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diff --git a/lib/file/book-6.txt b/lib/file/book-6.txt new file mode 100644 index 00000000..4a2638cb --- /dev/null +++ b/lib/file/book-6.txt @@ -0,0 +1,263 @@ + + Artifact Lore, Vol. I + Ancient Weapons + --------------------- + + + The Longsword 'Ringil' (4d5) (+22,+25) + The Sword of Fingolfin (High-Elf). When wielded it will + haste its wielder. It is a blade of such deathly cold that + it shines bright white acting as a permanent light and + delivering cold criticals. It slays evil, demons, undead + and trolls. Allows you to resist cold, regenerate mana and + hit points more quickly with no extra food consumption. Also + lets you see invisible and be immune to paralyzation. Being + made of white eog, it is capable of casting Ice Storms. + + The Longsword 'Anduril' (3d5) (+10,+15) [+5] + The Sword of Aragorn the Dunadan Ranger and King. It + increases your strength to match true Kingly strength, + increases armour class by +5. Being the 'Flame of the West' + it delivers heat criticals and defends against fire. It + slays evil, orcs and trolls. It allows you to see invisible + and avoid paralyzation. So near to the element fire is the + blade, that Fire Balls can be cast from its searing + surface. + + The Lead-filled Mace 'Grond' (9d9) (+25,+25) [+10] + The Hammer of the Underworld, this is Morgoth's chief + weapon. It weighs so much that it slows anything of less + than godly status. It is so awesome that it aggravates all + that see it. It makes it's wielder see all and resist all. + It slays all of Morgoths personal creations of orcs, trolls, + and demons and it executes dragons doing five times normal + damage against them, (it can kill all but a very few dragons + in one mighty blow!). Plus it causes impact criticals that + cause earthquakes and it can tunnel through solid granite + walls! + + The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) + This Iron of Death belonging to Turin Turambar, made of + black eog, was designed to slay Dragons (and Trolls), doing + five times normal damage against dragons. It gives you the + strength to wield it, regenerates your hit points and mana + at no extra cost and allows you to be free of paralyzation. + + The Two-Handed Sword 'Mormegil' (6d7) (0,0) [-20] + This evil black sword is heavily cursed, slowing its wielder + and aggravating all that see it... + + The Broadsword 'Arunruth' (2d5) (+20,+12) + This Sword of Accuracy rarely misses. It increases the + wielders dexterity, saves from falls, slays orcs and demons, + and protects from paralyzation. + + The Broadsword 'Glamdring' (2d5) (+10,+15) + This High-Elven sword (mate to Orcrist) was made during foul + orc wars of long ago. It was once wielded by Gandalf the + Grey Wizard. It slays orcs and other evil, shining bright + red continuously, which aids searching and decreases food + consumption. Its element is flame, and it gives resistance + to flame to the wielder, and slays those who have not. + + The Broadsword 'Orcrist' (2d5) (+10,+15) + This High-Elven sword (mate to Glamdring) was made during + foul orc wars of long ago. It was once wielded by Thorin + Oakenshield the Dwarf-King-Under-the-Mountain. It slays orcs + and other evil, shining bright white continuously, which + decreases food consumption, plus making the wielder more + stealthy. Being of the element frost, it protects from cold, + and slays non-cold based creatures. + + The Broadsword 'Aeglin' (2d5) (+12,+16) + This High-Elven sword, is the long, lost and forgotten third + mate to Orcrist and Glamdring. It is also the most powerful. + Like Glamdring and Orcrist, made during the Orc-wars, it + slays Orcish-kind, shining bright blue continuously, which + decreases food consumption and aiding searching. Being of + electric element, it delivers lightning criticals, which it + also defends against. + + The Long Bow 'Belthronding' (+20,+22) (+3) + This Noldorin black-yew bow, belonged to the greatest elven + archer, Beleg Cuthalion, who was slain by his own blade, by + his best friend Turin Turumbar. The bow increases stealth + and dexterity, and rarely missed its target. + + The Long Bow of Bard (+17,+19) + This bow of men gives free action and increased dexterity. + + The Light Crossbow 'Cubragol' (+10,+14) + This amazing bow of fire hastes its wielder and brands + all bolts with its element. + + The Bastard Sword 'Calris' (5d4) (-20,+20) + This sword of Lungorthin the Balrog of White Flame, is an + evil cursed sword that needs great mastering to control its + powers. If mastered it can execute dragons, slay other evil + including demons and trolls, this naturally aggravates them. + Also it gives its wielder far greater internal constitution. + + The Spear 'Aeglos' (3d6) (+15,+25) [+5] + This Snow-thorn of Gil-Galad the High-Elf, delivers very + deep cold-criticals, while protecting you from cold and + increasing your armour class. Being elvish it naturally + slays orcs and trolls. It increases the wielders wisdom, + slows their digestion and frees their actions from holding + forces of evil, also casting Frost Balls occasionally. + + The Spear 'Nimloth' (1d6) (+11,+13) (+3 to stealth) + This elven spear, branded with frost, allows its wielder + to creep up on the Undead and Slay them. + + The Dagger 'Angrist' (2d5) (+10,+15) [+5] + This Iron-cleaver of Beren the Edain, increases and sustains + dexterity, increases you protection, prevents paralyzation + and slays orcs and trolls. + + The Small sword 'Sting' (1d6) (+7,+8) + This small weapon is one of the most powerful weapons of + Westernesse. Once wielded by Bilbo and Frodo Baggins (of + Hobbit kind), Sting slays undead, evil, and orcs and also + shines a