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Diffstat (limited to 'lib/edit/al_info.txt')
-rw-r--r-- | lib/edit/al_info.txt | 2097 |
1 files changed, 2097 insertions, 0 deletions
diff --git a/lib/edit/al_info.txt b/lib/edit/al_info.txt new file mode 100644 index 00000000..fbd4c9a0 --- /dev/null +++ b/lib/edit/al_info.txt @@ -0,0 +1,2097 @@ +# File: al_info.txt + + +# This file is used to initialize the "lib/raw/al_info.raw" file, which is +# used as the alchemist recipes in ToME + +# Do not modify this file unless you know exactly what you are doing, +# unless you wish to risk possible system crashes. + +# Version stamp (required) + +V:2.0.0 + + +#Note: when you add anything to this file, you also need to change the M:a +#line of misc.txt. Unlike other files, there is no 'count' entry. The +#easiest and fastest way to find out what to say in misc.txt is: +# +# grep '^[Ia]:' <al.txt | wc -l +# you need to add one to the result of the above statement. +# +# Which only works on unix systems. But if you have the misfortune not to +#be working on a unix system, you can use an editor and to a global search +#and replace, searching for I: and then for a:, which will give you a count +#that's a few high, but will still work. + + +#Format: There's only one kind of line here, and that's the +# Item line. Goes like this: + + +# I:tval:sval:Qty:essence +# +# The problem here is that it doesn't matter what order things are in. +# Since the tval and sval are specified on each line, the lines that +# describe a particular recipe for a particular item don't have to be +# anywhere even close to each other in the file. This could cause a problem: +# if the same item has two different entries for the same essence, it will +# find one, assume that the player has enough, and display that one in green. +# But when the player goes to make it, they may not have enough. It would also +# cause weird recipe displays, with one essence listed twice. Funny-looking + + + +# Some special tvals: +# 0 Not a tval, used internally by the parser to store the artifact flag essences. +# We don't currently have any mechanism to control which tvals flags are used on. +# 1 Not actually a tval, used for ego items, in which case the 'sval' is the e_idx +# We don't need tvals or svals for ego items, because that information is +# contained in the e_info record, which the e_idx points us to. +# +# 40 Amulet +# 45 ring +# 55 staff +# 65 wand +# 66 rod tip +# 70 scroll +# 71 potion +# 40 Amulet +# 45 ring +# 55 staff +# 65 wand +# 66 rod tip +# 70 scroll +# 71 potion +# 72 potion2 +# 80 Food ('shrooms, etc) + +# I:tval:sval:Qty:essence + +#**********************Mushrooms*********************** + +#SV_FOOD_POISON 0 +I:80:0:1:LIFE +I:80:0:8:POISON + +#SV_FOOD_BLINDNESS 1 +I:80:1:1:LIFE +I:80:1:6:DARKNESS +I:80:1:2:LITE + +#SV_FOOD_PARANOIA 2 +I:80:2:1:LIFE +I:80:2:4:KNOWLEDGE +I:80:2:4:CONFUSION + +#SV_FOOD_CONFUSION 3 +I:80:3:1:LIFE +I:80:3:8:CONFUSION + +#SV_FOOD_HALLUCINATION 4 +I:80:4:1:LIFE +I:80:4:4:CONFUSION +I:80:4:4:MANA +I:80:4:4:TELEPORT + +#SV_FOOD_PARALYSIS 5 +I:80:5:1:LIFE +I:80:5:8:FORCE + +#SV_FOOD_WEAKNESS 6 +I:80:6:1:LIFE +I:80:6:4:POISON +I:80:6:4:FORCE + +#SV_FOOD_SICKNESS 7 +I:80:7:8:LIFE +I:80:7:1:POISON + +#SV_FOOD_STUPIDITY 8 +I:80:8:1:LIFE +I:80:8:1:MANA +I:80:8:8:KNOWLEDGE + +#SV_FOOD_NAIVETY 9 +I:80:9:1:LIFE +I:80:9:1:MANA +I:80:9:4:CONFUSION +I:80:9:4:KNOWLEDGE + +#SV_FOOD_UNHEALTH 10 +I:80:10:8:LIFE +I:80:10:1:FORCE +I:80:10:1:POISON + +#SV_FOOD_DISEASE 11 +I:80:11:1:LIFE +I:80:11:1:TIME +I:80:11:8:POISON + +#SV_FOOD_CURE_POISON 12 +I:80:12:1:LIFE +I:80:12:8:POISON + +#SV_FOOD_CURE_BLINDNESS 13 +I:80:13:1:LIFE +I:80:13:6:LITE +I:80:13:2:DARKNESS + +#SV_FOOD_CURE_PARANOIA 14 +I:80:14:1:LIFE +I:80:14:1:TIME + +#SV_FOOD_CURE_CONFUSION 15 +I:80:15:1:LIFE +I:80:15:12:KNOWLEDGE + +#SV_FOOD_CURE_SERIOUS 16 +I:80:16:8:LIFE + +#SV_FOOD_RESTORE_STR 17 +I:80:17:20:LIFE +I:80:17:2:TIME + +#SV_FOOD_RESTORE_CON 18 +I:80:18:20:LIFE +I:80:18:2:TIME + +#SV_FOOD_RESTORING 19 +I:80:19:40:LIFE +I:80:19:4:TIME + +#/* many missing mushrooms */ +#Note - the comment below appears on the list in defines.h, but I can't find +#any more mushrooms in k_info.txt + +#define SV_FOOD_BISCUIT 32 +#define SV_FOOD_JERKY 33 +#define SV_FOOD_RATION 35 +#define SV_FOOD_SLIME_MOLD 36 +#define SV_FOOD_WAYBREAD 37 +#define SV_FOOD_PINT_OF_ALE 38 +#define SV_FOOD_PINT_OF_WINE 39 +#define SV_FOOD_ATHELAS 40 +#define SV_FOOD_GREAT_HEALTH 41 +#define SV_FOOD_FORTUNE_COOKIE 42 + + + +#***************************Artifact Flags************************************ +# +#A:Group:tval:sval:pval:pval?:level:xp +# The first three describe the required item, they can be left unspecified +# for no object, or specify starting with tval for increasingly specific +# objects. +# Note: pval? is boolean (0 or 1) if true, then this flag has a +# variable effect, and we should require more experience and times for +# increasing pvals. +# Note:for tval=TV_CORPSE, sval=corpse type, pval=monster idx, +# or use f:moster_race_flags, or leave all blank for any corpse at all. +#F:object flag to be set +#D:Description of flag +#x:Description of activation (instead of description of flag, see below) +#d:Description of required item +#p:Description of