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diff --git a/lib/help/c_mage.html b/lib/help/c_mage.html new file mode 100644 index 00000000..4bc4712b --- /dev/null +++ b/lib/help/c_mage.html @@ -0,0 +1,78 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> +<html> +<head> + <title>T.o.M.E. Documentation</title> + <meta name="description" content="ToME and TomeNET homepage. ToME is a roguelike dungeon exploration game, based on Angband."> + <meta name="keywords" content="angband, tome, tomenet, library, angband, official, roguelike"> +</head> +<body bgcolor="#000000" text="#FFFFFF" link="#CC0000" alink="#FF9900" vlink="#FFCC66"> +<FONT text="#CCCCCC"> +<PRE><TT> +<A NAME="01"></A><A NAME="02"></A><FONT COLOR="#FF0000">=== Mages ===</FONT> + +<FONT COLOR="#00FF00">Description</FONT> +A Mage must live by his wits. He cannot hope to simply hack his way +through the dungeon, and so must therefore use his magic to defeat, +deceive, confuse, and escape. A Mage is not really complete without an +assortment of magical devices to use in addition to his spells. He can +master the higher level magical devices easily and has good saving throws. + +There is no reason a Mage cannot become a good fighter, but spells are +his true realm. For more information on magic schools and spell effects see +the <A HREF="magic.html#1">Magic help file</A>. + +<FONT COLOR="#00FF00">Starting Stat Modifiers</FONT> +Strength -5 +Intelligence +3 +Wisdom +0 +Dexterity +1 +Constitution -2 +Charisma +1 +Bonus Blows 0 +Hit Die +d0 +Exp Penalty 30% + +<FONT COLOR="#00FF00">Starting Skills:</FONT> +<FONT COLOR="#00FFFF">Skill Start Level Skill Point Gains</FONT> +Combat 1.000 [0.500] + Weaponmastery 0.700 [0.500] +Sneakiness 1.000 [0.900] + Stealth 0.000 [0.400] +Magic 1.000 [0.900] + Magic-Device 1.000 [1.200] + Spell-power 0.000 [0.600] + Sorcery 0.000 [0.200] + Mana 1.000 [0.900] + Geomancy + Fire 0.000 [0.900] + Water 0.000 [0.900] + Air 0.000 [0.900] + Earth 0.000 [0.900] + Meta 0.000 [0.900] + Conveyance 0.000 [0.900] + Divination 0.000 [0.900] + Temporal 0.000 [0.900] + Mind 0.000 [0.900] + Nature 0.000 [0.900] + Necromancy 0.000 [0.700] + Runecraft 0.000 [0.700] + Thaumaturgy 0.000 [0.700] +Spirituality 1.000 [0.550] + Prayer 0.000 [0.500] +Monster-lore 0.000 [0.500] + +*A Mage cannot learn the Geomancy skill, but it is shown in his skill +screen because the elemental schools are sub-skills of it. + +<FONT COLOR="#00FF00">Innate Abilities:</FONT> +<FONT COLOR="#00FFFF">Ability Character level</FONT> +Perfect casting 1 + +<FONT COLOR="#00FF00">Starting Equipment</FONT> +A Mage begins the game with: + a Book of Beginner Cantrips + a Dagger +</TT></PRE> +</FONT> +</body> +</html> |