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-rw-r--r--lib/mods/theme/edit/a_info.txt3583
-rw-r--r--lib/mods/theme/edit/ab_info.txt19
-rw-r--r--lib/mods/theme/edit/al_info.txt12
-rw-r--r--lib/mods/theme/edit/ba_info.txt56
-rw-r--r--lib/mods/theme/edit/between.map8
-rw-r--r--lib/mods/theme/edit/d_info.txt481
-rw-r--r--lib/mods/theme/edit/e_info.txt1694
-rw-r--r--lib/mods/theme/edit/evil.map6
-rw-r--r--lib/mods/theme/edit/f_info.txt1059
-rw-r--r--lib/mods/theme/edit/k_info.txt1612
-rw-r--r--lib/mods/theme/edit/maeglin.map4
-rw-r--r--lib/mods/theme/edit/misc.txt72
-rw-r--r--lib/mods/theme/edit/nirnaeth.map16
-rw-r--r--lib/mods/theme/edit/numenor.txt2
-rw-r--r--lib/mods/theme/edit/ow_info.txt2568
-rw-r--r--lib/mods/theme/edit/p_info.txt1577
-rw-r--r--lib/mods/theme/edit/qrand1.map3
-rw-r--r--lib/mods/theme/edit/qrand10.map13
-rw-r--r--lib/mods/theme/edit/qrand11.map3
-rw-r--r--lib/mods/theme/edit/qrand12.map3
-rw-r--r--lib/mods/theme/edit/qrand14.map3
-rw-r--r--lib/mods/theme/edit/qrand6.map3
-rw-r--r--lib/mods/theme/edit/qrand7.map13
-rw-r--r--lib/mods/theme/edit/r_info.txt23756
-rw-r--r--lib/mods/theme/edit/ra_info.txt17
-rw-r--r--lib/mods/theme/edit/re_info.txt235
-rw-r--r--lib/mods/theme/edit/readme.txt5
-rw-r--r--lib/mods/theme/edit/s_bilbo.map37
-rw-r--r--lib/mods/theme/edit/s_crypt.map36
-rw-r--r--lib/mods/theme/edit/s_doom.map40
-rw-r--r--lib/mods/theme/edit/s_factory.map67
-rw-r--r--lib/mods/theme/edit/s_gates.map44
-rw-r--r--lib/mods/theme/edit/s_info.txt110
-rw-r--r--lib/mods/theme/edit/s_name.map78
-rw-r--r--lib/mods/theme/edit/s_orthanc.map78
-rw-r--r--lib/mods/theme/edit/s_ship.map73
-rw-r--r--lib/mods/theme/edit/set_info.txt142
-rw-r--r--lib/mods/theme/edit/special.txt23
-rw-r--r--lib/mods/theme/edit/spiders.map4
-rw-r--r--lib/mods/theme/edit/st_info.txt112
-rw-r--r--lib/mods/theme/edit/t_basic.txt66
-rw-r--r--lib/mods/theme/edit/t_beorn.txt6
-rw-r--r--lib/mods/theme/edit/t_bree.txt26
-rw-r--r--lib/mods/theme/edit/t_dale.txt6
-rw-r--r--lib/mods/theme/edit/t_edoras.txt29
-rw-r--r--lib/mods/theme/edit/t_esga.txt10
-rw-r--r--lib/mods/theme/edit/t_gondol.txt49
-rw-r--r--lib/mods/theme/edit/t_helm.txt2
-rw-r--r--lib/mods/theme/edit/t_henn.txt6
-rw-r--r--lib/mods/theme/edit/t_hobb.txt8
-rw-r--r--lib/mods/theme/edit/t_imlad.txt6
-rw-r--r--lib/mods/theme/edit/t_khazad.txt20
-rw-r--r--lib/mods/theme/edit/t_lorien.txt38
-rw-r--r--lib/mods/theme/edit/t_minas.txt34
-rw-r--r--lib/mods/theme/edit/t_osgili.txt24
-rw-r--r--lib/mods/theme/edit/t_pelar.txt21
-rw-r--r--lib/mods/theme/edit/t_pref.txt30
-rw-r--r--lib/mods/theme/edit/t_thrand.txt12
-rw-r--r--lib/mods/theme/edit/thieves.map6
-rw-r--r--lib/mods/theme/edit/thrain.map17
-rw-r--r--lib/mods/theme/edit/tr_info.txt817
-rw-r--r--lib/mods/theme/edit/trolls.map10
-rw-r--r--lib/mods/theme/edit/v_info.txt7
-rw-r--r--lib/mods/theme/edit/volcano.txt4
-rw-r--r--lib/mods/theme/edit/w_info.txt2
-rw-r--r--lib/mods/theme/edit/wf_info.txt10
-rw-r--r--lib/mods/theme/edit/wights.map24
67 files changed, 27605 insertions, 11352 deletions
diff --git a/lib/mods/theme/edit/a_info.txt b/lib/mods/theme/edit/a_info.txt
index e2a312c5..5d2e4bdf 100644
--- a/lib/mods/theme/edit/a_info.txt
+++ b/lib/mods/theme/edit/a_info.txt
@@ -26,11 +26,6 @@
# The 'Theme' module for ToME introduces many changes into this file; please
# refer to changes.txt in the module root folder for details.
-# Version stamp (required)
-
-V:2.0.0
-
-
# The Phial of Galadriel
@@ -38,9 +33,12 @@ N:1:of Galadriel
I:39:100:4
W:20:10:10:10000
P:0:1d1:0:0:0
-F:ACTIVATE | SEARCH | LITE3 | LUCK
-F:INSTA_ART | HIDE_TYPE
-a:HARDCORE=LIGHT
+F:ACTIVATE
+F:HIDE_TYPE
+F:INSTA_ART
+F:LITE3
+F:LUCK
+a:LIGHT
D:A small crystal phial, with the light of Earendil's Star contained inside.
D:Its light is imperishable, and near it darkness cannot endure.
@@ -51,9 +49,15 @@ N:2:of Elendil
I:39:101:1
W:30:25:5:32500
P:0:1d1:0:0:0
-F:ACTIVATE | SEE_INVIS | HOLD_LIFE |
-F:INSTA_ART | SPEED | LITE3 | LITE1 | HIDE_TYPE
-a:HARDCORE=MAP_LIGHT
+F:ACTIVATE
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:INSTA_ART
+F:LITE1
+F:LITE3
+F:SEE_INVIS
+F:SPEED
+a:MAP_LIGHT
Z:detect curses
D:The shining Star of the West, a famed heirloom of Elendil's house.
D:A white diamond set as a star in a silver fillet to be bound at the
@@ -66,9 +70,20 @@ N:3:of Thrain
I:39:102:3
W:50:50:5:50000
P:0:1d1:0:0:0
-F:ACTIVATE | SEE_INVIS | HOLD_LIFE | RES_CHAOS | HIDE_TYPE | LUCK
-F:INSTA_ART | SPEED | RES_LITE | RES_DARK | ESP_ORC | LITE3 | SPECIAL_GENE
-a:HARDCORE=THRAIN
+F:ACTIVATE
+F:ESP_ORC
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:INSTA_ART
+F:LITE3
+F:LUCK
+F:RES_CHAOS
+F:RES_DARK
+F:RES_LITE
+F:SEE_INVIS
+F:SPECIAL_GENE
+F:SPEED
+a:THRAIN
D:A great globe seemingly filled with moonlight, the famed Heart of the
D:Mountain, which splinters the light that falls upon it into a thousand
D:glowing shards.
@@ -78,8 +93,13 @@ D:glowing shards.
N:4:of Annatar
I:40:10:10
W:70:30:3:90000
-F:HIDE_TYPE | MANA | LIFE | SPELL | DRAIN_EXP | AGGRAVATE
+F:AGGRAVATE
+F:DRAIN_EXP
+F:HIDE_TYPE
F:INSTA_ART
+F:LIFE
+F:MANA
+F:SPELL
D:This fiery golden circle once belonged to one who was known to the elves
D:of Eregion as 'The Lord of Gifts'. Treacherous were his gifts, as was his
D:teaching. Sauron the Sorcerer lurked behind the guise and his gifts, like
@@ -90,11 +110,19 @@ D:this necklace, were not without cost.
N:5:of Ingwe
I:40:11:3
W:65:30:3:90000
-F:INT | WIS | CHR | SEARCH | INFRA | HIDE_TYPE |
-F:SEE_INVIS | FREE_ACT | ACTIVATE |
-F:RES_ACID | RES_COLD | RES_ELEC |
+F:ACTIVATE
+F:CHR
+F:FREE_ACT
+F:HIDE_TYPE
+F:INFRA
F:INSTA_ART
-a:HARDCORE=DISP_EVIL
+F:INT
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:SEE_INVIS
+F:WIS
+a:DISP_EVIL
D:The ancient heirloom of Ingwe, high lord of the Vanyar, against whom nothing
D:of evil could stand.
@@ -105,10 +133,20 @@ D:of evil could stand.
N:6:'Nauglamir'
I:40:12:3
W:70:50:3:75000
-F:STR | CON | DEX | INFRA | HIDE_TYPE | RES_FEAR |
-F:SEE_INVIS | FREE_ACT | REGEN | LITE3 | SPEED |
-F:INSTA_ART | SPECIAL_GENE
-a:HARDCORE=DIM_DOOR
+F:CON
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:INFRA
+F:INSTA_ART
+F:LITE3
+F:REGEN
+F:RES_FEAR
+F:SEE_INVIS
+F:SPECIAL_GENE
+F:SPEED
+F:STR
+a:DIM_DOOR
D:A carencet of gold, set with a multitude of shining gems of
D:Valinor. Despite its size, its weight seems as that of gossamer.
@@ -119,7 +157,31 @@ N:7:'Ancanaur'
I:23:32:3
W:80:120:45:5000000
P:0:12d12:10:10:0
-F:CHR | CON | DEX | DRAIN_EXP | FREE_ACT | HEAVY_CURSE | HIDE_TYPE | HOLD_LIFE | IM_FIRE | INT | KILL_DEMON | LEVELS | LITE1 | REGEN | RES_DARK | RES_FEAR | RES_NETHER | RES_NEXUS | SEE_INVIS | SHOW_MODS | SLAY_EVIL | SLAY_UNDEAD | SPEED | STR | WIS
+F:CHR
+F:CON
+F:DEX
+F:DRAIN_EXP
+F:FREE_ACT
+F:HEAVY_CURSE
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:IM_FIRE
+F:INT
+F:KILL_DEMON
+F:LEVELS
+F:LITE1
+F:REGEN
+F:RES_DARK
+F:RES_FEAR
+F:RES_NETHER
+F:RES_NEXUS
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_EVIL
+F:SLAY_UNDEAD
+F:SPEED
+F:STR
+F:WIS
Z:mind blast
D:"The Jaws of Fire", this is the sword that Feanor forged in secret
D:to do battle against his enemies. The sword which threatened Fingolfin,
@@ -130,10 +192,20 @@ D:the sword which in the end did not prevent its owner's untimely death.
N:8:of Barahir
I:45:32:1
W:50:25:2:75000
-F:STR | INT | WIS | DEX | CON | CHR | STEALTH | HIDE_TYPE |
-F:RES_POIS | RES_DARK | ACTIVATE | SEE_INVIS | SEARCH |
+F:ACTIVATE
+F:CHR
+F:CON
+F:DEX
+F:HIDE_TYPE
F:INSTA_ART
-a:HARDCORE=BARAHIR
+F:INT
+F:RES_DARK
+F:RES_POIS
+F:SEE_INVIS
+F:STEALTH
+F:STR
+F:WIS
+a:BARAHIR
D:A ring shaped into twinned serpents with eyes of emerald meeting beneath
D:a crown of flowers, an ancient treasure of Isildur's house.
@@ -145,8 +217,14 @@ N:9:'Dramborleg'
I:24:30:5
W:90:60:300:500000
P:0:5d7:18:25:0
-F:CRIT | HIDE_TYPE | KILL_DEMON | SHOW_MODS | VORPAL | WOUNDING | ACTIVATE
-a:HARDCORE=TULKAS
+F:ACTIVATE
+F:CRIT
+F:HIDE_TYPE
+F:KILL_DEMON
+F:SHOW_MODS
+F:VORPAL
+F:WOUNDING
+a:TULKAS
D:The great axe of Tuor, Thudder-Sharp is its name. The axe that smote
D:both a heavy dint as of a club and cleft as a sword. When it was swung
D:by the hands of Tuor, it sang like the rush of eagle's wings in the
@@ -159,12 +237,29 @@ N:10:of Power 'Narya'
I:45:34:1
W:70:30:2:100000
P:0:1d1:6:6:0
-F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | LUCK
-F:ACTIVATE | FREE_ACT | SEE_INVIS |
-F:SUST_STR | SUST_CON | SUST_WIS | SUST_CHR | SPECIAL_GENE |
-F:IM_FIRE | RES_NETHER | RES_FEAR | REGEN |
+F:ACTIVATE
+F:CHR
+F:CON
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:IM_FIRE
F:INSTA_ART
-a:HARDCORE=NARYA
+F:INT
+F:LUCK
+F:REGEN
+F:RES_FEAR
+F:RES_NETHER
+F:SEE_INVIS
+F:SPECIAL_GENE
+F:SPEED
+F:STR
+F:SUST_CHR
+F:SUST_CON
+F:SUST_STR
+F:SUST_WIS
+F:WIS
+a:NARYA
D:The Ring of Fire, set with a ruby that glows like flame. Narya is one
D:of the three Rings of Power created by the Elves and hidden by them from
D:Sauron.
@@ -176,12 +271,29 @@ N:11:of Power 'Nenya'
I:45:35:2
W:80:40:2:200000
P:0:1d1:9:9:0
-F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | LUCK
-F:ACTIVATE | HOLD_LIFE | FREE_ACT | SEE_INVIS |
-F:SUST_INT | SUST_WIS | SUST_CHR |
-F:IM_COLD | RES_BLIND | STEALTH | ESP_ALL |
+F:ACTIVATE
+F:CHR
+F:CON
+F:DEX
+F:ESP_ALL
+F:FREE_ACT
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:IM_COLD
F:INSTA_ART
-a:HARDCORE=NENYA
+F:INT
+F:LUCK
+F:RANDOM_POWER
+F:RES_BLIND
+F:SEE_INVIS
+F:SPEED
+F:STEALTH
+F:STR
+F:SUST_CHR
+F:SUST_INT
+F:SUST_WIS
+F:WIS
+a:NENYA
D:The Ring of Adamant, with a pure white stone as centrepiece. Nenya is one
D:of the three Rings of Power created by the Elves and hidden by them from
D:Sauron.
@@ -193,13 +305,31 @@ N:12:of Power 'Vilya'
I:45:36:3
W:90:50:2:300000
P:0:1d1:12:12:0
-F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE | LUCK
-F:ACTIVATE | HOLD_LIFE | FREE_ACT | SEE_INVIS |
-F:FEATHER | SLOW_DIGEST | REGEN |
-F:SUST_STR | SUST_DEX | SUST_CON |
-F:IM_ELEC | RES_POIS | RES_DISEN |
+F:ACTIVATE
+F:CHR
+F:CON
+F:DEX
+F:FEATHER
+F:FREE_ACT
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:IM_ELEC
F:INSTA_ART
-a:HARDCORE=VILYA
+F:INT
+F:LUCK
+F:RANDOM_POWER
+F:REGEN
+F:RES_DISEN
+F:RES_POIS
+F:SEE_INVIS
+F:SLOW_DIGEST
+F:SPEED
+F:STR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_STR
+F:WIS
+a:VILYA
D:The Ring of Sapphire, with clear blue gems that shine like stars,
D:glittering untouchable despite all that Sauron ever wrought. Vilya is
D:one of the three Rings of Power created by the Elves and hidden by them
@@ -212,16 +342,48 @@ N:13:of Power 'The One Ring'
I:45:37:5
W:100:100:2:5000000
P:0:1d1:15:15:0
-F:STR | INT | WIS | DEX | CON | CHR | SPEED | HIDE_TYPE |
-F:ACTIVATE | AUTO_CURSE | HEAVY_CURSE | INVIS | SPELL | MANA |
-F:SEE_INVIS | REGEN | FREE_ACT | CURSED | CURSE_NO_DROP |
-F:IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | PERMA_CURSE |
-F:SUST_STR | SUST_DEX | SUST_CON |
-F:SUST_INT | SUST_WIS | SUST_CHR |
-F:RES_BLIND | RES_POIS | RES_DISEN | RES_NETHER | ESP_ALL |
-F:DRAIN_MANA | DRAIN_HP | DRAIN_EXP |
+F:ACTIVATE
+F:AUTO_CURSE
+F:CHR
+F:CON
+F:CURSED
+F:CURSE_NO_DROP
+F:DEX
+F:DRAIN_EXP
+F:DRAIN_HP
+F:DRAIN_MANA
+F:ESP_ALL
+F:FREE_ACT
+F:HEAVY_CURSE
+F:HIDE_TYPE
+F:IM_ACID
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
F:INSTA_ART
-a:HARDCORE=POWER
+F:INT
+F:INVIS
+F:MANA
+F:PERMA_CURSE
+F:RANDOM_POWER
+F:RANDOM_RESIST
+F:REGEN
+F:RES_BLIND
+F:RES_DISEN
+F:RES_NETHER
+F:RES_POIS
+F:SEE_INVIS
+F:SPEED
+F:SPELL
+F:STR
+F:SUST_CHR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_INT
+F:SUST_STR
+F:SUST_WIS
+F:WIS
+a:POWER
Z:change the world
D:"Ash nazg durbatuluk, ash nazg gimbatul, ash nazg thrakatuluk agh
D:burzum-ishi krimpatul". Unadorned, made of massive gold,
@@ -235,7 +397,8 @@ N:14:of Space-Time
I:39:105:0
W:30:12:15:50000
P:0:1d1:0:0:0
-F:INSTA_ART | LITE1
+F:INSTA_ART
+F:LITE1
D:A powerful stone that provides a strong light for any who
D:wields it. It is rumoured that it may even protect the wearer from
D:the passing of time.
@@ -249,9 +412,12 @@ N:15:of Orthanc
I:39:106:0
W:15:12:15:20000
P:0:1d1:0:0:0
-F:ACTIVATE | SPECIAL_GENE | EASY_USE | LITE1 |
+F:ACTIVATE
+F:EASY_USE
F:INSTA_ART
-a:HARDCORE=STONE_LORE
+F:LITE1
+F:SPECIAL_GENE
+a:STONE_LORE
D:The key to the tower of Saruman, which fills your mind
D:with images of knowledge and dreadful understanding. It
D:is not a regular key - it is a perfectly round stone
@@ -264,11 +430,20 @@ N:16:'Lothronfaun'
I:38:6:0
W:90:9:500:400000
P:30:2d4:-4:0:25
-F:FREE_ACT | IM_ELEC | SPECIAL_GENE |
-F:RES_FIRE | RES_COLD | RES_POIS | RES_LITE | RES_DARK |
-F:LITE1 | SEE_INVIS | AGGRAVATE | ESP_DRAGON
F:ACTIVATE
-a:HARDCORE=RAZORBACK
+F:AGGRAVATE
+F:ESP_DRAGON
+F:FREE_ACT
+F:IM_ELEC
+F:LITE1
+F:RES_COLD
+F:RES_DARK
+F:RES_FIRE
+F:RES_LITE
+F:RES_POIS
+F:SEE_INVIS
+F:SPECIAL_GENE
+a:RAZORBACK
D:A massive suit of heavy dragon scales deeply saturated with many colours.
D:It throbs with angry energies. May-cloud it is called, after the
D:element lightning which courses through it with unusual vigour.
@@ -279,13 +454,34 @@ N:17:of the Sun
I:38:30:0
W:100:16:600:500000
P:50:2d4:-8:0:35
-F:HOLD_LIFE | REGEN | ESP_DRAGON |
-F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | FEATHER | FLY |
-F:RES_NETHER | RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK | ULTIMATE |
-F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_BLIND | RES_CONF |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | SPECIAL_GENE
F:ACTIVATE
-a:HARDCORE=BLADETURNER
+F:ESP_DRAGON
+F:FEATHER
+F:FLY
+F:HOLD_LIFE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:REGEN
+F:RES_ACID
+F:RES_BLIND
+F:RES_CHAOS
+F:RES_COLD
+F:RES_CONF
+F:RES_DARK
+F:RES_DISEN
+F:RES_ELEC
+F:RES_FIRE
+F:RES_LITE
+F:RES_NETHER
+F:RES_NEXUS
+F:RES_POIS
+F:RES_SHARDS
+F:RES_SOUND
+F:SPECIAL_GENE
+F:ULTIMATE
+a:BLADETURNER
D:A suit of tilkal, set with scales of every colour, surrounded in a nimbus
D:of perfectly untramelled yet inextricably intermingled and utterly mastered
D:powers elemental and ethereal.
@@ -297,9 +493,20 @@ N:18:of Melkor
I:22:2:-4
W:65:45:200:100000
P:0:4d6:12:24:0
-F:STEALTH | WIS | CURSED | HEAVY_CURSE | TY_CURSE | ESP_GOOD |
-F:DRAIN_MANA | DRAIN_HP |
-F:RES_DARK | RES_BLIND | RES_LITE | RES_NETHER | BRAND_POIS | RES_CONF
+F:BRAND_POIS
+F:CURSED
+F:DRAIN_HP
+F:DRAIN_MANA
+F:ESP_GOOD
+F:HEAVY_CURSE
+F:RES_BLIND
+F:RES_CONF
+F:RES_DARK
+F:RES_LITE
+F:RES_NETHER
+F:STEALTH
+F:TY_CURSE
+F:WIS
D:The mighty spear used once by Melkor to slay the trees of Valinor.
# The Galvorn Plate Mail of Eol
@@ -308,11 +515,20 @@ N:19:of Eol
I:37:30:2
W:75:9:420:300000
P:40:2d4:-4:0:20
-F:CON |
-F:HOLD_LIFE | SUST_CON | ESP_UNDEAD | RES_CONF | RES_FEAR |
-F:RES_ACID | RES_COLD | RES_DARK | RES_NETHER | RES_NEXUS | RES_CHAOS |
F:ACTIVATE
-a:HARDCORE=CURE_1000
+F:CON
+F:ESP_UNDEAD
+F:HOLD_LIFE
+F:RES_ACID
+F:RES_CHAOS
+F:RES_COLD
+F:RES_CONF
+F:RES_DARK
+F:RES_FEAR
+F:RES_NETHER
+F:RES_NEXUS
+F:SUST_CON
+a:CURE_1000
D:A suit of imperishable galvorn, with unconquerable strength to endure evil
D:and disruptive magics. It protects the life force of its wearer like
D:nothing else can. Eol the Dark Elf made it in secret for his son, but
@@ -324,9 +540,14 @@ N:20:of Isildur
I:37:15:1
W:30:3:300:50000
P:25:2d4:0:0:25
-F:CON |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
-F:RES_SOUND | RES_CONF | RES_NEXUS
+F:CON
+F:RES_ACID
+F:RES_COLD
+F:RES_CONF
+F:RES_ELEC
+F:RES_FIRE
+F:RES_NEXUS
+F:RES_SOUND
D:A gleaming steel suit covering the wearer from neck to foot, with runes of
D:warding and stability deeply engraved into its surface.
@@ -337,8 +558,18 @@ N:21:of the Rohirrim
I:37:9:2
W:30:3:200:30000
P:19:1d4:0:0:15
-F:STR | DEX | SPEED | HIDE_TYPE | RES_FEAR |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_CONF | RES_SOUND
+F:DEX
+F:HIDE_TYPE
+F:RANDOM_RESIST
+F:RES_ACID
+F:RES_COLD
+F:RES_CONF
+F:RES_ELEC
+F:RES_FEAR
+F:RES_FIRE
+F:RES_SOUND
+F:SPEED
+F:STR
D:A stiff suit of armour composed of small metal plates sewn to an
D:inner layer of heavy canvas, and covered with a second layer of
D:cloth. Within it is the spirit of Eorl the Young, matchless in combat.
@@ -350,12 +581,20 @@ N:22:'Belegennon'
I:37:20:4
W:40:10:150:135000
P:28:1d4:-1:0:20
-F:STEALTH | WIS | INT |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS |
-F:HOLD_LIFE | RES_DARK | RES_FEAR |
-F:SEE_INVIS |
F:ACTIVATE
-a:HARDCORE=BELEGENNON
+F:HOLD_LIFE
+F:INT
+F:RES_ACID
+F:RES_COLD
+F:RES_DARK
+F:RES_ELEC
+F:RES_FEAR
+F:RES_FIRE
+F:RES_POIS
+F:SEE_INVIS
+F:STEALTH
+F:WIS
+a:BELEGENNON
D:This wondrous suit of fine-linked chain shimmers as though of pure silver.
D:It stands untouched amidst the fury of the elements, and a power of
D:concealment rests within.
@@ -367,10 +606,19 @@ N:23:of Celeborn
I:37:25:4
W:40:3:250:150000
P:35:2d4:-3:0:25
-F:STR | CHR | HIDE_TYPE | ESP_ORC
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_DARK |
-F:RES_DISEN | ACTIVATE
-a:HARDCORE=GENOCIDE
+F:ACTIVATE
+F:CHR
+F:ESP_ORC
+F:HIDE_TYPE
+F:RANDOM_RESIST
+F:RES_ACID
+F:RES_COLD
+F:RES_DARK
+F:RES_DISEN
+F:RES_ELEC
+F:RES_FIRE
+F:STR
+a:GENOCIDE
D:A shimmering suit of true-silver, forged long ago by dwarven smiths of
D:legend. It gleams with purest white as you gaze upon it, and mighty are
D:its powers to protect and banish.
@@ -382,8 +630,16 @@ N:24:of Arvedui
I:37:4:2
W:20:3:220:32000
P:14:1d4:-2:0:15
-F:STR | CHR | HIDE_TYPE |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_SHARDS | RES_NEXUS
+F:CHR
+F:HIDE_TYPE
+F:RANDOM_RESIST
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_NEXUS
+F:RES_SHARDS
+F:STR
D:A hauberk, leggings, and sleeves of interlocking steel rings, well padded
D:with leather. You feel strong and tall as Arvedui, last king of Arnor,
D:as you put it on.
@@ -395,9 +651,16 @@ N:25:of Caspanion
I:37:6:3
W:25:9:270:40000
P:16:1d4:-2:0:20
-F:INT | WIS | CON | HIDE_TYPE |
-F:RES_ACID | RES_POIS | RES_CONF | ACTIVATE
-a:HARDCORE=DEST_DOOR
+F:ACTIVATE
+F:CON
+F:HIDE_TYPE
+F:INT
+F:RANDOM_RESIST
+F:RES_ACID
+F:RES_CONF
+F:RES_POIS
+F:WIS
+a:DEST_DOOR
D:A hauberk, leggings, and sleeves of interlocking steel rings, strategically
D:reinforced at vital locations with a second layer of chain. Magics to
D:enhance body and mind lie within, and no door can hope to resist the wearer.
@@ -411,8 +674,12 @@ N:26:of Gil-galad
I:32:8:10
W:50:80:50:20000
P:6:1d3:0:0:10
-F:ACTIVATE | HIDE_TYPE | INFRA | LITE2 | LITE3 | SEARCH
-a:HARDCORE=SUNLIGHT
+F:ACTIVATE
+F:HIDE_TYPE
+F:INFRA
+F:LITE2
+F:LITE3
+a:SUNLIGHT
D:The shining helm that Gil-galad, legendary Elven-king, wore in battle.
# The Leather Jerkin of Tom Bombadil
@@ -424,7 +691,14 @@ N:27:of Tom Bombadil
I:36:12:1
W:10:10:70:30000
P:40:2d4:0:0:0
-F:CHR | CON | DEX | HIDE_TYPE | INT | STR | WIS
+F:CHR
+F:CON
+F:DEX
+F:HIDE_TYPE
+F:INT
+F:RANDOM_RESIST
+F:STR
+F:WIS
Z:teleport
D:This garment was once the property of Tom Bombadil -
D:a strange being rumoured to be older than Arda itself. It
@@ -437,8 +711,13 @@ N:28:'Thalkettoth'
I:36:11:3
W:20:3:60:25000
P:11:1d1:-1:0:25
-F:DEX | SPEED | HIDE_TYPE | SPECIAL_GENE |
-F:RES_ACID | RES_SHARDS
+F:DEX
+F:HIDE_TYPE
+F:RANDOM_RESIST
+F:RES_ACID
+F:RES_SHARDS
+F:SPECIAL_GENE
+F:SPEED
D:A tunic and skirt sewn with thick, overlapping scales of hardened
D:leather whose wearer moves with agility and assurance.