required item (plural, optional. Illegal if pval != 1) +#a:qty:object_flag_to_be_set Essence_name (not used) + +# Note that like I: lines, a: lines can be anywhere and in any order. +# Note: 'flag' is the flag name from a_info.txt, +# 'monster_race_flag' is from r_info.txt + +#The group numbers are 1-5, and the descriptions of the groups +#are hard coded. see cmd7.c + + +A:1:45:24:1:1:40:5000 +F:STR +D:Add to Strength +d:Ring of Strength +p:Rings of Strength + +A:1:45:25:1:1:43:5000 +F:INT +D:Add to Intelligence +d:Ring of Intelligence +p:Rings of Intelligence + +A:1:40:28:1:1:46:5000 +F:WIS +D:Add to Wisdom +d:Amulet of Wisdom +p:Amulets of Wisdom + +A:1:45:26:1:1:46:5000 +F:DEX +D:Add to Dexterity +d:Ring of Dexterity +p:Rings of Dexterity + +A:1:45:27:1:1:42:5000 +F:CON +D:Add to Constitution +d:Ring of Constitution +p:Rings of Constitution + +A:1:40:2:0:1:30:5000 +F:CHR +D:Add to Charisma +d:Amulet of Adornment +p:Amulets of Adornment + +A:1:45:10:0:0:32:1000 +F:SUST_STR +D:Sustain Strength +d:Ring of Sustain Strength + +A:1:45:11:0:0:34:1000 +F:SUST_INT +D:Sustain Intelligence +d:Ring of Sustain Intelligence + +A:1:45:12:0:0:28:1000 +F:SUST_WIS +D:Sustain Wisdom +d:Ring of Sustain Wisdom + +A:1:45:14:0:0:36:1000 +F:SUST_DEX +D:Sustain Dexterity +d:Ring of Sustain Dexterity + +A:1:45:13:0:0:36:1000 +F:SUST_CON +D:Sustain Constitution +d:Ring of Sustain Constitution + +A:1:45:15:0:0:25:1000 +F:SUST_CHR +D:Sustain Charisma +d:Ring of Sustain Charisma + +A:1:45:31:1:1:40:50000 +F:SPEED +D:Speed +d:Ring of Speed +p:Rings of Speed + +A:1:45:49:1:1:38:150000 +F:BLOWS +D:Extra Attacks +d:Ring of Extra Attacks +p:Rings of Extra Attacks + +A:1:30:2:0:1:32:5000 +F:STEALTH +D:Stealthy +d:Left Insole from a Used Soft Boot +p:Left Insoles from Used Soft Boots + +A:1:36:1:0:1:29:2000 +F:SEARCH +D:Adds to Searching +d:Filthy Rag +p:Filthy Rags + +A:1:39:1:0:1:6:1000 +F:INFRA +D:Helps Infravision +d:Brass Lantern +p:Brass Lanterns + +A:1:9:-1:5:1:30:1000 +F:LUCK +D:Lucky +d:Rabbit's Left Forefoot +p:Rabbit's Left Forefeet + +A:1:20:4:0:1:25:30000 +F:TUNNEL +D:Aids in digging +d:Pick +p:Picks + +A:1:9:1:0:1:40:50000 +F:LIFE +f:TROLL +D:Multiplies Life +d:Troll's Heart +p:Troll's Hearts + +A:2:71:8:0:0:20:15000 +F:INVIS +D:Invisibility +d:Potion of Invisibility + +A:2:71:8:0:0:20:4000 +F:SEE_INVIS +D:See Invisible +d:Potion of Invisibility + +A:2:5:0:0:0:20:30000 +F:FREE_ACT +D:Free Action +d:Iron Spike + +A:2:34:5:0:0:38:90000 +F:REFLECT +D:Reflection +d:Large Metal Shield + +A:2:9:1:644:0:20:30000 +F:SH_FIRE +D:Aura of Fire +d:Lungs from an Ancient Red Dragon + +A:2:9:1:601:0:25:30000 +F:SH_ELEC +D:Aura of Lightning +d:Lungs from an Ancient Blue Dragon + +A:2:39:2:0:0:8:1000 +F:LITE1 +D:Light +d:Everburning Torch + +A:2:39:3:0:0:20:10000 +F:LITE2 +D:Bright Light +d:Dwarven Lantern + +A:2:39:4:0:0:40:100000 +F:LITE3 +D:Sunlight +d:Feanorian Lamp + +A:2:38:-1:0:0:40:200000 +F:FLY +D:Flight +d:Suit of Dragon Armour (any colour) + +A:2:9:-1:862:0:50:10000000 +F:AUTO_ID +D:Automatically IDs +d:Morgoth's Testicles + +A:2:40:14:0:0:29:2000 +F:NO_TELE +D:Anti-Teleportation +d:Teleport Inhibiting Amulet + +A:2:40:13:0:0:34:2000 +F:NO_MAGIC +D:Anti-Magic +d:Magic Inhibiting Amulet + +A:2:71:62:0:0:50:100000 +F:WRAITH +D:Wraith Form +d:Potion of Invulnerability + +A:2:71:33:0:0:15:1000 +F:FEATHER +D:Levitation +d:Potion of Berserk Strength + +A:2:80:37:0:0:20:10000 +F:SLOW_DIGEST +D:Slow Digestion +d:Lembas Wafer + +A:2:80:10:0:0:32:20000 +F:REGEN +D:Regenerate +d:Mushroom of Unhealth + +A:2:80:3:0:0:12:20000 +F:TELEPORT +D:Teleport +d:Mushroom of Confusion + +A:3:21:2:0:1:30:20000 +F:CRIT +D:Extra Critical Hits +d:Whip +p:Whips + +A:3:23:30:0:0:30:30000 +F:WOUNDING +D:Wounds Monsters +d:Blade of Chaos + +A:3:66:18:0:1:26:6000 +F:VAMPIRIC +D:Vampiric +d:Rod Tip of Drain Life + +A:3:9:1:0:0:16:2000 +F:SLAY_ANIMAL +f:ANIMAL +D:Slay Animal +d:Dead Animal's Body + +A:3:9:-1:0:0:25:2000 +F:SLAY_EVIL +f:EVIL +D:Slay Evil +d:Evil Dead Thing's Remains + +A:3:9:-1:0:0:30:2000 +F:SLAY_UNDEAD +f:UNDEAD +D:Slay Undead +d:Remains of Undead Monster + +A:3:9:1:0:0:40:1500 +F:SLAY_DEMON +f:DEMON +D:Slay Demon +d:Demon's Corpse + +A:3:9:1:0:0:10:700 +F:SLAY_ORC +f:ORC +D:Slay Orc +d:Dead Orc + +A:3:9:1:0:0:16:700 +F:SLAY_TROLL +f:TROLL +D:Slay Troll +d:Dead Troll + +A:3:9:1:0:0:25:900 +F:SLAY_GIANT +f:GIANT +D:Slay Giant +d:Dead Giant + +A:3:9:1:0:0:33:2000 +F:SLAY_DRAGON +f:DRAGON +D:Slay Dragon +d:Dead Dragon (any size will do) + +A:3:9:-1:593:0:41:5000 +F:KILL_DRAGON +D:*Slay* Dragon +d:Mature Multi-Hued Dragon's Remains + +A:3:9:-1:0:0:41:90000 +F:KILL_UNDEAD +f:S_HI_UNDEAD +D:*Slay* Undead +d:Dead Summoner of Greater Undead + +A:3:9:-1:996:0:41:90000 +F:KILL_DEMON +D:*Slay* Demon +d:Lesser Balrog's Corpse + +A:3:0:0:0:0:36:20000 +F:VORPAL +D:Vorpal + +A:3:0:0:0:0:40:90000 +F:IMPACT +D:Earthquakes + +A:3:0:0:0:0:3:2000 +F:BRAND_POIS +D:Poison Brand + +A:3:0:0:0:0:12:2000 +F:BRAND_ACID +D:Acid Brand + +A:3:0:0:0:0:10:2000 +F:BRAND_ELEC +D:Lightning Brand + +A:3:0:0:0:0:6:2000 +F:BRAND_FIRE +D:Fire Brand + +A:3:0:0:0:0:8:2000 +F:BRAND_COLD +D:Frost Brand + +A:3:0:0:0:1:30:3000 +F:XTRA_MIGHT +D:Extra Might (Bows Only) + +A:3:0:0:0:1:35:3000 +F:XTRA_SHOTS +D:Extra Shots (Bows Only) + +A:4:9:1:624:0:49:500000 +F:IM_ACID +D:Immune to Acid +d:Ancient Black Dragon's Foreskin + +A:4:9:1:601:0:50:500000 +F:IM_ELEC +D:Immune to Lightning +d:Ancient Blue Dragon's Foreskin + +A:4:9:1:644:0:49:500000 +F:IM_FIRE +D:Immune to Fire +d:Ancient Red Dragon's Foreskin + +A:4:9:1:617:0:50:500000 +F:IM_COLD +D:Immune to Cold +d:Ancient White Dragon's Foreskin + +A:4:40:8:0:0:30:30000 +F:HOLD_LIFE +D:Hold Life +d:Amulet of the Magi + +A:4:45:17:0:0:12:10000 +F:RES_ACID +D:Resist Acid +d:Ring of Acid + +A:4:45:56:0:0:15:10000 +F:RES_ELEC +D:Resist Lightning +d:Ring of Lightning + +A:4:71:30:0:0:13:10000 +F:RES_FIRE +D:Resist Fire +d:Potion of Resist Heat + +A:4:71:31:0:0:14:10000 +F:RES_COLD +D:Resist Cold +d:Potion of Resist Cold + +A:4:71:27:0:0:25:30000 +F:RES_POIS +D:Resist Poison +d:Potion of Cure Poison + +A:4:45:38:0:0:26:10000 +F:RES_FEAR +D:Resist Fear +d:Ring of Fear Resistance + +A:4:45:39:0:0:31:60000 +F:RES_LITE +D:Resist Light +d:Ring of Light and Darkness Resistance + +A:4:45:39:0:0:31:60000 +F:RES_DARK +D:Resist Darkness +d:Ring of Light and Darkness Resistance + +A:4:45:47:0:0:30:30000 +F:RES_BLIND +D:Resist Blindness +d:Ring of Blindness Resistance + +A:4:45:43:0:0:30:30000 +F:RES_CONF +D:Resist Confusion +d:Ring of Confusion Resistance + +A:4:45:42:0:0:30:60000 +F:RES_SOUND +D:Resist Sound +d:Ring of Sound Resistance + +A:4:45:44:0:0:30:60000 +F:RES_SHARDS +D:Resist Shards +d:Ring of Shard Resistance + +A:4:45:40:0:0:30:60000 +F:RES_NETHER +D:Resist Nether +d:Ring of Nether Resistance + +A:4:45:41:0:0:30:60000 +F:RES_NEXUS +D:Resist Nexus +d:Ring of Nexus Resistance + +A:4:45:46:0:0:30:60000 +F:RES_CHAOS +D:Resist Chaos +d:Ring of Chaos Resistance + +A:4:45:45:0:0:30:60000 +F:RES_DISEN +D:Resist Disenchantment +d:Ring of Disenchantment Resistance + +A:5:9:1:0:0:50:-100000 +F:TEMPORARY +D:Temporary Item +d:Corpse, any corpse + +A:5:36:1:0:0:10:-2000 +F:AUTO_CURSE +D:Self-Cursing +d:Filthy Rag + +A:5:80:40:0:0:45:-10000 +F:BLACK_BREATH +D:Causes the Black Breath +d:Sprig of Athelas + +A:5:70:15:0:0:40:-5000 +F:TY_CURSE +D:Ancient Curse +d:Scroll of *Remove Curse* + +A:5:0:0:0:0:40:-5000 +F:DRAIN_EXP +D:Drains your Experience + +A:5:0:0:0:0:30:-5000 +F:AGGRAVATE +D:Aggravates Monsters + +A:5:70:14:0:0:30:-500 +F:CURSED +D:Curse +d:Scroll of Remove Curse + +#Removed for balance - allows you to trade two essences of extra life, +# and 25+ magic essence for 10000xp on your artifact, which isn't +# anything to sneeze at. Curse, above, has the same problem, but +# for 1000xp, I figure it's a fair trade. +#A:5:70:15:0:0:40:-10000 +#D:Heavy Curse +#F:HEAVY_CURSE +#d:Scroll of *Remove Curse* + +A:5:0:0:0:0:50:-5000 +F:PERMA_CURSE +D:Permanently Cursed + +A:5:0:0:0:0:35:-2000 +F:CURSE_NO_DROP +D:Can't be Dropped + +A:5:0:0:0:0:45:-5000 +F:DRAIN_HP +D:Drains your Hit Points + +A:5:0:0:0:0:20:-50000 +F:IMMOVABLE +D:Wielder Can't Move + +#/* Floating eye corpse for esp all :) other ESP's don't require anything at all...*/ +A:5:9:1:32:0:40:20000 +F:ESP_ALL +D:Telepathy +d:Formerly Floating Eye + +A:5:0:0:0:0:25:3000 +F:ESP_ORC +D:Sense Orcs + +A:5:0:0:0:0:25:3000 +F:ESP_TROLL +D:Sense Trolls + +A:5:0:0:0:0:25:5000 +F:ESP_DRAGON +D:Sense Dragons + +A:5:0:0:0:0:25:5000 +F:ESP_GIANT +D:Sense Giants + +A:5:0:0:0:0:25:5000 +F:ESP_DEMON +D:Sense Demons + +A:5:0:0:0:0:25:5000 +F:ESP_UNDEAD +D:Sense Undead + +A:5:0:0:0:0:25:5000 +F:ESP_EVIL +D:Sense Evil + +A:5:0:0:0:0:25:5000 +F:ESP_ANIMAL +D:Sense Animals + +A:5:0:0:0:0:25:5000 +F:ESP_THUNDERLORD +D:Sense Thunderlords + +A:5:0:0:0:0:25:5000 +F:ESP_GOOD +D:Sense Good + +A:5:0:0:0:0:25:5000 +F:ESP_NONLIVING +D:Sense Nonliving + +A:5:0:0:0:0:25:5000 +F:ESP_UNIQUE +D:Sense Unique Monsters + +A:5:0:0:0:0:25:2000 +F:ESP_SPIDER +D:Sense Spiders + + +#***************************Activations for artifacts*********************** +# Activations follow all of the rules for artifact flags. +# except: group number and pval are IGNORED +# They MUST come after ALL artifact flags in this file!!! +# There is no way (currently) to require essences... +# +# They use a LOWER CASE x: instead of the F: object flag +# +# all ACT_ constants are supported, anything else must be coded into init1.c +# Internally, they are assigned the magic group number of '88' +# and a NEGATIVE flag number (which is the activation number) +# Note that although you can use the p: to give activations a plural +# item description, it will never be used, because pval is forced to 0. +# +#A:<îgnored>:tval:sval:<ignored>:<ignored>:level:xp +# tval and sval describe the required item, they can be left unspecified +# for no object, or specify starting with tval for increasingly specific +# objects. +#F:object flag to be set +#D:Description of flag +#x:Description of activation (instead of description of flag) +#d:Description of required item +#p:Description of required item (plural, not used for activations) +#a:qty:object_flag_to_be_set Essence_name + +#define ACT_PET_SUMMON 150 +#define ACT_CURE_PARA 151 +#define ACT_CURE_HALLU 152 +#define ACT_CURE_POIS 153 +#define ACT_CURE_HUNGER 154 +#define ACT_CURE_STUN 155 +#define ACT_CURE_CUTS 156 +#define ACT_CURE_FEAR 157 +#define ACT_CURE_CONF 158 +#define ACT_CURE_BLIND 159 +#define ACT_CURING 160 +#define ACT_ACQUIREMENT 163 +#define ACT_MUT 