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diff --git a/lib/mods/theme/edit/a_info.txt b/lib/mods/theme/edit/a_info.txt new file mode 100644 index 00000000..e2a312c5 --- /dev/null +++ b/lib/mods/theme/edit/a_info.txt @@ -0,0 +1,3359 @@ +# File: a_info.txt + + +# This file is used to initialize the "lib/raw/a_info.raw" file, which is +# used to initialize the "artifact" information for the Angband game. + +# Do not modify this file unless you know exactly what you are doing, +# unless you wish to risk possible system crashes and broken savefiles. + +# After modifying this file, delete the "lib/raw/a_info.raw" file. + + +# The artifact indexes are defined in "defines.h", and must not be changed. + +# Artifacts 1-15 are "special", 16-63 are "armor", and 64-127 are "weapons". + +# Hack -- "Grond" and "Morgoth" MUST have a rarity of one, or they might +# not be dropped when Morgoth is killed. Note that they, like the "special" +# artifacts, are never created "accidentally". + +# Artifacts now have descriptions. Special thanks to J.R.R Tolkien, +# without whom the words would be unwritten, the images unconceived, +# the deed undone. +# -Leon Marrick +# Contributors: Jeff Butler, Neal Hackler, Ethan Sicotte, Pat Tracy, Divia +# The 'Theme' module for ToME introduces many changes into this file; please +# refer to changes.txt in the module root folder for details. + +# Version stamp (required) + +V:2.0.0 + + + +# The Phial of Galadriel + +N:1:of Galadriel +I:39:100:4 +W:20:10:10:10000 +P:0:1d1:0:0:0 +F:ACTIVATE | SEARCH | LITE3 | LUCK +F:INSTA_ART | HIDE_TYPE +a:HARDCORE=LIGHT +D:A small crystal phial, with the light of Earendil's Star contained inside. +D:Its light is imperishable, and near it darkness cannot endure. + + +# The Star of Elendil + +N:2:of Elendil +I:39:101:1 +W:30:25:5:32500 +P:0:1d1:0:0:0 +F:ACTIVATE | SEE_INVIS | HOLD_LIFE | +F:INSTA_ART | SPEED | LITE3 | LITE1 | HIDE_TYPE +a:HARDCORE=MAP_LIGHT +Z:detect curses +D:The shining Star of the West, a famed heirloom of Elendil's house. +D:A white diamond set as a star in a silver fillet to be bound at the +D:forehead. + +# The Arkenstone of Thrain +# Was +2 WIS/DEX + +N:3:of Thrain +I:39:102:3 +W:50:50:5:50000 +P:0:1d1:0:0:0 +F:ACTIVATE | SEE_INVIS | HOLD_LIFE | RES_CHAOS | HIDE_TYPE | LUCK +F:INSTA_ART | SPEED | RES_LITE | RES_DARK | ESP_ORC | LITE3 | SPECIAL_GENE +a:HARDCORE=THRAIN +D:A great globe seemingly filled with moonlight, the famed Heart of the +D:Mountain, which splinters the light that falls upon it into a thousand +D:glowing shards. + +# The Amulet of Annatar (replaces Carlammas in Theme) + +N:4:of Annatar +I:40:10:10 +W:70:30:3:90000 +F:HIDE_TYPE | MANA | LIFE | SPELL | DRAIN_EXP | AGGRAVATE +F:INSTA_ART +D:This fiery golden circle once belonged to one who was known to the elves +D:of Eregion as 'The Lord of Gifts'. Treacherous were his gifts, as was his +D:teaching. Sauron the Sorcerer lurked behind the guise and his gifts, like +D:this necklace, were not without cost. + +# The Amulet of Ingwe + +N:5:of Ingwe +I:40:11:3 +W:65:30:3:90000 +F:INT | WIS | CHR | SEARCH | INFRA | HIDE_TYPE | +F:SEE_INVIS | FREE_ACT | ACTIVATE | +F:RES_ACID | RES_COLD | RES_ELEC | +F:INSTA_ART +a:HARDCORE=DISP_EVIL +D:The ancient heirloom of Ingwe, high lord of the Vanyar, against whom nothing +D:of evil could stand. + + +# The Necklace 'Nauglamir' +# Inherits Flare's old activation, since Flare is gone in Theme. + +N:6:'Nauglamir' +I:40:12:3 +W:70:50:3:75000 +F:STR | CON | DEX | INFRA | HIDE_TYPE | RES_FEAR | +F:SEE_INVIS | FREE_ACT | REGEN | LITE3 | SPEED | +F:INSTA_ART | SPECIAL_GENE +a:HARDCORE=DIM_DOOR +D:A carencet of gold, set with a multitude of shining gems of +D:Valinor. Despite its size, its weight seems as that of gossamer. + +# The Shadow Blade 'Ancanaur' - adapted from Annals of Ea + + +N:7:'Ancanaur' +I:23:32:3 +W:80:120:45:5000000 +P:0:12d12:10:10:0 +F:CHR | CON | DEX | DRAIN_EXP | FREE_ACT | HEAVY_CURSE | HIDE_TYPE | HOLD_LIFE | IM_FIRE | INT | KILL_DEMON | LEVELS | LITE1 | REGEN | RES_DARK | RES_FEAR | RES_NETHER | RES_NEXUS | SEE_INVIS | SHOW_MODS | SLAY_EVIL | SLAY_UNDEAD | SPEED | STR | WIS +Z:mind blast +D:"The Jaws of Fire", this is the sword that Feanor forged in secret +D:to do battle against his enemies. The sword which threatened Fingolfin, +D:the sword which in the end did not prevent its owner's untimely death. + +# The Ring of Barahir + +N:8:of Barahir +I:45:32:1 +W:50:25:2:75000 +F:STR | INT | WIS | DEX | CON | CHR | STEALTH | HIDE_TYPE | +F:RES_POIS | RES_DARK | ACTIVATE | SEE_INVIS | SEARCH | +F:INSTA_ART +a:HARDCORE=BARAHIR +D:A ring shaped into twinned serpents with eyes of emerald meeting beneath +D:a crown of flowers, an ancient treasure of Isildur's house. + +# The Slaughter Axe 'Dramborleg' - Tuor's axe +# Replaces the Ring of Tulkas in Theme +# Inherits the activation. + +N:9:'Dramborleg' +I:24:30:5 +W:90:60:300:500000 +P:0:5d7:18:25:0 +F:CRIT | HIDE_TYPE | KILL_DEMON | SHOW_MODS | VORPAL | WOUNDING | ACTIVATE +a:HARDCORE=TULKAS +D:The great axe of Tuor, Thudder-Sharp is its name. The axe that smote +D:both a heavy dint as of a club and cleft as a sword. When it was swung +D:by the hands of Tuor, it sang like the rush of eagle's wings in the +D:air and took death as it fell. Its name alone instills fear in Balrogs +D:and other corruptions of Morgoth. + +# The Ring of Power 'Narya' + +N:10:of Power 'Narya' +I:45:34:1 +W:70:30:2:100000 +P:0:1d1:6:6:0 +F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | LUCK +F:ACTIVATE | FREE_ACT | SEE_INVIS | +F:SUST_STR | SUST_CON | SUST_WIS | SUST_CHR | SPECIAL_GENE | +F:IM_FIRE | RES_NETHER | RES_FEAR | REGEN | +F:INSTA_ART +a:HARDCORE=NARYA +D:The Ring of Fire, set with a ruby that glows like flame. Narya is one +D:of the three Rings of Power created by the Elves and hidden by them from +D:Sauron. + + +# The Ring of Power 'Nenya' + +N:11:of Power 'Nenya' +I:45:35:2 +W:80:40:2:200000 +P:0:1d1:9:9:0 +F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | LUCK +F:ACTIVATE | HOLD_LIFE | FREE_ACT | SEE_INVIS | +F:SUST_INT | SUST_WIS | SUST_CHR | +F:IM_COLD | RES_BLIND | STEALTH | ESP_ALL | +F:INSTA_ART +a:HARDCORE=NENYA +D:The Ring of Adamant, with a pure white stone as centrepiece. Nenya is one +D:of the three Rings of Power created by the Elves and hidden by them from +D:Sauron. + + +# The Ring of Power 'Vilya' + +N:12:of Power 'Vilya' +I:45:36:3 +W:90:50:2:300000 +P:0:1d1:12:12:0 +F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | LUCK +F:ACTIVATE | HOLD_LIFE | FREE_ACT | SEE_INVIS | +F:FEATHER | SLOW_DIGEST | REGEN | +F:SUST_STR | SUST_DEX | SUST_CON | +F:IM_ELEC | RES_POIS | RES_DISEN | +F:INSTA_ART +a:HARDCORE=VILYA +D:The Ring of Sapphire, with clear blue gems that shine like stars, +D:glittering untouchable despite all that Sauron ever wrought. Vilya is +D:one of the three Rings of Power created by the Elves and hidden by them +D:from Sauron. + + +# The Ring of Power 'The One Ring' + +N:13:of Power 'The One Ring' +I:45:37:5 +W:100:100:2:5000000 +P:0:1d1:15:15:0 +F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | +F:ACTIVATE | AUTO_CURSE | HEAVY_CURSE | INVIS | SPELL | MANA | +F:SEE_INVIS | REGEN | FREE_ACT | CURSED | CURSE_NO_DROP | +F:IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | PERMA_CURSE | +F:SUST_STR | SUST_DEX | SUST_CON | +F:SUST_INT | SUST_WIS | SUST_CHR | +F:RES_BLIND | RES_POIS | RES_DISEN | RES_NETHER | ESP_ALL | +F:DRAIN_MANA | DRAIN_HP | DRAIN_EXP | +F:INSTA_ART +a:HARDCORE=POWER +Z:change the world +D:"Ash nazg durbatuluk, ash nazg gimbatul, ash nazg thrakatuluk agh +D:burzum-ishi krimpatul". Unadorned, made of massive gold, +D:set with runes in the foul speech of Mordor, with power so great that it +D:inevitably twists and masters any earthly being who wears it. + + +# The Anchor of Space-Time + +N:14:of Space-Time +I:39:105:0 +W:30:12:15:50000 +P:0:1d1:0:0:0 +F:INSTA_ART | LITE1 +D:A powerful stone that provides a strong light for any who +D:wields it. It is rumoured that it may even protect the wearer from +D:the passing of time. + + +# The Key of Orthanc - replaces Stone of Lore +# This artifact has a low artifact level to prevent it being worthless for +# chars with poor magic skills. + +N:15:of Orthanc +I:39:106:0 +W:15:12:15:20000 +P:0:1d1:0:0:0 +F:ACTIVATE | SPECIAL_GENE | EASY_USE | LITE1 | +F:INSTA_ART +a:HARDCORE=STONE_LORE +D:The key to the tower of Saruman, which fills your mind +D:with images of knowledge and dreadful understanding. It +D:is not a regular key - it is a perfectly round stone +D:that is meant to fit into a hole. It can be used to +D:light your way in the dungeon as well. + +# The Multi-Hued Dragon Scale Mail 'Lothronfaun' + +N:16:'Lothronfaun' +I:38:6:0 +W:90:9:500:400000 +P:30:2d4:-4:0:25 +F:FREE_ACT | IM_ELEC | SPECIAL_GENE | +F:RES_FIRE | RES_COLD | RES_POIS | RES_LITE | RES_DARK | +F:LITE1 | SEE_INVIS | AGGRAVATE | ESP_DRAGON +F:ACTIVATE +a:HARDCORE=RAZORBACK +D:A massive suit of heavy dragon scales deeply saturated with many colours. +D:It throbs with angry energies. May-cloud it is called, after the +D:element lightning which courses through it with unusual vigour. + +# The Power Dragon Scale Mail of the Sun + +N:17:of the Sun +I:38:30:0 +W:100:16:600:500000 +P:50:2d4:-8:0:35 +F:HOLD_LIFE | REGEN | ESP_DRAGON | +F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | FEATHER | FLY | +F:RES_NETHER | RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK | ULTIMATE | +F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_BLIND | RES_CONF | +F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | SPECIAL_GENE +F:ACTIVATE +a:HARDCORE=BLADETURNER +D:A suit of tilkal, set with scales of every colour, surrounded in a nimbus +D:of perfectly untramelled yet inextricably intermingled and utterly mastered +D:powers elemental and ethereal. + + +# The Spear of Melkor + +N:18:of Melkor +I:22:2:-4 +W:65:45:200:100000 +P:0:4d6:12:24:0 +F:STEALTH | WIS | CURSED | HEAVY_CURSE | TY_CURSE | ESP_GOOD | +F:DRAIN_MANA | DRAIN_HP | +F:RES_DARK | RES_BLIND | RES_LITE | RES_NETHER | BRAND_POIS | RES_CONF +D:The mighty spear used once by Melkor to slay the trees of Valinor. + +# The Galvorn Plate Mail of Eol + +N:19:of Eol +I:37:30:2 +W:75:9:420:300000 +P:40:2d4:-4:0:20 +F:CON | +F:HOLD_LIFE | SUST_CON | ESP_UNDEAD | RES_CONF | RES_FEAR | +F:RES_ACID | RES_COLD | RES_DARK | RES_NETHER | RES_NEXUS | RES_CHAOS | +F:ACTIVATE +a:HARDCORE=CURE_1000 +D:A suit of imperishable galvorn, with unconquerable strength to endure evil +D:and disruptive magics. It protects the life force of its wearer like +D:nothing else can. Eol the Dark Elf made it in secret for his son, but +D:Maeglin left Nan Elmoth with his mother Aredhel and never got to wear it. + +# The Full Plate Armour of Isildur + +N:20:of Isildur +I:37:15:1 +W:30:3:300:50000 +P:25:2d4:0:0:25 +F:CON | +F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | +F:RES_SOUND | RES_CONF | RES_NEXUS +D:A gleaming steel suit covering the wearer from neck to foot, with runes of +D:warding and stability deeply engraved into its surface. + + +# The Metal Brigandine Armour of the Rohirrim + +N:21:of the Rohirrim +I:37:9:2 +W:30:3:200:30000 +P:19:1d4:0:0:15 +F:STR | DEX | SPEED | HIDE_TYPE | RES_FEAR | +F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_CONF | RES_SOUND +D:A stiff suit of armour composed of small metal plates sewn to an +D:inner layer of heavy canvas, and covered with a second layer of +D:cloth. Within it is the spirit of Eorl the Young, matchless in combat. + + +# The Mithril Chain Mail 'Belegennon' + +N:22:'Belegennon' +I:37:20:4 +W:40:10:150:135000 +P:28:1d4:-1:0:20 +F:STEALTH | WIS | INT | +F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | +F:HOLD_LIFE | RES_DARK | RES_FEAR | +F:SEE_INVIS | +F:ACTIVATE +a:HARDCORE=BELEGENNON +D:This wondrous suit of fine-linked chain shimmers as though of pure silver. +D:It stands untouched amidst the fury of the elements, and a power of +D:concealment rests within. + + +# The Mithril Plate Mail of Celeborn + +N:23:of Celeborn +I:37:25:4 +W:40:3:250:150000 +P:35:2d4:-3:0:25 +F:STR | CHR | HIDE_TYPE | ESP_ORC +F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_DARK | +F:RES_DISEN | ACTIVATE +a:HARDCORE=GENOCIDE +D:A shimmering suit of true-silver, forged long ago by dwarven smiths of +D:legend. It gleams with purest white as you gaze upon it, and mighty are +D:its powers to protect and banish. + + +# The Chain Mail of Arvedui + +N:24:of Arvedui +I:37:4:2 +W:20:3:220:32000 +P:14:1d4:-2:0:15 +F:STR | CHR | HIDE_TYPE | +F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_SHARDS | RES_NEXUS +D:A hauberk, leggings, and sleeves of interlocking steel rings, well padded +D:with leather. You feel strong and tall as Arvedui, last king of Arnor, +D:as you put it on. + + +# The Augmented Chain Mail of Caspanion + +N:25:of Caspanion +I:37:6:3 +W:25:9:270:40000 +P:16:1d4:-2:0:20 +F:INT | WIS | CON | HIDE_TYPE | +F:RES_ACID | RES_POIS | RES_CONF | ACTIVATE +a:HARDCORE=DEST_DOOR +D:A hauberk, leggings, and sleeves of interlocking steel rings, strategically +D:reinforced at vital locations with a second layer of chain. Magics to +D:enhance body and mind lie within, and no door can hope to resist the wearer. + + +# The Mithril Helm of Gil-galad +# Designed with no-infravision warrior-types in mind. +# Replaces Marda's coat