@@ -449,8 +728,18 @@ N:29:of Wormtongue
I:30:2:3
W:40:20:20:50000
P:2:1d1:-10:-10:10
-F:INT | DEX | CHR | STEALTH | SEARCH | SPEED | HIDE_TYPE |
-F:FREE_ACT | FEATHER | RES_DARK | RES_LITE | ESP_GOOD | ESP_UNIQUE
+F:CHR
+F:DEX
+F:ESP_GOOD
+F:ESP_UNIQUE
+F:FEATHER
+F:FREE_ACT
+F:HIDE_TYPE
+F:INT
+F:RES_DARK
+F:RES_LITE
+F:SPEED
+F:STEALTH
Z:panic hit
D:The pair of boots used by Grima son of Galmod, also named the Wormtongue:
D:a treacherous but persuasive counsellor, ever ready to betray, sneak,
@@ -463,9 +752,15 @@ N:30:of Thorin
I:34:7:4
W:30:6:65:60000
P:5:1d2:0:0:25
-F:STR | CON | HIDE_TYPE |
-F:FREE_ACT | IM_ACID | RES_SOUND |
-F:RES_CHAOS | ESP_ORC
+F:CON
+F:ESP_ORC
+F:FREE_ACT
+F:HIDE_TYPE
+F:IM_ACID
+F:RANDOM_RESIST
+F:RES_CHAOS
+F:RES_SOUND
+F:STR
D:Invoking the strength and endurance of Thorin, King under the Mountain,
D:this little shield forged of true-silver is proof against the Element
D:of Earth.
@@ -476,7 +771,13 @@ N:31:of Celegorm
I:34:4:0
W:30:3:60:12000
P:4:1d2:0:0:20
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_LITE | RES_DARK
+F:RANDOM_RESIST
+F:RES_ACID
+F:RES_COLD
+F:RES_DARK
+F:RES_ELEC
+F:RES_FIRE
+F:RES_LITE
D:This shield emblazoned with a multitude of creatures not seen for ages
D:once protected Celegorm, lord of Himlad; around it lies a mystic balance
D:that contains the conflicts of the elements.
@@ -488,8 +789,18 @@ N:32:of Anarion
I:34:5:0
W:40:9:120:160000
P:5:1d3:0:0:20
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | SUST_STR | SUST_INT |
-F:SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR | ESP_EVIL
+F:ESP_EVIL
+F:RANDOM_RESIST
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:SUST_CHR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_INT
+F:SUST_STR
+F:SUST_WIS
D:The great metal-bound shield of Anarion, son of Elendil, who Sauron found
D:himself powerless to wither or diminish.
@@ -500,11 +811,21 @@ N:33:of Hurin
I:22:10:3
W:20:15:180:90000
P:0:2d6:12:20:0
-F:STR | CON | HIDE_TYPE | BRAND_ACID | RES_ACID | LITE1 | DRAIN_MANA |
-F:SLAY_ORC | KILL_DEMON | SLAY_TROLL | ACTIVATE | SHOW_MODS
+F:ACTIVATE
+F:BRAND_ACID
+F:CON
+F:DRAIN_MANA
+F:HIDE_TYPE
+F:KILL_DEMON
+F:LITE1
F:MUST2H
+F:RES_ACID
+F:SHOW_MODS
+F:SLAY_ORC
+F:SLAY_TROLL
+F:STR
f:MUST2H
-a:HARDCORE=HURIN
+a:HURIN
D:Wielded by Hurin Thalion in the Fifth Battle of Beleriand, this
D:troll-bane smoked in the black blood of Gothmog's guards.
@@ -515,12 +836,32 @@ N:34:of Morgoth
I:33:50:125
W:100:1:20:10000000
P:0:1d1:0:0:0
-F:STR | INT | WIS | DEX | CON | CHR | INFRA | HIDE_TYPE |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS |
-F:RES_LITE | RES_DARK | RES_CONF | RES_NEXUS | RES_NETHER |
-F:LITE1 | SEE_INVIS | ESP_ALL |
-F:CURSED | HEAVY_CURSE | PERMA_CURSE |
-F:INSTA_ART | SPECIAL_GENE
+F:CHR
+F:CON
+F:CURSED
+F:DEX
+F:ESP_ALL
+F:HEAVY_CURSE
+F:HIDE_TYPE
+F:INFRA
+F:INSTA_ART
+F:INT
+F:LITE1
+F:PERMA_CURSE
+F:RES_ACID
+F:RES_COLD
+F:RES_CONF
+F:RES_DARK
+F:RES_ELEC
+F:RES_FIRE
+F:RES_LITE
+F:RES_NETHER
+F:RES_NEXUS
+F:RES_POIS
+F:SEE_INVIS
+F:SPECIAL_GENE
+F:STR
+F:WIS
D:Two Silmarils of Feanor blaze from the thunderous crown of twisted
D:iron. The corrupted metal feels at once as infernal as hellfire
D:and as chilling as the Outer Darkness. One protrusion from the
@@ -533,9 +874,19 @@ N:35:of Beruthiel
I:33:10:-5
W:40:12:20:0
P:0:1d1:0:0:20
-F:STR | DEX | CON | HIDE_TYPE |
-F:FREE_ACT | SEE_INVIS | ESP_ANIMAL | ESP_EVIL | ESP_NONLIVING | ESP_ALL |
-F:CURSED | AUTO_CURSE
+F:AUTO_CURSE
+F:CON
+F:CURSED
+F:DEX
+F:ESP_ALL
+F:ESP_ANIMAL
+F:ESP_EVIL
+F:ESP_NONLIVING
+F:FREE_ACT
+F:HIDE_TYPE
+F:RANDOM_POWER
+F:SEE_INVIS
+F:STR
D:The midnight-hued steel circlet of the sorceress-queen Beruthiel, which
D:grants extraordinary powers of sight and awareness at a terrible physical
D:cost.
@@ -547,8 +898,14 @@ N:36:of Thranduil
I:32:2:2
W:20:2:15:50000
P:2:0d0:0:0:10
-F:INT | WIS | HIDE_TYPE |
-F:RES_BLIND | ESP_ORC | ESP_EVIL | ESP_TROLL
+F:ESP_EVIL
+F:ESP_ORC
+F:ESP_TROLL
+F:HIDE_TYPE
+F:INT
+F:RANDOM_RESIST
+F:RES_BLIND
+F:WIS
D:The hunting cap of King Thranduil, to whose ears come all the secrets of
D:his forest domain.
@@ -559,7 +916,11 @@ N:37:of Thengel
I:32:3:3
W:10:2:20:22000
P:3:1d1:0:0:12
-F:WIS | CHR | RES_CONF | HIDE_TYPE | LUCK
+F:CHR
+F:HIDE_TYPE
+F:LUCK
+F:RES_CONF
+F:WIS
D:A ridged helmet made of steel, and embossed with scenes of valour in fine-
D:engraved silver. It grants the wearer nobility, clarity of thought and
D:understanding.
@@ -571,9 +932,20 @@ N:38:of Hammerhand
I:32:6:3
W:20:2:60:45000
P:6:1d3:0:0:20
-F:STR | DEX | CON | HIDE_TYPE | SPECIAL_GENE | RES_FEAR |
-F:SUST_STR | SUST_DEX | SUST_CON |
-F:RES_ACID | RES_NEXUS | RES_COLD | RES_DARK | SLOW_DIGEST |
+F:CON
+F:DEX
+F:HIDE_TYPE
+F:RES_ACID
+F:RES_COLD
+F:RES_DARK
+F:RES_FEAR
+F:RES_NEXUS
+F:SLOW_DIGEST
+F:SPECIAL_GENE
+F:STR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_STR
Z:berserk
D:A great helm as steady as the heroes of the Westdike. Mighty were the
D:blows of Helm, the Hammerhand!
@@ -585,10 +957,22 @@ N:39:of Dor-Lomin
I:32:7:4
W:40:12:75:300000
P:8:1d3:0:0:20
-F:STR | DEX | CON | HIDE_TYPE |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_LITE | RES_BLIND |
-F:LITE1 | SEE_INVIS | ESP_DRAGON | ESP_THUNDERLORD | ACTIVATE
-a:HARDCORE=GORLIM
+F:ACTIVATE
+F:CON
+F:DEX
+F:ESP_DRAGON
+F:ESP_THUNDERLORD
+F:HIDE_TYPE
+F:LITE1
+F:RES_ACID
+F:RES_BLIND
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_LITE
+F:SEE_INVIS
+F:STR
+a:GORLIM
D:The legendary dragon helm of Turin Turambar, an object of dread to the
D:servants of Morgoth.
@@ -598,9 +982,13 @@ N:40:'Holhenneth'
I:32:5:2
W:20:5:75:100000
P:5:1d3:0:0:10
-F:INT | WIS | SEARCH | HIDE_TYPE |
-F:RES_BLIND | SEE_INVIS | ACTIVATE
-a:HARDCORE=DETECT_ALL
+F:ACTIVATE
+F:HIDE_TYPE
+F:INT
+F:RES_BLIND
+F:SEE_INVIS
+F:WIS
+a:DETECT_ALL
D:A famous helm of forged iron granting extraordinary powers of mind and
D:awareness.
@@ -611,12 +999,26 @@ N:41:of Gorlim
I:32:5:-5
W:20:5:75:0
P:5:1d3:25:25:10
-F:INT | WIS | SEARCH | HIDE_TYPE | SHOW_MODS |
-F:SEE_INVIS | NO_MAGIC | HEAVY_CURSE | TY_CURSE
-F:RES_DISEN | RES_FEAR | FREE_ACT | RES_ACID | RES_FIRE | RES_POIS |
-F:IM_COLD | ACTIVATE | DRAIN_HP |
-F:TELEPORT | CURSED
-a:HARDCORE=GORLIM
+F:ACTIVATE
+F:CURSED
+F:DRAIN_HP
+F:FREE_ACT
+F:HEAVY_CURSE
+F:HIDE_TYPE
+F:IM_COLD
+F:INT
+F:NO_MAGIC
+F:RES_ACID
+F:RES_DISEN
+F:RES_FEAR
+F:RES_FIRE
+F:RES_POIS
+F:SEE_INVIS
+F:SHOW_MODS
+F:TELEPORT
+F:TY_CURSE
+F:WIS
+a:GORLIM
D:A headpiece, gaudy and barbaric, that betrayed a warrior when he most
D:needed succor.
@@ -627,10 +1029,26 @@ N:42:of Gondor
I:33:11:3
W:40:40:30:125000
P:0:1d1:0:0:15
-F:STR | WIS | CON | HIDE_TYPE | SPEED | RES_CONF | RES_SOUND |
-F:RES_COLD | RES_FIRE | RES_LITE | RES_BLIND | RES_ELEC | RES_CHAOS |
-F:LITE1 | SEE_INVIS | REGEN | ACTIVATE
-a:HARDCORE=CURE_700
+F:ACTIVATE
+F:CON
+F:HIDE_TYPE
+F:LITE1
+F:RANDOM_POWER
+F:RANDOM_RESIST
+F:REGEN
+F:RES_BLIND
+F:RES_CHAOS
+F:RES_COLD
+F:RES_CONF
+F:RES_ELEC
+F:RES_FIRE
+F:RES_LITE
+F:RES_SOUND
+F:SEE_INVIS
+F:SPEED
+F:STR
+F:WIS
+a:CURE_700
D:The shining winged circlet brought by Elendil from dying Numenor, emblem of
D:Gondor through an age of the world.
@@ -642,11 +1060,21 @@ N:43:of Numenor
I:33:12:3
W:60:30:40:50000
P:0:1d1:0:0:18
-F:INT | DEX | CHR | SEARCH | SPEED | HIDE_TYPE |
-F:SEE_INVIS | FREE_ACT | RES_DARK | RES_BLIND |
-F:RES_SHARDS | RES_SOUND | RES_LITE | RES_COLD |
-F:LITE1 | ACTIVATE | DRAIN_MANA
-a:HARDCORE=NUMENOR
+F:CHR
+F:DEX
+F:DRAIN_MANA
+F:FREE_ACT
+F:HIDE_TYPE
+F:INT
+F:LITE1
+F:RES_BLIND
+F:RES_COLD
+F:RES_DARK
+F:RES_LITE
+F:RES_SHARDS
+F:RES_SOUND
+F:SEE_INVIS
+F:SPEED
D:A crown of massive gold, set with wondrous jewels of thought and warding,
D:worn by the kings of ancient Numenor. Its wearer may go into battle
D:always knowing what he faces - unless his own folly blinds him to the
@@ -660,8 +1088,13 @@ N:44:of Valinor
I:35:1:0
W:60:90:10:40000
P:1:0d0:0:0:20
-F:ACTIVATE | IM_ACID | IM_COLD | IM_ELEC | IM_FIRE | RES_POIS
-a:HARDCORE=COLLUIN
+F:ACTIVATE
+F:IM_ACID
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
+F:RES_POIS
+a:COLLUIN
D:A cape worn by a hero from Valinor, a land utterly beyond the strife
D:of the elements.
@@ -671,9 +1104,14 @@ N:45:'Holcolleth'
I:35:1:2
W:5:25:10:13000
P:1:0d0:0:0:4
-F:INT | WIS | SPEED | STEALTH | HIDE_TYPE |
-F:RES_ACID | ACTIVATE
-a:HARDCORE=SLEEP
+F:ACTIVATE
+F:HIDE_TYPE
+F:INT
+F:RES_ACID
+F:SPEED
+F:STEALTH
+F:WIS
+a:SLEEP
D:This elven-grey mantle possesses great powers of tranquility and of
D:concealment, and grants the wearer the knowledge and understanding of
D:the Sindar.
@@ -685,9 +1123,16 @@ N:46:of Thingol
I:35:1:3
W:10:50:10:35000
P:1:0d0:0:0:18
-F:DEX | CHR | HIDE_TYPE |
-F:FREE_ACT | RES_ACID | RES_FIRE | RES_COLD | ACTIVATE
-a:HARDCORE=RECHARGE
+F:ACTIVATE
+F:CHR
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:RANDOM_POWER
+F:RES_ACID
+F:RES_COLD
+F:RES_FIRE
+a:RECHARGE
D:A sable-hued cloak, with glowing elven-runes to restore magic showing calm
D:and clear as moonlight on still water.
@@ -698,7 +1143,10 @@ N:47:of Thorongil
I:35:1:0
W:5:10:10:8000
P:1:0d0:0:0:10
-F:FREE_ACT | RES_ACID | SEE_INVIS | RES_FEAR
+F:FREE_ACT
+F:RES_ACID
+F:RES_FEAR
+F:SEE_INVIS
D:A cloak of shimmering green and brown that grants sight beyond sight and
D:shakes off holding magics, worn by Aragorn son of Arathorn in his youth
D:as he adventured under the name of Thorongil.
@@ -710,9 +1158,12 @@ N:48:'Colannon'
I:35:1:3
W:5:20:10:11000
P:1:0d0:0:0:15
-F:STEALTH | SPEED | RES_NEXUS |
-F:RES_ACID | ACTIVATE
-a:HARDCORE=TELEPORT
+F:ACTIVATE
+F:RES_ACID
+F:RES_NEXUS
+F:SPEED
+F:STEALTH
+a:TELEPORT
D:A crystal-blue cape of fine silk worn by a silent messenger of
D:the forces of Law. Somehow, its wearer is always able to escape
D:trouble.
@@ -724,9 +1175,23 @@ N:49:of Luthien
I:35:6:2
W:40:40:5:55000
P:6:0d0:0:0:20
-F:INT | WIS | CHR | HIDE_TYPE | SPEED | STEALTH | INVIS | LUCK
-F:RES_ACID | RES_FIRE | RES_COLD | SPECIAL_GENE | ACTIVATE | SPELL_CONTAIN | WIELD_CAST
-a:HARDCORE=REST_LIFE
+F:ACTIVATE
+F:CHR
+F:HIDE_TYPE
+F:INT
+F:INVIS
+F:LUCK
+F:RANDOM_RESIST
+F:RES_ACID
+F:RES_COLD
+F:RES_FIRE
+F:SPECIAL_GENE
+F:SPEED
+F:SPELL_CONTAIN
+F:STEALTH
+F:WIELD_CAST
+F:WIS
+a:REST_LIFE
D:The opaque midnight folds, inset with a multitude of tiny diamonds, of
D:this cloak swirl around you and you feel a hint, a fragment of the
D:knowledge and power to restore that lay in Luthien, the most beautiful
@@ -739,8 +1204,15 @@ N:50:of Tuor
I:35:6:4
W:40:40:5:35000
P:6:0d0:0:0:12
-F:STEALTH | DEX | HIDE_TYPE | INVIS | WATER_BREATH
-F:FREE_ACT | IM_ACID | SEE_INVIS | CLIMB
+F:CLIMB
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:IM_ACID
+F:INVIS
+F:SEE_INVIS
+F:STEALTH
+F:WATER_BREATH
D:From the ruin of Gondolin did Tuor escape, through secret ways and travail,
D:shielded by his cloak from a multitude of hostile eyes.
@@ -750,7 +1222,10 @@ N:51:of Azaghal
I:23:5:0
W:15:30:30:40000
P:0:2d5:12:14:0
-F:KILL_DRAGON | IM_FIRE | ESP_DRAGON | RES_FEAR
+F:ESP_DRAGON
+F:IM_FIRE
+F:KILL_DRAGON
+F:RES_FEAR
D:The weapon of Azaghal when he wounded Glaurung. It is deadly
D:when fighting dragons and is said to make the breaths of fire
D:completely harmless.
@@ -762,8 +1237,11 @@ N:52:'Cambeleg'
I:31:1:2
W:10:6:5:36000
P:1:0d0:8:8:15
-F:STR | CON | HIDE_TYPE |
-F:FREE_ACT | SHOW_MODS
+F:CON
+F:FREE_ACT
+F:HIDE_TYPE
+F:SHOW_MODS
+F:STR
D:A hero's handgear that lends great prowess in battle.
@@ -773,9 +1251,13 @@ N:53:'Cammithrim'
I:31:1:0
W:10:3:5:30000
P:1:0d0:0:0:10
-F:FREE_ACT | RES_LITE | SUST_CON | LITE1 | ACTIVATE
+F:ACTIVATE
+F:FREE_ACT
+F:LITE1
+F:RES_LITE
F:SPECIAL_GENE
-a:HARDCORE=BO_MISS_1
+F:SUST_CON
+a:BO_MISS_1
D:These gloves glow so brightly as to light the way for their owner and cast
D:magical bolts with great frequency.
@@ -785,9 +1267,14 @@ N:54:of Eregion
I:31:2:4
W:10:5:25:33000
P:2:1d1:0:0:15
-F:RES_FIRE | ACTIVATE |
-F:SUST_STR | STR | REGEN | SPELL_CONTAIN | WIELD_CAST
-a:HARDCORE=BO_FIRE_1
+F:ACTIVATE
+F:REGEN
+F:RES_FIRE
+F:SPELL_CONTAIN
+F:STR
+F:SUST_STR
+F:WIELD_CAST
+a:BO_FIRE_1
D:A fiery set of gauntlets that can even shoot fire from the user's
D:hands. Wrought by Curufin's people, they guard the wearer's
D:strength and enhance it.
@@ -798,9 +1285,14 @@ N:55:of Nargothrond
I:31:2:4
W:10:5:25:33000
P:2:1d1:0:0:15
-F:RES_COLD | ACTIVATE |
-F:SUST_CON | CON | REGEN | SPELL_CONTAIN | WIELD_CAST
-a:HARDCORE=BO_COLD_1
+F:ACTIVATE
+F:CON
+F:REGEN
+F:RES_COLD
+F:SPELL_CONTAIN
+F:SUST_CON
+F:WIELD_CAST
+a:BO_COLD_1
D:A set of handgear so icy as to be able to fire frost bolts. Wrought by
D:Finrod Felagund himself, it is inscribed with runes that guard and
D:boost health.
@@ -811,9 +1303,14 @@ N:56:of Lorien
I:31:2:4
W:10:5:25:33000
P:2:1d1:0:0:15
-F:RES_ELEC | ACTIVATE | FREE_ACT |
-F:SUST_DEX | DEX | SPELL_CONTAIN | WIELD_CAST
-a:HARDCORE=BO_ELEC_1
+F:ACTIVATE
+F:DEX
+F:FREE_ACT
+F:RES_ELEC
+F:SPELL_CONTAIN
+F:SUST_DEX
+F:WIELD_CAST
+a:BO_ELEC_1
D:A set of handgear wrought by the Galadhrim. Sparks surround it, enabling
D:the wearer to fire bolts of electricity. Ever has lightning improved and
D:protected agility, and these gauntlets are no exception.
@@ -824,9 +1321,13 @@ N:57:of Ossiriand
I:31:2:4
W:10:5:25:33000
P:2:1d1:0:0:15
-F:RES_ACID | ACTIVATE |
-F:SUST_CHR | CHR | SPELL_CONTAIN | WIELD_CAST
-a:HARDCORE=BO_ACID_1
+F:ACTIVATE
+F:CHR
+F:RES_ACID
+F:SPELL_CONTAIN
+F:SUST_CHR
+F:WIELD_CAST
+a:BO_ACID_1
D:Mighty was the woodcraft of the Laiquendi, for they learned to control the
D:element of acid to a level theretofore unknown. This set of handgear is so
D:corrosive that it may fire bolts of acid.
@@ -837,9 +1338,22 @@ N:58:'Camlost'
I:31:2:-3
W:10:20:25:0
P:2:1d1:-11:-12:0
-F:STR | DEX | HIDE_TYPE | DRAIN_MANA |
-F:RES_POIS | IM_FIRE | IM_COLD | RES_DISEN | RES_NETHER | FREE_ACT |
-F:AGGRAVATE | SHOW_MODS | HEAVY_CURSE | TY_CURSE | TELEPORT | CURSED
+F:AGGRAVATE
+F:CURSED
+F:DEX
+F:DRAIN_MANA
+F:FREE_ACT
+F:HEAVY_CURSE
+F:HIDE_TYPE
+F:IM_COLD
+F:IM_FIRE
+F:RES_DISEN
+F:RES_NETHER
+F:RES_POIS
+F:SHOW_MODS
+F:STR
+F:TELEPORT
+F:TY_CURSE
D:A pair of gauntlets that sap combat ability, named after the empty hand
D:of Beren that once clasped a Silmaril.
@@ -850,9 +1364,15 @@ N:59:of Fingolfin
I:31:5:4
W:40:15:40:110000
P:5:1d1:10:10:20
-F:DEX | HIDE_TYPE | LUCK
-F:FREE_ACT | RES_ACID | ACTIVATE | SHOW_MODS
-a:HARDCORE=BO_MISS_2
+F:ACTIVATE
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:LUCK
+F:RANDOM_POWER
+F:RES_ACID
+F:SHOW_MODS
+a:BO_MISS_2
Z:magic missile
D:The hand-sheathing of Fingolfin, warrior-king of Elves and Men, who gave
D:Morgoth seven mighty wounds and pain that will last forever.
@@ -864,9 +1384,11 @@ N:60:of Feanor
I:30:3:15
W:40:120:40:300000
P:3:1d1:0:0:20
-F:SPEED | HIDE_TYPE |
-F:RES_NEXUS | ACTIVATE
-a:HARDCORE=SPEED
+F:ACTIVATE
+F:HIDE_TYPE
+F:RES_NEXUS
+F:SPEED
+a:SPEED
D:This wondrous pair of leather boots once sped Feanor, creator of the
D:Silmarils and the mightiest of the Eldar, along the Grinding Ice and to
D:Middle-earth at last.
@@ -878,10 +1400,17 @@ N:61:'Dal-i-thalion'
I:30:2:5
W:10:25:20:40000
P:2:1d1:0:0:15
-F:DEX | HIDE_TYPE | CHR | SUST_CHR |
-F:ACTIVATE | FREE_ACT |
-F:RES_NETHER | RES_CHAOS | RES_CONF | SUST_CON
-a:HARDCORE=CURE_POISON
+F:ACTIVATE
+F:CHR
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:RES_CHAOS
+F:RES_CONF
+F:RES_NETHER
+F:SUST_CHR
+F:SUST_CON
+a:CURE_POISON
D:A pair of high-laced shoes, strong against the powers of corruption and
D:withering, that grant the wearer extraordinary agility.
@@ -892,7 +1421,13 @@ N:62:of Thror
I:30:6:3
W:30:25:80:15000
P:6:1d1:0:0:20
-F:STR | CON | HIDE_TYPE | SPEED | RES_FEAR | CLIMB
+F:CLIMB
+F:CON
+F:HIDE_TYPE
+F:RANDOM_RESIST
+F:RES_FEAR
+F:SPEED
+F:STR
D:Sturdy footwear of leather and steel as enduring as the long-suffering
D:Dwarven King-in-exile who wore them. Of dwarven make, these boots will
D:make their wearer completely at home in the mountains.
@@ -910,9 +1445,20 @@ N:63:of Bard
I:17:2:0
W:55:30:2:50000
P:0:8d4:20:15:0
-F:SLAY_ANIMAL | SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON |
-F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | SLAY_DRAGON | KILL_DRAGON |
-F:BRAND_ACID | BRAND_ELEC | BRAND_FIRE | BRAND_COLD | BRAND_POIS
+F:BRAND_ACID
+F:BRAND_COLD
+F:BRAND_ELEC
+F:BRAND_FIRE
+F:BRAND_POIS
+F:KILL_DRAGON
+F:SLAY_ANIMAL
+F:SLAY_DEMON
+F:SLAY_DRAGON
+F:SLAY_EVIL
+F:SLAY_GIANT
+F:SLAY_ORC
+F:SLAY_TROLL
+F:SLAY_UNDEAD
D:Deadliest of arrows, imbued with elemental strength, this shaft is
D:feared especially by the wyrmkin.
@@ -923,8 +1469,17 @@ N:64:of Maedhros
I:23:5:3
W:15:30:30:22500
P:0:2d5:12:15:0
-F:INT | DEX | HIDE_TYPE | SPEED | SPECIAL_GENE
-F:SLAY_TROLL | SLAY_GIANT | FREE_ACT | SEE_INVIS | SHOW_MODS
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:INT
+F:RANDOM_RES_OR_POWER
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_GIANT
+F:SLAY_TROLL
+F:SPECIAL_GENE
+F:SPEED
D:A short thrusting blade with a large guard worn by Maedhros the Tall,
D:eldest son of Feanor, and wielded with his left hand after the loss of
D:his right hand in the pits of Thangorodrim.
@@ -935,7 +1490,20 @@ N:65:'Angrist'
I:23:1:4
W:25:80:12:150000
P:0:2d4:10:15:5
-F:BRAND_ACID | BRAND_POIS | DEX | FREE_ACT | HIDE_TYPE | LUCK | RES_DARK | SEARCH | SEE_INVIS | SHOW_MODS | SLAY_EVIL | SLAY_ORC | SLAY_TROLL | STEALTH | SUST_DEX
+F:BRAND_ACID
+F:BRAND_POIS
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:LUCK
+F:RES_DARK
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_EVIL
+F:SLAY_ORC
+F:SLAY_TROLL
+F:STEALTH
+F:SUST_DEX
D:The knife Beren Barahir`s son took from Curufin and with which he cut
D:out a Silmaril from the crown of Morgoth, The blade snapped and broke
D:when he tried to gain one more and the splint hit Morgoth at his chin.
@@ -948,8 +1516,14 @@ N:66:of Samwise
I:23:4:0
W:4:100:12:12000
P:0:1d4:4:6:0
-F:ACTIVATE | BRAND_FIRE | LEVELS | LITE1 | RES_FIRE | SHOW_MODS
-a:HARDCORE=BO_FIRE_1
+F:ACTIVATE
+F:BRAND_FIRE
+F:LEVELS
+F:LITE1
+F:RANDOM_RESIST
+F:RES_FIRE
+F:SHOW_MODS
+a:BO_FIRE_1
D:The blade of Samwise Gamgee, chosen by him from the hoard of the
D:Barrow-wights. A fiery dagger finely balanced for deadly throws.
@@ -959,8 +1533,13 @@ N:67:of Peregrin
I:23:4:0
W:3:100:12:11000
P:0:1d4:4:6:0
-F:ACTIVATE | BRAND_COLD | LEVELS | RES_COLD | SHOW_MODS
-a:HARDCORE=BO_COLD_1
+F:ACTIVATE
+F:BRAND_COLD
+F:LEVELS
+F:RANDOM_RESIST
+F:RES_COLD
+F:SHOW_MODS
+a:BO_COLD_1
D:The blade of Peregrin Took, chosen by him from the hoard of the
D:Barrow-wights. A frosty dagger finely balanced for deadly throws.
