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-rw-r--r--lib/file/book-0.txt86
-rw-r--r--lib/file/book-1.txt83
-rw-r--r--lib/file/book-10.txt250
-rw-r--r--lib/file/book-101.txt4
-rw-r--r--lib/file/book-102.txt4
-rw-r--r--lib/file/book-103.txt6
-rw-r--r--lib/file/book-104.txt6
-rw-r--r--lib/file/book-105.txt7
-rw-r--r--lib/file/book-106.txt5
-rw-r--r--lib/file/book-107.txt6
-rw-r--r--lib/file/book-11.txt250
-rw-r--r--lib/file/book-12.txt250
-rw-r--r--lib/file/book-13.txt250
-rw-r--r--lib/file/book-14.txt250
-rw-r--r--lib/file/book-15.txt250
-rw-r--r--lib/file/book-16.txt250
-rw-r--r--lib/file/book-17.txt250
-rw-r--r--lib/file/book-18.txt250
-rw-r--r--lib/file/book-19.txt250
-rw-r--r--lib/file/book-2.txt90
-rw-r--r--lib/file/book-20.txt139
-rw-r--r--lib/file/book-200.txt5
-rw-r--r--lib/file/book-201.txt5
-rw-r--r--lib/file/book-202.txt5
-rw-r--r--lib/file/book-203.txt5
-rw-r--r--lib/file/book-4.txt11
-rw-r--r--lib/file/book-6.txt263
-rw-r--r--lib/file/book-7.txt141
-rw-r--r--lib/file/book-8.txt47
-rw-r--r--lib/file/book-9.txt240
-rw-r--r--lib/file/bravado.txt106
-rw-r--r--lib/file/chainswd.txt8
-rw-r--r--lib/file/dam_huge.txt9
-rw-r--r--lib/file/dam_lots.txt21
-rw-r--r--lib/file/dam_med.txt25
-rw-r--r--lib/file/dam_none.txt24
-rw-r--r--lib/file/dam_xxx.txt11
-rw-r--r--lib/file/dead.txt24
-rw-r--r--lib/file/death.txt351
-rw-r--r--lib/file/elvish.txt218
-rw-r--r--lib/file/error.txt67
-rw-r--r--lib/file/mondeath.txt334
-rw-r--r--lib/file/monfear.txt63
-rw-r--r--lib/file/monspeak.txt361
-rw-r--r--lib/file/news.txt24
-rw-r--r--lib/file/news2.txt24
-rw-r--r--lib/file/rart_f.txt86
-rw-r--r--lib/file/rart_s.txt87
-rw-r--r--lib/file/readme!36
-rw-r--r--lib/file/rumors.txt201
-rw-r--r--lib/file/sample.txt5
-rw-r--r--lib/file/sfail.txt34
-rw-r--r--lib/file/silly.txt301
-rw-r--r--lib/file/smeagol.txt29
-rw-r--r--lib/file/smeagolr.txt5
-rw-r--r--lib/file/speakpet.txt53
-rw-r--r--lib/file/timefun.txt92
-rw-r--r--lib/file/timenorm.txt83
58 files changed, 6340 insertions, 0 deletions
diff --git a/lib/file/book-0.txt b/lib/file/book-0.txt
new file mode 100644
index 00000000..07403e0d
--- /dev/null
+++ b/lib/file/book-0.txt
@@ -0,0 +1,86 @@
+
+ Mordekainen's Magical Compendum of Deep Thought.
+ ------------------------------------------------
+
+If they ever come up with a swashbuckling School, I think one of the
+courses should be Laughing, Then Jumping Off Something.
+
+It takes a big man to cry, but it takes a bigger man to laugh at that man.
+
+The people in the village were real poor, so none of the children had
+any toys. But this one little boy had gotten an old enema bag and
+filled it with rocks, and he would go around and whap the other
+children across the face with it. Man, I think my heart almost
+broke. Later the boy came up and offered to give me the toy. This was
+too much! I reached out my hand, but then he ran away. I chased him
+down and took the enema bag. He cried a little, but that's the way of
+these people.
+
+Dad always thought laughter was the best medicine, which I guess is
+why several of us died of tuberculosis.
+
+Maybe in order to understand mankind, we have to look at the word
+itself: "Mankind". Basically, it's made up of two separate words -
+"mank" and "ind". What do these words mean? It's a mystery, and
+that's why so is mankind.
+
+Ambition is like a frog sitting on a Venus Flytrap. The flytrap can
+bite and bite, but it won't bother the frog because it only has little
+tiny plant teeth. But some other stuff could happen and it could be
+like ambition.
+
+I'd rather be rich than stupid.
+
+We tend to scoff at the beliefs of the ancients. But we can't scoff at
+them personally, to their faces, and this is what annoys me.
+
+Probably the earliest flyswatters were nothing more than some sort of
+striking surface attached to the end of a long stick.
+
+As the evening sky faded from a salmon color to a sort of flint gray,
+I thought back to the salmon I caught that morning, and how gray he
+was, and how I named him Flint.
+
+When I was a kid my favorite relative was Uncle Caveman. After school
+we'd all go play in his cave, and every once in a while he would eat
+one of us. It wasn't until later that I found out that Uncle Caveman
+was a bear.
+
+Why do there have to be rules for everything? It's gotten to the point
+that rules dominate just about every aspect of our lives. In fact, it
+might be said that rules have become the foot-long sticks of mankind.
+
+If I had a mine shaft, I don't think I would just abandon it. There's
+got to be a better way.
+
+If I had a nickname, I think I would want it to be "Prince of
+Weasels", because then I could go up and bite people and they would
+turn around and go, "What the-?" And then they would recognize me, and
+go, "Oh, it's you, the Prince of Weasels."
+
+It's amazing to me that one of the world's most feared diseases would
+be carried by one of the world's smallest animals: the real tiny
+dog.
+
+Sometimes life seems like a dream, especially when I look down and see
+that I forgot to put on my pants.
+
+I bet it was pretty hard to pick up girls if you had the Black Death.
+
+It's fascinating to think that all around us there's an invisible
+world we can't even see. I'm speaking, of course, of the World of the
+Invisible Scary Skeletons.
+
+Whenever I hear the sparrow chirping, watch the woodpecker chirp,
+catch a chirping trout, or listen to the sad howl of the chirp rat, I
+think: Oh boy! I'm going insane again.
+
+He was the kind of man who was not ashamed to show affection. I guess
+that's what I hated about him.
+
+The next time I have meat and mashed potatoes, I think I'll put a very
+large blob of potatoes on my plate with just a little piece of
+meat. And if someone asks me why I didn't get more meat, I'll just
+say, "Oh, you mean this?" and pull out a big piece of meat from inside
+the blob of potatoes, where I've hidden it. Good magic trick, huh?
+
diff --git a/lib/file/book-1.txt b/lib/file/book-1.txt
new file mode 100644
index 00000000..e0f9232c
--- /dev/null
+++ b/lib/file/book-1.txt
@@ -0,0 +1,83 @@
+
+ Mordekainen's Magical Compendum of Deep Thought, Vol. 2
+ -------------------------------------------------------
+
+
+It makes me mad when people say I turned and ran like a scared
+rabbit. Maybe it was like an angry rabbit, who was running to go fight
+in another fight, away from the first fight.
+
+Perhaps, if I am very lucky, the feeble efforts of my lifetime will
+someday be noticed, and maybe, in small way, they will be acknowledged
+as the greatest works of genius ever created by Man.
+
+Sometimes I think I'd be better off dead. No, wait, not me, you.
+
+If you ever catch on fire, try to avoid looking in a mirror, because I
+bet that will really throw you into a panic.
+
+Children need encouragement. If a kid gets an answer right, tell him
+it was a lucky guess. That way he develops a good, lucky feeling.
+
+The crows seemed to be calling his name, thought Caw.
+
+If your friend is already dead, and being eaten by vultures, I think
+it's okay to feed some bits of your friend to one of the vultures, to
+teach him to do some tricks. But only if you're serious about adopting
+the vulture.
+
+Broken promises don't upset me. I just think, why did they believe me?
+
+One thing vampire children have to be taught early on is, don't run
+with a wooden stake.
+
+Consider the daffodil. And while you're doing that, I'll be over here,
+looking through your stuff.
+
+I think my new thing will be to try to be a real happy guy. I'll just
+walk around being real happy until some jerk says something stupid to
+me.
+
+I hope some animal never bores a hole in my head and lays its eggs in
+my brain, because later you might think you're having a good idea but
+it's just eggs hatching.
+
+Whenever you read a good book, it's like the author is right there, in
+the room talking to you, which is why I don't like to read good books.
+
+What is it about a beautiful sunny afternoon, with the birds singing
+and the wind rustling through the leaves, that makes you want to get
+drunk?
+
+Instead of a trap door, what about a trap window? The guy looks out
+it, and if he leans too far, he falls out. Wait. I guess that's like a
+regular window.
+
+If I ever get real rich, I hope I'm not real mean to poor people, like
+I am now.
+
+Most of the time it was probably real bad being stuck down in a
+dungeon. But some days, when there was a bad storm outside, you'd look
+out your little window and think, "Boy, I'm glad I'm not out in that."
+
+Sometimes you have to be careful when selecting a new name for
+yourself. For instance, let's say you have chosen the nickname "Fly
+Head." Normally you would think that "fly Head" would mean a person
+who has beautiful swept-back features, as if flying through the
+air. But think again. Couldn't it also mean "having a head like a
+fly"? I'm afraid some people might actually think that.
+
+I hope that after I die, people will say of me: "That guy sure owed me
+a lot of money."
+
+The tired and thirsty prospector threw himself down at the edge of the
+watering hole and started to drink. But then he looked around and saw
+skulls and bones everywhere. "Uh-oh," he thought. "This watering hole
+is reserved for skeletons."
+
+Anytime I see something screech across a room and latch onto someone's
+neck, and the guy screams and tries to get it off, I have to laugh,
+because what is that thing.
+
+I hope life isn't a big joke, because I don't get it.
+
diff --git a/lib/file/book-10.txt b/lib/file/book-10.txt
new file mode 100644
index 00000000..51d43c60
--- /dev/null
+++ b/lib/file/book-10.txt
@@ -0,0 +1,250 @@
+The Large yellow snake is a common monster,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Cave spider is a common monster,
+occurring at surface depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Wild cat is an uncommon monster,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+Smeagol is a unique monster,
+occurring at surface depths.
+He is laughably weak, not at all dangerous,
+and has no magical powers.
+
+The Green ooze is an uncommon monster,
+occurring at surface depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Poltergeist is a common undead monster,
+occurring at surface depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Metallic blue centipede is a common monster,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Giant white louse is a common monster,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Black naga is a common monster,
+occurring at surface depths.
+She is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Spotted mushroom patch is a common monster,
+occurring at surface depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Silver jelly is an uncommon monster,
+occurring at surface depths.
+It is laughably weak, just a small bit dangerous,
+and has no magical powers.
+
+The Yellow jelly is a common monster,
+occurring at surface depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Scruffy looking hobbit is a common monster,
+occurring at surface depths.
+He is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Giant white ant is a common monster,
+occurring at surface depths.
+It is laughably weak, not at all dangerous,
+and has no magical powers.
+
+The Yellow mold is a common monster,
+occurring at surface depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Metallic red centipede is a common monster,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Yellow worm mass is an uncommon animal,
+occurring at surface depths.
+It is laughably weak, just a little bit dangerous,
+and has no magical powers.
+
+The Clear worm mass is an uncommon animal,
+occurring at surface depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Radiation eye is a common monster,
+occurring at surface depths.
+It is laughably weak, not at all dangerous,
+and has no magical powers.
+
+The Cave lizard is a common animal,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Novice ranger is a common monster,
+occurring at surface depths.
+He is laughably weak, not one little bit dangerous,
+and has an inkling of magical powers.
+
+The Novice paladin is a common monster,
+occurring at surface depths.
+He is laughably weak, not one little bit dangerous,
+and has an inkling of magical powers.
+
+The Blue jelly is a common monster,
+occurring at surface depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Creeping copper coins is an uncommon animal,
+occurring at surface depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Giant white rat is a common monster,
+occurring at surface depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Blue worm mass is a common animal,
+occurring at surface depths.
+It is laughably weak, just a little bit dangerous,
+and has no magical powers.
+
+The Large grey snake is a common monster,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+Bullroarer the Hobbit is a unique monster,
+occurring at surface depths.
+It is laughably weak, just a little bit dangerous,
+and has no magical powers.
+
+The Novice mage is an uncommon monster,
+occurring at surface depths.
+He is laughably weak, just a small bit dangerous,
+and has rudimentary magical powers.
+
+The Green naga is a common monster,
+occurring at surface depths.
+She is extremely weak, just a small bit dangerous,
+and has no magical powers.
+
+The Blue ooze is a common monster,
+occurring at surface depths.
+It is laughably weak, just a small bit dangerous,
+and has no magical powers.
+
+The Green glutton ghost is a common undead monster,
+occurring at surface depths.
+It is laughably weak, just a small bit dangerous,
+and has no magical powers.
+
+The Green jelly is a common monster,
+occurring at surface depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Large kobold is a common monster,
+occurring at surface depths.
+It is extremely weak, just a little bit dangerous,
+and has no magical powers.
+
+The Skeleton kobold is a common undead monster,
+occurring at surface depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Grey icky thing is a common monster,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Disenchanter eye is an uncommon monster,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Red worm mass is a common animal,
+occurring at surface depths.
+It is laughably weak, just a little bit dangerous,
+and has no magical powers.
+
+The Copperhead snake is a common animal,
+occurring at surface depths.
+It is laughably weak, just a small bit dangerous,
+and has no magical powers.
+
+The Purple mushroom patch is an uncommon monster,
+occurring at surface depths.
+It is laughably weak, moderately dangerous,
+and has no magical powers.
+
+The Novice priest is an uncommon monster,
+occurring at surface depths.
+He is laughably weak, just a little bit dangerous,
+and has small magical powers.
+
+The Novice warrior is an uncommon monster,
+occurring at surface depths.
+He is laughably weak, just a small bit dangerous,
+and has no magical powers.
+
+The Novice rogue is an uncommon monster,
+occurring at surface depths.
+He is laughably weak, just a small bit dangerous,
+and has no magical powers.
+
+The Brown mold is a common monster,
+occurring at surface depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Giant brown bat is a common animal,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Novice archer is an uncommon monster,
+occurring at surface depths.
+He is laughably weak, not one little bit dangerous,
+and has an inkling of magical powers.
+
+The Creeping silver coins is an uncommon animal,
+occurring at surface depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Snaga is a common orc,
+occurring at surface depths.
+He is laughably weak, just a little bit dangerous,
+and has no magical powers.
+
+The Rattlesnake is a common animal,
+occurring at surface depths.
+It is laughably weak, just a small bit dangerous,
+and has no magical powers.
+
+The Cave orc is a common orc,
+occurring at surface depths.
+He is extremely weak, just a little bit dangerous,
+and has no magical powers.
+
diff --git a/lib/file/book-101.txt b/lib/file/book-101.txt
new file mode 100644
index 00000000..e45865a7
--- /dev/null
+++ b/lib/file/book-101.txt
@@ -0,0 +1,4 @@
+nalo means shadow
+ure means sun
+ido means now
+nimir means shine or elf
diff --git a/lib/file/book-102.txt b/lib/file/book-102.txt
new file mode 100644
index 00000000..3b737923
--- /dev/null
+++ b/lib/file/book-102.txt
@@ -0,0 +1,4 @@
+gimli means star
+kadar means city
+izindi means starlight
+lomi means night
diff --git a/lib/file/book-103.txt b/lib/file/book-103.txt
new file mode 100644
index 00000000..0ffeea37
--- /dev/null
+++ b/lib/file/book-103.txt
@@ -0,0 +1,6 @@
+attu means father
+aru means king
+bawiba means wind
+dulgi means black
+balik means ships
+daira means Earth
diff --git a/lib/file/book-104.txt b/lib/file/book-104.txt
new file mode 100644
index 00000000..3b60e8ca
--- /dev/null
+++ b/lib/file/book-104.txt
@@ -0,0 +1,6 @@
+naur means fire
+mellon means friend
+Edain means Dunedain
+pedo means speak
+Pheriain means Halflings
+a minno means and enter
diff --git a/lib/file/book-105.txt b/lib/file/book-105.txt
new file mode 100644
index 00000000..f3667d64
--- /dev/null
+++ b/lib/file/book-105.txt
@@ -0,0 +1,7 @@
+baraz means red
+Baruk means Axes
+dum means halls
+Khazad means Dwarves
+gabil means great
+aimenu means upon you
+gathol means fortress
diff --git a/lib/file/book-106.txt b/lib/file/book-106.txt
new file mode 100644
index 00000000..81c4043c
--- /dev/null
+++ b/lib/file/book-106.txt
@@ -0,0 +1,5 @@
+dori means land
+hrassa means precipice
+Danas means Green-elves
+dunna means black
+garma means wolf
diff --git a/lib/file/book-107.txt b/lib/file/book-107.txt
new file mode 100644
index 00000000..1abc6d8e
--- /dev/null
+++ b/lib/file/book-107.txt
@@ -0,0 +1,6 @@
+nazg means ring
+ghash means fire
+snaga means slave
+burz means black
+ronk means pool
+bubhosh means great
diff --git a/lib/file/book-11.txt b/lib/file/book-11.txt
new file mode 100644
index 00000000..bd3c0593
--- /dev/null
+++ b/lib/file/book-11.txt
@@ -0,0 +1,250 @@
+The Wood spider is a somewhat rare animal,
+occurring at surface depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Manes is an uncommon monster,
+occurring at surface depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Bloodshot eye is a somewhat rare monster,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Pink naga is an uncommon monster,
+occurring at surface depths.
+She is extremely weak, just a little bit dangerous,
+and has no magical powers.
+
+The Pink jelly is a common monster,
+occurring at surface depths.
+It is very weak, somewhat dangerous,
+and has no magical powers.
+
+The Giant pink frog is a common animal,
+occurring at surface depths.
+It is laughably weak, not at all dangerous,
+and has no magical powers.
+
+The Green icky thing is an uncommon monster,
+occurring at surface depths.
+It is laughably weak, not at all dangerous,
+and has no magical powers.
+
+The Zombified kobold is a common undead monster,
+occurring at surface depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Lost soul is an uncommon undead monster,
+occurring at surface depths.
+It is laughably weak, somewhat dangerous,
+and has rudimentary magical powers.
+
+The Dark elf is an uncommon monster,
+occurring at surface depths.
+He is laughably weak, not one little bit dangerous,
+and has an inkling of magical powers.
+
+The Night lizard is an uncommon monster,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+Mughash the Kobold Lord is a unique monster,
+occurring at surface depths.
+He is extremely weak, moderately dangerous,
+and has no magical powers.
+
+Wormtongue, Agent of Saruman is a unique monster,
+occurring at surface depths.
+He is very weak, not at all dangerous,
+and has remarkable magical powers.
+
+Lagduf, the Snaga is a unique orc,
+occurring at surface depths.
+He is very weak, somewhat dangerous,
+and has no magical powers.
+
+The Brown yeek is a common animal,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Novice ranger is a common monster,
+occurring at surface depths.
+He is laughably weak, just a little bit dangerous,
+and has an inkling of magical powers.
+
+The Giant salamander is a common animal,
+occurring at surface depths.
+It is laughably weak, not at all dangerous,
+and has no magical powers.
+
+The Green mold is an uncommon monster,
+occurring at surface depths.
+It is extremely weak, moderately dangerous,
+and has no magical powers.
+
+The Skeleton orc is a common undead monster,
+occurring at surface depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Novice paladin is an uncommon monster,
+occurring at surface depths.
+He is laughably weak, just a little bit dangerous,
+and has an inkling of magical powers.
+
+The Lemure is a somewhat rare monster,
+occurring at surface depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Hill orc is a common monster,
+occurring at surface depths.
+He is extremely weak, just a small bit dangerous,
+and has no magical powers.
+
+The Bandit is an uncommon monster,
+occurring at surface depths.
+He is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Yeti is a somewhat rare animal,
+occurring at surface depths.
+It is extremely weak, not one little bit dangerous,
+and has no magical powers.
+
+The Bloodshot icky thing is a somewhat rare monster,
+occurring at surface depths.
+It is laughably weak, not at all dangerous,
+and has no magical powers.
+
+The Giant grey rat is a common animal,
+occurring at surface depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Black harpy is a common animal,
+occurring at surface depths.
+She is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Orc shaman is a common orc,
+occurring at surface depths.
+He is laughably weak, not one little bit dangerous,
+and has rudimentary magical powers.
+
+The Baby blue dragon is an uncommon dragon,
+occurring at surface depths.
+It is extremely weak, not at all dangerous,
+and has no magical powers.
+
+The Baby white dragon is an uncommon dragon,
+occurring at surface depths.
+It is extremely weak, not at all dangerous,
+and has no magical powers.
+
+The Baby green dragon is an uncommon dragon,
+occurring at surface depths.
+It is extremely weak, not at all dangerous,
+and has no magical powers.
+
+The Baby black dragon is an uncommon dragon,
+occurring at surface depths.
+It is extremely weak, not at all dangerous,
+and has no magical powers.
+
+The Baby red dragon is an uncommon dragon,
+occurring at surface depths.
+It is extremely weak, not at all dangerous,
+and has no magical powers.
+
+The Giant pink ant is an uncommon monster,
+occurring at surface depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+Brodda, the Easterling is a unique monster,
+occurring at surface depths.
+It is very weak, just a little bit dangerous,
+and has no magical powers.
+
+The King cobra is an uncommon animal,
+occurring at surface depths.
+It is extremely weak, just a little bit dangerous,
+and has no magical powers.
+
+The Giant spider is an uncommon animal,
+occurring at very shallow depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Dark elven mage is a common monster,
+occurring at very shallow depths.
+He is laughably weak, not at all dangerous,
+and has simple magical powers.
+
+Orfax, Son of Boldor is a unique animal,
+occurring at very shallow depths.
+He is extremely weak, somewhat dangerous,
+and has remarkable magical powers.
+
+The Dark elven warrior is a common monster,
+occurring at very shallow depths.
+He is extremely weak, not one little bit dangerous,
+and has no magical powers.
+
+The Clear mushroom patch is an uncommon monster,
+occurring at very shallow depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+Grishnakh, the Hill Orc is a unique orc,
+occurring at very shallow depths.
+He is very weak, somewhat dangerous,
+and has no magical powers.
+
+The Giant white tick is an uncommon animal,
+occurring at very shallow depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Hairy mold is an uncommon monster,
+occurring at very shallow depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Disenchanter mold is an uncommon monster,
+occurring at very shallow depths.
+It is extremely weak, moderately dangerous,
+and has no magical powers.
+
+The Pseudo dragon is an uncommon monster,
+occurring at very shallow depths.
+It is very weak, not at all dangerous,
+and has simple magical powers.
+
+The Tengu is a common monster,
+occurring at very shallow depths.
+It is extremely weak, just a small bit dangerous,
+and has rudimentary magical powers.
+
+The Creeping gold coins is a somewhat rare animal,
+occurring at very shallow depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Wolf is a common animal,
+occurring at very shallow depths.
+It is laughably weak, just a little bit dangerous,
+and has no magical powers.
+
+The Giant fruit fly is a legendary animal,
+occurring at very shallow depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
diff --git a/lib/file/book-12.txt b/lib/file/book-12.txt
new file mode 100644
index 00000000..d111d15d
--- /dev/null
+++ b/lib/file/book-12.txt
@@ -0,0 +1,250 @@
+The Panther is an uncommon monster,
+occurring at very shallow depths.
+It is extremely weak, not one little bit dangerous,
+and has no magical powers.
+
+The Brigand is an uncommon monster,
+occurring at very shallow depths.
+He is extremely weak, not one little bit dangerous,
+and has no magical powers.
+
+The Baby multi-hued dragon is an uncommon dragon,
+occurring at very shallow depths.
+It is extremely weak, moderately dangerous,
+and has arcane magical powers.
+
+The Hippogryph is a common monster,
+occurring at very shallow depths.
+It is extremely weak, not one little bit dangerous,
+and has no magical powers.
+
+The Zombified orc is a common undead monster,
+occurring at very shallow depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Gnome mage is an uncommon monster,
+occurring at very shallow depths.
+He is laughably weak, not one little bit dangerous,
+and has unremarkable magical powers.
+
+The Black mamba is a somewhat rare animal,
+occurring at very shallow depths.
+It is extremely weak, just a small bit dangerous,
+and has no magical powers.
+
+The White wolf is a common animal,
+occurring at very shallow depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Grape jelly is a somewhat rare monster,
+occurring at very shallow depths.
+It is moderately strong, just a small bit dangerous,
+and has no magical powers.
+
+The Nether worm mass is a somewhat rare animal,
+occurring at very shallow depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+Golfimbul, the Hill Orc Chief is a unique orc,
+occurring at very shallow depths.
+He is somewhat weak, moderately dangerous,
+and has no magical powers.
+
+The Master yeek is an uncommon animal,
+occurring at very shallow depths.
+It is extremely weak, not one little bit dangerous,
+and has arcane magical powers.
+
+The Priest is a common monster,
+occurring at very shallow depths.
+He is extremely weak, not one little bit dangerous,
+and has unremarkable magical powers.
+
+The Dark elven priest is a common monster,
+occurring at very shallow depths.
+He is extremely weak, not one little bit dangerous,
+and has unremarkable magical powers.
+
+The Air spirit is an uncommon monster,
+occurring at very shallow depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Skeleton human is a common undead monster,
+occurring at very shallow depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Zombified human is a common undead monster,
+occurring at very shallow depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Tiger is an uncommon monster,
+occurring at very shallow depths.
+It is extremely weak, not one little bit dangerous,
+and has no magical powers.
+
+The Moaning spirit is an uncommon undead monster,
+occurring at very shallow depths.
+It is laughably weak, moderately dangerous,
+and has rudimentary magical powers.
+
+The Swordsman is a common monster,
+occurring at very shallow depths.
+He is extremely weak, not one little bit dangerous,
+and has no magical powers.
+
+The Stegocentipede is an uncommon monster,
+occurring at very shallow depths.
+It is extremely weak, not at all dangerous,
+and has no magical powers.
+
+The Spotted jelly is a somewhat rare monster,
+occurring at very shallow depths.
+It is extremely weak, moderately dangerous,
+and has no magical powers.
+
+The Drider is an uncommon monster,
+occurring at very shallow depths.
+It is extremely weak, just a little bit dangerous,
+and has rudimentary magical powers.
+
+The Killer brown beetle is an uncommon monster,
+occurring at very shallow depths.
+It is extremely weak, not at all dangerous,
+and has no magical powers.
+
+Boldor, King of the Yeeks is a unique animal,
+occurring at very shallow depths.
+He is very weak, somewhat dangerous,
+and has remarkable magical powers.
+
+The Ogre is an uncommon monster,
+occurring at very shallow depths.
+It is extremely weak, just a small bit dangerous,
+and has no magical powers.
+
+The Creeping mithril coins is a rare animal,
+occurring at very shallow depths.
+It is very weak, somewhat dangerous,
+and has no magical powers.
