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-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
-<html>
-<head>
- <title>T.o.M.E. Documentation</title>
- <meta name="description" content="ToME and TomeNET homepage. ToME is a roguelike dungeon exploration game, based on Angband.">
- <meta name="keywords" content="angband, tome, tomenet, library, angband, official, roguelike">
-</head>
-<body bgcolor="#000000" text="#FFFFFF" link="#CC0000" alink="#FF9900" vlink="#FFCC66">
-<FONT text="#CCCCCC">
-<PRE><TT>
-<A NAME="01"></A><A NAME="02"></A><FONT COLOR="#FF0000">=== Bards ===</FONT>
-
-<FONT COLOR="#00FF00">Description</FONT>
-Bards are traditional musicians. Their magical attacks are sound-based, and
-last as long as the Bard has mana. If the Bard runs out of mana, he/she stops
-singing. There is also a low-level "spell" that will cease the song.
-
-While any class can use musical instruments, only Bards can tap the
-power of voice to aid themselves and hinder, dismay, and kill their
-foes.
-
-<FONT COLOR="#00FF00">Magic Usage</FONT>
-
-Songs are continuous, and the song consumes mana every turn in order to
-maintain itself. The song will continue, once played, until either the 'Stop
-Singing' song is sung, or the player's mana runs out.
-
-Each song has a magic school level associated with, just as any other magic
-spell does. Each song also has a Roman numeral (e.g. I, II, III, IV, V)
-following its name. These numerals correspond to 1, 2, 3, 4, 5. The higher the
-numeral, the more music skill the Bard must have to play that song.
-
-Each musical instrument has a value between 1 and 4 assigned to it, as well.
-The higher the number, the better the craftmanship. A Bard can only play
-higher level songs with a more powerful instrument. You would be able to cast
-"Stop Singing (I)" and "Song of the Sun (I)" with a a Harp (+1). A Harp (+2)
-would allow you to sing those songs, as well as "Flow of Life (II)".
-
-For information on song effects see the <A HREF="m_music.html">Music Songs</A> file.
-
-<FONT COLOR="#00FF00">Starting Stat Modifiers</FONT>
-Strength +1
-Intelligence -2
-Wisdom +1
-Dexterity +1
-Constitution +0
-Charisma +1
-Bonus Blows 0
-Hit Die +d8
-Exp Penalty 40%
-
-<FONT COLOR="#00FF00">Starting Skills:</FONT>
-<FONT COLOR="#00FFFF">Skill Start Level Skill Point Gains</FONT>
-Combat 1.000 [0.700]
- Weaponmastery 1.000 [0.700]
- Barehand-combat 1.000 [0.600]
-Sneakiness 1.000 [0.700]
- Stealth 1.000 [0.700]
- Disarming 1.000 [0.600]
-Magic 1.000 [0.600]
- Magic-Device 1.000 [1.000]
-Spirituality 1.000 [0.800]
- Prayer 0.000 [0.500]
- Music 1.000 [0.800]
-Monster-lore 1.000 [1.100]
- Summoning 0.000 [0.400]
- Corpse-preservation 1.000 [0.700]
- Symbiosis 0.000 [0.400]
- Mimicry 0.000 [0.400]
-
-<FONT COLOR="#00FF00">Starting Equipment</FONT>
-A Bard begins the game with:
- a Harp (+1)
- a Short Sword
- a Robe
- a Potion of Healing
-</TT></PRE>
-</FONT>
-</body>
-</html>