@@ -970,8 +1549,13 @@ N:68:of Meriadoc
I:23:4:0
W:5:100:12:13000
P:0:1d4:4:6:0
-F:BRAND_ELEC | RES_ELEC | ACTIVATE | SHOW_MODS | LEVELS
-a:HARDCORE=BO_ELEC_1
+F:ACTIVATE
+F:BRAND_ELEC
+F:LEVELS
+F:RANDOM_RESIST
+F:RES_ELEC
+F:SHOW_MODS
+a:BO_ELEC_1
D:The blade of Meriadoc Brandybuck, chosen by him from the hoard of
D:the Barrow-wights. A dagger covered in sparks and finely balanced
D:for deadly throws.
@@ -982,8 +1566,13 @@ N:69:of Rilia
I:23:4:0
W:5:40:12:35000
P:0:2d4:4:3:0
-F:SLAY_ORC | RES_POIS | RES_DISEN | ACTIVATE | SHOW_MODS | BRAND_POIS
-a:HARDCORE=BA_POIS_1
+F:ACTIVATE
+F:BRAND_POIS
+F:RES_DISEN
+F:RES_POIS
+F:SHOW_MODS
+F:SLAY_ORC
+a:BA_POIS_1
D:A large stiletto dagger that glistens with odourless poison, to which the
D:wearer seems oddly immune.
@@ -994,11 +1583,19 @@ N:70:'Belangil'
I:23:4:2
W:10:40:12:50000
P:0:2d4:6:9:0
-F:DEX | HIDE_TYPE | SPEED | BLOWS |
-F:BRAND_COLD | RES_COLD |
-F:SEE_INVIS | SLOW_DIGEST | REGEN |
-F:ACTIVATE | SHOW_MODS | BRAND_POIS
-a:HARDCORE=BELANGIL
+F:ACTIVATE
+F:BLOWS
+F:BRAND_COLD
+F:BRAND_POIS
+F:DEX
+F:HIDE_TYPE
+F:REGEN
+F:RES_COLD
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLOW_DIGEST
+F:SPEED
+a:BELANGIL
D:A frosty dagger surrounded in a nimbus of ice with a hilt of elk horn and
D:an edge to wound the wind.
@@ -1009,11 +1606,22 @@ N:71:'Calris'
I:23:21:5
W:30:15:140:100000
P:0:5d4:-20:20:0
-F:CON | HIDE_TYPE | DRAIN_HP |
-F:KILL_DRAGON | SLAY_EVIL | SLAY_DEMON | SLAY_TROLL | RES_DISEN |
-F:AGGRAVATE | CURSED | HEAVY_CURSE | SHOW_MODS | ESP_DRAGON | ESP_DEMON |
-F:AUTO_CURSE |
+F:AGGRAVATE
+F:AUTO_CURSE
+F:CON
F:COULD2H
+F:CURSED
+F:DRAIN_HP
+F:ESP_DEMON
+F:ESP_DRAGON
+F:HEAVY_CURSE
+F:HIDE_TYPE
+F:KILL_DRAGON
+F:RES_DISEN
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_EVIL
+F:SLAY_TROLL
f:COULD2H
D:This sword has runes of power incised on its ornate hilt and a single
D:blood channel that gleams coldly blue as you grasp this mighty weapon of
@@ -1026,13 +1634,28 @@ N:72:'Aranruth'
I:23:16:4
W:20:45:150:125000
P:0:3d5:20:12:0
-F:STR | DEX | CON | SUST_CON | SUST_STR
-F:REGEN | FREE_ACT | SEE_INVIS |
-F:RES_CHAOS | RES_NETHER | HOLD_LIFE | RES_FEAR |
-F:RES_COLD |
-F:SLAY_DEMON | SLAY_EVIL | SLAY_DRAGON | SLAY_UNDEAD |
-F:BRAND_COLD |
-F:SLOW_DIGEST | SHOW_MODS | HIDE_TYPE | BLESSED
+F:BLESSED
+F:BRAND_COLD
+F:CON
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:REGEN
+F:RES_CHAOS
+F:RES_COLD
+F:RES_FEAR
+F:RES_NETHER
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_DRAGON
+F:SLAY_EVIL
+F:SLAY_UNDEAD
+F:SLOW_DIGEST
+F:STR
+F:SUST_CON
+F:SUST_STR
D:The beautiful sword of Thingol with a hilt of gold and silver inlay,
D:glistening icily enough to freeze the hearts of demons. You feel supple
D:and lightfooted as you hold it.
@@ -1044,9 +1667,20 @@ N:73:'Glamdring'
I:23:16:1
W:20:20:150:40000
P:0:2d5:10:15:0
-F:SEARCH | HIDE_TYPE | BLESSED | SLAY_DEMON |
-F:SLAY_EVIL | BRAND_FIRE | SLAY_ORC | RES_FIRE | RES_LITE | LITE1 |
-F:SLOW_DIGEST | SHOW_MODS | ESP_ORC | SPECIAL_GENE
+F:BLESSED
+F:BRAND_FIRE
+F:ESP_ORC
+F:HIDE_TYPE
+F:LITE1
+F:RANDOM_RES_OR_POWER
+F:RES_FIRE
+F:RES_LITE
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_EVIL
+F:SLAY_ORC
+F:SLOW_DIGEST
+F:SPECIAL_GENE
D:This fiery, shining blade earned its sobriquet "Foe-Hammer" from dying orcs
D:who dared to come near hidden Gondolin. Inscribed upon the guard in Cirth
D:is the following --
@@ -1059,7 +1693,13 @@ N:74:of Thranduil
I:21:3:0
W:20:18:150:50000
P:0:1d9:10:20:0
-F:BRAND_POIS | COULD2H | RES_POIS | SLAY_ANIMAL | HIDE_TYPE | SHOW_MODS | ESP_ANIMAL
+F:BRAND_POIS
+F:COULD2H
+F:ESP_ANIMAL
+F:HIDE_TYPE
+F:RES_POIS
+F:SHOW_MODS
+F:SLAY_ANIMAL
f:COULD2H
D:The carven oak staff of the King of the Woodland Realm,
D:this weapon is a fighter's best friend in a forest.
@@ -1070,9 +1710,20 @@ N:75:'Orcrist'
I:23:16:3
W:20:20:150:40000
P:0:2d5:10:15:0
-F:SEARCH | ESP_ORC | SLAY_DRAGON | ESP_DRAGON | RES_COLD | HIDE_TYPE |
-F:SLAY_EVIL | BRAND_COLD | SLAY_ORC | RES_COLD | LITE1 | RES_DARK |
-F:SLOW_DIGEST | SHOW_MODS
+F:BRAND_COLD
+F:ESP_DRAGON
+F:ESP_ORC
+F:HIDE_TYPE
+F:LITE1
+F:RANDOM_RES_OR_POWER
+F:RES_COLD
+F:RES_COLD
+F:RES_DARK
+F:SHOW_MODS
+F:SLAY_DRAGON
+F:SLAY_EVIL
+F:SLAY_ORC
+F:SLOW_DIGEST
D:This coldly gleaming blade is called simply "Biter", by orcs who came to
D:know its power all too well.
@@ -1082,10 +1733,23 @@ N:76:'Anglachel'
I:23:25:2
W:30:30:200:100000
P:0:3d6:13:17:0
-F:STR | HIDE_TYPE | VORPAL | ESP_DRAGON | DRAIN_HP |
-F:RES_FIRE | RES_POIS | BRAND_FIRE | BRAND_POIS |
-F:KILL_DRAGON | SLAY_TROLL | FREE_ACT | SLOW_DIGEST | REGEN | SHOW_MODS |
+F:BRAND_FIRE
+F:BRAND_POIS
+F:DRAIN_HP
+F:ESP_DRAGON
+F:FREE_ACT
+F:HIDE_TYPE
+F:KILL_DRAGON
F:MUST2H
+F:RANDOM_RES_OR_POWER
+F:REGEN
+F:RES_FIRE
+F:RES_POIS
+F:SHOW_MODS
+F:SLAY_TROLL
+F:SLOW_DIGEST
+F:STR
+F:VORPAL
f:MUST2H
D:A giant sword once wielded by mighty Turin, and a great dragonbane which
D:bathed in Glaurung's blood. Its blade once shone brightly, it can cleave
@@ -1099,11 +1763,29 @@ N:77:'Zarcuthra'
I:23:25:4
W:30:180:250:205000
P:0:4d6:19:21:0
-F:STR | CHR | INFRA | HIDE_TYPE | VORPAL | DRAIN_MANA |
-F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | BRAND_FIRE |
-F:SLAY_UNDEAD | SLAY_DEMON | SLAY_TROLL | SLAY_GIANT | SLAY_ORC |
-F:RES_FIRE | RES_CHAOS | FREE_ACT | SEE_INVIS | AGGRAVATE | SHOW_MODS |
+F:AGGRAVATE
+F:BRAND_FIRE
+F:CHR
+F:DRAIN_MANA
+F:FREE_ACT
+F:HIDE_TYPE
+F:INFRA
+F:KILL_DRAGON
F:MUST2H
+F:RANDOM_RES_OR_POWER
+F:RES_CHAOS
+F:RES_FIRE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLAY_DEMON
+F:SLAY_EVIL
+F:SLAY_GIANT
+F:SLAY_ORC
+F:SLAY_TROLL
+F:SLAY_UNDEAD
+F:STR
+F:VORPAL
f:MUST2H
D:Dark and deadly runes stand stark against the naked steel of this awesome
D:weapon, and you feel a stunning power of slaying and rending as you
@@ -1116,10 +1798,25 @@ N:78:'Mormegil'
I:23:33:2
W:30:15:250:0
P:0:6d7:0:0:-20
-F:SPEED | IM_FIRE | RES_FIRE | BRAND_FIRE | RES_DISEN | RES_FEAR |
-F:AGGRAVATE | CURSED | HEAVY_CURSE | SHOW_MODS | LEVELS | TY_CURSE |
-F:BLOWS | SLAY_DRAGON | RES_CHAOS | ANTIMAGIC_50 |
-F:DRAIN_MANA | DRAIN_HP | DRAIN_EXP
+F:AGGRAVATE
+F:ANTIMAGIC_50
+F:BLOWS
+F:BRAND_FIRE
+F:CURSED
+F:DRAIN_EXP
+F:DRAIN_HP
+F:DRAIN_MANA
+F:HEAVY_CURSE
+F:IM_FIRE
+F:LEVELS
+F:RES_CHAOS
+F:RES_DISEN
+F:RES_FEAR
+F:RES_FIRE
+F:SHOW_MODS
+F:SLAY_DRAGON
+F:SPEED
+F:TY_CURSE
D:A foul, twisted sword with blackened spines and knobs, whose very name is a
D:curse upon the lips of Elves and Men.
@@ -1130,9 +1827,17 @@ N:79:'Gondricam'
I:23:12:3
W:20:8:110:28000
P:0:1d7:10:11:0
-F:DEX | STEALTH | HIDE_TYPE |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | FEATHER |
-F:SEE_INVIS | REGEN | SHOW_MODS
+F:DEX
+F:FEATHER
+F:HIDE_TYPE
+F:REGEN
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:SEE_INVIS
+F:SHOW_MODS
+F:STEALTH
D:Famed sea-defender of Lebennin. A short, slightly curved chopping blade
D:with a perfect edge shining cleanly in the sun, an object of hate to the
D:men of Umbar who met it in combat.
@@ -1144,9 +1849,18 @@ N:80:'Crisdurian'
I:23:28:0
W:40:15:260:111000
P:0:4d5:18:19:0
-F:SLAY_DRAGON | SLAY_EVIL | SLAY_UNDEAD | SLAY_TROLL | SLAY_GIANT |
-F:SLAY_ORC | SEE_INVIS | SHOW_MODS | VORPAL | BRAND_POIS | WOUNDING |
+F:BRAND_POIS
F:MUST2H
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_DRAGON
+F:SLAY_EVIL
+F:SLAY_GIANT
+F:SLAY_ORC
+F:SLAY_TROLL
+F:SLAY_UNDEAD
+F:VORPAL
+F:WOUNDING
f:MUST2H
D:A giant's weapon, with a long blade tall and straight thrusting out from a
D:massive double-pronged hilt. On its blade are written doomspells against
@@ -1159,8 +1873,16 @@ N:81:'Herugrim'
I:23:17:2
W:60:40:130:300000
P:0:3d5:8:9:0
-F:ACTIVATE | ESP_EVIL | FREE_ACT | HIDE_TYPE | INT | RES_CONF | RES_DARK | SHOW_MODS | VORPAL
-a:HARDCORE=CURE_INSANITY
+F:ACTIVATE
+F:ESP_EVIL
+F:FREE_ACT
+F:HIDE_TYPE
+F:INT
+F:RES_CONF
+F:RES_DARK
+F:SHOW_MODS
+F:VORPAL
+a:CURE_INSANITY
D:The ancient blade of Theoden, King of the Mark. It was taken from
D:the king by Grima the Wormtongue, and hidden from him in a dusty
D:chest. It was once instrumental in restoring the King's wits from
@@ -1172,11 +1894,25 @@ N:82:'Ringil'
I:23:17:10
W:20:120:130:300000
P:0:4d5:22:25:0
-F:SPEED | HIDE_TYPE | RES_FEAR | BLESSED |
-F:SLAY_EVIL | BRAND_COLD | SLAY_UNDEAD | KILL_DEMON | SLAY_TROLL |
-F:FREE_ACT | RES_COLD | RES_LITE | LITE1 | SEE_INVIS | SLOW_DIGEST | REGEN |
-F:ACTIVATE | SHOW_MODS
-a:HARDCORE=BA_COLD_2
+F:ACTIVATE
+F:BLESSED
+F:BRAND_COLD
+F:FREE_ACT
+F:HIDE_TYPE
+F:KILL_DEMON
+F:LITE1
+F:REGEN
+F:RES_COLD
+F:RES_FEAR
+F:RES_LITE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_EVIL
+F:SLAY_TROLL
+F:SLAY_UNDEAD
+F:SLOW_DIGEST
+F:SPEED
+a:BA_COLD_2
D:The weapon of Fingolfin, High King of the Noldor; it shines like a column
D:of ice lit by light unquenchable. Morgoth came but unwillingly to meet it
D:of old; his lame foot will remind him of its might should he meet it again.
@@ -1188,11 +1924,28 @@ N:83:'Anduril'
I:23:17:4
W:20:40:130:100000
P:0:3d5:10:15:5
-F:STR | DEX | HIDE_TYPE | RES_FEAR | FREE_ACT | BLESSED | LUCK
-F:SLAY_EVIL | BRAND_FIRE | SLAY_TROLL | SLAY_ORC | FREE_ACT |
-F:RES_FIRE | SUST_DEX | SEE_INVIS | ACTIVATE | SHOW_MODS | LITE1 |
-F:RES_DISEN | SPECIAL_GENE
-a:HARDCORE=BA_FIRE_1
+F:ACTIVATE
+F:BLESSED
+F:BRAND_FIRE
+F:DEX
+F:FREE_ACT
+F:FREE_ACT
+F:HIDE_TYPE
+F:LITE1
+F:LUCK
+F:RANDOM_RES_OR_POWER
+F:RES_DISEN
+F:RES_FEAR
+F:RES_FIRE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_EVIL
+F:SLAY_ORC
+F:SLAY_TROLL
+F:SPECIAL_GENE
+F:STR
+F:SUST_DEX
+a:BA_FIRE_1
D:The famed "Flame of the West", the sword that was broken and is forged
D:again. It glows with the essence of fire, its wearer is mighty in combat,
D:and no creature of Sauron can withstand it. It will never be stained or
@@ -1207,10 +1960,23 @@ N:84:'Anguirel'
I:23:17:2
W:20:30:130:40000
P:0:2d5:8:12:0
-F:STR | CON | SPEED | HIDE_TYPE |
-F:SLAY_EVIL | BRAND_ELEC | SLAY_DEMON | FREE_ACT | RES_ELEC |
-F:RES_LITE | RES_DARK | SEE_INVIS | SHOW_MODS | VORPAL | WOUNDING |
-F:AGGRAVATE | CURSED
+F:AGGRAVATE
+F:BRAND_ELEC
+F:CON
+F:CURSED
+F:FREE_ACT
+F:HIDE_TYPE
+F:RES_DARK
+F:RES_ELEC
+F:RES_LITE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_EVIL
+F:SPEED
+F:STR
+F:VORPAL
+F:WOUNDING
D:Forged of black galvorn by the Dark-Elven smith Eol, this blade has the
D:living lightning trapped inside.
@@ -1221,8 +1987,17 @@ N:85:'Elvagil'
I:23:17:2
W:20:8:130:20000
P:0:2d5:5:7:0
-F:DEX | CHR | STEALTH | HIDE_TYPE | ESP_ORC | ESP_TROLL
-F:SLAY_TROLL | SLAY_ORC | FEATHER | SEE_INVIS | SHOW_MODS
+F:CHR
+F:DEX
+F:ESP_ORC
+F:ESP_TROLL
+F:FEATHER
+F:HIDE_TYPE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_ORC
+F:SLAY_TROLL
+F:STEALTH
D:The "Singing Blade", whose wearer can slay Orcs and Trolls in the hidden
D:and secret places of the earth.
@@ -1233,7 +2008,11 @@ N:86:'Forasgil'
I:23:7:0
W:15:8:40:15000
P:0:1d6:12:19:0
-F:SLAY_ANIMAL | BRAND_COLD | RES_COLD | RES_LITE | SHOW_MODS
+F:BRAND_COLD
+F:RES_COLD
+F:RES_LITE
+F:SHOW_MODS
+F:SLAY_ANIMAL
D:A slender, tapered blade whose wielder strikes icy blows with deadly
D:accuracy.
@@ -1244,9 +2023,17 @@ N:87:'Careth Asdriag'
I:23:11:2
W:15:8:50:25000
P:0:2d7:6:8:0
-F:DEX | BLOWS | SPEED | CON |
-F:SLAY_DRAGON | SLAY_ANIMAL | SLAY_TROLL | SLAY_GIANT |
-F:SLAY_ORC | SHOW_MODS | ESP_ANIMAL
+F:BLOWS
+F:CON
+F:DEX
+F:ESP_ANIMAL
+F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLAY_DRAGON
+F:SLAY_GIANT
+F:SLAY_ORC
+F:SLAY_TROLL
+F:SPEED
D:An heirloom of the Lords of Rhun far to the east, and a name of
D:dismay to creatures natural and unnatural.
@@ -1256,9 +2043,25 @@ N:88:'Sting'
I:23:10:2
W:20:205:75:100000
P:0:1d7:7:8:0
-F:BLOWS | CON | DEX | ESP_ORC | ESP_SPIDER | ESP_UNDEAD | FREE_ACT |
-F:LEVELS | LITE1 | RES_LITE | SEE_INVIS | SHOW_MODS | SLAY_ANIMAL |
-F:SLAY_EVIL | SLAY_ORC | SLAY_UNDEAD | SPEED | STR
+F:BLOWS
+F:CON
+F:DEX
+F:ESP_ORC
+F:ESP_SPIDER
+F:ESP_UNDEAD
+F:FREE_ACT
+F:LEVELS
+F:LITE1
+F:RANDOM_RESIST
+F:RES_LITE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLAY_EVIL
+F:SLAY_ORC
+F:SLAY_UNDEAD
+F:SPEED
+F:STR
D:The perfect size for Bilbo, and stamped forever by the courage he found
D:in Mirkwood, this sturdy little blade grants the wearer combat prowess
D:and survival abilities they did not know they had. The blade is inscribed
@@ -1270,11 +2073,21 @@ N:89:'Haradekket'
I:23:18:2
W:20:8:130:111111
P:0:2d5:9:11:0
-F:INT | WIS | BLOWS |
-F:SLAY_ANIMAL | SLAY_EVIL | SLAY_UNDEAD | SLAY_DRAGON | SLAY_DEMON |
-F:RES_CHAOS | RES_DISEN | RES_NEXUS |
-F:SEE_INVIS | BLESSED |
+F:BLESSED
+F:BLOWS
+F:INT
+F:RANDOM_RES_OR_POWER
+F:RES_CHAOS
+F:RES_DISEN
+F:RES_NEXUS
+F:SEE_INVIS
F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLAY_DEMON
+F:SLAY_DRAGON
+F:SLAY_EVIL
+F:SLAY_UNDEAD
+F:WIS
D:A damascened scimitar that seems wondrously easy to hold. Famed in song as
D:the "Sickle of Harad", and a deadly foe to the undead.
@@ -1285,8 +2098,14 @@ N:90:'Gilettar'
I:23:10:2
W:20:8:80:35000
P:0:1d7:3:7:0
-F:BLOWS | HIDE_TYPE |
-F:SLAY_ANIMAL | SLOW_DIGEST | REGEN | SHOW_MODS | SEE_INVIS | RES_DISEN
+F:BLOWS
+F:HIDE_TYPE
+F:REGEN
+F:RES_DISEN
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLOW_DIGEST
D:A stubby blade worn by Beren, whose horn sounded of old in the glades of
D:Brethil.
@@ -1296,10 +2115,27 @@ N:91:'Daedheloth'
I:23:30:0
W:70:25:180:250000
P:0:6d5:18:28:-50
-F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | BRAND_COLD | SLAY_TROLL |
-F:SLAY_ORC | FREE_ACT | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
-F:RES_CHAOS | SEE_INVIS | ESP_EVIL | AGGRAVATE | SHOW_MODS |
-F:CHAOTIC | VORPAL | BRAND_FIRE | BRAND_POIS | SPECIAL_GENE
+F:AGGRAVATE
+F:BRAND_COLD
+F:BRAND_FIRE
+F:BRAND_POIS
+F:CHAOTIC
+F:ESP_EVIL
+F:FREE_ACT
+F:KILL_DRAGON
+F:RES_ACID
+F:RES_CHAOS
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLAY_EVIL
+F:SLAY_ORC
+F:SLAY_TROLL
+F:SPECIAL_GENE
+F:VORPAL
D:This weapon of wrath, cursed with a violent anger, dives hungrily
D:into the flesh of its enemies. It gathers shadows of death into its
D:owner as they inflict wounds that will never heal.
@@ -1310,7 +2146,17 @@ N:92:'Sereghathol'
I:23:17:2
W:50:30:150:250000
P:0:5d5:32:32:0
-F:DEX | FREE_ACT | LEVELS | REGEN | SEE_INVIS | SLAY_EVIL | SLOW_DIGEST | SPEED | STR | VORPAL | WOUNDING
+F:DEX
+F:FREE_ACT
+F:LEVELS
+F:REGEN
+F:SEE_INVIS
+F:SLAY_EVIL
+F:SLOW_DIGEST
+F:SPEED
+F:STR
+F:VORPAL
+F:WOUNDING
D:Blood-Sword it is called, after its thirst for the blood of foes.
# The Beaked Axe of Dain Ironfoot
@@ -1319,9 +2165,16 @@ N:93:of Dain Ironfoot
I:22:10:3
W:20:15:180:40000
P:0:2d6:8:10:0
-F:WIS | CON | HIDE_TYPE |
-F:SLAY_DRAGON | ESP_EVIL | ESP_UNDEAD | SLOW_DIGEST | ACTIVATE | SHOW_MODS
-a:HARDCORE=DRAIN_2
+F:ACTIVATE
+F:CON
+F:ESP_EVIL
+F:ESP_UNDEAD
+F:HIDE_TYPE
+F:SHOW_MODS
+F:SLAY_DRAGON
+F:SLOW_DIGEST
+F:WIS
+a:DRAIN_2
D:The narrow axe head of this weapon, finely balanced by a crow's beak,
D:would pierce even the armour of Smaug, and its wielder becomes aware of
D:the minds of their enemies.
@@ -1333,8 +2186,10 @@ N:94:of Pain
I:22:13:0
W:30:155:190:50000
P:0:9d6:0:30:0
-F:SHOW_MODS | LEVELS | DRAIN_MANA |
F:COULD2H
+F:DRAIN_MANA
+F:LEVELS
+F:SHOW_MODS
f:COULD2H
D:The massive chopper that crowns this glaive glows blood-red and black;
D:fell spells of annihilation swirl and dance as you swing death's myrmidon
@@ -1347,10 +2202,18 @@ N:95:'Osondir'
I:22:15:3
W:20:8:190:22000
P:0:3d5:6:9:0
-F:CHR | HIDE_TYPE |
-F:BRAND_FIRE | SLAY_UNDEAD | SLAY_GIANT | RES_FIRE | RES_SOUND |
-F:FEATHER | SEE_INVIS | SHOW_MODS | ESP_GIANT |
+F:BRAND_FIRE
+F:CHR
F:COULD2H
+F:ESP_GIANT
+F:FEATHER
+F:HIDE_TYPE
+F:RES_FIRE
+F:RES_SOUND
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_GIANT
+F:SLAY_UNDEAD
f:COULD2H
D:Lordly and tall did Osondir stand against the wrath of giants, and
D:clear-eyed in barrows fell, wielding a halberd glowing ruby red.
@@ -1362,10 +2225,20 @@ N:96:'Til-i-arc'
I:22:8:2
W:20:15:160:32000
P:0:2d5:10:12:10
-F:INT | HIDE_TYPE |
-F:BRAND_COLD | BRAND_FIRE | SLAY_DEMON | SLAY_TROLL | SLAY_GIANT | ESP_GIANT
-F:RES_FIRE | RES_COLD | SUST_INT | SLOW_DIGEST | SHOW_MODS |
+F:BRAND_COLD
+F:BRAND_FIRE
F:COULD2H
+F:ESP_GIANT
+F:HIDE_TYPE
+F:INT
+F:RES_COLD
+F:RES_FIRE
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_GIANT
+F:SLAY_TROLL
+F:SLOW_DIGEST
+F:SUST_INT
f:COULD2H
D:Within this long thrusting spear lie the spirits of frost giants and fire
D:demons, who war forever, trapped by magely spells.
@@ -1376,12 +2249,25 @@ N:97:'Aiglos'
I:22:2:4
W:15:45:50:180000
P:0:3d6:15:25:5
-F:DEX | WIS | HIDE_TYPE |
-F:BRAND_COLD | BRAND_ELEC | LITE1 |
-F:SLAY_TROLL | SLAY_ORC | SLAY_GIANT | KILL_UNDEAD |
-F:FREE_ACT | RES_COLD | RES_ELEC | RES_LITE |
-F:SLOW_DIGEST | ACTIVATE | BLESSED | SHOW_MODS
-a:HARDCORE=BA_ELEC_2
+F:ACTIVATE
+F:BLESSED
+F:BRAND_COLD
+F:BRAND_ELEC
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:KILL_UNDEAD
+F:LITE1
+F:RES_COLD
+F:RES_ELEC
+F:RES_LITE
+F:SHOW_MODS
+F:SLAY_GIANT
+F:SLAY_ORC
+F:SLAY_TROLL
+F:SLOW_DIGEST
+F:WIS
+a:BA_ELEC_2
D:The mighty spear of Gil-galad, famed as "Snow-point" in the songs of
D:Elves, against which all the foul corruptions of Sauron dashed in vain.
D:The spear is inscribed with Tengwar runes, reading "Gil-galad ech vae
@@ -1396,12 +2282,29 @@ N:98:of Caradhras
I:22:2:4
W:15:45:50:77777
P:0:4d6:15:15:0
-F:INT | WIS | SPEED | TUNNEL | INFRA | HIDE_TYPE | SEARCH |
-F:BRAND_FIRE |
-F:SLAY_GIANT | SLAY_EVIL | SLAY_DEMON | SLAY_UNDEAD | SLAY_DRAGON |
-F:RES_FIRE | RES_LITE | HOLD_LIFE | RES_FEAR | FEATHER | ESP_GIANT |
-F:SEE_INVIS | ACTIVATE | BLESSED | SHOW_MODS
-a:HARDCORE=STONE_MUD
+F:ACTIVATE
+F:BLESSED
+F:BRAND_FIRE
+F:ESP_GIANT
+F:FEATHER
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:INFRA
+F:INT
+F:RES_FEAR
+F:RES_FIRE
+F:RES_LITE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_DRAGON
+F:SLAY_EVIL
+F:SLAY_GIANT
+F:SLAY_UNDEAD
+F:SPEED
+F:TUNNEL
+F:WIS
+a:STONE_MUD
D:A magical spear, rumoured to have been forged by Orome himself
D:in the coldest reach of the cruel Redhorn.
@@ -1411,8 +2314,16 @@ N:99:'Nimloth'
I:22:2:3
W:15:12:50:30000
P:0:1d6:11:13:0
-F:STEALTH | RES_DARK | INFRA | SPEED | BLESSED |
-F:BRAND_COLD | SLAY_UNDEAD | RES_COLD | SEE_INVIS | SHOW_MODS
+F:BLESSED
+F:BRAND_COLD
+F:INFRA
+F:RES_COLD
+F:RES_DARK
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_UNDEAD
+F:SPEED
+F:STEALTH
D:A thin spike of thrice-forged steel caps a straight sylvan shaft cut from
D:a legendary tree; spells to break the will of the undead and strike cold
D:fear into the hearts of foes lie on this perfectly balanced spear.