+
+The Illusionist is an uncommon monster,
+occurring at very shallow depths.
+He is extremely weak, not one little bit dangerous,
+and has arcane magical powers.
+
+The Druid is an uncommon monster,
+occurring at very shallow depths.
+He is extremely weak, not one little bit dangerous,
+and has remarkable magical powers.
+
+The Black orc is an uncommon orc,
+occurring at very shallow depths.
+He is extremely weak, just a little bit dangerous,
+and has no magical powers.
+
+The Ochre jelly is a somewhat rare monster,
+occurring at very shallow depths.
+It is extremely weak, very dangerous,
+and has no magical powers.
+
+The Giant flea is a common monster,
+occurring at very shallow depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+Ufthak of Cirith Ungol is a unique orc,
+occurring at very shallow depths.
+He is somewhat weak, moderately dangerous,
+and has no magical powers.
+
+The Giant white dragon fly is a somewhat rare animal,
+occurring at very shallow depths.
+It is laughably weak, not at all dangerous,
+and has no magical powers.
+
+The Blue icky thing is a rare monster,
+occurring at very shallow depths.
+It is laughably weak, just a small bit dangerous,
+and has an inkling of magical powers.
+
+The Hill giant is a common monster,
+occurring at very shallow depths.
+It is very weak, not one little bit dangerous,
+and has no magical powers.
+
+The Flesh golem is a common monster,
+occurring at very shallow depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Warg is an uncommon animal,
+occurring at very shallow depths.
+It is laughably weak, just a little bit dangerous,
+and has no magical powers.
+
+The Giant black louse is a common monster,
+occurring at very shallow depths.
+It is laughably weak, not at all dangerous,
+and has no magical powers.
+
+The Lurker is a somewhat rare monster,
+occurring at very shallow depths.
+It is very weak, somewhat dangerous,
+and has no magical powers.
+
+The Wererat is an uncommon animal,
+occurring at very shallow depths.
+It is extremely weak, not one little bit dangerous,
+and has simple magical powers.
+
+The Black ogre is an uncommon giant,
+occurring at very shallow depths.
+It is very weak, just a little bit dangerous,
+and has no magical powers.
+
+The Magic mushroom patch is an uncommon monster,
+occurring at very shallow depths.
+It is laughably weak, not at all dangerous,
+and has arcane magical powers.
+
+The Guardian naga is an uncommon monster,
+occurring at very shallow depths.
+She is somewhat weak, not one little bit dangerous,
+and has no magical powers.
+
+The Light hound is a common monster,
+occurring at very shallow depths.
+It is laughably weak, just a little bit dangerous,
+and has an inkling of magical powers.
+
+The Dark hound is a common monster,
+occurring at very shallow depths.
+It is laughably weak, just a little bit dangerous,
+and has an inkling of magical powers.
+
+The Half-orc is a somewhat rare orc,
+occurring at very shallow depths.
+He is very weak, just a small bit dangerous,
+and has no magical powers.
+
+The Giant tarantula is a somewhat rare animal,
+occurring at very shallow depths.
+It is extremely weak, moderately dangerous,
+and has no magical powers.
+
+The Giant clear centipede is an uncommon monster,
+occurring at very shallow depths.
+It is laughably weak, just a small bit dangerous,
+and has no magical powers.
+
+The Mirkwood spider is an uncommon animal,
+occurring at very shallow depths.
+It is laughably weak, moderately dangerous,
+and has no magical powers.
+
diff --git a/lib/file/book-13.txt b/lib/file/book-13.txt
new file mode 100644
index 00000000..b8a15e3f
--- /dev/null
+++ b/lib/file/book-13.txt
@@ -0,0 +1,250 @@
+The Frost giant is a common giant,
+occurring at very shallow depths.
+It is very weak, not at all dangerous,
+and has no magical powers.
+
+The Griffon is a common animal,
+occurring at very shallow depths.
+It is very weak, not one little bit dangerous,
+and has no magical powers.
+
+The Homonculous is a somewhat rare monster,
+occurring at very shallow depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Gnome mage is an uncommon monster,
+occurring at very shallow depths.
+He is laughably weak, just a little bit dangerous,
+and has unremarkable magical powers.
+
+The Clear hound is an uncommon monster,
+occurring at very shallow depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Clay golem is an uncommon monster,
+occurring at very shallow depths.
+It is extremely weak, moderately dangerous,
+and has no magical powers.
+
+The Umber hulk is a common animal,
+occurring at very shallow depths.
+It is very weak, somewhat dangerous,
+and has no magical powers.
+
+The Orc captain is a somewhat rare orc,
+occurring at very shallow depths.
+He is very weak, not one little bit dangerous,
+and has no magical powers.
+
+The Gelatinous cube is a rare monster,
+occurring at very shallow depths.
+It is somewhat weak, hellishly dangerous,
+and has no magical powers.
+
+The Giant green dragon fly is an uncommon animal,
+occurring at very shallow depths.
+It is laughably weak, just a little bit dangerous,
+and has no magical powers.
+
+The Fire giant is an uncommon giant,
+occurring at very shallow depths.
+It is very weak, somewhat dangerous,
+and has no magical powers.
+
+The Hummerhorn is an extremely rare animal,
+occurring at very shallow depths.
+It is laughably weak, just a little bit dangerous,
+and has no magical powers.
+
+Ulfast, Son of Ulfang is a unique monster,
+occurring at very shallow depths.
+He is somewhat weak, just a little bit dangerous,
+and has no magical powers.
+
+The Quasit is an uncommon monster,
+occurring at very shallow depths.
+It is laughably weak, somewhat dangerous,
+and has average magical powers.
+
+The Imp is an uncommon monster,
+occurring at very shallow depths.
+It is laughably weak, moderately dangerous,
+and has average magical powers.
+
+The Forest troll is a common troll,
+occurring at very shallow depths.
+He is very weak, just a little bit dangerous,
+and has no magical powers.
+
+Nar, the Dwarf is a unique monster,
+occurring at very shallow depths.
+He is somewhat strong, moderately dangerous,
+and has simple magical powers.
+
+The 2-headed hydra is an uncommon monster,
+occurring at very shallow depths.
+It is somewhat weak, not one little bit dangerous,
+and has no magical powers.
+
+The Water spirit is a common monster,
+occurring at very shallow depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Giant pink scorpion is a common monster,
+occurring at very shallow depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Earth spirit is an uncommon monster,
+occurring at very shallow depths.
+It is extremely weak, moderately dangerous,
+and has no magical powers.
+
+The Fire spirit is an uncommon monster,
+occurring at very shallow depths.
+It is extremely weak, moderately dangerous,
+and has no magical powers.
+
+The Fire hound is a common animal,
+occurring at very shallow depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Cold hound is a common animal,
+occurring at very shallow depths.
+It is laughably weak, just a small bit dangerous,
+and has no magical powers.
+
+The Energy hound is a common animal,
+occurring at very shallow depths.
+It is laughably weak, moderately dangerous,
+and has no magical powers.
+
+The Mimic (potion) is a somewhat rare monster,
+occurring at very shallow depths.
+It is extremely weak, somewhat dangerous,
+and has small magical powers.
+
+The Blink dog is an uncommon monster,
+occurring at very shallow depths.
+It is laughably weak, just a little bit dangerous,
+and has rudimentary magical powers.
+
+The Uruk is a common orc,
+occurring at very shallow depths.
+He is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+Shagrat, the Orc Captain is a unique orc,
+occurring at very shallow depths.
+He is moderately strong, somewhat dangerous,
+and has no magical powers.
+
+Gorbag, the Orc Captain is a unique orc,
+occurring at very shallow depths.
+He is moderately strong, somewhat dangerous,
+and has no magical powers.
+
+The Shambling mound is an uncommon monster,
+occurring at very shallow depths.
+It is extremely weak, just a small bit dangerous,
+and has an inkling of magical powers.
+
+The Stone giant is a common monster,
+occurring at very shallow depths.
+It is very weak, not one little bit dangerous,
+and has no magical powers.
+
+The Giant black dragon fly is an uncommon animal,
+occurring at very shallow depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Stone golem is an uncommon monster,
+occurring at very shallow depths.
+It is very weak, moderately dangerous,
+and has no magical powers.
+
+The Red mold is a common monster,
+occurring at very shallow depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Giant gold dragon fly is an uncommon animal,
+occurring at very shallow depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+Bolg, Son of Azog is a unique orc,
+occurring at somewhat shallow depths.
+He is somewhat strong, somewhat dangerous,
+and has no magical powers.
+
+The Phase spider is an uncommon animal,
+occurring at somewhat shallow depths.
+It is laughably weak, moderately dangerous,
+and has rudimentary magical powers.
+
+The 3-headed hydra is an uncommon monster,
+occurring at somewhat shallow depths.
+It is somewhat strong, not one little bit dangerous,
+and has no magical powers.
+
+The Earth hound is a common monster,
+occurring at somewhat shallow depths.
+It is extremely weak, just a little bit dangerous,
+and has no magical powers.
+
+The Air hound is a common animal,
+occurring at somewhat shallow depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Sabre-tooth tiger is an uncommon monster,
+occurring at somewhat shallow depths.
+It is somewhat weak, not one little bit dangerous,
+and has no magical powers.
+
+The Water hound is an uncommon animal,
+occurring at somewhat shallow depths.
+It is extremely weak, moderately dangerous,
+and has no magical powers.
+
+The Chimera is a common monster,
+occurring at somewhat shallow depths.
+It is extremely weak, not at all dangerous,
+and has no magical powers.
+
+The Quylthulg is a common monster,
+occurring at somewhat shallow depths.
+It is laughably weak, just a small bit dangerous,
+and has rudimentary magical powers.
+
+The Sasquatch is a somewhat rare animal,
+occurring at somewhat shallow depths.
+It is moderately strong, not one little bit dangerous,
+and has no magical powers.
+
+The Werewolf is a common animal,
+occurring at somewhat shallow depths.
+It is moderately strong, not one little bit dangerous,
+and has no magical powers.
+
+The Dark elven lord is an uncommon monster,
+occurring at somewhat shallow depths.
+He is somewhat weak, not one little bit dangerous,
+and has average magical powers.
+
+The Cloud giant is a common giant,
+occurring at somewhat shallow depths.
+It is somewhat weak, somewhat dangerous,
+and has no magical powers.
+
+Ugluk, the Uruk is a unique orc,
+occurring at somewhat shallow depths.
+He is very strong, somewhat dangerous,
+and has no magical powers.
+
diff --git a/lib/file/book-14.txt b/lib/file/book-14.txt
new file mode 100644
index 00000000..b987ea99
--- /dev/null
+++ b/lib/file/book-14.txt
@@ -0,0 +1,250 @@
+Lugdush, the Uruk is a unique orc,
+occurring at somewhat shallow depths.
+He is extremely strong, moderately dangerous,
+and has no magical powers.
+
+The Blue dragon bat is a common animal,
+occurring at somewhat shallow depths.
+It is laughably weak, not at all dangerous,
+and has an inkling of magical powers.
+
+The Mimic (scroll) is a somewhat rare monster,
+occurring at somewhat shallow depths.
+It is extremely weak, moderately dangerous,
+and has average magical powers.
+
+The Fire vortex is a common monster,
+occurring at somewhat shallow depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Water vortex is a common monster,
+occurring at somewhat shallow depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Cold vortex is a common monster,
+occurring at somewhat shallow depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Energy vortex is a common monster,
+occurring at somewhat shallow depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Mummified orc is a common undead monster,
+occurring at somewhat shallow depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Killer stag beetle is a common monster,
+occurring at somewhat shallow depths.
+It is very weak, not one little bit dangerous,
+and has no magical powers.
+
+The Iron golem is an uncommon monster,
+occurring at somewhat shallow depths.
+It is unimaginably strong, moderately dangerous,
+and has no magical powers.
+
+The Giant yellow scorpion is a common monster,
+occurring at somewhat shallow depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Black ooze is a common monster,
+occurring at somewhat shallow depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Hardened warrior is a common monster,
+occurring at somewhat shallow depths.
+He is very weak, not one little bit dangerous,
+and has no magical powers.
+
+Azog, King of the Uruk-Hai is a unique orc,
+occurring at somewhat shallow depths.
+He is alarmingly strong, moderately dangerous,
+and has no magical powers.
+
+The Master rogue is an uncommon monster,
+occurring at somewhat shallow depths.
+He is extremely weak, not one little bit dangerous,
+and has no magical powers.
+
+The Red dragon bat is a common animal,
+occurring at somewhat shallow depths.
+It is laughably weak, not one little bit dangerous,
+and has an inkling of magical powers.
+
+The Killer white beetle is a common monster,
+occurring at somewhat shallow depths.
+It is very weak, not one little bit dangerous,
+and has no magical powers.
+
+The Giant bronze dragon fly is a common animal,
+occurring at very shallow depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Forest wight is a common undead monster,
+occurring at somewhat shallow depths.
+It is extremely weak, just a little bit dangerous,
+and has an inkling of magical powers.
+
+Ibun, Son of Mim is a unique monster,
+occurring at somewhat shallow depths.
+He is alarmingly strong, somewhat dangerous,
+and has small magical powers.
+
+Khim, Son of Mim is a unique monster,
+occurring at somewhat shallow depths.
+He is alarmingly strong, somewhat dangerous,
+and has small magical powers.
+
+The 4-headed hydra is an uncommon monster,
+occurring at somewhat shallow depths.
+It is strong, not one little bit dangerous,
+and has no magical powers.
+
+The Mummified human is a common undead monster,
+occurring at somewhat shallow depths.
+It is extremely weak, somewhat dangerous,
+and has no magical powers.
+
+The Vampire bat is an uncommon undead monster,
+occurring at somewhat shallow depths.
+It is extremely weak, moderately dangerous,
+and has no magical powers.
+
+Sangahyando of Umbar is a unique monster,
+occurring at somewhat shallow depths.
+He is extremely strong, somewhat dangerous,
+and has rudimentary magical powers.
+
+Angamaite of Umbar is a unique monster,
+occurring at somewhat shallow depths.
+He is extremely strong, somewhat dangerous,
+and has rudimentary magical powers.
+
+The Banshee is an uncommon undead monster,
+occurring at somewhat shallow depths.
+She is laughably weak, somewhat dangerous,
+and has rudimentary magical powers.
+
+The Pukelman is a somewhat rare monster,
+occurring at somewhat shallow depths.
+It is unimaginably strong, moderately dangerous,
+and has small magical powers.
+
+The Dark elven druid is a somewhat rare monster,
+occurring at somewhat shallow depths.
+He is moderately strong, just a little bit dangerous,
+and has unremarkable magical powers.
+
+The Stone troll is a common troll,
+occurring at somewhat shallow depths.
+He is very weak, just a little bit dangerous,
+and has no magical powers.
+
+The Troll priest is a common troll,
+occurring at somewhat shallow depths.
+He is somewhat weak, just a little bit dangerous,
+and has unremarkable magical powers.
+
+The Wereworm is a somewhat rare animal,
+occurring at somewhat shallow depths.
+It is hellishly strong, somewhat dangerous,
+and has no magical powers.
+
+The Carrion crawler is an uncommon animal,
+occurring at somewhat shallow depths.
+It is very weak, somewhat dangerous,
+and has no magical powers.
+
+The Killer pink beetle is an uncommon monster,
+occurring at somewhat shallow depths.
+It is very weak, just a small bit dangerous,
+and has no magical powers.
+
+The Giant grey ant is a common monster,
+occurring at somewhat shallow depths.
+It is extremely weak, not one little bit dangerous,
+and has no magical powers.
+
+Ulwarth, Son of Ulfang is a unique monster,
+occurring at somewhat shallow depths.
+He is extremely strong, just a little bit dangerous,
+and has no magical powers.
+
+The Displacer beast is an uncommon monster,
+occurring at somewhat shallow depths.
+It is somewhat weak, just a little bit dangerous,
+and has no magical powers.
+
+The Giant red tick is a common animal,
+occurring at somewhat shallow depths.
+It is extremely weak, just a small bit dangerous,
+and has no magical powers.
+
+The Cave ogre is a common monster,
+occurring at somewhat shallow depths.
+It is somewhat weak, just a small bit dangerous,
+and has no magical powers.
+
+The White wraith is a common undead monster,
+occurring at somewhat shallow depths.
+It is extremely weak, somewhat dangerous,
+and has rudimentary magical powers.
+
+The Monadic Deva is a legendary monster,
+occurring at somewhat shallow depths.
+It is somewhat weak, moderately dangerous,
+and has small magical powers.
+
+Mim, Betrayer of Turin is a unique monster,
+occurring at somewhat shallow depths.
+He is hellishly strong, moderately dangerous,
+and has unremarkable magical powers.
+
+The Killer red beetle is a common animal,
+occurring at somewhat shallow depths.
+It is extremely weak, just a little bit dangerous,
+and has no magical powers.
+
+The Creeping adamantite coins is a rare animal,
+occurring at somewhat shallow depths.
+It is somewhat strong, moderately dangerous,
+and has no magical powers.
+
+The Algroth is a common monster,
+occurring at somewhat shallow depths.
+It is somewhat weak, moderately dangerous,
+and has no magical powers.
+
+The Vibration hound is a somewhat rare animal,
+occurring at somewhat shallow depths.
+It is very weak, just a small bit dangerous,
+and has an inkling of magical powers.
+
+The Nexus hound is a somewhat rare animal,
+occurring at somewhat shallow depths.
+It is very weak, just a small bit dangerous,
+and has an inkling of magical powers.
+
+The Ogre mage is an uncommon giant,
+occurring at somewhat shallow depths.
+It is moderately strong, not one little bit dangerous,
+and has arcane magical powers.
+
+Lokkak, the Ogre Chieftain is a unique giant,
+occurring at somewhat shallow depths.
+He is hellishly strong, somewhat dangerous,
+and has no magical powers.
+
+The Vampire is a common undead monster,
+occurring at somewhat shallow depths.
+It is somewhat weak, moderately dangerous,
+and has arcane magical powers.
+
diff --git a/lib/file/book-15.txt b/lib/file/book-15.txt
new file mode 100644
index 00000000..5f33444b
--- /dev/null
+++ b/lib/file/book-15.txt
@@ -0,0 +1,250 @@
+The Gorgimera is an uncommon monster,
+occurring at somewhat shallow depths.
+It is somewhat strong, just a small bit dangerous,
+and has no magical powers.
+
+The Colbran is an uncommon monster,
+occurring at somewhat shallow depths.
+It is unimaginably strong, moderately dangerous,
+and has an inkling of magical powers.
+
+The Spirit naga is an uncommon monster,
+occurring at somewhat shallow depths.
+She is somewhat strong, somewhat dangerous,
+and has unremarkable magical powers.
+
+The 5-headed hydra is an uncommon animal,
+occurring at somewhat shallow depths.
+It is extremely strong, moderately dangerous,
+and has rudimentary magical powers.
+
+The Black knight is a common monster,
+occurring at somewhat shallow depths.
+He is somewhat weak, not one little bit dangerous,
+and has rudimentary magical powers.
+
+Uldor the Accursed is a unique monster,
+occurring at somewhat shallow depths.
+He is unimaginably strong, just a little bit dangerous,
+and has no magical powers.
+
+The Mage is a common monster,
+occurring at somewhat shallow depths.
+He is extremely weak, not one little bit dangerous,
+and has unimaginably powerful magical powers.
+
+The Mind flayer is a common monster,
+occurring at somewhat shallow depths.
+It is very weak, moderately dangerous,
+and has remarkable magical powers.
+
+Draebor, the Imp is a unique monster,
+occurring at somewhat shallow depths.
+It is somewhat strong, very dangerous,
+and has arcane magical powers.
+
+The Basilisk is a somewhat rare animal,
+occurring at somewhat shallow depths.
+It is strong, not at all dangerous,
+and has no magical powers.
+
+The Ice troll is a common troll,
+occurring at somewhat shallow depths.
+He is very weak, somewhat dangerous,
+and has no magical powers.
+
+The Giant purple worm is a somewhat rare animal,
+occurring at somewhat shallow depths.
+It is somewhat strong, somewhat dangerous,
+and has no magical powers.
+
+The Movanic Deva is a legendary monster,
+occurring at somewhat shallow depths.
+It is moderately strong, moderately dangerous,
+and has unremarkable magical powers.
+
+The Catoblepas is an uncommon animal,
+occurring at somewhat shallow depths.
+It is somewhat weak, just a small bit dangerous,
+and has no magical powers.
+
+The Mimic (ring) is a somewhat rare monster,
+occurring at somewhat shallow depths.
+It is moderately strong, extremely dangerous,
+and has hellishly powerful magical powers.
+
+The Young blue dragon is a common dragon,
+occurring at somewhat shallow depths.
+It is somewhat weak, just a small bit dangerous,
+and has an inkling of magical powers.
+
+The Young white dragon is a common dragon,
+occurring at somewhat shallow depths.
+It is somewhat weak, just a small bit dangerous,
+and has an inkling of magical powers.
+
+The Young green dragon is a common dragon,
+occurring at somewhat shallow depths.
+It is somewhat weak, just a small bit dangerous,
+and has an inkling of magical powers.
+
+The Young bronze dragon is a somewhat rare dragon,
+occurring at somewhat shallow depths.
+It is somewhat weak, just a small bit dangerous,
+and has an inkling of magical powers.
+
+The Mithril golem is a rare monster,
+occurring at shallow depths.
+It is hellishly strong, moderately dangerous,
+and has no magical powers.
+
+The Shadow drake is an uncommon dragon,
+occurring at shallow depths.
+It is very weak, just a small bit dangerous,
+and has simple magical powers.
+
+The Skeleton troll is a common undead monster,
+occurring at shallow depths.
+It is very weak, somewhat dangerous,
+and has no magical powers.
+
+The Manticore is an uncommon monster,
+occurring at shallow depths.
+It is very weak, not at all dangerous,
+and has an inkling of magical powers.
+
+The Giant blue ant is an uncommon animal,
+occurring at shallow depths.
+It is extremely weak, just a little bit dangerous,
+and has no magical powers.
+
+The Giant army ant is a somewhat rare monster,
+occurring at shallow depths.
+It is extremely weak, just a small bit dangerous,
+and has no magical powers.
+
+The Grave wight is a common undead monster,
+occurring at shallow depths.
+It is extremely weak, just a little bit dangerous,
+and has rudimentary magical powers.
+
+The Killer slicer beetle is an uncommon monster,
+occurring at shallow depths.
+It is very weak, not at all dangerous,
+and has no magical powers.
+
+The Ghost is a common undead monster,
+occurring at shallow depths.
+It is extremely weak, alarmingly dangerous,
+and has an inkling of magical powers.
+
+The Death watch beetle is a somewhat rare monster,
+occurring at shallow depths.
+It is somewhat weak, just a small bit dangerous,
+and has no magical powers.
+
+The Ogre shaman is an uncommon giant,
+occurring at shallow depths.
+It is extremely weak, not one little bit dangerous,
+and has advanced magical powers.
+
+The Nexus quylthulg is a common monster,
+occurring at shallow depths.
+It is extremely weak, not at all dangerous,
+and has average magical powers.
+
+Shelob, Spider of Darkness is a unique animal,
+occurring at shallow depths.
+She is hellishly strong, unimaginably dangerous,
+and has very powerful magical powers.
+
+The Ninja is an uncommon monster,
+occurring at shallow depths.
+He is very weak, moderately dangerous,
+and has no magical powers.
+
+The Memory moss is a somewhat rare monster,
+occurring at shallow depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Storm giant is a common giant,
+occurring at shallow depths.
+It is moderately strong, moderately dangerous,
+and has average magical powers.
+
+The Cave troll is a common troll,
+occurring at shallow depths.
+He is somewhat weak, somewhat dangerous,
+and has no magical powers.
+
+The Half-troll is an uncommon troll,
+occurring at shallow depths.
+He is moderately strong, somewhat dangerous,
+and has no magical powers.
+
+The Mystic is a somewhat rare monster,
+occurring at shallow depths.
+He is moderately strong, moderately dangerous,
+and has rudimentary magical powers.
+
+The Barrow wight is a somewhat rare undead monster,
+occurring at shallow depths.
+It is extremely weak, somewhat dangerous,
+and has small magical powers.
+
+The Giant skeleton troll is a common undead monster,
+occurring at shallow depths.
+It is somewhat strong, moderately dangerous,
+and has no magical powers.
+
+The Chaos drake is a somewhat rare dragon,
+occurring at shallow depths.
+It is strong, somewhat dangerous,
+and has remarkable magical powers.
+
+The Law drake is a somewhat rare dragon,
+occurring at shallow depths.
+It is strong, somewhat dangerous,
+and has average magical powers.
+
+The Balance drake is a somewhat rare dragon,
+occurring at shallow depths.
+It is very strong, somewhat dangerous,
+and has hellishly powerful magical powers.
+
+The Ethereal drake is a somewhat rare dragon,
+occurring at shallow depths.
+It is somewhat strong, somewhat dangerous,
+and has unremarkable magical powers.
+
+Bert the Stone Troll is a unique troll,
+occurring at shallow depths.
+He is hellishly strong, somewhat dangerous,
+and has no magical powers.
+
+Bill the Stone Troll is a unique troll,
+occurring at shallow depths.
+He is hellishly strong, somewhat dangerous,
+and has no magical powers.
+
+Tom the Stone Troll is a unique troll,
+occurring at shallow depths.
+He is hellishly strong, somewhat dangerous,
+and has no magical powers.
+
+The Shade is a somewhat rare undead monster,
+occurring at shallow depths.
+It is somewhat weak, moderately dangerous,
+and has small magical powers.
+
+The Spectre is a somewhat rare undead monster,
+occurring at shallow depths.
+It is somewhat weak, moderately dangerous,
+and has small magical powers.
+
+The Water troll is a common troll,
+occurring at shallow depths.
+He is moderately strong, moderately dangerous,
+and has no magical powers.
+
diff --git a/lib/file/book-16.txt b/lib/file/book-16.txt
new file mode 100644
index 00000000..d2b36408
--- /dev/null
+++ b/lib/file/book-16.txt
@@ -0,0 +1,250 @@
+The Fire elemental is an uncommon monster,
+occurring at shallow depths.
+It is very weak, moderately dangerous,
+and has no magical powers.
+
+The Astral Deva is a legendary monster,
+occurring at shallow depths.
+It is somewhat strong, alarmingly dangerous,
+and has advanced magical powers.
+
+The Water elemental is an uncommon monster,
+occurring at shallow depths.
+It is very weak, somewhat dangerous,
+and has no magical powers.
+
+The Invisible stalker is a somewhat rare monster,
+occurring at shallow depths.
+It is very weak, moderately dangerous,
+and has no magical powers.
+
+The Carrion crawler is an uncommon animal,
+occurring at shallow depths.
+It is very weak, somewhat dangerous,
+and has no magical powers.
+
+The Master thief is an uncommon monster,
+occurring at shallow depths.
+He is very weak, not at all dangerous,
+and has no magical powers.
+
+Ulfang the Black is a unique monster,
+occurring at shallow depths.
+He is unimaginably strong, just a little bit dangerous,
+and has no magical powers.
+
+The Lich is a somewhat rare undead monster,
+occurring at shallow depths.