166 +#define ACT_CURE_INSANITY 167 +#define ACT_CURE_MUT 168 +#define ACT_REST_LIFE 84 +#define ACT_REST_ALL 85 +#define ACT_CURE_LW 81 +#define ACT_CURE_MW 82 +#define ACT_CURE_POISON 83 +#define ACT_CURE_700 86 +#define ACT_CURE_1000 87 + +#define ACT_LIGHT 111 + +#define ACT_SUNLIGHT 1 +A:0:70:15:0:0:40:40000 +x:SUNLIGHT +D:Sunlight +d:Brass Lantern + +#define ACT_MAP_LIGHT 112 +#define ACT_DETECT_ALL 113 +#define ACT_DETECT_XTRA 114 +#define ACT_ID_FULL 115 +#define ACT_ID_PLAIN 116 + +#define ACT_GROW_MOLD 197 + + +#define ACT_BO_MISS_1 2 +A:0:0:0:0:0:20:4000 +x:BO_MISS_1 +D:Magic Missile (1) + +#define ACT_BO_MISS_2 15 +A:0:0:0:0:0:30:300000 +x:BO_MISS_2 +D:Magic Missile (2) + +#define ACT_BA_MISS_3 24 +A:0:0:0:0:0:40:400000 +x:BA_MISS_3 +D:Ball of Missiles + +#define ACT_BO_ELEC_1 4 +A:0:0:0:0:0:30:300000 +x:BO_ELEC_1 +D:Bolt of Lightning + +#define ACT_BA_ELEC_2 12 +A:0:0:0:0:0:30:300000 +x:BA_ELEC_2 +D:Ball of Lightning + +#define ACT_BA_ELEC_3 18 +A:0:0:0:0:0:35:350000 +x:BA_ELEC_3 +D:Ball of Lightning(2) + +#define ACT_BA_ELEC_H 172 +A:0:0:0:0:0:40:400000 +x:BA_ELEC_H +D:Ball of Lightning(3) + +#define ACT_BA_ELEC_4 183 +A:0:0:0:0:0:40:400000 +x:BA_ELEC_4 +D:Ball of Lightning(4) + +#define ACT_BR_ELEC 184 +A:0:0:0:0:0:45:450000 +x:BR_ELEC +D:Breathe Lightning + +#define ACT_BO_ACID_1 5 +#define ACT_BA_COLD_1 8 +#define ACT_BA_ACID_H 173 +#define ACT_BA_ACID_4 182 +#define ACT_BR_ACID 187 +#define ACT_BO_COLD_1 6 +#define ACT_BA_COLD_2 11 +#define ACT_BA_COLD_3 17 +#define ACT_BA_COLD_H 171 +#define ACT_BA_COLD_4 180 +#define ACT_BR_COLD 185 +#define ACT_BO_FIRE_1 7 +#define ACT_BA_FIRE_1 9 +#define ACT_BA_FIRE_2 16 +#define ACT_BA_FIRE_H 170 +#define ACT_BA_FIRE_4 181 +#define ACT_BR_FIRE 186 +#define ACT_BA_POIS_1 3 +#define ACT_BA_POIS_4 179 +#define ACT_BR_POIS 188 +#define ACT_BR_MANY 189 +#define ACT_BR_CONF 190 +#define ACT_BR_SOUND 191 +#define ACT_BR_CHAOS 192 +#define ACT_BR_SHARD 193 +#define ACT_BR_BALANCE 194 +#define ACT_BR_LIGHT 195 +#define ACT_BR_POWER 196 +#define ACT_ROCKET 22 +A:0:0:0:0:0:50:40000 +x:ROCKET +D:Fire a Rocket + +#define ACT_JUMP 177 +#define ACT_WHIRLWIND 19 +#define ACT_CALL_CHAOS 21 +#define ACT_DISP_EVIL 23 +#define ACT_DISP_GOOD 25 +#define ACT_DAWN 61 +#define ACT_CHARM_ANIMAL 65 +#define ACT_CHARM_UNDEAD 66 +#define ACT_CHARM_OTHER 67 +#define ACT_CHARM_ANIMALS 68 +#define ACT_CHARM_OTHERS 69 +#define ACT_SUMMON_ANIMAL 70 +#define ACT_SUMMON_PHANTOM 71 +#define ACT_SUMMON_ELEMENTAL 72 +#define ACT_SUMMON_DEMON 73 +#define ACT_SUMMON_UNDEAD 74 +#define ACT_RUNE_EXPLO 117 +#define ACT_RUNE_PROT 118 +#define ACT_SATIATE 119 +#define ACT_DEST_DOOR 120 +#define ACT_STONE_MUD 121 +#define ACT_RECHARGE 122 +#define ACT_ALCHEMY 123 +#define ACT_DIM_DOOR 124 +#define ACT_TELEPORT 125 +#define ACT_RECALL 126 + +#define ACT_SPIN 174 +#define ACT_NOLDOR 175 +#define ACT_SPECTRAL 176 +#define ACT_DEST_TELE 178 +#define ACT_DRAIN_1 10 +#define ACT_DRAIN_2 13 +#define ACT_VAMPIRE_1 14 +#define ACT_VAMPIRE_2 20 +#define ACT_GILGALAD 26 +#define ACT_CELEBRIMBOR 27 +#define ACT_SKULLCLEAVER 28 +#define ACT_HARADRIM 29 +#define ACT_FUNDIN 30 +#define ACT_EOL 31 +#define ACT_UMBAR 32 +#define ACT_NUMENOR 33 +#define ACT_KNOWLEDGE 34 +#define ACT_UNDEATH 35 +#define ACT_THRAIN 36 +#define ACT_BARAHIR 37 +#define ACT_TULKAS 38 +#define ACT_NARYA 39 +#define ACT_NENYA 40 +#define ACT_VILYA 41 +#define ACT_POWER 42 +#define ACT_STONE_LORE 43 +#define ACT_RAZORBACK 44 +#define ACT_BLADETURNER 45 +#define ACT_MEDIATOR 46 +#define ACT_BELEGENNON 47 +#define ACT_GORLIM 48 +#define ACT_COLLUIN 49 +#define ACT_BELANGIL 50 +#define ACT_CONFUSE 51 +#define ACT_SLEEP 52 +#define ACT_QUAKE 53 +#define ACT_TERROR 54 +#define ACT_TELE_AWAY 55 +#define ACT_BANISH_EVIL 56 +#define ACT_GENOCIDE 57 +#define ACT_MASS_GENO 58 +#define ACT_ANGUIREL 59 +#define ACT_ERU 60 +#define ACT_FIRESTAR 62 +#define ACT_TURMIL 63 +#define ACT_CUBRAGOL 64 +#define ACT_ELESSAR 75 +#define ACT_GANDALF 76 +#define ACT_MARDA 77 +#define ACT_PALANTIR 78 +#define ACT_ROBINTON 79 +#define ACT_PIEMUR 80 +#define ACT_MENOLLY 88 +#define ACT_EREBOR 89 +#define ACT_DRUEDAIN 90 +#define ACT_ESP 91 +#define ACT_BERSERK 92 +#define ACT_PROT_EVIL 93 +#define ACT_RESIST_ALL 94 +#define ACT_SPEED 95 +#define ACT_XTRA_SPEED 96 +#define ACT_WRAITH 97 +#define ACT_INVULN 98 +#define ACT_ROHAN 99 +#define ACT_HELM 100 +#define ACT_BOROMIR 101 +#define ACT_HURIN 102 +#define ACT_AXE_GOTHMOG 103 +#define ACT_MELKOR 104 +#define ACT_GROND 105 +#define ACT_NATUREBANE 106 +#define ACT_NIGHT 107 +#define ACT_ORCHAST 108 + +#define ACT_DEATH 127 +#define ACT_RUINATION 128 +#define ACT_DESTRUC 129 +#define ACT_UNINT 130 +#define ACT_UNSTR 131 +#define ACT_UNCON 132 +#define ACT_UNCHR 133 +#define ACT_UNDEX 134 +#define ACT_UNWIS 135 +#define ACT_STATLOSS 136 +#define ACT_HISTATLOSS 137 +#define ACT_EXPLOSS 138 +#define ACT_HIEXPLOSS 139 +#define ACT_SUMMON_MONST 140 +#define ACT_PARALYZE 141 +#define ACT_HALLU 142 +#define ACT_POISON 143 +#define ACT_HUNGER 144 +#define ACT_STUN 145 +#define ACT_CUTS 146 +#define ACT_PARANO 147 +#define ACT_CONFUSION 148 +#define ACT_BLIND 149 +#define ACT_DARKNESS 161 +#define ACT_LEV_TELE 162 +#define ACT_WEIRD 164 +#define ACT_AGGRAVATE 165 +#define