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-rw-r--r--lib/edit/d_info.txt326
1 files changed, 227 insertions, 99 deletions
diff --git a/lib/edit/d_info.txt b/lib/edit/d_info.txt
index 59a1e6f2..fe20c276 100644
--- a/lib/edit/d_info.txt
+++ b/lib/edit/d_info.txt
@@ -12,7 +12,7 @@
# N:<index>:<name>
# D:<3 letter short name>:<long name>
-# W:<min depth>:<max depth>:<min player level>:<next dungeon>:<min alloc>:<max alloc chance>
+# W:<min depth>:<max depth>:<min player level>:<min alloc>:<max alloc chance>
# L:<floor1>:<%1>:<floor2>:<%2>:<floor3>:<%3>
# A:<wall1>:<%1>:<wall2>:<%2>:<wall3>:<%3>:<outer wall>:<inner wall>
# O:<%treasure>:<%combat>:<%magic>:<%tools>
@@ -29,66 +29,75 @@
# 3 = OR
# 4 = NOR
-# Version stamp (required)
-
-V:2.0.0
-
### Wilderness(purely cosmetic, never used) ###
N:0:Wilderness
D:Wil:a way to the Wilderness
-W:0:0:0:0:14:500
+W:0:0:0:14:500
L:89:80:199:20:1:0
A:96:100:56:0:56:0:57:58
O:20:20:20:20
-F:PRINCIPAL | FLAT | NO_RECALL
+F:FLAT
+F:NO_RECALL
+F:PRINCIPAL
R:100:0
### The principal dungeons, they were created by spliting the vanilla dungeon ###
N:1:Mirkwood
D:Mkw:a way to the Mirkwood Forest.
-W:11:33:5:0:14:160
+W:11:33:5:14:160
L:89:95:199:5:88:0
A:96:100:97:0:56:0:202:96
O:20:20:20:20
-F:PRINCIPAL | NO_DOORS | NO_DESTROY | FLAT
F:FILL_METHOD_0
+F:FLAT
+F:NO_DESTROY
+F:NO_DOORS
+F:PRINCIPAL
R:100:0
N:2:Mordor
D:Mdr:a door to the Land of Mordor.
-W:34:66:15:0:14:160
+W:34:66:15:14:160
L:88:67:93:33:1:0
L:0:100:0
A:97:50:56:50:56:0:57:97
A:0:100:0
O:20:20:20:20
-F:PRINCIPAL | LAVA_RIVER | CAVERN | NO_STREAMERS
+F:CAVERN
F:FILL_METHOD_2
+F:LAVA_RIVER
+F:NO_STREAMERS
+F:PRINCIPAL
R:100:0
N:3:Angband
D:Ang:an entrance to the Pits of Angband.
-W:67:127:30:0:14:160
+W:67:127:30:14:160
L:1:100:1:0:1:0
A:56:100:56:0:56:0:57:58
O:20:20:20:20
-F:PRINCIPAL | CAVERN | NO_EASY_MOVE | NO_RECALL
-F:ADJUST_LEVEL_1_2 | ADJUST_LEVEL_1
+F:ADJUST_LEVEL_1
+F:ADJUST_LEVEL_1_2
+F:CAVERN
F:FILL_METHOD_0
+F:NO_EASY_MOVE
+F:NO_RECALL
+F:PRINCIPAL
R:100:0
N:4:Barrow-Downs
D:BDw:a way to the Barrow-Downs.
-W:1:10:1:0:14:160
+W:1:10:1:14:160
L:88:78:89:18:199:4
L:0:95:5
A:96:34:97:66:56:0:57:97
A:100:0:0
O:20:20:20:20
-F:PRINCIPAL | FLAT
F:FILL_METHOD_3
+F:FLAT
+F:PRINCIPAL
R:25:1
M:UNDEAD
R:75:0
@@ -99,13 +108,18 @@ R:75:0
# Levels 85-99
N:5:Mount Doom
D:MDm:a way to the top of the Mount Doom.