+It is somewhat weak, very dangerous,
+and has very powerful magical powers.
+
+The Master vampire is a somewhat rare undead monster,
+occurring at shallow depths.
+It is moderately strong, moderately dangerous,
+and has very powerful magical powers.
+
+The Giant grey scorpion is a rare monster,
+occurring at shallow depths.
+It is moderately strong, somewhat dangerous,
+and has no magical powers.
+
+The Earth elemental is an uncommon monster,
+occurring at shallow depths.
+It is somewhat weak, very dangerous,
+and has no magical powers.
+
+The Air elemental is an uncommon monster,
+occurring at shallow depths.
+It is very weak, alarmingly dangerous,
+and has no magical powers.
+
+The Hell hound is a somewhat rare animal,
+occurring at shallow depths.
+It is moderately strong, just a small bit dangerous,
+and has an inkling of magical powers.
+
+The Eog golem is a rare monster,
+occurring at shallow depths.
+It is hellishly strong, moderately dangerous,
+and has no magical powers.
+
+The Olog is a common troll,
+occurring at shallow depths.
+It is moderately strong, somewhat dangerous,
+and has no magical powers.
+
+The Dagashi is a rare monster,
+occurring at shallow depths.
+He is somewhat weak, extremely dangerous,
+and has no magical powers.
+
+The Gravity hound is an uncommon animal,
+occurring at shallow depths.
+It is somewhat weak, somewhat dangerous,
+and has an inkling of magical powers.
+
+The Acidic cytoplasm is an extremely rare monster,
+occurring at shallow depths.
+It is moderately strong, hellishly dangerous,
+and has no magical powers.
+
+The Inertia hound is an uncommon animal,
+occurring at shallow depths.
+It is somewhat weak, just a small bit dangerous,
+and has an inkling of magical powers.
+
+The Impact hound is an uncommon animal,
+occurring at shallow depths.
+It is somewhat weak, just a small bit dangerous,
+and has no magical powers.
+
+The Dread is an uncommon undead monster,
+occurring at shallow depths.
+It is somewhat strong, moderately dangerous,
+and has simple magical powers.
+
+The Ooze elemental is a somewhat rare monster,
+occurring at shallow depths.
+It is very weak, hellishly dangerous,
+and has small magical powers.
+
+The Smoke elemental is a somewhat rare monster,
+occurring at shallow depths.
+It is very weak, moderately dangerous,
+and has rudimentary magical powers.
+
+The Young black dragon is a common dragon,
+occurring at shallow depths.
+It is somewhat weak, just a small bit dangerous,
+and has an inkling of magical powers.
+
+The Mumak is a somewhat rare monster,
+occurring at shallow depths.
+It is alarmingly strong, not one little bit dangerous,
+and has no magical powers.
+
+The Giant red ant is a common animal,
+occurring at shallow depths.
+It is very weak, moderately dangerous,
+and has no magical powers.
+
+The Mature white dragon is a common dragon,
+occurring at shallow depths.
+It is moderately strong, somewhat dangerous,
+and has an inkling of magical powers.
+
+The Xorn is an uncommon monster,
+occurring at shallow depths.
+It is very weak, very dangerous,
+and has no magical powers.
+
+The Shadow is a somewhat rare undead monster,
+occurring at shallow depths.
+It is very weak, extremely dangerous,
+and has an inkling of magical powers.
+
+The Phantom is a somewhat rare undead monster,
+occurring at shallow depths.
+It is somewhat strong, extremely dangerous,
+and has an inkling of magical powers.
+
+The Grey wraith is a common undead monster,
+occurring at shallow depths.
+It is very weak, somewhat dangerous,
+and has small magical powers.
+
+The Young multi-hued dragon is a common dragon,
+occurring at shallow depths.
+It is somewhat weak, very dangerous,
+and has very powerful magical powers.
+
+The Colossus is a rare monster,
+occurring at shallow depths.
+It is hellishly strong, extremely dangerous,
+and has no magical powers.
+
+The Young gold dragon is an uncommon dragon,
+occurring at shallow depths.
+It is somewhat weak, not at all dangerous,
+and has an inkling of magical powers.
+
+Rogrog the Black Troll is a unique troll,
+occurring at shallow depths.
+He is hellishly strong, moderately dangerous,
+and has no magical powers.
+
+The Mature blue dragon is a common dragon,
+occurring at shallow depths.
+It is moderately strong, somewhat dangerous,
+and has an inkling of magical powers.
+
+The Mature green dragon is a common dragon,
+occurring at shallow depths.
+It is moderately strong, somewhat dangerous,
+and has an inkling of magical powers.
+
+The Mature bronze dragon is an uncommon dragon,
+occurring at shallow depths.
+It is somewhat strong, just a small bit dangerous,
+and has rudimentary magical powers.
+
+The Young red dragon is a common dragon,
+occurring at shallow depths.
+It is somewhat weak, just a small bit dangerous,
+and has an inkling of magical powers.
+
+The Trapper is a somewhat rare monster,
+occurring at shallow depths.
+It is strong, moderately dangerous,
+and has no magical powers.
+
+The Bodak is an uncommon monster,
+occurring at shallow depths.
+It is moderately strong, somewhat dangerous,
+and has average magical powers.
+
+The Ice elemental is an uncommon monster,
+occurring at shallow depths.
+It is moderately strong, moderately dangerous,
+and has unremarkable magical powers.
+
+The Necromancer is an uncommon monster,
+occurring at shallow depths.
+He is somewhat weak, just a little bit dangerous,
+and has unimaginably powerful magical powers.
+
+Lorgan, Chief of the Easterlings is a unique monster,
+occurring at shallow depths.
+He is hellishly strong, very dangerous,
+and has rudimentary magical powers.
+
+The Demonologist is an uncommon monster,
+occurring at shallow depths.
+He is somewhat weak, not at all dangerous,
+and has unremarkable magical powers.
+
+The Mummified troll is a common undead monster,
+occurring at shallow depths.
+It is very weak, moderately dangerous,
+and has no magical powers.
+
+The Queen Ant is a unique animal,
+occurring at shallow depths.
+She is hellishly strong, moderately dangerous,
+and has rudimentary magical powers.
+
+The Will o' the Wisp is a rare monster,
+occurring at shallow depths.
+It is somewhat weak, hellishly dangerous,
+and has average magical powers.
+
+The Magma elemental is an uncommon monster,
+occurring at shallow depths.
+It is moderately strong, extremely dangerous,
+and has simple magical powers.
+
+The Black pudding is an extremely rare monster,
+occurring at shallow depths.
+It is moderately strong, hellishly dangerous,
+and has no magical powers.
+
diff --git a/lib/file/book-17.txt b/lib/file/book-17.txt
new file mode 100644
index 00000000..18f2b663
--- /dev/null
+++ b/lib/file/book-17.txt
@@ -0,0 +1,250 @@
+The Killer blue beetle is an uncommon animal,
+occurring at shallow depths.
+It is somewhat weak, somewhat dangerous,
+and has no magical powers.
+
+The Nexus vortex is a common monster,
+occurring at shallow depths.
+It is somewhat weak, not one little bit dangerous,
+and has no magical powers.
+
+The Plasma vortex is a common monster,
+occurring at shallow depths.
+It is somewhat weak, somewhat dangerous,
+and has no magical powers.
+
+The Mature red dragon is a common dragon,
+occurring at shallow depths.
+It is somewhat strong, somewhat dangerous,
+and has rudimentary magical powers.
+
+The Mature gold dragon is an uncommon dragon,
+occurring at shallow depths.
+It is strong, just a small bit dangerous,
+and has rudimentary magical powers.
+
+The Crystal drake is an uncommon dragon,
+occurring at shallow depths.
+It is strong, somewhat dangerous,
+and has small magical powers.
+
+The Mature black dragon is a common dragon,
+occurring at shallow depths.
+It is somewhat strong, somewhat dangerous,
+and has an inkling of magical powers.
+
+The Mature multi-hued dragon is an uncommon dragon,
+occurring at shallow depths.
+It is very strong, extremely dangerous,
+and has extremely powerful magical powers.
+
+The Death knight is a common monster,
+occurring at shallow depths.
+It is very strong, somewhat dangerous,
+and has remarkable magical powers.
+
+Castamir the Usurper is a unique monster,
+occurring at shallow depths.
+He is alarmingly strong, not at all dangerous,
+and has extremely powerful magical powers.
+
+The Time vortex is a rare monster,
+occurring at shallow depths.
+It is somewhat weak, not one little bit dangerous,
+and has no magical powers.
+
+The Shimmering vortex is a rare monster,
+occurring at shallow depths.
+It is extremely weak, not one little bit dangerous,
+and has small magical powers.
+
+The Ancient blue dragon is a common dragon,
+occurring at shallow depths.
+It is very strong, somewhat dangerous,
+and has rudimentary magical powers.
+
+The Ancient bronze dragon is an uncommon dragon,
+occurring at shallow depths.
+It is extremely strong, somewhat dangerous,
+and has rudimentary magical powers.
+
+The Beholder is a rare monster,
+occurring at shallow depths.
+It is hellishly strong, hellishly dangerous,
+and has hellishly powerful magical powers.
+
+The Emperor wight is an uncommon undead monster,
+occurring at shallow depths.
+It is moderately strong, somewhat dangerous,
+and has small magical powers.
+
+The Planetar is a legendary monster,
+occurring at shallow depths.
+It is somewhat strong, extremely dangerous,
+and has hellishly powerful magical powers.
+
+Vargo, Tyrant of Fire is a unique monster,
+occurring at shallow depths.
+It is hellishly strong, moderately dangerous,
+and has unremarkable magical powers.
+
+The Black wraith is an uncommon undead monster,
+occurring at shallow depths.
+It is somewhat strong, somewhat dangerous,
+and has small magical powers.
+
+The Erinyes is an uncommon monster,
+occurring at shallow depths.
+She is very weak, moderately dangerous,
+and has an inkling of magical powers.
+
+The Nether wraith is an uncommon undead monster,
+occurring at shallow depths.
+It is somewhat strong, moderately dangerous,
+and has unremarkable magical powers.
+
+The Eldrak is a somewhat rare troll,
+occurring at shallow depths.
+It is extremely strong, somewhat dangerous,
+and has no magical powers.
+
+The Ettin is a somewhat rare troll,
+occurring at shallow depths.
+It is hellishly strong, somewhat dangerous,
+and has no magical powers.
+
+Waldern, King of Water is a unique monster,
+occurring at shallow depths.
+It is hellishly strong, somewhat dangerous,
+and has unimaginably powerful magical powers.
+
+Kavlax the Many-Headed is a unique dragon,
+occurring at shallow depths.
+He is hellishly strong, moderately dangerous,
+and has hellishly powerful magical powers.
+
+The Ancient white dragon is a common dragon,
+occurring at shallow depths.
+It is very strong, somewhat dangerous,
+and has rudimentary magical powers.
+
+The Ancient green dragon is a common dragon,
+occurring at shallow depths.
+It is extremely strong, somewhat dangerous,
+and has rudimentary magical powers.
+
+The 7-headed hydra is an uncommon animal,
+occurring at shallow depths.
+It is unimaginably strong, moderately dangerous,
+and has unremarkable magical powers.
+
+The Night mare is a somewhat rare undead monster,
+occurring at shallow depths.
+It is hellishly strong, very dangerous,
+and has no magical powers.
+
+The Vampire lord is a somewhat rare undead monster,
+occurring at shallow depths.
+It is hellishly strong, unimaginably dangerous,
+and has very powerful magical powers.
+
+The Ancient black dragon is a common dragon,
+occurring at shallow depths.
+It is extremely strong, somewhat dangerous,
+and has rudimentary magical powers.
+
+The Disenchanter worm mass is a somewhat rare animal,
+occurring at shallow-to-moderate depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Rotting quylthulg is a common animal,
+occurring at shallow-to-moderate depths.
+It is extremely weak, just a small bit dangerous,
+and has unremarkable magical powers.
+
+The Spirit troll is a somewhat rare troll,
+occurring at shallow-to-moderate depths.
+It is unimaginably strong, very dangerous,
+and has no magical powers.
+
+The Lesser titan is a somewhat rare monster,
+occurring at shallow-to-moderate depths.
+It is unimaginably strong, moderately dangerous,
+and has unremarkable magical powers.
+
+The 9-headed hydra is an uncommon animal,
+occurring at shallow-to-moderate depths.
+It is hellishly strong, just a small bit dangerous,
+and has simple magical powers.
+
+The Enchantress is a rare monster,
+occurring at shallow-to-moderate depths.
+She is somewhat strong, somewhat dangerous,
+and has rudimentary magical powers.
+
+The Archpriest is an uncommon monster,
+occurring at shallow-to-moderate depths.
+He is somewhat strong, somewhat dangerous,
+and has arcane magical powers.
+
+The Sorcerer is an uncommon monster,
+occurring at shallow-to-moderate depths.
+He is somewhat strong, somewhat dangerous,
+and has hellishly powerful magical powers.
+
+The Xaren is a common monster,
+occurring at shallow-to-moderate depths.
+It is moderately strong, very dangerous,
+and has no magical powers.
+
+The Giant roc is a somewhat rare animal,
+occurring at shallow-to-moderate depths.
+It is hellishly strong, somewhat dangerous,
+and has no magical powers.
+
+Uvatha the Horseman is a unique undead monster,
+occurring at shallow-to-moderate depths.
+He is hellishly strong, extremely dangerous,
+and has no magical powers.
+
+The Minotaur is an uncommon monster,
+occurring at shallow-to-moderate depths.
+It is unimaginably strong, not one little bit dangerous,
+and has no magical powers.
+
+Medusa, the Gorgon is a unique monster,
+occurring at shallow-to-moderate depths.
+She is hellishly strong, moderately dangerous,
+and has hellishly powerful magical powers.
+
+The Death drake is an uncommon dragon,
+occurring at shallow-to-moderate depths.
+It is hellishly strong, hellishly dangerous,
+and has small magical powers.
+
+The Ancient red dragon is a common dragon,
+occurring at shallow-to-moderate depths.
+It is hellishly strong, somewhat dangerous,
+and has rudimentary magical powers.
+
+The Ancient gold dragon is an uncommon dragon,
+occurring at shallow-to-moderate depths.
+It is hellishly strong, somewhat dangerous,
+and has rudimentary magical powers.
+
+The Great crystal drake is an uncommon dragon,
+occurring at shallow-to-moderate depths.
+It is hellishly strong, somewhat dangerous,
+and has small magical powers.
+
+The Vrock is an uncommon monster,
+occurring at shallow-to-moderate depths.
+It is moderately strong, moderately dangerous,
+and has no magical powers.
+
+The Death quasit is a somewhat rare monster,
+occurring at shallow-to-moderate depths.
+It is somewhat strong, alarmingly dangerous,
+and has unremarkable magical powers.
+
diff --git a/lib/file/book-18.txt b/lib/file/book-18.txt
new file mode 100644
index 00000000..c36b205f
--- /dev/null
+++ b/lib/file/book-18.txt
@@ -0,0 +1,250 @@
+Adunaphel the Quiet is a unique undead monster,
+occurring at shallow-to-moderate depths.
+She is hellishly strong, moderately dangerous,
+and has hellishly powerful magical powers.
+
+The Dark elven sorceror is an uncommon monster,
+occurring at shallow-to-moderate depths.
+He is extremely strong, just a small bit dangerous,
+and has hellishly powerful magical powers.
+
+The Master lich is an uncommon undead monster,
+occurring at shallow-to-moderate depths.
+It is hellishly strong, extremely dangerous,
+and has hellishly powerful magical powers.
+
+The Hezrou is a somewhat rare monster,
+occurring at shallow-to-moderate depths.
+It is somewhat strong, moderately dangerous,
+and has rudimentary magical powers.
+
+Akhorahil the Blind is a unique undead monster,
+occurring at shallow-to-moderate depths.
+He is hellishly strong, somewhat dangerous,
+and has hellishly powerful magical powers.
+
+Gorlim, Betrayer of Barahir is a unique monster,
+occurring at shallow-to-moderate depths.
+He is hellishly strong, hellishly dangerous,
+and has remarkable magical powers.
+
+The Solar is a legendary monster,
+occurring at shallow-to-moderate depths.
+It is hellishly strong, alarmingly dangerous,
+and has advanced magical powers.
+
+The Glabrezu is an uncommon monster,
+occurring at shallow-to-moderate depths.
+It is strong, somewhat dangerous,
+and has rudimentary magical powers.
+
+Ren the Unclean is a unique undead monster,
+occurring at shallow-to-moderate depths.
+He is hellishly strong, moderately dangerous,
+and has hellishly powerful magical powers.
+
+The Nalfeshnee is an uncommon monster,
+occurring at shallow-to-moderate depths.
+It is very strong, somewhat dangerous,
+and has small magical powers.
+
+The Undead beholder is a rare undead monster,
+occurring at shallow-to-moderate depths.
+It is hellishly strong, hellishly dangerous,
+and has hellishly powerful magical powers.
+
+The Dread is a common undead monster,
+occurring at shallow-to-moderate depths.
+It is somewhat strong, extremely dangerous,
+and has simple magical powers.
+
+The Mumak is an uncommon monster,
+occurring at shallow-to-moderate depths.
+It is alarmingly strong, just a small bit dangerous,
+and has no magical powers.
+
+The Ancient multi-hued dragon is a common dragon,
+occurring at shallow-to-moderate depths.
+It is hellishly strong, alarmingly dangerous,
+and has extremely powerful magical powers.
+
+The Ethereal dragon is an uncommon dragon,
+occurring at shallow-to-moderate depths.
+It is hellishly strong, moderately dangerous,
+and has average magical powers.
+
+Ji Indur Dawndeath is a unique undead monster,
+occurring at shallow-to-moderate depths.
+He is hellishly strong, moderately dangerous,
+and has very powerful magical powers.
+
+The Marilith is an uncommon monster,
+occurring at shallow-to-moderate depths.
+She is hellishly strong, somewhat dangerous,
+and has an inkling of magical powers.
+
+Quaker, Master of Earth is a unique monster,
+occurring at shallow-to-moderate depths.
+He is hellishly strong, hellishly dangerous,
+and has rudimentary magical powers.
+
+The Lesser Balrog is a somewhat rare monster,
+occurring at shallow-to-moderate depths.
+It is hellishly strong, moderately dangerous,
+and has simple magical powers.
+
+Ariel, Queen of Air is a unique monster,
+occurring at shallow-to-moderate depths.
+She is hellishly strong, hellishly dangerous,
+and has average magical powers.
+
+The 11-headed hydra is an uncommon animal,
+occurring at shallow-to-moderate depths.
+It is hellishly strong, just a small bit dangerous,
+and has extremely powerful magical powers.
+
+The Patriarch is an uncommon monster,
+occurring at shallow-to-moderate depths.
+He is extremely strong, somewhat dangerous,
+and has extremely powerful magical powers.
+
+The Dreadmaster is an uncommon undead monster,
+occurring at shallow-to-moderate depths.
+It is hellishly strong, unimaginably dangerous,
+and has very powerful magical powers.
+
+The Drolem is a somewhat rare dragon,
+occurring at shallow-to-moderate depths.
+It is hellishly strong, hellishly dangerous,
+and has small magical powers.
+
+Scatha the Worm is a unique dragon,
+occurring at shallow-to-moderate depths.
+He is hellishly strong, somewhat dangerous,
+and has small magical powers.
+
+Dwar, Dog Lord of Waw is a unique undead monster,
+occurring at shallow-to-moderate depths.
+He is hellishly strong, moderately dangerous,
+and has hellishly powerful magical powers.
+
+Smaug the Golden is a unique dragon,
+occurring at shallow-to-moderate depths.
+He is hellishly strong, somewhat dangerous,
+and has small magical powers.
+
+The Dracolich is an uncommon undead monster,
+occurring at shallow-to-moderate depths.
+It is hellishly strong, alarmingly dangerous,
+and has simple magical powers.
+
+The Greater titan is a somewhat rare monster,
+occurring at shallow-to-moderate depths.
+It is hellishly strong, moderately dangerous,
+and has simple magical powers.
+
+The Dracolisk is an uncommon dragon,
+occurring at shallow-to-moderate depths.
+It is hellishly strong, somewhat dangerous,
+and has simple magical powers.
+
+The Death mold is a common monster,
+occurring at shallow-to-moderate depths.
+It is hellishly strong, hellishly dangerous,
+and has no magical powers.
+
+Itangast the Fire Drake is a unique dragon,
+occurring at shallow-to-moderate depths.
+He is hellishly strong, somewhat dangerous,
+and has small magical powers.
+
+Glaurung, Father of the Dragons is a unique dragon,
+occurring at shallow-to-moderate depths.
+He is hellishly strong, somewhat dangerous,
+and has unremarkable magical powers.
+
+The Master mystic is a somewhat rare monster,
+occurring at moderate depths.
+He is hellishly strong, hellishly dangerous,
+and has small magical powers.
+
+Durin's Bane is a unique monster,
+occurring at moderate depths.
+He is hellishly strong, moderately dangerous,
+and has remarkable magical powers.
+
+The Nightwing is a rare undead monster,
+occurring at moderate depths.
+It is hellishly strong, hellishly dangerous,
+and has hellishly powerful magical powers.
+
+The Nether hound is an uncommon animal,
+occurring at moderate depths.
+It is very strong, just a small bit dangerous,
+and has an inkling of magical powers.
+
+The Time hound is a rare animal,
+occurring at moderate depths.
+It is very strong, just a small bit dangerous,
+and has no magical powers.
+
+The Plasma hound is an uncommon animal,
+occurring at moderate depths.
+It is very strong, somewhat dangerous,
+and has an inkling of magical powers.
+
+The Demonic quylthulg is a common animal,
+occurring at moderate depths.
+It is moderately strong, just a small bit dangerous,
+and has unremarkable magical powers.
+
+The Great storm wyrm is an uncommon dragon,
+occurring at moderate depths.
+It is hellishly strong, somewhat dangerous,
+and has rudimentary magical powers.
+
+Baphomet the Minotaur Lord is a unique monster,
+occurring at moderate depths.
+He is hellishly strong, somewhat dangerous,
+and has hellishly powerful magical powers.
+
+Harowen the Black Hand is a unique monster,
+occurring at moderate depths.
+He is hellishly strong, moderately dangerous,
+and has no magical powers.
+
+Hoarmurath of Dir is a unique undead monster,
+occurring at moderate depths.
+He is hellishly strong, somewhat dangerous,
+and has hellishly powerful magical powers.
+
+The Grand master mystic is a somewhat rare monster,
+occurring at moderate depths.
+He is hellishly strong, hellishly dangerous,
+and has arcane magical powers.
+
+Khamul the Easterling is a unique undead monster,
+occurring at moderate depths.
+He is hellishly strong, moderately dangerous,
+and has hellishly powerful magical powers.
+
+The Ethereal hound is a somewhat rare animal,
+occurring at moderate depths.
+It is unimaginably strong, somewhat dangerous,
+and has an inkling of magical powers.
+
+The Great ice wyrm is an uncommon dragon,
+occurring at moderate depths.
+It is hellishly strong, somewhat dangerous,
+and has rudimentary magical powers.
+
+The Phoenix is a unique animal,
+occurring at moderate depths.
+It is hellishly strong, alarmingly dangerous,
+and has hellishly powerful magical powers.
+
+The Nightcrawler is a rare undead monster,
+occurring at moderate depths.
+It is hellishly strong, unimaginably dangerous,
+and has hellishly powerful magical powers.
+
diff --git a/lib/file/book-19.txt b/lib/file/book-19.txt
new file mode 100644
index 00000000..62ecebc9
--- /dev/null
+++ b/lib/file/book-19.txt
@@ -0,0 +1,250 @@
+The Hand druj is a rare undead monster,
+occurring at moderate depths.
+It is very strong, somewhat dangerous,
+and has extremely powerful magical powers.
+
+The Eye druj is a rare undead monster,
+occurring at moderate depths.
+It is unimaginably strong, moderately dangerous,
+and has hellishly powerful magical powers.
+
+The Skull druj is a rare undead monster,
+occurring at moderate depths.
+It is hellishly strong, hellishly dangerous,
+and has hellishly powerful magical powers.
+
+The Chaos vortex is a common monster,
+occurring at moderate depths.
+It is very strong, not one little bit dangerous,
+and has no magical powers.
+
+The Aether vortex is an uncommon monster,
+occurring at moderate depths.
+It is strong, unimaginably dangerous,
+and has hellishly powerful magical powers.
+
+The Lernean Hydra is a unique animal,
+occurring at moderate depths.
+It is hellishly strong, alarmingly dangerous,
+and has hellishly powerful magical powers.
+
+Thuringwethil is a unique undead monster,
+occurring at moderate depths.
+She is hellishly strong, alarmingly dangerous,
+and has very powerful magical powers.
+
+The Great hell wyrm is an uncommon dragon,
+occurring at moderate depths.
+It is hellishly strong, somewhat dangerous,
+and has rudimentary magical powers.
+
+The Draconic quylthulg is a somewhat rare animal,
+occurring at moderate depths.
+It is very strong, just a small bit dangerous,
+and has unremarkable magical powers.
+
+Fundin Bluecloak is a unique monster,
+occurring at moderate depths.
+It is hellishly strong, extremely dangerous,
+and has unimaginably powerful magical powers.
+
+Uriel, Angel of Fire is a unique monster,
+occurring at moderate depths.
+He is hellishly strong, alarmingly dangerous,
+and has hellishly powerful magical powers.
+
+Azriel, Angel of Death is a unique monster,
+occurring at moderate depths.
+He is hellishly strong, extremely dangerous,
+and has hellishly powerful magical powers.
+
+Ancalagon the Black is a unique dragon,
+occurring at moderate depths.
+He is hellishly strong, moderately dangerous,
+and has extremely powerful magical powers.
+
+The Nightwalker is a rare undead monster,
+occurring at moderate depths.
+It is hellishly strong, hellishly dangerous,
+and has hellishly powerful magical powers.
+
+Gabriel, the Messenger is a unique monster,
+occurring at moderate depths.
+He is hellishly strong, hellishly dangerous,
+and has remarkable magical powers.
+
+Saruman of Many Colours is a unique monster,
+occurring at moderate-to-deep depths.
+He is hellishly strong, hellishly dangerous,
+and has hellishly powerful magical powers.
+
+The Dreadlord is an uncommon undead monster,
+occurring at moderate-to-deep depths.
+It is hellishly strong, unimaginably dangerous,
+and has arcane magical powers.
+
+The Cat Lord is a unique monster,
+occurring at moderate-to-deep depths.
+He is hellishly strong, hellishly dangerous,
+and has an inkling of magical powers.
+
+The Chaos beetle is a rare monster,
+occurring at moderate-to-deep depths.
+It is hellishly strong, not at all dangerous,
+and has rudimentary magical powers.
+
+The Chaos hound is a common animal,
+occurring at moderate-to-deep depths.
+It is hellishly strong, just a small bit dangerous,
+and has an inkling of magical powers.
+
+The Great Wyrm of Chaos is an uncommon dragon,
+occurring at moderate-to-deep depths.
+It is hellishly strong, somewhat dangerous,
+and has very powerful magical powers.
+
+The Great Wyrm of Law is an uncommon dragon,
+occurring at moderate-to-deep depths.
