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-rw-r--r--lib/mods/theme/edit/d_info.txt78
1 files changed, 39 insertions, 39 deletions
diff --git a/lib/mods/theme/edit/d_info.txt b/lib/mods/theme/edit/d_info.txt
index f5d836f6..7a8cbcdc 100644
--- a/lib/mods/theme/edit/d_info.txt
+++ b/lib/mods/theme/edit/d_info.txt
@@ -12,7 +12,7 @@
# N:<index>:<name>
# D:<3 letter short name>:<long name>
-# W:<min depth>:<max depth>:<min player level>:<next dungeon>:<min alloc>:<max alloc chance>
+# W:<min depth>:<max depth>:<min player level>:<min alloc>:<max alloc chance>
# L:<floor1>:<%1>:<floor2>:<%2>:<floor3>:<%3>
# A:<wall1>:<%1>:<wall2>:<%2>:<wall3>:<%3>:<outer wall>:<inner wall>
# O:<%treasure>:<%combat>:<%magic>:<%tools>
@@ -33,7 +33,7 @@
N:0:Wilderness
D:Wil:a way to the Wilderness
-W:0:0:0:0:14:500
+W:0:0:0:14:500
L:89:80:199:20:1:0
A:96:100:56:0:56:0:57:58
O:20:20:20:20
@@ -44,7 +44,7 @@ R:100:0
N:1:Mirkwood
D:Mkw:a way to the Mirkwood Forest.
-W:11:33:5:0:14:160
+W:11:33:5:14:160
L:89:95:199:5:88:0
A:96:100:97:0:56:0:202:96
O:20:20:20:20
@@ -54,7 +54,7 @@ R:100:0
N:2:Barad-Dur
D:BDr:a door to the tower of Barad-Dur.
-W:34:66:15:0:14:160
+W:34:66:15:14:160
L:88:67:93:33:1:0
L:0:100:0
A:97:50:56:50:56:0:57:97
@@ -66,7 +66,7 @@ R:100:0
N:3:Angband
D:Ang:an entrance to the Pits of Angband.
-W:67:100:30:0:14:160
+W:67:100:30:14:160
L:1:100:1:0:1:0
A:56:100:56:0:56:0:57:58
O:20:20:20:20
@@ -77,7 +77,7 @@ R:100:0
N:4:Barrow-Downs
D:BDw:a way to the Barrow-Downs.
-W:1:10:1:0:14:160
+W:1:10:1:14:160
# Theme adds *fog* (dense mist) on the Barrow-Downs :)
#L:88:94:210:2:199:4
L:88:78:89:18:199:4
@@ -96,7 +96,7 @@ R:75:0
# Levels 85-99
N:5:Orodruin
D:MDm:a way to the top of the Mount Doom.
-W:85:99:18:0:14:160
+W:85:99:18:14:160
L:86:90:205:10:1:0
A:177:100:0:0:0:0:85:87
O:10:10:30:30
@@ -111,7 +111,7 @@ M:IM_FIRE
# guarded by Tik'srvzllat, who has the Ring 'Fuin'
N:6:Nether Realm
D:Nth:a magical portal to the Nether Realm.
-W:666:696:40:0:14:160
+W:666:696:40:14:160
L:102:80:86:15:85:5
A:85:80:87:20:87:0:57:85
A:50:50:0
@@ -130,7 +130,7 @@ M:RES_NETH | R_CHAR_G | R_CHAR_W | R_CHAR_U
# guarded by Ar-Pharazon the Golden, who has the stone "Coimir".
N:7:Submerged Ruins
D:Num:a submerged way to the lost land of Numenor.
-W:35:50:25:0:14:160
+W:35:50:25:14:160
L:84:95:187:5:1:0
A:187:80:84:10:56:10:57:187
A:60:0:40
@@ -146,7 +146,7 @@ M:AQUATIC | CAN_SWIM | CAN_FLY
# Used for astral mode
N:8:Halls of Waiting
D:HWa:*A BUG*YOU should see this message!*
-W:1:98:1:0:14:160
+W:1:98:1:14:160
L:1:100:1:0:1:0
O:20:20:20:20
A:56:100:56:0:56:0:57:58
@@ -161,7 +161,7 @@ M:UNIQUE
# Updated for Theme to lead out into Gorgoroth a la Moria
N:9:Cirith Ungol
D:CUg:an entrance to Cirith Ungol.
-W:25:50:10:0:14:160
+W:25:50:10:14:160
L:87:5:88:65:16:30
A:97:90:16:10:56:0:16:58
O:30:30:30:10
@@ -182,7 +182,7 @@ M:ORC | R_CHAR_w | R_CHAR_m | R_CHAR_j
# guarded by Golgarach, the Living Rock
N:10:Heart of the Earth
D:HoE:a passage leading into the very heart of the world.