-W:85:99:18:0:14:160
+W:85:99:18:14:160
L:86:90:205:10:1:0
A:177:100:0:0:0:0:85:87
O:10:10:30:30
E:2d10:10:FIRE
-F:CAVE | LAVA_RIVER | NO_RECALL | NO_STREAMERS | NO_UP
-F:FILL_METHOD_0 | NO_EASY_MOVE
+F:CAVE
+F:FILL_METHOD_0
+F:LAVA_RIVER
+F:NO_EASY_MOVE
+F:NO_RECALL
+F:NO_STREAMERS
+F:NO_UP
R:100:1
M:IM_FIRE
@@ -114,47 +128,67 @@ M:IM_FIRE
# guarded by Tik'srvzllat, who has the Ring of Phasing
N:6:Nether Realm
D:Nth:a magical portal to the Nether Realm.
-W:666:696:40:0:14:160
+W:666:696:40:14:160
L:102:80:86:15:85:5
A:85:80:87:20:87:0:57:85
A:50:50:0
O:25:25:25:25
E:10d10:3:NETHER
-F:EMPTY | FORGET | NO_BREATH | NO_EASY_MOVE | NO_SHAFT
-F:RANDOM_TOWNS | ADJUST_LEVEL_2 | NO_RECALL | NO_STREAMERS
-F:LAVA_RIVER | FINAL_GUARDIAN_1032 | FINAL_ARTIFACT_203
-F:FILL_METHOD_2 | NO_RECALL_OUT | NO_UP
+F:ADJUST_LEVEL_2
+F:EMPTY
+F:FILL_METHOD_2
+F:FINAL_ARTIFACT_203
+F:FINAL_GUARDIAN_1032
+F:FORGET
+F:LAVA_RIVER
+F:NO_BREATH
+F:NO_EASY_MOVE
+F:NO_RECALL
+F:NO_RECALL_OUT
+F:NO_SHAFT
+F:NO_STREAMERS
+F:NO_UP
+F:RANDOM_TOWNS
R:5:0
R:95:3
-M:RES_NETH | R_CHAR_G | R_CHAR_W | R_CHAR_U
+M:RES_NETH
+M:R_CHAR_G
+M:R_CHAR_U
+M:R_CHAR_W
# The Lost Land of Numenor
# levels 35-50
# guarded by Ar-Pharazon the Golden, who has the stone "Toris Mejistos".
N:7:Submerged Ruins
D:Num:a submerged way to the lost land of Numenor.
-W:35:50:25:0:14:160
+W:35:50:25:14:160
L:84:95:187:5:1:0
A:187:80:84:10:56:10:57:187
A:60:0:40
O:30:30:10:10
E:1d1:1:ACID
+F:FILL_METHOD_3
+F:FINAL_ARTIFACT_204
+F:FINAL_GUARDIAN_980
F:NO_STREAMERS
-F:FINAL_GUARDIAN_980 | FINAL_ARTIFACT_204
-F:FILL_METHOD_3 | WATER_BREATH
+F:WATER_BREATH
R:20:0
R:80:3
-M:AQUATIC | CAN_SWIM | CAN_FLY
+M:AQUATIC
+M:CAN_FLY
+M:CAN_SWIM
# Used for astral mode
N:8:Halls of Mandos
D:HMa:*A BUG*YOU should see this message!*
-W:1:98:1:0:14:160
+W:1:98:1:14:160
L:1:100:1:0:1:0
O:20:20:20:20
A:56:100:56:0:56:0:57:58
-F:RANDOM_TOWNS | NO_RECALL | NO_SHAFT
F:FILL_METHOD_0
+F:NO_RECALL
+F:NO_SHAFT
+F:RANDOM_TOWNS
R:100:2
M:UNIQUE
@@ -163,35 +197,50 @@ M:UNIQUE
# guarded by Shelob.
N:9:Cirith Ungol
D:CUg:an entrance to Cirith Ungol.
