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Diffstat (limited to 'lib/help/c_geoman.txt')
-rw-r--r-- | lib/help/c_geoman.txt | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/lib/help/c_geoman.txt b/lib/help/c_geoman.txt new file mode 100644 index 00000000..47855875 --- /dev/null +++ b/lib/help/c_geoman.txt @@ -0,0 +1,59 @@ +|||||oy +~~~~~01|Geomancer +~~~~~02|Classes|Geomancer +#####R=== Geomancers === + +#####GDescription +Geomancers harness the power of the elements earth, air, fire and water. +The level of their *****skills.txt*60[Geomancy] skill gives them access to their own +*****m_geoman.txt*0[school of Geomancy], but the levels of the Fire, Water, Air, and Earth +skills will have an effect on the outcome of each spell. + +Geomancers need the aid of a Mage Staff in order to use their powers. + +#####GStarting Stat Modifiers +Strength -5 +Intelligence +3 +Wisdom +0 +Dexterity +1 +Constitution -2 +Charisma +1 +Hit Die +d0 +Spell Points +50% +Exp Penalty 30% + +#####GStarting Skills: +#####BSkill Start Level Skill Point Gains +Combat 1.000 [0.200] + Weaponmastery 0.700 [0.400] +Sneakiness 1.000 [0.900] + Stealth 0.000 [0.400] +Magic 1.000 [0.900] + Magic-Device 1.000 [1.050] + Spell-power 1.000 [0.700] + Geomancy 1.000 [0.700] + Fire 1.000 [1.050] + Water 1.000 [1.050] + Air 1.000 [1.050] + Earth 1.000 [1.050] + Meta 0.000 [0.700] + Conveyance 0.000 [0.700] + Divination 0.000 [0.700] + Temporal 0.000 [0.700] + Mind 0.000 [0.700] + Nature 0.000 [0.700] + Necromancy 0.000 [0.700] + Runecraft 0.000 [0.700] + Thaumaturgy 0.000 [0.700] +Spirituality 1.000 [0.550] + Prayer 0.000 [0.500] +Monster-lore 0.000 [0.500] + +#####GInnate Abilities: +#####BAbility Character level +Perfect casting 1 + +#####GStarting Equipment +A Geomancer begins the game with: + a Spellbook of Geyser + a Mage Staff |