+It is hellishly strong, somewhat dangerous,
+and has very powerful magical powers.
+
+The Great Wyrm of Balance is a rare dragon,
+occurring at moderate-to-deep depths.
+It is hellishly strong, somewhat dangerous,
+and has hellishly powerful magical powers.
+
+Tselakus, the Dreadlord is a unique undead monster,
+occurring at moderate-to-deep depths.
+He is hellishly strong, hellishly dangerous,
+and has hellishly powerful magical powers.
+
+Tiamat, Celestial Dragon of Evil is a unique dragon,
+occurring at deep depths.
+She is hellishly strong, unimaginably dangerous,
+and has hellishly powerful magical powers.
+
+The Black reaver is a somewhat rare undead monster,
+occurring at deep depths.
+It is hellishly strong, hellishly dangerous,
+and has hellishly powerful magical powers.
+
+The Master quylthulg is a somewhat rare animal,
+occurring at deep depths.
+It is hellishly strong, just a small bit dangerous,
+and has hellishly powerful magical powers.
+
+The Greater draconic quylthulg is a somewhat rare animal,
+occurring at deep depths.
+It is hellishly strong, just a small bit dangerous,
+and has simple magical powers.
+
+The Greater rotting quylthulg is a somewhat rare animal,
+occurring at deep depths.
+It is hellishly strong, just a small bit dangerous,
+and has simple magical powers.
+
+Vecna, the Emperor Lich is a unique undead monster,
+occurring at deep depths.
+He is hellishly strong, unimaginably dangerous,
+and has hellishly powerful magical powers.
+
+Omarax the Eye Tyrant is a unique monster,
+occurring at deep depths.
+He is hellishly strong, hellishly dangerous,
+and has hellishly powerful magical powers.
+
+Ungoliant, the Unlight is a unique animal,
+occurring at deep depths.
+She is hellishly strong, hellishly dangerous,
+and has hellishly powerful magical powers.
+
+The Aether hound is an uncommon animal,
+occurring at deep depths.
+It is hellishly strong, very dangerous,
+and has hellishly powerful magical powers.
+
+The Mouth of Sauron is a unique monster,
+occurring at deep depths.
+He is hellishly strong, hellishly dangerous,
+and has hellishly powerful magical powers.
+
+The Emperor Quylthulg is a unique animal,
+occurring at deep depths.
+It is hellishly strong, just a little bit dangerous,
+and has unimaginably powerful magical powers.
+
+Qlzqqlzuup, the Lord of Flesh is a unique animal,
+occurring at deep depths.
+It is hellishly strong, just a little bit dangerous,
+and has hellishly powerful magical powers.
+
+Murazor, the Witch-King of Angmar is a unique undead monster,
+occurring at very deep depths.
+He is hellishly strong, extremely dangerous,
+and has hellishly powerful magical powers.
+
+Pazuzu, Lord of Air is a unique monster,
+occurring at very deep depths.
+He is hellishly strong, hellishly dangerous,
+and has advanced magical powers.
+
+The Hell hound is a rare animal,
+occurring at very deep depths.
+It is somewhat strong, moderately dangerous,
+and has an inkling of magical powers.
+
+Cantoras, the Skeletal Lord is a unique undead monster,
+occurring at very deep depths.
+He is hellishly strong, unimaginably dangerous,
+and has hellishly powerful magical powers.
+
+The Tarrasque is a unique monster,
+occurring at very deep depths.
+It is hellishly strong, somewhat dangerous,
+and has average magical powers.
+
+Lungorthin, the Balrog of White Fire is a unique monster,
+occurring at very deep depths.
+He is hellishly strong, extremely dangerous,
+and has advanced magical powers.
+
+Draugluin, Sire of All Werewolves is a unique animal,
+occurring at very deep depths.
+He is hellishly strong, moderately dangerous,
+and has simple magical powers.
+
+Feagwath the Undead Sorceror is a unique undead monster,
+occurring at extremely deep depths.
+He is hellishly strong, hellishly dangerous,
+and has hellishly powerful magical powers.
+
+Carcharoth, the Jaws of Thirst is a unique animal,
+occurring at extremely deep depths.
+He is hellishly strong, moderately dangerous,
+and has advanced magical powers.
+
+Cerberus, Guardian of Hades is a unique animal,
+occurring at extremely deep depths.
+It is hellishly strong, moderately dangerous,
+and has very powerful magical powers.
+
+Gothmog, the High Captain of Balrogs is a unique monster,
+occurring at extremely deep depths.
+He is hellishly strong, unimaginably dangerous,
+and has advanced magical powers.
+
+Sauron, the Sorcerer is a unique monster,
+occurring at extremely deep depths.
+He is hellishly strong, hellishly dangerous,
+and has hellishly powerful magical powers.
+
+Morgoth, Lord of Darkness is a unique monster,
+occurring at bottomless depths.
+He is hellishly strong, hellishly dangerous,
+and has hellishly powerful magical powers.
+
+The Haughty noble is a common monster,
+occurring at surface depths.
+He is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
diff --git a/lib/file/book-2.txt b/lib/file/book-2.txt
new file mode 100644
index 00000000..75493c29
--- /dev/null
+++ b/lib/file/book-2.txt
@@ -0,0 +1,90 @@
+
+ Mordekainen's Magical Compendum of Deep Thought, Vol. 3
+ -------------------------------------------------------
+
+
+I think my new thing will be to try to be a real happy guy. I'll just
+walk around being real happy until some jerk says something stupid to
+me.
+
+When you're going up the stairs and you take a step, kick the other
+leg up high behind you to keep people from following too close.
+
+I wonder if angels believe in ghosts.
+
+I don't understand people who say life is a mystery, because what is
+it they want to know?
+
+I think people tend to forget that trees are living creatures. They're
+sort of like dogs. Huge, quiet, motionless dogs, with bark instead of
+fur.
+
+Sometimes I think the world has gone completely mad. And then I think,
+"Aw, who cares?" And then I think, "Hey, what's for supper?"
+
+If a kid asks where rain comes from, I think a cute thing to tell him
+is "God is crying". And if he asks why God is crying, another cute
+thing to tell him is "Probably because of something you did".
+
+Contrary to popular belief, the most dangerous animal is not the lion
+or tiger or even the elephant. The most dangerous animal is a shark
+riding on an elephant, just trampling and eating everything they see.
+
+As I bit into the nectarine, it had a crisp juiciness about it that
+was very pleasurable- until I realized it wasn't a nectarine at all,
+but a HUMAN HEAD!!
+
+Anytime I see something screech across a room and latch onto someone's
+neck, and the guy screams and tries to get it off, I have to laugh,
+because what _is_ that thing?!
+
+If you define cowardice as running away at the first sign of danger,
+screaming and tripping and begging for mercy, then yes, Mister Brave
+Man, I guess I am a coward.
+
+Blow ye winds, like the trumpet blows, but without that noise.
+
+The face of a child can say it all, especially the mouth part of the face.
+
+When I heard that trees grow a new "ring" for each year they live, I
+thought, we humans are kind of like that; we grow a new layer of skin
+each year; and after many years we are thick and unwieldy from all our
+skin layers.
+
+It's too bad that whole families have been torn apart by something as
+simple as wild dogs.
+
+Even though he was an enemy of mine, I had to admit that what he had
+accomplished was a brilliant piece of strategy. First, he punched me,
+then he kicked me, then he punched me again.
+
+To me, truth is not some vague, foggy notion. Truth is real. And, at
+the same unreal. Fiction and fact and everything in-between, plus some
+things I can't remember, all rolled into one big "thing". This is
+truth, to me.
+
+If you're ever stuck in some thick undergrowth, in your underwear,
+don't stop and start thinking of what other words have "under" in
+them, because that's probably the first sign of jungle madness.
+
+Sometimes the beauty of the world is so overwhelming, I just want to
+throw back my head and gargle. Just gargle and gargle, and I don't
+care who hears me, because I am beautiful.
+
+We used to laugh at Grandpa when he'd head off to go fishing. But we
+wouldn't be laughing when he'd come back with some whore he picked up
+in town.
+
+I think in one of my previous lives I was a mighty king, because I
+like people that do what I say.
+
+A man doesn't automatically get my respect. He has to get down in the
+dirt and beg for it.
+
+People think it would be fun to be a bird because you could fly. But
+they forget the negative side, which is the preening.
+
+When I think back on all the blessings I have been given in my life, I
+can't think of a single one, unless you count that rattlesnake that
+granted me all those wishes.
+
diff --git a/lib/file/book-20.txt b/lib/file/book-20.txt
new file mode 100644
index 00000000..c76012af
--- /dev/null
+++ b/lib/file/book-20.txt
@@ -0,0 +1,139 @@
+#####R /----------------------------------------\
+#####R < Adventurer's guide to the Middle-earth >
+#####R \----------------------------------------/
+
+Summary:
+*****/abook-20.txt*1[(a) The Towns]
+*****/bbook-20.txt*2[(b) Other strange and frightening places]
+*****/cbook-20.txt*3[(c) Equipment issues]
+*****/dbook-20.txt*4[(d) Macros]
+
+Introduction:
+
+Middle-earth is vast and mysterious, full of dangers but also full of
+rewards for the brave.
+
+New adventurers should know that pressing < and > can switch
+the wilderness view between a normal scale and a larger map. This map
+makes travelling safer and faster, but you can't enter wilderness
+dungeons from it.
+
+
+~~~~~1
+#####G(a) The Towns
+
+You start in a small village named Bree in the western part of the Middle-earth.
+Here you will also find the entrance to the Barrow-Downs, a fairly safe and
+simple dungeon.
+
+When the Barrow-Downs become too easy for you, and Bree too small,
+you might consider going to Lothlorien, the land of Galadriel. [[[[[BNote that]
+[[[[[Byou should take a lot of food with you, for it is a long journey.] You'll have
+to head south-east following the Moria mountain's chain, then walk around
+the forest of Fangorn to head north to finally find your destination. The Forest
+of Mirkwood (another dungeon) can be found to the north east of Lothlorien.
+
+If you survive this dangerous dungeon, you should head south, following
+the Anduin river. There, near the dark land of Mordor, you will find the
+great town of Gondor, Minas Anor. From there you can want to pay a "visit" to
+the land of Mordor, which is east of Minas Anor.
+
+After Mordor you should finally travel to Gondolin, the hidden town of the
+Noldor. First go back to Bree, and then from there walk northeast and you
+will find it. From this city, you will be able to attack Angband, the
+dungeon of Morgoth, which is north west west of Gondolin.
+
+
+~~~~~2
+#####G(b) Other strange and frightening places
+
+The Old Forest to the west is the last remains of the big forests of the first
+age, but it has been corrupted. It is said it is guarded by a living tree.
+
+You may also wish to investigate the Orc Caves north of Bree; they are
+another place suitable for those finished with the Barrow-Downs. They also
+are rumored to hold great
+mysteries.
+
+The Maze: To the south of Bree there is a magical Maze. Many adventurers
+that ventured there never came back... It is rumored that a Minotaur is
+lurking down there, guarding an ancient and powerful artifact.
+Bring along digging equipment and some means to recall.
+
+Durin's Bane, the Balrog of Moria, guards the Mines of Moria, to the south east
+of Bree.
+
+During the Second Age of the world there was a great island called
+Numenor. The people who dwelt there were wise and powerful, but as time
+passed their last kings fell under the power of Sauron. Under Sauron's
+orders, they tried to attack Valinor, the blessed land, and for this
+Numenor was destroyed, swallowed by the sea. The ruins are still
+accessible, far out to sea to the west of Bree.
+
+Many other strange places wait to be explored by the valiant adventurer,
+but their locations are secret. You will have to find them yourself!
+
+
+~~~~~3
+#####G(c) Equipment issues
+
+Beware adventurer! If you plan to go down into the dungeons be prepared. Some
+items you will need badly.
+
+First think of some light, maybe a lantern is better than the torches.
+
+Second things to mention are your combat equipment. Sometimes the weapon and
+armor you got from your mentor are not enough for the nasties inside the
+dungeons.
+
+And third and most important, [[[[[Balways carry a shovel or other digger with you],
+because there is much rubble in the dungeons, which you cannot clear with
+your hands.
+
+~~~~~4
+#####G(d) Macros
+
+Spellcasters might find that pressing 4 keys (at least) to cast a spell is a
+lot, they are right. That is why there are macros. You can access the macro
+screen by pressing @. You can find help on the *****macrofaq.txt*0[macros] in the docs.
+
+Now you either have the hard way or the easy way.
+
+**The Hard Way**
+
+What the fellow adventurer should know is how to create a basic spell macro.
+Press @ to enter the macro screen.
+Press 4 to create a new macro.
+Press the key to bind the macro to, usually one uses the F* keys(you can combine
+them with the ctrl, shift, ... keys too)
+Enter the key sequence to be done for the macro.
+Press 2 to save the macro.
+
+Now a problem that might arise, imagine your macro looks like: mcaa*t
+to cast manathrust spell('m' to use skill, 'c' for cast a spell skill,
+'a' for first book, 'a' for first spell, *t to… target the first monster).
+This macro will break if you gain a new skill so that "Cast a spell" is no more
+the skill 'c', or if you get a new book. There is a way around that.
+When the game asks for a skill or a spell it allows you to press @ to enter
+the skill/spell name directly, so your macro would become:
+m@Cast a spell\r@Manathrust\r*t
+Now this will always work as long as one of your books have the spell in it.
+
+
+**The Easy Way**
+
+This time you will only use the macro recorder. To do that:
+Press $ to start it
+Now each key you press will be recorded, so press all keys you want.
+It is recommended to start your macro by pressing Escape key a few time, so
+if there are messages when you use the macro it will first erase them instead
+of screwing your macro :)
+it is also recommended to take advantage of the @ key when selecting skills or
+objects whenever the possibility is offered to you. It will make sure you
+always use the good object/skill even if it moves in your inventory.
+Once all keys are pressed press $ again to stop it.
+It you are satisfied with your macro now you get to press the key to bind it
+to.
+
+As in the Hard Way you must use the macro screen if you want to permanently
+save your macros.
diff --git a/lib/file/book-200.txt b/lib/file/book-200.txt
new file mode 100644
index 00000000..21ad9089
--- /dev/null
+++ b/lib/file/book-200.txt
@@ -0,0 +1,5 @@
+4
+34
+21
+6
+0
diff --git a/lib/file/book-201.txt b/lib/file/book-201.txt
new file mode 100644
index 00000000..d89e8f16
--- /dev/null
+++ b/lib/file/book-201.txt
@@ -0,0 +1,5 @@
+4
+49
+11
+3
+0
diff --git a/lib/file/book-202.txt b/lib/file/book-202.txt
new file mode 100644
index 00000000..3c61caee
--- /dev/null
+++ b/lib/file/book-202.txt
@@ -0,0 +1,5 @@
+4
+50
+34
+4
+0
diff --git a/lib/file/book-203.txt b/lib/file/book-203.txt
new file mode 100644
index 00000000..c169a628
--- /dev/null
+++ b/lib/file/book-203.txt
@@ -0,0 +1,5 @@
+4
+60
+56
+3
+0
diff --git a/lib/file/book-4.txt b/lib/file/book-4.txt
new file mode 100644
index 00000000..29501076
--- /dev/null
+++ b/lib/file/book-4.txt
@@ -0,0 +1,11 @@
+Ash nazg durbatuluk,
+ash nazg gimbatul,
+ash nazg thrakatuluk
+agh burzum-ishi krimpatul.
+
+-------------------------------
+
+One Ring to rule them all,
+One Ring to find them,
+One Ring to bring them all,
+And in the darkness bind them.
diff --git a/lib/file/book-6.txt b/lib/file/book-6.txt
new file mode 100644
index 00000000..4a2638cb
--- /dev/null
+++ b/lib/file/book-6.txt
@@ -0,0 +1,263 @@
+
+ Artifact Lore, Vol. I
+ Ancient Weapons
+ ---------------------
+
+
+ The Longsword 'Ringil' (4d5) (+22,+25)
+ The Sword of Fingolfin (High-Elf). When wielded it will
+ haste its wielder. It is a blade of such deathly cold that
+ it shines bright white acting as a permanent light and
+ delivering cold criticals. It slays evil, demons, undead
+ and trolls. Allows you to resist cold, regenerate mana and
+ hit points more quickly with no extra food consumption. Also
+ lets you see invisible and be immune to paralyzation. Being
+ made of white eog, it is capable of casting Ice Storms.
+
+ The Longsword 'Anduril' (3d5) (+10,+15) [+5]
+ The Sword of Aragorn the Dunadan Ranger and King. It
+ increases your strength to match true Kingly strength,
+ increases armour class by +5. Being the 'Flame of the West'
+ it delivers heat criticals and defends against fire. It
+ slays evil, orcs and trolls. It allows you to see invisible
+ and avoid paralyzation. So near to the element fire is the
+ blade, that Fire Balls can be cast from its searing
+ surface.
+
+ The Lead-filled Mace 'Grond' (9d9) (+25,+25) [+10]
+ The Hammer of the Underworld, this is Morgoth's chief
+ weapon. It weighs so much that it slows anything of less
+ than godly status. It is so awesome that it aggravates all
+ that see it. It makes it's wielder see all and resist all.
+ It slays all of Morgoths personal creations of orcs, trolls,
+ and demons and it executes dragons doing five times normal
+ damage against them, (it can kill all but a very few dragons
+ in one mighty blow!). Plus it causes impact criticals that
+ cause earthquakes and it can tunnel through solid granite
+ walls!
+
+ The Two-Handed Sword 'Gurthang' (3d6) (+13,+17)
+ This Iron of Death belonging to Turin Turambar, made of
+ black eog, was designed to slay Dragons (and Trolls), doing
+ five times normal damage against dragons. It gives you the
+ strength to wield it, regenerates your hit points and mana
+ at no extra cost and allows you to be free of paralyzation.
+
+ The Two-Handed Sword 'Mormegil' (6d7) (0,0) [-20]
+ This evil black sword is heavily cursed, slowing its wielder
+ and aggravating all that see it...
+
+ The Broadsword 'Arunruth' (2d5) (+20,+12)
+ This Sword of Accuracy rarely misses. It increases the
+ wielders dexterity, saves from falls, slays orcs and demons,
+ and protects from paralyzation.
+
+ The Broadsword 'Glamdring' (2d5) (+10,+15)
+ This High-Elven sword (mate to Orcrist) was made during foul
+ orc wars of long ago. It was once wielded by Gandalf the
+ Grey Wizard. It slays orcs and other evil, shining bright
+ red continuously, which aids searching and decreases food
+ consumption. Its element is flame, and it gives resistance
+ to flame to the wielder, and slays those who have not.
+
+ The Broadsword 'Orcrist' (2d5) (+10,+15)
+ This High-Elven sword (mate to Glamdring) was made during
+ foul orc wars of long ago. It was once wielded by Thorin
+ Oakenshield the Dwarf-King-Under-the-Mountain. It slays orcs
+ and other evil, shining bright white continuously, which
+ decreases food consumption, plus making the wielder more
+ stealthy. Being of the element frost, it protects from cold,
+ and slays non-cold based creatures.
+
+ The Broadsword 'Aeglin' (2d5) (+12,+16)
+ This High-Elven sword, is the long, lost and forgotten third
+ mate to Orcrist and Glamdring. It is also the most powerful.
+ Like Glamdring and Orcrist, made during the Orc-wars, it
+ slays Orcish-kind, shining bright blue continuously, which
+ decreases food consumption and aiding searching. Being of
+ electric element, it delivers lightning criticals, which it
+ also defends against.
+
+ The Long Bow 'Belthronding' (+20,+22) (+3)
+ This Noldorin black-yew bow, belonged to the greatest elven
+ archer, Beleg Cuthalion, who was slain by his own blade, by
+ his best friend Turin Turumbar. The bow increases stealth
+ and dexterity, and rarely missed its target.
+
+ The Long Bow of Bard (+17,+19)
+ This bow of men gives free action and increased dexterity.
+
+ The Light Crossbow 'Cubragol' (+10,+14)
+ This amazing bow of fire hastes its wielder and brands
+ all bolts with its element.
+
+ The Bastard Sword 'Calris' (5d4) (-20,+20)
+ This sword of Lungorthin the Balrog of White Flame, is an
+ evil cursed sword that needs great mastering to control its
+ powers. If mastered it can execute dragons, slay other evil
+ including demons and trolls, this naturally aggravates them.
+ Also it gives its wielder far greater internal constitution.
+
+ The Spear 'Aeglos' (3d6) (+15,+25) [+5]
+ This Snow-thorn of Gil-Galad the High-Elf, delivers very
+ deep cold-criticals, while protecting you from cold and
+ increasing your armour class. Being elvish it naturally
+ slays orcs and trolls. It increases the wielders wisdom,
+ slows their digestion and frees their actions from holding
+ forces of evil, also casting Frost Balls occasionally.
+
+ The Spear 'Nimloth' (1d6) (+11,+13) (+3 to stealth)
+ This elven spear, branded with frost, allows its wielder
+ to creep up on the Undead and Slay them.
+
+ The Dagger 'Angrist' (2d5) (+10,+15) [+5]
+ This Iron-cleaver of Beren the Edain, increases and sustains
+ dexterity, increases you protection, prevents paralyzation
+ and slays orcs and trolls.
+
+ The Small sword 'Sting' (1d6) (+7,+8)
+ This small weapon is one of the most powerful weapons of
+ Westernesse. Once wielded by Bilbo and Frodo Baggins (of
+ Hobbit kind), Sting slays undead, evil, and orcs and also
+ shines a continuous, bright blue. It increases the wielder's
+ physical statistics and its piercing blue light lights up
+ those normally invisible to sight.
+
+ The Great Axe of Durin (4d4) (+10,+20) [+15]
+ This Wonderful Dwarven Axe was once wielded by Durin the
+ Deathless (Father and King of the Dwarves), gives its
+ wielder high protection, executes dragons, while resisting
+ fire and acid. It slays demons, trolls and orcs, frees
+ action and increases constitution.
+
+ The War Hammer of Aule (5d5) (+19,+21) [+5]
+ This is the great war hammer of the deity, Aule the Smith.
+ Forged in his great furnaces it delivers Shock criticals
+ causing five times normal damage to those not resistant to
+ this element, and even then it executes dragons, slays evil,
+ demons and undead. It resists fire, cold, acid and lightning
+ and allows you to see invisible and be free of paralyzation.
+ It increases its wielder's wisdom so that one may choose
+ wisely what to slay with it. Truly an awesome weapon.
+
+ The Two-Handed Great Flail 'Thunderfist' (3d6) (+5,+18)
+ This weapon of Electricity and Flame, delivers shock and
+ heat criticals, delivering five times or three times normal
+ damage against the respective types of creatures, also slays
+ animals, trolls and orcs. It also gives the wielder great
+ strength.
+
+ The Morningstar 'Bloodspike' (2d6) (+8,+22)
+ This Bloody weapon slays animals, trolls, and orcs. It allows
+ you to see invisible creatures, as well as giving the wielder
+ great strength.
+
+ The Quarterstaff 'Nar-i-vagil' (1d10) (+10,+20)
+ This fiery staff slays animals and resists fire, doing times
+ fire criticals. It also increases the wielders intelligence.
+
+ The Blade of Chaos 'Doomcaller' (6d5) (+18,+28) [-50]
+ This deadly blade calls doom to all who see it, this
+ naturally aggravates them. It shows you wherever a creature
+ is, be it invisible or blocked by a wall. It resists
+ all elements and executes dragons, slays evil, animal, orc
+ and troll. It delivers cold criticals, but severely impedes
+ its wielders health.
+
+ The Three Daggers, 'Narthanc', 'Nimthanc', 'Dethanc' (1d4) (+4,+6)
+ These elemental daggers of flame, frost, and electricity
+ respectively do their elemental criticals, and defend
+ against them. They also cast bolts of their element often.
+
+ The Dagger of Rilia (2d4) (+4,+3)
+ This ancient, and poisonous dagger casts stinking clouds
+ with great frequency.
+
+ The Dagger 'Belangil' (2d4) (+6,+9)
+ This nimble weapon of cold increases the wielder's dexterity
+ and regeneration, while slowing digestion. Being of dark
+ origins it see alls invisible and casts frost balls.
+
+ The Battle Axe of Balli Stonehand (3d6) (+8,+11) [+5]
+ This Dwarvish Battle axe protects from elements, falls and
+ the invisible. It slays all demons, trolls and orcs, giving
+ even dwarves the stealth, strength and constitution to do
+ so, never letting holding spells affect its use in a fight.
+
+ The Battle Axe 'Lotharang' (2d8) (+4,+3)
+ This petty-dwarvish axe, slays orcs and trolls, increasing
+ strength and dexterity. For those of faint heart it also
+ cures medium wounds and cuts.
+
+ The Morningstar 'Firestar' (2d6) (+5,+7) [+2]
+ This weapon of flame casts fire balls.
+
+ The Quarterstaff 'Eriril' (1d10) (+3,+5)
+ This staff of people who believe in the power of mind over
+ matter, greatly increases wisdom and intelligence and gives
+ the power to identify. It also sees invisible and slays all
+ evil.
+
+ The Longsword 'Elvagil' (2d5) (+2,+7)
+ This joyful sword increases dexterity, charisma and stealth.
+ It protects from falls and the invisible, and slays orcs and
+ trolls.
+
+ The Glaive of Pain (9d6) (+0,+30)
+ This weapon is designed to cause pain to anything without
+ discrimination.
+
+ The Lance of the Eorlingas (3d8) (+3,+21)
+ This heavy lance is suprisingly easy to control, allowing
+ slaughter of orcs, trolls and other evil (visible or not).
+
+ The Broad Axe 'Barukkheled' (2d6) (+13,+19)
+ This beautiful axe slays orcs, trolls, giants and other evil
+ (visible or not), while greatly increasing the wielders
+ internal constitution.
+
+ The Trident of Wrath (3d8) (+16,+18)
+ This extremely heavy and dangerous trident belonging to the
+ greatest Maiar spirit, Osse, slaughters evil and undead
+ without mercy wherever they hide, and increases the wielder's
+ strength and dexterity.
+
+ The Scimitar 'Haradekket' (2d5) (+9,+11)
+ This sword of the south slays the invisible undead, evil and
+ animals, and increases the wielder's dexterity. In addition,
+ the magically enhanced blade is rumored to give extra
+ attacks in combat.
+
+ The Lochaber Axe 'Mundwine' (3d8) (+12,+17)
+ This strong friend in battle, slays evil and resists the
+ elements.
+
+ The Cutlass 'Gondricam' (1d7) (+10,+11)
+ This defender increases the wielders dexterity.
+
+ The Sabre 'Careth Asdriag' (1d7) (+6,+8)
+ This lightning-quick blade slays dragons, giants, trolls,
+ orcs, and animals.
+
+ The Rapier 'Forasgil' (1d6) (+12,+19)
+ This glittering ice-blade also slays animals as well as
+ lighting the way.
+
+ The Executioner's Sword 'Crisdurian' (4d5) (+18,+19)
+ This executer slays evil, invisible undead, dragons, giants
+ orcs and trolls.
+
+ The Flail 'Totila' (3d6) (+6,+8) (+2)
+ This flaming flail slays evil in stealth. It also casts
+ confusion.