ACT_LIGHT_ABSORBTION 169 +#define ACT_MUSIC 200 + + +#***************************Amulets*********************** + +#SV_AMULET_ADORNMENT +I:40:2:4:DARKNESS + +#SV_AMULET_BRILLANCE +I:40:6:1:KNOWLEDGE +I:40:6:2:CONFUSION + +#SV_AMULET_CHARISMA +I:40:7:4:DARKNESS + +#SV_AMULET_DEVOTION +I:40:25:1:MAGIC +I:40:25:2:CONFUSION +I:40:25:8:KNOWLEDGE + +#SV_AMULET_ESP +I:40:22:4:KNOWLEDGE + +#SV_AMULET_INFRA +I:40:26:1:LITE + +#SV_AMULET_NO_MAGIC +I:40:13:4:MAGIC + +#SV_AMULET_NO_TELE +I:40:14:8:TELEPORT + +#SV_AMULET_REFLECTION +I:40:9:10:FORCE +I:40:9:10:MANA + +#SV_AMULET_REGENERATION +I:40:30:4:LIFE + +#SV_AMULET_RESISTANCE +I:40:15:4:ACID +I:40:15:4:COLD +I:40:15:4:FIRE +I:40:15:4:LIGHTNING + +#SV_AMULET_RESIST_ACID +I:40:4:4:ACID + +#SV_AMULET_RESIST_ELEC +I:40:29:4:LIGHTNING + +#SV_AMULET_SEARCHING +I:40:5:4:KNOWLEDGE +I:40:5:4:LITE + +#SV_AMULET_SERPENT +I:40:17:1:MANA +I:40:17:4:ACID + +#SV_AMULET_SLOW_DIGEST +I:40:3:4:LIFE + +#SV_AMULET_SUSTENANCE +I:40:21:8:LIFE + +#SV_AMULET_TELEPORT +I:40:1:8:TELEPORT + +#SV_AMULET_THE_MAGI +I:40:8:1:MAGIC +I:40:8:4:KNOWLEDGE + +#SV_AMULET_TRICKERY +#I:40:23:1:MAGIC +I:40:23:8:CONFUSION + +#SV_AMULET_WEAPONMASTERY +I:40:24:12:EXPLOSION +I:40:24:1:MAGIC + +#SV_AMULET_WISDOM +I:40:28:1:KNOWLEDGE +I:40:28:2:CONFUSION + +#*********Potions****************************** +#Note that these first few potions are the ones which +#can be thrown for much damage, and are thus an integral part of +#the alchemist's arsenal. + +#SV_POTION_DETONATIONS +I:71:22:6:EXPLOSION + +#SV_POTION_DEATH +I:71:23:10:LIFE + +#SV_POTION_RUINATION +I:71:15:5:DARKNESS + +#SV_POTION_APPLE_JUICE +I:71:1:1:LIFE + +#SV_POTION_AUGMENTATION +I:71:55:16:POISON +I:71:55:24:CONFUSION +I:71:55:6:MAGIC +I:71:55:8:EXPLOSION +I:71:55:16:LIFE +I:71:55:8:LIGHTNING +I:71:55:16:DARKNESS + +#SV_POTION_BESERK_STRENGTH +I:71:33:1:FIRE + +#SV_POTION_BLINDNESS +I:71:7:1:DARKNESS + +#SV_POTION_BOLDNESS +I:71:28:1:LITE + +#SV_POTION_CONFUSION +I:71:9:1:CONFUSION + +#SV_POTION_CURE_CRITICAL +I:71:36:4:LIFE + +#SV_POTION_CURE_LIGHT +I:71:34:1:LIFE + +#SV_POTION_CURE_SERIOUS +I:71:35:2:LIFE + +#SV_POTION_CURING +I:71:61:1:LIFE + +#SV_POTION_DEC_CHR +I:71:21:1:MANA +I:71:21:8:DARKNESS +I:71:21:8:CONFUSION + +#SV_POTION_DEC_CON +I:71:20:1:MANA +I:71:20:8:LIFE +I:71:20:8:POISON + +#SV_POTION_DEC_DEX +I:71:19:1:MANA +I:71:19:8:LIGHTNING +I:71:19:8:DARKNESS + +#SV_POTION_DEC_INT +I:71:17:1:MANA +I:71:17:8:CONFUSION +I:71:17:8:KNOWLEDGE + +#SV_POTION_DEC_STR +I:71:16:1:MANA +I:71:16:8:EXPLOSION +I:71:16:8:POISON + +#SV_POTION_DEC_WIS +I:71:18:1:MANA +I:71:18:8:CONFUSION +I:71:18:8:LIFE + +#SV_POTION_DETECT_INVIS +I:71:25:1:DARKNESS +I:71:25:1:LITE + +#SV_POTION_ENLIGHTENMENT +I:71:56:8:KNOWLEDGE + +#SV_POTION_EXPERIENCE +I:71:59:30:EXTRALIFE + +#SV_POTION_HEALING +I:71:37:1:EXTRALIFE + +#SV_POTION_HEROISM +I:71:32:1:COLD + +#SV_POTION_INC_CHR +I:71:53:1:MAGIC +I:71:53:8:DARKNESS +I:71:53:8:CONFUSION + +#SV_POTION_INC_CON +I:71:52:1:MAGIC +I:71:52:8:LIFE +I:71:52:8:POISON + +#Potion of Slow Poison +I:71:26:1:POISON + +#Potion of Cure Poison +I:71:27:2:POISON + +#Potion of Poison +I:71:6:1:POISON + +#SV_POTION_INC_DEX +I:71:51:1:MAGIC +I:71:51:8:LIGHTNING +I:71:51:8:DARKNESS + +#SV_POTION_INC_INT +I:71:49:1:MAGIC +I:71:49:8:KNOWLEDGE +I:71:49:8:CONFUSION + +#SV_POTION_INC_STR +I:71:48:1:MAGIC +I:71:48:8:EXPLOSION +I:71:48:8:POISON + +#SV_POTION_INC_WIS +I:71:50:1:MAGIC +I:71:50:8:CONFUSION +I:71:50:8:LIFE + +#SV_POTION_INFRAVISION +I:71:24:1:LITE + +#SV_POTION_INVIS +I:71:8:4:DARKNESS + +#SV_POTION_INVULNERABILITY +I:71:62:10:FORCE +I:71:62:4:MAGIC + +#SV_POTION_LIFE +I:71:39:8:EXTRALIFE + +#SV_POTION_LOSE_MEMORIES +I:71:13:20:DARKNESS + +#SV_POTION_MUTATION +I:71:10:12:CHAOS + +#SV_POTION_NEW_LIFE +I:71:63:16:EXTRALIFE + +#SV_POTION_RESISTANCE +I:71:60:2:ACID +I:71:60:2:COLD +I:71:60:2:FIRE +I:71:60:2:LIGHTNING + +#SV_POTION_RESIST_COLD +I:71:31:1:COLD + +#SV_POTION_RESIST_HEAT +I:71:30:1:FIRE + +#SV_POTION_RESTORE_EXP +I:71:41:8:LIFE +I:71:41:3:KNOWLEDGE + +#SV_POTION_RESTORE_MANA +I:71:40:12:MANA + +#SV_POTION_RES_CHR +I:71:47:12:LIFE + +#SV_POTION_RES_CON +I:71:46:12:LIFE + +#SV_POTION_RES_DEX +I:71:45:12:LIFE + +#SV_POTION_RES_INT +I:71:43:12:LIFE + +#SV_POTION_RES_STR +I:71:42:12:LIFE + +#SV_POTION_RES_WIS +I:71:44:12:LIFE + +#SV_POTION_SALT_WATER +I:71:5:1:LIGHTNING + +#SV_POTION_SELF_KNOWLEDGE +I:71:58:2:KNOWLEDGE + +#SV_POTION_SLEEP +I:71:11:1:MANA + +#SV_POTION_SLIME_MOLD +I:71:2:1:LIFE + +#SV_POTION_SLOWNESS +I:71:4:1:MANA + +#SV_POTION_SPEED +I:71:29:1:TIME + +#SV_POTION_STAR_ENLIGHTENMENT +I:71:57:12:KNOWLEDGE + +#SV_POTION_STAR_HEALING +I:71:38:4:EXTRALIFE + +#SV_POTION_WATER +I:71:0:1:LIFE + +#********************************Potion 2********************************* + +#SV_POTION2_MIMIC 1 +I:72:1:2:LIFE +#SV_POTION2_CURE_LIGHT_SANITY 14 +I:72:14:1:CONFUSION +I:72:14:1:DARKNESS +#SV_POTION2_CURE_SERIOUS_SANITY 15 +I:72:15:2:CONFUSION +I:72:15:2:DARKNESS +#SV_POTION2_CURE_CRITICAL_SANITY 16 +I:72:16:4:CONFUSION +I:72:16:4:DARKNESS +#SV_POTION2_CURE_SANITY 17 +I:72:17:8:CONFUSION +I:72:17:8:DARKNESS +#SV_POTION2_CURE_WATER 18 +#I:72:18:4:EXPLOSION +#I:72:18:4:POISON +#I:72:18:2:EXTRALIFE + +#************Rod Tips.