@@ -1424,9 +2335,17 @@ N:100:of Eorlingas
I:22:20:2
W:20:23:360:55000
P:0:3d8:3:21:0
-F:STR | DEX | SPEED | HIDE_TYPE | RES_FEAR |
-F:SLAY_EVIL | SLAY_TROLL | SLAY_ORC | SEE_INVIS | SHOW_MODS |
+F:DEX
+F:HIDE_TYPE
F:MUST2H
+F:RES_FEAR
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_EVIL
+F:SLAY_ORC
+F:SLAY_TROLL
+F:SPEED
+F:STR
f:MUST2H
D:"Forth Eorlingas!". To the field of Cormallen came Eorl the Young
D:to save beleaguered Gondor, and from his lance fled massive trolls
@@ -1439,11 +2358,26 @@ N:101:of Durin
I:24:25:3
W:30:90:230:150000
P:0:4d4:10:20:15
-F:STR | CON | TUNNEL | HIDE_TYPE | ESP_EVIL | RES_FEAR |
-F:SLAY_DRAGON | KILL_DEMON | SLAY_TROLL | SLAY_ORC | FREE_ACT |
-F:RES_ACID | RES_FIRE | RES_LITE | RES_DARK | RES_CHAOS | SHOW_MODS |
-F:BRAND_ACID | BRAND_FIRE |
+F:BRAND_ACID
+F:BRAND_FIRE
+F:CON
+F:ESP_EVIL
+F:FREE_ACT
+F:HIDE_TYPE
+F:KILL_DEMON
F:MUST2H
+F:RES_ACID
+F:RES_CHAOS
+F:RES_DARK
+F:RES_FEAR
+F:RES_FIRE
+F:RES_LITE
+F:SHOW_MODS
+F:SLAY_DRAGON
+F:SLAY_ORC
+F:SLAY_TROLL
+F:STR
+F:TUNNEL
f:MUST2H
D:The twin massive axe heads of this ancient demon's dread gleam with
D:mithril inlay, which tell sagas of endurance, invoking the powers of
@@ -1456,11 +2390,26 @@ N:102:of Eonwe
I:24:25:2
W:30:120:230:200000
P:0:4d4:15:18:8
-F:STR | INT | WIS | DEX | CON | CHR | HIDE_TYPE |
-F:SLAY_EVIL | BRAND_COLD | KILL_DEMON | SLAY_UNDEAD | ESP_NONLIVING
-F:SLAY_ORC | FREE_ACT | IM_COLD | SEE_INVIS | ACTIVATE |
-F:BLESSED | SHOW_MODS
-a:HARDCORE=MASS_GENO
+F:ACTIVATE
+F:BLESSED
+F:BRAND_COLD
+F:CHR
+F:CON
+F:DEX
+F:ESP_NONLIVING
+F:FREE_ACT
+F:HIDE_TYPE
+F:IM_COLD
+F:INT
+F:KILL_DEMON
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_EVIL
+F:SLAY_ORC
+F:SLAY_UNDEAD
+F:STR
+F:WIS
+a:MASS_GENO
D:The axe of Eonwe, leader of the Hosts of the West before the gates of
D:Thangorodrim, strikes with icy wrath at the undead, disperses hosts of
D:evil at a word, and grants Maia-like powers of body and mind.
@@ -1472,11 +2421,25 @@ N:103:of Balli Stonehand
I:22:22:3
W:30:15:170:90000
P:0:3d8:8:11:5
-F:STR | CON | STEALTH | HIDE_TYPE | ESP_NONLIVING
-F:SLAY_DEMON | SLAY_TROLL | SLAY_ORC | FREE_ACT |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_BLIND | FEATHER |
-F:SEE_INVIS | REGEN | SHOW_MODS |
+F:CON
F:COULD2H
+F:ESP_NONLIVING
+F:FEATHER
+F:FREE_ACT
+F:HIDE_TYPE
+F:REGEN
+F:RES_ACID
+F:RES_BLIND
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_ORC
+F:SLAY_TROLL
+F:STEALTH
+F:STR
f:COULD2H
D:The twin blades of this weapon were forged in Belegost, and powerful forces
D:to resist and endure lie ready for he who shall wield it once more.
@@ -1488,9 +2451,14 @@ N:104:'Lotharang'
I:22:22:1
W:30:15:170:21000
P:0:2d8:4:3:0
-F:STR | DEX | HIDE_TYPE |
-F:SLAY_TROLL | SLAY_ORC | ACTIVATE | SHOW_MODS
-a:HARDCORE=CURE_MW
+F:ACTIVATE
+F:DEX
+F:HIDE_TYPE
+F:SHOW_MODS
+F:SLAY_ORC
+F:SLAY_TROLL
+F:STR
+a:CURE_MW
D:A superbly crafted double-bladed axe that slays the creatures of earth and
D:allows rapid recovery from their blows.
@@ -1501,10 +2469,17 @@ N:105:of the Dwarves
I:22:28:10
W:30:8:250:80000
P:0:3d8:12:17:0
-F:SLAY_EVIL | TUNNEL | INFRA | SEARCH | SLAY_GIANT |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_FEAR |
-F:SHOW_MODS |
F:COULD2H
+F:INFRA
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FEAR
+F:RES_FIRE
+F:SHOW_MODS
+F:SLAY_EVIL
+F:SLAY_GIANT
+F:TUNNEL
f:COULD2H
D:A massive axe with twin razor-sharp heads, so large that it usually
D:requires two hands to wield, intricately engraved in gold with spells
@@ -1516,10 +2491,15 @@ N:106:'Barukkheled'
I:24:11:3
W:20:8:160:50000
P:0:2d6:13:19:0
-F:CON | HIDE_TYPE |
-F:SLAY_EVIL | SLAY_TROLL | SLAY_GIANT | SLAY_ORC |
-F:SEE_INVIS | SHOW_MODS |
+F:CON
F:COULD2H
+F:HIDE_TYPE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_EVIL
+F:SLAY_GIANT
+F:SLAY_ORC
+F:SLAY_TROLL
f:COULD2H
D:A royal heirloom of the southern coast, strong in combat against evil
D:creatures of the earth.
@@ -1531,8 +2511,15 @@ N:107:'Guthwine'
I:23:16:1
W:30:10:150:45000
P:0:2d6:6:7:0
-F:CRIT | ESP_ORC | HIDE_TYPE | LITE1 | RES_BLIND | RES_FEAR |
-F:SHOW_MODS | SLAY_ORC | WOUNDING
+F:CRIT
+F:ESP_ORC
+F:HIDE_TYPE
+F:LITE1
+F:RES_BLIND
+F:RES_FEAR
+F:SHOW_MODS
+F:SLAY_ORC
+F:WOUNDING
D:The sword of Eomer, son of Eomund, leader of the Riders of the Mark.
D:As one flashed this sword with Anduril during a battle long ago.
D:Legendary are its powers in the rallying of desperate troops.
@@ -1543,11 +2530,23 @@ N:108:of Osse
I:22:5:4
W:30:90:70:120000
P:0:4d8:15:19:0
-F:DEX | HIDE_TYPE |
-F:SLAY_DRAGON | SLAY_ANIMAL | FREE_ACT | HOLD_LIFE | IM_ACID |
-F:RES_NETHER | SEE_INVIS | SLOW_DIGEST | REGEN | ACTIVATE |
-F:BLESSED | SHOW_MODS | WATER_BREATH
-a:HARDCORE=TELE_AWAY
+F:ACTIVATE
+F:BLESSED
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:IM_ACID
+F:RANDOM_POWER
+F:REGEN
+F:RES_NETHER
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLAY_DRAGON
+F:SLOW_DIGEST
+F:WATER_BREATH
+a:TELE_AWAY
D:The awesome weapon imbued with some of the power of the Vala Ulmo,
D:Lord of Waters. It allows the wearer to laugh in scorn at the dread
D:powers of the undead, and be utterly in command of the element of water.
@@ -1558,12 +2557,21 @@ N:109:'Avavir'
I:22:17:3
W:40:8:250:18000
P:0:5d3:8:8:10
-F:DEX | CHR | HIDE_TYPE |
-F:BRAND_COLD | BRAND_FIRE | FREE_ACT | RES_FIRE | RES_COLD |
-F:RES_LITE | SEE_INVIS | ACTIVATE | SHOW_MODS |
+F:ACTIVATE
+F:BRAND_COLD
+F:BRAND_FIRE
+F:CHR
F:COULD2H
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:RES_COLD
+F:RES_FIRE
+F:RES_LITE
+F:SEE_INVIS
+F:SHOW_MODS
f:COULD2H
-a:HARDCORE=RECALL
+a:RECALL
D:With elemental powers whose struggles turn this weapon red and purest
D:white, this shining reaper bears within it a power of going forth and
D:returning.
@@ -1575,9 +2583,26 @@ N:110:of Dernhelm
I:23:17:5
W:70:50:150:250000
P:0:3d5:20:25:0
-F:BLESSED | ESP_UNIQUE | FREE_ACT | HIDE_TYPE | HOLD_LIFE | KILL_UNDEAD |
-F:LITE1 | LUCK | RES_DISEN | RES_FEAR | RES_MORGUL | SEE_INVIS |
-F:SHOW_MODS | SLAY_EVIL | SPEED | STEALTH | VORPAL | WOUNDING | SPECIAL_GENE
+F:BLESSED
+F:ESP_UNIQUE
+F:FREE_ACT
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:KILL_UNDEAD
+F:LITE1
+F:LUCK
+F:RANDOM_RES_OR_POWER
+F:RES_DISEN
+F:RES_FEAR
+F:RES_MORGUL
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_EVIL
+F:SPECIAL_GENE
+F:SPEED
+F:STEALTH
+F:VORPAL
+F:WOUNDING
D:Eomer's sister Eowyn once wielded this shining sword when she
D:battled the Witch-King of Angmar, hiding her true identity to
D:join the battle. Others are less likely to notice the wielder
@@ -1591,13 +2616,30 @@ N:111:'Grond'
I:21:50:2
W:100:1:1000:500000
P:0:9d9:25:25:10
-F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | IMPACT | KILL_UNDEAD | NO_MAGIC |
-F:KILL_DEMON | SLAY_TROLL | SLAY_ORC | RES_ACID | RES_ELEC | RES_FIRE |
-F:RES_COLD | SEE_INVIS | ESP_ALL | AGGRAVATE | SHOW_MODS | INSTA_ART |
-F:LEVELS | ACTIVATE | SPECIAL_GENE |
+F:ACTIVATE
+F:AGGRAVATE
+F:ESP_ALL
+F:IMPACT
+F:INSTA_ART
+F:KILL_DEMON
+F:KILL_DRAGON
+F:KILL_UNDEAD
+F:LEVELS
F:MUST2H
+F:NO_MAGIC
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLAY_EVIL
+F:SLAY_ORC
+F:SLAY_TROLL
+F:SPECIAL_GENE
f:MUST2H
-a:HARDCORE=GROND
+a:GROND
D:The mighty Hammer of the Underworld, blackened by doomspells of shattering,
D:whose wielder holds the lives of all Morgoth's servants in his hand.
@@ -1607,12 +2649,17 @@ N:112:'Totila'
I:21:13:2
W:20:8:150:55000
P:0:3d6:6:8:0
-F:STEALTH |
-F:SLAY_EVIL | BRAND_FIRE | RES_FIRE | RES_CONF | ACTIVATE |
-F:SHOW_MODS | LITE1 |
+F:ACTIVATE
+F:BRAND_FIRE
F:COULD2H
+F:LITE1
+F:RES_CONF
+F:RES_FIRE
+F:SHOW_MODS
+F:SLAY_EVIL
+F:STEALTH
f:COULD2H
-a:HARDCORE=CONFUSE
+a:CONFUSE
D:A flail whose head befuddles those who stare as you whirl it around, and
D:becomes a fiery comet as you bring it down.
@@ -1623,10 +2670,20 @@ N:113:'Thunderfist'
I:21:18:4
W:45:38:300:160000
P:0:3d6:5:18:0
-F:STR | CON | HIDE_TYPE | RES_FEAR |
-F:SLAY_ANIMAL | BRAND_FIRE | BRAND_ELEC | SLAY_TROLL | SLAY_ORC |
-F:RES_ELEC | RES_FIRE | RES_DARK | SHOW_MODS |
+F:BRAND_ELEC
+F:BRAND_FIRE
+F:CON
+F:HIDE_TYPE
F:MUST2H
+F:RES_DARK
+F:RES_ELEC
+F:RES_FEAR
+F:RES_FIRE
+F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLAY_ORC
+F:SLAY_TROLL
+F:STR
f:MUST2H
D:The long-lost weapon of Kzurin, Dwarven champion of ancient Belegost,
D:with runes of strength in its handle, and flames and sparks that roar and
@@ -1638,9 +2695,15 @@ N:114:'Maegnas-in-sereg'
I:21:12:4
W:20:30:150:30000
P:0:2d6:8:22:0
-F:STR | HIDE_TYPE | BRAND_POIS |
-F:SLAY_ANIMAL | SLAY_TROLL | SLAY_ORC | RES_NEXUS | SEE_INVIS |
+F:BRAND_POIS
+F:HIDE_TYPE
+F:RES_NEXUS
+F:SEE_INVIS
F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLAY_ORC
+F:SLAY_TROLL
+F:STR
D:You feel strong and firm of foot as you whip the chain-suspended spiked orb
D:around - and bathe it in the blood of your foes.
@@ -1650,8 +2713,12 @@ N:115:'Naurgil'
I:21:12:0
W:20:100:150:35000
P:0:2d6:5:7:2
-F:BRAND_FIRE | IM_FIRE | ACTIVATE | SHOW_MODS | LITE1
-a:HARDCORE=FIRESTAR
+F:ACTIVATE
+F:BRAND_FIRE
+F:IM_FIRE
+F:LITE1
+F:SHOW_MODS
+a:FIRESTAR
D:A famed battle-lord of old, with a ruddy head, coloured as embers are that
D:can yet rise up in wrath.
@@ -1662,10 +2729,14 @@ N:116:'Taratol'
I:21:5:0
W:20:15:200:50000
P:0:3d4:12:12:0
-F:KILL_DRAGON | BRAND_ELEC | IM_ELEC | ACTIVATE | SHOW_MODS |
+F:ACTIVATE
+F:BRAND_ELEC
F:COULD2H
+F:IM_ELEC
+F:KILL_DRAGON
+F:SHOW_MODS
f:COULD2H
-a:HARDCORE=SPEED
+a:SPEED
D:A great ridged mace that calls around you a nimbus of living lightning;
D:you remain utterly untouched even as fat sparks arc around your
D:fingers and eyebrows.
@@ -1676,11 +2747,26 @@ N:117:of Gamil Zirak
I:21:8:4
W:40:75:120:250000
P:0:9d3:19:21:5
-F:WIS | TUNNEL | HIDE_TYPE | RES_FEAR |
-F:KILL_DRAGON | SLAY_EVIL | BRAND_ELEC | SLAY_UNDEAD | SLAY_DEMON |
-F:FREE_ACT | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_NEXUS |
-F:SEE_INVIS | SHOW_MODS |
+F:BRAND_ELEC
F:COULD2H
+F:FREE_ACT
+F:HIDE_TYPE
+F:KILL_DRAGON
+F:RANDOM_POWER
+F:RANDOM_RESIST
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FEAR
+F:RES_FIRE
+F:RES_NEXUS
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_EVIL
+F:SLAY_UNDEAD
+F:TUNNEL
+F:WIS
f:COULD2H
D:Gamil Zirak was a great craftsman, the master of Telchar of Nogrod.
D:This weapon was rescued from Thingol's treasury, and it is rumoured
@@ -1693,9 +2779,13 @@ N:118:'Nar-i-vagil'
I:21:3:3
W:20:18:150:70000
P:0:1d9:10:20:0
-F:INT | HIDE_TYPE |
-F:SLAY_ANIMAL | BRAND_FIRE | RES_FIRE | SHOW_MODS |
+F:BRAND_FIRE
F:COULD2H
+F:HIDE_TYPE
+F:INT
+F:RES_FIRE
+F:SHOW_MODS
+F:SLAY_ANIMAL
f:COULD2H
D:Named for a fiery star and set with gems of great worth binding mystic
D:virtues of protection and thought.
@@ -1707,9 +2797,18 @@ N:119:'Eriril'
I:21:3:4
W:20:18:150:20000
P:0:1d9:3:5:0
-F:INT | WIS | HIDE_TYPE | ESP_EVIL | SPELL_CONTAIN | WIELD_CAST
-F:SLAY_EVIL | RES_LITE | SEE_INVIS | ACTIVATE | SHOW_MODS
-a:HARDCORE=ID_PLAIN
+F:ACTIVATE
+F:ESP_EVIL
+F:HIDE_TYPE
+F:INT
+F:RES_LITE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_EVIL
+F:SPELL_CONTAIN
+F:WIELD_CAST
+F:WIS
+a:ID_PLAIN
D:The radiant golden staff of an Istari of legend, this wizard's companion
D:grants keen sight and the knowledge of many hidden things.
@@ -1720,10 +2819,25 @@ N:120:of Olorin
I:21:3:4
W:30:105:150:140000
P:0:2d9:10:13:0
-F:INT | WIS | CHR | HIDE_TYPE | SEARCH | BRAND_FIRE |
-F:SLAY_EVIL | BRAND_FIRE | SLAY_TROLL | SLAY_ORC | SPELL_CONTAIN | WIELD_CAST
-F:HOLD_LIFE | RES_FIRE | RES_NETHER | SEE_INVIS | ACTIVATE | SHOW_MODS
-a:HARDCORE=DETECT_XTRA
+F:ACTIVATE
+F:BRAND_FIRE
+F:BRAND_FIRE
+F:CHR
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:INT
+F:RANDOM_POWER
+F:RES_FIRE
+F:RES_NETHER
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_EVIL
+F:SLAY_ORC
+F:SLAY_TROLL
+F:SPELL_CONTAIN
+F:WIELD_CAST
+F:WIS
+a:DETECT_XTRA
D:A staff tall and sturdy, with rough-hewn runes that invoke the element of
D:Earth, and which strikes down all creatures who live in the shadow of
D:mountains.
@@ -1734,11 +2848,25 @@ N:121:'Nguruthos'
I:21:20:6
W:80:38:400:444444
P:0:7d8:18:18:0
-F:STR | TUNNEL | HIDE_TYPE | NO_TELE | DRAIN_MANA |
-F:SLAY_DRAGON | SLAY_ANIMAL | SLAY_EVIL | KILL_UNDEAD | BRAND_FIRE |
-F:IM_FIRE | RES_DARK | RES_CHAOS | RES_DISEN | AGGRAVATE |
-F:SHOW_MODS | BRAND_POIS | VAMPIRIC |
+F:AGGRAVATE
+F:BRAND_FIRE
+F:BRAND_POIS
+F:DRAIN_MANA
+F:HIDE_TYPE
+F:IM_FIRE
+F:KILL_UNDEAD
F:MUST2H
+F:NO_TELE
+F:RES_CHAOS
+F:RES_DARK
+F:RES_DISEN
+F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLAY_DRAGON
+F:SLAY_EVIL
+F:STR
+F:TUNNEL
+F:VAMPIRIC
f:MUST2H
D:A weapon so massive it seems beyond the strength of mortals, yet you feel
D:the might of giants within you as you heft it. As you grip the handle
@@ -1752,12 +2880,23 @@ N:122:'Turmil'
I:21:10:4
W:20:15:120:30000
P:0:2d5:10:6:8
-F:WIS | INFRA | HIDE_TYPE |
-F:BRAND_COLD | SLAY_ORC | RES_COLD | RES_LITE | REGEN |
-F:ACTIVATE | SHOW_MODS | ESP_ORC | ESP_TROLL | ESP_GIANT |
+F:ACTIVATE
+F:BRAND_COLD
F:COULD2H
+F:ESP_GIANT
+F:ESP_ORC
+F:ESP_TROLL
+F:HIDE_TYPE
+F:INFRA
+F:RANDOM_RESIST
+F:REGEN
+F:RES_COLD
+F:RES_LITE
+F:SHOW_MODS
+F:SLAY_ORC
+F:WIS
f:COULD2H
-a:HARDCORE=TURMIL
+a:TURMIL
D:Wielded by the High Priest of Meneltarma, this great mace gleams coldly as
D:though moonlit, and it can strike as mighty a blow spiritually as
D:physically.
@@ -1769,10 +2908,26 @@ N:123:of Gothmog
I:21:2:-2
W:20:15:120:100000
P:0:3d6:15:16:0
-F:INT | DEX | INFRA | HIDE_TYPE | DRAIN_HP | HEAVY_CURSE |
-F:CURSED | AGGRAVATE | BRAND_FIRE | SLAY_ANIMAL | SLAY_DEMON |
-F:RES_FIRE | ESP_SPIDER | VORPAL | RES_LITE | LITE1 | REGEN |
-F:ESP_DEMON | WOUNDING | SHOW_MODS
+F:AGGRAVATE
+F:BRAND_FIRE
+F:CURSED
+F:DEX
+F:DRAIN_HP
+F:ESP_DEMON
+F:ESP_SPIDER
+F:HEAVY_CURSE
+F:HIDE_TYPE
+F:INFRA
+F:INT
+F:LITE1
+F:REGEN
+F:RES_FIRE
+F:RES_LITE
+F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLAY_DEMON
+F:VORPAL
+F:WOUNDING
D:With this unbearably bright whip of flame, the Balrog Gothmog has become
D:known for never having lost in combat.
@@ -1783,8 +2938,12 @@ N:124:'Belthronding'
I:19:13:3
W:40:20:40:35000
P:0:0d0:20:22:0
-F:DEX | STEALTH | HIDE_TYPE |
-F:RES_DISEN | XTRA_SHOTS | SHOW_MODS
+F:DEX
+F:HIDE_TYPE
+F:RES_DISEN
+F:SHOW_MODS
+F:STEALTH
+F:XTRA_SHOTS
D:The great bow of Beleg, made of black yew and strung with elven hair that
D:faintly shines a pale clear gold.
@@ -1795,8 +2954,13 @@ N:125:of Bard
I:19:13:2
W:30:20:40:20000
P:0:0d0:17:19:0
-F:DEX | HIDE_TYPE | ESP_DRAGON | LUCK
-F:FREE_ACT | XTRA_MIGHT | SHOW_MODS
+F:DEX
+F:ESP_DRAGON
+F:FREE_ACT
+F:HIDE_TYPE
+F:LUCK
+F:SHOW_MODS
+F:XTRA_MIGHT
D:The great yew bow of grim-faced Bard, who shot the mightiest arrow that
D:songs record.
@@ -1807,9 +2971,13 @@ N:126:'Cubragol'
I:19:23:10
W:50:25:110:50000
P:0:0d0:10:14:0
-F:SPEED | HIDE_TYPE |
-F:RES_FIRE | ACTIVATE | SHOW_MODS
-a:HARDCORE=CUBRAGOL
+F:ACTIVATE
+F:HIDE_TYPE
+F:RANDOM_RES_OR_POWER
+F:RES_FIRE
+F:SHOW_MODS
+F:SPEED
+a:CUBRAGOL
D:A crossbow that grants fiery speed to he who finds it, and from which
D:shoot bolts that blaze with flame unquenchable.
@@ -1820,13 +2988,31 @@ N:127:of Manwe
I:6:1:12
W:127:220:20:9000000
P:0:1d4:-19:-19:0
-F:INT | CHR | WIS | MANA | SPELL | ACTIVATE | LUCK |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | SPECIAL_GENE |
-F:SEE_INVIS | ESP_EVIL | ESP_DEMON | NEVER_BLOW | INFRA |
-F:PRECOGNITION | IM_FIRE | ULTIMATE | SPELL_CONTAIN | WIELD_CAST |
+F:ACTIVATE
+F:CHR
F:COULD2H
+F:ESP_DEMON
+F:ESP_EVIL
+F:IM_FIRE
+F:INFRA
+F:INT
+F:LUCK
+F:MANA
+F:NEVER_BLOW
+F:PRECOGNITION
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:SEE_INVIS
+F:SPECIAL_GENE
+F:SPELL
+F:SPELL_CONTAIN
+F:ULTIMATE
+F:WIELD_CAST
+F:WIS
f:COULD2H
-a:HARDCORE=GANDALF
+a:GANDALF
D:A simple, wooden wizard's staff. Unremarkable in all aspects...
D:except that it pulses with overwhelming power.
@@ -1838,8 +3024,12 @@ N:128:of Beor
I:15:4:4
W:20:10:20:40000
P:0:4d5:8:12:0
-F:DEX | SPEED |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
+F:DEX
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:SPEED
D:Beor's boomerang makes its wielder as agile as the winds,
D:and as hard to harm.
@@ -1850,8 +3040,20 @@ N:129:'Glimdrir'
I:15:4:3
W:40:20:20:60000
P:0:5d5:15:16:0
-F:DEX | SPEED | FREE_ACT | BRAND_POIS | SLAY_EVIL | SLAY_UNDEAD | REGEN
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_SOUND | NO_TELE | CURSED
+F:BRAND_POIS
+F:CURSED
+F:DEX
+F:FREE_ACT
+F:NO_TELE
+F:REGEN
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_SOUND
+F:SLAY_EVIL
+F:SLAY_UNDEAD
+F:SPEED
D:A powerful boomerang that makes one agile and fast, with a thirst for
D:evil and undead creatures, but demands its wielder not teleport, for fear
D:of desertion.
@@ -1863,9 +3065,19 @@ N:130:of Incanus
I:36:2:3
W:30:20:20:60000
P:2:0d0:0:0:20
-F:INT | WIS | SEARCH | HIDE_TYPE | SPELL_CONTAIN | WIELD_CAST
-F:SUST_INT | SUST_WIS | FREE_ACT | SEE_INVIS |
-F:RES_ACID | RES_ELEC | IM_FIRE | RES_COLD
+F:FREE_ACT
+F:HIDE_TYPE
+F:IM_FIRE
+F:INT
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:SEE_INVIS
+F:SPELL_CONTAIN
+F:SUST_INT
+F:SUST_WIS
+F:WIELD_CAST
+F:WIS
Z:weigh magic
D:Gandalf's long, flowing robe. It provides insight and allows the
D:wearer to see things not seen by all.
@@ -1877,8 +3089,13 @@ N:131:of the Thain
I:19:2:4
W:40:20:40:35000
P:0:0d0:15:15:0
-F:HIDE_TYPE | DEX | CON
-F:RES_NETHER | XTRA_SHOTS | XTRA_MIGHT | SHOW_MODS
+F:CON
+F:DEX
+F:HIDE_TYPE
+F:RES_NETHER
+F:SHOW_MODS
+F:XTRA_MIGHT
+F:XTRA_SHOTS
D:This sling was crafted by Faramir I, Thain of the Shire, just in case
D:the nasties of his father's stories ever dare to enter the Shire again.
@@ -1888,7 +3105,12 @@ N:132:of Gimli
I:34:3:3
W:40:3:65:80000
P:3:0d0:9:10:40
-F:INT | CON | RES_FEAR | HIDE_TYPE | IM_FIRE | RES_SHARDS
+F:CON
+F:HIDE_TYPE
+F:IM_FIRE
+F:INT
+F:RES_FEAR
+F:RES_SHARDS
Z:find secret passages
D:A gift from the King of Rohan to Gimli the Dwarf, this shield
D:combines the cunning and stamina of Gimli Elf-friend, Gimli the
@@ -1900,8 +3122,15 @@ N:133:of Gimli
I:24:3:2
W:35:60:35:65000
P:0:1d6:5:15:0
-F:STR | BLOWS | LEVELS | SLAY_ORC | FREE_ACT | VORPAL |
-F:ESP_UNDEAD | ESP_NONLIVING | COULD2H
+F:BLOWS
+F:COULD2H
+F:ESP_NONLIVING
+F:ESP_UNDEAD
+F:FREE_ACT
+F:LEVELS
+F:SLAY_ORC
+F:STR
+F:VORPAL
f:COULD2H
D:"Gimli sensed the Dead behind following, but he continued on
D:after Aragorn." The trusty axe of Gimli son of Gloin, one of
@@ -1913,9 +3142,16 @@ N:134:'Lasher'
I:21:2:3
W:20:5:30:50000
P:0:1d6:12:15:0
-F:DEX | BLOWS | HIDE_TYPE |
-F:SLAY_ANIMAL | SLAY_ORC | BRAND_POIS | VORPAL |
-F:RES_POIS | FREE_ACT | ESP_ORC
+F:BLOWS
+F:BRAND_POIS
+F:DEX
+F:ESP_ORC
+F:FREE_ACT
+F:HIDE_TYPE
+F:RES_POIS
+F:SLAY_ANIMAL
+F:SLAY_ORC
+F:VORPAL
D:A powerful whip that is deadly against orcs. It poisons your foes
D:and is said to go "snicker snack".