in Theme + +N:26:of Gil-galad +I:32:8:10 +W:50:80:50:20000 +P:6:1d3:0:0:10 +F:ACTIVATE | HIDE_TYPE | INFRA | LITE2 | LITE3 | SEARCH +a:HARDCORE=SUNLIGHT +D:The shining helm that Gil-galad, legendary Elven-king, wore in battle. + +# The Leather Jerkin of Tom Bombadil +# Based on a suggestion by Maverick in the forums: +# Replaces Trone's coat in Theme. + + +N:27:of Tom Bombadil +I:36:12:1 +W:10:10:70:30000 +P:40:2d4:0:0:0 +F:CHR | CON | DEX | HIDE_TYPE | INT | STR | WIS +Z:teleport +D:This garment was once the property of Tom Bombadil - +D:a strange being rumoured to be older than Arda itself. It +D:may be the explanation for how Tom could always turn up +D:when he was most needed. + +# The Leather Scale Mail 'Thalkettoth' + +N:28:'Thalkettoth' +I:36:11:3 +W:20:3:60:25000 +P:11:1d1:-1:0:25 +F:DEX | SPEED | HIDE_TYPE | SPECIAL_GENE | +F:RES_ACID | RES_SHARDS +D:A tunic and skirt sewn with thick, overlapping scales of hardened +D:leather whose wearer moves with agility and assurance. + + +# The Pair of Soft Leather Boots of Wormtongue + +N:29:of Wormtongue +I:30:2:3 +W:40:20:20:50000 +P:2:1d1:-10:-10:10 +F:INT | DEX | CHR | STEALTH | SEARCH | SPEED | HIDE_TYPE | +F:FREE_ACT | FEATHER | RES_DARK | RES_LITE | ESP_GOOD | ESP_UNIQUE +Z:panic hit +D:The pair of boots used by Grima son of Galmod, also named the Wormtongue: +D:a treacherous but persuasive counsellor, ever ready to betray, sneak, +D:lie, cheat and steal - but never ready to actually fight. + + +# The Small Mithril Shield of Thorin + +N:30:of Thorin +I:34:7:4 +W:30:6:65:60000 +P:5:1d2:0:0:25 +F:STR | CON | HIDE_TYPE | +F:FREE_ACT | IM_ACID | RES_SOUND | +F:RES_CHAOS | ESP_ORC +D:Invoking the strength and endurance of Thorin, King under the Mountain, +D:this little shield forged of true-silver is proof against the Element +D:of Earth. + +# The Large Leather Shield of Celegorm + +N:31:of Celegorm +I:34:4:0 +W:30:3:60:12000 +P:4:1d2:0:0:20 +F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_LITE | RES_DARK +D:This shield emblazoned with a multitude of creatures not seen for ages +D:once protected Celegorm, lord of Himlad; around it lies a mystic balance +D:that contains the conflicts of the elements. + + +# The Large Metal Shield of Anarion + +N:32:of Anarion +I:34:5:0 +W:40:9:120:160000 +P:5:1d3:0:0:20 +F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | SUST_STR | SUST_INT | +F:SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR | ESP_EVIL +D:The great metal-bound shield of Anarion, son of Elendil, who Sauron found +D:himself powerless to wither or diminish. + + +# The Beaked Axe of Hurin + +N:33:of Hurin +I:22:10:3 +W:20:15:180:90000 +P:0:2d6:12:20:0 +F:STR | CON | HIDE_TYPE | BRAND_ACID | RES_ACID | LITE1 | DRAIN_MANA | +F:SLAY_ORC | KILL_DEMON | SLAY_TROLL | ACTIVATE | SHOW_MODS +F:MUST2H +f:MUST2H +a:HARDCORE=HURIN +D:Wielded by Hurin Thalion in the Fifth Battle of Beleriand, this +D:troll-bane smoked in the black blood of Gothmog's guards. + + +# The Massive Iron Crown of Morgoth + +N:34:of Morgoth +I:33:50:125 +W:100:1:20:10000000 +P:0:1d1:0:0:0 +F:STR | INT | WIS | DEX | CON | CHR | INFRA | HIDE_TYPE | +F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | +F:RES_LITE | RES_DARK | RES_CONF | RES_NEXUS | RES_NETHER | +F:LITE1 | SEE_INVIS | ESP_ALL | +F:CURSED | HEAVY_CURSE | PERMA_CURSE | +F:INSTA_ART | SPECIAL_GENE +D:Two Silmarils of Feanor blaze from the thunderous crown of twisted +D:iron. The corrupted metal feels at once as infernal as hellfire +D:and as chilling as the Outer Darkness. One protrusion from the +D:crown is abruptly ended where a third jewel might have shone. + + +# The Iron Crown of Beruthiel + +N:35:of Beruthiel +I:33:10:-5 +W:40:12:20:0 +P:0:1d1:0:0:20 +F:STR | DEX | CON | HIDE_TYPE | +F:FREE_ACT | SEE_INVIS | ESP_ANIMAL | ESP_EVIL | ESP_NONLIVING | ESP_ALL | +F:CURSED | AUTO_CURSE +D:The midnight-hued steel circlet of the sorceress-queen Beruthiel, which +D:grants extraordinary powers of sight and awareness at a terrible physical +D:cost. + + +# The Hard Leather Cap of Thranduil + +N:36:of Thranduil +I:32:2:2 +W:20:2:15:50000 +P:2:0d0:0:0:10 +F:INT | WIS | HIDE_TYPE | +F:RES_BLIND | ESP_ORC | ESP_EVIL | ESP_TROLL +D:The hunting cap of King Thranduil, to whose ears come all the secrets of +D:his forest domain. + + +# The Metal Cap of Thengel + +N:37:of Thengel +I:32:3:3 +W:10:2:20:22000 +P:3:1d1:0:0:12 +F:WIS | CHR | RES_CONF | HIDE_TYPE | LUCK +D:A ridged helmet made of steel, and embossed with scenes of valour in fine- +D:engraved silver. It grants the wearer nobility, clarity of thought and +D:understanding. + + +# The Steel Helm of Hammerhand + +N:38:of Hammerhand +I:32:6:3 +W:20:2:60:45000 +P:6:1d3:0:0:20 +F:STR | DEX | CON | HIDE_TYPE | SPECIAL_GENE | RES_FEAR | +F:SUST_STR | SUST_DEX | SUST_CON | +F:RES_ACID | RES_NEXUS | RES_COLD | RES_DARK | SLOW_DIGEST | +Z:berserk +D:A great helm as steady as the heroes of the Westdike. Mighty were the +D:blows of Helm, the Hammerhand! + + +# The Dragon Helm of Dor-Lomin + +N:39:of Dor-Lomin +I:32:7:4 +W:40:12:75:300000 +P:8:1d3:0:0:20 +F:STR | DEX | CON | HIDE_TYPE | +F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_LITE | RES_BLIND | +F:LITE1 | SEE_INVIS | ESP_DRAGON | ESP_THUNDERLORD | ACTIVATE +a:HARDCORE=GORLIM +D:The legendary dragon helm of Turin Turambar, an object of dread to the +D:servants of Morgoth. + +# The Iron Helm 'Holhenneth' + +N:40:'Holhenneth' +I:32:5:2 +W:20:5:75:100000 +P:5:1d3:0:0:10 +F:INT | WIS | SEARCH | HIDE_TYPE | +F:RES_BLIND | SEE_INVIS | ACTIVATE +a:HARDCORE=DETECT_ALL +D:A famous helm of forged iron granting extraordinary powers of mind and +D:awareness. + + +# The Iron Helm of Gorlim + +N:41:of Gorlim +I:32:5:-5 +W:20:5:75:0 +P:5:1d3:25:25:10 +F:INT | WIS | SEARCH | HIDE_TYPE | SHOW_MODS | +F:SEE_INVIS | NO_MAGIC | HEAVY_CURSE | TY_CURSE +F:RES_DISEN | RES_FEAR | FREE_ACT | RES_ACID | RES_FIRE | RES_POIS | +F:IM_COLD | ACTIVATE | DRAIN_HP | +F:TELEPORT | CURSED +a:HARDCORE=GORLIM +D:A headpiece, gaudy and barbaric, that betrayed a warrior when he most +D:needed succor. + + +# The Golden Crown of Gondor + +N:42:of Gondor +I:33:11:3 +W:40:40:30:125000 +P:0:1d1:0:0:15 +F:STR | WIS | CON | HIDE_TYPE | SPEED | RES_CONF | RES_SOUND | +F:RES_COLD | RES_FIRE | RES_LITE | RES_BLIND | RES_ELEC | RES_CHAOS | +F:LITE1 | SEE_INVIS | REGEN | ACTIVATE +a:HARDCORE=CURE_700 +D:The shining winged circlet brought by Elendil from dying Numenor, emblem of +D:Gondor through an age of the world. + + +# The Jewel Encrusted Crown of Numenor +# Stolen from Oangband + +N:43:of Numenor +I:33:12:3 +W:60:30:40:50000 +P:0:1d1:0:0:18 +F:INT | DEX | CHR | SEARCH | SPEED | HIDE_TYPE | +F:SEE_INVIS | FREE_ACT | RES_DARK | RES_BLIND | +F:RES_SHARDS | RES_SOUND | RES_LITE | RES_COLD | +F:LITE1 | ACTIVATE | DRAIN_MANA +a:HARDCORE=NUMENOR +D:A crown of massive gold, set with wondrous jewels of thought and warding, +D:worn by the kings of ancient Numenor. Its wearer may go into battle +D:always knowing what he faces - unless his own folly blinds him to the +D:nature and magnitude of the task. + +# The Cloak of Valinor +# Replaces Colluin in Theme +# *THE* cloak for Barehanders/Mages + +N:44:of Valinor +I:35:1:0 +W:60:90:10:40000 +P:1:0d0:0:0:20 +F:ACTIVATE | IM_ACID | IM_COLD | IM_ELEC | IM_FIRE | RES_POIS +a:HARDCORE=COLLUIN +D:A cape worn by a hero from Valinor, a land utterly beyond the strife +D:of the elements. + +# The Cloak 'Holcolleth' + +N:45:'Holcolleth' +I:35:1:2 +W:5:25:10:13000 +P:1:0d0:0:0:4 +F:INT | WIS | SPEED | STEALTH | HIDE_TYPE | +F:RES_ACID | ACTIVATE +a:HARDCORE=SLEEP +D:This elven-grey mantle possesses great powers of tranquility and of +D:concealment, and grants the wearer the knowledge and understanding of +D:the Sindar. + + +# The Cloak of Thingol + +N:46:of Thingol +I:35:1:3 +W:10:50:10:35000 +P:1:0d0:0:0:18 +F:DEX | CHR | HIDE_TYPE | +F:FREE_ACT | RES_ACID | RES_FIRE | RES_COLD | ACTIVATE +a:HARDCORE=RECHARGE +D:A sable-hued cloak, with glowing elven-runes to restore magic showing calm +D:and clear as moonlight on still water. + + +# The Cloak of Thorongil + +N:47:of Thorongil +I:35:1:0 +W:5:10:10:8000 +P:1:0d0:0:0:10 +F:FREE_ACT | RES_ACID | SEE_INVIS | RES_FEAR +D:A cloak of shimmering green and brown that grants sight beyond sight and +D:shakes off holding magics, worn by Aragorn son of Arathorn in his youth +D:as he adventured under the name of Thorongil. + + +# The Cloak 'Colannon' + +N:48:'Colannon' +I:35:1:3 +W:5:20:10:11000 +P:1:0d0:0:0:15 +F:STEALTH | SPEED | RES_NEXUS | +F:RES_ACID | ACTIVATE +a:HARDCORE=TELEPORT +D:A crystal-blue cape of fine silk worn by a silent messenger of +D:the forces of Law. Somehow, its wearer is always able to escape +D:trouble. + + +# The Shadow Cloak of Luthien + +N:49:of Luthien +I:35:6:2 +W:40:40:5:55000 +P:6:0d0:0:0:20 +F:INT | WIS | CHR | HIDE_TYPE | SPEED | STEALTH | INVIS | LUCK +F:RES_ACID | RES_FIRE | RES_COLD | SPECIAL_GENE | ACTIVATE | SPELL_CONTAIN | WIELD_CAST +a:HARDCORE=REST_LIFE +D:The opaque midnight folds, inset with a multitude of tiny diamonds, of +D:this cloak swirl around you and you feel a hint, a fragment of the +D:knowledge and power to restore that lay in Luthien, the most beautiful +D:being that ever knew death. + + +# The Shadow Cloak of Tuor + +N:50:of Tuor +I:35:6:4 +W:40:40:5:35000 +P:6:0d0:0:0:12 +F:STEALTH | DEX | HIDE_TYPE | INVIS | WATER_BREATH +F:FREE_ACT | IM_ACID | SEE_INVIS | CLIMB +D:From the ruin of Gondolin did Tuor escape, through secret ways and travail, +D:shielded by his cloak from a multitude of hostile eyes. + + +# The Main Gauche of Azaghal, which wounded Glaurung +N:51:of Azaghal +I:23:5:0 +W:15:30:30:40000 +P:0:2d5:12:14:0 +F:KILL_DRAGON | IM_FIRE | ESP_DRAGON | RES_FEAR +D:The weapon of Azaghal when he wounded Glaurung. It is deadly +D:when fighting dragons and is said to make the breaths of fire +D:completely harmless. + + +# The Set of Leather Gloves 'Cambeleg' + +N:52:'Cambeleg' +I:31:1:2 +W:10:6:5:36000 +P:1:0d0:8:8:15 +F:STR | CON | HIDE_TYPE | +F:FREE_ACT | SHOW_MODS +D:A hero's handgear that lends great prowess in battle. + + +# The Set of Leather Gloves 'Cammithrim' + +N:53:'Cammithrim' +I:31:1:0 +W:10:3:5:30000 +P:1:0d0:0:0:10 +F:FREE_ACT | RES_LITE | SUST_CON | LITE1 | ACTIVATE +F:SPECIAL_GENE +a:HARDCORE=BO_MISS_1 +D:These gloves glow so brightly as to light the way for their owner and cast +D:magical bolts with great frequency. + +# The Set of Gauntlets of Eregion (formerly 'Paurhach') + +N:54:of Eregion +I:31:2:4 +W:10:5:25:33000 +P:2:1d1:0:0:15 +F:RES_FIRE | ACTIVATE | +F:SUST_STR | STR | REGEN | SPELL_CONTAIN | WIELD_CAST +a:HARDCORE=BO_FIRE_1 +D:A fiery set of gauntlets that can even shoot fire from the user's +D:hands. Wrought by Curufin's people, they guard the wearer's +D:strength and enhance it. + +# The Set of Gauntlets of Nargothrond (formerly 'Paurnimmen') + +N:55:of Nargothrond +I:31:2:4 +W:10:5:25:33000 +P:2:1d1:0:0:15 +F:RES_COLD | ACTIVATE | +F:SUST_CON | CON | REGEN | SPELL_CONTAIN | WIELD_CAST +a:HARDCORE=BO_COLD_1 +D:A set of handgear so icy as to be able to fire frost bolts. Wrought by +D:Finrod Felagund himself, it is inscribed with runes that guard and +D:boost health. + +# The Set of Gauntlets of Lorien (formerly 'Pauraegen') + +N:56:of Lorien +I:31:2:4 +W:10:5:25:33000 +P:2:1d1:0:0:15 +F:RES_ELEC | ACTIVATE | FREE_ACT | +F:SUST_DEX | DEX | SPELL_CONTAIN | WIELD_CAST +a:HARDCORE=BO_ELEC_1 +D:A set of handgear wrought by the Galadhrim. Sparks surround it, enabling +D:the wearer to fire bolts of electricity. Ever has lightning improved and +D:protected agility, and these gauntlets are no exception. + +# The Set of Gauntlets of Ossiriand (formerly 'Paurnen') + +N:57:of Ossiriand +I:31:2:4 +W:10:5:25:33000 +P:2:1d1:0:0:15 +F:RES_ACID | ACTIVATE | +F:SUST_CHR | CHR | SPELL_CONTAIN | WIELD_CAST +a:HARDCORE=BO_ACID_1 +D:Mighty was the woodcraft of the Laiquendi, for they learned to control the +D:element of acid to a level theretofore unknown. This set of handgear is so +D:corrosive that it may fire bolts of acid. + +# The Set of Gauntlets 'Camlost' + +N:58:'Camlost' +I:31:2:-3 +W:10:20:25:0 +P:2:1d1:-11:-12:0 +F:STR | DEX | HIDE_TYPE | DRAIN_MANA | +F:RES_POIS | IM_FIRE | IM_COLD | RES_DISEN | RES_NETHER | FREE_ACT | +F:AGGRAVATE | SHOW_MODS | HEAVY_CURSE | TY_CURSE | TELEPORT | CURSED +D:A pair of gauntlets that sap combat ability, named after the empty hand +D:of Beren that once clasped a Silmaril. + + +# The Set of Cesti of Fingolfin + +N:59:of Fingolfin +I:31:5:4 +W:40:15:40:110000 +P:5:1d1:10:10:20 +F:DEX | HIDE_TYPE | LUCK +F:FREE_ACT | RES_ACID | ACTIVATE | SHOW_MODS +a:HARDCORE=BO_MISS_2 +Z:magic missile +D:The hand-sheathing of Fingolfin, warrior-king of Elves and Men, who gave +D:Morgoth seven mighty wounds and pain that will last forever. + + +# The Pair of Hard Leather Boots of Feanor + +N:60:of Feanor +I:30:3:15 +W:40:120:40:300000 +P:3:1d1:0:0:20 +F:SPEED | HIDE_TYPE | +F:RES_NEXUS | ACTIVATE +a:HARDCORE=SPEED +D:This wondrous pair of leather boots once sped Feanor, creator of the +D:Silmarils and the mightiest of the Eldar, along the Grinding Ice and to +D:Middle-earth at last. + + +# The Pair of Soft Leather Boots 'Dal-i-thalion' + +N:61:'Dal-i-thalion' +I:30:2:5 +W:10:25:20:40000 +P:2:1d1:0:0:15 +F:DEX | HIDE_TYPE | CHR | SUST_CHR | +F:ACTIVATE | FREE_ACT | +F:RES_NETHER | RES_CHAOS | RES_CONF | SUST_CON +a:HARDCORE=CURE_POISON +D:A pair of high-laced shoes, strong against the powers of corruption and +D:withering, that grant the wearer extraordinary agility. + + +# The Pair of Metal Shod Boots of Thror + +N:62:of Thror +I:30:6:3 +W:30:25:80:15000 +P:6:1d1:0:0:20 +F:STR | CON | HIDE_TYPE | SPEED | RES_FEAR | CLIMB +D:Sturdy footwear of leather and steel as enduring as the long-suffering +D:Dwarven King-in-exile who wore them. Of dwarven make, these boots will +D:make their wearer completely at home in the mountains. + + +# The Seeker Arrow of Bard +# This is, of course, from my 'Artifact Ammo' thread and doesn't need much +# explanation. It's rather nasty and deals 1000 or more damage on a +# normal hit to a dragon. :) Doesn't put a dent in Sky Drakes and Power +# Dragons, tho it's still good for helping to take down Smaug, Tiamat and +# the other dragon uniques. +# P+ changed name, rarity to 30 + +N:63:of Bard +I:17:2:0 +W:55:30:2:50000 +P:0:8d4:20:15:0 +F:SLAY_ANIMAL | SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON | +F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | SLAY_DRAGON | KILL_DRAGON | +F:BRAND_ACID | BRAND_ELEC | BRAND_FIRE | BRAND_COLD | BRAND_POIS +D:Deadliest of arrows, imbued with elemental strength, this shaft is +D:feared especially by the wyrmkin. + + +# The Main Gauche of Maedhros + +N:64:of Maedhros +I:23:5:3 +W:15:30:30:22500 +P:0:2d5:12:15:0 +F:INT | DEX | HIDE_TYPE | SPEED | SPECIAL_GENE +F:SLAY_TROLL | SLAY_GIANT | FREE_ACT | SEE_INVIS | SHOW_MODS +D:A short thrusting blade with a large guard worn by Maedhros the Tall, +D:eldest son of Feanor, and wielded with his left hand after the loss of +D:his right hand in the pits of Thangorodrim. + +# The Broken Dagger 'Angrist' + +N:65:'Angrist' +I:23:1:4 +W:25:80:12:150000 +P:0:2d4:10:15:5 +F:BRAND_ACID | BRAND_POIS | DEX | FREE_ACT | HIDE_TYPE | LUCK | RES_DARK | SEARCH | SEE_INVIS | SHOW_MODS | SLAY_EVIL | SLAY_ORC | SLAY_TROLL | STEALTH | SUST_DEX +D:The knife Beren Barahir`s son took from Curufin and with which he cut +D:out a Silmaril from the crown of Morgoth, The blade snapped and broke +D:when he tried to gain one more and the splint hit Morgoth at his chin. +D:It was made of Telchar the dwarf from Nogrod and it could cut through +D:stone. Even broken, it retains power. + +# The Dagger of Samwise + +N:66:of Samwise +I:23:4:0 +W:4:100:12:12000 +P:0:1d4:4:6:0 +F:ACTIVATE | BRAND_FIRE | LEVELS | LITE1 | RES_FIRE | SHOW_MODS +a:HARDCORE=BO_FIRE_1 +D:The blade of Samwise Gamgee, chosen by him from the hoard of the +D:Barrow-wights. A fiery dagger finely balanced for deadly throws. + +# The Dagger of Peregrin + +N:67:of Peregrin +I:23:4:0 +W:3:100:12:11000 +P:0:1d4:4:6:0 +F:ACTIVATE | BRAND_COLD | LEVELS | RES_COLD | SHOW_MODS +a:HARDCORE=BO_COLD_1 +D:The blade of Peregrin Took, chosen by him from the hoard of the +D:Barrow-wights. A frosty dagger finely balanced for deadly throws. + +# The Dagger of Meriadoc + +N:68:of Meriadoc +I:23:4:0 +W:5:100:12:13000 +P:0:1d4:4:6:0 +F:BRAND_ELEC | RES_ELEC | ACTIVATE | SHOW_MODS | LEVELS +a:HARDCORE=BO_ELEC_1 +D:The blade of Meriadoc Brandybuck, chosen by him from the hoard of +D:the Barrow-wights. A dagger covered in sparks and finely balanced +D:for deadly throws. + +# The Dagger of Rilia + +N:69:of Rilia +I:23:4:0 +W:5:40:12:35000 +P:0:2d4:4:3:0 +F:SLAY_ORC | RES_POIS | RES_DISEN | ACTIVATE | SHOW_MODS | BRAND_POIS +a:HARDCORE=BA_POIS_1 +D:A large stiletto dagger that glistens with odourless poison, to which the +D:wearer seems oddly immune. + + +# The Dagger 'Belangil' + +N:70:'Belangil' +I:23:4:2 +W:10:40:12:50000 +P:0:2d4:6:9:0 +F:DEX | HIDE_TYPE | SPEED | BLOWS | +F:BRAND_COLD | RES_COLD | +F:SEE_INVIS | SLOW_DIGEST | REGEN | +F:ACTIVATE | SHOW_MODS | BRAND_POIS +a:HARDCORE=BELANGIL +D:A frosty dagger surrounded in a nimbus of ice with a hilt of elk horn and +D:an edge to wound the wind. + + +# The Bastard Sword 'Calris' + +N:71:'Calris' +I:23:21:5 +W:30:15:140:100000 +P:0:5d4:-20:20:0 +F:CON | HIDE_TYPE | DRAIN_HP | +F:KILL_DRAGON | SLAY_EVIL | SLAY_DEMON | SLAY_TROLL | RES_DISEN | +F:AGGRAVATE | CURSED | HEAVY_CURSE | SHOW_MODS | ESP_DRAGON | ESP_DEMON | +F:AUTO_CURSE | +F:COULD2H +f:COULD2H +D:This sword has runes of power incised on its ornate hilt and a single +D:blood channel that gleams coldly blue as you grasp this mighty weapon of +D:peril. + + +# The Broad Sword 'Aranruth' + +N:72:'Aranruth' +I:23:16:4 +W:20:45:150:125000 +P:0:3d5:20:12:0 +F:STR | DEX | CON | SUST_CON | SUST_STR +F:REGEN | FREE_ACT | SEE_INVIS | +F:RES_CHAOS | RES_NETHER | HOLD_LIFE | RES_FEAR | +F:RES_COLD | +F:SLAY_DEMON | SLAY_EVIL | SLAY_DRAGON | SLAY_UNDEAD | +F:BRAND_COLD | +F:SLOW_DIGEST | SHOW_MODS | HIDE_TYPE | BLESSED +D:The beautiful sword of Thingol with a hilt of gold and silver inlay, +D:glistening icily enough to freeze the hearts of demons. You feel supple +D:and lightfooted as you hold it. + + +# The Broad Sword 'Glamdring' + +N:73:'Glamdring' +I:23:16:1 +W:20:20:150:40000 +P:0:2d5:10:15:0 +F:SEARCH | HIDE_TYPE | BLESSED | SLAY_DEMON | +F:SLAY_EVIL | BRAND_FIRE | SLAY_ORC | RES_FIRE | RES_LITE | LITE1 | +F:SLOW_DIGEST | SHOW_MODS | ESP_ORC | SPECIAL_GENE +D:This fiery, shining blade earned its sobriquet "Foe-Hammer" from dying orcs +D:who dared to come near hidden Gondolin. Inscribed upon the guard in Cirth +D:is the following -- +D:gūd daedheloth, dam an Glamhoth." - "Turgon King of Gondolin wields, has and +D:holds the sword Glamdring, foe of Morgoth's realm, hammer to the Din-horde." + +# The Quarterstaff of Thranduil [Replaces the 'Aeglin' sword in Theme] + +N:74:of Thranduil +I:21:3:0 +W:20:18:150:50000 +P:0:1d9:10:20:0 +F:BRAND_POIS | COULD2H | RES_POIS | SLAY_ANIMAL | HIDE_TYPE | SHOW_MODS | ESP_ANIMAL +f:COULD2H +D:The carven oak staff of the King of the Woodland Realm, +D:this weapon is a fighter's best friend in a forest. + +# The Broad Sword 'Orcrist' + +N:75:'Orcrist' +I:23:16:3 +W:20:20:150:40000 +P:0:2d5:10:15:0 +F:SEARCH | ESP_ORC | SLAY_DRAGON | ESP_DRAGON | RES_COLD | HIDE_TYPE | +F:SLAY_EVIL | BRAND_COLD | SLAY_ORC | RES_COLD | LITE1 | RES_DARK | +F:SLOW_DIGEST | SHOW_MODS +D:This coldly gleaming blade is called simply "Biter", by orcs who came to +D:know its power all too well. + +# The Two-Handed Sword 'Anglachel' + +N:76:'Anglachel' +I:23:25:2 +W:30:30:200:100000 +P:0:3d6:13:17:0 +F:STR | HIDE_TYPE | VORPAL | ESP_DRAGON | DRAIN_HP | +F:RES_FIRE | RES_POIS | BRAND_FIRE | BRAND_POIS | +F:KILL_DRAGON | SLAY_TROLL | FREE_ACT | SLOW_DIGEST | REGEN | SHOW_MODS | +F:MUST2H +f:MUST2H +D:A giant sword once wielded by mighty Turin, and a great dragonbane which +D:bathed in Glaurung's blood. Its blade once shone brightly, it can cleave +D:iron as though it is old wood. Beleg Cuthalion chose this sword from the +D:armoury of Thingol in Doriath. Turin son of Hurin slew his friend Beleg +D:with it by accident, and since then the blade is black and dull. + +# The Two-Handed Sword 'Zarcuthra' + +N:77:'Zarcuthra' +I:23:25:4 +W:30:180:250:205000 +P:0:4d6:19:21:0 +F:STR | CHR | INFRA | HIDE_TYPE | VORPAL | DRAIN_MANA | +F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | BRAND_FIRE | +F:SLAY_UNDEAD | SLAY_DEMON | SLAY_TROLL | SLAY_GIANT | SLAY_ORC | +F:RES_FIRE | RES_CHAOS | FREE_ACT | SEE_INVIS | AGGRAVATE | SHOW_MODS | +F:MUST2H +f:MUST2H +D:Dark and deadly runes stand stark against the naked steel of this awesome +D:weapon, and you feel a stunning power of slaying and rending as you +D:slowly approach. + + +# The Dark Sword 'Mormegil' + +N:78:'Mormegil' +I:23:33:2 +W:30:15:250:0 +P:0:6d7:0:0:-20 +F:SPEED | IM_FIRE | RES_FIRE | BRAND_FIRE | RES_DISEN | RES_FEAR | +F:AGGRAVATE | CURSED | HEAVY_CURSE | SHOW_MODS | LEVELS | TY_CURSE | +F:BLOWS | SLAY_DRAGON | RES_CHAOS | ANTIMAGIC_50 | +F:DRAIN_MANA | DRAIN_HP | DRAIN_EXP +D:A foul, twisted sword with blackened spines and knobs, whose very name is a +D:curse upon the lips of Elves and Men. + + +# The Cutlass 'Gondricam' + +N:79:'Gondricam' +I:23:12:3 +W:20:8:110:28000 +P:0:1d7:10:11:0 +F:DEX | STEALTH | HIDE_TYPE | +F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | FEATHER | +F:SEE_INVIS | REGEN | SHOW_MODS +D:Famed sea-defender of Lebennin. A short, slightly curved chopping blade +D:with a perfect edge shining cleanly in the sun, an object of hate to the +D:men of Umbar who met it in combat. + + +# The Executioner's Sword 'Crisdurian' + +N:80:'Crisdurian' +I:23:28:0 +W:40:15:260:111000 +P:0:4d5:18:19:0 +F:SLAY_DRAGON | SLAY_EVIL | SLAY_UNDEAD | SLAY_TROLL | SLAY_GIANT | +F:SLAY_ORC | SEE_INVIS | SHOW_MODS | VORPAL | BRAND_POIS | WOUNDING | +F:MUST2H +f:MUST2H +D:A giant's weapon, with a long blade tall and straight thrusting out from a +D:massive double-pronged hilt. On its blade are written doomspells against +D:both the living and undead. + +# The Long Sword 'Herugrim' - sword of Theoden +# Replaces 'Aglarang' in Theme + +N:81:'Herugrim' +I:23:17:2 +W:60:40:130:300000 +P:0:3d5:8:9:0 +F:ACTIVATE | ESP_EVIL | FREE_ACT | HIDE_TYPE | INT | RES_CONF | RES_DARK | SHOW_MODS | VORPAL +a:HARDCORE=CURE_INSANITY +D:The ancient blade of Theoden, King of the Mark. It was taken from +D:the king by Grima the Wormtongue, and hidden from him in a dusty +D:chest. It was once instrumental in restoring the King's wits from +D:evil bewitchment. + +# The Long Sword 'Ringil' + +N:82:'Ringil' +I:23:17:10 +W:20:120:130:300000 +P:0:4d5:22:25:0 +F:SPEED | HIDE_TYPE | RES_FEAR | BLESSED | +F:SLAY_EVIL | BRAND_COLD | SLAY_UNDEAD | KILL_DEMON | SLAY_TROLL | +F:FREE_ACT | RES_COLD | RES_LITE | LITE1 | SEE_INVIS | SLOW_DIGEST | REGEN | +F:ACTIVATE | SHOW_MODS +a:HARDCORE=BA_COLD_2 +D:The weapon of Fingolfin, High King of the Noldor; it shines like a column +D:of ice lit by light unquenchable. Morgoth came but unwillingly to meet it +D:of old; his lame foot will remind him of its might should he meet it again. + + +# The Long Sword 'Anduril' + +N:83:'Anduril' +I:23:17:4 +W:20:40:130:100000 +P:0:3d5:10:15:5 +F:STR | DEX | HIDE_TYPE | RES_FEAR | FREE_ACT | BLESSED | LUCK +F:SLAY_EVIL | BRAND_FIRE | SLAY_TROLL | SLAY_ORC | FREE_ACT | +F:RES_FIRE | SUST_DEX | SEE_INVIS | ACTIVATE | SHOW_MODS | LITE1 | +F:RES_DISEN | SPECIAL_GENE +a:HARDCORE=BA_FIRE_1 +D:The famed "Flame of the West", the sword that was broken and is forged +D:again. It glows with the essence of fire, its wearer is mighty in combat, +D:and no creature of Sauron can withstand it. It will never be stained or +D:broken even in defeat. Its pommel glows anew with the Quenya words -- +D:"Anar. Nanye Anduril i ne Narsil i macil Elendilo. Lercuvanten i moli +D:Mordoreo. Isil." - "Sun. I am Anduril who once was Narsil, sword of Elendil. +D:The slaves of Mordor shall flee from me. Moon." + +# The Long Sword 'Anguirel' + +N:84:'Anguirel' +I:23:17:2 +W:20:30:130:40000 +P:0:2d5:8:12:0 +F:STR | CON | SPEED | HIDE_TYPE | +F:SLAY_EVIL | BRAND_ELEC | SLAY_DEMON | FREE_ACT | RES_ELEC | +F:RES_LITE | RES_DARK | SEE_INVIS | SHOW_MODS | VORPAL | WOUNDING | +F:AGGRAVATE | CURSED +D:Forged of black galvorn by the Dark-Elven smith Eol, this blade has the +D:living lightning trapped inside. + + +# The Long Sword 'Elvagil' + +N:85:'Elvagil' +I:23:17:2 +W:20:8:130:20000 +P:0:2d5:5:7:0 +F:DEX | CHR | STEALTH | HIDE_TYPE | ESP_ORC | ESP_TROLL +F:SLAY_TROLL | SLAY_ORC | FEATHER | SEE_INVIS | SHOW_MODS +D:The "Singing Blade", whose wearer can slay Orcs and Trolls in the hidden +D:and secret places of the earth. + + +# The Rapier 'Forasgil' + +N:86:'Forasgil' +I:23:7:0 +W:15:8:40:15000 +P:0:1d6:12:19:0 +F:SLAY_ANIMAL | BRAND_COLD | RES_COLD | RES_LITE | SHOW_MODS +D:A slender, tapered blade whose wielder strikes icy blows with deadly +D:accuracy. + + +# The Sabre 'Careth Asdriag' + +N:87:'Careth Asdriag' +I:23:11:2 +W:15:8:50:25000 +P:0:2d7:6:8:0 +F:DEX | BLOWS | SPEED | CON | +F:SLAY_DRAGON | SLAY_ANIMAL | SLAY_TROLL | SLAY_GIANT | +F:SLAY_ORC | SHOW_MODS | ESP_ANIMAL +D:An heirloom of the Lords of Rhun far to the east, and a name of +D:dismay to creatures natural and unnatural. + +# The Short Sword 'Sting' + +N:88:'Sting' +I:23:10:2 +W:20:205:75:100000 +P:0:1d7:7:8:0 +F:BLOWS | CON | DEX | ESP_ORC | ESP_SPIDER | ESP_UNDEAD | FREE_ACT | +F:LEVELS | LITE1 | RES_LITE | SEE_INVIS | SHOW_MODS | SLAY_ANIMAL | +F:SLAY_EVIL | SLAY_ORC | SLAY_UNDEAD | SPEED | STR +D:The perfect size for Bilbo, and stamped forever by the courage he found +D:in Mirkwood, this sturdy little blade grants the wearer combat prowess +D:and survival abilities they did not know they had. The blade is inscribed +D:with Tengwar writing -- "Sting is my name, I am the spiders' bane." + +# The Scimitar 'Haradekket' + +N:89:'Haradekket' +I:23:18:2 +W:20:8:130:111111 +P:0:2d5:9:11:0 +F:INT | WIS | BLOWS | +F:SLAY_ANIMAL | SLAY_EVIL | SLAY_UNDEAD | SLAY_DRAGON | SLAY_DEMON | +F:RES_CHAOS | RES_DISEN | RES_NEXUS | +F:SEE_INVIS | BLESSED | +F:SHOW_MODS +D:A damascened scimitar that seems wondrously easy to hold. Famed in song as +D:the "Sickle of Harad", and a deadly foe to the undead. + + +# The Short Sword 'Gilettar' + +N:90:'Gilettar' +I:23:10:2 +W:20:8:80:35000 +P:0:1d7:3:7:0 +F:BLOWS | HIDE_TYPE | +F:SLAY_ANIMAL | SLOW_DIGEST | REGEN | SHOW_MODS | SEE_INVIS | RES_DISEN +D:A stubby blade worn by Beren, whose horn sounded of old in the glades of +D:Brethil. + +# The Blade of Chaos 'Daedheloth' + +N:91:'Daedheloth' +I:23:30:0 +W:70:25:180:250000 +P:0:6d5:18:28:-50 +F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | BRAND_COLD | SLAY_TROLL | +F:SLAY_ORC | FREE_ACT | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | +F:RES_CHAOS | SEE_INVIS | ESP_EVIL | AGGRAVATE | SHOW_MODS | +F:CHAOTIC | VORPAL | BRAND_FIRE | BRAND_POIS | SPECIAL_GENE +D:This weapon of wrath, cursed with a violent anger, dives hungrily +D:into the flesh of its enemies. It gathers shadows of death into its +D:owner as they inflict wounds that will never heal. + +# The Long Sword 'Sereghathol' + +N:92:'Sereghathol' +I:23:17:2 +W:50:30:150:250000 +P:0:5d5:32:32:0 +F:DEX | FREE_ACT | LEVELS | REGEN | SEE_INVIS | SLAY_EVIL | SLOW_DIGEST | SPEED | STR | VORPAL | WOUNDING +D:Blood-Sword it is called, after its thirst for the blood of foes. + +# The Beaked Axe of Dain Ironfoot + +N:93:of Dain Ironfoot +I:22:10:3 +W:20:15:180:40000 +P:0:2d6:8:10:0 +F:WIS | CON | HIDE_TYPE | +F:SLAY_DRAGON | ESP_EVIL | ESP_UNDEAD | SLOW_DIGEST | ACTIVATE | SHOW_MODS +a:HARDCORE=DRAIN_2 +D:The narrow axe head of this weapon, finely balanced by a crow's beak, +D:would pierce even the armour of Smaug, and its wielder becomes aware of +D:the minds of their enemies. + + +# The Glaive of Pain + +N:94:of Pain +I:22:13:0 +W:30:155:190:50000 +P:0:9d6:0:30:0 +F:SHOW_MODS | LEVELS | DRAIN_MANA | +F:COULD2H +f:COULD2H +D:The massive chopper that crowns this glaive glows blood-red and black; +D:fell spells of annihilation swirl and dance as you swing death's myrmidon +D:down. + + +# The Halberd 'Osondir' + +N:95:'Osondir' +I:22:15:3 +W:20:8:190:22000 +P:0:3d5:6:9:0 +F:CHR | HIDE_TYPE | +F:BRAND_FIRE | SLAY_UNDEAD | SLAY_GIANT | RES_FIRE | RES_SOUND | +F:FEATHER | SEE_INVIS | SHOW_MODS | ESP_GIANT | +F:COULD2H +f:COULD2H +D:Lordly and tall did Osondir stand against the wrath of giants, and +D:clear-eyed in barrows fell, wielding a halberd glowing ruby red. + + +# The Pike 'Til-i-arc' + +N:96:'Til-i-arc' +I:22:8:2 +W:20:15:160:32000 +P:0:2d5:10:12:10 +F:INT | HIDE_TYPE | +F:BRAND_COLD | BRAND_FIRE | SLAY_DEMON | SLAY_TROLL | SLAY_GIANT | ESP_GIANT +F:RES_FIRE | RES_COLD | SUST_INT | SLOW_DIGEST | SHOW_MODS | +F:COULD2H +f:COULD2H +D:Within this long thrusting spear lie the spirits of frost giants and fire +D:demons, who war forever, trapped by magely spells. + +# The Spear 'Aiglos' + +N:97:'Aiglos' +I:22:2:4 +W:15:45:50:180000 +P:0:3d6:15:25:5 +F:DEX | WIS | HIDE_TYPE | +F:BRAND_COLD | BRAND_ELEC | LITE1 | +F:SLAY_TROLL | SLAY_ORC | SLAY_GIANT | KILL_UNDEAD | +F:FREE_ACT | RES_COLD | RES_ELEC | RES_LITE | +F:SLOW_DIGEST | ACTIVATE | BLESSED | SHOW_MODS +a:HARDCORE=BA_ELEC_2 +D:The mighty spear of Gil-galad, famed as "Snow-point" in the songs of +D:Elves, against which all the foul corruptions of Sauron dashed in vain. +D:The spear is inscribed with Tengwar runes, reading "Gil-galad ech vae +D:vaegannen matha, / Aith heleg nin i orch gostatha; / Nin cķniel na +D:nguruthos / Hon ess nķn istatha -- +D:well-made spear, / The Orc will fear my point of ice; / When he sees me, +D:in fear of death / he will know my name + +# The Spear of Caradhras + +N:98:of Caradhras +I:22:2:4 +W:15:45:50:77777 +P:0:4d6:15:15:0 +F:INT | WIS | SPEED | TUNNEL | INFRA | HIDE_TYPE | SEARCH | +F:BRAND_FIRE | +F:SLAY_GIANT | SLAY_EVIL | SLAY_DEMON | SLAY_UNDEAD | SLAY_DRAGON | +F:RES_FIRE | RES_LITE | HOLD_LIFE | RES_FEAR | FEATHER | ESP_GIANT | +F:SEE_INVIS | ACTIVATE | BLESSED | SHOW_MODS +a:HARDCORE=STONE_MUD +D:A magical spear, rumoured to have been forged by Orome himself +D:in the coldest reach of the cruel Redhorn. + +# The Spear 'Nimloth' + +N:99:'Nimloth' +I:22:2:3 +W:15:12:50:30000 +P:0:1d6:11:13:0 +F:STEALTH | RES_DARK | INFRA | SPEED | BLESSED | +F:BRAND_COLD | SLAY_UNDEAD | RES_COLD | SEE_INVIS | SHOW_MODS +D:A thin spike of thrice-forged steel caps a straight sylvan shaft cut from +D:a legendary tree; spells to break the will of the undead and strike cold +D:fear into the hearts of foes lie on this perfectly balanced spear. + + +# The Lance of Eorlingas + +N:100:of Eorlingas +I:22:20:2 +W:20:23:360:55000 +P:0:3d8:3:21:0 +F:STR | DEX | SPEED | HIDE_TYPE | RES_FEAR | +F:SLAY_EVIL | SLAY_TROLL | SLAY_ORC | SEE_INVIS | SHOW_MODS | +F:MUST2H +f:MUST2H +D:"Forth Eorlingas!". To the field of Cormallen came Eorl the Young +D:to save beleaguered Gondor, and from his lance fled massive trolls +D:and dire wolves. + + +# The Great Axe of Durin + +N:101:of Durin +I:24:25:3 +W:30:90:230:150000 +P:0:4d4:10:20:15 +F:STR | CON | TUNNEL | HIDE_TYPE | ESP_EVIL | RES_FEAR | +F:SLAY_DRAGON | KILL_DEMON | SLAY_TROLL | SLAY_ORC | FREE_ACT | +F:RES_ACID | RES_FIRE | RES_LITE | RES_DARK | RES_CHAOS | SHOW_MODS | +F:BRAND_ACID | BRAND_FIRE | +F:MUST2H +f:MUST2H +D:The twin massive axe heads of this ancient demon's dread gleam with +D:mithril inlay, which tell sagas of endurance, invoking the powers of +D:Khazad-dum to protect the wearer and slay all evils found underground. + + +# The Great Axe of Eonwe + +N:102:of Eonwe +I:24:25:2 +W:30:120:230:200000 +P:0:4d4:15:18:8 +F:STR | INT | WIS | DEX | CON | CHR | HIDE_TYPE | +F:SLAY_EVIL | BRAND_COLD | KILL_DEMON | SLAY_UNDEAD | ESP_NONLIVING +F:SLAY_ORC | FREE_ACT | IM_COLD | SEE_INVIS | ACTIVATE | +F:BLESSED | SHOW_MODS +a:HARDCORE=MASS_GENO +D:The axe of Eonwe, leader of the Hosts of the West before the gates of +D:Thangorodrim, strikes with icy wrath at the undead, disperses hosts of +D:evil at a word, and grants Maia-like powers of body and mind. + + +# The Battle Axe of Balli Stonehand + +N:103:of Balli Stonehand +I:22:22:3 +W:30:15:170:90000 +P:0:3d8:8:11:5 +F:STR | CON | STEALTH | HIDE_TYPE | ESP_NONLIVING +F:SLAY_DEMON | SLAY_TROLL | SLAY_ORC | FREE_ACT | +F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_BLIND | FEATHER | +F:SEE_INVIS | REGEN | SHOW_MODS | +F:COULD2H +f:COULD2H +D:The twin blades of this weapon were forged in Belegost, and powerful forces +D:to resist and endure lie ready for he who shall wield it once more. + + +# The Battle Axe 'Lotharang' + +N:104:'Lotharang' +I:22:22:1 +W:30:15:170:21000 +P:0:2d8:4:3:0 +F:STR | DEX | HIDE_TYPE | +F:SLAY_TROLL | SLAY_ORC | ACTIVATE | SHOW_MODS +a:HARDCORE=CURE_MW +D:A superbly crafted double-bladed axe that slays the creatures of earth and +D:allows rapid recovery from their blows. + + +# The Lochaber Axe 'Mundwine' -> of the Dwarves + +N:105:of the Dwarves +I:22:28:10 +W:30:8:250:80000 +P:0:3d8:12:17:0 +F:SLAY_EVIL | TUNNEL | INFRA | SEARCH | SLAY_GIANT | +F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_FEAR | +F:SHOW_MODS | +F:COULD2H +f:COULD2H +D:A massive axe with twin razor-sharp heads, so large that it usually +D:requires two hands to wield, intricately engraved in gold with spells +D:to ward off the elements and smite evil. + +# The Broad Axe 'Barukkheled' + +N:106:'Barukkheled' +I:24:11:3 +W:20:8:160:50000 +P:0:2d6:13:19:0 +F:CON | HIDE_TYPE | +F:SLAY_EVIL | SLAY_TROLL | SLAY_GIANT | SLAY_ORC | +F:SEE_INVIS | SHOW_MODS | +F:COULD2H +f:COULD2H +D:A royal heirloom of the southern coast, strong in combat against evil +D:creatures of the earth. + +# The Broad Sword 'Guthwine' - sword of Eomer +# Replaces the Trident of Wrath in Theme + +N:107:'Guthwine' +I:23:16:1 +W:30:10:150:45000 +P:0:2d6:6:7:0 +F:CRIT | ESP_ORC | HIDE_TYPE | LITE1 | RES_BLIND | RES_FEAR | +F:SHOW_MODS | SLAY_ORC | WOUNDING +D:The sword of Eomer, son of Eomund, leader of the Riders of the Mark. +D:As one flashed this sword with Anduril during a battle long ago. +D:Legendary are its powers in the rallying of desperate troops. + +# The Trident of Osse + +N:108:of Osse +I:22:5:4 +W:30:90:70:120000 +P:0:4d8:15:19:0 +F:DEX | HIDE_TYPE | +F:SLAY_DRAGON | SLAY_ANIMAL | FREE_ACT | HOLD_LIFE | IM_ACID | +F:RES_NETHER | SEE_INVIS | SLOW_DIGEST | REGEN | ACTIVATE | +F:BLESSED | SHOW_MODS | WATER_BREATH +a:HARDCORE=TELE_AWAY +D:The awesome weapon imbued with some of the power of the Vala Ulmo, +D:Lord of Waters. It allows the wearer to laugh in scorn at the dread +D:powers of the undead, and be utterly in command of the element of water. + +# The Scythe 'Avavir' + +N:109:'Avavir' +I:22:17:3 +W:40:8:250:18000 +P:0:5d3:8:8:10 +F:DEX | CHR | HIDE_TYPE | +F:BRAND_COLD | BRAND_FIRE | FREE_ACT | RES_FIRE | RES_COLD | +F:RES_LITE | SEE_INVIS | ACTIVATE | SHOW_MODS | +F:COULD2H +f:COULD2H +a:HARDCORE=RECALL +D:With elemental powers whose struggles turn this weapon red and purest +D:white, this shining reaper bears within it a power of going forth and +D:returning. + +# The Long Sword of Dernhelm - from T-Plus by Ingeborg S. Norden +# Replaces the Long Sword of the Dawn in Theme + +N:110:of Dernhelm +I:23:17:5 +W:70:50:150:250000 +P:0:3d5:20:25:0 +F:BLESSED | ESP_UNIQUE | FREE_ACT | HIDE_TYPE | HOLD_LIFE | KILL_UNDEAD | +F:LITE1 | LUCK | RES_DISEN | RES_FEAR | RES_MORGUL | SEE_INVIS | +F:SHOW_MODS | SLAY_EVIL | SPEED | STEALTH | VORPAL | WOUNDING | SPECIAL_GENE +D:Eomer's sister Eowyn once wielded this shining sword when she +D:battled the Witch-King of Angmar, hiding her true identity to +D:join the battle. Others are less likely to notice the wielder +D:immediately. Eowyn's sword also allowed her to move swiftly, +D:sense powerful enemies, inflict terrible wounds, and partly +D:withstand the worst attacks of the Nazgul. + +# The Mighty Hammer 'Grond' + +N:111:'Grond' +I:21:50:2 +W:100:1:1000:500000 +P:0:9d9:25:25:10 +F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | IMPACT | KILL_UNDEAD | NO_MAGIC | +F:KILL_DEMON | SLAY_TROLL | SLAY_ORC | RES_ACID | RES_ELEC | RES_FIRE | +F:RES_COLD | SEE_INVIS | ESP_ALL | AGGRAVATE | SHOW_MODS | INSTA_ART | +F:LEVELS | ACTIVATE | SPECIAL_GENE | +F:MUST2H +f:MUST2H +a:HARDCORE=GROND +D:The mighty Hammer of the Underworld, blackened by doomspells of shattering, +D:whose wielder holds the lives of all Morgoth's servants in his hand. + +# The Flail 'Totila' + +N:112:'Totila' +I:21:13:2 +W:20:8:150:55000 +P:0:3d6:6:8:0 +F:STEALTH | +F:SLAY_EVIL | BRAND_FIRE | RES_FIRE | RES_CONF | ACTIVATE | +F:SHOW_MODS | LITE1 | +F:COULD2H +f:COULD2H +a:HARDCORE=CONFUSE +D:A flail whose head befuddles those who stare as you whirl it around, and +D:becomes a fiery comet as you bring it down. + + +# The Two-Handed Flail 'Thunderfist' + +N:113:'Thunderfist' +I:21:18:4 +W:45:38:300:160000 +P:0:3d6:5:18:0 +F:STR | CON | HIDE_TYPE | RES_FEAR | +F:SLAY_ANIMAL | BRAND_FIRE | BRAND_ELEC | SLAY_TROLL | SLAY_ORC | +F:RES_ELEC | RES_FIRE | RES_DARK | SHOW_MODS | +F:MUST2H +f:MUST2H +D:The long-lost weapon of Kzurin, Dwarven champion of ancient Belegost, +D:with runes of strength in its handle, and flames and sparks that roar and +D:crackle around its massive head. + +# The Morning Star 'Maegnas-in-sereg' + +N:114:'Maegnas-in-sereg' +I:21:12:4 +W:20:30:150:30000 +P:0:2d6:8:22:0 +F:STR | HIDE_TYPE | BRAND_POIS | +F:SLAY_ANIMAL | SLAY_TROLL | SLAY_ORC | RES_NEXUS | SEE_INVIS | +F:SHOW_MODS +D:You feel strong and firm of foot as you whip the chain-suspended spiked orb +D:around - and bathe it in the blood of your foes. + +# The Morning Star 'Naurgil' + +N:115:'Naurgil' +I:21:12:0 +W:20:100:150:35000 +P:0:2d6:5:7:2 +F:BRAND_FIRE | IM_FIRE | ACTIVATE | SHOW_MODS | LITE1 +a:HARDCORE=FIRESTAR +D:A famed battle-lord of old, with a ruddy head, coloured as embers are that +D:can yet rise up in wrath. + + +# The Mace 'Taratol' + +N:116:'Taratol' +I:21:5:0 +W:20:15:200:50000 +P:0:3d4:12:12:0 +F:KILL_DRAGON | BRAND_ELEC | IM_ELEC | ACTIVATE | SHOW_MODS | +F:COULD2H +f:COULD2H +a:HARDCORE=SPEED +D:A great ridged mace that calls around you a nimbus of living lightning; +D:you remain utterly untouched even as fat sparks arc around your +D:fingers and eyebrows. + +# The War Hammer of Gamil Zirak + +N:117:of Gamil Zirak +I:21:8:4 +W:40:75:120:250000 +P:0:9d3:19:21:5 +F:WIS | TUNNEL | HIDE_TYPE | RES_FEAR | +F:KILL_DRAGON | SLAY_EVIL | BRAND_ELEC | SLAY_UNDEAD | SLAY_DEMON | +F:FREE_ACT | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_NEXUS | +F:SEE_INVIS | SHOW_MODS | +F:COULD2H +f:COULD2H +D:Gamil Zirak was a great craftsman, the master of Telchar of Nogrod. +D:This weapon was rescued from Thingol's treasury, and it is rumoured +D:that its wielder need not fear dragons or other fell beings of the +D:Dark. + +# The Quarterstaff 'Nar-i-vagil' + +N:118:'Nar-i-vagil' +I:21:3:3 +W:20:18:150:70000 +P:0:1d9:10:20:0 +F:INT | HIDE_TYPE | +F:SLAY_ANIMAL | BRAND_FIRE | RES_FIRE | SHOW_MODS | +F:COULD2H +f:COULD2H +D:Named for a fiery star and set with gems of great worth binding mystic +D:virtues of protection and thought. + + +# The Quarterstaff 'Eriril' + +N:119:'Eriril' +I:21:3:4 +W:20:18:150:20000 +P:0:1d9:3:5:0 +F:INT | WIS | HIDE_TYPE | ESP_EVIL | SPELL_CONTAIN | WIELD_CAST +F:SLAY_EVIL | RES_LITE | SEE_INVIS | ACTIVATE | SHOW_MODS +a:HARDCORE=ID_PLAIN +D:The radiant golden staff of an Istari of legend, this wizard's companion +D:grants keen sight and the knowledge of many hidden things. + + +# The Quarterstaff of Olorin + +N:120:of Olorin +I:21:3:4 +W:30:105:150:140000 +P:0:2d9:10:13:0 +F:INT | WIS | CHR | HIDE_TYPE | SEARCH | BRAND_FIRE | +F:SLAY_EVIL | BRAND_FIRE | SLAY_TROLL | SLAY_ORC | SPELL_CONTAIN | WIELD_CAST +F:HOLD_LIFE | RES_FIRE | RES_NETHER | SEE_INVIS | ACTIVATE | SHOW_MODS +a:HARDCORE=DETECT_XTRA +D:A staff tall and sturdy, with rough-hewn runes that invoke the element of +D:Earth, and which strikes down all creatures who live in the shadow of +D:mountains. + +# The Mace of Disruption 'Nguruthos' + +N:121:'Nguruthos' +I:21:20:6 +W:80:38:400:444444 +P:0:7d8:18:18:0 +F:STR | TUNNEL | HIDE_TYPE | NO_TELE | DRAIN_MANA | +F:SLAY_DRAGON | SLAY_ANIMAL | SLAY_EVIL | KILL_UNDEAD | BRAND_FIRE | +F:IM_FIRE | RES_DARK | RES_CHAOS | RES_DISEN | AGGRAVATE | +F:SHOW_MODS | BRAND_POIS | VAMPIRIC | +F:MUST2H +f:MUST2H +D:A weapon so massive it seems beyond the strength of mortals, yet you feel +D:the might of giants within you as you heft it. As you grip the handle +D:of ebony and steel, coronas of fire blaze and mighty spells to preserve +D:magic activate around you. It is named 'Fear of Death' - you wield the +D:Fear of Dragons and the Despair of the Undead. + +# The Lucerne Hammer 'Turmil' + +N:122:'Turmil' +I:21:10:4 +W:20:15:120:30000 +P:0:2d5:10:6:8 +F:WIS | INFRA | HIDE_TYPE | +F:BRAND_COLD | SLAY_ORC | RES_COLD | RES_LITE | REGEN | +F:ACTIVATE | SHOW_MODS | ESP_ORC | ESP_TROLL | ESP_GIANT | +F:COULD2H +f:COULD2H +a:HARDCORE=TURMIL +D:Wielded by the High Priest of Meneltarma, this great mace gleams coldly as +D:though moonlit, and it can strike as mighty a blow spiritually as +D:physically. + + +# The Whip of Gothmog + +N:123:of Gothmog +I:21:2:-2 +W:20:15:120:100000 +P:0:3d6:15:16:0 +F:INT | DEX | INFRA | HIDE_TYPE | DRAIN_HP | HEAVY_CURSE | +F:CURSED | AGGRAVATE | BRAND_FIRE | SLAY_ANIMAL | SLAY_DEMON | +F:RES_FIRE | ESP_SPIDER | VORPAL | RES_LITE | LITE1 | REGEN | +F:ESP_DEMON | WOUNDING | SHOW_MODS +D:With this unbearably bright whip of flame, the Balrog Gothmog has become +D:known for never having lost in combat. + + +# The Long Bow 'Belthronding' + +N:124:'Belthronding' +I:19:13:3 +W:40:20:40:35000 +P:0:0d0:20:22:0 +F:DEX | STEALTH | HIDE_TYPE | +F:RES_DISEN | XTRA_SHOTS | SHOW_MODS +D:The great bow of Beleg, made of black yew and strung with elven hair that +D:faintly shines a pale clear gold. + + +# The Long Bow of Bard + +N:125:of Bard +I:19:13:2 +W:30:20:40:20000 +P:0:0d0:17:19:0 +F:DEX | HIDE_TYPE | ESP_DRAGON | LUCK +F:FREE_ACT | XTRA_MIGHT | SHOW_MODS +D:The great yew bow of grim-faced Bard, who shot the mightiest arrow that +D:songs record. + + +# The Light Crossbow 'Cubragol' + +N:126:'Cubragol' +I:19:23:10 +W:50:25:110:50000 +P:0:0d0:10:14:0 +F:SPEED | HIDE_TYPE | +F:RES_FIRE | ACTIVATE | SHOW_MODS +a:HARDCORE=CUBRAGOL +D:A crossbow that grants fiery speed to he who finds it, and from which +D:shoot bolts that blaze with flame unquenchable. + +# The Mage Staff of Manwe +# The ULTIMATE "weapon" for a mage + +N:127:of Manwe +I:6:1:12 +W:127:220:20:9000000 +P:0:1d4:-19:-19:0 +F:INT | CHR | WIS | MANA | SPELL | ACTIVATE | LUCK | +F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | SPECIAL_GENE | +F:SEE_INVIS | ESP_EVIL | ESP_DEMON | NEVER_BLOW | INFRA | +F:PRECOGNITION | IM_FIRE | ULTIMATE | SPELL_CONTAIN | WIELD_CAST | +F:COULD2H +f:COULD2H +a:HARDCORE=GANDALF +D:A simple, wooden wizard's staff. Unremarkable in all aspects... +D:except that it pulses with overwhelming power. + +# Boomerang Artifacts + +# The Metal Boomerang of Beor + +N:128:of Beor +I:15:4:4 +W:20:10:20:40000 +P:0:4d5:8:12:0 +F:DEX | SPEED | +F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD +D:Beor's boomerang makes its wielder as agile as the winds, +D:and as hard to harm. + + +# The Metal Boomerang 'Glimdrir' + +N:129:'Glimdrir' +I:15:4:3 +W:40:20:20:60000 +P:0:5d5:15:16:0 +F:DEX | SPEED | FREE_ACT | BRAND_POIS | SLAY_EVIL | SLAY_UNDEAD | REGEN +F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_SOUND | NO_TELE | CURSED +D:A powerful boomerang that makes one agile and fast, with a thirst for +D:evil and undead creatures, but demands its wielder not teleport, for fear +D:of desertion. + + +# The Robe of Incanus [aka Gandalf] + +N:130:of Incanus +I:36:2:3 +W:30:20:20:60000 +P:2:0d0:0:0:20 +F:INT | WIS | SEARCH | HIDE_TYPE | SPELL_CONTAIN | WIELD_CAST +F:SUST_INT | SUST_WIS | FREE_ACT | SEE_INVIS | +F:RES_ACID | RES_ELEC | IM_FIRE | RES_COLD +Z:weigh magic +D:Gandalf's long, flowing robe. It provides insight and allows the +D:wearer to see things not seen by all. + + +# The Sling of the Thain + +N:131:of the Thain +I:19:2:4 +W:40:20:40:35000 +P:0:0d0:15:15:0 +F:HIDE_TYPE | DEX | CON +F:RES_NETHER | XTRA_SHOTS | XTRA_MIGHT | SHOW_MODS +D:This sling was crafted by Faramir I, Thain of the Shire, just in case +D:the nasties of his father's stories ever dare to enter the Shire again. + +# The Small Metal Shield of Gimli + +N:132:of Gimli +I:34:3:3 +W:40:3:65:80000 +P:3:0d0:9:10:40 +F:INT | CON | RES_FEAR | HIDE_TYPE | IM_FIRE | RES_SHARDS +Z:find secret passages +D:A gift from the King of Rohan to Gimli the Dwarf, this shield +D:combines the cunning and stamina of Gimli Elf-friend, Gimli the +D:Lock-bearer. + +# The Bearded Axe of Gimli + +N:133:of Gimli +I:24:3:2 +W:35:60:35:65000 +P:0:1d6:5:15:0 +F:STR | BLOWS | LEVELS | SLAY_ORC | FREE_ACT | VORPAL | +F:ESP_UNDEAD | ESP_NONLIVING | COULD2H +f:COULD2H +D:"Gimli sensed the Dead behind following, but he continued on +D:after Aragorn." The trusty axe of Gimli son of Gloin, one of +D:the Nine Walkers of old. + +# The Whip 'Lasher' + +N:134:'Lasher' +I:21:2:3 +W:20:5:30:50000 +P:0:1d6:12:15:0 +F:DEX | BLOWS | HIDE_TYPE | +F:SLAY_ANIMAL | SLAY_ORC | BRAND_POIS | VORPAL | +F:RES_POIS | FREE_ACT | ESP_ORC +D:A powerful whip that is deadly against orcs. It poisons your foes +D:and is said to go "snicker snack". + +# The Harp of Thorin + +N:135:of Thorin +I:14:59:2 +W:50:10:30:40000 +P:0:1d1:0:0:0 +F:ACTIVATE | CHR | INFRA | INSTA_ART | LUCK | STEALTH | SUST_CHR | TUNNEL +a:HARDCORE=CHARM_OTHERS +Z:remove fear +D:This magical instrument once belonged to Thorin Oakenshield, +D:a mighty dwarf warrior of old. The sounds emanating from it +D:once gave a frightened hobbit a glimpse of beauty and helped +D:allay his fears, and to this day the harp preserves its magical +D:powers to encourage when all seems horribly wrong. + +# The Mithril Helm of Thorin + +N:136:of Thorin +I:32:8:3 +W:40:5:20:55000 +P:10:2d4:0:0:0 +F:ACTIVATE | DEX | HIDE_TYPE | HOLD_LIFE | REGEN | RES_FEAR | SUST_CON | SUST_DEX | SUST_STR +a:HARDCORE=TERROR +D:Mighty was Thorin Oakenshield as he emerged from the Gate of the +D:Lonely Mountain on the day of the Battle of the Five Armies, clad +D:in shining armour, part of which was this helm. He gleamed like +D:gold in the dying fire of the day, red light leapt from his +D:eyes, and his foes were terrified at the mere sight of him. + +# The Harp of Maglor + +N:137:of Maglor +I:14:59:3 +W:60:10:20:100000 +P:0:3d4:0:0:0 +F:CHR | SPEED | WIS | SEE_INVIS | RES_SOUND | STEALTH | LUCK +F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | ESP_UNIQUE +D:This harp that once belonged to Maglor makes those who use it seem +D:more forceful and convincing. It is also said that those who have +D:used it found themselves walking faster, as if to an unheard beat. + + +# The Drum of the Sky + +N:138:of the Sky +I:14:58:2 +W:40:10:15:80000 +P:0:3d4:0:0:0 +F:CHR | SPEED | WIS | SEE_INVIS | RES_SOUND | STEALTH | LUCK +F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD +D:The drum is decorated with the images of the stars, the clouds, the +D:Sun guided by Arien and the Moon with Tilion. It imparts to the +D:wearer an echo of the beauty of the sky, and protects him from the +D:elements day or night. The beat of the drum marks the passage of +D:time, and will make time pass differently for the wearer. + + +# The Harp of Daeron + +N:139:of Daeron +I:14:59:1 +W:20:10:10:50000 +P:0:3d4:0:0:0 +F:CHR | SPEED | WIS | RES_SOUND | STEALTH | LUCK +F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD +D:A pretty harp that makes those who play it beautiful, wise and +D:fast. + + +# The Dwarven Pick of Erebor + +N:140:of Erebor +I:20:6:5 +W:50:15:200:55000 +P:0:3d4:5:0:0 +F:STR | TUNNEL | SUST_STR | HIDE_TYPE | LITE1 | ACTIVATE | CLIMB +F:RES_CHAOS | RES_LITE | RES_DARK +a:HARDCORE=EREBOR +D:A pick that provides a magical light by which to see while tunnelling. + + +# The Drum of the Druedain + +N:141:of the Druedain +I:14:58:4 +W:19:10:15:10000 +P:0:3d4:0:0:0 +F:ACTIVATE | STEALTH | SEARCH | INFRA | RES_POIS | RES_DARK +a:HARDCORE=DRUEDAIN +D:The fabled Drum of the Druedain that will protect those who play it +D:from darkness and poison attacks. It also aids in the seeing of +D:warm-blooded creatures. + + +# The Horn of Rohan + +N:142:of Rohan +I:14:60:2 +W:14:10:15:80000 +P:0:3d4:0:0:0 +F:ACTIVATE | CHR | WIS | ESP_DRAGON +a:HARDCORE=ROHAN +D:A horn carved from the bones of the Dragon of Ered-Mithrin, this +D:heirloom of the House of Eorl bestows to its user the gifts of +D:courage and command. + + +# The Horn of Helm + +N:143:of Helm +I:14:60:2 +W:16:10:15:15000 +P:0:3d4:0:0:0 +F:ACTIVATE | STR | CON | IM_COLD | RES_NETHER | RES_FEAR +a:HARDCORE=HELM +D:Heedless of cold, fearless of darkness -- besiegers fled at the wind +D:of the solitary coming of King Helm Hammerhand, proclaimed by a single +D:horn-blast in the dead of winter. + + +# The Horn of Boromir + +N:144:of Boromir +I:14:60:3 +W:18:10:15:18000 +P:0:3d4:0:0:0 +F:ACTIVATE | STR | CON | RES_FEAR | RES_FIRE | AGGRAVATE +a:HARDCORE=BOROMIR +D:The great horn made of the horns of kine of Araw. It is inlaid with silver +D:and gold signs; when blown, it can be heard for miles over. The horn gives +D:courage and endurance to its wearer, provided that secrecy is not desired. +D:"Loud and clear it sounds in the valleys of the hills... and then let all +D:the foes of Gondor flee!" + +# The Lochaber Axe of Gothmog, which slew Fingon + +N:145:of Gothmog +I:22:28:-4 +W:30:8:250:30000 +P:0:3d8:14:19:0 +F:BRAND_FIRE | IM_FIRE | CHR | ACTIVATE | SHOW_MODS | CURSED | TY_CURSE +a:HARDCORE=AXE_GOTHMOG +D:The black axe of Gothmog, which struck Fingon at Nirnaeth. Mighty +D:spells of evil make it unsafe in any hands but those of its original wielder. + + +# The Seeker Arrow of Gondor + +N:146:of Gondor +I:17:2:0 +W:20:5:3:25000 +P:0:10d8:10:20:0 +F:SLAY_EVIL | SLAY_DEMON +D:An arrow that was created to rid the world of demons. + +# The Long Sword of Tulkas +# The ULTIMATE weapon for a Swordmaster class + +N:147:of Tulkas +I:23:17:10 +W:127:220:130:9000000 +P:0:5d6:21:26:50 +F:LIFE | CON | CHR | LUCK +F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR | +F:BRAND_FIRE | BRAND_COLD | BRAND_ELEC | VORPAL | IM_COLD | +F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON | SLAY_TROLL | SLAY_DEMON | +F:FREE_ACT | RES_FIRE | RES_DARK | LITE1 | SEE_INVIS | SLOW_DIGEST | REGEN | +F:ACTIVATE | SHOW_MODS | BLESSED | +F:PRECOGNITION | NO_MAGIC | ULTIMATE | SPECIAL_GENE +a:HARDCORE=ERU +D:A warm light bathes this translucent blade. The power of the fates are +D:at the command of its wielder as the weapon passes Supreme Judgment on +D:the inhabitants of Angband. + + +# The Robe of Great Luck + +N:148:of Great Luck +I:36:2:60 +W:50:120:20:60000 +P:2:0d0:0:0:0 +F:LUCK | HIDE_TYPE | +F:FREE_ACT | DRAIN_HP | DRAIN_MANA +D:A powerful wizard once created this robe to grant him incredible luck.... +D:It seems he forgot to wear it. + + +# The Sling of Farmer Maggot + +N:149:of Farmer Maggot +I:19:2:2 +W:10:10:5:20000 +P:0:0d0:20:0:0 +F:INFRA | SEARCH | HIDE_TYPE | +F:XTRA_SHOTS | SHOW_MODS | ACTIVATE | SPECIAL_GENE +a:SPELL=Artifact Maggot +D:This ordinary seeming leather sling has been raised to legendary +D:status amongst generations of hobbit children. Farmer Maggot's +D:ability to notice and strike any mushroom thief anywhere within +D:his patch almost keeps young poachers at bay, but once they get +D:within range they soon flee for less painful pastures, frequently +D:with rounded pebbles stinging their backsides... + + +# The Long Sword of Angmar (a.k.a. anti-Ringil) +# The next time someone wields an unidentified Long Sword (4d5) ... + +N:150:of Angmar +I:23:17:-10 +W:20:40:130:30000 +P:0:4d5:-22:-25:0 +F:SPEED | STR | WIS | CHR | ESP_UNDEAD +F:BRAND_FIRE | SEE_INVIS | SLOW_DIGEST | FREE_ACT | +F:VAMPIRIC | NO_TELE | AGGRAVATE | WRAITH | INVIS | +F:CURSED | HEAVY_CURSE | DG_CURSE | SHOW_MODS | CLONE +D:Dark flames wreath the naked steel of the Witch-King of Angmar. +D:A mighty curse to all those who wield it apart from its master, +D:the torture of the wraithworld awaits those who dare. + + +# The Seeker Bolt of Feanor + +N:151:of Feanor +I:18:2:0 +W:127:220:130:100000 +P:0:5d5:5:6:0 +F:BRAND_COLD | BRAND_FIRE | BRAND_ELEC | BRAND_ACID | BRAND_POIS | +F:SLAY_DRAGON | SLAY_GIANT | SLAY_TROLL | KILL_UNDEAD | SLAY_ORC | +F:SLAY_DEMON | SLAY_EVIL | SPECIAL_GENE +D:Made during the war against Morgoth by Feanor, this powerful +D:bolt is the bane of Morgoth's power, and has especial strength +D:against those foes who are already dead. + +# The Heavy Crossbow of Orome +# The ULTIMATE crossbow for a crossbow-master + +N:152:of Orome +I:19:24:5 +W:127:220:130:8000000 +P:0:0d0:36:28:0 +F:CON | DEX | ESP_EVIL | ESP_ORC | ESP_TROLL | FLY | FREE_ACT | IM_ELEC | INFRA | INVIS | LUCK | NO_MAGIC | PRECOGNITION | REFLECT | RES_BLIND | RES_CHAOS | RES_CONF | RES_DISEN | SEE_INVIS | SLOW_DIGEST | SPECIAL_GENE | SPEED | STEALTH | SUST_CHR | SUST_CON | SUST_DEX | SUST_INT | SUST_STR | SUST_WIS | ULTIMATE | XTRA_MIGHT | XTRA_SHOTS +D:A crossbow handcrafted by Aule for the Huntsman of the Valar during +D:the first pursuit of Melkor Bauglir. + +# The Soft Leather Armour of the Sandworm + +N:153:of the Sandworm +I:36:4:5 +W:30:3:80:65000 +P:30:0d0:0:0:0 +F:RES_POIS | RES_ELEC | RES_FIRE | RES_ACID | SPECIAL_GENE +F:TUNNEL | STR | STEALTH | INFRA | ESP_ANIMAL +D:This powerful piece of armour was made using the remains of +D:the Sandworm Queen. + +# The Lochaber Axe 'Lhugdagnir' + +N:154:'Lhugdagnir' +I:22:28:2 +W:70:20:260:33000 +P:0:3d8:20:20:0 +F:BLOWS | KILL_DRAGON | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | +F:RES_POIS | SHOW_MODS +D:Forged by the Dwarves to defend their home of Khazad-dum from dragons, +D:this axe has been lost to time... until now. + +# The Light War Axe 'Cam-tal-crist' + +N:155:'Cam-tal-crist' +I:24:8:4 +W:15:3:140:12000 +P:0:2d5:12:15:0 +F:DEX | VORPAL | HIDE_TYPE | SHOW_MODS | WOUNDING +D:The Petty-dwarves of Bathak forged this blade, and it shares their thirst +D:for blood. + + +# The Broad Axe 'Orchast' + +N:156:'Orchast' +I:24:11:4 +W:15:2:170:12000 +P:0:2d7:20:14:0 +F:DEX | SEARCH | SLAY_ORC | ACTIVATE | HIDE_TYPE | SHOW_MODS | +F:COULD2H +f:COULD2H +a:HARDCORE=ORCHAST +D:Forged by the dwarves of Khazad-dum in a time of desperation, +D:this axe turned many a battle against the invading orcs. + + +# The Hatchet of the Night + +N:157:of the Night +I:24:1:4 +W:45:20:45:34000 +P:0:2d6:34:22:0 +F:DEX | STEALTH | VAMPIRIC | KILL_UNDEAD | RES_DARK | HIDE_TYPE | +F:SHOW_MODS | SEE_INVIS | ACTIVATE | DRAIN_EXP +a:HARDCORE=NIGHT +D:Found on an unmarked grave after a violent storm, this hatchet +D:has a sinister aura of darkness and decay. + +# The Slaughter Axe 'Lavandagnir' + +N:158:'Lavandagnir' +I:24:30:3 +W:70:20:300:28400 +P:0:5d7:31:27:0 +F:STR | SLAY_ANIMAL | SUST_STR | RES_SHARDS | RES_NEXUS | FEATHER | +F:HIDE_TYPE | SHOW_MODS | ACTIVATE | DRAIN_HP +a:HARDCORE=NATUREBANE +D:Used by the orcs in their battle at Dagor Bragollach against the elves, this +D:axe has a bloodthirst for nature. + +# The Light War Axe of Helcar + +N:159:of Helcar +I:24:8:3 +W:30:25:140:26550 +P:0:2d5:3:15:0 +F:INT | CHR | SUST_DEX | BRAND_COLD | IM_COLD | RES_NEXUS | HIDE_TYPE | +F:SHOW_MODS +D:Crafted of purest ice and held solid by powerful spells, this icy axe +D:delivers a chill of death to its victims. + + +# The Iron Helm of Knowledge + +N:160:of Knowledge +I:32:5:-6 +W:20:5:75:100000 +P:6:1d3:0:0:20 +F:LITE1 | HIDE_TYPE | SPECIAL_GENE | LUCK | +F:AUTO_ID | ACTIVATE +a:HARDCORE=KNOWLEDGE +D:This helm, designed by Petty-Dwarves ages ago to act as the brain of a +D:long lost project, is made of finest glass. Its light banishes all secrets, +D:and makes audible whispers from the deceased. + + +### Trapping Kits ### + +# The Catapult Trap Set of the Edain + +N:161:of the Edain +I:46:3:3 +W:20:10:40:20000 +P:0:0d0:25:15:30 +F:STEALTH | AUTOMATIC_99 | XTRA_MIGHT | HIDE_TYPE +D:A trap that can almost never be detected. Its missiles may be mere pebbles, +D:but fired at an incredibly high velocity to penetrate even the toughest +D:hide or armour. + +# The Device Trap Set of the Noegyth Nibin + +N:162:of the Noegyth Nibin +I:46:6:3 +W:20:20:40:20000 +P:0:0d0:0:0:25 +F:STEALTH | XTRA_SHOTS | TELEPORT_TO | HIDE_TYPE | AUTOMATIC_99 +D:A magical trap, armed with a wand. Unaccountably, its victims keep +D:on coming back for more... + +# The Bolt Trap Set of the Naugrim + +N:163:of the Naugrim +I:46:2:2 +W:20:20:200:20000 +P:0:0d0:17:27:37 +F:STEALTH | XTRA_SHOTS | XTRA_MIGHT | HIDE_TYPE | ONLY_DEMON +D:A snare set not for animals, or people, but for demons alone, and +D:enchanted so that whenever the demon sets foot or claw into the +D:(hidden) pentagram, its hide is immediately pierced by many magical +D:crossbow bolts. + +# The Broken Sword 'Narsil' + +N:164:'Narsil' +I:23:2:2 +W:20:5:30:15000 +P:0:3d2:6:10:0 +F:BLESSED | DEX | HIDE_TYPE | RES_FIRE | SLAY_ORC | SLAY_TROLL | STR +D:These are the shards of the mighty blade of Isildur, which deprived +D:the dark lord Sauron of The One Ring of Power. Legend has it that +D:the sword that was broken shall be reforged. You can barely make out +D:a Tengwar inscription on the pommel, reading "Narsil essenya, macil +D:meletya; Telchar carneron Navarotesse." - "Narsil is my name, a mighty +D:sword; Telchar made me in Nogrod." + +# The Chain Mail of Peregrin Took +# From T-Plus by Ingeborg S. Norden + +N:165:of Peregrin Took +I:37:4:2 +W:20:3:220:32000 +P:14:1d4:3:5:11 +F:ACTIVATE | ESP_TROLL | HIDE_TYPE | LITE1 | REGEN | RES_FEAR | SHOW_MODS | STR | SUST_STR +a:HARDCORE=GORLIM +D:This sturdy mail shirt was a gift from the nobility of Gondor to the halfling +D:Peregrin Took. It enables a warrior to fight more capably and cling to life when +D:others would be killed. It also reveals enemies (especially trolls) hiding in the +D:dark, and terrifies anyone who threatens the wearer. + +# The Balance Dragon Scale Mail 'Loknare' + +N:166:'Loknare' +I:38:20:0 +W:95:12:500:400000 +P:50:2d4:-8:0:35 +F:FEATHER | FLY | ESP_DRAGON | +F:RES_NEXUS | RES_CHAOS | AGGRAVATE | REGEN | +F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_CONF | +F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | +F:ACTIVATE +a:HARDCORE=MEDIATOR +D:A mighty suit of dragon armour, set with the scales of dragons of both +D:Law and Chaos, and with power over both. Loknare means Dragonblaze. + +# The Hard Leather Armour of Himring + +N:167:of Himring +I:36:6:0 +W:50:20:100:35000 +P:6:0d0:0:0:15 +F:RES_CHAOS | RES_NETHER | RES_POIS | ACTIVATE +a:HARDCORE=PROT_EVIL +D:Contained within this studded cuirass of pliable leather is the memory of +D:unvanquished Himring, defiant fortress surrounded by the legions of Morgoth. + + +# The Soft Leather Armour 'Hithlomir' + +N:168:'Hithlomir' +I:36:4:4 +W:20:3:80:45000 +P:4:0d0:0:0:20 +F:STEALTH | HIDE_TYPE | SEARCH | +F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_DARK +D:Familiar with the secret ways hidden in darkness, this leather cuirass is +D:truly more than it appears. + + +# The Shield of Deflection of Gil-galad +# Description from Sangband + +N:169:of Gil-galad +I:34:10:5 +W:70:4:80:65000 +P:10:1d3:0:0:20 +F:ACTIVATE | +F:LITE1 | WIS | CHR | SEARCH | LUCK +F:RES_ELEC | RES_ACID | RES_DISEN | RES_DARK | HIDE_TYPE | +F:SUST_WIS | SUST_DEX | SUST_CHR +a:HARDCORE=GILGALAD +D:The legendary shield of Gil-Galad, who fought his way to the gates of +D:the Dark Tower, and with whom came light even to Gorgoroth. + + +# The Metal Cap of Celebrimbor + +N:170:of Celebrimbor +I:32:3:3 +W:55:12:20:45000 +P:3:1d1:0:0:18 +F:INT | DEX | CHR | SPELL | SEARCH | +F:RES_FIRE | RES_ACID | RES_DISEN | RES_SHARDS | +F:ACTIVATE +a:HARDCORE=CELEBRIMBOR +D:This once belonged to Celebrimbor, maker of the Rings of Power. One who +D:knows both fire and acid, from the business of forging and engraving, will +D:fear neither: nor have his enchantments ever faded. Celebrimbor was even +D:aware of Sauron before Sauron became aware of him, when Sauron put on the +D:One Ring for the first time. + + +# The Heavy Crossbow of Umbar + +N:171:of Umbar +I:19:24:2 +W:60:20:200:35000 +P:0:4d1:18:18:0 +F:STR | CON | XTRA_MIGHT | AGGRAVATE | +F:RES_LITE | RES_DARK | RES_BLIND | RES_ELEC | +F:HIDE_TYPE | ACTIVATE | SHOW_MODS +a:HARDCORE=UMBAR +D:A great brazen arbalest with arms of gleaming steel, shooting quarrels with +D:speed and power for those brave enough to risk betrayal. + +# The Short Bows of Amrod and Amras, Feanor's twin sons + +# The Short Bow of Amrod + +N:172:of Amrod +I:19:12:2 +W:25:10:30:9000 +P:0:0d0:12:15:0 +F:STR | CON | XTRA_MIGHT | +F:RES_FIRE | RES_ELEC | RES_COLD | REGEN +D:This bow, and its twin, belonged to Feanor's last two twin sons, Amrod +D:and Amras, who both hunted with the Green-elves for a time. Like the +D:twins, the bows are similar, for both protect their wielders from the +D:elements: and yet they are also unlike, for this bow gives endurance +D:and strength, while the other gives quickness and subtlety. + + +# The Short Bow of Amras + +N:173:of Amras +I:19:12:1 +W:25:10:30:9000 +P:0:0d0:12:15:0 +F:INT | WIS | DEX | XTRA_SHOTS | XTRA_MIGHT | SPEED | +F:RES_FIRE | RES_ELEC | RES_COLD | SLOW_DIGEST +D:This bow, and its twin, belonged to Feanor's last two twin sons, Amrod +D:and Amras, who both hunted with the Green-elves for a time. Like the +D:twins, the bows are similar, for both protect their wielders from the +D:elements: and yet they are also unlike, for this bow gives quickness +D:and subtlety, while the other gives endurance and strength. + + +# The Mattock of Nain + +N:174:of Nain +I:20:7:6 +W:60:5:250:30000 +P:0:3d8:12:18:0 +F:TUNNEL | INFRA | SEARCH | STR | ESP_ORC | CLIMB | +F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | SLAY_DRAGON | +F:BRAND_ACID | RES_ACID | RES_DARK | RES_DISEN | +F:ACTIVATE +a:HARDCORE=STONE_MUD +D:Wielded by Nain of the Iron Hills at the Battle of Azanulbizar, this great +D:mattock brought victory to the Dwarves over Azog's Orcs - though Nain +D:himself fell at the last, even with victory already assured. + + +# The Ball-and-Chain of Fundin Bluecloak + +N:175:of Fundin Bluecloak +I:21:6:4 +W:25:100:130:60000 +P:0:5d4:13:17:10 +F:STR | WIS | SPEED | LITE1 | HIDE_TYPE | +F:SLAY_EVIL | SLAY_UNDEAD | ACTIVATE | +F:RES_FIRE | RES_ELEC | RES_NETHER | RES_DISEN | HOLD_LIFE | +F:COULD2H +f:COULD2H +a:HARDCORE=FUNDIN +D:The weapon of one of the great dwarven priests, with powers +D:to preserve body, soul and enchantments, and the bane of those +D:who seek life beyond death. + + +# The Large Leather Shield of the Haradrim + +N:176:of the Haradrim +I:34:4:2 +W:35:12:120:25000 +P:4:1d2:0:0:15 +F:ACTIVATE | +F:STR | CON | SUST_STR | SUST_CON | HIDE_TYPE | +F:RES_FEAR | RES_BLIND | RES_POIS | AGGRAVATE +a:HARDCORE=HARADRIM +D:A great shield from the far lands of the South, whose wielder +D:will go charging into battle heedless of danger, with the +D:strength and endurance of a madman. Nor will he fear poison, for +D:the Southron barbarians handle poisoned darts naturally. + +# The Lead-Filled Mace 'Dolcrist' + +N:177:'Dolcrist' +I:21:15:5 +W:30:15:500:60000 +P:0:5d4:11:23:20 +F:STR | TUNNEL | INFRA | HIDE_TYPE | +F:CURSED | AGGRAVATE | NO_MAGIC | ACTIVATE | +F:RES_NEXUS | RES_BLIND | RES_SOUND | +F:KILL_DRAGON | SLAY_ANIMAL | BRAND_POIS | BRAND_ELEC | +F:COULD2H +f:COULD2H +a:HARDCORE=SKULLCLEAVER +D:This mighty bludgeon brings destruction to all around it, and is the +D:bane of dragons and magic. Skull-cleaver (or head-cleaver) it is called. + +# The Set of Gauntlets of Eol + +N:178:of Eol +I:31:2:3 +W:55:35:25:40000 +P:3:1d1:0:0:15 +F:INT | MANA | FREE_ACT | FEATHER | RES_ELEC | RES_DARK | RES_POIS | +F:ACTIVATE | LUCK | SPELL_CONTAIN | WIELD_CAST +a:HARDCORE=EOL +D:The iron-shod gauntlets of the Dark Elven smith Eol, tingling with magics +D:that he could channel in battle. + + +# The Pair of Hard Leather Boots of Nevrast + +N:179:of Nevrast +I:30:3:3 +W:20:8:40:35000 +P:3:1d1:0:0:13 +F:STEALTH | CON | SPEED | HIDE_TYPE +D:Footgear made of bear leather and set with opals, which grant the wearer +D:silent, hasted movement. + + +# The Pair of Metal Shod Boots of Gimli + +N:180:of Gimli +I:30:6:4 +W:40:8:60:22500 +P:4:1d1:5:5:10 +F:INFRA | SEARCH | TUNNEL | CLIMB | HIDE_TYPE +Z:magic map +D:A set of iron-shod boots stamped by Gimli's combat prowess, a peerless +D:ally to those journeying through halls of stone under mountains. + +# The demon garbs of Gothmog + +# The Demonblade of Gothmog + +N:181:of Gothmog +I:115:55:-20 +W:10:0:150:500 +P:0:7d6:13:13:0 +F:SHOW_MODS | SLAY_DEMON | SLAY_EVIL | BRAND_FIRE | BRAND_POIS +F:LUCK | CHAOTIC | LITE1 | WOUNDING | RES_MORGUL | WIELD_CAST +F:HEAVY_CURSE | AUTO_CURSE + + +# The Demonshield of Gothmog + +N:182:of Gothmog +I:115:56:4 +W:15:0:70:500 +P:13:1d1:0:0:13 +F:DEX | INVIS | SUST_STR | SUST_CON | SUST_DEX +F:FEATHER | SH_FIRE | FREE_ACT | HOLD_LIFE +F:HEAVY_CURSE | AUTO_CURSE | WIELD_CAST + + +# The Demonhorn of Gothmog + +N:183:of Gothmog +I:115:57:-5 +W:20:0:30:500 +P:2:1d1:0:0:13 +F:LITE2 | REGEN | ESP_DEMON +F:CHR | SLOW_DIGEST | SEE_INVIS +F:HEAVY_CURSE | AUTO_CURSE | WIELD_CAST + +# The Elven cloak of Peregrin Took +# From T-Plus by Ingeborg S. Norden + +N:184:of Peregrin Took +I:35:2:3 +W:10:10:10:12500 +P:4:0d0:0:0:16 +F:ACTIVATE | CHR | DEX | HIDE_TYPE | INVIS | LUCK | SEARCH | STEALTH +a:HARDCORE=CURE_HUNGER +D:This simple-looking cloak, dyed in hues that blend into the woodlands, was a gift +D:from the elves of Lothlorien to the halfling Peregrin Took. Its wearer has an +D:uncanny knack for making friends, escaping bonds, moving among enemies completely +D:unseen--and finding food. + +# The Harp of Tom Bombadil +# From T-Plus by Ingeborg S. Norden + +N:185:of Tom Bombadil +I:14:59:4 +W:80:60:20:150000 +P:0:3d4:0:0:0 +F:ACTIVATE | BLESSED | CHR | ESP_UNDEAD | FREE_ACT | +F:HIDE_TYPE | HOLD_LIFE | LIFE | LUCK | RES_FEAR | +F:RES_SOUND | SEARCH | SEE_INVIS | STEALTH | SUST_CHR +a:HARDCORE=PROT_EVIL +D:This small, serviceable wooden harp once belonged to Tom Bombadil-- +D:a mysterious figure whose song prevented the Wight-King from +D:attacking Frodo and his companions. Its music still inspires +D:boldness and strengthens the life force of all who play it. + +# The Quarterstaff of Radagast +# From T-Plus by Ingeborg S. Norden + +N:186:of Radagast +I:21:3:2 +W:100:120:150:180000 +P:0:2d9:10:13:0 +F:ACTIVATE | BLESSED | CHR | ESP_ANIMAL | ESP_EVIL | +F:HIDE_TYPE | INFRA | INT | MANA | RES_COLD | RES_ELEC | +F:RES_FIRE | RES_MORGUL | SEARCH | SEE_INVIS | SHOW_MODS | +F:SLAY_ANIMAL | SLAY_EVIL | SPELL | SPELL_CONTAIN | +F:STEALTH | WATER_BREATH | WIELD_CAST | WIS +a:SPELL=Artifact Radagast +Z:grow trees +D:Rumoured to be a gift from Yavanna to Radagast the Brown, this +D:plain-seeming oak staff shields its bearer against the elements +D:and helps him fight off malicious beasts (such as the goblins' +D:Warg-steeds). It also grants exceptional insight into Nature +D:magic, and can even cause trees or healing herbs to spring forth +D:at the bearer's command. + +# The Horn 'Valaroma' +# From T-Plus by Ingeborg S. Norden + +N:187:'Valaroma' +I:14:60:4 +W:80:60:15:90000 +P:0:3d4:0:0:0 +F:ACTIVATE | BLESSED | CON | ESP_ANIMAL | ESP_EVIL | +F:FREE_ACT | HIDE_TYPE | LUCK | RES_CONF | RES_FEAR | +F:RES_SOUND | SEARCH | SEE_INVIS | STEALTH +a:SPELL=Artifact Valaroma +D:This heavenly instrument, wrought from gleaming silver, most +D:often appears in the hands of the Valarin huntsman Orome; yet +D:he may lend mortal champions the horn from time to time. Its +D:music inspires courage and clarity of mind in pure-hearted +D:beings, but drives evil ones far away. + +# The Cloak 'Menelcol' +# From T-Plus by Ingeborg S. Norden + +N:188:'Menelcol' +I:35:1:5 +W:70:70:10:27500 +P:1:0d0:0:0:25 +F:ACTIVATE | CHR | FLY | HIDE_TYPE | IM_ELEC | INFRA | +F:LITE1 | MAGIC_BREATH | RES_COLD | RES_DARK | RES_LITE | +F:SEARCH | SEE_INVIS | SUST_CHR +a:HARDCORE=GILGALAD +D:This deep-blue velvet cloak, embroidered with silvery stars, sheds a +D:celestial light that reveals hidden things and bestows unearthly +D:beauty. It also wards off damage from elements of the skies, and +D:allows the wearer to fly unscathed even through airless space. + +# The Filthy Rag of Ghan-buri-Ghan +# Suggested by ShinesmanOffWhite in the forums + +N:189:of Ghan-buri-Ghan +I:36:1:2 +W:25:10:20:30000 +P:2:0d0:0:0:32 +F:CON | HIDE_TYPE | LIFE | RES_COLD | RES_FIRE | +F:RES_POIS | RES_SOUND | STR | SUST_CON | +F:SUST_STR | SUST_WIS | WIS +Z:poison dart +D:The wrappings of a leader among the wild Men of Druadan +D:forest. It contains a multitude of tiny pockets filled +D:with small darts dripping with venom. + +# The Cloak of Ghan-buri-Ghan +# Suggested by ShinesmanOffWhite in the forums + +N:190:of Ghan-buri-Ghan +I:35:1:5 +W:30:15:10:25000 +P:1:0d0:5:5:13 +F:DEX | HIDE_TYPE | INVIS | SPEED | STEALTH | SUST_DEX +Z:berserk +D:This dark-coloured cloak once belonged to the leader of the +D:Druedain. As you put it on, you feel safer from attempts to +D:waylay you on your travels. + +# The Black Banner of Gondor +# Suggested by ShinesmanOffWhite in the forums + +N:191:of Gondor +I:39:108:-3 +W:60:30:50:50000 +P:0:0d0:0:0:0 +F:ACTIVATE | ESP_UNDEAD | HIDE_TYPE | INSTA_ART | INVIS | +F:LITE1 | RES_CHAOS | RES_DARK | RES_NETHER | STEALTH +a:HARDCORE=SUMMON_UNDEAD +D:A large banner of pure black, strangely gleaming with a dark light +D:that is faint and at the same time so bright it attracts attention. + +# The Mage Staff of Saruman +# Suggested by ShinesmanOffWhite in the forums + +N:192:of Saruman +I:6:1:4 +W:60:80:12:60000 +P:0:1d4:5:5:0 +F:ACTIVATE | HIDE_TYPE | INT | MANA | SHOW_MODS | SPEED | +F:SPELL | SPELL_CONTAIN | WIELD_CAST +a:HARDCORE=BA_COLD_1 +Z:weigh magic +D:A white quarterstaff that faintly gleams a pale white, it once belonged +D:to one of the most powerful beings on Middle-Earth, Saruman the White. +D:Saruman fell into shadow, and the staff left him during his travels. As +D:you wield it, you become much more attuned to magic. + +# The Robe of Curunir +# Suggested by ShinesmanOffWhite in the forums + +N:193:of Curunir +I:36:2:10 +W:60:80:20:2000000 +P:2:0d0:-40:-40:36 +F:ACTIVATE | HIDE_TYPE | IM_COLD | IM_ELEC | SPEED | SPELL_CONTAIN | +F:SUST_CHR | SUST_CON | SUST_DEX | SUST_INT | SUST_STR | WIELD_CAST +a:HARDCORE=BA_ELEC_2 +D:The white robe of the Istari wizard Curunir, known on Middle-earth as +D:Saruman the White and Saruman of Many Colours. Imbued with cold and +D:lightning used in the creation of the Fire of Orthanc, it grants the +D:wearer some mastery over these elements. + +# The Light Crossbow of Brand +# Adapted from Hengband + +N:194:of Brand +I:19:23:10 +W:30:10:110:40000 +P:0:0d0:5:7:0 +F:ACTIVATE | HIDE_TYPE | RES_COLD | SHOW_MODS | STEALTH +a:HARDCORE=RUNE_EXPLO +D:The bow of Brand, last King of Dale. It was given to him +D:as a gift by the King under the Mountain of Erebor, and +D:has access to an especially secret realm of Dwarven lore. + +# The Pearl 'Nimphelos' +# Adapted from Annals of Ea by Feanor + +N:195:'Nimphelos' +I:39:109:1 +W:20:10:10:40000 +P:0:1d1:0:0:0 +F:HIDE_TYPE | INFRA | INSTA_ART | LITE3 | SEARCH +Z:dazzle +D:It was a gift from the Falas-Elves to the Naugrim who built Menegroth, +D:the abode of Thingol and Melian. It shines like starlight on the waves +D:of the sea. + +# The Silmaril of Flames +# Adapted from Annals of Ea by Feanor + +N:196:of Flames +I:39:110:2 +W:75:90:200:100000 +P:0:10d10:0:0:0 +F:ACTIVATE | AUTO_CURSE | CURSED | DRAIN_EXP | DRAIN_MANA | +F:ESP_EVIL | HEAVY_CURSE | HIDE_TYPE | INSTA_ART | LITE2 | +F:LITE3 | RES_CHAOS | RES_DARK | RES_FIRE | RES_LITE | +F:RES_NETHER | RES_NEXUS | RES_SHARDS | SEE_INVIS | STR +a:HARDCORE=INVULN +Z:banish evil +D:A Silmaril of Feanor. It shines with the unquenchable light of the +D:White Trees of Valinor. It was stolen from the camp of Eonwe by +D:Maedhros the Tall, whose evil deeds made him unable to hold the +D:shining jewel. Desperate and anguished, he cast himself into a +D:fiery chasm, along with the jewel. Yet the jewel seems to have +D:survived. Forever did the Oath of Feanor bind this jewel to the fate +D:of Middle-earth. + +# The Silmaril of the Seas +# Adapted from Annals of Ea by Feanor + +N:197:of the Seas +I:39:111:2 +W:75:90:200:100000 +P:0:10d10:0:0:0 +F:ACTIVATE | AUTO_CURSE | CURSED | DRAIN_EXP | DRAIN_HP | ESP_EVIL | +F:HEAVY_CURSE | HIDE_TYPE | INSTA_ART | INT | LITE2 | LITE3 | +F:RES_CHAOS | RES_DARK | RES_LITE | RES_NETHER | RES_NEXUS | SEE_INVIS +a:HARDCORE=RECALL +Z:banish evil +D:A Silmaril of Feanor. It shines with the unquenchable light of the +D:White Trees of Valinor. It was stolen from the camp of Eonwe by +D:Maglor, yet he soon discovered that the light of the Valar cannot +D:abide in the hands of evildoers. Thus he could not bear to hold it, +D:and he cast it into the sea. Thereafter he wandered ever upon the +D:shores singing in pain, regret and sorrow. Forever did the Oath of +D:Feanor bind this jewel to the fate of Middle-earth. + +# The Sceptre of Numenor + +N:198:of Numenor +I:12:2:-3 +W:50:40:24:80000 +P:0:0d0:0:0:0 +F:ACTIVATE | AUTO_CURSE | CHR | CON | CURSED | HEAVY_CURSE | +F:INSTA_ART | LUCK | SPEED | SPELL_CONTAIN | STR | WIELD_CAST | WRAITH +a:HARDCORE=DISP_GOOD +D:The chief mark of royalty in Westernesse, it is said to have perished +D:in the fall of Numenor. It once belonged to Ar-Pharazon the Golden and +D:the evilness of that fallen King still courses through it. + +# The Rod of Annuminas + +N:199:of Annuminas +I:12:3:4 +W:60:50:24:80000 +P:0:0d0:0:0:0 +F:ACTIVATE | BLESSED | CHR | FREE_ACT | INSTA_ART | LUCK | +F:RES_CONF | SPELL_CONTAIN | WIELD_CAST +a:HARDCORE=RUNE_PROT +D:The chief mark of royalty in Arnor, possibly the oldest remaining work +D:of Men. It came from Numenor, but it belonged to the Lords of Andunie +D:of whom the first was Valandil son of Silmarien. It was passed down to +D:Elendil and thus survived the downfall of Numenor. +# The Feanorian Lamp of Taniquetil +# From T-Plus by Ingeborg S. Norden + +N:200:of Taniquetil +I:39:4:2 +W:75:60:200:100000 +P:0:1d1:0:0:0 +F:ACTIVATE | BLESSED | ESP_ALL | HIDE_TYPE | INFRA | INT | +F:LITE1 | LITE2 | LITE3 | RES_BLIND | RES_LITE | SEARCH | +F:SEE_INVIS | WATER_BREATH | WIS +a:HARDCORE=PALANTIR +Z:detect curses +D:This holy lamp once belonged to a seeress who warned Ar-Pharazon of +D:the dire fate Numenor would suffer for daring to break the ban against +D:mortals' entering the Blessed Realms alive. The king had the seeress +D:executed and discarded her possessions--but rumors persist that a source +D:of pure vision, untainted by Sauron's darkness, lies hidden away +D:somewhere on Arda. + +# The template for artifacts corpses + +N:201: +I:9:1:0 +W:200:1:10:0 +P:0:1d1:0:0:0 +F:INSTA_ART | SPECIAL_GENE + + +# The Palantir of Orthanc + +N:202:of Orthanc +I:39:104:2 +W:75:60:200:100000 +P:0:10d10:0:0:0 +F:WIS | INT | SEARCH | INFRA | HIDE_TYPE | ACTIVATE | ESP_ALL | +F:SEE_INVIS | RES_BLIND | AGGRAVATE | DRAIN_MANA | LITE2 +F:INSTA_ART +a:HARDCORE=PALANTIR +D:A shining white ball of unbreakable crystal, the ancient Palantiri +D:were used by kings of Numenor and later by the Exiles for rapid +D:communication between distant lands. Nothing is hidden from one who +D:gazes into a Palantir, but the observed will also be aware of the +D:observer, as was Sauron when Saruman tried to spy on him with this +D:particular Palantir. + +# The Ring 'Fuin' + +N:203:'Fuin' +I:45:55:15 +W:110:0:2:3000000 +P:0:1d1:0:0:0 +F:SPEED | SEE_INVIS | LUCK | MAGIC_BREATH +F:CURSED | HEAVY_CURSE | REGEN +F:WRAITH | IM_NETHER | DRAIN_EXP | HOLD_LIFE | SPECIAL_GENE | +F:INSTA_ART +Z:teleport +D:Imbued with the screams of the victims of undead everywhere, this +D:ring is more a hole in reality than anything else. Strange forces ripple over +D:its surface, giving you visions of a reality considerably less solid than this +D:one. You feel your senses reel, and must make a conscious effort not to throw +D:this ring as far from you as possible. + +# The Blue Stone 'Coimir' (formerly 'Toris Mejistos') +# From T-Plus by Ingeborg S. Norden + +N:204:'Coimir' +I:40:18:2 +W:80:120:3:120000 +P:0:0d0:0:0:0 +F:FREE_ACT | HIDE_TYPE | HOLD_LIFE | INSTA_ART | LIFE | LITE1 | LUCK | REGEN | RES_NETHER | SLOW_DIGEST | SPECIAL_GENE | SPELL_CONTAIN | SUST_CON | SUST_DEX | SUST_STR | WATER_BREATH | WIELD_CAST +Z:restore life +D:Called 'Life-jewel' by the Vanyar of old, this flawless sapphire +D:pendant bears potent runes that preserve body and soul. + +# The Ring of Durin - last of the Seven Rings of the Dwarf-lords + +N:205:of Durin +I:45:57:2 +W:70:70:2:65000 +F:CON | CHR | STR | SUST_CHR | SUST_CON | SUST_STR | HIDE_TYPE | +F:ESP_EVIL | AGGRAVATE | HEAVY_CURSE | HOLD_LIFE | DRAIN_EXP | +F:RES_DARK | RES_CHAOS | RES_NETHER | RES_COLD | RES_ACID | +F:INSTA_ART | SPECIAL_GENE | CURSED +Z:Midas touch +D:The greatest of the Seven Rings of the Dwarf-lords, and the last to be +D:lost. Alone among the Seven, it was not taken by Sauron when he made +D:war on the Elves, but was given as a gift from Celebrimbor to King Durin +D:III of Moria in token of friendship: nevertheless, Sauron in disguise +D:had a hand in its making, and so it is cursed, and draws evil towards it. + + +# The Elfstone 'Elessar' + +N:206:'Elessar' +I:40:19:4 +W:60:60:3:40000 +P:0:0d0:7:7:10 +F:STR | WIS | CHR | SPEED | LITE3 | INSTA_ART | +F:RES_FEAR | RES_FIRE | RES_POIS | RES_DISEN | HIDE_TYPE | +F:ACTIVATE +a:HARDCORE=ELESSAR +D:This green gem glows with inner light. Aragorn son of Arathorn wore +D:it at the Battle of the Pelennor Fields, and he was himself given the +D:name of 'Elessar' by the people of Gondor because of this. + + +# The Jewel 'Evenstar' + +N:207:'Evenstar' +I:40:20:3 +W:50:50:3:35000 +F:HOLD_LIFE | SUST_CON | SUST_WIS | SUST_INT | LITE1 | CON | +F:RES_DARK | RES_COLD | RES_NETHER | REGEN | INSTA_ART | +F:ACTIVATE +a:HARDCORE=REST_ALL +D:A pure white jewel, the last gift of Queen Arwen Undomiel to Frodo +D:Baggins, intended to be worn around his neck on the chain that had +D:once borne the One Ring. + +# The Palantir of Minas Ithil + +N:208:of Minas Ithil +I:39:107:-3 +W:75:60:200:0 +P:0:10d10:0:0:-30 +F:LIFE | CON | INT | WIS | ESP_ALL | LITE3 | LITE1 +F:CURSED | HEAVY_CURSE | TY_CURSE | DRAIN_EXP | +F:RES_BLIND | SEE_INVIS | ACTIVATE +a:HARDCORE=PALANTIR +D:A shining white ball of unbreakable crystal, the ancient Palantiri +D:were used by kings of Numenor and later by the Exiles for rapid +D:communication between distant lands. This Palantir, however, was +D:taken by Sauron long ago, and mastered to his evil uses, to the +D:destruction of all others who would gaze into it. + +### More new artifacts in Theme ### + +# The Map of Thror + +N:209:of Thror +I:8:33:0 +W:70:100:30:1 +P:0:0d0:0:0:0 +F:INSTA_ART | SPECIAL_GENE +D:A map made by Thror, the King under the Mountain. It shows the Lonely +D:Mountain of Erebor, the Running River, and the lands about devastated by +D:Smaug. It also contains mention of a secret entrance to the Mountain. +D:This map and a key are all you need to enter a special cavern in Erebor. + +# The Key of Thorin + +N:210:of Thorin +I:11:13:0 +W:70:100:5:1 +P:0:0d0:0:0:0 +F:INSTA_ART | SPECIAL_GENE +D:A small silver key, given to Thorin Oakenshield by Gandalf the Grey, +D:who got it from Thrain, Thorin's father, in Dol Guldur. It opens a +D:magical gate to a special cavern in the Lonely Mountain - you will +D:also need a map to show you the gate's precise location. + +# The Cup of Thror + +N:211:of Thror +I:11:14:0 +W:70:100:50:100000 +P:0:0d0:0:0:0 +F:ACTIVATE | ACTIVATE_NO_WIELD | HIDE_TYPE | INSTA_ART | SPECIAL_GENE +a:HARDCORE=ALCHEMY +D:It was made for Thror, King under the Mountain. It is a huge golden bowl +D:with two handles, hammered and carved, with birds and flowers whose eyes +D:and leaves are made in jewels. + +# The Red Arrow of Gondor + +N:212:of Gondor +I:11:15:0 +W:40:70:2:70000 +P:0:0d0:0:0:0 +F:ACTIVATE | ACTIVATE_NO_WIELD | HIDE_TYPE | INSTA_ART +a:HARDCORE=BOROMIR +D:The summons of Gondor, an arrow sent as a symbol of desperate need from +D:Gondor to its northern allies, the Rohirrim. The tradition dates back to +D:the time of Borondir, who rode north from Gondor to summon aid from the +D:ancestors of the Rohirrim, the Eotheod. The Red Arrow was only sent north +D:in the most perilous of circumstances. + +# ToME artifacts (new since 2.3.x) # + +# The Mage Staff of Forochel + +N:213:of Forochel +I:6:1:3 +W:65:70:60:60000 +P:0:3d4:-12:-8:0 +F:INT | WIS | MANA | SPELL | INFRA | SEE_INVIS | +F:SUST_INT | SUST_WIS | RES_BLIND | IM_COLD | SENS_FIRE | +F:SPECIAL_GENE | WIELD_CAST | +F:COULD2H +f:COULD2H +D:A shaft of pure, invincible crystal cut from the heart of one +D:of the great glaciers ringing the Ice-Bay of Forochel. +D:While you hold it, your mind feels as clear as the winter sky. + + +# The Elven Cloak of Mellyrn + +N:214:of Mellyrn +I:35:2:4 +W:40:40:5:65000 +P:4:0d0:0:0:20 +F:HIDE_TYPE | INVIS | DEX | SPEED | STEALTH | LUCK | +F:SUST_DEX | RES_LITE | RES_DARK +D:Bearing the same lyrical name as the great trees of Lothlorien +D:and containing in its close-woven folds the speed and skill of +D:the Galadrim, this grey cloak is ideal for those who travel in +D:forests. + + +# The Bluesteel Blade of Ephel Duath + +N:215:of Ephel Duath +I:23:31:-3 +W:60:60:50:30000 +P:0:2d6:-20:-18:0 +F:STR | WIS | CHR | BRAND_POIS | VAMPIRIC | VORPAL | +F:INVIS | AGGRAVATE | CURSED | HEAVY_CURSE | SHOW_MODS | +D:This filthy orc-blade is famed for vile deeds of torture and blood, +D:and its wielder will never cease to fear treachery. + + +# The Slaughter Axe 'Garachoth' + +N:216:'Garachoth' +I:24:30:2 +W:70:50:400:0 +P:0:7d5:18:18:-20 +F:STR | CON | SPEED | LEVELS | BLACK_BREATH | +F:KILL_DEMON | SLAY_ANIMAL | BRAND_FIRE | VORPAL | +F:RES_FEAR | RES_FIRE | RES_CHAOS | RES_NETHER | +F:HIDE_TYPE | SHOW_MODS +D:A ghastly axe with the soul of a demon lord trapped inside, this horrifying +D:creation reverberates with the screams of the damned. As you gaze into its +D:glassy, translucent blade, it seems that endless sulphrous wastelands +D:stretch away from you into the distance, obscured by sheets of fire. + + +# The Set of Cesti 'Skycleaver' + +N:217:'Skycleaver' +I:31:5:1 +W:40:45:40:100000 +P:5:1d1:16:7:16 +F:STR | CON | DEX | CHR | LUCK | FLY | +F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | +F:HIDE_TYPE | SHOW_MODS +D:The handgear of a legendary dragonslaying hero. The wearer of these +D:wyrmskin gauntlets will be versed in all aerial ways, and will fear no +D:dragon that walks or flies. + + +# The Pair of Metal Shod Boots of the Machine +# Replaced the stealth malus with AGGRAVATE + +N:218:of the Machine +I:30:6:3 +W:30:100:170:19000 +P:6:1d1:0:0:24 +F:INT | SPEED | TUNNEL | AGGRAVATE | +F:RES_CHAOS | RES_SHARDS | RES_CONF | +F:ESP_NONLIVING | HIDE_TYPE | SPECIAL_GENE +D:A massive pair of adamantine boots studded with gold, the final and +D:greatest product of the petty-dwarven magical forge. Despite +D:the great powers they contain, they are heavy and awkward enough to +D:make quite a racket whenever you move. + +# Theme artifacts continued # + +# The Robe of Belegaer +# Based on Robe of the Seven Seas from T-Plus by Ingeborg S. Norden + +N:219:of Belegaer +I:36:2:5 +W:100:200:20:1500000 +P:2:0d0:0:0:20 +F:FREE_ACT | HIDE_TYPE | IM_ACID | IM_COLD | IM_ELEC | LITE1 | LUCK | RES_BLIND | RES_DARK | SEARCH | STEALTH | WATER_BREATH +D:This pearl-trimmed blue robe was created by a Maia loremaster in +D:Ulmo's service. No ocean storm can harm its wearer or anything +D:he carries; the pressure and darkness of deep water cannot hinder +D:him, either. + +# The Necklace of Girion + +N:220:of Girion +I:40:4:5 +W:20:5:2:15000 +P:0:1d1:0:0:10 +F:ACTIVATE | CHR | INSTA_ART | RES_NEXUS | RES_POIS | SEE_INVIS | SUST_CHR +a:HARDCORE=GROW_MOLD +D:A necklace of emeralds, green as the grass. It once belonged to Girion, +D:King of Dale, and was given to the Dwarves of the Lonely Mountain as +D:payment for a mithril mail shirt for Girion's son. It seems to have +D:overgrown with a strange moss over the years. + +# The Silver Bolt 'Dailir' - the 'dart' of Beleg Cuthalion, based on Heart's Blood + +N:221:'Dailir' +I:18:3:5 +W:85:40:3:35000 +P:0:8d5:15:20:0 +F:CRIT | HIDE_TYPE | SHOW_MODS | VORPAL | WOUNDING +D:The beloved dart of Beleg Cuthalion. It never failed to be found +D:unharmed, until it broke when Beleg fell upon it while he was +D:carrying Turin Turambar away from an Orc-camp, the night Beleg +D:met his end. Turin remade the bolt and kept it to his dying day in +D:memory of his friend. + +# The Amulet of Faramir [adapted from Oangband] +# The equivalent of the Phial (not too rare) for a stealth bonus and a source of RES_CONF early + +N:222:of Faramir +I:40:29:5 +W:10:2:2:10000 +P:0:0d0:18:0:8 +F:HIDE_TYPE | INSTA_ART | RES_CONF | SHOW_MODS | STEALTH | SUST_DEX +D:A slim neckpiece of True-silver, with quiet spells of Ithilien to aid and +D:protect the wearer. + +# The Large Mithril Shield of Earendil +# Adapted from Oangband; its chief benefits are the +to_ac and the activation + +N:223:of Earendil +I:34:8:0 +W:95:80:100:90000 +P:20:1d1:0:0:80 +F:ACTIVATE | RES_BLIND | RES_DARK | RES_ELEC | RES_FIRE | RES_NETHER +a:HARDCORE=BLADETURNER +D:A shining shield, once borne by the great mariner Earendil, "scored with +D:runes to keep all wounds and harm from him". + +# The Long Bow of Legolas + +N:224:of Legolas +I:19:13:3 +W:40:20:40:30000 +P:0:0d0:17:19:0 +F:XTRA_MIGHT | XTRA_SHOTS | FREE_ACT | HIDE_TYPE | ESP_ORC | +F:STEALTH | INFRA | DEX +D:The great bow of Legolas, one of the Nine Walkers of old. +D:Handcrafted specially for Thranduil's son in Lothlorien, +D:this bow gives clarity of sight and agility to the wielder. + +# The Large Metal Shield of Erkenbrand + +N:225:of Erkenbrand +I:34:5:3 +W:40:9:120:200000 +P:0:0d0:0:0:30 +F:REFLECT | STR | CHR | SUST_DEX | HIDE_TYPE | ESP_ORC | +F:FREE_ACT | REGEN +D:Tall and strong stood Erkenbrand, Lord of the Westfold, as he rode +D:to combat the forces of Isengard. The valour of Helm Hammerhand lived +D:again in him. This shield is painted red according to Rohan custom +D:and it grants magical protection against enemy projectiles, as well +D:as lets the wearer sense approaching enemy hordes. + +# XXX 226 Room for another artifact here XXX # +# XXX 227 Room for another artifact here XXX # +# XXX 228 Room for another artifact here XXX # +# XXX 229 Room for another artifact here XXX # +# XXX 230 Room for another artifact here XXX # +# XXX 231 Room for another artifact here XXX # +# XXX 232 Room for another artifact here XXX # +# XXX 233 Room for another artifact here XXX # +# XXX 234 Room for another artifact here XXX # +# XXX 235 Room for another artifact here XXX # +# XXX 236 Room for another artifact here XXX # +# XXX 237 Room for another artifact here XXX # +# XXX 238 Room for another artifact here XXX # +# XXX 239 Room for another artifact here XXX # +# XXX 240 Room for another artifact here XXX # + +### New Ultimate items added in Theme ### + +# The Lucerne Hammer of the Eruchin (Haftedmasters/Eru warriors) + +N:241:of the Eruchin +I:21:10:10 +W:127:220:130:9000000 +P:0:5d6:21:26:50 +F:ACTIVATE | BLESSED | BRAND_COLD | BRAND_ELEC | BRAND_FIRE | +F:CHR | CON | FREE_ACT | IM_COLD | LIFE | LITE1 | LUCK | +F:NO_MAGIC | PRECOGNITION | REGEN | RES_DARK | RES_FIRE | +F:SEE_INVIS | SHOW_MODS | SLAY_DEMON | SLAY_EVIL | SLAY_TROLL | +F:SLAY_UNDEAD | SLOW_DIGEST | SPECIAL_GENE | SUST_CHR | SUST_CON | +F:SUST_DEX | SUST_INT | SUST_STR | SUST_WIS | ULTIMATE | VORPAL +a:HARDCORE=ERU +D:A weapon forged by Aule himself and blessed by Eru Iluvatar, +D:calling upon the strength of all his children (hence the name, +D:which means Children of Eru). It is Eru Iluvatar's gift to you, +D:made for a single purpose + +# The Trident of Ulmo (Polearmmasters) + +N:242:of Ulmo +I:22:5:10 +W:127:220:130:9000000 +P:0:5d6:21:26:50 +F:ACTIVATE | BLESSED | BRAND_COLD | BRAND_ELEC | BRAND_FIRE | +F:CHR | CON | FREE_ACT | IM_COLD | LIFE | LITE1 | LUCK | +F:NO_MAGIC | PRECOGNITION | REGEN | RES_DARK | RES_FIRE | +F:SEE_INVIS | SHOW_MODS | SLAY_DEMON | SLAY_EVIL | SLAY_TROLL | +F:SLAY_UNDEAD | SLOW_DIGEST | SPECIAL_GENE | SUST_CHR | SUST_CON | +F:SUST_DEX | SUST_INT | SUST_STR | SUST_WIS | ULTIMATE | VORPAL +a:HARDCORE=ERU +D:The awesome weapon of the Vala Ulmo, Lord of Waters. Mightiest of all the +D:powers of good save Manwe himself, Ulmo laughs in scorn at the dread powers +D:of the undead, and is utterly in command of the element of water. + +# The Broad Axe of Aule (Axemasters) + +N:243:of Aule +I:24:11:10 +W:127:220:130:9000000 +P:0:5d6:21:26:50 +F:ACTIVATE | BLESSED | BRAND_COLD | BRAND_ELEC | BRAND_FIRE | +F:CHR | CON | FREE_ACT | IM_COLD | LIFE | LITE1 | LUCK | +F:NO_MAGIC | PRECOGNITION | REGEN | RES_DARK | RES_FIRE | +F:SEE_INVIS | SHOW_MODS | SLAY_DEMON | SLAY_EVIL | SLAY_TROLL | +F:SLAY_UNDEAD | SLOW_DIGEST | SPECIAL_GENE | SUST_CHR | SUST_CON | +F:SUST_DEX | SUST_INT | SUST_STR | SUST_WIS | ULTIMATE | VORPAL +a:HARDCORE=ERU +D:Aule's mighty weapon, granted to you to aid the defeat of Melkor. + +# The Rapier of Vaire (Rogues, whose Critical-hits skill is only useful with lighter swords) + +N:244:of Vaire +I:23:7:10 +W:127:220:130:9000000 +P:0:5d6:21:26:50 +F:ACTIVATE | BLESSED | BRAND_COLD | BRAND_ELEC | BRAND_FIRE | CHR | +F:CON | FREE_ACT | IM_COLD | LIFE | LITE1 | LUCK | NO_MAGIC | +F:PRECOGNITION | REGEN | RES_DARK | RES_FIRE | SEE_INVIS | SHOW_MODS | +F:SLAY_DEMON | SLAY_EVIL | SLAY_TROLL | SLAY_UNDEAD | SLOW_DIGEST | +F:SPECIAL_GENE | SUST_CHR | SUST_CON | SUST_DEX | SUST_INT | SUST_STR | +F:SUST_WIS | ULTIMATE | VORPAL +a:HARDCORE=ERU +D:A shining rapier used by Vaire to cut the strings of time when +D:dire need arises. Its power with that of the Flame Imperishable +D:will let you destroy Melkor forever. + +# The Long Bow of Irmo (Bow-masters) + +N:245:of Irmo +I:19:13:5 +W:127:220:130:8000000 +P:0:0d0:36:28:0 +F:CON | DEX | ESP_EVIL | ESP_ORC | ESP_TROLL | FLY | FREE_ACT | +F:IM_ELEC | INFRA | INVIS | LUCK | NO_MAGIC | PRECOGNITION | +F:REFLECT | RES_BLIND | RES_CHAOS | RES_CONF | RES_DISEN | +F:SEE_INVIS | SLOW_DIGEST | SPECIAL_GENE | SPEED | STEALTH | +F:SUST_CHR | SUST_CON | SUST_DEX | SUST_INT | SUST_STR | +F:SUST_WIS | ULTIMATE | XTRA_MIGHT | XTRA_SHOTS +D:A gift from Orome to Irmo, a mighty bow that sings the songs of the +D:garden of Lorien. It will guide your hand and steady your grip in +D:your encounter with Melkor. + +# The Sling of Nessa (Sling-masters) + +N:246:of Nessa +I:19:2:5 +W:127:220:130:8000000 +P:0:0d0:36:28:0 +F:CON | DEX | ESP_EVIL | ESP_ORC | ESP_TROLL | FLY | FREE_ACT | +F:IM_ELEC | INFRA | INVIS | LUCK | NO_MAGIC | PRECOGNITION | +F:REFLECT | RES_BLIND | RES_CHAOS | RES_CONF | RES_DISEN | +F:SEE_INVIS | SLOW_DIGEST | SPECIAL_GENE | SPEED | STEALTH | +F:SUST_CHR | SUST_CON | SUST_DEX | SUST_INT | SUST_STR | SUST_WIS | +F:ULTIMATE | XTRA_MIGHT | XTRA_SHOTS +D:This sling was made for the most lithe of the Valier to provide +D:her with amusement as she used it to shoot magical pebbles of +D:cheer and charm while dancing in the lush green fields of Valinor. +D:She grants it to you now in your time of trial. + +# The Metal Boomerang of Varda (Boomerang-masters) + +N:247:of Varda +I:15:4:5 +W:127:220:130:8000000 +P:0:0d0:36:28:0 +F:CON | DEX | ESP_EVIL | ESP_ORC | ESP_TROLL | FLY | FREE_ACT | +F:IM_ELEC | INFRA | INVIS | LUCK | NO_MAGIC | PRECOGNITION | +F:REFLECT | RES_BLIND | RES_CHAOS | RES_CONF | RES_DISEN | +F:SEE_INVIS | SLOW_DIGEST | SPECIAL_GENE | SPEED | STEALTH | +F:SUST_CHR | SUST_CON | SUST_DEX | SUST_INT | SUST_STR | SUST_WIS | +F:ULTIMATE | XTRA_MIGHT | XTRA_SHOTS +D:Made from living starlight, this boomerang will dispel the darkest +D:of darkness. It is a gift from Varda Elentari, to aid you in your +D:task. + +# The Amulet of Mandos (Weaponless fighters) + +N:248:of Mandos +I:40:27:0 +W:100:16:60:500000 +P:0:2d4:0:0:85 +F:ACTIVATE | ESP_DRAGON | FEATHER | FLY | HOLD_LIFE | IGNORE_ACID | +F:IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | REGEN | RES_ACID | +F:RES_BLIND | RES_CHAOS | RES_COLD | RES_CONF | RES_DARK | RES_DISEN | +F:RES_ELEC | RES_FIRE | RES_LITE | RES_NETHER | RES_NEXUS | RES_POIS | +F:RES_SHARDS | RES_SOUND | SPECIAL_GENE | ULTIMATE +a:HARDCORE=BLADETURNER +D:This amulet contains the power of Mandos, the Doomsman of the +D:Valar. It will grant you protection against the foul dark magic +D:of Melkor, though you will still need your wits and strength +D:about you as you face your ultimate foe. + +# XXX 249 Room for another artifact here XXX ### +# XXX 250 Room for another artifact here XXX ### +# XXX 251 Room for another artifact here XXX ### +# XXX 252 Room for another artifact here XXX ### +# XXX 253 Room for another artifact here XXX ### +# XXX 254 Room for another artifact here XXX ### +# XXX 255 Room for another artifact here XXX ### +# XXX 256 Room for another artifact here XXX ### + +### 256 is the maximum number of artifacts (257 in misc.txt). + +# N: serial number : & object name~ +# G: symbol : color +# I: tval : sval : pval +# W: depth : rarity : weight : cost +# P: base armor class : base damage : plus to-hit : plus to-dam : plus to-ac +# F: flag | flag | etc +# D: description |