+
+ The Short sword 'Gilettar' (1d7) (+3,+7)
+ This roguish sword gives better regeneration and slower
+ digestion, slaying all animals with uncanny speed.
+
+ The Katana 'Aglarang' (8d4) (+0,+0)
+ This super-light and sharp katana greatly increases the
+ wielders dexterity and sustains it. Rarely does the wielder
+ get less than four attacks a round with it, and often as
+ many as six!
+
diff --git a/lib/file/book-7.txt b/lib/file/book-7.txt
new file mode 100644
index 00000000..f6a4a49b
--- /dev/null
+++ b/lib/file/book-7.txt
@@ -0,0 +1,141 @@
+
+ Artifact Lore, Vol. II
+ Ancient Armor
+ ----------------------
+
+
+ Adamantite Plate Mail 'Soulkeeper' [40,+20]
+ This amazing armour protects your soul from cold, and from
+ life level loss. It is also capable of fully healing you.
+
+ The Pair of Hard Leather Boots of Feanor [3,+20]
+ These amazing boots belonging to Feanor the High-Elf, haste
+ the wearer permanently and temporarily in combat, making him
+ or her stealthy as well.
+
+ The Pair of Soft Leather Boots 'Dal-i-thalion' [3,+15]
+ These amazing boots of agility, ensure free action in
+ combat, greatly increasing your dexterity and ensuring that
+ you will never become less agile. It is said that they can
+ also make you more confident and brave.
+
+ Full Plate Armour of Isildur [25,+25]
+ This armour of the Dunedain Lord, Isildur, Resists.
+
+ The Large Metal Shield of Anarion [5,+20]
+ This shield Resists and sustains your stats.
+
+ The Set of Cesti of Fingolfin (+10,+10) [5,+20]
+ These amazing gauntlets increase the wearers dexterity, and
+ slay creatures at (+10,+10). They will never be stopped by
+ paralyaztion and they also resist damage. They occasionally
+ grow magical spikes that can be fired causing great damage.
+
+ The Set of Leather Gloves 'Cambeleg' (+5,+5) [1,+15]
+ These Gloves of Might, increase strength and constitution.
+ They never allow their wearer to be paralyzed, and help
+ his/her slaying abilities.
+
+ The Set of Leather Gloves 'Cammithrim' [1,+10]
+ These Gloves of Light, sustain dexterity and give off light
+ so brightly that they can cast magic missiles almost
+ endlessly.
+
+ The Set of Gauntlets 'Paurhach' [2,+15]
+ These Fists of Fire resist fire and can cast fire bolts.
+
+ The Set of Gauntlets 'Paurnimmen' [2,+15]
+ These Fists of Frost resist cold and can cast frost bolts.
+
+ The Set of Gauntlets 'Pauraegen' [2,+15]
+ These Fists of Lightning resist lightning and can cast
+ lightning bolts.
+
+ The Set of Gauntlets 'Paurnen' [2,+15]
+ These Fists of Water resist acid and can cast acid bolts.
+
+ The Set of Gauntlets 'Camlost' (-11,-12) [2,+0] (-5)
+ The Empty Hand aggravates monsters, and greatly reduces
+ fighting ability. Named after the empty hand of Beren that
+ once clasped a Silmaril.
+
+ Mithril Chain Mail of Belegennon [28,+20]
+ This Chain Mail Resists and makes you stealthy.
+
+ The Iron Helm of Dor-Lomin [8,+20]
+ This is the Dragon Helm of Turin Turambar. It is rumored
+ that its wearer will never die in combat. It resists all
+ and sees all, and increases all fighting stats.
+
+ The Iron Helm of Holhenneth [5,+10]
+ This helm of brilliance and vision, greatly increases your
+ mental prowess. It allows you to see all that is hidden,
+ casting detection spells at frequent intervals.
+
+ The Iron Helm of Gorlim [5,+10] (-125)
+ This unhappy helm of betrayal ruins thought and sight.
+
+ Soft Leather Armour 'Hithlomir' [4,+20] (+4)
+ This dark-misty leather resists the elements and melds the
+ wearer into the background with incredible stealth.
+
+ Leather Scale Mail 'Thalkettoth' (+3) [11,+25]
+ This light leather scale mail is suprisingly good at
+ dodging attacks, and is resistant to acid. Often nicknamed
+ Blade-Turner.
+
+ Chain Mail of Arvedui [14,+15]
+ This wonderful chain mail belonged to the last king of
+ Arnor. It resists the elements and increases strength and
+ charisma.
+
+ The Hard Leather Cap of Thranduil [2,+10]
+ This acid resistant leather is a thinker's cap. Increasing
+ wisdom and intelligence.
+
+ The Metal Cap of Thengel [3,+12]
+ This cap of the Rohan King Thengel, gives kingly wisdom and
+ charisma.
+
+ The Steel Helm 'Hammerhand' [6,+20]
+ This warriors' helm increases the fighting stats.
+
+ The Large Leather Shield of Celegorm [4,+20]
+ A quality shield of Resistance.
+
+ The Pair of Metal Shod Boots of Thror [6,+20]
+ These Dwarf-king boots are ideal for combat, increasing
+ strength and constitution.
+
+ The Cloak 'Colluin' [1,+15]
+ This cloak of resistance even casts extra resistance spells
+ that can defend against poison.
+
+ The Cloak 'Holcolleth' [1,+4]
+ This mage cloak increases intelligence and wisdom and casts
+ spells to make monsters lose their concentration and fall
+ to sleep.
+
+ The Cloak 'Colannon' [1,+15]
+ This Gate-cloak, teleports the player at will, and gives
+ stealth so as to avoid awkward situations.
+
+ The Iron Crown of Beruthiel [0,+20] (-125)
+ This crown once belonged to the Cat-Queen of Gondor, who
+ disdained armed combat. Giving you cat like vision, and
+ sight within sight, it allows its wearer to be free of
+ combat, and infact finding armed combat beyond his or her
+ means.
+
+ The Iron Crown of Morgoth
+ This awesome artifact is a plain iron crown, mounted with
+ three jewels that capture the eternal light of the Trees
+ of the Valar, Teleperion and Laurelein. These Jewels were
+ made by the Noldorian High-Elf, Feanor who named them the
+ Silmarils. Their beauty, unsurpassed, drove Morgoth to
+ steal these jewels (with the aid of Ungoliant the Unlight).
+ The crown then, maximises all you stats, sustains all your
+ stats, is a permanent light source and allows the wearer to
+ see all.
+
+
diff --git a/lib/file/book-8.txt b/lib/file/book-8.txt
new file mode 100644
index 00000000..22a952fc
--- /dev/null
+++ b/lib/file/book-8.txt
@@ -0,0 +1,47 @@
+
+ Artifact Lore, Vol. III
+ Ancient Magical Tools
+ -----------------------
+
+
+ The Amulet of Ingwe (+3)
+ This amulet belonged to the high king of the Vanyar, the
+ most powerful of the High Elves. It gives resistance, and
+ greatly increases your wisdom and charisma. It gives you
+ good infravision, see invisible, and it casts a x5 strength
+ dispel evil.
+
+ The Amulet of Carlammas (+2)
+ This fiery amulet protects from flame, casts protection
+ from evil and increases your constitution.
+
+ The Phial of Galadriel (+4)
+ This wonderful object is an infinite light source, and once
+ identified it can light up rooms.
+
+ The Three Elven Rings
+ Made by Celebrimbor, Elf of the Girth-I-Mirdain. These
+ Rings of Power are of awesome power, and are very rare.
+
+ The Ring of Power 'Narya' (+1)
+ Celeborn gave this to Cirdan who gave it to Gandalf.
+ The least powerful of the Elven rings is of the element
+ fire. And as such makes you completely immune to fire. It
+ is also capable of casting very powerful fire balls. It
+ increases all your stats by one. It also protects from
+ from life draining and helps you regenerate.
+
+ The Ring of Power 'Nenya' (+2)
+ This was kept by Galadriel.
+ As Narya is to fire, Nenya is to Frost... Plus two to all
+ your stats.
+
+ The Ring of Power 'Vilya' (+3)
+ This was kept by Gil-galad who gave it to Elrond.
+ This gives immunity to lightning and resists poison. Plus three
+ to all your stats. Casts very powerful lightning balls.
+
+ Rumors exist of a Ring of Power known as the One Ring, which was
+ made to master the other Rings of Power. Its powers are what
+ legends are made of....
+
diff --git a/lib/file/book-9.txt b/lib/file/book-9.txt
new file mode 100644
index 00000000..2c37a3aa
--- /dev/null
+++ b/lib/file/book-9.txt
@@ -0,0 +1,240 @@
+The Filthy street urchin is an uncommon monster,
+occurring at surface depths.
+He is laughably weak, just a little bit dangerous,
+and has no magical powers.
+
+The Scrawny cat is a somewhat rare animal,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Scruffy little dog is a somewhat rare animal,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+Farmer Maggot is a unique monster,
+occurring at surface depths.
+He is somewhat weak, somewhat dangerous,
+and has no magical powers.
+
+The Blubbering idiot is a common monster,
+occurring at surface depths.
+He is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Boil-covered wretch is a common monster,
+occurring at surface depths.
+He is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Village idiot is a common monster,
+occurring at surface depths.
+He is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Pitiful looking beggar is a common monster,
+occurring at surface depths.
+He is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Mangy looking leper is a common monster,
+occurring at surface depths.
+He is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Squint eyed rogue is a common monster,
+occurring at surface depths.
+He is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Singing, happy drunk is a common monster,
+occurring at surface depths.
+He is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Aimless looking merchant is a common monster,
+occurring at surface depths.
+He is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Mean looking mercenary is a common monster,
+occurring at surface depths.
+He is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Town Guardsman is a common monster,
+occurring at surface depths.
+He is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Grey mold is a common monster,
+occurring at surface depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Grey mushroom patch is a common monster,
+occurring at surface depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Giant yellow centipede is a common monster,
+occurring at surface depths.
+It is laughably weak, not at all dangerous,
+and has no magical powers.
+
+The Giant white centipede is a common monster,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The White icky thing is a common monster,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Clear icky thing is a common monster,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Giant white mouse is a common monster,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Large brown snake is a common monster,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Large white snake is a common monster,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Small kobold is a common monster,
+occurring at surface depths.
+It is laughably weak, just a little bit dangerous,
+and has no magical powers.
+
+The Kobold is a common monster,
+occurring at surface depths.
+It is laughably weak, just a little bit dangerous,
+and has no magical powers.
+
+The White worm mass is a common animal,
+occurring at surface depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Floating eye is a common monster,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Rock lizard is a common animal,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Jackal is a common animal,
+occurring at surface depths.
+It is laughably weak, just a small bit dangerous,
+and has no magical powers.
+
+The Soldier ant is a common monster,
+occurring at surface depths.
+It is laughably weak, not at all dangerous,
+and has no magical powers.
+
+The Fruit bat is a common animal,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Shrieker mushroom patch is a common monster,
+occurring at surface depths.
+It is laughably weak, not at all dangerous,
+and has an inkling of magical powers.
+
+The Blubbering icky thing is a common monster,
+occurring at surface depths.
+It is laughably weak, just a little bit dangerous,
+and has no magical powers.
+
+The Metallic green centipede is a common monster,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Novice warrior is a common monster,
+occurring at surface depths.
+He is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Novice rogue is a common monster,
+occurring at surface depths.
+He is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Novice priest is a common monster,
+occurring at surface depths.
+He is laughably weak, not one little bit dangerous,
+and has small magical powers.
+
+The Novice mage is a common monster,
+occurring at surface depths.
+He is laughably weak, not one little bit dangerous,
+and has rudimentary magical powers.
+
+The Yellow mushroom patch is a common monster,
+occurring at surface depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The White jelly is a common monster,
+occurring at surface depths.
+It is laughably weak, somewhat dangerous,
+and has no magical powers.
+
+The Giant green frog is a common animal,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Giant black ant is a common monster,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Salamander is a common animal,
+occurring at surface depths.
+It is laughably weak, just a little bit dangerous,
+and has no magical powers.
+
+The White harpy is a common animal,
+occurring at surface depths.
+She is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+The Blue yeek is a common animal,
+occurring at surface depths.
+It is laughably weak, not one little bit dangerous,
+and has no magical powers.
+
+Grip, Farmer Maggot's dog is a unique animal,
+occurring at surface depths.
+It is laughably weak, just a small bit dangerous,
+and has no magical powers.
+
+Fang, Farmer Maggot's dog is a unique animal,
+occurring at surface depths.
+It is laughably weak, just a small bit dangerous,
+and has no magical powers.
+
+The Green worm mass is a common animal,
+occurring at surface depths.
+It is laughably weak, just a small bit dangerous,
+and has no magical powers.
+
diff --git a/lib/file/bravado.txt b/lib/file/bravado.txt
new file mode 100644
index 00000000..bf151229
--- /dev/null
+++ b/lib/file/bravado.txt
@@ -0,0 +1,106 @@
+104
+******** BUFFER LINE *********************************** DO NOT REMOVE *******
+cackles evilly.
+cackles diabolically.
+says: 'Surrender, miserable flea!'
+says: 'Come get some!'
+says: 'Let's rock!'
+laughs devilishly.
+says: 'Flee while you can, gnat!'
+says: 'You are about to die, maggot!'
+says: 'Read your prayers!'
+hisses: 'Die!'
+says: 'You don't have a chance, moron!'
+says: 'Fear my wrath, fool!'
+says: 'Feel my fury, dolt!'
+says: 'Groo is a genius, compared to you!'
+gives you a contemptuous glance.
+says: 'Prepare to meet your Maker, fool!'
+says: 'Perish, mortal!'
+says: 'Your puny efforts make me laugh!'
+says: 'Drop dead, wimp!'
+says: 'You should have fled while you had the chance.'
+screams: 'Die by my hand!'
+says: 'Your last wish, punk?'
+says: 'Your death shall be a slow, painful one.'
+says: 'Your head shall be my next trophy.'
+screams: 'You are DOOMED!'
+grins sadistically.
+says: 'This dungeon shall be your TOMB!'
+laughs fiendishly.
+says: 'Your fate is sealed, worm.'
+says: 'Resistance is useless.'
+says: 'Hell shall soon claim your remains.'
+says: 'Thou shalt repent of thy cunning.'
+says: 'Verily, thou shalt be one dead cretin.'
+says: 'Surrender or die!'
+says: 'Savor thy breath, it be thine last.'
+says: 'Prepare to die, miscreant!'
+says: 'You're history, dude!'
+says: 'Feeling lucky, punk?'
+says: 'You're toast!'
+says: 'You're dead meat.'
+says: 'Make my day.'
+says: 'I shall flatten you!'
+says: 'I could spare you, but why?'
+says: 'Take this, you sissy!'
+says: 'Nothing can save you now!'
+says: 'This dungeon ain't big enough for the both of us.'
+says: 'I'm gonna break your face!'
+says: 'I hope you enjoy pain!'
+says: 'Give me your best blow!'
+says: 'Draw, if you are a man!'
+says: 'A time to die, fool!'
+bellows frighteningly!
+says: 'You will never leave this dungeon alive!'
+says: 'You'll leave this dungeon only in a wooden box!'
+says: 'Your mother wears army boots!'
+says: 'Drop that weapon, NOW!'
+says: 'Life ain't for you, and I'm the cure!'
+says: 'Resistance is futile. You will be terminated.'
+says: 'Sight and smell of this, it gets me going.'
+says: 'Victim is your name and you shall fall.'
+says: 'Stepping out? You'll feel our hell on your back!'
+says: 'Now I will waste my hate on you.'
+says: 'Don't tread on me!'
+says: 'So be it! Threaten no more!'
+says: 'Kill for gain or shoot to maim, but I don't need a reason.'
+says: 'You'll die as you lived, in a flash of the blade.'
+says: 'You'd better stand cos there's no turning back.'
+says: 'I just want to see your blood, I just want to stand and stare.'
+says: 'I've been looking so long for you; you won't get away from my grasp.'
+says: 'I'm coming after you; you can kiss your arse good-bye.'
+says: 'It's official; you suck!'
+sings: 'I hate you, you hate me, we're a helluva family.'
+says: 'A mere mortal dares challenge *ME*?!'
+says: 'There is no escape and that's for sure.'
+says: 'This is the end; I won't take any more.'
+says: 'Say good-bye to the world you live in.'
+says: 'You've always been taking, but now you're giving.'
+says: 'My brain's on fire with the feeling to kill.'
+says: 'Don't try running away, because you're the one I'll find.'
+says: 'I was looking for you to start up a fight.'
+says: 'My innocent victims are slaughtered with wrath and despise!'
+says: 'I have found you, and there is no place to run.'
+says: 'My blood lust defies all my needs.'
+says: 'And damn'd be him that first cries: Hold, enough!'
+says: 'I can smell your blood, human!'
+says: 'Has your folly led to this?'
+wonders aloud how many experience points you're worth...
+says: 'Pride yourself on this, that you were slain by a champion.'
+thunders: 'May heaven have mercy on your soul, for I will have none.'
+screams for your blood!
+sighs: 'They send a poorer grade of adventurers down each year than the last.'
+says: 'Your life-blood will baptise my blade!'
+shouts: 'You will serve me in Valhalla!'
+snickers: 'Mommy's not here to save you now!'
+says: 'You're almost not worth killing... almost!'
+leaps towards you with death in its eye.
+sings: 'Cuts yer if ye stand, shoot yer if ye run.'
+says: 'Another adventurer? I just got through picking my teeth with the last.'
+says: 'Your two ears will decorate my belt.'
+says: 'I love all that blood.'
+says: 'I don't want to hurt you. I only want to kill you.'
+says: 'I like killing people, because it's so much fun.'
+screams: 'I'm out to destroy and I will cut you down!'
+says: 'Bring it on!'
diff --git a/lib/file/chainswd.txt b/lib/file/chainswd.txt
new file mode 100644
index 00000000..4755391c
--- /dev/null
+++ b/lib/file/chainswd.txt
@@ -0,0 +1,8 @@
+6
+******** BUFFER LINE *********************************** DO NOT REMOVE *******
+KILL, KILL, KILL!
+The Chainsword roars noisily!
+VROOM! VROOM!
+Kill, kill, kill, kill, kill, kill!
+Blood, blood, blood!
+Bloodbath!
diff --git a/lib/file/dam_huge.txt b/lib/file/dam_huge.txt
new file mode 100644
index 00000000..62f2ba60
--- /dev/null
+++ b/lib/file/dam_huge.txt
@@ -0,0 +1,9 @@
+7
+******** BUFFER LINE *********************************** DO NOT REMOVE *******
+You nearly decapitate %s!
+You impale %s on your weapon.
+Your weapon almost slices %s in half!
+%^s's head caves in!
+You broke %s's spine!
+Your weapon slices into %s's heart!
+You smashed %s's ribcage!
diff --git a/lib/file/dam_lots.txt b/lib/file/dam_lots.txt
new file mode 100644
index 00000000..1784d67c
--- /dev/null
+++ b/lib/file/dam_lots.txt
@@ -0,0 +1,21 @@
+18
+******** BUFFER LINE *********************************** DO NOT REMOVE *******
+You stab %s in the stomach.
+You cut off %s's hand.
+You chop down on %s's shins.
+You gave %s a deep gash.
+You gave %s a gigantic bruise.
+You cut off %s's arm!
+You cut off %s's leg!
+You stab %s in the heart.
+You slash at %s face.
+You throw %s down at the ground.
+You attempt to strangle %s.
+You grab %s's head and twist it.
+You knocked out several of %s's teeth!
+You broke some of %s's ribs!
+%^s spins around dizzily after your blow.
+%^s sputters at your tight, choking hold!
+%^s grunts under the force of your blows.
+%^s screams shrilly in fear.
+
diff --git a/lib/file/dam_med.txt b/lib/file/dam_med.txt
new file mode 100644
index 00000000..fc1db066
--- /dev/null
+++ b/lib/file/dam_med.txt
@@ -0,0 +1,25 @@
+23
+******** BUFFER LINE *********************************** DO NOT REMOVE *******
+You kick %s in the belly!
+You head-butt %s.
+You push %s over.
+You broke %s's finger!
+You broke %s's toe!
+You kick %s in the shins.
+You stab %s in the arm.
+You stab %s in the leg.
+You hit %s over the head.
+You knee %s in the groin!
+You aim a high kick at %s's head.
+You stab %s in the ribs.
+You chop at %s's neck.
+You put a tight choke-hold on %s.
+You attempt to topple %s over.
+You punch %s.
+You attempt to poke %s in the eye!
+You twist %s's leg.
+You twist %s's arm.
+You bend %s's fingers.
+You punch %s in the kidneys!
+You smash %s with your elbow.
+You smash %s with your knee.
diff --git a/lib/file/dam_none.txt b/lib/file/dam_none.txt
new file mode 100644
index 00000000..a6c20248
--- /dev/null
+++ b/lib/file/dam_none.txt
@@ -0,0 +1,24 @@
+22
+******** BUFFER LINE *********************************** DO NOT REMOVE *******
+You scratch %s.
+You give %s a nasty bruise.
+You stub %s's toe.
+You jab %s in the ribs.
+You almost poked your eye out while fighting %s!
+You made %s's nose bleed.
+You almost slipped while fighting %s.
+%^s doesn't even flinch!
+You accidentally hurt yourself while fighting %s.
+You slap %s.
+%^s slips and falls.
+%^s laughs at your wild swings.
+You pull at %s's hair.
+You punch %s in the nose.
+You pull at %s's ear.
+%^s growls at you.
+%^s is very, very annoyed!
+You scream an insult at %s.
+%^s makes a nasty face.
+You scowl at %s.
+%^s gnashes his teeth.
+%^s lets out a gurgling laugh.
diff --git a/lib/file/dam_xxx.txt b/lib/file/dam_xxx.txt
new file mode 100644
index 00000000..afceffe1
--- /dev/null
+++ b/lib/file/dam_xxx.txt
@@ -0,0 +1,11 @@
+9
+******** BUFFER LINE *********************************** DO NOT REMOVE *******
+%^s disintegrates into a fine mist!
+%^s splatters all over the floor.
+%^s explodes into tiny chunks.
+%^s's bones are crushed at the force of your blow!
+You almost squash %s into a pancake!
+Your weapons neatly slice %s into many little pieces.
+You cleave %s in half.
+%^s's head flies off in a wide trajectory.
+%^s is driven several feet into the ground under your blow!
diff --git a/lib/file/dead.txt b/lib/file/dead.txt
new file mode 100644
index 00000000..f32dae4d
--- /dev/null
+++ b/lib/file/dead.txt
@@ -0,0 +1,24 @@
+ #s_____#w #D,#w-#Wv#s___#w
+ #s_d&#y*#D'"#w #W/#w #D`#w|
+ #D,#W/#s?#D'#w | |#D'#w
+ #s?#D'#w|#D'#w | #D.,#W~#w-#D'""'#w |#D.#w
+ #D,#w| #sT#w --#y+#w-- #D,#W~#D'#w #D.,#W~#s:#w| #D`#W~\#w
+ | #sL#w | #D,#Wv#s_#D.#w #W/#D'#w #D,#W/#D"#w | #sT#D`#W\#D.`#W\#D.#w
+ |#D.#w |#W\#w | #D""'#w #s?#w--#Wv#D,#s?#w |#D'#w #s?#D,#w #W\#D.#w
+ #W\#w #D`#W\#D.#w #sT#w #D`#W~#w-#W\#s_]#w |
+ #D`#W\#D.#w #D"#W^~v#D.#w | #D"#W^#w-#W~v#w
+ #D`#W\#s_#w #sT#D.#w #D"#W^~v#w #D.#s__#D.#w #W/#w
+ #D``#w-#W~#w--| | |#D,#w #D"#s:#w| #D.#s___#D.#w #D.#w|
+ #D`#W\#w #s?#W\#w #W/#w #W/#w #D"#s:&#w #D,#w-#Wv#s_#W/#w
+ #D`#W\#D.#w #D`#W\#w| |#D'#w #D.,#W~#D'#w #D.#W/#D'#w
+ #D`#W~\#D.#w #D`#W^#D'"#w #D,#W~#D'#w
+ #D.#w| #s__#Wv#w-#W~#D''#w
+ #W/#w #W/#D'#w
+ #D,#w| #D.#w|
+ #W/#w #sJ#w
+ |#D'#w |
+---------------------------------------------#W/#w #W/#s:#w-------------------------
+ |#D'#w #D,#w|
+ |#D'#w #D'#w
+ #D`#w
+
diff --git a/lib/file/death.txt b/lib/file/death.txt
new file mode 100644
index 00000000..73ac47cd
--- /dev/null
+++ b/lib/file/death.txt
@@ -0,0 +1,351 @@
+349
+******** BUFFER LINE *********************************** DO NOT REMOVE *******
+Live and let live, right..?
+AAAAAAAAARRRRRRRRRRRRRRGGGGGGGGGGGGGHHHHHHHHHHHHHHH!!!!!!!!!!!!
+AAAARRRGGGHHH!!!
+Somehow, I have a bad feeling about this...
+Strangely, all of a sudden I don't feel so good.
+You can see armored women on winged horses coming for you.
+Oh well, you can't always win.
+I'm too young to die!
+I'll be back!
+O, untimely death!
+Slave, thou hast slain me!
+Ouch! That smarts!
+Who knocked?
+Did anybody get the number of that truck..?
+Ouch.
+Et tu, Brute! Then fall, Caesar!
+O! I die, Horatio...
+I told you to be careful with that sword...
+This guy's a little crazy...
+Ok, ok, I get it: No more pals.
+No more mr. nice guy!
+Who turned off the light..?
+Join the army, see the world, they said...
+Mom told me there'd be days like this...
+Rats!
+Shall this fellow live?
+Help, ho!
+What ho! Help!
+What hast thou done?
+I'll be revenged on the whole pack of you!
+You will *pay* for this!
+They say blood will have blood...
+Violence is no solution!
+Yes?
+#&%#&#%*#*&%!!!!!
+F***!
+No time to make a testament?
+Ugh!
+Aargh!
+Aaagghhh!
+I'm melting!
+Oof..
+Oh!
+Did somebody knock?
+Later, dude...
+CU!
+What? Who? Me? Oh, s..t!
+...amen!
+Eeek!
+Aacch!
+I hate it when that happens.
+One direct hit can ruin your whole day.
+Oh no!
+Not me!
+Ouch.
+Oh no, not again.
+Another one bites the dust.
+Goodbye.
+Help me!
+Farewell, cruel world.
+Oh man!
+Doough!
+This is the End, my only friend.
+It's all over.
+The fat lady sang.
+Why does everything happen to me?
+I'm going down.
+Crapola.
+Pow!
+Bif!
+Bam!
+Zonk!
+I should've listened to my mother...
+No... a Bud light!
+What was that noise?
+Mama said there'd be days like this.
+It's just one of those days...
+I see a bright light...
+Mommy? Is that you?
+I let you hit me!
+Sucker shot!
+I didn't want to live anyway.
+-<sob>-
+Hah haa! Missed me! Ha---
+Was that as close as I think it was?
+Monsters rejoice: the hero has been defeated.
+It wasn't just a job it was an adventure!
+I didn't like violence anyway!
+I thought you liked me?