-W:25:50:10:0:14:160
+W:25:50:10:14:160
L:87:5:88:65:16:30
A:97:90:16:10:56:0:16:58
O:30:30:30:10
E:4d4:20:POISON
-F:FINAL_GUARDIAN_481
F:CIRCULAR_ROOMS
F:FILL_METHOD_2
+F:FINAL_GUARDIAN_481
R:2:0
R:49:3
-M:SPIDER | R_CHAR_c | R_CHAR_a | R_CHAR_I |
+M:R_CHAR_I
+M:R_CHAR_a
+M:R_CHAR_c
+M:SPIDER
R:49:3
-M:ORC | R_CHAR_w | R_CHAR_m | R_CHAR_j
+M:ORC
+M:R_CHAR_j
+M:R_CHAR_m
+M:R_CHAR_w
# The Heart of the Earth
# levels 25-36
# guarded by Golgarach, the Living Rock
N:10:Heart of the Earth
D:HoE:a passage leading into the very heart of the world.
-W:25:36:10:0:14:160
+W:25:36:10:14:160
L:1:100:1:0:1:0
A:56:100:56:0:56:0:57:58
O:40:10:10:20
G:life
-F:EVOLVE | FINAL_GUARDIAN_1035 | NO_RECALL | NO_SHAFT | NO_UP
+F:EVOLVE
+F:FINAL_GUARDIAN_1035
+F:NO_RECALL
+F:NO_SHAFT
+F:NO_UP
R:40:3
-M:R_CHAR_# | R_CHAR_X | R_CHAR_g | R_CHAR_E |
+M:R_CHAR_#
+M:R_CHAR_E
+M:R_CHAR_X
+M:R_CHAR_g
R:30:3
-M:PASS_WALL | KILL_WALL | HURT_ROCK
+M:HURT_ROCK
+M:KILL_WALL
+M:PASS_WALL
R:30:0
# The Void
@@ -199,30 +248,43 @@ R:30:0
# Where Melkor lurks for the final battle!
N:11:The Void
D:Vod:a jumpgate to the Void
-W:128:150:40:0:20:160
+W:128:150:40:20:160
L:183:97:102:3:0:0
A:183:90:102:10:0:0:102:102
A:40:60:0
O:25:25:25:25
E:20d6:100:DARK
-F:EMPTY | FORGET | NO_BREATH | NO_EASY_MOVE | NO_RECALL_OUT | NO_RECALL |
-F:ADJUST_LEVEL_1_2 | ADJUST_LEVEL_1 | NO_STREAMERS | NO_SHAFT
+F:ADJUST_LEVEL_1
+F:ADJUST_LEVEL_1_2
+F:EMPTY
F:FILL_METHOD_2
-F:FINAL_GUARDIAN_1044 |
+F:FINAL_GUARDIAN_1044
+F:FORGET
+F:NO_BREATH
+F:NO_EASY_MOVE
+F:NO_RECALL
+F:NO_RECALL_OUT
+F:NO_SHAFT
+F:NO_STREAMERS
R:1:0
R:99:3
-M:UNDEAD | DEMON | DRAGON | NONLIVING | SPIRIT
+M:DEMON
+M:DRAGON
+M:NONLIVING
+M:SPIRIT
+M:UNDEAD
# TEST dungeon
N:12:Test
D:Tst:a way to test dungeon gen
-W:1:10:1:0:14:160
+W:1:10:1:14:160
L:88:78:89:18:199:4
L:0:95:5
A:177:100:0:0:0:0:85:87
A:100:0:0
O:20:20:20:20
-F:FILL_METHOD_3 | SMALL
+F:FILL_METHOD_3
+F:SMALL
R:100:0
G:dungeon2
@@ -232,50 +294,70 @@ G:dungeon2
# Feagwath is there, guarding Doomcaller
N:16:Paths of the Dead
D:PoD:the entrance to the Paths of the Dead.
-W:40:70:18:0:24:100
+W:40:70:18:24:100
L:88:85:84:15:1:0
A:56:75:87:25:56:0:57:58
O:30:30:30:2
E:1d1:20:RAISE
-F:FINAL_GUARDIAN_804 | FINAL_ARTIFACT_91
F:FILL_METHOD_3
+F:FINAL_ARTIFACT_91
+F:FINAL_GUARDIAN_804
R:5:0
R:10:3
M:R_CHAR_p
R:85:3
-M:UNDEAD | NONLIVING
+M:NONLIVING
+M:UNDEAD
# The Illusory Castle
# levels 35-52
# Guarded by The Glass Golem guarding The Helm of Knowledge
N:17:Illusory Castle
D:Ill:an entrance to the Illusory Castle.