-W:25:36:10:0:14:160
+W:25:36:10:14:160
L:1:100:1:0:1:0
A:56:100:56:0:56:0:57:58
O:40:10:10:20
@@ -199,7 +199,7 @@ R:30:0
# Where Melkor lurks for the final battle!
N:11:The Void
D:Vod:a jumpgate to the Void
-W:128:150:40:0:20:160
+W:128:150:40:20:160
L:183:97:102:3:0:0
A:183:90:102:10:0:0:102:102
A:40:60:0
@@ -216,7 +216,7 @@ M:UNDEAD | DEMON | DRAGON | NONLIVING | SPIRIT
# TEST dungeon
N:12:Test
D:Tst:a way to test dungeon gen
-W:1:10:1:0:14:160
+W:1:10:1:14:160
L:88:78:89:18:199:4
L:0:95:5
A:177:100:0:0:0:0:85:87
@@ -232,7 +232,7 @@ G:dungeon2
# Feagwath is there, guarding Doomcaller
N:16:Paths of the Dead
D:PoD:the entrance to the Paths of the Dead.
-W:40:70:18:0:24:100
+W:40:70:18:24:100
L:88:85:84:15:1:0
A:56:75:87:25:56:0:57:58
O:30:30:30:2
@@ -250,7 +250,7 @@ M:UNDEAD | NONLIVING
# Guarded by The Glass Golem guarding The Helm of Knowledge
N:17:Illusory Castle
D:Ill:an entrance to the Illusory Castle.
-W:35:52:10:0:24:100
+W:35:52:10:24:100
L:1:98:188:2:1:0
A:56:50:189:50:56:0:57:58
O:50:10:20:20
@@ -269,7 +269,7 @@ S:BR_CONF | BR_CHAO | BA_CHAO | CONF | FORGET | TRAPS | MULTIPLY
# Guarded by The Minotaur of the Labyrinth with the Steel Helm of Hammerhand
N:18:Maze
D:Maz:a small tunnel leading to a maze of twisty little passages, all alike.
-W:25:37:15:0:20:160
+W:25:37:15:20:160
L:1:100:1:0:1:0
A:56:98:48:2:56:0:57:58
O:2:40:10:40
@@ -285,7 +285,7 @@ M:R_CHAR_p
# There is Azog with the Wand of Thrain at the bottom
N:19:Orc Cave
D:Orc:a dark tunnel leading to an Orc Cave.
-W:10:22:8:0:35:200
+W:10:22:8:35:200
L:88:100:1:0:1:0
A:97:100:56:0:56:0:57:97
O:5:50:10:25
@@ -305,7 +305,7 @@ M:ORC | R_CHAR_o | R_CHAR_O
# There is Glaurung
N:20:Erebor
D:Ere:a tunnel leading into depths of the Lonely Mountain.
-W:60:72:30:0:20:140
+W:60:72:30:20:140
L:88:100:1:0:1:0
A:97:90:87:10:56:0:57:97
O:40:40:40:40
@@ -323,7 +323,7 @@ M:DRAGON | R_CHAR_d
# Old Man Willow protects it
N:21:The Old Forest
D:OFr:a path into the Old Forest.
-W:13:25:5:0:15:100
+W:13:25:5:15:100
L:88:76:84:16:199:8
L:68:16:16
A:96:100:56:0:56:0:202:96
@@ -342,7 +342,7 @@ M:UNDEAD | R_CHAR_h | R_CHAR_l
# There is Durin's Bane
N:22:Moria
D:MoM:a stone door leading to the Mines of Moria.
-W:30:50:20:0:40:40
+W:30:50:20:40:40
L:88:100:1:0:1:0
A:97:100:56:0:56:0:57:97
O:30:50:10:5
@@ -364,7 +364,7 @@ R:10:0
# The Necromancer (weak Sauron) at the bottom, with the Ring of Durin
N:23:Dol Guldur
D:TDG:a gate leading to the tower of Dol Guldur.
-W:57:70:34:0:24:160
+W:57:70:34:24:160
L:1:80:174:20:1:0
A:56:100:56:0:56:0:57:58
O:20:1:70:9
@@ -387,7 +387,7 @@ R:10:0
# The Watcher in the Water is at the bottom
N:24:The Small Water Cave
D:SWC:the entrance to a small water cave.
-W:32:34:20:0:14:160
+W:32:34:20:14:160
L:84:100:84:0:84:0
A:97:100:56:0:56:0:57:58
O:10:10:30:30
@@ -409,7 +409,7 @@ M:IM_COLD
# Levels 45-70
N:25:The Sacred Land Of Mountains
D:LoM:the way to the Sacred Land of Mountains.
-W:45:70:20:0:14:160
+W:45:70:20:14:160
L:89:100:89:0:89:0
A:97:100:56:0:56:0:97:97
O:20:20:20:20
@@ -425,7 +425,7 @@ R:40:0
# Guarded by Ulfang the Black, Morgoth's first Easterling follower.
N:26:The Land Of Rhun
D:LoR:a way to the Land of Rhun.
-W:26:40:15:0:14:160
+W:26:40:15:14:160
L:89:100:1:0:1:0
A:89:50:96:25:84:25:57:58
O:20:20:20:20
@@ -442,7 +442,7 @@ R:40:0
# guarded by the Sandworm Queen (and her children), who will drop her armour
N:27:The Withered Heath
D:SwL:the Withered Heath, from whence came the Great Worms.
