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Diffstat (limited to 'lib/mods/theme/edit/wf_info.txt')
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1 files changed, 384 insertions, 0 deletions
diff --git a/lib/mods/theme/edit/wf_info.txt b/lib/mods/theme/edit/wf_info.txt new file mode 100644 index 00000000..764462b7 --- /dev/null +++ b/lib/mods/theme/edit/wf_info.txt @@ -0,0 +1,384 @@ +# File: wf_info.txt + + +# This file is used to initialize the "lib/raw/wf_info.raw" file, which is +# used to initialize the "wilderness feats" information for the Angband game. + +# Do not modify this file unless you know exactly what you are doing, +# unless you wish to risk possible system crashes and broken savefiles. + +# After modifying this file, delete the "lib/raw/wf_info.raw" file. + +# The wilderness feat indexes are defined in "defines.h", and must not be +# changed. + +# N:<index>:<name> +# D:<long name> +# W:<level>:<entrance>:<road>:<feat>:<terrain_idx>:<character(must be unique)> +# F:<flags> +# X:<feat1>...<feat18> + +# Note for <road> : +# 1 = NORTH +# 2 = SOUTH +# 4 = EAST +# 8 = WEST + +# Note for <entrance> : +# if < 1000 then it points to a town +# if >= 1000 then it points to the x - 1000 dungeon type + +# <feat> is the feature from f_info that will be used to represent the tile +# in the map + +# <terrain_idx> is one of the TERRAIN_foo defines of defines.h + +# define idx feature r_info flag + +# TERRAIN_EDGE 0 /* Edge of the World */ none +# TERRAIN_TOWN 1 /* Town */ WILD_TOWN +# TERRAIN_DEEP_WATER 2 /* Deep water */ WILD_OCEAN +# TERRAIN_SHALLOW_WATER 3 /* Shallow water */ WILD_SHORE +# TERRAIN_SWAMP 4 /* Swamp */ not implemented +# TERRAIN_DIRT 5 /* Snow */ WILD_WASTE +# TERRAIN_GRASS 6 /* Grass */ WILD_GRASS +# TERRAIN_TREES 7 /* Trees */ WILD_WOOD +# TERRAIN_DESERT 8 /* Desert */ not implemented +# TERRAIN_SHALLOW_LAVA 9 /* Shallow lava */ WILD_VOLCANO +# TERRAIN_DEEP_LAVA 10 /* Deep lava */ WILD_VOLCANO +# TERRAIN_MOUNTAIN 11 /* Mountain */ WILD_MOUNTAIN + +# <character> is the character used to reference this wf_info entry on the +# wilderness map file + +# X: list of f_info features used by the plasma generator to create the levels +# corresponding to that wilderness tile (like, lots of mountain, some +# trees, a bit of water...) + +N:0:Ekkaia +D:the Encircling Sea +W:1:0:0:182:0:X +X:182:182:182:182:182:182:182:182:182:182:182:182:182:182:182:182:182:182 + +N:1:Bree +D:a small village +W:1:1:0:203:1:1 +X:88:88:89:89:89:89:79:96:96:96:96:96:96:96:96:96:96:96 + +N:2:Gondolin +D:The hidden town of the Noldor +W:1:2:0:203:1:2 +X:88:88:88:89:89:89:89:89:89:89:89:89:89:82:96:96:96:96 + +N:3:Minas Anor +D:The great town of Gondor +W:1:3:0:203:1:3 +X:1:1:88:88:89:89:89:89:89:89:89:89:89:89:89:83:96:96 + +N:4:Caras Galadhon +D:Lothlorien's chief city +W:1:4:0:203:1:4 +X:88:88:96:96:96:96:199:96:80:96:96:96:96:96:96:89:89:89 + +N:5:grass +D:a plain of grass +W:20:0:0:89:6:. +X:89:89:89:89:89:89:199:89:81:89:89:89:89:89:89:89:96:96 + +N:6:forest +D:a forest +W:40:0:0:96:7:T +X:88:88:96:96:96:96:199:96:82:96:96:96:96:96:96:89:89:89 + +N:7:road +D:a west-east road +W:5:0:12:200:6:- +X:200:200:88:88:89:89:199:89:89:89:79:89:89:89:89:89:96:96 + +N:8:road +D:a north-south road +W:5:0:3:200:6:| +X:200:200:88:88:89:89:199:89:89:89:79:89:89:89:89:89:96:96 + +N:9:mountain +D:a mountain chain +W:60:0:0:97:11:& +X:1:1:89:89:88:96:96:97:97:97:97:97:97:97:97:97:97:97 + +N:10:road +D:a west-east-south road +W:5:0:14:200:6:+ +X:200:200:88:88:89:199:89:89:89:89:79:89:89:89:89:89:96:96 + +N:11:road +D:a west-east-north road +W:5:0:13:200:6:z +X:200:200:88:88:89:199:89:89:89:89:79:89:89:89:89:89:96:96 + +N:12:The Nether Realm +D:the entrance to the netherworld +W:127:1006:0:7:10:6 +X:88:88:88:86:86:86:85:85:85:85:85:85:85:85:85:97:97:97 + +N:13:deep water +D:a deep water area +W:90:0:0:187:2:= +X:187:187:187:187:187:187:187:187:187:187:187:187:84:84:84:84:84:84 + +N:14:shallow water +D:a shallow water area +W:35:0:0:225:3:_ +X:187:187:187:84:84:84:84:84:222:222:84:84:84:84:84:1:88:89 + +N:15:Mirkwood +D:The Forest of Mirkwood +W:13:1001:0:7:7:* +X:88:88:96:96:82:96:96:96:96:79:96:96:96:96:96:89:89:89 + +N:16:Barad-Dur +D:Barad-Dur +W:34:1002:0:7:11:$ +X:1:1:94:94:94:94:212:94:94:94:94:94:94:94:94:94:212:212 + +N:17:Angband +D:The Pits of Angband +W:67:1003:0:7:11:% +X:94:94:90:90:90:90:90:90:90:90:90:90:90:90:90:90:92:92 + +N:18:mountain +D:a mountain +W:60:0:0:97:11:^ +X:1:1:89:89:94:96:96:97:97:97:97:97:97:97:97:97:97:97 + +N:19:desert +D:a desert +W:44:0:0:91:5:D +X:91:91:91:91:91:91:91:91:91:91:91:91:91:91:91:91:91:92 + +N:20:jungle +D:a jungle +W:40:0:0:202:7:t +X:88:88:202:96:202:96:202:96:81:96:202:96:202:96:96:89:89:89 + +#The Dead Marshes replace 'swamp' +# Ugly: I used a non-wilderness terrain_idx to force meaner monsters -furiosity +N:21:Dead Marshes +D:a part of the Dead Marshes +W:127:0:0:223:174:S +X:223:223:223:223:223:223:223:223:223:223:84:223:210:223:208:208:102:223 + +N:22:glacier +D:a glacier +W:45:0:0:90:5:g +X:94:94:90:90:90:90:90:90:90:90:90:90:90:90:90:90:92:92 + +N:23:grass +D:a plain of grass +W:15:0:0:228:6:, +X:1:1:88:88:228:228:228:228:228:79:228:228:228:228:228:228:96:96 + +N:24:Moria +D:The Doors of Moria +W:50:1022:0:7:11:) +X:1:1:88:88:89:89:89:89:89:89:89:89:89:89:89:89:96:96 + +N:25:high mountain +D:a high mountain chain +W:80:0:0:101:11:M +X:101:101:101:101:101:101:101:101:101:101:101:101:101:101:101:101:101:101 + +N:26:Gondolin +D:The pillaged city of the Noldor +W:1:2:0:203:1:P +X:49:49:49:88:88:88:92:92:92:92:93:93:94:94:94:174:205:205 + +N:27:Khazad-dum +D:The dwarven stronghold +W:1:5:0:203:1:5 +X:1:1:1:1:1:1:1:1:1:1:88:88:88:88:88:88:88:88 + +N:28:dark pit +D:a dark pit +W:60:0:0:87:5:C +X:87:87:87:87:87:87:87:87:87:214:214:214:214:214:214:214:214:214 + +N:29:low hill +D:a low hill +W:15:0:0:213:6:H +X:1:1:89:89:88:96:96:213:213:213:213:213:213:213:213:213:213:213 + +N:30:dark mountain +D:a dark mountain +W:80:0:0:214:11:A +X:214:214:214:214:214:214:214:214:214:214:214:214:214:214:214:214:214:214 + +N:31:blue mountain +D:a blue mountain +W:50:0:0:215:11:B +X:1:1:89:89:88:96:96:215:215:83:215:215:215:215:215:215:215:215 + +N:32:grey mountain +D:a grey mountain +W:40:0:0:216:11:G +X:1:1:89:89:88:96:96:216:216:216:80:216:216:216:216:216:216:216 + +N:33:Mount Doom +D:a part of Mount Doom +W:127:0:0:217:11:U +X:217:217:217:217:217:217:217:217:217:217:217:217:217:217:217:217:217:217 + +N:34:Mallorn forest +D:a Mallorn forest +W:5:0:0:243:7:! +X:88:88:243:243:96:96:243:199:82:243:243:96:243:96:243:243:243:243 + +N:35:Redhorn Pass +D:Redhorn Pass +W:30:0:0:218:6:R +X:94:94:90:90:90:90:90:94:90:90:90:94:90:90:90:90:95:95 + +N:36:Morannon +D:Morannon (the Black Gate of Mordor) +W:34:0:0:224:11:O +X:224:224:224:224:224:224:224:224:224:224:224:224:224:224:224:224:224:224 + +N:37:evergreen wood +D:an evergreen wood +W:40:0:0:202:7:E +X:94:94:219:219:219:219:219:219:82:219:219:219:219:219:219:89:94:94 + +N:38:Rivendell +D:the valley of Rivendell +W:5:14:0:96:1:L +X:88:97:202:96:202:97:202:96:81:97:202:96:202:96:96:89:97:89 + +N:39:Gorgoroth +D:the valley of terror +W:90:0:0:91:5:V +X:91:91:91:86:94:94:94:86:91:91:94:94:86:94:94:86:91:94 + +N:40:Northern Waste +D:the northern wastelands +W:30:0:0:93:5:W +X:91:90:90:91:90:91:90:91:90:91:91:91:90:91:90:91:91:91 + +N:41:crossroads +D:a crossroads +W:5:0:15:200:6:x +X:200:200:88:88:89:199:89:89:89:89:79:89:89:89:89:89:96:96 + +N:42:north-south-east road +D:a north-south-east road +W:5:0:7:200:6:[ +X:200:200:88:88:89:199:89:89:89:89:79:89:89:89:89:89:96:96 + +N:43:swamp +D:a swamp +W:45:0:0:226:3:I +X:226:226:174:84:84:226:174:226:84:84:174:226:226:174:226:174:84:174 + +N:44:Nurn +D:the valley of Nurn +W:50:0:0:94:6:" +X:94:93:94:89:93:89:94:89:93:94:94:93:89:93:89:93:94:94 + +N:45:The Brown Lands +D:the Brown Lands +W:30:0:0:174:5:; +X:174:174:89:89:174:174:89:89:174:94:93:174:174:94:174:89:89:94 + +N:46:Udun +D:the valley of Udun +W:50:0:0:86:6:' +X:94:93:86:86:94:93:86:86:94:93:86:86:94:93:86:86:94:93 + +N:47:Anduin +D:Anduin, the great river +W:35:0:0:227:3:~ +X:187:227:187:84:84:227:84:84:222:227:84:84:227:84:84:227:88:94 + +### New Towns ### + +# Beorn's Halls +N:49:Beorn's Halls +D:the dwelling of Beorn the Shape-changer +W:1:6:0:89:1:6 +X:88:88:89:89:89:89:79:96:96:96:96:96:96:96:96:96:96:96 + +# Cerin Amroth +N:50:Cerin Amroth +D:a place of peace +W:1:7:0:89:1:7 +X:88:88:89:89:89:89:79:96:96:96:96:96:96:96:96:96:96:96 + +# Dale +N:51:Dale +D:a city of Men, being rebuilt +W:1:8:0:91:1:8 +X:91:91:91:91:91:91:91:91:91:91:91:91:91:91:91:91:91:91 + +# Edoras +N:52:Edoras +D:the capital of Rohan +W:1:9:0:203:1:9 +X:88:88:89:89:89:89:79:96:96:96:96:96:96:96:96:96:96:96 + +# Esgaroth +N:53:Esgaroth +D:the city of Lake-Men +W:1:10:0:203:1:a +X:88:88:89:89:89:89:79:96:96:96:96:96:96:96:96:96:96:96 + +# Helm's Deep +N:54:Helm's Deep +D:the great fortress of the Rohirrim +W:1:11:0:89:1:b +X:88:88:89:89:89:89:79:96:96:96:96:96:96:96:96:96:96:96 + +# Henneth Annun +N:55:Henneth Annun +D:a Ranger hideout +W:1:12:0:89:1:c +X:88:88:89:89:89:89:79:96:96:96:96:96:96:96:96:96:96:96 + +# Hobbiton +N:56:Hobbiton +D:a Hobbit village +W:1:13:0:203:1:d +X:88:88:89:89:89:89:79:96:96:96:96:96:96:96:96:96:96:96 + +# Osgiliath +N:57:Osgiliath +D:a stronghold of Men +W:1:15:0:203:1:e +X:88:88:89:89:89:89:79:96:96:96:96:96:96:96:96:96:96:96 + +# Pelargir +N:58:Pelargir +D:the great city at the mouth of Anduin +W:1:16:0:203:1:f +X:88:88:89:89:89:89:79:96:96:96:96:96:96:96:96:96:96:96 + +# Thranduil's Halls +N:59:Thranduil's Halls +D:the hidden realm of the Wood-elves +W:1:17:0:213:1:o +X:88:88:89:89:89:89:79:96:96:96:96:96:96:96:96:96:96:96 + +### Cirith Ungol a 'defined' feature to allow it to have two entrances +N:60:Cirith Ungol +D:the dreaded Spider Pass +W:25:1009:0:7:6:s +X:91:91:91:86:94:94:94:86:91:91:94:94:86:94:94:86:91:94 + +### Bree Swamp +N:61:Bree Swamp +D:The Bree Swamp +W:1:0:0:225:6:u +X:187:187:187:84:84:84:84:84:222:222:84:84:84:84:84:1:88:89 + +### Orc Cave a 'defined' feature to allow it to have two entrances +N:62:Orc Cave +D:a dark tunnel leading to an Orc Cave +W:15:1019:0:7:6:q +X:1:1:88:88:89:89:89:89:89:89:89:89:89:89:89:89:96:96
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