@@ -1925,8 +3161,15 @@ N:135:of Thorin
I:14:59:2
W:50:10:30:40000
P:0:1d1:0:0:0
-F:ACTIVATE | CHR | INFRA | INSTA_ART | LUCK | STEALTH | SUST_CHR | TUNNEL
-a:HARDCORE=CHARM_OTHERS
+F:ACTIVATE
+F:CHR
+F:INFRA
+F:INSTA_ART
+F:LUCK
+F:STEALTH
+F:SUST_CHR
+F:TUNNEL
+a:CHARM_OTHERS
Z:remove fear
D:This magical instrument once belonged to Thorin Oakenshield,
D:a mighty dwarf warrior of old. The sounds emanating from it
@@ -1940,8 +3183,16 @@ N:136:of Thorin
I:32:8:3
W:40:5:20:55000
P:10:2d4:0:0:0
-F:ACTIVATE | DEX | HIDE_TYPE | HOLD_LIFE | REGEN | RES_FEAR | SUST_CON | SUST_DEX | SUST_STR
-a:HARDCORE=TERROR
+F:ACTIVATE
+F:DEX
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:REGEN
+F:RES_FEAR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_STR
+a:TERROR
D:Mighty was Thorin Oakenshield as he emerged from the Gate of the
D:Lonely Mountain on the day of the Battle of the Five Armies, clad
D:in shining armour, part of which was this helm. He gleamed like
@@ -1954,8 +3205,18 @@ N:137:of Maglor
I:14:59:3
W:60:10:20:100000
P:0:3d4:0:0:0
-F:CHR | SPEED | WIS | SEE_INVIS | RES_SOUND | STEALTH | LUCK
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | ESP_UNIQUE
+F:CHR
+F:ESP_UNIQUE
+F:LUCK
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_SOUND
+F:SEE_INVIS
+F:SPEED
+F:STEALTH
+F:WIS
D:This harp that once belonged to Maglor makes those who use it seem
D:more forceful and convincing. It is also said that those who have
D:used it found themselves walking faster, as if to an unheard beat.
@@ -1967,8 +3228,17 @@ N:138:of the Sky
I:14:58:2
W:40:10:15:80000
P:0:3d4:0:0:0
-F:CHR | SPEED | WIS | SEE_INVIS | RES_SOUND | STEALTH | LUCK
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
+F:CHR
+F:LUCK
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_SOUND
+F:SEE_INVIS
+F:SPEED
+F:STEALTH
+F:WIS
D:The drum is decorated with the images of the stars, the clouds, the
D:Sun guided by Arien and the Moon with Tilion. It imparts to the
D:wearer an echo of the beauty of the sky, and protects him from the
@@ -1982,8 +3252,16 @@ N:139:of Daeron
I:14:59:1
W:20:10:10:50000
P:0:3d4:0:0:0
-F:CHR | SPEED | WIS | RES_SOUND | STEALTH | LUCK
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
+F:CHR
+F:LUCK
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_SOUND
+F:SPEED
+F:STEALTH
+F:WIS
D:A pretty harp that makes those who play it beautiful, wise and
D:fast.
@@ -1994,9 +3272,17 @@ N:140:of Erebor
I:20:6:5
W:50:15:200:55000
P:0:3d4:5:0:0
-F:STR | TUNNEL | SUST_STR | HIDE_TYPE | LITE1 | ACTIVATE | CLIMB
-F:RES_CHAOS | RES_LITE | RES_DARK
-a:HARDCORE=EREBOR
+F:ACTIVATE
+F:CLIMB
+F:HIDE_TYPE
+F:LITE1
+F:RES_CHAOS
+F:RES_DARK
+F:RES_LITE
+F:STR
+F:SUST_STR
+F:TUNNEL
+a:EREBOR
D:A pick that provides a magical light by which to see while tunnelling.
@@ -2006,8 +3292,12 @@ N:141:of the Druedain
I:14:58:4
W:19:10:15:10000
P:0:3d4:0:0:0
-F:ACTIVATE | STEALTH | SEARCH | INFRA | RES_POIS | RES_DARK
-a:HARDCORE=DRUEDAIN
+F:ACTIVATE
+F:INFRA
+F:RES_DARK
+F:RES_POIS
+F:STEALTH
+a:DRUEDAIN
D:The fabled Drum of the Druedain that will protect those who play it
D:from darkness and poison attacks. It also aids in the seeing of
D:warm-blooded creatures.
@@ -2019,8 +3309,11 @@ N:142:of Rohan
I:14:60:2
W:14:10:15:80000
P:0:3d4:0:0:0
-F:ACTIVATE | CHR | WIS | ESP_DRAGON
-a:HARDCORE=ROHAN
+F:ACTIVATE
+F:CHR
+F:ESP_DRAGON
+F:WIS
+a:ROHAN
D:A horn carved from the bones of the Dragon of Ered-Mithrin, this
D:heirloom of the House of Eorl bestows to its user the gifts of
D:courage and command.
@@ -2032,8 +3325,13 @@ N:143:of Helm
I:14:60:2
W:16:10:15:15000
P:0:3d4:0:0:0
-F:ACTIVATE | STR | CON | IM_COLD | RES_NETHER | RES_FEAR
-a:HARDCORE=HELM
+F:ACTIVATE
+F:CON
+F:IM_COLD
+F:RES_FEAR
+F:RES_NETHER
+F:STR
+a:HELM
D:Heedless of cold, fearless of darkness -- besiegers fled at the wind
D:of the solitary coming of King Helm Hammerhand, proclaimed by a single
D:horn-blast in the dead of winter.
@@ -2045,8 +3343,13 @@ N:144:of Boromir
I:14:60:3
W:18:10:15:18000
P:0:3d4:0:0:0
-F:ACTIVATE | STR | CON | RES_FEAR | RES_FIRE | AGGRAVATE
-a:HARDCORE=BOROMIR
+F:ACTIVATE
+F:AGGRAVATE
+F:CON
+F:RES_FEAR
+F:RES_FIRE
+F:STR
+a:BOROMIR
D:The great horn made of the horns of kine of Araw. It is inlaid with silver
D:and gold signs; when blown, it can be heard for miles over. The horn gives
D:courage and endurance to its wearer, provided that secrecy is not desired.
@@ -2059,8 +3362,14 @@ N:145:of Gothmog
I:22:28:-4
W:30:8:250:30000
P:0:3d8:14:19:0
-F:BRAND_FIRE | IM_FIRE | CHR | ACTIVATE | SHOW_MODS | CURSED | TY_CURSE
-a:HARDCORE=AXE_GOTHMOG
+F:ACTIVATE
+F:BRAND_FIRE
+F:CHR
+F:CURSED
+F:IM_FIRE
+F:SHOW_MODS
+F:TY_CURSE
+a:AXE_GOTHMOG
D:The black axe of Gothmog, which struck Fingon at Nirnaeth. Mighty
D:spells of evil make it unsafe in any hands but those of its original wielder.
@@ -2071,7 +3380,8 @@ N:146:of Gondor
I:17:2:0
W:20:5:3:25000
P:0:10d8:10:20:0
-F:SLAY_EVIL | SLAY_DEMON
+F:SLAY_DEMON
+F:SLAY_EVIL
D:An arrow that was created to rid the world of demons.
# The Long Sword of Tulkas
@@ -2081,14 +3391,41 @@ N:147:of Tulkas
I:23:17:10
W:127:220:130:9000000
P:0:5d6:21:26:50
-F:LIFE | CON | CHR | LUCK
-F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR |
-F:BRAND_FIRE | BRAND_COLD | BRAND_ELEC | VORPAL | IM_COLD |
-F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON | SLAY_TROLL | SLAY_DEMON |
-F:FREE_ACT | RES_FIRE | RES_DARK | LITE1 | SEE_INVIS | SLOW_DIGEST | REGEN |
-F:ACTIVATE | SHOW_MODS | BLESSED |
-F:PRECOGNITION | NO_MAGIC | ULTIMATE | SPECIAL_GENE
-a:HARDCORE=ERU
+F:ACTIVATE
+F:BLESSED
+F:BRAND_COLD
+F:BRAND_ELEC
+F:BRAND_FIRE
+F:CHR
+F:CON
+F:FREE_ACT
+F:IM_COLD
+F:LIFE
+F:LITE1
+F:LUCK
+F:NO_MAGIC
+F:PRECOGNITION
+F:REGEN
+F:RES_DARK
+F:RES_FIRE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_DEMON
+F:SLAY_EVIL
+F:SLAY_TROLL
+F:SLAY_UNDEAD
+F:SLOW_DIGEST
+F:SPECIAL_GENE
+F:SUST_CHR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_INT
+F:SUST_STR
+F:SUST_WIS
+F:ULTIMATE
+F:VORPAL
+a:ERU
D:A warm light bathes this translucent blade. The power of the fates are
D:at the command of its wielder as the weapon passes Supreme Judgment on
D:the inhabitants of Angband.
@@ -2100,8 +3437,11 @@ N:148:of Great Luck
I:36:2:60
W:50:120:20:60000
P:2:0d0:0:0:0
-F:LUCK | HIDE_TYPE |
-F:FREE_ACT | DRAIN_HP | DRAIN_MANA
+F:DRAIN_HP
+F:DRAIN_MANA
+F:FREE_ACT
+F:HIDE_TYPE
+F:LUCK
D:A powerful wizard once created this robe to grant him incredible luck....
D:It seems he forgot to wear it.
@@ -2112,9 +3452,13 @@ N:149:of Farmer Maggot
I:19:2:2
W:10:10:5:20000
P:0:0d0:20:0:0
-F:INFRA | SEARCH | HIDE_TYPE |
-F:XTRA_SHOTS | SHOW_MODS | ACTIVATE | SPECIAL_GENE
-a:SPELL=Artifact Maggot
+F:ACTIVATE
+F:HIDE_TYPE
+F:INFRA
+F:SHOW_MODS
+F:SPECIAL_GENE
+F:XTRA_SHOTS
+a:MAGGOT
D:This ordinary seeming leather sling has been raised to legendary
D:status amongst generations of hobbit children. Farmer Maggot's
D:ability to notice and strike any mushroom thief anywhere within
@@ -2130,10 +3474,25 @@ N:150:of Angmar
I:23:17:-10
W:20:40:130:30000
P:0:4d5:-22:-25:0
-F:SPEED | STR | WIS | CHR | ESP_UNDEAD
-F:BRAND_FIRE | SEE_INVIS | SLOW_DIGEST | FREE_ACT |
-F:VAMPIRIC | NO_TELE | AGGRAVATE | WRAITH | INVIS |
-F:CURSED | HEAVY_CURSE | DG_CURSE | SHOW_MODS | CLONE
+F:AGGRAVATE
+F:BRAND_FIRE
+F:CHR
+F:CLONE
+F:CURSED
+F:DG_CURSE
+F:ESP_UNDEAD
+F:FREE_ACT
+F:HEAVY_CURSE
+F:INVIS
+F:NO_TELE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLOW_DIGEST
+F:SPEED
+F:STR
+F:VAMPIRIC
+F:WIS
+F:WRAITH
D:Dark flames wreath the naked steel of the Witch-King of Angmar.
D:A mighty curse to all those who wield it apart from its master,
D:the torture of the wraithworld awaits those who dare.
@@ -2145,9 +3504,19 @@ N:151:of Feanor
I:18:2:0
W:127:220:130:100000
P:0:5d5:5:6:0
-F:BRAND_COLD | BRAND_FIRE | BRAND_ELEC | BRAND_ACID | BRAND_POIS |
-F:SLAY_DRAGON | SLAY_GIANT | SLAY_TROLL | KILL_UNDEAD | SLAY_ORC |
-F:SLAY_DEMON | SLAY_EVIL | SPECIAL_GENE
+F:BRAND_ACID
+F:BRAND_COLD
+F:BRAND_ELEC
+F:BRAND_FIRE
+F:BRAND_POIS
+F:KILL_UNDEAD
+F:SLAY_DEMON
+F:SLAY_DRAGON
+F:SLAY_EVIL
+F:SLAY_GIANT
+F:SLAY_ORC
+F:SLAY_TROLL
+F:SPECIAL_GENE
D:Made during the war against Morgoth by Feanor, this powerful
D:bolt is the bane of Morgoth's power, and has especial strength
D:against those foes who are already dead.
@@ -2159,7 +3528,38 @@ N:152:of Orome
I:19:24:5
W:127:220:130:8000000
P:0:0d0:36:28:0
-F:CON | DEX | ESP_EVIL | ESP_ORC | ESP_TROLL | FLY | FREE_ACT | IM_ELEC | INFRA | INVIS | LUCK | NO_MAGIC | PRECOGNITION | REFLECT | RES_BLIND | RES_CHAOS | RES_CONF | RES_DISEN | SEE_INVIS | SLOW_DIGEST | SPECIAL_GENE | SPEED | STEALTH | SUST_CHR | SUST_CON | SUST_DEX | SUST_INT | SUST_STR | SUST_WIS | ULTIMATE | XTRA_MIGHT | XTRA_SHOTS
+F:CON
+F:DEX
+F:ESP_EVIL
+F:ESP_ORC
+F:ESP_TROLL
+F:FLY
+F:FREE_ACT
+F:IM_ELEC
+F:INFRA
+F:INVIS
+F:LUCK
+F:NO_MAGIC
+F:PRECOGNITION
+F:REFLECT
+F:RES_BLIND
+F:RES_CHAOS
+F:RES_CONF
+F:RES_DISEN
+F:SEE_INVIS
+F:SLOW_DIGEST
+F:SPECIAL_GENE
+F:SPEED
+F:STEALTH
+F:SUST_CHR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_INT
+F:SUST_STR
+F:SUST_WIS
+F:ULTIMATE
+F:XTRA_MIGHT
+F:XTRA_SHOTS
D:A crossbow handcrafted by Aule for the Huntsman of the Valar during
D:the first pursuit of Melkor Bauglir.
@@ -2169,8 +3569,16 @@ N:153:of the Sandworm
I:36:4:5
W:30:3:80:65000
P:30:0d0:0:0:0
-F:RES_POIS | RES_ELEC | RES_FIRE | RES_ACID | SPECIAL_GENE
-F:TUNNEL | STR | STEALTH | INFRA | ESP_ANIMAL
+F:ESP_ANIMAL
+F:INFRA
+F:RES_ACID
+F:RES_ELEC
+F:RES_FIRE
+F:RES_POIS
+F:SPECIAL_GENE
+F:STEALTH
+F:STR
+F:TUNNEL
D:This powerful piece of armour was made using the remains of
D:the Sandworm Queen.
@@ -2180,8 +3588,14 @@ N:154:'Lhugdagnir'
I:22:28:2
W:70:20:260:33000
P:0:3d8:20:20:0
-F:BLOWS | KILL_DRAGON | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
-F:RES_POIS | SHOW_MODS
+F:BLOWS
+F:KILL_DRAGON
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_POIS
+F:SHOW_MODS
D:Forged by the Dwarves to defend their home of Khazad-dum from dragons,
D:this axe has been lost to time... until now.
@@ -2191,7 +3605,11 @@ N:155:'Cam-tal-crist'
I:24:8:4
W:15:3:140:12000
P:0:2d5:12:15:0
-F:DEX | VORPAL | HIDE_TYPE | SHOW_MODS | WOUNDING
+F:DEX
+F:HIDE_TYPE
+F:SHOW_MODS
+F:VORPAL
+F:WOUNDING
D:The Petty-dwarves of Bathak forged this blade, and it shares their thirst
D:for blood.
@@ -2202,10 +3620,14 @@ N:156:'Orchast'
I:24:11:4
W:15:2:170:12000
P:0:2d7:20:14:0
-F:DEX | SEARCH | SLAY_ORC | ACTIVATE | HIDE_TYPE | SHOW_MODS |
+F:ACTIVATE
F:COULD2H
+F:DEX
+F:HIDE_TYPE
+F:SHOW_MODS
+F:SLAY_ORC
f:COULD2H
-a:HARDCORE=ORCHAST
+a:ORCHAST
D:Forged by the dwarves of Khazad-dum in a time of desperation,
D:this axe turned many a battle against the invading orcs.
@@ -2216,9 +3638,17 @@ N:157:of the Night
I:24:1:4
W:45:20:45:34000
P:0:2d6:34:22:0
-F:DEX | STEALTH | VAMPIRIC | KILL_UNDEAD | RES_DARK | HIDE_TYPE |
-F:SHOW_MODS | SEE_INVIS | ACTIVATE | DRAIN_EXP
-a:HARDCORE=NIGHT
+F:ACTIVATE
+F:DEX
+F:DRAIN_EXP
+F:HIDE_TYPE
+F:KILL_UNDEAD
+F:RES_DARK
+F:SEE_INVIS
+F:SHOW_MODS
+F:STEALTH
+F:VAMPIRIC
+a:NIGHT
D:Found on an unmarked grave after a violent storm, this hatchet
D:has a sinister aura of darkness and decay.
@@ -2228,9 +3658,17 @@ N:158:'Lavandagnir'
I:24:30:3
W:70:20:300:28400
P:0:5d7:31:27:0
-F:STR | SLAY_ANIMAL | SUST_STR | RES_SHARDS | RES_NEXUS | FEATHER |
-F:HIDE_TYPE | SHOW_MODS | ACTIVATE | DRAIN_HP
-a:HARDCORE=NATUREBANE
+F:ACTIVATE
+F:DRAIN_HP
+F:FEATHER
+F:HIDE_TYPE
+F:RES_NEXUS
+F:RES_SHARDS
+F:SHOW_MODS
+F:SLAY_ANIMAL
+F:STR
+F:SUST_STR
+a:NATUREBANE
D:Used by the orcs in their battle at Dagor Bragollach against the elves, this
D:axe has a bloodthirst for nature.
@@ -2240,8 +3678,14 @@ N:159:of Helcar
I:24:8:3
W:30:25:140:26550
P:0:2d5:3:15:0
-F:INT | CHR | SUST_DEX | BRAND_COLD | IM_COLD | RES_NEXUS | HIDE_TYPE |
+F:BRAND_COLD
+F:CHR
+F:HIDE_TYPE
+F:IM_COLD
+F:INT
+F:RES_NEXUS
F:SHOW_MODS
+F:SUST_DEX
D:Crafted of purest ice and held solid by powerful spells, this icy axe
D:delivers a chill of death to its victims.
@@ -2252,56 +3696,30 @@ N:160:of Knowledge
I:32:5:-6
W:20:5:75:100000
P:6:1d3:0:0:20
-F:LITE1 | HIDE_TYPE | SPECIAL_GENE | LUCK |
-F:AUTO_ID | ACTIVATE
-a:HARDCORE=KNOWLEDGE
+F:ACTIVATE
+F:AUTO_ID
+F:HIDE_TYPE
+F:LITE1
+F:LUCK
+F:SPECIAL_GENE
+a:KNOWLEDGE
D:This helm, designed by Petty-Dwarves ages ago to act as the brain of a
D:long lost project, is made of finest glass. Its light banishes all secrets,
D:and makes audible whispers from the deceased.
-
-### Trapping Kits ###
-
-# The Catapult Trap Set of the Edain
-
-N:161:of the Edain
-I:46:3:3
-W:20:10:40:20000
-P:0:0d0:25:15:30
-F:STEALTH | AUTOMATIC_99 | XTRA_MIGHT | HIDE_TYPE
-D:A trap that can almost never be detected. Its missiles may be mere pebbles,
-D:but fired at an incredibly high velocity to penetrate even the toughest
-D:hide or armour.
-
-# The Device Trap Set of the Noegyth Nibin
-
-N:162:of the Noegyth Nibin
-I:46:6:3
-W:20:20:40:20000
-P:0:0d0:0:0:25
-F:STEALTH | XTRA_SHOTS | TELEPORT_TO | HIDE_TYPE | AUTOMATIC_99
-D:A magical trap, armed with a wand. Unaccountably, its victims keep
-D:on coming back for more...
-
-# The Bolt Trap Set of the Naugrim
-
-N:163:of the Naugrim
-I:46:2:2
-W:20:20:200:20000
-P:0:0d0:17:27:37
-F:STEALTH | XTRA_SHOTS | XTRA_MIGHT | HIDE_TYPE | ONLY_DEMON
-D:A snare set not for animals, or people, but for demons alone, and
-D:enchanted so that whenever the demon sets foot or claw into the
-D:(hidden) pentagram, its hide is immediately pierced by many magical
-D:crossbow bolts.
-
# The Broken Sword 'Narsil'
N:164:'Narsil'
I:23:2:2
W:20:5:30:15000
P:0:3d2:6:10:0
-F:BLESSED | DEX | HIDE_TYPE | RES_FIRE | SLAY_ORC | SLAY_TROLL | STR
+F:BLESSED
+F:DEX
+F:HIDE_TYPE
+F:RES_FIRE
+F:SLAY_ORC
+F:SLAY_TROLL
+F:STR
D:These are the shards of the mighty blade of Isildur, which deprived
D:the dark lord Sauron of The One Ring of Power. Legend has it that
D:the sword that was broken shall be reforged. You can barely make out
@@ -2316,8 +3734,16 @@ N:165:of Peregrin Took
I:37:4:2
W:20:3:220:32000
P:14:1d4:3:5:11
-F:ACTIVATE | ESP_TROLL | HIDE_TYPE | LITE1 | REGEN | RES_FEAR | SHOW_MODS | STR | SUST_STR
-a:HARDCORE=GORLIM
+F:ACTIVATE
+F:ESP_TROLL
+F:HIDE_TYPE
+F:LITE1
+F:REGEN
+F:RES_FEAR
+F:SHOW_MODS
+F:STR
+F:SUST_STR
+a:GORLIM
D:This sturdy mail shirt was a gift from the nobility of Gondor to the halfling
D:Peregrin Took. It enables a warrior to fight more capably and cling to life when
D:others would be killed. It also reveals enemies (especially trolls) hiding in the
@@ -2329,12 +3755,23 @@ N:166:'Loknare'
I:38:20:0
W:95:12:500:400000
P:50:2d4:-8:0:35
-F:FEATHER | FLY | ESP_DRAGON |
-F:RES_NEXUS | RES_CHAOS | AGGRAVATE | REGEN |
-F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_CONF |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD |
F:ACTIVATE
-a:HARDCORE=MEDIATOR
+F:AGGRAVATE
+F:ESP_DRAGON
+F:FEATHER
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:REGEN
+F:RES_CHAOS
+F:RES_CONF
+F:RES_DISEN
+F:RES_NEXUS
+F:RES_SHARDS
+F:RES_SOUND
+a:MEDIATOR
D:A mighty suit of dragon armour, set with the scales of dragons of both
D:Law and Chaos, and with power over both. Loknare means Dragonblaze.
@@ -2344,8 +3781,11 @@ N:167:of Himring
I:36:6:0
W:50:20:100:35000
P:6:0d0:0:0:15
-F:RES_CHAOS | RES_NETHER | RES_POIS | ACTIVATE
-a:HARDCORE=PROT_EVIL
+F:ACTIVATE
+F:RES_CHAOS
+F:RES_NETHER
+F:RES_POIS
+a:PROT_EVIL
D:Contained within this studded cuirass of pliable leather is the memory of
D:unvanquished Himring, defiant fortress surrounded by the legions of Morgoth.
@@ -2356,8 +3796,13 @@ N:168:'Hithlomir'
I:36:4:4
W:20:3:80:45000
P:4:0d0:0:0:20
-F:STEALTH | HIDE_TYPE | SEARCH |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_DARK
+F:HIDE_TYPE
+F:RES_ACID
+F:RES_COLD
+F:RES_DARK
+F:RES_ELEC
+F:RES_FIRE
+F:STEALTH
D:Familiar with the secret ways hidden in darkness, this leather cuirass is
D:truly more than it appears.
@@ -2369,11 +3814,20 @@ N:169:of Gil-galad
I:34:10:5
W:70:4:80:65000
P:10:1d3:0:0:20
-F:ACTIVATE |
-F:LITE1 | WIS | CHR | SEARCH | LUCK
-F:RES_ELEC | RES_ACID | RES_DISEN | RES_DARK | HIDE_TYPE |
-F:SUST_WIS | SUST_DEX | SUST_CHR
-a:HARDCORE=GILGALAD
+F:ACTIVATE
+F:CHR
+F:HIDE_TYPE
+F:LITE1
+F:LUCK
+F:RES_ACID
+F:RES_DARK
+F:RES_DISEN
+F:RES_ELEC
+F:SUST_CHR
+F:SUST_DEX
+F:SUST_WIS
+F:WIS
+a:GILGALAD
D:The legendary shield of Gil-Galad, who fought his way to the gates of
D:the Dark Tower, and with whom came light even to Gorgoroth.
@@ -2384,10 +3838,16 @@ N:170:of Celebrimbor
I:32:3:3
W:55:12:20:45000
P:3:1d1:0:0:18
-F:INT | DEX | CHR | SPELL | SEARCH |
-F:RES_FIRE | RES_ACID | RES_DISEN | RES_SHARDS |
F:ACTIVATE
-a:HARDCORE=CELEBRIMBOR
+F:CHR
+F:DEX
+F:INT
+F:RES_ACID
+F:RES_DISEN
+F:RES_FIRE
+F:RES_SHARDS
+F:SPELL
+a:CELEBRIMBOR
D:This once belonged to Celebrimbor, maker of the Rings of Power. One who
D:knows both fire and acid, from the business of forging and engraving, will
D:fear neither: nor have his enchantments ever faded. Celebrimbor was even
@@ -2401,10 +3861,18 @@ N:171:of Umbar
I:19:24:2
W:60:20:200:35000
P:0:4d1:18:18:0
-F:STR | CON | XTRA_MIGHT | AGGRAVATE |
-F:RES_LITE | RES_DARK | RES_BLIND | RES_ELEC |
-F:HIDE_TYPE | ACTIVATE | SHOW_MODS
-a:HARDCORE=UMBAR
+F:ACTIVATE
+F:AGGRAVATE
+F:CON
+F:HIDE_TYPE
+F:RES_BLIND
+F:RES_DARK
+F:RES_ELEC
+F:RES_LITE
+F:SHOW_MODS
+F:STR
+F:XTRA_MIGHT
+a:UMBAR
D:A great brazen arbalest with arms of gleaming steel, shooting quarrels with
D:speed and power for those brave enough to risk betrayal.
@@ -2416,8 +3884,13 @@ N:172:of Amrod
I:19:12:2
W:25:10:30:9000
P:0:0d0:12:15:0
-F:STR | CON | XTRA_MIGHT |
-F:RES_FIRE | RES_ELEC | RES_COLD | REGEN
+F:CON
+F:REGEN
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:STR
+F:XTRA_MIGHT
D:This bow, and its twin, belonged to Feanor's last two twin sons, Amrod
D:and Amras, who both hunted with the Green-elves for a time. Like the
D:twins, the bows are similar, for both protect their wielders from the
@@ -2431,8 +3904,16 @@ N:173:of Amras
I:19:12:1
W:25:10:30:9000
P:0:0d0:12:15:0
-F:INT | WIS | DEX | XTRA_SHOTS | XTRA_MIGHT | SPEED |
-F:RES_FIRE | RES_ELEC | RES_COLD | SLOW_DIGEST
+F:DEX
+F:INT
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:SLOW_DIGEST
+F:SPEED
+F:WIS
+F:XTRA_MIGHT
+F:XTRA_SHOTS
D:This bow, and its twin, belonged to Feanor's last two twin sons, Amrod
D:and Amras, who both hunted with the Green-elves for a time. Like the
D:twins, the bows are similar, for both protect their wielders from the
@@ -2446,11 +3927,21 @@ N:174:of Nain
I:20:7:6
W:60:5:250:30000
P:0:3d8:12:18:0
-F:TUNNEL | INFRA | SEARCH | STR | ESP_ORC | CLIMB |
-F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | SLAY_DRAGON |
-F:BRAND_ACID | RES_ACID | RES_DARK | RES_DISEN |
F:ACTIVATE
-a:HARDCORE=STONE_MUD
+F:BRAND_ACID
+F:CLIMB
+F:ESP_ORC
+F:INFRA
+F:RES_ACID
+F:RES_DARK
+F:RES_DISEN
+F:SLAY_DRAGON
+F:SLAY_GIANT
+F:SLAY_ORC
+F:SLAY_TROLL
+F:STR
+F:TUNNEL
+a:STONE_MUD
D:Wielded by Nain of the Iron Hills at the Battle of Azanulbizar, this great
D:mattock brought victory to the Dwarves over Azog's Orcs - though Nain
D:himself fell at the last, even with victory already assured.