**************************** + +#SV_ROD_ACID_BALL +I:66:24:1:MAGIC +I:66:24:8:ACID + +#SV_ROD_ACID_BOLT +I:66:20:4:ACID + +#SV_ROD_COLD_BALL +I:66:27:1:MAGIC +I:66:27:8:COLD + +#SV_ROD_COLD_BOLT +I:66:23:4:COLD + +#SV_ROD_CURING +I:66:8:3:LIFE + +#SV_ROD_DETECTION +I:66:6:8:KNOWLEDGE + +#SV_ROD_DETECT_DOOR +I:66:1:1:KNOWLEDGE + +#SV_ROD_DETECT_TRAP +I:66:29:1:KNOWLEDGE + +#SV_ROD_DISARMING +I:66:14:4:TELEPORT + +#SV_ROD_DRAIN_LIFE +I:66:18:10:LIFE + +#SV_ROD_ELEC_BALL +I:66:25:1:MAGIC +I:66:25:8:LIGHTNING + +#SV_ROD_ELEC_BOLT +I:66:21:4:LIGHTNING + +#SV_ROD_FIRE_BALL +I:66:26:1:MAGIC +I:66:26:8:FIRE + +#SV_ROD_FIRE_BOLT +I:66:22:4:FIRE + +#SV_ROD_HAVOC +I:66:28:5:CHAOS + +#SV_ROD_HEALING +I:66:9:4:EXTRALIFE + +#SV_ROD_IDENTIFY +I:66:2:4:MANA +I:66:2:4:KNOWLEDGE + +#SV_ROD_ILLUMINATION +I:66:4:4:LITE + +#SV_ROD_LITE +I:66:15:1:LITE + +#SV_ROD_MAPPING +I:66:5:1:KNOWLEDGE +I:66:5:8:LITE + +#SV_ROD_POLYMORPH +I:66:19:1:CHAOS + +#SV_ROD_PROBING +I:66:7:20:KNOWLEDGE +I:66:7:3:MANA + +#SV_ROD_RECALL +I:66:3:3:FORCE +I:66:3:9:TELEPORT + +#SV_ROD_RESTORATION +I:66:10:30:LIFE + +#SV_ROD_SLEEP_MONSTER +I:66:16:1:MANA + +#SV_ROD_SLOW_MONSTER +I:66:17:1:TIME + +#SV_ROD_SPEED +I:66:11:10:TIME + +#SV_ROD_TELEPORT_AWAY +I:66:13:8:TELEPORT + +#**************************Scrolls ******************** + +#SV_SCROLL_ACQUIREMENT +I:70:46:10:MAGIC + +#SV_SCROLL_ARTIFACT +I:70:52:99:MAGIC + +#SV_SCROLL_BLESSING +I:70:33:1:LIFE + +#SV_SCROLL_CHAOS +I:70:50:2:CHAOS + +#SV_SCROLL_DARKNESS +I:70:0:1:DARKNESS + +#SV_SCROLL_DETECT_DOOR +I:70:29:1:KNOWLEDGE + +#SV_SCROLL_DETECT_GOLD +I:70:26:1:KNOWLEDGE + +#SV_SCROLL_DETECT_INVIS +I:70:30:1:DARKNESS +I:70:30:1:KNOWLEDGE + +#SV_SCROLL_DETECT_ITEM +I:70:27:2:KNOWLEDGE + +#SV_SCROLL_DETECT_TRAP +I:70:28:1:KNOWLEDGE + +#SV_SCROLL_DISPEL_UNDEAD +I:70:42:1:EXTRALIFE + +#SV_SCROLL_ENCHANT_ARMOR +I:70:16:3:EXPLOSION + +#SV_SCROLL_ENCHANT_WEAPON_PVAL +I:70:19:10:MAGIC + +#SV_SCROLL_ENCHANT_WEAPON_TO_DAM +I:70:18:3:EXPLOSION + +#SV_SCROLL_ENCHANT_WEAPON_TO_HIT +I:70:17:3:LITE + +#SV_SCROLL_FIRE +I:70:48:1:FIRE + +#SV_SCROLL_GENOCIDE +I:70:44:1:FORCE +I:70:44:5:DARKNESS + +#SV_SCROLL_HOLY_CHANT +I:70:34:2:LIFE + +#SV_SCROLL_HOLY_PRAYER +I:70:35:3:LIFE + +#SV_SCROLL_ICE +I:70:49:1:COLD + +#SV_SCROLL_IDENTIFY +I:70:12:1:KNOWLEDGE + +#SV_SCROLL_LIGHT +I:70:24:1:LITE + +#SV_SCROLL_MAPPING +I:70:25:2:KNOWLEDGE +I:70:25:5:LITE + +#SV_SCROLL_MASS_GENOCIDE +I:70:45:1:FORCE +I:70:45:30:DARKNESS + +#SV_SCROLL_MONSTER_CONFUSION +I:70:36:1:CONFUSION + +#SV_SCROLL_PHASE_DOOR +I:70:8:1:TELEPORT + +#SV_SCROLL_PROTECTION_FROM_EVIL +I:70:37:1:MANA +I:70:37:9:LIFE + +#SV_SCROLL_RECHARGING +I:70:22:4:LIGHTNING + +#SV_SCROLL_REMOVE_CURSE +I:70:14:1:LIFE + +#SV_SCROLL_RESET_RECALL +I:70:23:1:FORCE + +#SV_SCROLL_RUMOR +I:70:51:1:LIGHTNING + +#SV_SCROLL_RUNE_OF_PROTECTION +I:70:38:1:EXTRALIFE +I:70:38:6:FORCE + +#SV_SCROLL_SATISFY_HUNGER +I:70:32:1:LIFE + +#SV_SCROLL_STAR_ACQUIREMENT +I:70:47:20:MAGIC + +#SV_SCROLL_STAR_DESTRUCTION +I:70:41:12:FORCE + +#SV_SCROLL_STAR_ENCHANT_ARMOR +I:70:20:9:EXPLOSION + +#SV_SCROLL_STAR_ENCHANT_WEAPON +I:70:21:9:EXPLOSION +I:70:21:9:LITE + +#SV_SCROLL_STAR_IDENTIFY +I:70:13:1:MAGIC +I:70:13:20:KNOWLEDGE + +#SV_SCROLL_STAR_REMOVE_CURSE +I:70:15:1:EXTRALIFE + +#SV_SCROLL_TELEPORT +I:70:9:1:TELEPORT + +#SV_SCROLL_TELEPORT_LEVEL +I:70:10:5:TELEPORT + +#SV_SCROLL_TRAP_CREATION +I:70:7:1:CONFUSION +I:70:7:1:TELEPORT + +#SV_SCROLL_TRAP_DOOR_DESTRUCTION +I:70:39:1:FORCE + +#SV_SCROLL_WORD_OF_RECALL +I:70:11:1:FORCE +I:70:11:3:TELEPORT + +#***************************Staves************************ + +#Globe of Light +I:55:3:1:LITE +#Fiery Shield +I:55:4:2:FIRE +I:55:4:1:MANA +#Remove Curse +I:55:5:2:LIFE +#Wings of Winds +I:55:6:1:FORCE +#Shake +I:55:7:4:FORCE +#Disarm +I:55:8:1:FORCE +I:55:8:1:KNOWLEDGE +#Teleportation +I:55:9:1:TELEPORT +#Probability Travel +I:55:10:1:MANA +I:55:10:1:TELEPORT +#11 Recovery +I:55:11:1:LIFE +#12 Healing +I:55:12:1:EXTRALIFE +#13 Vision +I:55:13:1:LITE +#Identify +I:55:14:1:KNOWLEDGE +I:55:14:1:MANA +#Sense Hidden +I:55:15:1:KNOWLEDGE +#Reveal Ways +I:55:16:1:KNOWLEDGE +#Sense Monsters +I:55:17:1:KNOWLEDGE +#Genocide +I:55:18:1:FORCE +I:55:18:5:DARKNESS +#19 Summon +I:55:19:1:LIFE +I:55:19:1:TELEPORT +#Wish +I:55:20:99:MAGIC +#Mana +I:55:21:1:MANA +#Sterilize +I:55:24:1:POISON +I:55:24:1:MANA + +#********************Wands***************** + +#MannaThrust +I:65:3:4:MANA + +#FireFlash +I:65:4:1:FIRE + +#FireWall +I:65:5:4:FIRE +I:65:5:1:MANA + +#Tidal Wave +I:65:6:1:POISON +I:65:6:1:ACID +I:65:6:1:COLD + +#Ice Storm +I:65:7:4:COLD +I:65:7:1:MANA + +#Wand of Noxious Cloud +I:65:8:1:POISON + +#Poison Blood +I:65:9:2:POISON +I:65:9:1:LIFE + +#Thunderstorm +I:65:10:4:LIGHTNING + +#DIG +I:65:11:1:FORCE + +#Stone Prison +I:65:12:3:FORCE +I:65:12:1:MANA + +#Strike +I:65:13:1:FORCE +#Teleport Away +I:65:14:1:TELEPORT +#Summon Animal +I:65:15:4:LIFE +I:65:15:1:MANA +#MageLock +I:65:16:1:FORCE +#Slow Monster +I:65:17:1:MANA +#Essence of Speed +I:65:18:1:TIME +#Banishment +I:65:19:2:TELEPORT +#20 Disperse Magic +I:65:20:4:LIFE +I:65:20:4:MANA +#Charm +I:65:21:1:MANA +I:65:21:1:LIFE +#Confuse +I:65:22:1:CONFUSION +#Deamon Blade +I:65:23:1:FORCE +I:65:23:1:FIRE +#Heal Monster +I:65:24:1:LIFE +#25 Haste Monster +I:65:25:1:MANA + + + +#RINGS********************************************************* + +#ring of poison