-W:35:52:10:0:24:100
+W:35:52:10:24:100
L:1:98:188:2:1:0
A:56:50:189:50:56:0:57:58
O:50:10:20:20
E:6d2:6:CONFUSION
-F:RANDOM_TOWNS | NO_STREAMERS
-F:FINAL_GUARDIAN_1033 | FINAL_ARTIFACT_160
F:FILL_METHOD_1
+F:FINAL_ARTIFACT_160
+F:FINAL_GUARDIAN_1033
+F:NO_STREAMERS
+F:RANDOM_TOWNS
R:30:0
R:70:3
-M:STUPID | WEIRD_MIND | SHAPECHANGER | ATTR_MULTI | CHAR_MULTI | RAND_25 |
-M:RAND_50 | EMPTY_MIND | INVISIBLE | PASS_WALL | KILL_WALL
-S:BR_CONF | BR_CHAO | BA_CHAO | CONF | FORGET | TRAPS | MULTIPLY
+M:ATTR_MULTI
+M:CHAR_MULTI
+M:EMPTY_MIND
+M:INVISIBLE
+M:KILL_WALL
+M:PASS_WALL
+M:RAND_25
+M:RAND_50
+M:SHAPECHANGER
+M:STUPID
+M:WEIRD_MIND
+S:BA_CHAO
+S:BR_CHAO
+S:BR_CONF
+S:CONF
+S:FORGET
+S:MULTIPLY
# The Maze
# Levels 25-37
# Guarded by The Minotaur of the Labyrinth with the Steel Helm of Hammerhand
N:18:Maze
D:Maz:a small tunnel leading to a maze of twisty little passages, all alike.
-W:25:37:15:0:20:160
+W:25:37:15:20:160
L:1:100:1:0:1:0
A:56:98:48:2:56:0:57:58
O:2:40:10:40
G:maze
-F:SMALLEST | FORGET
-F:FINAL_GUARDIAN_1029 | FINAL_ARTIFACT_38
+F:FINAL_ARTIFACT_38
+F:FINAL_GUARDIAN_1029
+F:FORGET
+F:SMALLEST
R:80:0
R:20:3
M:R_CHAR_p
@@ -285,74 +367,97 @@ M:R_CHAR_p
# There is Azog with the Wand of Thrain at the bottom
N:19:Orc Cave
D:Orc:a dark tunnel leading to an Orc Cave.
-W:10:22:8:0:35:200
+W:10:22:8:35:200
L:88:100:1:0:1:0
A:97:100:56:0:56:0:57:97
O:5:50:10:25
-F:RANDOM_TOWNS |
-F:FINAL_OBJECT_810 | FINAL_GUARDIAN_373 | CAVE |
+F:CAVE
F:FILL_METHOD_0
+F:FINAL_GUARDIAN_373
+F:FINAL_OBJECT_810
+F:RANDOM_TOWNS
R:30:3
M:TROLL
R:20:0
R:50:3
-M:ORC | R_CHAR_k | R_CHAR_o | R_CHAR_O
+M:ORC
+M:R_CHAR_O
+M:R_CHAR_k
+M:R_CHAR_o
# Erebor
# levels 60-72
# There is Glaurung
N:20:Erebor
D:Ere:a tunnel leading into depths of the Lonely Mountain.
-W:60:72:35:0:20:140
+W:60:72:30:20:140
L:88:100:1:0:1:0
A:97:90:87:10:56:0:57:97
O:40:40:40:40
-F:BIG | LAVA_RIVER | CAVERN | NO_RECALL | NO_STREAMERS
-F:CAVE | DOUBLE | FINAL_GUARDIAN_715 |
+F:BIG
+F:CAVE
+F:CAVERN
+F:DOUBLE
F:FILL_METHOD_2
+F:FINAL_GUARDIAN_715
+F:LAVA_RIVER
+F:NO_RECALL
+F:NO_STREAMERS
R:10:0
R:60:1
-M:DRAGON | R_CHAR_D
+M:DRAGON
+M:R_CHAR_D
R:30:1
-M:DRAGON | R_CHAR_d
+M:DRAGON
+M:R_CHAR_d
# The Old Forest
# levels 13-25
# Old Man Willow protects it
N:21:The Old Forest
D:OFr:a path into the Old Forest.