@@ -2462,12 +3953,22 @@ N:175:of Fundin Bluecloak
I:21:6:4
W:25:100:130:60000
P:0:5d4:13:17:10
-F:STR | WIS | SPEED | LITE1 | HIDE_TYPE |
-F:SLAY_EVIL | SLAY_UNDEAD | ACTIVATE |
-F:RES_FIRE | RES_ELEC | RES_NETHER | RES_DISEN | HOLD_LIFE |
+F:ACTIVATE
F:COULD2H
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:LITE1
+F:RES_DISEN
+F:RES_ELEC
+F:RES_FIRE
+F:RES_NETHER
+F:SLAY_EVIL
+F:SLAY_UNDEAD
+F:SPEED
+F:STR
+F:WIS
f:COULD2H
-a:HARDCORE=FUNDIN
+a:FUNDIN
D:The weapon of one of the great dwarven priests, with powers
D:to preserve body, soul and enchantments, and the bane of those
D:who seek life beyond death.
@@ -2479,10 +3980,17 @@ N:176:of the Haradrim
I:34:4:2
W:35:12:120:25000
P:4:1d2:0:0:15
-F:ACTIVATE |
-F:STR | CON | SUST_STR | SUST_CON | HIDE_TYPE |
-F:RES_FEAR | RES_BLIND | RES_POIS | AGGRAVATE
-a:HARDCORE=HARADRIM
+F:ACTIVATE
+F:AGGRAVATE
+F:CON
+F:HIDE_TYPE
+F:RES_BLIND
+F:RES_FEAR
+F:RES_POIS
+F:STR
+F:SUST_CON
+F:SUST_STR
+a:HARADRIM
D:A great shield from the far lands of the South, whose wielder
D:will go charging into battle heedless of danger, with the
D:strength and endurance of a madman. Nor will he fear poison, for
@@ -2494,13 +4002,24 @@ N:177:'Dolcrist'
I:21:15:5
W:30:15:500:60000
P:0:5d4:11:23:20
-F:STR | TUNNEL | INFRA | HIDE_TYPE |
-F:CURSED | AGGRAVATE | NO_MAGIC | ACTIVATE |
-F:RES_NEXUS | RES_BLIND | RES_SOUND |
-F:KILL_DRAGON | SLAY_ANIMAL | BRAND_POIS | BRAND_ELEC |
+F:ACTIVATE
+F:AGGRAVATE
+F:BRAND_ELEC
+F:BRAND_POIS
F:COULD2H
+F:CURSED
+F:HIDE_TYPE
+F:INFRA
+F:KILL_DRAGON
+F:NO_MAGIC
+F:RES_BLIND
+F:RES_NEXUS
+F:RES_SOUND
+F:SLAY_ANIMAL
+F:STR
+F:TUNNEL
f:COULD2H
-a:HARDCORE=SKULLCLEAVER
+a:SKULLCLEAVER
D:This mighty bludgeon brings destruction to all around it, and is the
D:bane of dragons and magic. Skull-cleaver (or head-cleaver) it is called.
@@ -2510,9 +4029,18 @@ N:178:of Eol
I:31:2:3
W:55:35:25:40000
P:3:1d1:0:0:15
-F:INT | MANA | FREE_ACT | FEATHER | RES_ELEC | RES_DARK | RES_POIS |
-F:ACTIVATE | LUCK | SPELL_CONTAIN | WIELD_CAST
-a:HARDCORE=EOL
+F:ACTIVATE
+F:FEATHER
+F:FREE_ACT
+F:INT
+F:LUCK
+F:MANA
+F:RES_DARK
+F:RES_ELEC
+F:RES_POIS
+F:SPELL_CONTAIN
+F:WIELD_CAST
+a:EOL
D:The iron-shod gauntlets of the Dark Elven smith Eol, tingling with magics
D:that he could channel in battle.
@@ -2523,7 +4051,10 @@ N:179:of Nevrast
I:30:3:3
W:20:8:40:35000
P:3:1d1:0:0:13
-F:STEALTH | CON | SPEED | HIDE_TYPE
+F:CON
+F:HIDE_TYPE
+F:SPEED
+F:STEALTH
D:Footgear made of bear leather and set with opals, which grant the wearer
D:silent, hasted movement.
@@ -2534,7 +4065,10 @@ N:180:of Gimli
I:30:6:4
W:40:8:60:22500
P:4:1d1:5:5:10
-F:INFRA | SEARCH | TUNNEL | CLIMB | HIDE_TYPE
+F:CLIMB
+F:HIDE_TYPE
+F:INFRA
+F:TUNNEL
Z:magic map
D:A set of iron-shod boots stamped by Gimli's combat prowess, a peerless
D:ally to those journeying through halls of stone under mountains.
@@ -2547,9 +4081,19 @@ N:181:of Gothmog
I:115:55:-20
W:10:0:150:500
P:0:7d6:13:13:0
-F:SHOW_MODS | SLAY_DEMON | SLAY_EVIL | BRAND_FIRE | BRAND_POIS
-F:LUCK | CHAOTIC | LITE1 | WOUNDING | RES_MORGUL | WIELD_CAST
-F:HEAVY_CURSE | AUTO_CURSE
+F:AUTO_CURSE
+F:BRAND_FIRE
+F:BRAND_POIS
+F:CHAOTIC
+F:HEAVY_CURSE
+F:LITE1
+F:LUCK
+F:RES_MORGUL
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_EVIL
+F:WIELD_CAST
+F:WOUNDING
# The Demonshield of Gothmog
@@ -2558,9 +4102,18 @@ N:182:of Gothmog
I:115:56:4
W:15:0:70:500
P:13:1d1:0:0:13
-F:DEX | INVIS | SUST_STR | SUST_CON | SUST_DEX
-F:FEATHER | SH_FIRE | FREE_ACT | HOLD_LIFE
-F:HEAVY_CURSE | AUTO_CURSE | WIELD_CAST
+F:AUTO_CURSE
+F:DEX
+F:FEATHER
+F:FREE_ACT
+F:HEAVY_CURSE
+F:HOLD_LIFE
+F:INVIS
+F:SH_FIRE
+F:SUST_CON
+F:SUST_DEX
+F:SUST_STR
+F:WIELD_CAST
# The Demonhorn of Gothmog
@@ -2569,9 +4122,15 @@ N:183:of Gothmog
I:115:57:-5
W:20:0:30:500
P:2:1d1:0:0:13
-F:LITE2 | REGEN | ESP_DEMON
-F:CHR | SLOW_DIGEST | SEE_INVIS
-F:HEAVY_CURSE | AUTO_CURSE | WIELD_CAST
+F:AUTO_CURSE
+F:CHR
+F:ESP_DEMON
+F:HEAVY_CURSE
+F:LITE2
+F:REGEN
+F:SEE_INVIS
+F:SLOW_DIGEST
+F:WIELD_CAST
# The Elven cloak of Peregrin Took
# From T-Plus by Ingeborg S. Norden
@@ -2580,8 +4139,14 @@ N:184:of Peregrin Took
I:35:2:3
W:10:10:10:12500
P:4:0d0:0:0:16
-F:ACTIVATE | CHR | DEX | HIDE_TYPE | INVIS | LUCK | SEARCH | STEALTH
-a:HARDCORE=CURE_HUNGER
+F:ACTIVATE
+F:CHR
+F:DEX
+F:HIDE_TYPE
+F:INVIS
+F:LUCK
+F:STEALTH
+a:CURE_HUNGER
D:This simple-looking cloak, dyed in hues that blend into the woodlands, was a gift
D:from the elves of Lothlorien to the halfling Peregrin Took. Its wearer has an
D:uncanny knack for making friends, escaping bonds, moving among enemies completely
@@ -2594,10 +4159,21 @@ N:185:of Tom Bombadil
I:14:59:4
W:80:60:20:150000
P:0:3d4:0:0:0
-F:ACTIVATE | BLESSED | CHR | ESP_UNDEAD | FREE_ACT |
-F:HIDE_TYPE | HOLD_LIFE | LIFE | LUCK | RES_FEAR |
-F:RES_SOUND | SEARCH | SEE_INVIS | STEALTH | SUST_CHR
-a:HARDCORE=PROT_EVIL
+F:ACTIVATE
+F:BLESSED
+F:CHR
+F:ESP_UNDEAD
+F:FREE_ACT
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:LIFE
+F:LUCK
+F:RES_FEAR
+F:RES_SOUND
+F:SEE_INVIS
+F:STEALTH
+F:SUST_CHR
+a:PROT_EVIL
D:This small, serviceable wooden harp once belonged to Tom Bombadil--
D:a mysterious figure whose song prevented the Wight-King from
D:attacking Frodo and his companions. Its music still inspires
@@ -2610,12 +4186,30 @@ N:186:of Radagast
I:21:3:2
W:100:120:150:180000
P:0:2d9:10:13:0
-F:ACTIVATE | BLESSED | CHR | ESP_ANIMAL | ESP_EVIL |
-F:HIDE_TYPE | INFRA | INT | MANA | RES_COLD | RES_ELEC |
-F:RES_FIRE | RES_MORGUL | SEARCH | SEE_INVIS | SHOW_MODS |
-F:SLAY_ANIMAL | SLAY_EVIL | SPELL | SPELL_CONTAIN |
-F:STEALTH | WATER_BREATH | WIELD_CAST | WIS
-a:SPELL=Artifact Radagast
+F:ACTIVATE
+F:BLESSED
+F:CHR
+F:ESP_ANIMAL
+F:ESP_EVIL
+F:HIDE_TYPE
+F:INFRA
+F:INT
+F:MANA
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_MORGUL
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SLAY_EVIL
+F:SPELL
+F:SPELL_CONTAIN
+F:STEALTH
+F:WATER_BREATH
+F:WIELD_CAST
+F:WIS
+a:RADAGAST
Z:grow trees
D:Rumoured to be a gift from Yavanna to Radagast the Brown, this
D:plain-seeming oak staff shields its bearer against the elements
@@ -2631,10 +4225,20 @@ N:187:'Valaroma'
I:14:60:4
W:80:60:15:90000
P:0:3d4:0:0:0
-F:ACTIVATE | BLESSED | CON | ESP_ANIMAL | ESP_EVIL |
-F:FREE_ACT | HIDE_TYPE | LUCK | RES_CONF | RES_FEAR |
-F:RES_SOUND | SEARCH | SEE_INVIS | STEALTH
-a:SPELL=Artifact Valaroma
+F:ACTIVATE
+F:BLESSED
+F:CON
+F:ESP_ANIMAL
+F:ESP_EVIL
+F:FREE_ACT
+F:HIDE_TYPE
+F:LUCK
+F:RES_CONF
+F:RES_FEAR
+F:RES_SOUND
+F:SEE_INVIS
+F:STEALTH
+a:VALAROMA
D:This heavenly instrument, wrought from gleaming silver, most
D:often appears in the hands of the Valarin huntsman Orome; yet
D:he may lend mortal champions the horn from time to time. Its
@@ -2648,10 +4252,20 @@ N:188:'Menelcol'
I:35:1:5
W:70:70:10:27500
P:1:0d0:0:0:25
-F:ACTIVATE | CHR | FLY | HIDE_TYPE | IM_ELEC | INFRA |
-F:LITE1 | MAGIC_BREATH | RES_COLD | RES_DARK | RES_LITE |
-F:SEARCH | SEE_INVIS | SUST_CHR
-a:HARDCORE=GILGALAD
+F:ACTIVATE
+F:CHR
+F:FLY
+F:HIDE_TYPE
+F:IM_ELEC
+F:INFRA
+F:LITE1
+F:MAGIC_BREATH
+F:RES_COLD
+F:RES_DARK
+F:RES_LITE
+F:SEE_INVIS
+F:SUST_CHR
+a:GILGALAD
D:This deep-blue velvet cloak, embroidered with silvery stars, sheds a
D:celestial light that reveals hidden things and bestows unearthly
D:beauty. It also wards off damage from elements of the skies, and
@@ -2664,9 +4278,18 @@ N:189:of Ghan-buri-Ghan
I:36:1:2
W:25:10:20:30000
P:2:0d0:0:0:32
-F:CON | HIDE_TYPE | LIFE | RES_COLD | RES_FIRE |
-F:RES_POIS | RES_SOUND | STR | SUST_CON |
-F:SUST_STR | SUST_WIS | WIS
+F:CON
+F:HIDE_TYPE
+F:LIFE
+F:RES_COLD
+F:RES_FIRE
+F:RES_POIS
+F:RES_SOUND
+F:STR
+F:SUST_CON
+F:SUST_STR
+F:SUST_WIS
+F:WIS
Z:poison dart
D:The wrappings of a leader among the wild Men of Druadan
D:forest. It contains a multitude of tiny pockets filled
@@ -2679,7 +4302,12 @@ N:190:of Ghan-buri-Ghan
I:35:1:5
W:30:15:10:25000
P:1:0d0:5:5:13
-F:DEX | HIDE_TYPE | INVIS | SPEED | STEALTH | SUST_DEX
+F:DEX
+F:HIDE_TYPE
+F:INVIS
+F:SPEED
+F:STEALTH
+F:SUST_DEX
Z:berserk
D:This dark-coloured cloak once belonged to the leader of the
D:Druedain. As you put it on, you feel safer from attempts to
@@ -2692,9 +4320,17 @@ N:191:of Gondor
I:39:108:-3
W:60:30:50:50000
P:0:0d0:0:0:0
-F:ACTIVATE | ESP_UNDEAD | HIDE_TYPE | INSTA_ART | INVIS |
-F:LITE1 | RES_CHAOS | RES_DARK | RES_NETHER | STEALTH
-a:HARDCORE=SUMMON_UNDEAD
+F:ACTIVATE
+F:ESP_UNDEAD
+F:HIDE_TYPE
+F:INSTA_ART
+F:INVIS
+F:LITE1
+F:RES_CHAOS
+F:RES_DARK
+F:RES_NETHER
+F:STEALTH
+a:SUMMON_UNDEAD
D:A large banner of pure black, strangely gleaming with a dark light
D:that is faint and at the same time so bright it attracts attention.
@@ -2705,9 +4341,16 @@ N:192:of Saruman
I:6:1:4
W:60:80:12:60000
P:0:1d4:5:5:0
-F:ACTIVATE | HIDE_TYPE | INT | MANA | SHOW_MODS | SPEED |
-F:SPELL | SPELL_CONTAIN | WIELD_CAST
-a:HARDCORE=BA_COLD_1
+F:ACTIVATE
+F:HIDE_TYPE
+F:INT
+F:MANA
+F:SHOW_MODS
+F:SPEED
+F:SPELL
+F:SPELL_CONTAIN
+F:WIELD_CAST
+a:BA_COLD_1
Z:weigh magic
D:A white quarterstaff that faintly gleams a pale white, it once belonged
D:to one of the most powerful beings on Middle-Earth, Saruman the White.
@@ -2721,9 +4364,19 @@ N:193:of Curunir
I:36:2:10
W:60:80:20:2000000
P:2:0d0:-40:-40:36
-F:ACTIVATE | HIDE_TYPE | IM_COLD | IM_ELEC | SPEED | SPELL_CONTAIN |
-F:SUST_CHR | SUST_CON | SUST_DEX | SUST_INT | SUST_STR | WIELD_CAST
-a:HARDCORE=BA_ELEC_2
+F:ACTIVATE
+F:HIDE_TYPE
+F:IM_COLD
+F:IM_ELEC
+F:SPEED
+F:SPELL_CONTAIN
+F:SUST_CHR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_INT
+F:SUST_STR
+F:WIELD_CAST
+a:BA_ELEC_2
D:The white robe of the Istari wizard Curunir, known on Middle-earth as
D:Saruman the White and Saruman of Many Colours. Imbued with cold and
D:lightning used in the creation of the Fire of Orthanc, it grants the
@@ -2736,8 +4389,12 @@ N:194:of Brand
I:19:23:10
W:30:10:110:40000
P:0:0d0:5:7:0
-F:ACTIVATE | HIDE_TYPE | RES_COLD | SHOW_MODS | STEALTH
-a:HARDCORE=RUNE_EXPLO
+F:ACTIVATE
+F:HIDE_TYPE
+F:RES_COLD
+F:SHOW_MODS
+F:STEALTH
+a:RUNE_EXPLO
D:The bow of Brand, last King of Dale. It was given to him
D:as a gift by the King under the Mountain of Erebor, and
D:has access to an especially secret realm of Dwarven lore.
@@ -2749,7 +4406,10 @@ N:195:'Nimphelos'
I:39:109:1
W:20:10:10:40000
P:0:1d1:0:0:0
-F:HIDE_TYPE | INFRA | INSTA_ART | LITE3 | SEARCH
+F:HIDE_TYPE
+F:INFRA
+F:INSTA_ART
+F:LITE3
Z:dazzle
D:It was a gift from the Falas-Elves to the Naugrim who built Menegroth,
D:the abode of Thingol and Melian. It shines like starlight on the waves
@@ -2762,11 +4422,27 @@ N:196:of Flames
I:39:110:2
W:75:90:200:100000
P:0:10d10:0:0:0
-F:ACTIVATE | AUTO_CURSE | CURSED | DRAIN_EXP | DRAIN_MANA |
-F:ESP_EVIL | HEAVY_CURSE | HIDE_TYPE | INSTA_ART | LITE2 |
-F:LITE3 | RES_CHAOS | RES_DARK | RES_FIRE | RES_LITE |
-F:RES_NETHER | RES_NEXUS | RES_SHARDS | SEE_INVIS | STR
-a:HARDCORE=INVULN
+F:ACTIVATE
+F:AUTO_CURSE
+F:CURSED
+F:DRAIN_EXP
+F:DRAIN_MANA
+F:ESP_EVIL
+F:HEAVY_CURSE
+F:HIDE_TYPE
+F:INSTA_ART
+F:LITE2
+F:LITE3
+F:RES_CHAOS
+F:RES_DARK
+F:RES_FIRE
+F:RES_LITE
+F:RES_NETHER
+F:RES_NEXUS
+F:RES_SHARDS
+F:SEE_INVIS
+F:STR
+a:INVULN
Z:banish evil
D:A Silmaril of Feanor. It shines with the unquenchable light of the
D:White Trees of Valinor. It was stolen from the camp of Eonwe by
@@ -2783,10 +4459,25 @@ N:197:of the Seas
I:39:111:2
W:75:90:200:100000
P:0:10d10:0:0:0
-F:ACTIVATE | AUTO_CURSE | CURSED | DRAIN_EXP | DRAIN_HP | ESP_EVIL |
-F:HEAVY_CURSE | HIDE_TYPE | INSTA_ART | INT | LITE2 | LITE3 |
-F:RES_CHAOS | RES_DARK | RES_LITE | RES_NETHER | RES_NEXUS | SEE_INVIS
-a:HARDCORE=RECALL
+F:ACTIVATE
+F:AUTO_CURSE
+F:CURSED
+F:DRAIN_EXP
+F:DRAIN_HP
+F:ESP_EVIL
+F:HEAVY_CURSE
+F:HIDE_TYPE
+F:INSTA_ART
+F:INT
+F:LITE2
+F:LITE3
+F:RES_CHAOS
+F:RES_DARK
+F:RES_LITE
+F:RES_NETHER
+F:RES_NEXUS
+F:SEE_INVIS
+a:RECALL
Z:banish evil
D:A Silmaril of Feanor. It shines with the unquenchable light of the
D:White Trees of Valinor. It was stolen from the camp of Eonwe by
@@ -2802,9 +4493,20 @@ N:198:of Numenor
I:12:2:-3
W:50:40:24:80000
P:0:0d0:0:0:0
-F:ACTIVATE | AUTO_CURSE | CHR | CON | CURSED | HEAVY_CURSE |
-F:INSTA_ART | LUCK | SPEED | SPELL_CONTAIN | STR | WIELD_CAST | WRAITH
-a:HARDCORE=DISP_GOOD
+F:ACTIVATE
+F:AUTO_CURSE
+F:CHR
+F:CON
+F:CURSED
+F:HEAVY_CURSE
+F:INSTA_ART
+F:LUCK
+F:SPEED
+F:SPELL_CONTAIN
+F:STR
+F:WIELD_CAST
+F:WRAITH
+a:DISP_GOOD
D:The chief mark of royalty in Westernesse, it is said to have perished
D:in the fall of Numenor. It once belonged to Ar-Pharazon the Golden and
D:the evilness of that fallen King still courses through it.
@@ -2815,9 +4517,16 @@ N:199:of Annuminas
I:12:3:4
W:60:50:24:80000
P:0:0d0:0:0:0
-F:ACTIVATE | BLESSED | CHR | FREE_ACT | INSTA_ART | LUCK |
-F:RES_CONF | SPELL_CONTAIN | WIELD_CAST
-a:HARDCORE=RUNE_PROT
+F:ACTIVATE
+F:BLESSED
+F:CHR
+F:FREE_ACT
+F:INSTA_ART
+F:LUCK
+F:RES_CONF
+F:SPELL_CONTAIN
+F:WIELD_CAST
+a:RUNE_PROT
D:The chief mark of royalty in Arnor, possibly the oldest remaining work
D:of Men. It came from Numenor, but it belonged to the Lords of Andunie
D:of whom the first was Valandil son of Silmarien. It was passed down to
@@ -2829,10 +4538,21 @@ N:200:of Taniquetil
I:39:4:2
W:75:60:200:100000
P:0:1d1:0:0:0
-F:ACTIVATE | BLESSED | ESP_ALL | HIDE_TYPE | INFRA | INT |
-F:LITE1 | LITE2 | LITE3 | RES_BLIND | RES_LITE | SEARCH |
-F:SEE_INVIS | WATER_BREATH | WIS
-a:HARDCORE=PALANTIR
+F:ACTIVATE
+F:BLESSED
+F:ESP_ALL
+F:HIDE_TYPE
+F:INFRA
+F:INT
+F:LITE1
+F:LITE2
+F:LITE3
+F:RES_BLIND
+F:RES_LITE
+F:SEE_INVIS
+F:WATER_BREATH
+F:WIS
+a:PALANTIR
Z:detect curses
D:This holy lamp once belonged to a seeress who warned Ar-Pharazon of
D:the dire fate Numenor would suffer for daring to break the ban against
@@ -2847,7 +4567,8 @@ N:201:
I:9:1:0
W:200:1:10:0
P:0:1d1:0:0:0
-F:INSTA_ART | SPECIAL_GENE
+F:INSTA_ART
+F:SPECIAL_GENE
# The Palantir of Orthanc
@@ -2856,10 +4577,19 @@ N:202:of Orthanc
I:39:104:2
W:75:60:200:100000
P:0:10d10:0:0:0
-F:WIS | INT | SEARCH | INFRA | HIDE_TYPE | ACTIVATE | ESP_ALL |
-F:SEE_INVIS | RES_BLIND | AGGRAVATE | DRAIN_MANA | LITE2
+F:ACTIVATE
+F:AGGRAVATE
+F:DRAIN_MANA
+F:ESP_ALL
+F:HIDE_TYPE
+F:INFRA
F:INSTA_ART
-a:HARDCORE=PALANTIR
+F:INT
+F:LITE2
+F:RES_BLIND
+F:SEE_INVIS
+F:WIS
+a:PALANTIR
D:A shining white ball of unbreakable crystal, the ancient Palantiri
D:were used by kings of Numenor and later by the Exiles for rapid
D:communication between distant lands. Nothing is hidden from one who
@@ -2873,10 +4603,19 @@ N:203:'Fuin'
I:45:55:15
W:110:0:2:3000000
P:0:1d1:0:0:0
-F:SPEED | SEE_INVIS | LUCK | MAGIC_BREATH
-F:CURSED | HEAVY_CURSE | REGEN
-F:WRAITH | IM_NETHER | DRAIN_EXP | HOLD_LIFE | SPECIAL_GENE |
+F:CURSED
+F:DRAIN_EXP
+F:HEAVY_CURSE
+F:HOLD_LIFE
+F:IM_NETHER
F:INSTA_ART
+F:LUCK
+F:MAGIC_BREATH
+F:REGEN
+F:SEE_INVIS
+F:SPECIAL_GENE
+F:SPEED
+F:WRAITH
Z:teleport
D:Imbued with the screams of the victims of undead everywhere, this
D:ring is more a hole in reality than anything else. Strange forces ripple over
@@ -2891,7 +4630,23 @@ N:204:'Coimir'
I:40:18:2
W:80:120:3:120000
P:0:0d0:0:0:0
-F:FREE_ACT | HIDE_TYPE | HOLD_LIFE | INSTA_ART | LIFE | LITE1 | LUCK | REGEN | RES_NETHER | SLOW_DIGEST | SPECIAL_GENE | SPELL_CONTAIN | SUST_CON | SUST_DEX | SUST_STR | WATER_BREATH | WIELD_CAST
+F:FREE_ACT
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:INSTA_ART
+F:LIFE
+F:LITE1
+F:LUCK
+F:REGEN
+F:RES_NETHER
+F:SLOW_DIGEST
+F:SPECIAL_GENE
+F:SPELL_CONTAIN
+F:SUST_CON
+F:SUST_DEX
+F:SUST_STR
+F:WATER_BREATH
+F:WIELD_CAST
Z:restore life
D:Called 'Life-jewel' by the Vanyar of old, this flawless sapphire
D:pendant bears potent runes that preserve body and soul.
@@ -2901,10 +4656,26 @@ D:pendant bears potent runes that preserve body and soul.
N:205:of Durin
I:45:57:2
W:70:70:2:65000
-F:CON | CHR | STR | SUST_CHR | SUST_CON | SUST_STR | HIDE_TYPE |
-F:ESP_EVIL | AGGRAVATE | HEAVY_CURSE | HOLD_LIFE | DRAIN_EXP |
-F:RES_DARK | RES_CHAOS | RES_NETHER | RES_COLD | RES_ACID |
-F:INSTA_ART | SPECIAL_GENE | CURSED
+F:AGGRAVATE
+F:CHR
+F:CON
+F:CURSED
+F:DRAIN_EXP
+F:ESP_EVIL
+F:HEAVY_CURSE
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:INSTA_ART
+F:RES_ACID
+F:RES_CHAOS
+F:RES_COLD
+F:RES_DARK
+F:RES_NETHER
+F:SPECIAL_GENE
+F:STR
+F:SUST_CHR
+F:SUST_CON
+F:SUST_STR
Z:Midas touch
D:The greatest of the Seven Rings of the Dwarf-lords, and the last to be
D:lost. Alone among the Seven, it was not taken by Sauron when he made
@@ -2919,10 +4690,19 @@ N:206:'Elessar'
I:40:19:4
W:60:60:3:40000
P:0:0d0:7:7:10
-F:STR | WIS | CHR | SPEED | LITE3 | INSTA_ART |
-F:RES_FEAR | RES_FIRE | RES_POIS | RES_DISEN | HIDE_TYPE |
F:ACTIVATE
-a:HARDCORE=ELESSAR
+F:CHR
+F:HIDE_TYPE
+F:INSTA_ART
+F:LITE3
+F:RES_DISEN
+F:RES_FEAR
+F:RES_FIRE
+F:RES_POIS
+F:SPEED
+F:STR
+F:WIS
+a:ELESSAR
D:This green gem glows with inner light. Aragorn son of Arathorn wore
D:it at the Battle of the Pelennor Fields, and he was himself given the
D:name of 'Elessar' by the people of Gondor because of this.
@@ -2933,10 +4713,19 @@ D:name of 'Elessar' by the people of Gondor because of this.
N:207:'Evenstar'
I:40:20:3
W:50:50:3:35000
-F:HOLD_LIFE | SUST_CON | SUST_WIS | SUST_INT | LITE1 | CON |
-F:RES_DARK | RES_COLD | RES_NETHER | REGEN | INSTA_ART |
F:ACTIVATE
-a:HARDCORE=REST_ALL
+F:CON
+F:HOLD_LIFE
+F:INSTA_ART
+F:LITE1
+F:REGEN
+F:RES_COLD
+F:RES_DARK
+F:RES_NETHER
+F:SUST_CON
+F:SUST_INT
+F:SUST_WIS
+a:REST_ALL
D:A pure white jewel, the last gift of Queen Arwen Undomiel to Frodo
D:Baggins, intended to be worn around his neck on the chain that had
D:once borne the One Ring.