resistance +I:45:20:8:POISON + +#Ring of Critical Hits +I:45:59:8:MANA + +#Damage +I:45:29:1:EXPLOSION + +#Slaying +I:45:30:8:EXPLOSION +I:45:30:8:LITE + +#Sound Resistance +I:45:42:4:EXPLOSION +I:45:42:4:LITE + +#Shard Resistance +I:45:44:4:EXPLOSION +I:45:44:4:TELEPORT + +#Flying +I:45:54:12:TELEPORT + +#Extra Attacks +I:45:49:8:TELEPORT +I:45:49:4:TIME + +#Teleportation +I:45:4:8:TELEPORT + +#Lordly Protection +I:45:48:4:TELEPORT +I:45:48:12:LITE +I:45:48:1:EXTRALIFE + +#Ring of Ice +I:45:19:8:COLD + +#Ring of Cold Resistance +I:45:9:4:COLD + +#Ring of Flames +I:45:18:8:FIRE + +#Ring of Fire Resistance +I:45:8:4:FIRE + +#Ring of Acid +I:45:17:8:ACID + +#Ring of Disenchantment Resistance +I:45:45:8:ACID +I:45:45:2:CHAOS + +#Ring of slow digestion +I:45:6:4:LIFE +I:45:6:1:TIME + +#ring of confusion resistance +I:45:43:8:CONFUSION + +#Ring of Stupidity +I:45:3:1:CONFUSION + +#Ring of Blindness Resistance +I:45:47:8:LITE + +#Ring of Accuracy +I:45:28:1:LITE + +#Ring of Searching +I:45:23:4:LITE +I:45:23:3:KNOWLEDGE + +#Ring of Chaos +I:45:46:8:LITE + +#Ring of Light and Darkness Resistance +I:45:39:8:LITE +I:45:39:8:DARKNESS + +#Ring of Speed +I:45:31:12:TIME + +#ring of Weakness +I:45:2:1:POISON + +#ring of Constitution +I:45:27:2:POISON +I:45:27:8:LIFE + +#ring of Strength +I:45:24:1:POISON +I:45:24:1:EXPLOSION + +#Ring of Dexterity +I:45:26:1:KNOWLEDGE +I:45:26:1:LIGHTNING + +#ring of Sustain Constitution +I:45:13:1:POISON +I:45:13:4:LIFE +I:45:13:1:MANA + +#ring of Sustain Strength +I:45:10:1:POISON +I:45:10:1:EXPLOSION +I:45:10:1:MANA + +#ring of Sustain Intelligence +I:45:11:1:CONFUSION +I:45:11:1:MANA + +#ring of Intelligence +I:45:25:1:CONFUSION +I:45:25:12:KNOWLEDGE + +#Ring of Sustain Wisdom +I:45:12:1:MANA +I:45:12:4:CONFUSION + +#Ring of Sustain Dexterity +I:45:14:1:MANA +I:45:14:1:LIGHTNING + +#Ring of Sustain Charisma +I:45:15:1:MANA +I:45:15:1:DARKNESS + +#Ring of See Invisible +I:45:22:8:DARKNESS + +#Ring of Invisibility +I:45:53:8:DARKNESS + +#Ring of Fear resistance +I:45:38:1:MAGIC + +#Ring of Levitation +I:45:7:1:MANA + +#Ring of Nether Resistance +I:45:40:1:MANA +I:45:40:12:LIFE + +#Ring of Nexus Resistance +I:45:41:1:MANA + +#Ring of Free Action +I:45:21:1:FORCE + +#Ring of Protection +I:45:16:10:FORCE + +#Ring of Lightning +I:45:56:12:LIGHTNING + +#EGO ITEMS, in order by e_idx +I:1:1:1:MAGIC },/*of Mana*/ +I:1:2:2:MAGIC },/*of Power*/ +I:1:3:3:MAGIC },/*of Wizardry*/ +I:1:4:2:MAGIC },/*of Spell*/ +I:1:5:4:ACID },/*of Resist Acid*/ +I:1:6:4:LIGHTNING },/*of Resist Lightning*/ +I:1:7:4:FIRE },/*of Resist Fire*/ +I:1:8:4:COLD },/*of Resist Cold*/ +I:1:9:4:ACID },/*of Resistance*/ +I:1:9:4:COLD },/*of Resistance*/ +I:1:9:4:FIRE },/*of Resistance*/ +I:1:9:4:LIGHTNING },/*of Resistance*/ +I:1:10:5:ACID },/*Elven*/ +I:1:10:5:COLD },/*Elven*/ +I:1:10:5:FIRE },/*Elven*/ +I:1:10:5:LIGHTNING },/*Elven*/ +I:1:11:1:MAGIC },/*of Permanence*/ +I:1:11:6:ACID },/*of Permanence*/ +I:1:11:6:COLD },/*of Permanence*/ +I:1:11:6:FIRE },/*of Permanence*/ +I:1:11:6:LIGHTNING },/*of Permanence*/ +I:1:12:1:POISON },/*of Leprousness*/ +I:1:13:3:MAGIC },/*of Immunity*/ +I:1:14:5:MAGIC },/*of Defense*/ +I:1:15:4:TELEPORT },/*of Jumping*/ +I:1:16:4:ACID },/*of Resist Acid*/ +I:1:17:4:LIGHTNING },/*of Resist Lightning*/ +I:1:18:4:FIRE },/*of Resist Fire*/ +I:1:19:4:COLD },/*of Resist Cold*/ +I:1:20:4:ACID },/*of Resistance*/ +I:1:20:4:COLD },/*of Resistance*/ +I:1:20:4:FIRE },/*of Resistance*/ +I:1:20:4:LIGHTNING },/*of Resistance*/ +I:1:21:12:FORCE },/*of Reflection*/ +I:1:22:8:LIGHTNING },/*of Electricity*/ +I:1:23:4:DARKNESS },/*of the Noldor*/ +I:1:24:4:KNOWLEDGE },/*of Intelligence*/ +I:1:25:4:KNOWLEDGE },/*of Wisdom*/ +I:1:26:4:KNOWLEDGE },/*of Beauty*/ +I:1:27:12:KNOWLEDGE },/*of the Magi*/ +I:1:28:12:EXPLOSION },/*of Might*/ +I:1:29:4:MANA },/*of Lordliness*/ +I:1:30:8:KNOWLEDGE },/*of Seeing*/ +I:1:31:1:LITE },/*of Infravision*/ +I:1:32:1:LITE },/*of Light*/ +I:1:33:8:KNOWLEDGE },/*of Telepathy*/ +I:1:34:4:LIFE },/*of Regeneration*/ +I:1:35:4:TELEPORT },/*of Teleportation*/ +I:1:40:8:EXPLOSION },/*Dwarven*/ +I:1:40:8:FIRE },/*Dwarven*/ +I:1:40:8:LIFE },/*Dwarven*/ +I:1:40:8:LITE },/*Dwarven*/ +I:1:40:8:MANA },/*Dwarven*/ +I:1:41:4:FORCE },/*of Protection*/ +I:1:42:4:DARKNESS },/*of Stealth*/ +I:1:43:4:ACID },/*of Aman*/ +I:1:43:4:COLD },/*of Aman*/ +I:1:43:4:DARKNESS },/*of Aman*/ +I:1:43:4:FIRE },/*of Aman*/ +I:1:43:4:LIGHTNING },/*of Aman*/ +I:1:44:8:FIRE },/*of Immolation*/ +I:1:48:8:LIGHTNING },/*of Electricity*/ +I:1:49:1:FORCE },/*of Free Action*/ +I:1:50:4:FORCE },/*of Slaying*/ +I:1:50:4:LITE },/*of Slaying*/ +I:1:51:4:LIGHTNING },/*of Agility*/ +I:1:52:4:EXPLOSION },/*of Power*/ +I:1:54:2:DARKNESS },/*of Charming*/ +I:1:57:3:DARKNESS },/*of Levitation*/ +I:1:58:3:DARKNESS },/*of Stealth*/ +I:1:59:3:DARKNESS },/*of Free Action*/ +I:1:60:5:TIME },/*of Speed*/ +I:1:61:2:DARKNESS },/*of Dwarvish Endurance*/ +I:1:61:2:EXPLOSION },/*of Dwarvish Endurance*/ +I:1:65:4:ACID },/*of Aman*/ +I:1:65:4:COLD },/*of Aman*/ +I:1:65:4:DARKNESS },/*of Aman*/ +I:1:65:4:FIRE },/*of Aman*/ +I:1:65:4:LIGHTNING },/*of Aman*/ +I:1:66:1:MAGIC },/*(Defender)*/ +I:1:66:4:ACID },/*(Defender)*/ +I:1:66:4:COLD },/*(Defender)*/ +I:1:66:4:FIRE },/*(Defender)*/ +I:1:66:4:LIGHTNING },/*(Defender)*/ +I:1:67:8:KNOWLEDGE },/*Blessed*/ +I:1:68:12:LIFE },/*of Greater Life*/ +I:1:68:2:MAGIC },/*of Greater Life*/ +I:1:69:4:DARKNESS },/*of Westernesse*/ +I:1:69:4:EXPLOSION },/*of Westernesse*/ +I:1:69:4:LIGHTNING },/*of Westernesse*/ +I:1:69:4:LITE },/*of Westernesse*/ +I:1:70:2:TIME },/*of Extra Attacks*/ +I:1:71:4:FORCE },/*of Slaying*/ +I:1:71:4:LITE },/*of Slaying*/ +I:1:72:4:EXPLOSION },/*of Spinning*/ +I:1:72:4:LIGHTNING },/*of Spinning*/ +I:1:73:4:ACID },/*Acidic*/ +I:1:74:4:LIGHTNING },/*Shocking*/ +I:1:75:4:FIRE },/*Fiery*/ +I:1:76:4:COLD },/*Frozen*/ +I:1:77:4:POISON },/*Venomous*/ +I:1:78:4:CHAOS },/*Chaotic*/ +I:1:79:4:FORCE },/*Sharp*/ +I:1:80:4:FORCE },/*of Earthquakes*/ +I:1:81:8:CHAOS },/*of Slay Animal*/ +I:1:82:8:CHAOS },/*of Slay Evil*/ +I:1:83:8:CHAOS },/*of Slay Undead*/ +I:1:84:8:CHAOS },/*of Slay Demon*/ +I:1:85:8:CHAOS },/*of Slay Orc*/ +I:1:86:8:CHAOS },/*of Slay Troll*/ +I:1:87:8:CHAOS },/*of Slay Giant*/ +I:1:88:8:CHAOS },/*of Slay Dragon*/ +I:1:89:12:CHAOS },/*of *Slay Animal**/ +I:1:90:12:CHAOS },/*of *Slay Evil**/ +I:1:91:12:CHAOS },/*of *Slay Undead**/ +I:1:92:12:CHAOS },/*of *Slay Demon**/ +I:1:93:12:CHAOS },/*of *Slay Orc**/ +I:1:94:12:CHAOS },/*of *Slay Troll**/ +I:1:95:12:CHAOS },/*of *Slay Giant**/ +I:1:96:12:CHAOS },/*of *Slay Dragon**/ +I:1:97:8:LIFE },/*Vampiric*/ +I:1:98:4:MAGIC },/*(*Defender*)*/ +I:1:98:8:ACID },/*(*Defender*)*/ +I:1:98:8:COLD },/*(*Defender*)*/ +I:1:98:8:FIRE },/*(*Defender*)*/ +I:1:98:8:LIGHTNING },/*(*Defender*)*/ +I:1:98:8:POISON },/*(*Defender*)*/ +I:1:99:12:TELEPORT },/*of the Thunderlords*/ +I:1:100:12:KNOWLEDGE },/*of Gondolin*/ +I:1:100:1:MAGIC },/*of Gondolin*/ +I:1:101:1:FORCE },/*of Digging*/ +I:1:102:12:LIFE },/*Spectral*/ +I:1:102:4:MANA },/*Spectral*/ +I:1:105:1:LITE },/*of Accuracy*/ +I:1:106:2:FORCE },/*of Power*/ +I:1:107:2:FORCE },/*of Extra Might*/ +I:1:108:1:FORCE },/*of Extra Shots*/ +I:1:108:1:LITE },/*of Extra Shots*/ +I:1:108:1:TIME },/*of Extra Shots*/ +I:1:109:2:FORCE },/*of Lothlorien*/ +I:1:109:2:LITE },/*of Lothlorien*/ +I:1:110:2:FORCE },/*of the Haradrim*/ +I:1:110:2:LITE },/*of the Haradrim*/ +I:1:111:2:FORCE },/*of Buckland*/ +I:1:111:2:LITE },/*of Buckland*/ +I:1:112:1:CHAOS },/*of Slay Animal*/ +I:1:113:1:CHAOS },/*of Slay Evil*/ +I:1:114:1:CHAOS },/*of Slay Undead*/ +I:1:115:1:POISON },/*of Venom*/ +I:1:116:1:ACID },/*of Acid*/ +I:1:117:12:ACID },/*Elemental*/ +I:1:117:12:COLD },/*Elemental*/ +I:1:117:12:FIRE },/*Elemental*/ +I:1:117:12:LIGHTNING },/*Elemental*/ +I:1:117:12:POISON },/*Elemental*/ +I:1:118:1:CHAOS },/*of Slay Demon*/ +I:1:119:1:CHAOS },/*of Slay Dragon*/ +I:1:120:1:FORCE },/*of Slaying*/ +I:1:120:1:LITE },/*of Slaying*/ +I:1:121:1:LIGHTNING },/*of Lightning*/ +I:1:121:1:LITE },/*of Lightning*/ +I:1:122:1:FIRE },/*of Flame*/ +I:1:122:1:LITE },/*of Flame*/ +I:1:123:1:COLD },/*of Frost*/ +I:1:123:1:LITE },/*of Frost*/ +I:1:124:1:LIFE },/*of Wounding*/ +I:1:128:2:ACID },/*of the Eldar*/ +I:1:128:2:DARKNESS },/*of the Eldar*/ +I:1:129:2:ACID },/*of Power*/ +I:1:129:2:COLD },/*of Power*/ +I:1:129:2:DARKNESS },/*of Power*/ +I:1:129:2:FIRE },/*of Power*/ +I:1:129:2:LIGHTNING },/*of Power*/ +I:1:130:1:MANA },/*Dragon*/ +I:1:131:1:MANA },/*Capacity of */ +I:1:132:1:LIFE },/*Cheapness of */ +I:1:133:1:TIME },/*Quickness of */ +I:1:134:1:TIME },/*Charging of */ +I:1:135:3:LIFE },/*the Istari of */ +I:1:135:3:MANA },/*the Istari of */ +I:1:135:3:TIME },/*the Istari of */ +I:1:136:1:LITE },/*of Boldness*/ +I:1:137:1:LITE },/*of Fearlessness*/ +I:1:138:2:LITE },/*of Illumination*/ +I:1:139:2:LITE },/*of Brightness*/ +I:1:140:4:LITE },/*of *Brightness**/ +I:1:141:4:DARKNESS },/*of the Shadows*/ +I:1:141:4:LITE },/*of the Shadows*/ +I:1:142:4:DARKNESS },/*of Infravision*/ +I:1:142:4:LITE },/*of Infravision*/ +I:1:143:8:DARKNESS },/*of the Eternal Eye*/ +I:1:144:4:MANA },/*of the Ethereal Eye*/ +I:1:146:4:DARKNESS },/*Dwarven*/ +I:1:146:4:EXPLOSION },/*Dwarven*/ +I:1:146:4:LITE },/*Dwarven*/ +I:1:147:1:MAGIC },/*Indestructible*/ +I:1:147:4:ACID },/*Indestructible*/ +I:1:147:4:COLD },/*Indestructible*/ +I:1:147:4:FIRE },/*Indestructible*/ +I:1:147:4:LIGHTNING },/*Indestructible*/ +I:1:147:4:MANA },/*Indestructible*/ +I:1:149:1:FIRE },/*Fireproof*/ +I:1:163:3:DARKNESS },/*of the Magi*/ +I:1:163:3:KNOWLEDGE },/*of the Magi*/ +I:1:163:3:MANA },/*of the Magi*/ +I:1:166:4:MAGIC },/*of Preservation*/ +I:1:166:4:MANA },/*of Preservation*/ +I:1:167:12:MANA },/*of Serenity*/ +I:1:168:4:DARKNESS },/*of Night and Day*/ +I:1:168:4:LITE },/*of Night and Day*/ +I:1:169:1:TIME },/*of the Magi*/ +I:1:169:8:KNOWLEDGE },/*of the Magi*/ +I:1:170:4:DARKNESS },/*of Invisibility*/ +I:1:171:8:DARKNESS },/*of the Bat*/ +I:1:171:8:TELEPORT },/*of the Bat*/ +I:1:172:4:LIGHTNING },/*of Thievery*/ +I:1:173:4:FORCE },/*of Combat*/ +I:1:174:4:TELEPORT },/*of Stability*/ +I:1:175:4:ACID },/*of Elvenkind*/ +I:1:175:4:COLD },/*of Elvenkind*/ +I:1:175:4:FIRE },/*of Elvenkind*/ +I:1:175:4:LIGHTNING },/*of Elvenkind*/ +I:1:176:1:MAGIC },/*of Fury*/ +I:1:176:4:CHAOS },/*of Fury*/ +I:1:176:4:EXPLOSION },/*of Fury*/ +I:1:176:4:MANA },/*of Fury*/ +I:1:178:8:FORCE },/*Magical*/ +I:1:179:4:KNOWLEDGE },/*Simplicity of */ +I:1:180:1:FIRE },/*of Warmth*/ +I:1:185:12:LIFE },/*of Life*/ +I:1:185:2:MAGIC },/*of Life*/ |