+Such senseless violence! I don't understand it.
+I think this guy's a little crazy.
+Somehow I don't feel like killing anymore.
+Help me! I am undone!
+Hey! Killin' ain't cool.
+This fell sergeant, Death, is strict in his arrest...
+The rest is silence.
+Guh!
+It's game over, man!
+You've run out of life.
+Thou art slain.
+Finish him!
+Trust me, I know what I'm doing...
+Die, mortal!
+Kill men i' the dark! What be these bloody thieves?
+Ho! Murder! Murder!
+O! I am spoil'd, undone by villains!
+O murderous slave! O villain!
+O, falsely, falsely murder'd!
+A guiltless death I die.
+AAAAAAAAAAAAAAAAAAAAAAAAHHHHHHH!
+Trust me.
+Dammit, this thing won't die!
+He hit me for HOW MUCH?????
+Look, behind you!!!
+Who fed steroids to that kobold?
+Don't worry, be happy!
+I don't believe this!
+Oops.
+Oups.
+Can't you take a joke?
+Well, I didn't much like this character, anyway...
+Oops, sorry... didn't mean to disturb you.
+I never get to have any fun!
+Stop!
+Cut it out!
+Don't worry. I've got a plan.
+It didn't look so tough.
+Run away!
+All clear, guys.
+AGAIN!?!?!
+I don't like this dungeon...
+Maybe this wasn't such a good idea.
+My God will protect me.
+You wouldn't dare!
+But what about my Parry Skill? Tumbling?
+Don't worry - I have Pilot-7.
+And I've *never* done you any harm.
+I don't understand. It should be dead by now.
+I'm heir to the crown. They wouldn't dare!
+Hey! Where's my stomach? My hands?
+Ha! That's the oldest trick in the book.
+Cover me.
+Watch this.
+And damn'd be him that first cries, 'Hold, enough!'
+I will not yield.
+...but like a man he died.
+If you cut me down, I will only become more powerful.
+Well, at least I tried...?
+What could possibly have gone wrong?
+You die...
+What's with that weirdo with the teeth?
+Surrender? Never!
+I'm sure reinforcements will get here on time. They promised.
+Funny, didn't *look* like a cyberpsycho....
+I have a very bad feeling about this.
+Do something, SCHMUCK!
+I feel I could cast 'Speak with Dead' and talk to myself.
+Oh, that's just a light wound.
+Ach, is doch nur 'ne Fleischwunde...
+I thought you were on MY side...
+Next time, try talking!
+Oh shit... I'll try to teleport again.
+Somebody get me a Rod of Resurrection... QUICK!
+Uhh... oh-oh...
+Gee, where'd everybody go?
+I see it coming...aaargllhhhh! {sough}
+What do you mean 'aaargllhhhh'? Hey man, I've paid for this.
+Ay! Ay! Ay!
+Ohe! Ohe! Ohe!
+Et tu, Caesar! Then fall, Brute!
+Even the best laid plans...
+Hey, not too rough!
+The Random Number Generator hates me!
+So when I die, the first thing I will see in heaven is a score list?
+Can't we talk this thing over?
+Wait! Spare me and I'll make you rich! Money is not a problem!
+I hate you!
+By the kind gods, 'twas most ignobly done!
+Mein Leben!
+Meine Lieder!
+I'm the hero of this story! I CAN'T die!
+I thought heroes were supposed to win!
+Gee... thanks.
+You've fallen and can't get up!
+911?
+Sure don't look good...
+Oh No! Here I blow again!
+Hey - I've got lawyers.
+Thanks, I needed that.
+I AM toast!!
+Scheisse!
+Fatality!
+Brutality!
+Toasty!
+And you thought Tristan was unlucky...
+Just wait till I get my hands on the crook who sold me this crappy armor...
+All is lost. Monks, monks, monks!
+All my possessions for a moment of time!
+Don't let poor Nelly starve!
+Wally, what is this? It is death, my boy: they have deceived me.
+Everyone dances with the Grim Reaper.
+Adios.
+I'm going home, babe.
+I am innocent, innocent, innocent!
+Watch where you're pointing with that sword! You nearly...
+Hmm, some things are better wanted than had...
+And they told me it was not loaded.
+Of course I know what I am doing.
+It looked harmless.
+Hilfe, hilfe, hilfe!
+Look, dad! No head!
+Look! I'm flying!
+Think I'm gonna fall for that?
+I'll be back... as soon as I can.
+3... 2... 1... Liftoff!
+My wallet? In your dreams!
+Yes! Yes! YES! YES! YY... AAARRRGGGHH!
+See you later, alligator!
+Up, up and awaaaayyy!
+Been nice knowing you.
+But I just got a little prick!
+And I just wanted that fancy suit of armour you were carrying...
+Hey guys, where are you?
+Hey look... ARCHERS!
+I can't probably miss...
+I don't care. I have a Scroll of Raise Dead.
+I don't care. I have a Ring of Regeneration.
+I have this dungeon at home, I know where everything is!
+This HAS to be an illusion. I attempt to disbelieve it.
+I thought you could be trusted.
+Never try to sneak in a plate mail.
+I'll never surrender.
+I'll use the Cheat Death option...
+I'm invincible!
+I'm death incarnate! Nothing can harm me!
+Hey, it was only a joke, all right?
+Hey, don't talk to me like that!
+I have rights, too!
+Just because you're big and ugly doesn't mean you can push ME around.
+Me first! Me first!
+Let me handle this.
+No problem. That's easy.
+Oh, shit.
+So what?
+Tell me this is an illusion... please!
+I hate the RNG...
+They need a twenty to hit me! I'm invincible!
+Trust me.
+CHARGE!
+What do you mean, how many hit points do I have?
+What do you mean, my GOI expired?
+Yeah, I knew it was dangerous, but I was thinking about the experience points.
+You mean you get to use the critical hit chart too?
+You'd have to be a GOD to smile after that hit!
+I'm not afraid of death. I just don't want to be there when it happens.
+I have such sweet thoughts.
+I pray you all pray for me.
+I shall hear in heaven.
+Is not this dying with courage and true greatness?
+I must sleep now.
+Nurse, nurse, what murder! What blood! I have done wrong!
+It is finished.
+That unworthy hand! That unworthy hand!
+I am dying.
+Oh, dear.
+I will not kneel. Strike!
+I have led a happy life.
+Dying, dying.
+I feel the flowers growing over me.
+Now it is come.
+Let me die to the sound of sweet music.
+I will now enter the Halls of Mandos.
+Ungrateful traitors!
+We perish, we disappear, but the march of time goes on forever.
+Youth, I forgive thee.
+Treason! Treason!
+Coward! Why did you not protect me?
+I am absolutely undone.
+It is well. I die hard, but am not afraid to go.
+Do let me die in peace.
+Nothing is real but pain now.
+Violent use brings violent plans.
+Soldier boy, made of clay, now an empty shell.
+Bodies fill the fields I see, the slaughter never ends.
+Life planned out before my birth, nothing could I say.
+Blood will follow blood, dying time is here.
+Never happy endings on these dark sets.
+No one to play soldier now, no one to pretend.
+Time for lust, time for lie, time to kiss your life goodbye.
+Greetings, Death, he's yours to take away.
+I was born for dying.
+The higher you walk, the farther you fall.
+Where's your crown, King Nothing?
+Exit: light - enter: night!
+New blood joins this earth...
+You labeled me, I'll label you, so I dub thee unforgiven.
+If you're gonna die, die with your boots on!
+There's a time to live, and a time to die, when it's time to meet the maker.
+Isn't it strange, as soon as you're born you're dying?
+Only the good die young, all the evil seem to live forever.
+I don't wanna die, I'm a god, why can't I live on?
+And in my last hour, I'm a slave to the power of death.
+Now I am cold, but a ghost lives in my veins.
+You got to watch them - be quick or be dead.
+Heaven can wait 'till another day.
+You'll take my life but I'll take yours too.
+We won't live to fight another day.
+As I lay forgotten and alone, without fear I draw my parting groan.
+Somebody please tell me that I'm dreaming!
+Can't it be there's been some sort of error?
+Is it really the end not some crazy dream?
+Life down there is just a strange illusion.
+Your body tries to leave your soul.
+I'm so tired of living, I might as well end today.
+Life, life! Death, death! How curious it is!
+Catch my soul 'cos it's willing to fly away!
+Flames? Not yet, I think.
+Someone call the Gendarmes!
+I split my brain, melt through the floor.
+And now the dreams end.
+Off to Never-Never Land!
+Death greets me warm, now I will just say goodbye.
+What is this? I've been stricken by fate!
+This can't be happening to me!
+Flash before my eyes: now it's time to die.
+You have been dying since the day you were born.
+No point asking who's to blame.
+But for all his power he couldn't foresee his own demise.
+My creator will lay my soul to rest.
+Was that worth dying for?
+Can you say you are proud of what you've done?
+But there are some things which cannot be excused.
+Why is it some of us are here just so that we'll die?
+The shortest straw, pulled for you.
+There's got to be just more to it that this or tell me why do we exist?
+I can't believe that really my time has come.
+Too much of a good thing, I guess...
+I really screwed up this time.
+Wow, what a trip!
+What is Time, friend or foe
+Time waits for none
+Running through your fingers like sand
+Taking us along to future unknown
+And all too sudden, like it or not
+We become part of the Land.
+Hah! I'm not dead yet. I still have five hit points.
+I don't understand. It should be dead by now.
+I rolled a 20. How could that be a miss?
+What the frell?!
diff --git a/lib/file/elvish.txt b/lib/file/elvish.txt
new file mode 100644
index 00000000..a00b5a22
--- /dev/null
+++ b/lib/file/elvish.txt
@@ -0,0 +1,218 @@
+216
+******** BUFFER LINE *********************************** DO NOT REMOVE *******
+adan
+ael
+in
+agl
+ar
+aina
+alda
+al
+qua
+am
+arth
+amon
+anca
+an
+dune
+anga
+anna
+ann
+on
+ar
+ien
+atar
+band
+bar
+ad
+bel
+eg
+brag
+ol
+breth
+il
+brith
+cal
+en
+gal
+en
+cam
+car
+ak
+cel
+eb
+cor
+on
+cu
+cui
+vie
+cul
+curu
+dae
+dag
+or
+del
+din
+dol
+dor
+draug
+du
+duin
+dur
+ear
+ech
+or
+edh
+el
+eith
+elen
+er
+ereg
+es
+gal
+fal
+as
+far
+oth
+faug
+fea
+fin
+for
+men
+fuin
+gaer
+gaur
+gil
+gir
+ith
+glin
+gol
+odh
+gond
+gor
+groth
+grod
+gul
+gurth
+gwaith
+gwath
+wath
+had
+hod
+haudh
+heru
+him
+hini
+hith
+hoth
+hyar
+men
+ia
+iant
+iath
+iaur
+ilm
+iluve
+kal
+gal
+kano
+kel
+kemen
+khel
+ek
+khil
+kir
+lad
+laure
+lhach
+lin
+lith
+lok
+lom
+lome
+londe
+los
+loth
+luin
+maeg
+mal
+man
+mel
+men
+menel
+mer
+eth
+min
+as
+mir
+mith
+mor
+moth
+nan
+nar
+naug
+dil
+dur
+nel
+dor
+nen
+nim
+orn
+orod
+os
+pal
+an
+pel
+quen
+quet
+ram
+ran
+rant
+ras
+rauko
+ril
+rim
+ring
+ris
+roch
+rom
+rond
+ros
+ruin
+ruth
+sarn
+ser
+eg
+sil
+sir
+sul
+tal
+dal
+tal
+ath
+tar
+tath
+ar
+taur
+tel
+thal
+thang
+thar
+thaur
+thin
+thol
+thon
+thor
+on
+til
+tin
+tir
+tol
+tum
+tur
+uial
+ur
+val
+wen
+wing
+yave
diff --git a/lib/file/error.txt b/lib/file/error.txt
new file mode 100644
index 00000000..201ab8e9
--- /dev/null
+++ b/lib/file/error.txt
@@ -0,0 +1,67 @@
+65
+******** BUFFER LINE *********************************** DO NOT REMOVE *******
+What game do you think you are playing anyway?
+Aivan sairas kaveri kun tuollaista aikoo puuhata!
+Insufficient data for further analysis.
+Non sequitur. Your facts are uncoordinated.
+Type '?' or '\' for help.
+Invalid command.
+What?
+WHAT?!
+You must be out of your mind!
+You're killing me.
+Are you sure?
+Are you sure you know what you are doing?
+Aww, come on!
+That makes no sense.
+I beg your pardon.
+Degreelessness mode on.
+Degreelessness mode off.
+Syntax error.
+That doesn't compute.
+I don't understand you.
+???
+Sure. Piece of cake.
+Error.
+You can't do that!
+Help!
+Come again?
+Sorry?
+Sorry, I'm not sure I understand you.
+What's your point?
+Unknown command.
+Command not found.
+An unexpected error has occurred because an error of type 42 occurred.
+Somehow, you think that would never work.
+Welcome to level 42.
+Don't be ridiculous!
+lfae aierty agnxzcg?
+Soyha, azho bouate!
+I don't fully understand you.
+Why would anybody want to do THAT?
+Yes, yes, now tell me about your childhood.
+Satisfied?
+Something is wrong here.
+There's something wrong with YOU.
+You leap up 9' and perform a miraculous 5xSpiral in the air.
+Aw, shaddap!
+Shut up, smartass!
+I see little point in doing that.
+Oh, really?
+Very funny.
+You've got to be kidding!
+I'm not amused.
+I must have misheard you.
+Nothing happens.
+Where did you learn THAT command?
+When all else fails, read the instructions.
+Why not read the instructions first?
+Cut it out!
+Nothing interesting happens.
+Just how exactly am I supposed to do THAT?
+That's morally wrong and I won't do it.
+I'm not gonna take this abuse.
+AAAAAAAAAAAAAHHHHHHHHHHHHHHHRRRRRRRRRRRGGGGGGGGGGG!
+No more, if you value your character's life!
+Give it up, guy.
+Disk error. (a)bort, (r)etry, (f)ail?
diff --git a/lib/file/mondeath.txt b/lib/file/mondeath.txt
new file mode 100644
index 00000000..e78ca4e9
--- /dev/null
+++ b/lib/file/mondeath.txt
@@ -0,0 +1,334 @@
+332
+****** BUFFER LINE *********************************** DO NOT REMOVE *******
+'Live and let live, right..?'
+'AAAAAAAAARRRRRRRRRRRRRRRRGGGGGGGGGGGGGGGGHHHHHHHHHHHHHHHH!!!!!!!!!!!'
+'AAAARRRGGGHHH!!!'
+'Somehow, I have a bad feeling about this...'
+'Strangely, all of a sudden I don't feel so good.'
+'I can see armored women on winged horses coming for me.'
+'Oh well, you can't always win.'
+'I'm too young to die!'
+'I'll be back!'
+'O, untimely death!'
+'Slave, thou hast slain me!'
+'Ouch! That smarts!'
+'Who knocked?'
+'Did anybody get the number of that truck..?'
+'Ouch.'
+'Et tu, Brute! Then fall, Caesar!'
+'O! I die, Horatio...'
+'I told you to be careful with that sword...'
+'This guy's a little crazy...'
+'Ok, ok, I get it: No more pals.'
+'No more Mr. Nice Guy!'
+'Who turned off the light..?'
+'Join the army, see the world, they said...'
+'Mom told me there'd be days like this...'
+'Rats!'
+'Shall this fellow live?'
+'Help, ho!'
+'What ho! Help!'
+'What hast thou done?'
+'I'll be revenged on the whole pack of you!'
+'You will *pay* for this!'
+'They say blood will have blood...'
+'Violence is no solution!'
+'Yes?'
+'#&%#&#%*#*&%!!!!!'
+'F***!'
+'No time to make a testament?'
+'Ugh!'
+'Aargh!'
+'Aaagghhh!'
+'I'm melting!'
+'Oof..'
+'Oh!'
+'Did somebody knock?'
+'Later, dude...'
+'CU!'
+'What? Who? Me? Oh, s..t!'
+'...amen!'
+'Eeek!'
+'Aacch!'
+'I hate it when that happens.'
+'One direct hit can ruin your whole day.'
+'Oh no!'
+'Not me!'
+'Ouch.'
+'Oh no, not again.'
+'Another one bites the dust.'
+'Goodbye.'
+'Help me!'
+'Farewell, cruel world.'
+'Oh man!'
+'Doough!'
+'This is the End, my only friend.'
+'It's all over.'
+'The fat lady sang.'
+'Why does everything happen to me?'
+'I'm going down.'
+'Crapola.'
+'Pow!'
+'Bif!'
+'Bam!'
+'Zonk!'
+'I should've listened to my mother...'
+'No... a Bud light!'
+'What was that noise?'
+'Mama said there'd be days like this.'
+'It's just one of those days...'
+'I see a bright light...'
+'Mommy? Is that you?'
+'I let you hit me!'
+'Sucker shot!'
+'I didn't want to live anyway.'
+'-<sob>-'
+'Hah haa! Missed me! Ha---'
+'Was that as close as I think it was?'
+'The monsters rejoice: the hero has been defeated.'
+'It wasn't just a job it was an adventure!'
+'I didn't like violence anyway!'
+'I thought you liked me?'
+'Such senseless violence! I don't understand it.'
+'I think this guy's a little crazy.'
+'Somehow I don't feel like killing anymore.'
+'Help me! I am undone!'
+'Hey! Killin' ain't cool.'
+'This fell sergeant, Death, is strict in his arrest...'
+'The rest is silence.'
+'Guh!'
+'It's game over, man!'
+'Trust me, I know what I'm doing...'
+'Kill men i' the dark! What be these bloody thieves?'
+'Ho! Murder! Murder!'
+'O! I am spoil'd, undone by villains!'
+'O murderous slave! O villain!'
+'O, falsely, falsely murder'd!'
+'A guiltless death I die.'
+'AAAAAAAAAAAAAAAAAAAAAAAAHHHHHHH!'
+'Trust me.'
+'Dammit, this thing won't die!'
+'He hit me for HOW MUCH?????'
+'Look, behind you!!!'
+'Who fed steroids to that kobold?'
+'Don't worry, be happy!'
+'I don't believe this!'
+'Oops.'
+'Can't you take a joke?'
+'Well, I didn't much like this character, anyway...'
+'Oops, sorry... didn't mean to disturb you.'
+'I never get to have any fun!'
+'Stop!'
+'Cut it out!'
+'Don't worry. I've got a plan.'
+'It didn't look so tough.'
+'Run away!'
+'All clear, guys.'
+'AGAIN!?!?!'
+'I don't like this dungeon...'
+'Maybe this wasn't such a good idea.'
+'My God will protect me.'
+'You wouldn't dare!'
+'But what about my Parry Skill? Tumbling?'
+'Don't worry - I have Pilot-7.'
+'And I've *never* done you any harm.'
+'I don't understand. It should be dead by now.'
+'I'm heir to the crown. They wouldn't dare!'
+'Hey! Where's my stomach? My hands?'
+'Ha! That's the oldest trick in the book.'
+'Cover me.'
+'Watch this.'
+'And damn'd be him that first cries: Hold, enough!'
+'I will not yield.'
+'...but like a man he died.'
+'If you cut me down, I will only become more powerful.'
+'Well, at least I tried...?'
+'What could possibly have gone wrong?'
+'What's with that weirdo with the teeth?'
+'Surrender? Never!'
+'I'm sure reinforcements will get here on time. They promised.'
+'Funny, didn't *look* like a cyberpsycho....'
+'I have a very bad feeling about this.'
+'Do something, SCHMUCK!'
+'I feel I could cast Speak with Dead and talk to myself.'
+'Oh, that's just a light wound.'
+'Ach, is doch nur 'ne Fleischwunde...'
+'I thought you were on MY side...'
+'Next time, try talking!'
+'Oh shit... I'll try to teleport again.'
+'Somebody get me a Rod of Resurrection... QUICK!'
+'Uhh... oh-oh...'
+'Gee, where'd everybody go?'
+'I see it coming...aaargllhhhh! {sough}'
+'Ay! Ay! Ay!'
+'Ohe! Ohe! Ohe!'
+'Et tu, Caesar! Then fall, Brute!'
+'Even the best laid plans...'
+'Hey, not too rough!'
+'The Random Number Generator hates me!'
+'So when I die, the first thing I will see in heaven is a score list?'
+'Can't we talk this thing over?'
+'Wait! Spare me and I'll make you rich! Money is not a problem!'
+'I hate you!'
+'By the kind gods, 'twas most ignobly done!'
+'Mein Leben!'
+'Meine Lieder!'
+'I'm the hero of this story! I CAN'T die!'
+'Gee... thanks.'
+'I've fallen and I can't get up!'
+'911?'
+'Sure don't look good...'
+'Oh No! Here I blow again!'
+'I'll be back...'
+'Hey - I've got lawyers.'
+'Thanks, I needed that.'
+'I AM toast!!'
+'Scheisse!'
+'Oh, basely done! I had hoped for better of thee!'
+'I am death incarnate! NOTHING can harm me!'
+'And you thought Tristan was unlucky...'
+'Just wait till I get my hands on the crook who sold me this crappy armor...'
+'All is lost. Monks, monks, monks!'
+'All my possessions for a moment of time!'
+'Don't let poor Nelly starve!'
+'Wally, what is this? It is death, my boy: they have deceived me.'
+'Everyone dances with the Grim Reaper.'
+'Adios.'
+'I'm going home, babe.'
+'I am innocent, innocent, innocent!'
+'Watch where you're pointing with that sword! You nearly...'
+'Hmm, some things are better wanted than had...'
+'And they told me it was not loaded.'
+'Of course I know what I am doing.'
+'It looked harmless.'
+'Hilfe, hilfe, hilfe!'
+'Look, dad! No head!'
+'Look! I'm flying!'
+'Think I'm gonna fall for that?'
+'I'll be back... as soon as I can.'
+'3... 2... 1... Liftoff!'
+'My wallet? In your dreams!'
+'Yes! Yes! YES! YES! YY... AAARRRGGGHH!'
+'See you later, alligator!'
+'Up, up and awaaaayyy!'
+'Been nice knowing you.'
+'But I just got a little prick!'
+'And I just wanted that fancy suit of armour you were carrying...'
+'Hey guys, where are you?'
+'Hey look... ARCHERS!'
+'I can't probably miss...'
+'I don't care. I have a Scroll of Raise Dead.'
+'I don't care. I have a Ring of Regeneration.'
+'I have this dungeon at home, I know where everything is!'
+'This HAS to be an illusion. I attempt to disbelieve it.'
+'I thought you could be trusted.'
+'Never try to sneak in a plate mail.'
+'I'll never surrender.'
+'I'll use the Cheat Death option...'
+'I'm invincible!'
+'Hey, it was only a joke, all right?'
+'Hey, don't talk to me like that!'
+'I have rights, too!'
+'Just because you're big and ugly doesn't mean you can push ME around.'
+'Me first! Me first!'
+'Let me handle this.'
+'No problem. That's easy.'
+'Oh, shit.'
+'So what?'
+'Tell me this is an illusion... please!'
+'I hate the RNG...'
+'They need a twenty to hit me! I'm invincible!'
+'Trust me.'
+'CHARGE!'
+'What do you mean, how many hit points do I have?'
+'What do you mean, my GOI expired?'
+'Yeah, I knew it was dangerous, but I was thinking about the XP...'
+'You mean you get to use the critical hit chart too?'
+'You'd have to be a GOD to smile after that hit!'
+'Morons! I have morons on my payroll!'
+'Idiots! I am surrounded by incompetent idiots!'
+'I have such sweet thoughts'
+'I pray you all pray for me.'
+'Is not this dying with courage and true greatness?'
+'I must sleep now.'
+'Nurse, nurse, what murder! What blood! I have done wrong!'
+'That unworthy hand! That unworthy hand!'
+'I am dying.'
+'Oh, dear.'
+'I will not kneel. Strike!'
+'I have led a happy life.'
+'Dying, dying.'
+'I feel the flowers growing over me.'
+'Now it is come.'
+'Let me die to the sound of sweet music.'
+'I will now enter the Halls of Mandos.'
+'Ungrateful traitors!'
+'We perish, we disappear, but the march of time goes on forever.'
+'Youth, I forgive thee.'
+'Treason! Treason!'
+'Cowards! Why did you not protect me?'
+'I am absolutely undone.'
+'It is well. I die hard, but am not afraid to go.'
+'Do let me die in peace.'
+'Nothing is real but pain now.'
+'Violent use brings violent plans.'
+'Soldier boy, made of clay, now an empty shell.'
+'Bodies fill the fields I see, the slaughter never ends.'
+'Life planned out before my birth, nothing could I say.'
+'Blood will follow blood, dying time is here.'
+'Never happy endings on these dark sets.'
+'No one to play soldier now, no one to pretend.'
+'Time for lust, time for lie, time to kiss your life goodbye.'
+'Greetings, Death, I'm yours to take away.'
+'I was born for dying.'
+'The higher you walk, the farther you fall.'
+'Exit: light - enter: night!'
+'New blood joins this earth...'
+'You labeled me, I'll label you, so I dub thee unforgiven.'
+'If you're gonna die, die with your boots on!'
+'There's a time to live, and a time to die, when it's time to meet the maker.'
+'Isn't it strange, as soon as you're born you're dying?'
+'Only the good die young, all the evil seem to live forever.'
+'I don't wanna die, I'm a god, why can't I live on?'
+'And in my last hour, I'm a slave to the power of death.'
+'Now I am cold, but a ghost lives in my veins.'
+'You got to watch them - be quick or be dead.'
+'Heaven can wait till another day.'
+'You'll take my life but I'll take yours too.'
+'We won't live to fight another day.'
+'As I lay forgotten and alone, without fear I draw my parting groan.'
+'Somebody please tell me that I'm dreaming!'
+'Can't it be there's been some sort of error?'
+'Is it really the end not some crazy dream?'
+'Life down there is just a strange illusion.'
+'My life suffocates, planting seeds of hate.'
+'I split my brain, melt through the floor.'
+'My body tries to leave my soul.'
+'I'm so tired of living, I might as well end today.'
+'Life, life! Death, death! How curious it is!'
+'Catch my soul 'cos it's willing to fly away!'
+'Flames? Not yet, I think.'
+'Someone call the Gendarmes!'
+'And now the dreams end.'
+'I'm off to Never-Never Land!'
+'Death greets me warm, now I will just say goodbye.'
+'What is this? I've been stricken by fate!'
+'This can't be happening to me!'
+'Flash before my eyes: now it's time to die.'
+'You have been dying since the day you were born.'
+'No point asking who's to blame.'
+'But for all my power I couldn't foresee my own demise.'
+'My creator will lay my soul to rest.'
+'Was that worth dying for?'
+'Can you say you are proud of what you've done?'
+'But there are some things which cannot be excused.'
+'Why is it some of us are here just so that we'll die?'
+'The shortest straw, pulled for me.'
+'There's got to be just more to it that this or tell me why do we exist?'
+'I can't believe that really my time has come.'
+'Too much of a good thing, I guess...'
+'When the dream dies, the nightmare begins.'
+'You maggots make me sick. I'll be avenged. Lucifer dwells within all of us!'
+'I really screwed up this time.'