-W:13:25:5:0:15:100
+W:13:25:5:15:100
L:88:76:84:16:199:8
L:68:16:16
A:96:100:56:0:56:0:202:96
O:20:5:15:30
-F:WATER_RIVERS | NO_DOORS | NO_DESTROY | FLAT | NO_STREAMERS
-F:RANDOM_TOWNS | FINAL_GUARDIAN_206
F:FILL_METHOD_3
+F:FINAL_GUARDIAN_206
+F:FLAT
+F:NO_DESTROY
+F:NO_DOORS
+F:NO_STREAMERS
+F:RANDOM_TOWNS
+F:WATER_RIVERS
R:30:0
R:40:3
-M:ANIMAL
+M:ANIMAL
R:30:3
-M:UNDEAD | R_CHAR_h
+M:R_CHAR_h
+M:UNDEAD
# The Mines of Moria
# levels 30-50
# There is Durin's Bane
N:22:Moria
D:MoM:a stone door leading to the Mines of Moria.
-W:30:50:20:0:40:40
+W:30:50:20:40:40
L:88:100:1:0:1:0
A:97:100:56:0:56:0:57:97
O:30:50:10:5
-F:FINAL_GUARDIAN_872 | WATER_RIVER | BIG | NO_STREAMERS
+F:BIG
+F:FILL_METHOD_0
+F:FINAL_GUARDIAN_872
F:FORCE_DOWN
+F:NO_STREAMERS
F:RANDOM_TOWNS
+F:WATER_RIVER
F:WILD_45_30__44_37
-F:FILL_METHOD_0
R:40:3
M:ORC
R:30:3
-M:TROLL | GIANT
+M:GIANT
+M:TROLL
R:20:3
M:DEMON
R:10:0
@@ -362,20 +467,25 @@ R:10:0
# The Necromancer (weak Sauron) at the bottom, with the Ring of Durin
N:23:Dol Guldur
D:TDG:a gate leading to the tower of Dol Guldur.
-W:57:70:34:0:24:160
+W:57:70:34:24:160
L:1:80:174:20:1:0
A:56:100:56:0:56:0:57:58
O:20:1:70:9
-F:SMALL | FINAL_GUARDIAN_819 | FINAL_ARTIFACT_205
F:FILL_METHOD_3
+F:FINAL_ARTIFACT_205
+F:FINAL_GUARDIAN_819
+F:SMALL
R:30:3
-M:R_CHAR_p | R_CHAR_P
+M:R_CHAR_P
+M:R_CHAR_p
R:10:3
-M:ORC | TROLL
+M:ORC
+M:TROLL
R:20:3
M:UNDEAD
R:30:3
-M:DEMON | DRAGON
+M:DEMON
+M:DRAGON
R:10:0
# Dungeons from Variaz
@@ -385,13 +495,15 @@ R:10:0
# The Watcher in the Water is at the bottom
N:24:The Small Water Cave
D:SWC:the entrance to a small water cave.
-W:32:34:20:0:14:160
+W:32:34:20:14:160
L:84:100:84:0:84:0
A:97:100:56:0:56:0:57:58
O:10:10:30:30
E:1d1:20:ACID
-F:FINAL_GUARDIAN_517 | NO_RECALL | NO_UP
F:FILL_METHOD_0
+F:FINAL_GUARDIAN_517
+F:NO_RECALL
+F:NO_UP
R:10:0
R:10:3
M:AQUATIC
@@ -407,13 +519,16 @@ M:IM_COLD
# Levels 45-70
N:25:The Sacred Land Of Mountains
D:LoM:the way to the Sacred Land of Mountains.