@@ -2947,10 +4736,21 @@ N:208:of Minas Ithil
I:39:107:-3
W:75:60:200:0
P:0:10d10:0:0:-30
-F:LIFE | CON | INT | WIS | ESP_ALL | LITE3 | LITE1
-F:CURSED | HEAVY_CURSE | TY_CURSE | DRAIN_EXP |
-F:RES_BLIND | SEE_INVIS | ACTIVATE
-a:HARDCORE=PALANTIR
+F:ACTIVATE
+F:CON
+F:CURSED
+F:DRAIN_EXP
+F:ESP_ALL
+F:HEAVY_CURSE
+F:INT
+F:LIFE
+F:LITE1
+F:LITE3
+F:RES_BLIND
+F:SEE_INVIS
+F:TY_CURSE
+F:WIS
+a:PALANTIR
D:A shining white ball of unbreakable crystal, the ancient Palantiri
D:were used by kings of Numenor and later by the Exiles for rapid
D:communication between distant lands. This Palantir, however, was
@@ -2965,7 +4765,8 @@ N:209:of Thror
I:8:33:0
W:70:100:30:1
P:0:0d0:0:0:0
-F:INSTA_ART | SPECIAL_GENE
+F:INSTA_ART
+F:SPECIAL_GENE
D:A map made by Thror, the King under the Mountain. It shows the Lonely
D:Mountain of Erebor, the Running River, and the lands about devastated by
D:Smaug. It also contains mention of a secret entrance to the Mountain.
@@ -2977,7 +4778,8 @@ N:210:of Thorin
I:11:13:0
W:70:100:5:1
P:0:0d0:0:0:0
-F:INSTA_ART | SPECIAL_GENE
+F:INSTA_ART
+F:SPECIAL_GENE
D:A small silver key, given to Thorin Oakenshield by Gandalf the Grey,
D:who got it from Thrain, Thorin's father, in Dol Guldur. It opens a
D:magical gate to a special cavern in the Lonely Mountain - you will
@@ -2989,8 +4791,12 @@ N:211:of Thror
I:11:14:0
W:70:100:50:100000
P:0:0d0:0:0:0
-F:ACTIVATE | ACTIVATE_NO_WIELD | HIDE_TYPE | INSTA_ART | SPECIAL_GENE
-a:HARDCORE=ALCHEMY
+F:ACTIVATE
+F:ACTIVATE_NO_WIELD
+F:HIDE_TYPE
+F:INSTA_ART
+F:SPECIAL_GENE
+a:ALCHEMY
D:It was made for Thror, King under the Mountain. It is a huge golden bowl
D:with two handles, hammered and carved, with birds and flowers whose eyes
D:and leaves are made in jewels.
@@ -3001,8 +4807,11 @@ N:212:of Gondor
I:11:15:0
W:40:70:2:70000
P:0:0d0:0:0:0
-F:ACTIVATE | ACTIVATE_NO_WIELD | HIDE_TYPE | INSTA_ART
-a:HARDCORE=BOROMIR
+F:ACTIVATE
+F:ACTIVATE_NO_WIELD
+F:HIDE_TYPE
+F:INSTA_ART
+a:BOROMIR
D:The summons of Gondor, an arrow sent as a symbol of desperate need from
D:Gondor to its northern allies, the Rohirrim. The tradition dates back to
D:the time of Borondir, who rode north from Gondor to summon aid from the
@@ -3017,10 +4826,20 @@ N:213:of Forochel
I:6:1:3
W:65:70:60:60000
P:0:3d4:-12:-8:0
-F:INT | WIS | MANA | SPELL | INFRA | SEE_INVIS |
-F:SUST_INT | SUST_WIS | RES_BLIND | IM_COLD | SENS_FIRE |
-F:SPECIAL_GENE | WIELD_CAST |
F:COULD2H
+F:IM_COLD
+F:INFRA
+F:INT
+F:MANA
+F:RES_BLIND
+F:SEE_INVIS
+F:SENS_FIRE
+F:SPECIAL_GENE
+F:SPELL
+F:SUST_INT
+F:SUST_WIS
+F:WIELD_CAST
+F:WIS
f:COULD2H
D:A shaft of pure, invincible crystal cut from the heart of one
D:of the great glaciers ringing the Ice-Bay of Forochel.
@@ -3033,8 +4852,15 @@ N:214:of Mellyrn
I:35:2:4
W:40:40:5:65000
P:4:0d0:0:0:20
-F:HIDE_TYPE | INVIS | DEX | SPEED | STEALTH | LUCK |
-F:SUST_DEX | RES_LITE | RES_DARK
+F:DEX
+F:HIDE_TYPE
+F:INVIS
+F:LUCK
+F:RES_DARK
+F:RES_LITE
+F:SPEED
+F:STEALTH
+F:SUST_DEX
D:Bearing the same lyrical name as the great trees of Lothlorien
D:and containing in its close-woven folds the speed and skill of
D:the Galadrim, this grey cloak is ideal for those who travel in
@@ -3047,8 +4873,17 @@ N:215:of Ephel Duath
I:23:31:-3
W:60:60:50:30000
P:0:2d6:-20:-18:0
-F:STR | WIS | CHR | BRAND_POIS | VAMPIRIC | VORPAL |
-F:INVIS | AGGRAVATE | CURSED | HEAVY_CURSE | SHOW_MODS |
+F:AGGRAVATE
+F:BRAND_POIS
+F:CHR
+F:CURSED
+F:HEAVY_CURSE
+F:INVIS
+F:SHOW_MODS
+F:STR
+F:VAMPIRIC
+F:VORPAL
+F:WIS
D:This filthy orc-blade is famed for vile deeds of torture and blood,
D:and its wielder will never cease to fear treachery.
@@ -3059,10 +4894,21 @@ N:216:'Garachoth'
I:24:30:2
W:70:50:400:0
P:0:7d5:18:18:-20
-F:STR | CON | SPEED | LEVELS | BLACK_BREATH |
-F:KILL_DEMON | SLAY_ANIMAL | BRAND_FIRE | VORPAL |
-F:RES_FEAR | RES_FIRE | RES_CHAOS | RES_NETHER |
-F:HIDE_TYPE | SHOW_MODS
+F:BLACK_BREATH
+F:BRAND_FIRE
+F:CON
+F:HIDE_TYPE
+F:KILL_DEMON
+F:LEVELS
+F:RES_CHAOS
+F:RES_FEAR
+F:RES_FIRE
+F:RES_NETHER
+F:SHOW_MODS
+F:SLAY_ANIMAL
+F:SPEED
+F:STR
+F:VORPAL
D:A ghastly axe with the soul of a demon lord trapped inside, this horrifying
D:creation reverberates with the screams of the damned. As you gaze into its
D:glassy, translucent blade, it seems that endless sulphrous wastelands
@@ -3075,9 +4921,19 @@ N:217:'Skycleaver'
I:31:5:1
W:40:45:40:100000
P:5:1d1:16:7:16
-F:STR | CON | DEX | CHR | LUCK | FLY |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS |
-F:HIDE_TYPE | SHOW_MODS
+F:CHR
+F:CON
+F:DEX
+F:FLY
+F:HIDE_TYPE
+F:LUCK
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_POIS
+F:SHOW_MODS
+F:STR
D:The handgear of a legendary dragonslaying hero. The wearer of these
D:wyrmskin gauntlets will be versed in all aerial ways, and will fear no
D:dragon that walks or flies.
@@ -3090,9 +4946,16 @@ N:218:of the Machine
I:30:6:3
W:30:100:170:19000
P:6:1d1:0:0:24
-F:INT | SPEED | TUNNEL | AGGRAVATE |
-F:RES_CHAOS | RES_SHARDS | RES_CONF |
-F:ESP_NONLIVING | HIDE_TYPE | SPECIAL_GENE
+F:AGGRAVATE
+F:ESP_NONLIVING
+F:HIDE_TYPE
+F:INT
+F:RES_CHAOS
+F:RES_CONF
+F:RES_SHARDS
+F:SPECIAL_GENE
+F:SPEED
+F:TUNNEL
D:A massive pair of adamantine boots studded with gold, the final and
D:greatest product of the petty-dwarven magical forge. Despite
D:the great powers they contain, they are heavy and awkward enough to
@@ -3107,7 +4970,17 @@ N:219:of Belegaer
I:36:2:5
W:100:200:20:1500000
P:2:0d0:0:0:20
-F:FREE_ACT | HIDE_TYPE | IM_ACID | IM_COLD | IM_ELEC | LITE1 | LUCK | RES_BLIND | RES_DARK | SEARCH | STEALTH | WATER_BREATH
+F:FREE_ACT
+F:HIDE_TYPE
+F:IM_ACID
+F:IM_COLD
+F:IM_ELEC
+F:LITE1
+F:LUCK
+F:RES_BLIND
+F:RES_DARK
+F:STEALTH
+F:WATER_BREATH
D:This pearl-trimmed blue robe was created by a Maia loremaster in
D:Ulmo's service. No ocean storm can harm its wearer or anything
D:he carries; the pressure and darkness of deep water cannot hinder
@@ -3119,8 +4992,14 @@ N:220:of Girion
I:40:4:5
W:20:5:2:15000
P:0:1d1:0:0:10
-F:ACTIVATE | CHR | INSTA_ART | RES_NEXUS | RES_POIS | SEE_INVIS | SUST_CHR
-a:HARDCORE=GROW_MOLD
+F:ACTIVATE
+F:CHR
+F:INSTA_ART
+F:RES_NEXUS
+F:RES_POIS
+F:SEE_INVIS
+F:SUST_CHR
+a:GROW_MOLD
D:A necklace of emeralds, green as the grass. It once belonged to Girion,
D:King of Dale, and was given to the Dwarves of the Lonely Mountain as
D:payment for a mithril mail shirt for Girion's son. It seems to have
@@ -3132,7 +5011,11 @@ N:221:'Dailir'
I:18:3:5
W:85:40:3:35000
P:0:8d5:15:20:0
-F:CRIT | HIDE_TYPE | SHOW_MODS | VORPAL | WOUNDING
+F:CRIT
+F:HIDE_TYPE
+F:SHOW_MODS
+F:VORPAL
+F:WOUNDING
D:The beloved dart of Beleg Cuthalion. It never failed to be found
D:unharmed, until it broke when Beleg fell upon it while he was
D:carrying Turin Turambar away from an Orc-camp, the night Beleg
@@ -3146,7 +5029,12 @@ N:222:of Faramir
I:40:29:5
W:10:2:2:10000
P:0:0d0:18:0:8
-F:HIDE_TYPE | INSTA_ART | RES_CONF | SHOW_MODS | STEALTH | SUST_DEX
+F:HIDE_TYPE
+F:INSTA_ART
+F:RES_CONF
+F:SHOW_MODS
+F:STEALTH
+F:SUST_DEX
D:A slim neckpiece of True-silver, with quiet spells of Ithilien to aid and
D:protect the wearer.
@@ -3157,8 +5045,13 @@ N:223:of Earendil
I:34:8:0
W:95:80:100:90000
P:20:1d1:0:0:80
-F:ACTIVATE | RES_BLIND | RES_DARK | RES_ELEC | RES_FIRE | RES_NETHER
-a:HARDCORE=BLADETURNER
+F:ACTIVATE
+F:RES_BLIND
+F:RES_DARK
+F:RES_ELEC
+F:RES_FIRE
+F:RES_NETHER
+a:BLADETURNER
D:A shining shield, once borne by the great mariner Earendil, "scored with
D:runes to keep all wounds and harm from him".
@@ -3168,8 +5061,14 @@ N:224:of Legolas
I:19:13:3
W:40:20:40:30000
P:0:0d0:17:19:0
-F:XTRA_MIGHT | XTRA_SHOTS | FREE_ACT | HIDE_TYPE | ESP_ORC |
-F:STEALTH | INFRA | DEX
+F:DEX
+F:ESP_ORC
+F:FREE_ACT
+F:HIDE_TYPE
+F:INFRA
+F:STEALTH
+F:XTRA_MIGHT
+F:XTRA_SHOTS
D:The great bow of Legolas, one of the Nine Walkers of old.
D:Handcrafted specially for Thranduil's son in Lothlorien,
D:this bow gives clarity of sight and agility to the wielder.
@@ -3180,8 +5079,14 @@ N:225:of Erkenbrand
I:34:5:3
W:40:9:120:200000
P:0:0d0:0:0:30
-F:REFLECT | STR | CHR | SUST_DEX | HIDE_TYPE | ESP_ORC |
-F:FREE_ACT | REGEN
+F:CHR
+F:ESP_ORC
+F:FREE_ACT
+F:HIDE_TYPE
+F:REFLECT
+F:REGEN
+F:STR
+F:SUST_DEX
D:Tall and strong stood Erkenbrand, Lord of the Westfold, as he rode
D:to combat the forces of Isengard. The valour of Helm Hammerhand lived
D:again in him. This shield is painted red according to Rohan custom
@@ -3212,13 +5117,40 @@ N:241:of the Eruchin
I:21:10:10
W:127:220:130:9000000
P:0:5d6:21:26:50
-F:ACTIVATE | BLESSED | BRAND_COLD | BRAND_ELEC | BRAND_FIRE |
-F:CHR | CON | FREE_ACT | IM_COLD | LIFE | LITE1 | LUCK |
-F:NO_MAGIC | PRECOGNITION | REGEN | RES_DARK | RES_FIRE |
-F:SEE_INVIS | SHOW_MODS | SLAY_DEMON | SLAY_EVIL | SLAY_TROLL |
-F:SLAY_UNDEAD | SLOW_DIGEST | SPECIAL_GENE | SUST_CHR | SUST_CON |
-F:SUST_DEX | SUST_INT | SUST_STR | SUST_WIS | ULTIMATE | VORPAL
-a:HARDCORE=ERU
+F:ACTIVATE
+F:BLESSED
+F:BRAND_COLD
+F:BRAND_ELEC
+F:BRAND_FIRE
+F:CHR
+F:CON
+F:FREE_ACT
+F:IM_COLD
+F:LIFE
+F:LITE1
+F:LUCK
+F:NO_MAGIC
+F:PRECOGNITION
+F:REGEN
+F:RES_DARK
+F:RES_FIRE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_EVIL
+F:SLAY_TROLL
+F:SLAY_UNDEAD
+F:SLOW_DIGEST
+F:SPECIAL_GENE
+F:SUST_CHR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_INT
+F:SUST_STR
+F:SUST_WIS
+F:ULTIMATE
+F:VORPAL
+a:ERU
D:A weapon forged by Aule himself and blessed by Eru Iluvatar,
D:calling upon the strength of all his children (hence the name,
D:which means Children of Eru). It is Eru Iluvatar's gift to you,
@@ -3230,13 +5162,40 @@ N:242:of Ulmo
I:22:5:10
W:127:220:130:9000000
P:0:5d6:21:26:50
-F:ACTIVATE | BLESSED | BRAND_COLD | BRAND_ELEC | BRAND_FIRE |
-F:CHR | CON | FREE_ACT | IM_COLD | LIFE | LITE1 | LUCK |
-F:NO_MAGIC | PRECOGNITION | REGEN | RES_DARK | RES_FIRE |
-F:SEE_INVIS | SHOW_MODS | SLAY_DEMON | SLAY_EVIL | SLAY_TROLL |
-F:SLAY_UNDEAD | SLOW_DIGEST | SPECIAL_GENE | SUST_CHR | SUST_CON |
-F:SUST_DEX | SUST_INT | SUST_STR | SUST_WIS | ULTIMATE | VORPAL
-a:HARDCORE=ERU
+F:ACTIVATE
+F:BLESSED
+F:BRAND_COLD
+F:BRAND_ELEC
+F:BRAND_FIRE
+F:CHR
+F:CON
+F:FREE_ACT
+F:IM_COLD
+F:LIFE
+F:LITE1
+F:LUCK
+F:NO_MAGIC
+F:PRECOGNITION
+F:REGEN
+F:RES_DARK
+F:RES_FIRE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_EVIL
+F:SLAY_TROLL
+F:SLAY_UNDEAD
+F:SLOW_DIGEST
+F:SPECIAL_GENE
+F:SUST_CHR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_INT
+F:SUST_STR
+F:SUST_WIS
+F:ULTIMATE
+F:VORPAL
+a:ERU
D:The awesome weapon of the Vala Ulmo, Lord of Waters. Mightiest of all the
D:powers of good save Manwe himself, Ulmo laughs in scorn at the dread powers
D:of the undead, and is utterly in command of the element of water.
@@ -3247,13 +5206,40 @@ N:243:of Aule
I:24:11:10
W:127:220:130:9000000
P:0:5d6:21:26:50
-F:ACTIVATE | BLESSED | BRAND_COLD | BRAND_ELEC | BRAND_FIRE |
-F:CHR | CON | FREE_ACT | IM_COLD | LIFE | LITE1 | LUCK |
-F:NO_MAGIC | PRECOGNITION | REGEN | RES_DARK | RES_FIRE |
-F:SEE_INVIS | SHOW_MODS | SLAY_DEMON | SLAY_EVIL | SLAY_TROLL |
-F:SLAY_UNDEAD | SLOW_DIGEST | SPECIAL_GENE | SUST_CHR | SUST_CON |
-F:SUST_DEX | SUST_INT | SUST_STR | SUST_WIS | ULTIMATE | VORPAL
-a:HARDCORE=ERU
+F:ACTIVATE
+F:BLESSED
+F:BRAND_COLD
+F:BRAND_ELEC
+F:BRAND_FIRE
+F:CHR
+F:CON
+F:FREE_ACT
+F:IM_COLD
+F:LIFE
+F:LITE1
+F:LUCK
+F:NO_MAGIC
+F:PRECOGNITION
+F:REGEN
+F:RES_DARK
+F:RES_FIRE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_EVIL
+F:SLAY_TROLL
+F:SLAY_UNDEAD
+F:SLOW_DIGEST
+F:SPECIAL_GENE
+F:SUST_CHR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_INT
+F:SUST_STR
+F:SUST_WIS
+F:ULTIMATE
+F:VORPAL
+a:ERU
D:Aule's mighty weapon, granted to you to aid the defeat of Melkor.
# The Rapier of Vaire (Rogues, whose Critical-hits skill is only useful with lighter swords)
@@ -3262,13 +5248,40 @@ N:244:of Vaire
I:23:7:10
W:127:220:130:9000000
P:0:5d6:21:26:50
-F:ACTIVATE | BLESSED | BRAND_COLD | BRAND_ELEC | BRAND_FIRE | CHR |
-F:CON | FREE_ACT | IM_COLD | LIFE | LITE1 | LUCK | NO_MAGIC |
-F:PRECOGNITION | REGEN | RES_DARK | RES_FIRE | SEE_INVIS | SHOW_MODS |
-F:SLAY_DEMON | SLAY_EVIL | SLAY_TROLL | SLAY_UNDEAD | SLOW_DIGEST |
-F:SPECIAL_GENE | SUST_CHR | SUST_CON | SUST_DEX | SUST_INT | SUST_STR |
-F:SUST_WIS | ULTIMATE | VORPAL
-a:HARDCORE=ERU
+F:ACTIVATE
+F:BLESSED
+F:BRAND_COLD
+F:BRAND_ELEC
+F:BRAND_FIRE
+F:CHR
+F:CON
+F:FREE_ACT
+F:IM_COLD
+F:LIFE
+F:LITE1
+F:LUCK
+F:NO_MAGIC
+F:PRECOGNITION
+F:REGEN
+F:RES_DARK
+F:RES_FIRE
+F:SEE_INVIS
+F:SHOW_MODS
+F:SLAY_DEMON
+F:SLAY_EVIL
+F:SLAY_TROLL
+F:SLAY_UNDEAD
+F:SLOW_DIGEST
+F:SPECIAL_GENE
+F:SUST_CHR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_INT
+F:SUST_STR
+F:SUST_WIS
+F:ULTIMATE
+F:VORPAL
+a:ERU
D:A shining rapier used by Vaire to cut the strings of time when
D:dire need arises. Its power with that of the Flame Imperishable
D:will let you destroy Melkor forever.
@@ -3279,12 +5292,38 @@ N:245:of Irmo
I:19:13:5
W:127:220:130:8000000
P:0:0d0:36:28:0
-F:CON | DEX | ESP_EVIL | ESP_ORC | ESP_TROLL | FLY | FREE_ACT |
-F:IM_ELEC | INFRA | INVIS | LUCK | NO_MAGIC | PRECOGNITION |
-F:REFLECT | RES_BLIND | RES_CHAOS | RES_CONF | RES_DISEN |
-F:SEE_INVIS | SLOW_DIGEST | SPECIAL_GENE | SPEED | STEALTH |
-F:SUST_CHR | SUST_CON | SUST_DEX | SUST_INT | SUST_STR |
-F:SUST_WIS | ULTIMATE | XTRA_MIGHT | XTRA_SHOTS
+F:CON
+F:DEX
+F:ESP_EVIL
+F:ESP_ORC
+F:ESP_TROLL
+F:FLY
+F:FREE_ACT
+F:IM_ELEC
+F:INFRA
+F:INVIS
+F:LUCK
+F:NO_MAGIC
+F:PRECOGNITION
+F:REFLECT
+F:RES_BLIND
+F:RES_CHAOS
+F:RES_CONF
+F:RES_DISEN
+F:SEE_INVIS
+F:SLOW_DIGEST
+F:SPECIAL_GENE
+F:SPEED
+F:STEALTH
+F:SUST_CHR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_INT
+F:SUST_STR
+F:SUST_WIS
+F:ULTIMATE
+F:XTRA_MIGHT
+F:XTRA_SHOTS
D:A gift from Orome to Irmo, a mighty bow that sings the songs of the
D:garden of Lorien. It will guide your hand and steady your grip in
D:your encounter with Melkor.
@@ -3295,12 +5334,38 @@ N:246:of Nessa
I:19:2:5
W:127:220:130:8000000
P:0:0d0:36:28:0
-F:CON | DEX | ESP_EVIL | ESP_ORC | ESP_TROLL | FLY | FREE_ACT |
-F:IM_ELEC | INFRA | INVIS | LUCK | NO_MAGIC | PRECOGNITION |
-F:REFLECT | RES_BLIND | RES_CHAOS | RES_CONF | RES_DISEN |
-F:SEE_INVIS | SLOW_DIGEST | SPECIAL_GENE | SPEED | STEALTH |
-F:SUST_CHR | SUST_CON | SUST_DEX | SUST_INT | SUST_STR | SUST_WIS |
-F:ULTIMATE | XTRA_MIGHT | XTRA_SHOTS
+F:CON
+F:DEX
+F:ESP_EVIL
+F:ESP_ORC
+F:ESP_TROLL
+F:FLY
+F:FREE_ACT
+F:IM_ELEC
+F:INFRA
+F:INVIS
+F:LUCK
+F:NO_MAGIC
+F:PRECOGNITION
+F:REFLECT
+F:RES_BLIND
+F:RES_CHAOS
+F:RES_CONF
+F:RES_DISEN
+F:SEE_INVIS
+F:SLOW_DIGEST
+F:SPECIAL_GENE
+F:SPEED
+F:STEALTH
+F:SUST_CHR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_INT
+F:SUST_STR
+F:SUST_WIS
+F:ULTIMATE
+F:XTRA_MIGHT
+F:XTRA_SHOTS
D:This sling was made for the most lithe of the Valier to provide
D:her with amusement as she used it to shoot magical pebbles of
D:cheer and charm while dancing in the lush green fields of Valinor.
@@ -3312,12 +5377,38 @@ N:247:of Varda
I:15:4:5
W:127:220:130:8000000
P:0:0d0:36:28:0
-F:CON | DEX | ESP_EVIL | ESP_ORC | ESP_TROLL | FLY | FREE_ACT |
-F:IM_ELEC | INFRA | INVIS | LUCK | NO_MAGIC | PRECOGNITION |
-F:REFLECT | RES_BLIND | RES_CHAOS | RES_CONF | RES_DISEN |
-F:SEE_INVIS | SLOW_DIGEST | SPECIAL_GENE | SPEED | STEALTH |
-F:SUST_CHR | SUST_CON | SUST_DEX | SUST_INT | SUST_STR | SUST_WIS |
-F:ULTIMATE | XTRA_MIGHT | XTRA_SHOTS
+F:CON
+F:DEX
+F:ESP_EVIL
+F:ESP_ORC
+F:ESP_TROLL
+F:FLY
+F:FREE_ACT
+F:IM_ELEC
+F:INFRA
+F:INVIS
+F:LUCK
+F:NO_MAGIC
+F:PRECOGNITION
+F:REFLECT
+F:RES_BLIND
+F:RES_CHAOS
+F:RES_CONF
+F:RES_DISEN
+F:SEE_INVIS
+F:SLOW_DIGEST
+F:SPECIAL_GENE
+F:SPEED
+F:STEALTH
+F:SUST_CHR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_INT
+F:SUST_STR
+F:SUST_WIS
+F:ULTIMATE
+F:XTRA_MIGHT
+F:XTRA_SHOTS
D:Made from living starlight, this boomerang will dispel the darkest
D:of darkness. It is a gift from Varda Elentari, to aid you in your
D:task.
@@ -3328,12 +5419,34 @@ N:248:of Mandos
I:40:27:0
W:100:16:60:500000
P:0:2d4:0:0:85
-F:ACTIVATE | ESP_DRAGON | FEATHER | FLY | HOLD_LIFE | IGNORE_ACID |
-F:IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | REGEN | RES_ACID |
-F:RES_BLIND | RES_CHAOS | RES_COLD | RES_CONF | RES_DARK | RES_DISEN |
-F:RES_ELEC | RES_FIRE | RES_LITE | RES_NETHER | RES_NEXUS | RES_POIS |
-F:RES_SHARDS | RES_SOUND | SPECIAL_GENE | ULTIMATE
-a:HARDCORE=BLADETURNER
+F:ACTIVATE
+F:ESP_DRAGON
+F:FEATHER
+F:FLY
+F:HOLD_LIFE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:REGEN
+F:RES_ACID
+F:RES_BLIND
+F:RES_CHAOS
+F:RES_COLD
+F:RES_CONF
+F:RES_DARK
+F:RES_DISEN
+F:RES_ELEC
+F:RES_FIRE
+F:RES_LITE
+F:RES_NETHER
+F:RES_NEXUS
+F:RES_POIS
+F:RES_SHARDS
+F:RES_SOUND
+F:SPECIAL_GENE
+F:ULTIMATE
+a:BLADETURNER
D:This amulet contains the power of Mandos, the Doomsman of the
D:Valar. It will grant you protection against the foul dark magic
D:of Melkor, though you will still need your wits and strength
diff --git a/lib/mods/theme/edit/ab_info.txt b/lib/mods/theme/edit/ab_info.txt
index 4272776a..579368f4 100644
--- a/lib/mods/theme/edit/ab_info.txt
+++ b/lib/mods/theme/edit/ab_info.txt
@@ -20,25 +20,17 @@
# S:level(linear mode):stats
# a:needed ability
-# E:excluding ability:excluding ability
-
-# If you need more sophisticated prereqs use the HOOK_LEARN_ABILITY
-
-# Version stamp (required)
-
# Do not forget to update misc.txt with an entry like the following :
# Maximum number of traits in ab_info.txt
# M:b:50
-V:2.2.0
-
N:0:Spread blows
D:If a monster dies to your attack but you still have blows left
D:you won't lose the full turn, allowing you to attack some other
D:monster in the same turn
-D:Prereq: Weaponmastery skill@30, Dex@17
+D:Prereq: Combat@30, Dex@17
I:5
-k:30:Weaponmastery
+k:30:Combat
S:17:DEX
N:1:Tree walking
@@ -92,13 +84,6 @@ A:102:Far reaching attack
k:15:Combat
k:15:Polearm-mastery
-N:9:Trapping
-D:Ability to set monster traps
-D:Prereq: Disarming@15
-I:10
-A:14:Set trap
-k:15:Disarming
-
N:10:Undead Form
D:Ability to turn into a weak undead being when you "die".
D:You must then kill enough monsters to absorb enough life energy
diff --git a/lib/mods/theme/edit/al_info.txt b/lib/mods/theme/edit/al_info.txt
deleted file mode 100644
index c5e7c55d..00000000
--- a/lib/mods/theme/edit/al_info.txt
+++ /dev/null
@@ -1,12 +0,0 @@
-# File: al_info.txt
-
-
-# This file is used to initialize the "lib/raw/al_info.raw" file, which is
-# used as the alchemist recipes in ToME
-
-# This file is intentionally blank in Theme
-# because the Alchemist class has been removed.
-
-# Version stamp (required)
-
-V:2.0.0 \ No newline at end of file
diff --git a/lib/mods/theme/edit/ba_info.txt b/lib/mods/theme/edit/ba_info.txt
index b76f79dd..c8c7f9c5 100644
--- a/lib/mods/theme/edit/ba_info.txt
+++ b/lib/mods/theme/edit/ba_info.txt
@@ -17,10 +17,6 @@
# 1 = Restrict to normal & liked
# 2 = Restrict to liked
-# Version stamp (required)
-
-V:2.0.0
-
N:0:Nothing
C:0:0:0
I:0:0:.