+'Wow, what a trip!'
+'I believe my kingdom will come'
diff --git a/lib/file/monfear.txt b/lib/file/monfear.txt
new file mode 100644
index 00000000..5bd2e91c
--- /dev/null
+++ b/lib/file/monfear.txt
@@ -0,0 +1,63 @@
+61
+*********** BUFFER LINE ********************** DO NOT REMOVE *****************
+says: 'I am too young to die.'
+says: 'Ok, ok! I get: no more pals.'
+screams: 'Help, ho!'
+screams: 'What ho! Help!'
+says: 'You will pay for this!'
+says: 'Violence is no solution!'
+says: 'I thought you liked me.'
+says: 'Such senseless violence! I don't understand it!'
+screams: 'Ho! Murder! Murder!'
+says: 'Look, behind you!'
+screams: 'Run away!'
+screams: 'Run to the hills! Run for your lives!'
+says: 'Wait! Spare me and I'll make you rich! Money isn't a problem!'
+says: 'I'll be back...'
+says: 'Hey -- I've got lawyers!'
+says: 'All my possession for a moment of time!'
+says: 'Hey, it was only a joke, all right?'
+says: 'Stop!'
+says: 'Cut it out, will you?'
+says: 'I will not kneel. Strike!'
+screams: 'Cowards! Why did you not protect me?'
+screams: 'Idiots! I am surrounded by incompetent idiots!'
+says: 'I don't wanna die, I'm a god, why can't I live on?'
+yells: 'Someone call the Gendarmes!'
+screams: 'Keep that lunatic away from me!'
+shouts: 'Drop that weapon, now!'
+says: 'Fool! You don't know what you're doing!'
+screams for help!
+begs for mercy.
+sobs.
+screams: 'Help! The maniac's murdering me!'
+says: 'Just what is it you want? Money? Babes? I can arrange it...'
+says: 'Wait! Let's make a deal!'
+says: 'Just can't stop this surmounting terror!'
+says: 'If there is a God, then why has he let me die?'
+says: 'I know where I'm going -- out!'
+says: 'No hope, no life, just pain and fear.'
+says: 'I am a fugitive, hunted down like game.'
+says: 'You'll live to regret this blasphemous offence!'
+says: 'All my life's blood is slowly draining away...'
+asks: 'Should we be fighting at all?'
+asks: 'What are we fighting for?'
+asks you: 'Can you say you are proud of what you've done?'
+says: 'Every minute I get weaker...'
+says: 'All my life I've run away...'
+says: 'All that I see, absolute horror!'
+says: 'I have fallen prey to failure.'
+says: 'Just leave me alone!'
+says: 'Please, save me!'
+says: 'You've won a battle, but I'll win the war!'
+says: 'You've won this round, next time it's *my* turn!'
+says: 'Another time, another battlefield, *my* victory.'
+says: 'I've got to keep running.'
+says: 'It's all so futile!'
+says: 'Cowards live to fight another day.'
+says: 'Life it seems will fade away, drifting further every day.'
+says: 'Emptiness is filling me, to the point of agony.'
+says: 'Cannot stand this hell I feel!'
+cries: 'Someone help me, oh please God help me!'
+cries: 'Please! I have a mate and six siblings!'
+cries: 'Mama, they try and break me!'
diff --git a/lib/file/monspeak.txt b/lib/file/monspeak.txt
new file mode 100644
index 00000000..5981f91c
--- /dev/null
+++ b/lib/file/monspeak.txt
@@ -0,0 +1,361 @@
+# This is the file for allowing uniques to speak their "own" lines.
+# Deleting this file will have no real effect on the game. Modifying it may
+# cause STRANGE unique lines to come up if the format's wrong, but shouldn't
+# crash anything. The format goes like so:
+#
+# N:45:whoever this is
+# 3
+# says bravado line 1
+# says bravado line 2
+# says bravado line 3
+# 2
+# says fear line 1
+# says fear line 2
+#
+# The number after the N: is the "monster index number" obtained from
+# r_info.txt. The text field after that number isn't actually used--it's
+# just there to help humans edit the file. The numbers on lines by
+# themselves say the number of "bravado" and "fear" lines. Getting these
+# numbers wrong won't crash anything, but will produce strange lines.
+#
+# Two or more monsters can share lines; just put their N: lines in a
+# contiguous block.
+#
+# To stop a certain monster from having unique lines, put a # in front of
+# its N: line.
+#
+# Have fun with this! --Matt G
+
+N:8:Farmer Maggot
+3
+says, 'I'm carrying CASH!'
+smirks, 'You wouldn't kill me, would you?'
+gleefully shows off a nifty object he just bought.
+2
+screams, 'Don't hurt a poor helpless hobbit!'
+yells, 'Where are my vicious dogs when I need them?'
+
+N:63:Smeagol
+27
+sniggers.
+grovels.
+picks his nose.
+pines for his precious.
+searches his pockets.
+eats some slimy creatures.
+mutters, 'My precious, wheres my precious?'
+shouts, 'No Master Hobbitsisisisis!'
+cries, 'The ring was ours for agesisisisis!'
+says, 'Smeagol sneeking! ME! Shneekingsisis!'
+screams, 'Nasty Hobbitsisisisis...'
+says, 'Come on, quickly, follow Smeagol'
+says, 'Every way is guarded, silly foolsis!'
+says, 'Nasty Bagginis, stole my precious.'
+says, 'She will kill them oh yes she will precious.'
+whines, 'Weees wants some fishises.'
+says, 'Whats has its got in its pocketses, hmmm?'
+whimpers, 'We've lost itses we have.'
+says, 'He'll eastus all the world if he getsitses it.'
+says, 'No food, no rest; Smeagol a SNEAK!'
+says, 'What a dainty little dish you will be for her.'
+says, 'Hobbitses always SOOOO Polite.'
+screams, 'Stop, Thief!'
+says, 'Makeses him drop his weapon precious.'
+grovels, 'He has only four fingers on the black hand.'
+growls, 'Not nice Hobbits, not sensible!'
+says, 'If you findesis it, give it us back.'
+3
+says, 'Don't hurt us, mastersisis.'
+says, 'Poor Smeagol, poor Smeagol.'
+says, 'No AH! Don't hurtsis us.'
+
+N:135:Mughash the Kobold Lord
+4
+says, 'I may be a kobold, but I can beat you!'
+says, 'Feel my wrath, fool!'
+says, 'Death and destruction make me happy!'
+snickers evilly.
+2
+screams, 'Cowards! Why did you abandon me?'
+begs for mercy.
+
+N:137:Wormtongue, Agent of Saruman
+6
+whines and sniggers.
+leafs through 'Cowards Monthly.'
+whispers nasty things.
+says, 'I'll slaughter you slowly...'
+giggles as he fingers his knife.
+says, 'Now, you shall taste my wrath!'
+3
+begs you to spare his miserable life.
+whines, 'This is not my fault!'
+screams, 'Help! Help!'
+
+N:138:Robin Hood, the Outlaw
+6
+eyes your money pouch covetously.
+says, 'You look like Nottingham's man to me!'
+says, 'I bet I can shoot better than you...'
+says, 'Give 'til it hurts!'
+says, 'Don't force me to put an arrow in your skull...'
+says, 'Kevin Costner has soiled my name!'
+3
+begs you to spare his life.
+says, 'But I'm a GOOD guy, really!'
+says, 'Money? Sure, take it all back!'
+
+#N:169:Brodda, the Easterling
+#N:291:Ulfast, Son of Ulfang
+
+N:180:Orfax, Son of Boldor
+N:237:Boldor, King of the Yeeks
+5
+wonders aloud about the quality of your weapon.
+spouts torrents of taunts.
+shouts, 'YEEK! YEEK! YEEK!'
+says, 'I'll teach you to respect yeeks!'
+says, 'Feel lucky, punk?'
+2
+sobs, 'I didn't MEAN it...'
+whimpers and moans.
+
+N:200:Hobbes the Tiger
+4
+says, 'Why were people put here? TIGER FOOD!'
+says, 'Yum! Adventurer sandwiches!'
+says, 'I ate Calvin, now I'll eat YOU!'
+says, 'I'll make your short life nasty and brutish!'
+1
+yells, 'Ow! Get me back to the comics!'
+
+N:140:Lagduf, the Snaga
+N:186:Grishnakh, the Hill Orc
+N:215:Golfimbul, the Hill Orc Chief
+N:260:Ufthak of Cirith Ungol
+N:314:Shagrat, the Orc Captain
+N:315:Gorbag, the Orc Captain
+N:330:Bolg, Son of Azog
+N:350:Ugluk, the Uruk
+N:356:Lugdush, the Uruk
+N:373:Azog, King of the Uruk-Hai
+19
+fingers his blade and grins evilly.
+snickers, 'Now, I strike a blow for *our* side!'
+says, 'Orcs don't get no respect... I'm gonna change that!'
+calls your mother nasty names.
+says, 'I'll bet your innards would taste real sweet...'
+belches and spits.
+scratches his armpits.
+says, 'I love the smell of fresh blood.'
+says, 'Yeeha! Another idiot to slaughter!'
+hawks a loogie in your direction.
+farts thunderously.
+wonders aloud how many experience points you're worth.
+says, 'I love being psychotic!'
+says, 'My brain's on fire with the feeling to kill!'
+says, 'I shall torture you slowly.'
+calls you a scum-sucking pig-dog.
+says, 'I shall break you!'
+says, 'You're not so tough, loser!'
+says, 'Heh-heh, heh-heh, killing people is cool.'
+6
+screams, 'Hey, orcs have rights too!'
+says, 'You're just prejudiced against orc-kind, aren't you?'
+begs, 'Spare me and I'll get you Ringil! Really!'
+says, 'Next time, I'm bringing more Uruks with me!'
+says, 'Don't hate me because I'm ugly!'
+whimpers and grovels.
+
+N:382:Mime, the Nibelung
+4
+says, 'Wagner misrepresented us!'
+says, 'I'll mess up all your stuff!'
+says, 'Give me the Rheingold, or die!'
+hums 'Ride of the Valkyries.'
+1
+screams, 'Help! Murder! Murder!'
+
+#N:392:Sangahyando of Umbar
+#N:380:Angamaite of Umbar
+
+#This next may be unnecessarily evil... :-]
+
+N:393:It
+6
+says, 'Nyah, nyah, betcha can't find me!'
+says, 'Come get some!'
+magically summons mighty undead opponents!
+chuckles evilly.
+magically summons Cyberdemons!
+summons special opponents!
+2
+howls, 'I'll be back!'
+whimpers, 'They said this invisibility thing was better than it is!'
+
+N:441:Barney the Dinosaur
+7
+says, 'Cooperation! That's the magic word!'
+mutters, 'I *hate* those Teletubbies...'
+says, 'Won't you be my friend?'
+says, 'Let's all sing a HAPPY SONG!'
+mugs for the camera.
+simpers disgustingly.
+chews up a 'Tinky Winky' doll.
+3
+begs, 'Don't! Think of the children!'
+screams, 'But I'm a big TV star!'
+sobs, 'All right! I apologise! I really really do!'
+
+N:505:Groo the Wanderer
+4
+says: 'A fray! A fray!'
+says: 'Groo does what Groo does best!'
+says: 'All right, you savage, mindless creature. Prepare to meet your equal!'
+says: 'I will slay you, and hack you, and waste you, and destroy you!'
+3
+says: 'Did I err?'
+says: 'I did not think Groo could be frightened...'
+says: 'I need no aid! Groo is beyond help!'
+
+N:934:Fangorn the Treebeard
+6
+says: 'The night stretches out on the Isengard!'
+says: 'Trolls are strong, Ents are STRONGER!'
+says: 'Saruman will now stop using his axes on the trees...'
+says: 'have you seen some Ent women ?'
+says: 'I will crush all those burarum ... those orcs!'
+says: 'I am totally of the side of nobody since nobody is totally of my side...'
+0
+
+N:732:Bull Gates
+10
+says, '640K should be enough for ANYBODY!'
+says, 'Buy Windows 2000; the filesystem rocks!'
+says, 'Linux? Never heard of it...'
+says, 'Resistance is futile--you will be assimilated.'
+says, 'NT is the solution for ALL your needs!'
+hacks out some code and calls it a Service Pack.
+says, 'We don't have a monopoly... Mac OS still exists!'
+wonders if he should buy a small country.
+says, 'Where will we let you go today? The Recycle Bin!'
+cackles diabolically.
+3
+sobs, 'OK, Linux doesn't suck. Let me live?'
+screams, 'Is megalomania THAT bad?'
+apologises for MS-DOS.
+
+N:733:Santa Claus
+8
+says, 'Ho ho ho! You're gonna die!'
+says, 'You're gettin' COAL in your stocking!'
+says, 'On Smasher, on Crasher, now dash away all!'
+chortles sadistically.
+says, 'You're on the Naughty List!'
+says, 'No presents for you, ever!'
+says, 'I'll sic my man-eating reindeer on you!'
+says, 'I hate Christmas so much that I've gone psychotic!'
+3
+sobs, 'Think of the children you'll disappoint!'
+sobs, 'No, Virginia, there isn't... not any more...'
+attempts to buy you off with offers of goodies.
+
+N:764:Uriel, Angel of Fire
+N:765:Azriel, Angel of Death
+N:769:Gabriel, the Messenger
+7
+says, 'Repent, evildoer!'
+says, 'My righteousness shall cleanse you!'
+says, 'Don't EVER steal from the collection plate!'
+says, 'God may love you, but *I* don't!'
+says, 'I shall smite thee with extreme prejudice!'
+says, 'Hope you like eternal damnation!'
+says, 'Verily, it is too late for thee.'
+3
+screams, 'Help! I am undone!'
+says, 'The Most High hath ordained this; I must follow.'
+screams, 'My God, my God, why hast thou forsaken me?'
+
+
+N:850:Carcharoth, the Jaws of Thirst
+N:846:Fenris Wolf
+N:840:Draugluin, Sire of All Werewolves
+8
+barks and bellows frighteningly!
+says, 'Oh good, another chew toy!'
+says, 'Yummy! I was getting tired of chicken...'
+lets out an earsplitting howl.
+drools all over the dungeon.
+lifts his leg at the nearest wall.
+says, 'Bad adventurer! No more living for you!'
+snarls and howls.
+3
+cringes and whimpers.
+says, 'Look, I promise I won't bite the mailman anymore!'
+says, 'Hey, put that rolled-up newspaper down!'
+
+N:830:Cantoras, the Skeletal Lord
+N:831:Mephistopheles, Lord of Hell
+N:818:The Mouth of Sauron
+N:819:Klingsor, Evil Master of Magic
+N:804:Vecna, the Emperor Lich
+N:844:Feagwath the Undead Sorceror
+N:856:Gothmog, the High Captain of Balrogs
+N:860:Sauron, the Sorcerer
+12
+brags, 'My power is beyond compare!'
+snorts, 'A mere mortal dares challenge my might? HA!'
+says, 'Not another one! I just finished chewing on the last!'
+wonders aloud how many XP you're worth.
+leafs through 'Evil Geniuses For Dummies'.
+mutters, 'Another darn loser to kill...'
+says, 'Angband shall claim your remains!'
+says, 'Another 12 skulls and I get that reward from the Boss!'
+yawns at your pathetic efforts to kill him.
+says, 'Minions, slaughter this fool!'
+says, 'Set thine house in order, for thou shalt die...'
+says, 'I'm no god... God has MERCY!'
+2
+screams, 'This CAN'T be happening!'
+shouts, 'Kill me if you want, the Boss will getcha!'
+
+N:928:Mathilde, the Science Student
+3
+waves.
+wishes you luck.
+skips along happily.
+1
+is surrounded by the purple aura of the RNG. Touch at your peril.
+
+N:861:Dark God, the Mighty Coder of Hell
+6
+says 'Hullo'.
+emits a low 'hmmmm'.
+screams 'I came from the Hells for YOU!'
+laughs out loudly.
+mutters something about bugs.
+asks you about the new version.
+1
+screams 'ToME rules!'.
+
+N:969:Princess
+4
+cries.
+screams 'Help me !!!'.
+whines 'I need your help, great hero...'.
+implores you to help her.
+1
+screams 'I am too young to die!'.
+
+N:970:Merton Proudfoot, the lost hobbit
+1
+whines 'Please help me, noble hero! My leg is broken, and I cannot walk.'
+1
+whines 'No, please don't hurt me!'
+
+N:1039:Improv, the mighty MoLD
+2
+screams 'Your code is ugly!'
+mutters something about bugs.
+1
+screams 'ToME rules!'.
diff --git a/lib/file/news.txt b/lib/file/news.txt
new file mode 100644
index 00000000..25907cb3
--- /dev/null
+++ b/lib/file/news.txt
@@ -0,0 +1,24 @@
+#G #W ~ ~~~ ~~~ ( #G
+#G ======/ ===== #W ~~ ) ~~ ) #G === === ===
+#G / // / __ \ #W )~ #r,.#W~ ( (#G // || \\ //
+#G // | | | | #W _#r,-"####`-^ #W ) #G || || || ||==:
+#G || | | | | #W ,#D###########r`W='#D###W`.#W () #G || || || ||
+#G \\_// \ -- / #W ,#D#######################D###W:#r,=. #G || || || \\===
+#G \_/ ===== #W /.#D###W,".#D#####W,".#D###########r"#W##\ #G #ov2.3.5#G
+#W ,-. _,-= /"._ ,-. #w ," #W `:' `:#D#####W[JW] ,. #G
+#W," `," `=._ `" -#w; #G The #W\#D#####W;"' V \#W __,-. ,-=.
+#W / " `-. #w / #GTroubles of #W `" `-.#W__,-""._," "--," >-=-
+#W ,-"`. #w _' #G Middle Earth#w "._ #W` _/
+ _," #y __ #w "=.".
+ _," #y _,' `-. #w `._,=-._ _,-.
+ _._ ,"._," #y ,'_,'Y`-. `. #w "-." \,-.
+-" `-" #y / / ,' `. \ #w `-
+ #y / / / \ \ #w One Ring to rule them all,
+Maintained by darkgod #y f f f l l#w One Ring to find them.
+ #o darkgod@t-o-m-e.net #y t t t j j
+ #y \ \ \ / / #w One Ring to bring them all
+ #ohttp://www.t-o-m-e.net #y \ \ \._ / /#w and in the Darkness bind them.
+ #y `_`-._J-' /
+ #y `-.___,-'
+ In the Land of Mordor, where the Shadows lie. [J.R.R. Tolkien]
+.
diff --git a/lib/file/news2.txt b/lib/file/news2.txt
new file mode 100644
index 00000000..ddcfbcef
--- /dev/null
+++ b/lib/file/news2.txt
@@ -0,0 +1,24 @@
+#G #W ~ ~~~ ~~~ ( #G
+#G ======/ ===== #W ~~ ) ~~ ) #G === === ===
+#G / // / __ \ #W )~ #r,.#W~ ( (#G // || \\ //
+#G // | | | | #W _#r,-"####`-^ #W ) #G || || || ||==:
+#G || | | | | #W ,#D###########r`W='#D###W`.#W () #G || || || ||
+#G \\_// \ -- / #W ,#D#######################D###W:#r,=. #G || || || \\===
+#G \_/ ===== #W /.#D###W,".#D#####W,".#D###########r"#W##\ #G #ov2.3.5#G
+#W ,-. _,-= /"._ ,-. #w ," #W `:' `:#D#####W[JW] ,. #G
+#W," `," `=._ `" -#w; #G The #W\#D#####W;"' V \#W __,-. ,-=.
+#W / " `-. #w / #G Tales of #W `" `-.#W__,-""._," "--," >-=-
+#W ,-"`. #w _' #G Middle Earth#w "._ #W` _/
+ _," #y __ #w "=.".
+ _," #y _,' `-. #w `._,=-._ _,-.
+ _._ ,"._," #y ,'_,'Y`-. `. #w "-." \,-.
+-" `-" #y / / ,' `. \ #w `-
+ #y / / / \ \ #w One Ring to rule them all,
+Maintained by darkgod #y f f f l l#w One Ring to find them.
+ #o darkgod@t-o-m-e.net #y t t t j j
+ #y \ \ \ / / #w One Ring to bring them all
+ #ohttp://www.t-o-m-e.net #y \ \ \._ / /#w and in the Darkness bind them.
+ #y `_`-._J-' /
+ #y `-.___,-'
+ In the Land of Mordor, where the Shadows lie. [J.R.R. Tolkien]
+.
diff --git a/lib/file/rart_f.txt b/lib/file/rart_f.txt
new file mode 100644
index 00000000..3bebf94d
--- /dev/null
+++ b/lib/file/rart_f.txt
@@ -0,0 +1,86 @@
+85
+The Bag of Tricks
+Kenault's Cantrip Generator
+The Deck of Wild Magic
+Baalzebub's Tormented Box
+Baalzebub's All-seeing Servant
+Boccob's Unfinished Works
+The Gem of Fire
+The Gem of Ice
+The Gem of Venom
+The Gem of Knowledge
+The Gem of Rage
+The Gem of Hate
+The Gem of Wisdom
+The Gem of Ghosts
+The Shrunken Head of Nightmares
+Raal's Voodoo Doll of Revenge
+The Mirror of Alternate Dimensions
+The Ebon Cube of Darkness
+The Diamond Prism of Light
+Gruumsh's Bottle of Death
+The Devil's Pentagram
+Mordekainen's Sneaking Eye
+Kelek's Practical Joke
+Kelek's Wormhole Machine
+Tenser's Alteration Manual
+Raal's Tome of Unconventional Warfare
+The Tome of Collected Weird Magic
+The Pendulum of Orcus
+Raal's Black Candle
+Mordekainen's Pocket Magician
+Benetar's Death Ray Experiment
+Valdarbon's Automatic Alchemist
+Lloth's Ceremonial Dagger
+The Tome of Elven Household Magic
+a Parchment titled ``Demigods and their Uses''
+a Parchment titled ``Magic for the Layman''
+Balrilbon's Bag of Wondrous Tricks
+Bumganir's Bag of Magic Toys
+The Skull of Ancient Wisdom
+Benetar's Mana Battery
+Benetar's Portable Plague
+Gamenlon's Summoning Manual
+Balrilbon's Soulgem
+The Lost Works of Kenault
+The Crystal Ball of Godly Sights
+The Box of Many Wonders
+Baalzebub's Tormented Skullcap
+The Jester's Cap of Insanity
+The Bottomless Bottle
+a Parchment titled ``Planar Travel Made Easy''
+The Wand Construction Kit
+The Clay Tablets of Antiquity
+Raal's Tormented Spirits
+Tenser's Mechanical Magician
+Boccob's Magical Mish-mash
+The Grail of Kenault
+a Parchment titled ``Household Magic''
+a Parchment titled ``Tenser's Last Words''
+The Hand of Vecna
+The Skull of Vecna
+The Eye of Vecna
+The Crystal Ball of The Witch-King of Angmar
+a Parchment titled ``Secrets of the Gnomish Wizards''
+The Medallion of Good Will
+The Immortal Skull of Benetar
+Heward's Excellent Experimental Earmuffs
+Bigby's Big Book of Brutality
+The Cunning Plan of Zog
+a Parchment titled ''Immortality For Dummies''
+Raistlin's Ready Ranger
+Tenser's Torch of Spontaneous Combustion
+Mordenkainen's Mysterious Mind-Masher
+a Parchment titled ''Famous Last Words''
+Jor's Buckler of Missile Attraction
+Jor's Compendium of Strange Behaviour
+Agannazar's Antique Acorn
+Cathal's Corrupting Cymbal
+Pytar's Portable Pandemonium
+The Toenail of Vecna
+Jor's Book of Impossible Occurences
+a Parchment titled ''Finer Points of Munchkinism''
+Agannazar's Altruistic Assassin
+Tenser's Top-Heavy Teaspoon
+Olive's Omnipotent Ostrich
+Cathal's Collapsible Crutch
diff --git a/lib/file/rart_s.txt b/lib/file/rart_s.txt
new file mode 100644
index 00000000..88515a84
--- /dev/null
+++ b/lib/file/rart_s.txt
@@ -0,0 +1,87 @@
+85
+a Bag
+a Shiny, Black Box
+a Deck of Cards
+a Rusty, Slimy Box
+an Eyeball
+a Red Tome
+a Red Gem
+a Blue Gem
+a Green Gem
+a White Gem
+an Orange Gem
+a Black Gem
+a Gray Gem
+a Translucent Gem
+a Shrunken Head
+a Voodoo Doll
+a Mirror
+a Black Cube
+a Prism
+a Black Bottle
+a Pentagram
+a Glass Eyeball
+something weird
+a Portable Vortex
+a Green Tome
+a Black Tome
+a White Tome
+a Pendulum
+a Black Candle
+a Tiny Doll
+a Black Staff
+a Tiny Doll
+a Slimy Dagger
+a Gray Tome
+a Parchment
+a Parchment
+a Bag
+a Bag
+a Human Skull
+a Blue Box
+a Gray Bottle
+an Orange Tome
+a Shiny Gem
+an Ancient Gray Tome
+a Crystal Ball
+a Golden Box
+a Skullcap
+a Jester's Cap
+a Broken Bottle
+an Arcane Parchment
+many Small Wooden Sticks
+some Clay Tablets
+a Smoky Vial
+a Doll
+some Multi-colored Clay
+a Clay Jar
+an Arcane Parchment
+an Arcane Parchment
+a Decayed Hand
+a Decayed Skull
+a Decayed Eye
+a Large Crystal Ball
+an Arcane Parchment
+a Medallion
+a Jewel-Encrusted Skull
+some Earmuffs
+a Battered Book
+a Small Note
+a Parchment
+a Small Figurine
+a Torch
+a Rune
+a Singed Parchment
+a Holed Buckler
+a Red Book
+an Acorn
+a Cymbal
+a Mechanical Music-Box
+a Toenail
+a Torn Book
+a Greasy Parchment
+a Blackened Figurine
+a Heavy Teaspoon
+an Avian Figurine
+a Crutch
+
diff --git a/lib/file/readme! b/lib/file/readme!
new file mode 100644
index 00000000..90b6bbf2
--- /dev/null
+++ b/lib/file/readme!
@@ -0,0 +1,36 @@
+Most files in this directory are use by the get_rnd_line function for various
+purposes in the game. They can be edited and customised by the user with any
+ascii text editor. If you add / remove lines you should modify the index (the
+first line) accordingly. If you set an invalid index or remove the buffer line
+weird messages and other things can appear, and you can crash the game. Please
+see sample.txt before you try modifying the files.
+The a_*.txt and w_*.txt are used when the game generates a random artifact.
+However, instead of picking a name from the appropriate file, the game may
+form a new name from syllables[].
