SCROLL_MAPPING -I:70:25:2:KNOWLEDGE -I:70:25:5:LITE - -#SV_SCROLL_MASS_GENOCIDE -I:70:45:1:FORCE -I:70:45:30:DARKNESS - -#SV_SCROLL_MONSTER_CONFUSION -I:70:36:1:CONFUSION - -#SV_SCROLL_PHASE_DOOR -I:70:8:1:TELEPORT - -#SV_SCROLL_PROTECTION_FROM_EVIL -I:70:37:1:MANA -I:70:37:9:LIFE - -#SV_SCROLL_RECHARGING -I:70:22:4:LIGHTNING - -#SV_SCROLL_REMOVE_CURSE -I:70:14:1:LIFE - -#SV_SCROLL_RESET_RECALL -I:70:23:1:FORCE - -#SV_SCROLL_RUMOR -I:70:51:1:LIGHTNING - -#SV_SCROLL_RUNE_OF_PROTECTION -I:70:38:1:EXTRALIFE -I:70:38:6:FORCE - -#SV_SCROLL_SATISFY_HUNGER -I:70:32:1:LIFE - -#SV_SCROLL_STAR_ACQUIREMENT -I:70:47:20:MAGIC - -#SV_SCROLL_STAR_DESTRUCTION -I:70:41:12:FORCE - -#SV_SCROLL_STAR_ENCHANT_ARMOR -I:70:20:9:EXPLOSION - -#SV_SCROLL_STAR_ENCHANT_WEAPON -I:70:21:9:EXPLOSION -I:70:21:9:LITE - -#SV_SCROLL_STAR_IDENTIFY -I:70:13:1:MAGIC -I:70:13:20:KNOWLEDGE - -#SV_SCROLL_STAR_REMOVE_CURSE -I:70:15:1:EXTRALIFE - -#SV_SCROLL_TELEPORT -I:70:9:1:TELEPORT - -#SV_SCROLL_TELEPORT_LEVEL -I:70:10:5:TELEPORT - -#SV_SCROLL_TRAP_CREATION -I:70:7:1:CONFUSION -I:70:7:1:TELEPORT - -#SV_SCROLL_TRAP_DOOR_DESTRUCTION -I:70:39:1:FORCE - -#SV_SCROLL_WORD_OF_RECALL -I:70:11:1:FORCE -I:70:11:3:TELEPORT - -#***************************Staves************************ - -#Globe of Light -I:55:3:1:LITE -#Fiery Shield -I:55:4:2:FIRE -I:55:4:1:MANA -#Remove Curse -I:55:5:2:LIFE -#Wings of Winds -I:55:6:1:FORCE -#Shake -I:55:7:4:FORCE -#Disarm -I:55:8:1:FORCE -I:55:8:1:KNOWLEDGE -#Teleportation -I:55:9:1:TELEPORT -#Probability Travel -I:55:10:1:MANA -I:55:10:1:TELEPORT -#11 Recovery -I:55:11:1:LIFE -#12 Healing -I:55:12:1:EXTRALIFE -#13 Vision -I:55:13:1:LITE -#Identify -I:55:14:1:KNOWLEDGE -I:55:14:1:MANA -#Sense Hidden -I:55:15:1:KNOWLEDGE -#Reveal Ways -I:55:16:1:KNOWLEDGE -#Sense Monsters -I:55:17:1:KNOWLEDGE -#Genocide -I:55:18:1:FORCE -I:55:18:5:DARKNESS -#19 Summon -I:55:19:1:LIFE -I:55:19:1:TELEPORT -#Wish -I:55:20:99:MAGIC -#Mana -I:55:21:1:MANA -#Sterilize -I:55:24:1:POISON -I:55:24:1:MANA - -#********************Wands***************** - -#MannaThrust -I:65:3:4:MANA - -#FireFlash -I:65:4:1:FIRE - -#FireWall -I:65:5:4:FIRE -I:65:5:1:MANA - -#Tidal Wave -I:65:6:1:POISON -I:65:6:1:ACID -I:65:6:1:COLD - -#Ice Storm -I:65:7:4:COLD -I:65:7:1:MANA - -#Wand