-W:45:70:20:0:14:160
+W:45:70:20:14:160
L:89:100:89:0:89:0
A:97:100:56:0:56:0:97:97
O:20:20:20:20
-F:RANDOM_TOWNS | FLAT | NO_STREAMERS
-F:FINAL_GUARDIAN_789 | FINAL_ARTIFACT_27
F:FILL_METHOD_0
+F:FINAL_ARTIFACT_27
+F:FINAL_GUARDIAN_789
+F:FLAT
+F:NO_STREAMERS
+F:RANDOM_TOWNS
R:60:3
M:CAN_FLY
R:40:0
@@ -423,14 +538,18 @@ R:40:0
# Guarded by Ulfang the Black, Morgoth's first Easterling follower.
N:26:The Land Of Rhun
D:LoR:a way to the Land of Rhun.
-W:26:40:15:0:14:160
+W:26:40:15:14:160
L:89:100:1:0:1:0
A:89:50:96:25:84:25:57:58
O:20:20:20:20
-F:RANDOM_TOWNS | FLAT | NO_STREAMERS | FINAL_GUARDIAN_990
F:FILL_METHOD_1
+F:FINAL_GUARDIAN_990
+F:FLAT
+F:NO_STREAMERS
+F:RANDOM_TOWNS
R:30:3
-M:R_CHAR_p | R_CHAR_h
+M:R_CHAR_h
+M:R_CHAR_p
R:30:3
M:ANIMAL
R:40:0
@@ -440,13 +559,15 @@ R:40:0
# guarded by the Sandworm Queen (and her children), who will drop her armour
N:27:The Sandworm lair
D:SwL:a sandhole.
-W:22:30:12:0:5:200
+W:22:30:12:5:200
L:91:85:94:10:93:5
A:98:100:96:0:84:0:94:94
O:15:5:60:20
-F:NO_DOORS | SAND_VEIN |
-F:FINAL_GUARDIAN_1030 | FINAL_ARTIFACT_153
F:FILL_METHOD_0
+F:FINAL_ARTIFACT_153
+F:FINAL_GUARDIAN_1030
+F:NO_DOORS
+F:SAND_VEIN
R:90:3
M:R_CHAR_w
R:10:3
@@ -455,12 +576,15 @@ S:MULTIPLY
# Used by the death fate
N:28:Death fate
D:Dth:a fated death.
-W:1:1:1:0:30:255
+W:1:1:1:30:255
L:1:100:1:0:1:0
A:1:100:1:0:1:0:1:1
O:1:1:1:1
-F:EMPTY | SMALLEST | NO_RECALL | NO_STREAMERS
+F:EMPTY
F:FILL_METHOD_0
+F:NO_RECALL
+F:NO_STREAMERS
+F:SMALLEST
R:100:0
# The Grinding Ice
@@ -468,16 +592,19 @@ R:100:0
# Guarded by the White Balrog
N:29:The Helcaraxe
D:Ice:the entrance to the Grinding Ice of the Helcaraxe.
-W:20:40:10:0:14:160
+W:20:40:10:14:160
L:90:0:88:70:84:30
L:90:0:10
A:95:0:56:100:56:0:57:58
A:100:0:0
O:20:20:20:20
E:1d4:15:COLD
-F:DOUBLE | WATER_RIVER | CAVERN | NO_STREAMERS
-F:FINAL_GUARDIAN_1034 |
+F:CAVERN
+F:DOUBLE
F:FILL_METHOD_2
+F:FINAL_GUARDIAN_1034
+F:NO_STREAMERS
+F:WATER_RIVER
R:100:1
M:IM_COLD
@@ -487,11 +614,12 @@ M:IM_COLD
# See god.lua for details
N:30:a lost temple
D:LTm:the entrance to a lost temple.
-W:1:50:1:0:14:160
+W:1:50:1:14:160
L:1:100:1:0:1:0
A:56:100:56:0:56:0:57:58
O:20:20:20:20
-F:FILL_METHOD_4 | NO_RECALL
+F:FILL_METHOD_4
+F:NO_RECALL
R:100:0
# N:<index>:<name>