continuous, bright blue. It increases the wielder's + physical statistics and its piercing blue light lights up + those normally invisible to sight. + + The Great Axe of Durin (4d4) (+10,+20) [+15] + This Wonderful Dwarven Axe was once wielded by Durin the + Deathless (Father and King of the Dwarves), gives its + wielder high protection, executes dragons, while resisting + fire and acid. It slays demons, trolls and orcs, frees + action and increases constitution. + + The War Hammer of Aule (5d5) (+19,+21) [+5] + This is the great war hammer of the deity, Aule the Smith. + Forged in his great furnaces it delivers Shock criticals + causing five times normal damage to those not resistant to + this element, and even then it executes dragons, slays evil, + demons and undead. It resists fire, cold, acid and lightning + and allows you to see invisible and be free of paralyzation. + It increases its wielder's wisdom so that one may choose + wisely what to slay with it. Truly an awesome weapon. + + The Two-Handed Great Flail 'Thunderfist' (3d6) (+5,+18) + This weapon of Electricity and Flame, delivers shock and + heat criticals, delivering five times or three times normal + damage against the respective types of creatures, also slays + animals, trolls and orcs. It also gives the wielder great + strength. + + The Morningstar 'Bloodspike' (2d6) (+8,+22) + This Bloody weapon slays animals, trolls, and orcs. It allows + you to see invisible creatures, as well as giving the wielder + great strength. + + The Quarterstaff 'Nar-i-vagil' (1d10) (+10,+20) + This fiery staff slays animals and resists fire, doing times + fire criticals. It also increases the wielders intelligence. + + The Blade of Chaos 'Doomcaller' (6d5) (+18,+28) [-50] + This deadly blade calls doom to all who see it, this + naturally aggravates them. It shows you wherever a creature + is, be it invisible or blocked by a wall. It resists + all elements and executes dragons, slays evil, animal, orc + and troll. It delivers cold criticals, but severely impedes + its wielders health. + + The Three Daggers, 'Narthanc', 'Nimthanc', 'Dethanc' (1d4) (+4,+6) + These elemental daggers of flame, frost, and electricity + respectively do their elemental criticals, and defend + against them. They also cast bolts of their element often. + + The Dagger of Rilia (2d4) (+4,+3) + This ancient, and poisonous dagger casts stinking clouds + with great frequency. + + The Dagger 'Belangil' (2d4) (+6,+9) + This nimble weapon of cold increases the wielder's dexterity + and regeneration, while slowing digestion. Being of dark + origins it see alls invisible and casts frost balls. + + The Battle Axe of Balli Stonehand (3d6) (+8,+11) [+5] + This Dwarvish Battle axe protects from elements, falls and + the invisible. It slays all demons, trolls and orcs, giving + even dwarves the stealth, strength and constitution to do + so, never letting holding spells affect its use in a fight. + + The Battle Axe 'Lotharang' (2d8) (+4,+3) + This petty-dwarvish axe, slays orcs and trolls, increasing + strength and dexterity. For those of faint heart it also + cures medium wounds and cuts. + + The Morningstar 'Firestar' (2d6) (+5,+7) [+2] + This weapon of flame casts fire balls. + + The Quarterstaff 'Eriril' (1d10) (+3,+5) + This staff of people who believe in the power of mind over + matter, greatly increases wisdom and intelligence and gives + the power to identify. It also sees invisible and slays all + evil. + + The Longsword 'Elvagil' (2d5) (+2,+7) + This joyful sword increases dexterity, charisma and stealth. + It protects from falls and the invisible, and slays orcs and + trolls. + + The Glaive of Pain (9d6) (+0,+30) + This weapon is designed to cause pain to anything without + discrimination. + + The Lance of the Eorlingas (3d8) (+3,+21) + This heavy lance is suprisingly easy to control, allowing + slaughter of orcs, trolls and other evil (visible or not). + + The Broad Axe 'Barukkheled' (2d6) (+13,+19) + This beautiful axe slays orcs, trolls, giants and other evil + (visible or not), while greatly increasing the wielders + internal constitution. + + The Trident of Wrath (3d8) (+16,+18) + This extremely heavy and dangerous trident belonging to the + greatest Maiar spirit, Osse, slaughters evil and undead + without mercy wherever they hide, and increases the wielder's + strength and dexterity. + + The Scimitar 'Haradekket' (2d5) (+9,+11) + This sword of the south slays the invisible undead, evil and + animals, and increases the wielder's dexterity. In addition, + the magically enhanced blade is rumored to give extra + attacks in combat. + + The Lochaber Axe 'Mundwine' (3d8) (+12,+17) + This strong friend in battle, slays evil and resists the + elements. + + The Cutlass 'Gondricam' (1d7) (+10,+11) + This defender increases the wielders dexterity. + + The Sabre 'Careth Asdriag' (1d7) (+6,+8) + This lightning-quick blade slays dragons, giants, trolls, + orcs, and animals. + + The Rapier 'Forasgil' (1d6) (+12,+19) + This glittering ice-blade also slays animals as well as + lighting the way. + + The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) + This executer slays evil, invisible undead, dragons, giants + orcs and trolls. + + The Flail 'Totila' (3d6) (+6,+8) (+2) + This flaming flail slays evil in stealth. It also casts + confusion. + + The Short sword 'Gilettar' (1d7) (+3,+7) + This roguish sword gives better regeneration and slower + digestion, slaying all animals with uncanny speed. + + The Katana 'Aglarang' (8d4) (+0,+0) + This super-light and sharp katana greatly increases the + wielders dexterity and sustains it. Rarely does the wielder + get less than four attacks a round with it, and often as + many as six! + |