of Noxious Cloud -I:65:8:1:POISON - -#Poison Blood -I:65:9:2:POISON -I:65:9:1:LIFE - -#Thunderstorm -I:65:10:4:LIGHTNING - -#DIG -I:65:11:1:FORCE - -#Stone Prison -I:65:12:3:FORCE -I:65:12:1:MANA - -#Strike -I:65:13:1:FORCE -#Teleport Away -I:65:14:1:TELEPORT -#Summon Animal -I:65:15:4:LIFE -I:65:15:1:MANA -#MageLock -I:65:16:1:FORCE -#Slow Monster -I:65:17:1:MANA -#Essence of Speed -I:65:18:1:TIME -#Banishment -I:65:19:2:TELEPORT -#20 Disperse Magic -I:65:20:4:LIFE -I:65:20:4:MANA -#Charm -I:65:21:1:MANA -I:65:21:1:LIFE -#Confuse -I:65:22:1:CONFUSION -#Deamon Blade -I:65:23:1:FORCE -I:65:23:1:FIRE -#Heal Monster -I:65:24:1:LIFE -#25 Haste Monster -I:65:25:1:MANA - - - -#RINGS********************************************************* - -#ring of poison resistance -I:45:20:8:POISON - -#Ring of Critical Hits -I:45:59:8:MANA - -#Damage -I:45:29:1:EXPLOSION - -#Slaying -I:45:30:8:EXPLOSION -I:45:30:8:LITE - -#Sound Resistance -I:45:42:4:EXPLOSION -I:45:42:4:LITE - -#Shard Resistance -I:45:44:4:EXPLOSION -I:45:44:4:TELEPORT - -#Flying -I:45:54:12:TELEPORT - -#Extra Attacks -I:45:49:8:TELEPORT -I:45:49:4:TIME - -#Teleportation -I:45:4:8:TELEPORT - -#Lordly Protection -I:45:48:4:TELEPORT -I:45:48:12:LITE -I:45:48:1:EXTRALIFE - -#Ring of Ice -I:45:19:8:COLD - -#Ring of Cold Resistance -I:45:9:4:COLD - -#Ring of Flames -I:45:18:8:FIRE - -#Ring of Fire Resistance -I:45:8:4:FIRE - -#Ring of Acid -I:45:17:8:ACID - -#Ring of Disenchantment Resistance -I:45:45:8:ACID -I:45:45:2:CHAOS - -#Ring of slow digestion -I:45:6:4:LIFE -I:45:6:1:TIME - -#ring of confusion resistance -I:45:43:8:CONFUSION - -#Ring of Stupidity -I:45:3:1:CONFUSION - -#Ring of Blindness Resistance -I:45:47:8:LITE - -#Ring of Accuracy -I:45:28:1:LITE - -#Ring of Searching -I:45:23:4:LITE -I:45:23:3:KNOWLEDGE - -#Ring of Chaos -I:45:46:8:LITE - -#Ring of Light and Darkness Resistance -I:45:39:8:LITE -I:45:39:8:DARKNESS - -#Ring of Speed -I:45:31:12:TIME - -#ring of Weakness -I:45:2:1:POISON - -#ring of Constitution -I:45:27:2:POISON -I:45:27:8:LIFE - -#ring of Strength -I:45:24:1:POISON -I:45:24:1:EXPLOSION - -#Ring of Dexterity -I:45:26:1:KNOWLEDGE -I:45:26:1:LIGHTNING - -#ring of Sustain Constitution -I:45:13:1:POISON -I:45:13:4:LIFE -I:45:13:1:MANA - -#ring of