-W:22:30:12:0:5:200
+W:22:30:12:5:200
L:91:85:94:10:93:5
A:98:100:96:0:84:0:94:94
O:15:5:60:20
@@ -457,7 +457,7 @@ S:MULTIPLY
# Used by the death fate
N:28:Death fate
D:Dth:a fated death.
-W:1:1:1:0:30:255
+W:1:1:1:30:255
L:1:100:1:0:1:0
A:1:100:1:0:1:0:1:1
O:1:1:1:1
@@ -470,7 +470,7 @@ R:100:0
# Guarded by Elenwe the Lost
N:29:The Helcaraxe
D:Ice:the entrance to the Grinding Ice of the Helcaraxe.
-W:20:40:10:0:14:160
+W:20:40:10:14:160
L:90:0:88:70:84:30
L:90:0:10
A:95:0:56:100:56:0:57:58
@@ -489,7 +489,7 @@ M:IM_COLD
# See god.lua for details
N:30:a Lost Temple
D:LTm:the entrance to a lost temple.
-W:1:50:1:0:14:160
+W:1:50:1:14:160
L:1:100:1:0:1:0
A:56:100:56:0:56:0:57:58
O:20:20:20:20
@@ -504,7 +504,7 @@ R:100:0
# Guarded by The Hunter
N:31:Forodwaith
D:NWa:a path leading through the wastelands of the North
-W:75:80:40:0:14:160
+W:75:80:40:14:160
# ice, ash, and dirt
L:90:20:93:40:88:40
#Ugly - using floor tiles for walls, only rooms have real walls
@@ -524,7 +524,7 @@ M:COLD_BLOOD | HURT_LITE | IM_COLD
# Guarded by Naugladur, who has Nauglamir
N:32:Emyn Luin
D:ELu:a path into the depths of the Blue Mountains
-W:60:70:30:0:14:160
+W:60:70:30:14:160
# grass, flowers, and dirt
L:89:45:81:5:88:50
# blue mountains, granite, hailstones
@@ -544,7 +544,7 @@ M:R_CHAR_k | R_CHAR_o
#Guarded by Prince Imrahil (yes, he's evil in this game)
N:33:Dol Amroth
D:DAm:a way to the top of the castle of Dol Amroth
-W:25:35:15:0:14:160
+W:25:35:15:14:160
# Vanilla-style
L:1:100:1:0:1:0
A:56:100:56:0:56:0:57:58
@@ -563,7 +563,7 @@ M:SMART | TAKE_ITEM
#Guarded by Fuinur, who has Eowyn's sword
N:34:Angmar
D:WRA:a dark path through the Witch Realm of Angmar
-W:80:90:49:0:14:160
+W:80:90:49:14:160
# Tainted, dark, evil
L:93:70:174:20:226:10
# Dark mountain chains only
@@ -584,7 +584,7 @@ M:RES_DISE | UNDEAD | DEMON | NONLIVING
#Guarded by Herumor, who has the heavy crossbow of Umbar
N:35:Near Harad
D:NHa:a desert path into Near Harad
-W:20:25:15:0:14:160
+W:20:25:15:14:160
#It's a desert, so sand and only sand
L:91:100:91:0:91:0
#Ugly - using floor tiles for walls, only rooms have real walls
@@ -606,7 +606,7 @@ M:WILD_TOO | R_CHAR_p
#It ends in a special level with the Palantir of Orthanc and Sharkey
N:36:Isengard
D:Isg:a passage to the caves beneath Isengard
-W:35:40:20:0:14:160
+W:35:40:20:14:160
# Like the Orc caves
L:88:100:1:0:1:0
A:97:100:56:0:56:0:57:97
@@ -624,7 +624,7 @@ M:ORC | R_CHAR_o | R_CHAR_O
# Guarded by Marda and the Robe of Belegaer
N:37:Tol Eressea
D:TEr:a way to the Lonely Isle
-W:40:45:40:0:14:160
+W:40:45:40:14:160
# shallow water, lilies
L:84:60:222:40:222:0
# Going to have to add walls here to avoid being overly nasty
@@ -644,7 +644,7 @@ M:R_CHAR_B
#Guarded by no one (yet!)
N:38:Utumno
D:Utu:an entrance to the depths of Utumno
-W:101:127:30:0:14:160
+W:101:127:30:14:160
L:1:100:1:0:1:0
A:56:100:56:0:56:0:57:58
O:20:20:20:20
@@ -657,7 +657,7 @@ R:100:0
# just one special level that later becomes a different one, sans princess.
N:39:Bilbo's trail
D:Btr:a trail left by a fleeing hobbit
-W:10:10:1:0:14:160
+W:10:10:1:14:160
L:88:94:210:2:199:4
A:96:80:97:19:57:1:57:97
A:100:0:0
@@ -672,7 +672,7 @@ R:75:0
# just one special level that later becomes a different one, sans princess.
N:40:Thorin's trail
D:Ttr:a trail left by a purposeful dwarf
-W:33:33:15:0:14:160
+W:33:33:15:14:160
L:89:95:199:5:88:0
A:96:100:97:0:56:0:202:96
O:20:20:20:20