+
+The files in this directory:
+
+A_CURSED TXT Possible names for randomly generated cursed armour artifacts
+A_HIGH TXT Possible names for randomly generated 'powerful' armour artifacts
+A_LOW TXT Possible names for randomly generated 'weak' armour artifacts
+A_MED TXT Possible names for randomly generated 'medium' armour artifacts
+BRAVADO TXT Possible lines for speaking uniques
+CHAINSWD TXT Possible noise for the Chainsword
+CRIME TXT Possible crimes that speaking uniques may have committed
+DEAD TXT The tombstone picture (the death screen)
+DEATH TXT Possible 'last words' when the player dies
+ELVISH TXT Syllables for the names of random artifacts
+ERROR TXT Possible random error messages (instead of "Type ? for help")
+MONDEATH TXT Possible 'last words' for speaking uniques
+MONFEAR TXT Possible lines for scared speaking uniques
+NEWS TXT The game intro screen
+README! You are reading this file right now
+RUMORS TXT Possible rumours (for scrolls or rumour and shopkeepers)
+SAMPLE TXT A sample file for the random line selecting function
+SILLY TXT Silly monster names for hallucination
+SMEAGOL TXT Smeagol lines
+SMEAGOLR TXT Smeagol fleeing
+W_CURSED TXT Possible names for randomly generated cursed weapon artifacts
+W_HIGH TXT Possible names for randomly generated 'powerful' weapon artifacts
+W_LOW TXT Possible names for randomly generated 'weak' weapon artifacts
+W_MED TXT Possible names for randomly generated 'medium' weapon artifacts
diff --git a/lib/file/rumors.txt b/lib/file/rumors.txt
new file mode 100644
index 00000000..1928670b
--- /dev/null
+++ b/lib/file/rumors.txt
@@ -0,0 +1,201 @@
+199
+******** BUFFER LINE *********************************** DO NOT REMOVE *******
+They say that you can't trust rumors.
+You have no more Black Potions of Death.
+They say that smart guys hang around at 1600'.
+They say that tough guys hang around at 1500'.
+They say that handsome guys hang around at 1200'.
+They say that a visit to 3250' can be quite an experience.
+They say that a visit to 3250' will only get you killed.
+Throw a Potion of Blindness at a monster and it cannot cast any spells!
+MAKE MONEY FAST! Find a Treasure Pit!
+Not satisfied with the artifacts you find? Then create your own!
+They say that Sauron has forged an all-powerful Ring.
+A good item will not corrode.
+They say that Nibelungs live in dark caves.
+Some weapons that slay dragons can be very deadly against them...
+Finding the Phial of Galadriel at 50' is nothing to be proud of.
+There are Black Market stores hidden deep in the dungeon, with COOL stuff!
+What a pity, you cannot read it!
+You will encounter a dark, tall stranger...
+A Mithril mail will not rust.
+An Adamantite mail will not rust.
+A Rusty Chain Mail cannot rust any further.
+If you are a mage, you will NOT want to find Raal's Tome of Destruction!
+You won't want to find Raal's Tome of Destruction!
+You won't want to find Raal's Tome of Destruction, unless you are a mage.
+A Wand of Death is useless against monsters that are tougher than you.
+A Wand of Death is of little use against foes that are dead already.
+Try taking off your armor before fighting a Gelatinous Cube!
+They say that only one sword can score *CRITICAL* hits.
+This rumor is not true.
+If you can fall like a feather, you need not care about gravity.
+They say that you should rejoice if you find a scroll labeled ""!
+You don't always have to kill everything you meet!
+If you can't beat it, leave it alone!
+An umber hulk can be a confusing sight.
+There *is* a good use for Potions of Detonations, Ruination and Death...
+Watch your step!
+It's a bad idea to throw away a Longsword (4d5).
+It's a bad idea to wield a Longsword (4d5).
+It's useless to bash monsters with bows - but there's one notable exception...
+Actually, Slime Mold Juice is not completely useless.
+Help me! I'm being held captive in a Vault at 2850'!
+Ever tried inscribing your armor {erodeproof}?
+Using a Morningstar in the evening has no effect.
+Why are you wasting time reading fortunes?
+There is a horrible, ghastly fate awaiting you... at 2700'!
+You can get the Longsword 'Ringil' by doing the following:
+You can protect yourself from Great Wyrms of Power by doing the following:
+Its true name is 249.
+You feel like someone's pulling your leg!
+AAAAAAAAAAARRRRRRRRGGGGHHHHHHH!
+Try inscribing the name of the first monster killed by it in the weapon!
+The richer the victim the happier the thief.
+Beware the Jabberwock, my son! The jaws that bite, the claws that catch...
+There's something bad about what you are carrying in your backpack...
+Thieves are more likely to appear if you are carrying a lot of money.
+Brand's sword, Werewindle, probably knows more than just one trick.
+They say that Scrolls of *Curse Weapon* can create powerful cursed artifacts.
+They say that the Chainsword makes monsters mad with its awful noise!
+They say that Ringil shines so brightly that it makes monsters angry.
+Orcs are mortally afraid of weapons that can slay them.
+There is a way to turn a Ring of Speed (-20) into a Ring of Speed (+20).
+There is no way to turn a Ring of Speed (-20) into a Ring of Speed (+20).
+VECNA LIVES!!!
+Cool guys can resist fire.
+They say that death incarnate wears heavy metal boots...
+You feel the Longsword (t) you are carrying in your backpack is special...
+If you start seeing red monsters, you have probably gained infravision.
+They say that the dungeon is deeper than the Abyss.
+When all else fails, read the instructions.
+No poison is immediately deadly.
+I have seen a Ring of Speed (+50) in the Black Market!
+Telepathy works like a two-way door.
+Elvish waybread might negate the effects of poison.
+Once uncursed, Calris will become a deadly weapon.
+If there's a stairway to hell, there must also be a stairway to heaven.
+You feel your luck is turning...
+If you thought Death swords were bad, wait until you meet Killer katanas!
+Overeating can be bad for your health if there are others nearby.
+Cave dwellers are accustomed to darkness and rarely enjoy bright light.
+A creature made of stone can be slain by a spell that turns stone to mud.
+It is often a good idea to throw items that you don't want to eat or drink.
+The faster you run the more food you will burn.
+Invisible monsters will often expose themselves if you drop items around you.
+They say that the key to killing tougher monsters is called "hit&run".
+They say that there is no such thing as free advice.
+Wearing an Amulet of Doom will take you into the Dungeons of Doom.
+You can often wrest one last charge from an empty wand if you try hard enough.
+Wands may recharge themselves if you leave them on the floor long enough.
+There is more than one way to deal with a locked door.
+Afraid of your valuables getting stolen? Carry more junk!
+Afraid of your money getting stolen? Invest it!
+If you hear something smash into splinters, you had better watch out.
+They say that you had better leave Greater hell-beasts alone.
+Selling unidentified potions to shopkeepers might be safer than quaffing them.
+Always look out for trapdoors on "special" feeling levels!
+There is a way to max out your stats with Potions of Charisma & Nexus.
+Unique opponents will recover their health faster than other creatures.
+"So when I die, the first thing I will see in heaven is a score list?"
+You're going into the morgue at midnight?
+How dare you! I will not buy that!
+A Potion of Detonations is also known as nitroglycerin...
+Operation OVERKILL has started now.
+There is a trap on this level!
+A weapon of Undead Slaying has all you need to kill a ghost.
+A weapon of Dragon Slaying may give you resistance to a dragon's breath attack.
+They say that only a Warrior will want to wear the Terror Mask.
+All that is shall come to an end - a dark day dawns for the gods.
+The One Ring is powerful, but will eventually destroy its owner.
+Having troubles with summoners? Door Creation is your friend!
+Stairway Creation may be slower than Teleport Level, but safer...
+Wands of Heal Monster are useful! Hint: ball spell, @....moo(o)ooo
+Guaranteed heal self - scenario: o'@, type c4c4c4c4
+If it can't see you, it can't hurt you!
+If it can't see you, you might still be able to hurt it...
+I love you, you love me, we are a happy family!
+No animal is interested in sex if it is mortally scared.
+The butler did it.
+The butler is innocent.
+There is a plenty of Longswords around 1000'.
+Groo is your worst nightmare.
+Freddy Krueger is your worst nightmare.
+Groo is an idiot! Groo is a dolt! He is a fool! He has no mind!
+There are often stairways in graveyards: bad people are carried to hell...
+Only a god of Thunder could ride a lightning bolt!
+When the day of Ragnarok comes, Surtur will set the world afire...
+Surtur's accursed sword, Twilight, burns with everlasting fire.
+Groo may be as dumb as an amoeba, but he knows a good sword when he sees one.
+Weapons of Flame will light your way.
+Want to invest some money? Contact $crooge McDuck, 1300'.
+Need a loan? Contact $crooge McDuck, 1300'.
+They say that the gods get angry if you pray too much.
+For any remedy there is a misery.
+Poison will kill you slowly.
+Didn't you forget to pay?
+Death is just life's way of telling you you've been fired.
+They say that nobody can defeat his own ghost.
+A greedy genocide can be a fatal mistake, especially if you are low on hits.
+PLEASE ignore the previous rumor.
+There are scrolls that can be read only by mages.
+Some undead opponents will come back if defeated, more powerful than before!
+The answer is 42.
+Your mother wears army boots!
+One level further down somebody is getting killed, right now.
+Meet me at 1900' if you are a man.
+Bashing a creature may sometimes stun it.
+And now, Groo does what Groo does best!
+One Ring to rule them all, One Ring to find them.
+One Ring to bring them all and in the darkness bind them.
+Three Rings for the Elven-kings under the sky...
+Never carry a Potion of Detonations if there is a fire trap nearby!
+Laugh to scorn the power of man, for none of woman born shall harm thee!
+All hail thee that shalt be king hereafter!
+He who laughs at Groo's brains will find there is nothing to laugh about.
+A wise man always speaks too soon...
+Let us not dwell on possible bad fortunes!
+Appearance is only the frosting, not the cake!
+A feeling of Death flows through your body.
+Violence is no solution.
+Boots of Speed (+50) are no myth!
+You will need to Restore the Constitution if the Anarchists strike.
+Drain you of your sanity: Face the Thing That Should Not Be!
+Since by curse it came to me, accursed be this Ring!
+Each shall itch to possess the Ring, but none in it shall find pleasure!
+I know whatever was; whatever is, whatever shall be.
+Barney MUST die!!!
+Pudpadnoy Tooboothokoot is possessed by a demon known only as "It".
+They say that the One Ring has a very special curse.
+They say that alcohol is bad for your health.
+What if you DON'T give a name to the artifact you create..?
+They say that ancient battlefields are often haunted.
+Beware of pits that fill the whole level!
+Liar! I have not the gold!
+They say that the true name of wall monsters is 177.
+Never mind the Phial of Galadriel - the Phial of the Gods kicks its butt!
+A Ring of Speed? Phooey! Try looking for a Ring of *Speed*!
+Thisss cccity isss guilty... the crime isss life... the ssentence isss DEATH!
+If you hear heavy steps - watch out!
+A visit to the Zoo is educational: you meet many strange animals.
+What happens if you wear a Ring of Extra Ring Fingers (-2) {cursed}?
+Oremor nhoj em llik tsum uoy emag siht niw ot.
+If I cancel tomorrow the undead will thank me today.
+Hellfire will burn your soul...
+Call the Void needs a lot of room to cast...
+Why doesn't Detect Monsters show invisible monsters? 'Cos you can't see 'em!
+I'll tell you the truth, son: your soul's gonna burn in a lake of fire!
+There is a rare spellbook called [M$ PowerFools] {cursed}
+*** LOW HITPOINT WARNING! ***
+You cruelly stab the helpless, sleeping Software bug!
+Slab: Jus' say AarrghaarrghpleeassennononoUGH.
+You feel the Windows (95) on your hard disk is broken...
+Spirit, hatch that painted spirit of the lamb sparrow.
+Gone insane from the pain that sure they know: for who the flange sound?
+With time the child dissipates within, this blinking boy made badly.
+Not to be never, never not to see, so as to dub the thee unforgiven.
+Soon in order to fill up our lungs: the warmth of twenty dead women.
+The eternal death of eons of the foreigner of the lie can die not absolutely.
+Drain you of your sanity: in front do the thing that does not have to be.
+The opinion you had were salt expresses.
+They say that the dark mists of Morgoth can both bestow and remove the curse.
diff --git a/lib/file/sample.txt b/lib/file/sample.txt
new file mode 100644
index 00000000..5ff826f7
--- /dev/null
+++ b/lib/file/sample.txt
@@ -0,0 +1,5 @@
+3
+******** BUFFER LINE *********************************** DO NOT REMOVE *******
+line # 1
+line # 2
+line # 3
diff --git a/lib/file/sfail.txt b/lib/file/sfail.txt
new file mode 100644
index 00000000..ca4d9cb5
--- /dev/null
+++ b/lib/file/sfail.txt
@@ -0,0 +1,34 @@
+32
+******** BUFFER LINE *********************************** DO NOT REMOVE *******
+rose petals
+dirty straw
+rusty metal cutlery
+small, furry animals
+assorted toy jewelry
+visions of merry, dancing gnomes
+old and dusty accounting records
+moldy crusts of bread
+grass
+wet mud
+smelly bilge water
+clean linens
+scrap metal
+rotting wood
+leaves
+small insects
+rainwater
+flowers
+perfumed water
+overcooked sausage
+twigs
+pine needles
+hard leather
+small bones
+feathers
+crumbling manuscripts
+fresh air
+stale, smelly air
+dust
+clay
+earth
+wood shavings
diff --git a/lib/file/silly.txt b/lib/file/silly.txt
new file mode 100644
index 00000000..9d46c8b8
--- /dev/null
+++ b/lib/file/silly.txt
@@ -0,0 +1,301 @@
+299
+******************BUFFER LINE -- DO NOT REMOVE!*****************************
+Borg
+Dalek
+Destructor
+Predator
+Wizard of Yendor
+Smurf
+Cosmic Horror
+Ultimate Unspeakable Lovecraftian Nightmare
+Space Invader
+Transformer
+Master of the Universe
+He-Man
+Pizza Worm
+Bogeyman
+Care Bear
+My Little Pony
+IRA Terrorist
+Nazi
+Klingon
+Cardassian
+Snark
+Luggage
+Killer penguin
+Were-penguin
+Giant were-penguin
+Peeping-Tom
+Jester
+Battlemech
+Invid
+Amazon
+Teenage Mutant Ninja Turtle
+Stork
+Hippo
+Roadrunner
+Fooglebird
+Ghoti
+Whale
+Apocalyptic Beast
+Anti-Christ
+Dark Avenger
+Evil Computer
+Finnish Sprayer
+Natas
+Poodle
+Fire Hydrant
+Multi-hued elephant
+Martian
+Purple alligator
+Space ship
+Miniature space fleet
+6-feet tall elephant
+Insurance salesman
+Benji
+Magnet
+Squid
+Typewriter
+Manitou
+Miniature Shetland pony
+Munchkin
+Mad Scientist
+Keystone Kop
+Magnificent big-game hunter
+Wicked witch
+B-1 Bomber
+Superman
+Batman
+Boy Wonder
+Incredible Hulk
+Amazing Spider-Man
+Orphan
+Fifth columnist
+Secret agent
+Spy
+Dog catcher
+Vacuum cleaner
+Lawnmower Man
+Bloodletter of Khorne
+Buzzard
+Oyster
+Wombat
+Midget elephant
+Chameleon
+Dungeon Master
+Dungeon Keeper
+Beyonder
+Robocop
+Robocod
+Paradroid
+Dominatrix
+Paranoid
+Wagtail
+Great tit
+Pope
+Tribble
+Jedi knight
+Dark Jedi
+Master of Teras Kasi
+Vulcan
+Rancor
+Sarlacc
+Warbot
+Tailgunner
+Skinhead
+Paul Bunyan Machine
+Bungee
+Sumo wrestler
+Gargantuan sumo wrestler
+Karateka
+President
+King
+Lobo
+Trashman
+Teacher
+Cheshire Cat
+Mad Hatter
+March Hare
+Voodoo doll
+Rag doll
+Scarecrow
+Porcupine
+Stone idol
+Hacker
+Samurai
+Samurai Cat
+Phantom of the Opera
+X-man
+Wumpus
+Walrus
+Silver Surfer
+Chimpanzee
+Omnipotent being
+Reaperbot
+G. I. Joe
+Cobra Commander
+Dreadnok
+Autobot
+Battlemage
+Saboteur
+Master of Sinanju
+Cyborg
+Lemming
+Green Goblin
+Galactus
+Gooey Kablooie
+Prowler
+Iron Fist
+Stuka
+Mahdi
+Xeroc
+Catwoman
+Stupendous Man
+Lost boy
+Hunter-killer
+Mad butcher
+Vore
+Rotfish
+Heresiarch
+False prophet
+Emperor
+Tumtum
+Androgyne
+Thieving magpie
+Boast of England
+Red Rose Knight
+Unholy cow
+Q
+Red Baron
+Giddy goon
+Vogon
+Lizard King
+Hutt
+Puppet master
+Wookie
+Giant sandworm
+Muad' Dib
+Ent
+Huorn
+Werepotato
+Mindless one
+Alien queen
+Alligator man
+Ancient ape
+Ancient astronaut
+Astro-zombie
+Beast from 20000 fathoms
+Beast with a million eyes
+Black goat of the woods with a thousand young
+Behemoth
+Leviathan
+Big Bug
+Blob
+Khyberdemon
+Body snatcher
+Brain from Planet Ardus
+Scatologist
+Brain of Venus
+Brain that would not die
+Breath blaster
+Chickenstein's monster
+Creature from the Black Lagoon
+Loch Ness monster
+Creeping death
+Creeping unknown
+Fifty-foot woman
+Flumsh
+4D-man
+Bride of Frankenstein
+Galaxy being
+Giant baby
+Giant chicken
+Krazy Kat
+Giant celery stalk
+Gorilla witch
+Great god Porno
+H-dial monster
+Heap
+Love lotus
+Herman munster
+Highest intelligence
+H-man
+Hound of the Baskervilles
+Wizball
+ID monster
+Mancubus
+Arch-vile
+Pain elemental
+I-ball
+Killdozer
+Killer tomato
+Lurking fear
+Madball
+M.U.L.E.
+Magnetic monster
+Mixed-up zombie
+Hunchback of Notre Dame
+Monster that challenged the World
+Monster from green hell
+Morlock
+Queen Kong
+Robot Kong
+Mecha-Godzilla
+Ghidhrah
+Saucerman
+Ethereal
+Space Brain
+Floating brain of Hitler
+Stay Puft Marshmallow Man
+Supercow
+Swamp Thing
+Thing
+Teenage Frankenstein
+Teenage Werewolf
+Terror from the year 5000
+Triffid
+Tripod
+Xenophobic man
+Undying monster
+Unknown terror
+Unnamable
+Womaneater
+E.T.
+Toxic Avenger
+Onslaught
+Pacman
+Paradroid
+Bantha
+Ass-headed fish
+Wizard of Oz
+Juggernaut
+Cheshire Cat
+Tauntaun
+Heretic
+Other
+Uncanny
+Libido
+Super-ego
+Boy Blunder
+Big nothing
+Parademon
+Zelda
+Super Mario
+Great Giana Sister
+Magnetic man
+Pink elephant
+Elephant man
+Great Unknown
+Lurking unknown
+Cenobite
+Cheerleader
+Model T-1000 Terminator
+Whippoorwill
+Moon Maniac
+Killer Clown
+Stocking Strangler
+Torture Doctor
+Beast of the Black Forest
+Demon of the Belfry
+Sex Beast
+Sunday Morning Slasher
diff --git a/lib/file/smeagol.txt b/lib/file/smeagol.txt
new file mode 100644
index 00000000..53b1955a
--- /dev/null
+++ b/lib/file/smeagol.txt
@@ -0,0 +1,29 @@
+27
+******** BUFFER LINE *******************
+sniggers.
+grovels.
+picks his nose.
+pines for his precious.
+searches his pockets.
+eats some slimy creatures.
+mutters: 'My precious, wheres my precious?'
+shouts: 'No Master Hobbitsisisisis!'
+cries: 'The ring was ours for agesisisisis!'
+says: 'Smeagol sneeking! ME! Shneekingsisis!'
+screams: 'Nasty Hobbitsisisisis...'
+says: 'Come on, quickly, follow Smeagol'
+says: 'Every way is guarded, silly foolsis!'
+says: 'Nasty Bagginis, stole my precious.'
+says: 'She will kill them oh yes she will precious.'
+whines: 'Weees wants some fishises.'
+says: 'Whats has its got in its pocketses, hmmm?'
+whimpers: 'We've lost itses we have.'
+says: 'He'll eastus all the world if he getsitses it.'
+says: 'No food, no rest; Smeagol a SNEAK!'
+says: 'What a dainty little dish you will be for her.'
+says: 'Hobbitses always SOOOO Polite.'
+screams: 'Stop, Thief!'
+says: 'Makeses him drop his weapon precious.'
+grovels: 'He has only four fingers on the black hand.'
+growls: 'Not nice Hobbits, not sensible!'
+says: 'If you findesis it, give it us back.'
diff --git a/lib/file/smeagolr.txt b/lib/file/smeagolr.txt
new file mode 100644
index 00000000..cc13c96f
--- /dev/null
+++ b/lib/file/smeagolr.txt
@@ -0,0 +1,5 @@
+3
+******** BUFFER LINE **************
+says: 'Don't hurt us, mastersisis.'
+says: 'Poor Smeagol, poor Smeagol.'
+says: 'No AH! Don't hurtsis us.'
diff --git a/lib/file/speakpet.txt b/lib/file/speakpet.txt
new file mode 100644
index 00000000..d369fe8a
--- /dev/null
+++ b/lib/file/speakpet.txt
@@ -0,0 +1,53 @@
+51
+******** BUFFER LINE *********************************** DO NOT REMOVE *******
+says: 'Oi, loan me 2 quid for a drink or I'll knock your head off!'
+says: 'Nice boots, mate.'
+says: 'Wow, isn't it dark down here?'
+says: 'I think I saw something move..'
+says: 'I really think I saw something move this time..'
+says: 'Phew, what's that smell?'
+says: 'There's slime all over the walls..'
+says: 'Isn't it dark down here?'
+says: 'Dungeon explorers should be *friends*, right?'
+says: 'I luv you, you luv me..'
+says: 'Are we there yet?'
+says: 'I'm hungry, look for a McMorgoth's..'
+says: 'Is there a 'Monster WC' vault on this level?'
+says: 'Not sure of max line length, but...'
+says: 'Excuse me, but do you know the way to vanilla?'
+says: 'I heard that the orcs just voted in a union'
+says: 'You gonna finish that?'
+says: 'You're gonna eat *that*?'
+says: 'Oops. I've got slime mold on my boot/claw/wisp of vapor.'
+says: 'It's a fantastic space. Knock in a skylight to open it up...'
+says: 'I love troll. Eat once, stay full for a week.'
+says: 'Your sword sure is shiny.'
+says: 'Hey! WATCH IT! You almost hit me.'
+says: 'So, you gonna do some abracadabra?'
+says: 'Keep that demon blade away from me.'
+says: 'Do the one where the ceiling collapses!'
+says: 'That oak tree ain't bad looking. Think it has a sister?'
+says: 'The One Ring. That sure is a silly name...'
+says: 'Groo and Stormbringer entered a bar...'
+says: 'If Lokkak asks, I'm not here.'
+says: 'buurrrrppp'
+says: 'Kill, kill, kill. Let's play chess.'
+says: 'Swordmanship: 8.4, Style: 9.0'
+says: 'When *I* was young, it was up stairs BOTH WAYS.'
+says: 'Lohengrin, schmohengrin.'
+says: 'Very fancy. Bet you can't do it again.'
+says: '10AU says I can behead that snaga!'
+says: 'I bet the chicks dig those boots.'
+says: 'Have you seen those Teletubbie uniques?'
+says: 'Were you looking for these?'
+says: 'Let's blitz 'em!'
+says: 'You da bomb!'
+says: 'Medusa: now, SHE is ugly.'
+says: 'Do you *really* like me?'
+says: 'ToME just switched to an HMO.'
+says: 'Do you like my outfit?'
+says: 'So, you're an auto-roller baby...'
+says: 'Where'd you put the snaga call?'
+says: 'I've split my reed. Bummer.'
+says: 'A wand of rockets. Yeah, that's the ticket.'
+says: 'It's Zymurgist's Time!'
diff --git a/lib/file/timefun.txt b/lib/file/timefun.txt
new file mode 100644
index 00000000..ca3f642f
--- /dev/null
+++ b/lib/file/timefun.txt
@@ -0,0 +1,92 @@
+S:0000
+E:0059
+D:It's the witching hour!
+
+S:0100
+E:0259
+D:There may be Vampires around!
+
+S:0200
+E:0459
+D:Only ToME players are up now!
+
+S:0100
+E:0459
+D:It's really *very* late!
+
+S:0500
+E:0558
+D:Aren't you sleepy yet?
+
+S:0559
+E:0559
+D:It doesn't matter what you found!
+
+S:0600
+E:0759
+D:The sun is up. Time to have fun!
+
+S:0601
+E:0800
+D:Are you having fun yet?
+
+S:0800
+E:0905
+D:@$#$@$!%@$#%$@&$^#%@$!^#&#*
+
+S:0800
+E:1059
+D:You feel there is something special about this level.
+
+S:1100
+E:1159
+D:You see a maze of twisty passages, all alike.
+
+S:1155
+E:1200
+D:Are you having fun yet?
+
+S:1159
+E:1200
+D:This fortune is broken!
+
+S:1200
+E:1205
+D:This fortune is still broken!
+
+S:1200
+E:1359
+D:Uh oh, now you've done it!
+
+S:1400
+E:1729
+D:What did you do with the Phial?
+
+S:1730
+E:1744
+D:You need your chocolate vitamin!
+
+S:1745
+E:1759
+D:Tornado Warning!
+
+S:1759
+E:1800
+D:Night is coming. Danger! Danger!
+
+S:1700
+E:1859
+D:Take a Vampire out for dinner!
+
+S:2100
+E:2159
+D:Warp Factor Nine. Now!
+
+S:2200
+E:2359
+D:PARTY!
+
+S:2359
+E:2359
+D:It's almost the witching hour!
+
diff --git a/lib/file/timenorm.txt b/lib/file/timenorm.txt
new file mode 100644
index 00000000..611da496
--- /dev/null
+++ b/lib/file/timenorm.txt
@@ -0,0 +1,83 @@
+S:0000
+E:0000
+D:It is midnight.
+
+S:0001
+E:0200
+D:It is deep night.
+
+S:0300
+E:0400
+D:It is early morning, but still dark.
+
+S:0500
+E:0544
+D:It will be day soon.
+
+S:0545
+E:0559
+D:The sun is rising.
+
+S:0600
+E:0614
+D:The sun has risen.
+
+S:0615
+E:0659
+D:Morning has broken.
+
+S:0700
+E:0859
+D:It is early morning.
+
+S:0900
+E:0959
+D:It is midmorning.
+
+S:1000
+E:1154
+D:It is late morning.
+
+S:1155
+E:1159
+D:It is almost noon.
+
+S:1200
+E:1200
+D:It is noon.
+
+S:1201
+E:1459
+D:It is early afternoon.
+
+S:1500
+E:1559
+D:It is midafternoon.
+
+S:1600
+E:1659
+D:It is late afternoon.
+
+S:1700
+E:1729
+D:It will be night soon.
+
+S:1730
+E:1759
+D:The sun is setting.
+
+S:1800
+E:1859
+D:The night has begun.
+
+S:1900
+E:2059
+D:It is early night.
+
+S:2100
+E:2358
+D:It is late night.
+
+S:2359
+E:2358
+D:It is almost midnight.