Sustain Strength -I:45:10:1:POISON -I:45:10:1:EXPLOSION -I:45:10:1:MANA - -#ring of Sustain Intelligence -I:45:11:1:CONFUSION -I:45:11:1:MANA - -#ring of Intelligence -I:45:25:1:CONFUSION -I:45:25:12:KNOWLEDGE - -#Ring of Sustain Wisdom -I:45:12:1:MANA -I:45:12:4:CONFUSION - -#Ring of Sustain Dexterity -I:45:14:1:MANA -I:45:14:1:LIGHTNING - -#Ring of Sustain Charisma -I:45:15:1:MANA -I:45:15:1:DARKNESS - -#Ring of See Invisible -I:45:22:8:DARKNESS - -#Ring of Invisibility -I:45:53:8:DARKNESS - -#Ring of Fear resistance -I:45:38:1:MAGIC - -#Ring of Levitation -I:45:7:1:MANA - -#Ring of Nether Resistance -I:45:40:1:MANA -I:45:40:12:LIFE - -#Ring of Nexus Resistance -I:45:41:1:MANA - -#Ring of Free Action -I:45:21:1:FORCE - -#Ring of Protection -I:45:16:10:FORCE - -#Ring of Lightning -I:45:56:12:LIGHTNING - -#EGO ITEMS, in order by e_idx -I:1:1:1:MAGIC },/*of Mana*/ -I:1:2:2:MAGIC },/*of Power*/ -I:1:3:3:MAGIC },/*of Wizardry*/ -I:1:4:2:MAGIC },/*of Spell*/ -I:1:5:4:ACID },/*of Resist Acid*/ -I:1:6:4:LIGHTNING },/*of Resist Lightning*/ -I:1:7:4:FIRE },/*of Resist Fire*/ -I:1:8:4:COLD },/*of Resist Cold*/ -I:1:9:4:ACID },/*of Resistance*/ -I:1:9:4:COLD },/*of Resistance*/ -I:1:9:4:FIRE },/*of Resistance*/ -I:1:9:4:LIGHTNING },/*of Resistance*/ -I:1:10:5:ACID },/*Elven*/ -I:1:10:5:COLD },/*Elven*/ -I:1:10:5:FIRE },/*Elven*/ -I:1:10:5:LIGHTNING },/*Elven*/ -I:1:11:1:MAGIC },/*of Permanence*/ -I:1:11:6:ACID },/*of Permanence*/ -I:1:11:6:COLD },/*of Permanence*/ -I:1:11:6:FIRE },/*of Permanence*/ -I:1:11:6:LIGHTNING },/*of Permanence*/ -I:1:12:1:POISON },/*of Leprousness*/ -I:1:13:3:MAGIC },/*of Immunity*/ -I:1:14:5:MAGIC },/*of Defense*/ -I:1:15:4:TELEPORT },/*of Jumping*/ -I:1:16:4:ACID },/*of Resist Acid*/ -I:1:17:4:LIGHTNING },/*of Resist Lightning*/ -I:1:18:4:FIRE },/*of Resist Fire*/ -I:1:19:4:COLD },/*of Resist Cold*/ -I:1:20:4:ACID },/*of Resistance*/ -I:1:20:4:COLD },/*of Resistance*/ -I:1:20:4:FIRE },/*of Resistance*/ -I:1:20:4:LIGHTNING },/*of Resistance*/ -I:1:21:12:FORCE },/*of Reflection*/ -I:1:22:8:LIGHTNING },/*of Electricity*/ -I:1:23:4:DARKNESS },/*of the Noldor*/ -I:1:24:4:KNOWLEDGE },/*of Intelligence*/ -I:1:25:4:KNOWLEDGE },/*of Wisdom*/ -I:1:26:4:KNOWLEDGE },/*of Beauty*/ -I:1:27:12:KNOWLEDGE },/*of the Magi*/ -I:1:28:12:EXPLOSION },/*of Might*/ -I:1:29:4:MANA },/*of Lordliness*/ -I:1:30:8:KNOWLEDGE },/*of Seeing*/ -I:1:31:1:LITE },/*of Infravision*/ -I:1:32:1:LITE },/*of Light*/ -I:1:33:8:KNOWLEDGE },/*of Telepathy*/ -I:1:34:4:LIFE },/*of Regeneration*/ -I:1:35:4:TELEPORT },/*of Teleportation*/ -I:1:40:8:EXPLOSION },/*Dwarven*/ -I:1:40:8:FIRE },/*Dwarven*/ -I:1:40:8:LIFE },/*Dwarven*/ -I:1:40:8:LITE },/*Dwarven*/ -I:1:40:8:MANA },/*Dwarven*/ -I:1:41:4:FORCE },/*of Protection*/ -I:1:42:4:DARKNESS },/*of Stealth*/ -I:1:43:4:ACID },/*of Aman*/ -I:1:43:4:COLD },/*of Aman*/ -I:1:43:4:DARKNESS },/*of Aman*/ -I:1:43:4:FIRE },/*of Aman*/ -I:1:43:4:LIGHTNING },/*of Aman*/ -I:1:44:8:FIRE },/*of Immolation*/ -I:1:48:8:LIGHTNING },/*of Electricity*/ -I:1:49:1:FORCE },/*of Free Action*/ -I:1:50:4:FORCE },/*of Slaying*/ -I:1:50:4:LITE },/*of Slaying*/ -I:1:51:4:LIGHTNING },/*of Agility*/ -I:1:52:4:EXPLOSION },/*of Power*/ -I:1:54:2:DARKNESS },/*of Charming*/ -I:1:57:3:DARKNESS },/*of Levitation*/ -I:1:58:3:DARKNESS },/*of Stealth*/ -I:1:59:3:DARKNESS },/*of Free Action*/ -I:1:60:5:TIME },/*of Speed*/ -I:1:61:2:DARKNESS },/*of Dwarvish Endurance*/ -I:1:61:2:EXPLOSION },/*of Dwarvish Endurance*/ -I:1:65:4:ACID },/*of Aman*/ -I:1:65:4:COLD },/*of Aman*/ -I:1:65:4:DARKNESS },/*of Aman*/ -I:1:65:4:FIRE },/*of Aman*/ -I:1:65:4:LIGHTNING },/*of Aman*/ -I:1:66:1:MAGIC },/*(Defender)*/ -I:1:66:4:ACID },/*(Defender)*/ -I:1:66:4:COLD },/*(Defender)*/ -I:1:66:4:FIRE },/*(Defender)*/ -I:1:66:4:LIGHTNING },/*(Defender)*/ -I:1:67:8:KNOWLEDGE },/*Blessed*/ -I:1:68:12:LIFE },/*of Greater Life*/ -I:1:68:2:MAGIC },/*of Greater Life*/ -I:1:69:4:DARKNESS },/*of Westernesse*/ -I:1:69:4:EXPLOSION },/*of Westernesse*/ -I:1:69:4:LIGHTNING },/*of Westernesse*/ -I:1:69:4:LITE },/*of Westernesse*/ -I:1:70:2:TIME },/*of Extra Attacks*/ -I:1:71:4:FORCE },/*of Slaying*/ -I:1:71:4:LITE },/*of Slaying*/ -I:1:72:4:EXPLOSION },/*of Spinning*/ -I:1:72:4:LIGHTNING },/*of Spinning*/ -I:1:73:4:ACID },/*Acidic*/ -I:1:74:4:LIGHTNING },/*Shocking*/ -I:1:75:4:FIRE },/*Fiery*/ -I:1:76:4:COLD },/*Frozen*/ -I:1:77:4:POISON },/*Venomous*/ -I:1:78:4:CHAOS },/*Chaotic*/ -I:1:79:4:FORCE },/*Sharp*/ -I:1:80:4:FORCE },/*of Earthquakes*/ -I:1:81:8:CHAOS },/*of Slay Animal*/ -I:1:82:8:CHAOS },/*of Slay Evil*/ -I:1:83:8:CHAOS },/*of Slay Undead*/ -I:1:84:8:CHAOS },/*of Slay Demon*/ -I:1:85:8:CHAOS },/*of Slay Orc*/ -I:1:86:8:CHAOS },/*of Slay Troll*/ -I:1:87:8:CHAOS },/*of Slay Giant*/ -I:1:88:8:CHAOS },/*of Slay Dragon*/ -I:1:89:12:CHAOS },/*of *Slay Animal**/ -I:1:90:12:CHAOS },/*of *Slay Evil**/ -I:1:91:12:CHAOS },/*of *Slay Undead**/ -I:1:92:12:CHAOS },/*of *Slay Demon**/ -I:1:93:12:CHAOS },/*of *Slay Orc**/ -I:1:94:12:CHAOS },/*of *Slay Troll**/ -I:1:95:12:CHAOS },/*of *Slay Giant**/ -I:1:96:12:CHAOS },/*of *Slay Dragon**/ -I:1:97:8:LIFE },/*Vampiric*/ -I:1:98:4:MAGIC },/*(*Defender*)*/ -I:1:98:8:ACID },/*(*Defender*)*/ -I:1:98:8:COLD },/*(*Defender*)*/ -I:1:98:8:FIRE },/*(*Defender*)*/ -I:1:98:8:LIGHTNING },/*(*Defender*)*/ -I:1:98:8:POISON },/*(*Defender*)*/ -I:1:99:12:TELEPORT },/*of the Thunderlords*/ -I:1:100:12:KNOWLEDGE },/*of Gondolin*/ -I:1:100:1:MAGIC },/*of Gondolin*/ -I:1:101:1:FORCE },/*of Digging*/ -I:1:102:12:LIFE },/*Spectral*/ -I:1:102:4:MANA },/*Spectral*/ -I:1:105:1:LITE },/*of Accuracy*/ -I:1:106:2:FORCE },/*of Power*/ -I:1:107:2:FORCE },/*of Extra Might*/ -I:1:108:1:FORCE },/*of Extra Shots*/ -I:1:108:1:LITE },/*of Extra Shots*/ -I:1:108:1:TIME },/*of Extra Shots*/ -I:1:109:2:FORCE },/*of Lothlorien*/ -I:1:109:2:LITE },/*of Lothlorien*/ -I:1:110:2:FORCE },/*of the Haradrim*/ -I:1:110:2:LITE },/*of the Haradrim*/ -I:1:111:2:FORCE },/*of Buckland*/ -I:1:111:2:LITE },/*of Buckland*/ -I:1:112:1:CHAOS },/*of Slay Animal*/ -I:1:113:1:CHAOS },/*of Slay Evil*/ -I:1:114:1:CHAOS },/*of Slay Undead*/ -I:1:115:1:POISON },/*of Venom*/ -I:1:116:1:ACID },/*of Acid*/ -I:1:117:12:ACID },/*Elemental*/ -I:1:117:12:COLD },/*Elemental*/ -I:1:117:12:FIRE },/*Elemental*/ -I:1:117:12:LIGHTNING },/*Elemental*/ -I:1:117:12:POISON },/*Elemental*/ -I:1:118:1:CHAOS },/*of Slay Demon*/ -I:1:119:1:CHAOS },/*of Slay Dragon*/ -I:1:120:1:FORCE },/*of Slaying*/ -I:1:120:1:LITE },/*of Slaying*/ -I:1:121:1:LIGHTNING },/*of Lightning*/ -I:1:121:1:LITE },/*of Lightning*/ -I:1:122:1:FIRE },/*of Flame*/ -I:1:122:1:LITE },/*of Flame*/ -I:1:123:1:COLD },/*of Frost*/ -I:1:123:1:LITE },/*of Frost*/ -I:1:124:1:LIFE },/*of Wounding*/ -I:1:128:2:ACID },/*of the Eldar*/ -I:1:128:2:DARKNESS },/*of the Eldar*/ -I:1:129:2:ACID },/*of Power*/ -I:1:129:2:COLD },/*of Power*/ -I:1:129:2:DARKNESS },/*of Power*/ -I:1:129:2:FIRE },/*of Power*/ -I:1:129:2:LIGHTNING },/*of Power*/ -I:1:130:1:MANA },/*Dragon*/ -I:1:131:1:MANA },/*Capacity of */ -I:1:132:1:LIFE },/*Cheapness of */ -I:1:133:1:TIME },/*Quickness of */ -I:1:134:1:TIME },/*Charging of */ -I:1:135:3:LIFE },/*the Istari of */ -I:1:135:3:MANA },/*the Istari of */ -I:1:135:3:TIME },/*the Istari of */ -I:1:136:1:LITE },/*of Boldness*/ -I:1:137:1:LITE },/*of Fearlessness*/ -I:1:138:2:LITE },/*of Illumination*/ -I:1:139:2:LITE },/*of Brightness*/ -I:1:140:4:LITE },/*of *Brightness**/ -I:1:141:4:DARKNESS },/*of the Shadows*/ -I:1:141:4:LITE },/*of the Shadows*/ -I:1:142:4:DARKNESS },/*of Infravision*/ -I:1:142:4:LITE },/*of Infravision*/ -I:1:143:8:DARKNESS },/*of the Eternal Eye*/ -I:1:144:4:MANA },/*of the Ethereal Eye*/ -I:1:146:4:DARKNESS },/*Dwarven*/ -I:1:146:4:EXPLOSION },/*Dwarven*/ -I:1:146:4:LITE },/*Dwarven*/ -I:1:147:1:MAGIC },/*Indestructible*/ -I:1:147:4:ACID },/*Indestructible*/ -I:1:147:4:COLD },/*Indestructible*/ -I:1:147:4:FIRE },/*Indestructible*/ -I:1:147:4:LIGHTNING },/*Indestructible*/ -I:1:147:4:MANA },/*Indestructible*/ -I:1:149:1:FIRE },/*Fireproof*/ -I:1:163:3:DARKNESS },/*of the Magi*/ -I:1:163:3:KNOWLEDGE },/*of the Magi*/ -I:1:163:3:MANA },/*of the Magi*/ -I:1:166:4:MAGIC },/*of Preservation*/ -I:1:166:4:MANA },/*of Preservation*/ -I:1:167:12:MANA },/*of Serenity*/ -I:1:168:4:DARKNESS },/*of Night and Day*/ -I:1:168:4:LITE },/*of Night and Day*/ -I:1:169:1:TIME },/*of the Magi*/ -I:1:169:8:KNOWLEDGE },/*of the Magi*/ -I:1:170:4:DARKNESS },/*of Invisibility*/ -I:1:171:8:DARKNESS },/*of the Bat*/ -I:1:171:8:TELEPORT },/*of the Bat*/ -I:1:172:4:LIGHTNING },/*of Thievery*/ -I:1:173:4:FORCE },/*of Combat*/ -I:1:174:4:TELEPORT },/*of Stability*/ -I:1:175:4:ACID },/*of Elvenkind*/ -I:1:175:4:COLD },/*of Elvenkind*/ -I:1:175:4:FIRE },/*of Elvenkind*/ -I:1:175:4:LIGHTNING },/*of Elvenkind*/ -I:1:176:1:MAGIC },/*of Fury*/ -I:1:176:4:CHAOS },/*of Fury*/ -I:1:176:4:EXPLOSION },/*of Fury*/ -I:1:176:4:MANA },/*of Fury*/ -I:1:178:8:FORCE },/*Magical*/ -I:1:179:4:KNOWLEDGE },/*Simplicity of */ -I:1:180:1:FIRE },/*of Warmth*/ -I:1:185:12:LIFE },/*of Life*/ -I:1:185:2:MAGIC },/*of Life*/ |