@@ -65,10 +61,6 @@ N:10:Play craps
C:0:0:0
I:14:0:c
-N:11:Spin the wheel
-C:0:0:0
-I:15:0:s
-
N:12:Play dice slots
C:0:0:0
I:16:0:d
@@ -93,18 +85,6 @@ N:17:Look at busts of Kings
C:0:0:0
I:5:0:l
-N:18:Research monster
-C:1600:1500:1400
-I:20:0:r
-
-N:19:View bounties
-C:0:0:0
-I:38:0:v
-
-N:20:Receive bounty money
-C:0:0:0
-I:39:0:b
-
N:21:Get quest monster
C:0:0:0
I:54:0:q
@@ -165,19 +145,6 @@ N:35:Get a quest
C:0:0:0
I:6:0:q
-# Restrict to liked/normal
-N:36:Get a quest
-C:0:0:0
-I:46:1:q
-
-N:37:Get a quest
-C:0:0:0
-I:47:0:q
-
-N:38:Get a quest
-C:0:0:0
-I:49:0:q
-
N:39:Herbal Healing
C:32000:10000:0
I:50:0:h
@@ -190,10 +157,6 @@ N:41:Distribute earnings
C:0:0:0
I:7:2:d
-N:42:Morph restoration
-C:3000:1500:750
-I:37:0:r
-
#for The Mirror
N:43:View fate
C:500:500:500
@@ -204,11 +167,6 @@ N:44:Research item
C:1500:1500:1500
I:1:0:a
-#for library in gondol
-N:45:Research item
-C:2000:2000:2000
-I:1:0:a
-
#for Star-Dome
N:46:Identify possessions
C:1200:1000:250
@@ -257,18 +215,6 @@ N:55:Get an item
C:0:0:0
I:44:0:g:p
-N:56:Request an item
-C:0:0:0
-I:51:2:r
-
-N:57:Ask for loan
-C:0:0:0
-I:52:2:a
-
-N:58:Pay back loan
-C:0:0:0
-I:53:2:p
-
N:59:Donate an item
C:0:0:0
I:43:0:d
@@ -307,4 +253,4 @@ I:18:2:f
# Ask Bard for directions to Erebor
N:66:Ask about Erebor
C:0:0:0
-I:66:0:a \ No newline at end of file
+I:66:0:a
diff --git a/lib/mods/theme/edit/between.map b/lib/mods/theme/edit/between.map
index 4fed5c95..375d1ef2 100644
--- a/lib/mods/theme/edit/between.map
+++ b/lib/mods/theme/edit/between.map
@@ -23,16 +23,16 @@ F:G:89:5:955
F:L:89:5:956
# Floor with grass with a brown thunderlord
-F:B:89:5:957:0:0:0:0:0:0:2
+F:B:89:5:957:0:0:0:0:0:2
# Floor with grass with a bronze thunderlord
-F:z:89:5:958:0:0:0:0:0:0:2
+F:z:89:5:958:0:0:0:0:0:2
# Floor with dirt with a bronze thunderlord
-F:Z:88:5:958:0:0:0:0:0:0:2
+F:Z:88:5:958:0:0:0:0:0:2
# Floor with grass with a gold thunderlord
-F:D:88:5:959:0:0:0:0:0:0:2
+F:D:88:5:959:0:0:0:0:0:2
D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
D:X..T.TT..T...T...T...T.....T....T......T...T.,,.....T......T....T...T.T..T..TT...T..T.TT.T.TT.TX
diff --git a/lib/mods/theme/edit/d_info.txt b/lib/mods/theme/edit/d_info.txt
index 91cf3d20..0f8680af 100644
--- a/lib/mods/theme/edit/d_info.txt
+++ b/lib/mods/theme/edit/d_info.txt
@@ -12,7 +12,7 @@
# N:<index>:<name>
# D:<3 letter short name>:<long name>
-# W:<min depth>:<max depth>:<min player level>:<next dungeon>:<min alloc>:<max alloc chance>
+# W:<min depth>:<max depth>:<min player level>:<min alloc>:<max alloc chance>
# L:<floor1>:<%1>:<floor2>:<%2>:<floor3>:<%3>
# A:<wall1>:<%1>:<wall2>:<%2>:<wall3>:<%3>:<outer wall>:<inner wall>
# O:<%treasure>:<%combat>:<%magic>:<%tools>
@@ -29,66 +29,77 @@
# 3 = OR
# 4 = NOR
-# Version stamp (required)
-
-V:2.0.0
-
### Wilderness(purely cosmetic, never used) ###
N:0:Wilderness
D:Wil:a way to the Wilderness
-W:0:0:0:0:14:500
+W:0:0:0:14:500
L:89:80:199:20:1:0
A:96:100:56:0:56:0:57:58
O:20:20:20:20
-F:PRINCIPAL | FLAT | NO_RECALL
+F:FLAT
+F:NO_RECALL
+F:PRINCIPAL
R:100:0
### The principal dungeons, they were created by spliting the vanilla dungeon ###
N:1:Mirkwood
D:Mkw:a way to the Mirkwood Forest.
-W:11:33:5:0:14:160
+W:11:33:5:14:160
L:89:95:199:5:88:0
A:96:100:97:0:56:0:202:96
O:20:20:20:20
-F:PRINCIPAL | NO_DOORS | NO_DESTROY | FLAT
F:FILL_METHOD_0
+F:FLAT
+F:NO_DESTROY
+F:NO_DOORS
+F:PRINCIPAL
R:100:0
N:2:Barad-Dur
D:BDr:a door to the tower of Barad-Dur.
-W:34:66:15:0:14:160
+W:34:66:15:14:160
L:88:67:93:33:1:0
L:0:100:0
A:97:50:56:50:56:0:57:97
A:0:100:0
O:20:20:20:20
-F:PRINCIPAL | LAVA_RIVER | CAVERN | NO_STREAMERS
-F:FILL_METHOD_2 | NO_RECALL
+F:CAVERN
+F:FILL_METHOD_2
+F:LAVA_RIVER
+F:NO_RECALL
+F:NO_STREAMERS
+F:PRINCIPAL
R:100:0
N:3:Angband
D:Ang:an entrance to the Pits of Angband.
-W:67:100:30:0:14:160
+W:67:100:30:14:160
L:1:100:1:0:1:0
A:56:100:56:0:56:0:57:58
O:20:20:20:20
-F:PRINCIPAL | CAVERN | NO_EASY_MOVE | NO_RECALL
-F:ADJUST_LEVEL_1_2 | ADJUST_LEVEL_1
+F:ADJUST_LEVEL_1
+F:ADJUST_LEVEL_1_2
+F:CAVERN
F:FILL_METHOD_0
+F:NO_EASY_MOVE
+F:NO_RECALL
+F:PRINCIPAL
R:100:0
N:4:Barrow-Downs
D:BDw:a way to the Barrow-Downs.
-W:1:10:1:0:14:160
+W:1:10:1:14:160
# Theme adds *fog* (dense mist) on the Barrow-Downs :)
-L:88:94:210:2:199:4
+#L:88:94:210:2:199:4
+L:88:78:89:18:199:4
A:96:80:97:19:57:1:57:97
A:100:0:0
O:20:20:20:20
-F:PRINCIPAL | FLAT
F:FILL_METHOD_3
+F:FLAT
+F:PRINCIPAL
R:25:1
M:UNDEAD
R:75:0
@@ -99,13 +110,17 @@ R:75:0
# Levels 85-99
N:5:Orodruin
D:MDm:a way to the top of the Mount Doom.
-W:85:99:18:0:14:160
+W:85:99:18:14:160
L:86:90:205:10:1:0
A:177:100:0:0:0:0:85:87
O:10:10:30:30
E:2d10:10:FIRE
-F:CAVE | LAVA_RIVER | NO_RECALL | NO_STREAMERS
-F:FILL_METHOD_0 | NO_EASY_MOVE
+F:CAVE
+F:FILL_METHOD_0
+F:LAVA_RIVER
+F:NO_EASY_MOVE
+F:NO_RECALL
+F:NO_STREAMERS
R:100:1
M:IM_FIRE
@@ -114,47 +129,65 @@ M:IM_FIRE
# guarded by Tik'srvzllat, who has the Ring 'Fuin'
N:6:Nether Realm
D:Nth:a magical portal to the Nether Realm.
-W:666:696:40:0:14:160
+W:666:696:40:14:160
L:102:80:86:15:85:5
A:85:80:87:20:87:0:57:85
A:50:50:0
O:25:25:25:25
E:10d10:3:NETHER
-F:EMPTY | FORGET | NO_BREATH | NO_EASY_MOVE | NO_SHAFT
-F:ADJUST_LEVEL_2 | NO_RECALL | NO_STREAMERS
-F:LAVA_RIVER | FINAL_GUARDIAN_1032 | FINAL_ARTIFACT_203
-F:FILL_METHOD_2 | NO_RECALL_OUT
+F:ADJUST_LEVEL_2
+F:EMPTY
+F:FILL_METHOD_2
+F:FINAL_ARTIFACT_203
+F:FINAL_GUARDIAN_1032
+F:FORGET
+F:LAVA_RIVER
+F:NO_BREATH
+F:NO_EASY_MOVE
+F:NO_RECALL
+F:NO_RECALL_OUT
+F:NO_SHAFT
+F:NO_STREAMERS
R:5:0
R:95:3
-M:RES_NETH | R_CHAR_G | R_CHAR_W | R_CHAR_U
+M:RES_NETH
+M:R_CHAR_G
+M:R_CHAR_U
+M:R_CHAR_W
# The Lost Land of Numenor
# levels 35-50
# guarded by Ar-Pharazon the Golden, who has the stone "Coimir".
N:7:Submerged Ruins
D:Num:a submerged way to the lost land of Numenor.
-W:35:50:25:0:14:160
+W:35:50:25:14:160
L:84:95:187:5:1:0
A:187:80:84:10:56:10:57:187
A:60:0:40
O:30:30:10:10
E:1d1:1:ACID
+F:FILL_METHOD_3
+F:FINAL_ARTIFACT_204
+F:FINAL_GUARDIAN_980
F:NO_STREAMERS
-F:FINAL_GUARDIAN_980 | FINAL_ARTIFACT_204
-F:FILL_METHOD_3 | WATER_BREATH
+F:WATER_BREATH
R:20:0
R:80:3
-M:AQUATIC | CAN_SWIM | CAN_FLY
+M:AQUATIC
+M:CAN_FLY
+M:CAN_SWIM
# Used for astral mode
N:8:Halls of Waiting
D:HWa:*A BUG*YOU should see this message!*
-W:1:98:1:0:14:160
+W:1:98:1:14:160
L:1:100:1:0:1:0
O:20:20:20:20
A:56:100:56:0:56:0:57:58
-F:RANDOM_TOWNS | NO_RECALL | NO_SHAFT
F:FILL_METHOD_0
+F:NO_RECALL
+F:NO_SHAFT
+F:RANDOM_TOWNS
R:100:2
M:UNIQUE
@@ -164,37 +197,51 @@ M:UNIQUE
# Updated for Theme to lead out into Gorgoroth a la Moria
N:9:Cirith Ungol
D:CUg:an entrance to Cirith Ungol.
-W:25:50:10:0:14:160
+W:25:50:10:14:160
L:87:5:88:65:16:30
A:97:90:16:10:56:0:16:58
O:30:30:30:10
E:4d4:20:POISON
-F:FINAL_GUARDIAN_481
-F:RANDOM_TOWNS | CIRCULAR_ROOMS
+F:CIRCULAR_ROOMS
F:FILL_METHOD_2
+F:FINAL_GUARDIAN_481
F:FORCE_DOWN
+F:RANDOM_TOWNS
F:WILD_65_56__67_53
R:2:0
R:49:3
-M:SPIDER | R_CHAR_a | R_CHAR_I |
+M:R_CHAR_I
+M:R_CHAR_a
+M:SPIDER
R:49:3
-M:ORC | R_CHAR_w | R_CHAR_m | R_CHAR_j
+M:ORC
+M:R_CHAR_j
+M:R_CHAR_m
+M:R_CHAR_w
# The Heart of the Earth
# levels 25-36
# guarded by Golgarach, the Living Rock
N:10:Heart of the Earth
D:HoE:a passage leading into the very heart of the world.
-W:25:36:10:0:14:160
+W:25:36:10:14:160
L:1:100:1:0:1:0
A:56:100:56:0:56:0:57:58
O:40:10:10:20
G:life
-F:EVOLVE | FINAL_GUARDIAN_1035 | NO_RECALL | NO_SHAFT
+F:EVOLVE
+F:FINAL_GUARDIAN_1035
+F:NO_RECALL
+F:NO_SHAFT
R:40:3
-M:R_CHAR_# | R_CHAR_X | R_CHAR_g | R_CHAR_E |
+M:R_CHAR_#
+M:R_CHAR_E
+M:R_CHAR_X
+M:R_CHAR_g
R:30:3
-M:PASS_WALL | KILL_WALL | HURT_ROCK
+M:HURT_ROCK
+M:KILL_WALL
+M:PASS_WALL
R:30:0
# The Void
@@ -202,30 +249,43 @@ R:30:0
# Where Melkor lurks for the final battle!
N:11:The Void
D:Vod:a jumpgate to the Void
-W:128:150:40:0:20:160
+W:128:150:40:20:160
L:183:97:102:3:0:0
A:183:90:102:10:0:0:102:102
A:40:60:0
O:25:25:25:25
E:20d6:100:DARK
-F:EMPTY | FORGET | NO_BREATH | NO_EASY_MOVE | NO_RECALL_OUT | NO_RECALL |
-F:ADJUST_LEVEL_1_2 | ADJUST_LEVEL_1 | NO_STREAMERS | NO_SHAFT
+F:ADJUST_LEVEL_1
+F:ADJUST_LEVEL_1_2
+F:EMPTY
F:FILL_METHOD_2
-F:FINAL_GUARDIAN_1044 |
+F:FINAL_GUARDIAN_1044
+F:FORGET
+F:NO_BREATH
+F:NO_EASY_MOVE
+F:NO_RECALL
+F:NO_RECALL_OUT
+F:NO_SHAFT
+F:NO_STREAMERS
R:1:0
R:99:3
-M:UNDEAD | DEMON | DRAGON | NONLIVING | SPIRIT
+M:DEMON
+M:DRAGON
+M:NONLIVING
+M:SPIRIT
+M:UNDEAD
# TEST dungeon
N:12:Test
D:Tst:a way to test dungeon gen
-W:1:10:1:0:14:160
+W:1:10:1:14:160
L:88:78:89:18:199:4
L:0:95:5
A:177:100:0:0:0:0:85:87
A:100:0:0
O:20:20:20:20
-F:FILL_METHOD_3 | SMALL
+F:FILL_METHOD_3
+F:SMALL
R:100:0
G:dungeon2
@@ -235,50 +295,70 @@ G:dungeon2
# Feagwath is there, guarding Doomcaller
N:16:Paths of the Dead
D:PoD:the entrance to the Paths of the Dead.
-W:40:70:18:0:24:100
+W:40:70:18:24:100
L:88:85:84:15:1:0
A:56:75:87:25:56:0:57:58
O:30:30:30:2
E:1d1:20:RAISE
-F:FINAL_GUARDIAN_804 | FINAL_ARTIFACT_91
F:FILL_METHOD_3
+F:FINAL_ARTIFACT_91
+F:FINAL_GUARDIAN_804
R:5:0
R:10:3
M:R_CHAR_p
R:85:3
-M:UNDEAD | NONLIVING
+M:NONLIVING
+M:UNDEAD
# The Illusory Castle
# levels 35-52
# Guarded by The Glass Golem guarding The Helm of Knowledge
N:17:Illusory Castle
D:Ill:an entrance to the Illusory Castle.
-W:35:52:10:0:24:100
+W:35:52:10:24:100
L:1:98:188:2:1:0
A:56:50:189:50:56:0:57:58
O:50:10:20:20
E:6d2:6:CONFUSION
-F:RANDOM_TOWNS | NO_STREAMERS
-F:FINAL_GUARDIAN_1033 | FINAL_ARTIFACT_160
F:FILL_METHOD_1
+F:FINAL_ARTIFACT_160
+F:FINAL_GUARDIAN_1033
+F:NO_STREAMERS
+F:RANDOM_TOWNS
R:30:0
R:70:3
-M:STUPID | WEIRD_MIND | SHAPECHANGER | ATTR_MULTI | CHAR_MULTI | RAND_25 |
-M:RAND_50 | EMPTY_MIND | INVISIBLE | PASS_WALL | KILL_WALL
-S:BR_CONF | BR_CHAO | BA_CHAO | CONF | FORGET | TRAPS | MULTIPLY
+M:ATTR_MULTI
+M:CHAR_MULTI
+M:EMPTY_MIND
+M:INVISIBLE
+M:KILL_WALL
+M:PASS_WALL
+M:RAND_25
+M:RAND_50
+M:SHAPECHANGER
+M:STUPID
+M:WEIRD_MIND
+S:BA_CHAO
+S:BR_CHAO
+S:BR_CONF
+S:CONF
+S:FORGET
+S:MULTIPLY
# The Maze
# Levels 25-37
# Guarded by The Minotaur of the Labyrinth with the Steel Helm of Hammerhand
N:18:Maze
D:Maz:a small tunnel leading to a maze of twisty little passages, all alike.
-W:25:37:15:0:20:160
+W:25:37:15:20:160
L:1:100:1:0:1:0
A:56:98:48:2:56:0:57:58
O:2:40:10:40
G:maze
-F:SMALLEST | FORGET
-F:FINAL_GUARDIAN_1029 | FINAL_ARTIFACT_38
+F:FINAL_ARTIFACT_38
+F:FINAL_GUARDIAN_1029
+F:FORGET
+F:SMALLEST
R:80:0
R:20:3
M:R_CHAR_p
@@ -288,76 +368,98 @@ M:R_CHAR_p
# There is Azog with the Wand of Thrain at the bottom
N:19:Orc Cave
D:Orc:a dark tunnel leading to an Orc Cave.
-W:10:22:8:0:35:200
+W:10:22:8:35:200
L:88:100:1:0:1:0
A:97:100:56:0:56:0:57:97
O:5:50:10:25
-F:RANDOM_TOWNS |
-F:FINAL_OBJECT_810 | FINAL_GUARDIAN_373 | CAVE |
+F:CAVE
F:FILL_METHOD_0
+F:FINAL_GUARDIAN_373
+F:FINAL_OBJECT_810
F:FORCE_DOWN
+F:RANDOM_TOWNS
F:WILD_49_21__51_19
R:30:3
M:TROLL
R:20:0
R:50:3
-M:ORC | R_CHAR_o | R_CHAR_O
+M:ORC
+M:R_CHAR_O
+M:R_CHAR_o
# Erebor
# levels 60-72
# There is Glaurung
N:20:Erebor
D:Ere:a tunnel leading into depths of the Lonely Mountain.
-W:60:72:35:0:20:140
+W:60:72:30:20:140
L:88:100:1:0:1:0
A:97:90:87:10:56:0:57:97
O:40:40:40:40
-F:BIG | LAVA_RIVER | CAVERN | NO_RECALL | NO_STREAMERS
-F:CAVE | DOUBLE | FINAL_GUARDIAN_715 |
+F:BIG
+F:CAVE
+F:CAVERN
+F:DOUBLE
F:FILL_METHOD_2
+F:FINAL_GUARDIAN_715
+F:LAVA_RIVER
+F:NO_RECALL
+F:NO_STREAMERS
R:10:0
R:60:1
-M:DRAGON | R_CHAR_D
+M:DRAGON
+M:R_CHAR_D
R:30:1
-M:DRAGON | R_CHAR_d
+M:DRAGON
+M:R_CHAR_d
# The Old Forest
# levels 13-25
# Old Man Willow protects it
N:21:The Old Forest
D:OFr:a path into the Old Forest.
-W:13:25:5:0:15:100
+W:13:25:5:15:100
L:88:76:84:16:199:8
L:68:16:16
A:96:100:56:0:56:0:202:96
O:20:5:15:30
-F:WATER_RIVERS | NO_DOORS | NO_DESTROY | FLAT | NO_STREAMERS
-F:RANDOM_TOWNS | FINAL_GUARDIAN_206
F:FILL_METHOD_3
+F:FINAL_GUARDIAN_206
+F:FLAT
+F:NO_DESTROY
+F:NO_DOORS
+F:NO_STREAMERS
+F:RANDOM_TOWNS
+F:WATER_RIVERS
R:30:0
R:40:3
-M:ANIMAL
+M:ANIMAL
R:30:3
-M:UNDEAD | R_CHAR_h | R_CHAR_l
+M:R_CHAR_h
+M:R_CHAR_l
+M:UNDEAD
# The Mines of Moria
# levels 30-50
# There is Durin's Bane
N:22:Moria
D:MoM:a stone door leading to the Mines of Moria.
-W:30:50:20:0:40:40
+W:30:50:20:40:40
L:88:100:1:0:1:0
A:97:100:56:0:56:0:57:97
O:30:50:10:5
-F:FINAL_GUARDIAN_872 | WATER_RIVER | NO_STREAMERS
+F:FILL_METHOD_0
+F:FINAL_GUARDIAN_872
F:FORCE_DOWN
+F:NO_STREAMERS
F:RANDOM_TOWNS
+F:WATER_RIVER
F:WILD_45_30__44_37
-F:FILL_METHOD_0
R:40:3
M:ORC
R:30:3
-M:TROLL | GIANT
+M:GIANT
+M:TROLL
R:20:3
M:DEMON
R:10:0
@@ -367,20 +469,25 @@ R:10:0
# The Necromancer (weak Sauron) at the bottom, with the Ring of Durin
N:23:Dol Guldur
D:TDG:a gate leading to the tower of Dol Guldur.
-W:57:70:34:0:24:160
+W:57:70:34:24:160
L:1:80:174:20:1:0
A:56:100:56:0:56:0:57:58
O:20:1:70:9
-F:SMALL | FINAL_GUARDIAN_819 | FINAL_ARTIFACT_205
F:FILL_METHOD_3
+F:FINAL_ARTIFACT_205
+F:FINAL_GUARDIAN_819
+F:SMALL
R:30:3
-M:R_CHAR_p | R_CHAR_P
+M:R_CHAR_P
+M:R_CHAR_p
R:10:3
-M:ORC | TROLL
+M:ORC
+M:TROLL
R:20:3
M:UNDEAD
R:30:3
-M:DEMON | DRAGON
+M:DEMON
+M:DRAGON
R:10:0
# Dungeons from Variaz
@@ -390,13 +497,14 @@ R:10:0
# The Watcher in the Water is at the bottom
N:24:The Small Water Cave
D:SWC:the entrance to a small water cave.
-W:32:34:20:0:14:160
+W:32:34:20:14:160
L:84:100:84:0:84:0
A:97:100:56:0:56:0:57:58
O:10:10:30:30
E:1d1:20:ACID
-F:FINAL_GUARDIAN_517 | NO_RECALL
F:FILL_METHOD_0
+F:FINAL_GUARDIAN_517
+F:NO_RECALL
R:10:0
R:10:3
M:AQUATIC
@@ -412,13 +520,16 @@ M:IM_COLD
# Levels 45-70
N:25:The Sacred Land Of Mountains
D:LoM:the way to the Sacred Land of Mountains.
-W:45:70:20:0:14:160
+W:45:70:20:14:160
L:89:100:89:0:89:0
A:97:100:56:0:56:0:97:97
O:20:20:20:20
-F:RANDOM_TOWNS | FLAT | NO_STREAMERS
-F:FINAL_GUARDIAN_789 | FINAL_ARTIFACT_228
F:FILL_METHOD_0
+F:FINAL_ARTIFACT_193
+F:FINAL_GUARDIAN_789
+F:FLAT
+F:NO_STREAMERS
+F:RANDOM_TOWNS
R:60:3
M:CAN_FLY
R:40:0
@@ -428,14 +539,19 @@ R:40:0
# Guarded by Ulfang the Black, Morgoth's first Easterling follower.
N:26:The Land Of Rhun
D:LoR:a way to the Land of Rhun.
-W:26:40:15:0:14:160
+W:26:40:15:14:160
L:89:100:1:0:1:0
A:89:50:96:25:84:25:57:58
O:20:20:20:20
-F:RANDOM_TOWNS | FLAT | NO_STREAMERS | FINAL_GUARDIAN_990
F:FILL_METHOD_1
+F:FINAL_GUARDIAN_990
+F:FLAT
+F:NO_STREAMERS
+F:RANDOM_TOWNS
R:30:3
-M:R_CHAR_p | R_CHAR_h | R_CHAR_l
+M:R_CHAR_h
+M:R_CHAR_l
+M:R_CHAR_p
R:30:3
M:ANIMAL
R:40:0
@@ -445,13 +561,15 @@ R:40:0
# guarded by the Sandworm Queen (and her children), who will drop her armour
N:27:The Withered Heath
D:SwL:the Withered Heath, from whence came the Great Worms.
-W:22:30:12:0:5:200
+W:22:30:12:5:200
L:91:85:94:10:93:5
A:98:100:96:0:84:0:94:94
O:15:5:60:20
-F:NO_DOORS | SAND_VEIN |
-F:FINAL_GUARDIAN_1030 | FINAL_ARTIFACT_153
F:FILL_METHOD_0
+F:FINAL_ARTIFACT_153
+F:FINAL_GUARDIAN_1030
+F:NO_DOORS
+F:SAND_VEIN
R:100:1
M:R_CHAR_w
R:10:3
@@ -460,12 +578,15 @@ S:MULTIPLY
# Used by the death fate
N:28:Death fate
D:Dth:a fated death.
-W:1:1:1:0:30:255
+W:1:1:1:30:255
L:1:100:1:0:1:0
A:1:100:1:0:1:0:1:1
O:1:1:1:1
-F:EMPTY | SMALLEST | NO_RECALL | NO_STREAMERS
+F:EMPTY
F:FILL_METHOD_0
+F:NO_RECALL
+F:NO_STREAMERS
+F:SMALLEST
R:100:0
# The Grinding Ice
@@ -473,16 +594,19 @@ R:100:0
# Guarded by Elenwe the Lost
N:29:The Helcaraxe
D:Ice:the entrance to the Grinding Ice of the Helcaraxe.
-W:20:40:10:0:14:160
+W:20:40:10:14:160
L:90:0:88:70:84:30
L:90:0:10
A:95:0:56:100:56:0:57:58
A:100:0:0
O:20:20:20:20
E:1d4:15:COLD
-F:DOUBLE | WATER_RIVER | CAVERN | NO_STREAMERS
-F:FINAL_GUARDIAN_1034 |
+F:CAVERN
+F:DOUBLE
F:FILL_METHOD_2
+F:FINAL_GUARDIAN_1034
+F:NO_STREAMERS
+F:WATER_RIVER
R:100:1
M:IM_COLD
@@ -492,11 +616,12 @@ M:IM_COLD
# See god.lua for details
N:30:a Lost Temple
D:LTm:the entrance to a lost temple.
-W:1:50:1:0:14:160
+W:1:50:1:14:160
L:1:100:1:0:1:0
A:56:100:56:0:56:0:57:58
O:20:20:20:20
-F:FILL_METHOD_4 | NO_RECALL
+F:FILL_METHOD_4
+F:NO_RECALL
R:100:0
### New dungeons added for Theme module ###
@@ -507,7 +632,7 @@ R:100:0
# Guarded by The Hunter
N:31:Forodwaith
D:NWa:a path leading through the wastelands of the North
-W:75:80:40:0:14:160
+W:75:80:40:14:160
# ice, ash, and dirt
L:90:20:93:40:88:40
#Ugly - using floor tiles for walls, only rooms have real walls
@@ -515,58 +640,84 @@ A:90:20:93:40:88:40:88:211
O:20:20:20:20
# it is always dark here in the northern wastelands
E:2d4:1:DARK
-F:NO_DOORS | CAVERN | COLD | NO_DESTROY | EMPTY | FLAT |
-F:NO_RECALL | LIFE_LEVEL | NO_STREAMERS | NO_SHAFT |
-F:FINAL_GUARDIAN_389 |
+F:CAVERN
+F:COLD
+F:EMPTY
F:FILL_METHOD_4
+F:FINAL_GUARDIAN_389
+F:FLAT
+F:LIFE_LEVEL
+F:NO_DESTROY
+F:NO_DOORS
+F:NO_RECALL
+F:NO_SHAFT
+F:NO_STREAMERS
R:100:3
-M:COLD_BLOOD | HURT_LITE | IM_COLD
+M:COLD_BLOOD
+M:HURT_LITE
+M:IM_COLD
# Emyn Luin
# levels 60-70
# Guarded by Naugladur, who has Nauglamir
N:32:Emyn Luin
D:ELu:a path into the depths of the Blue Mountains
-W:60:70:30:0:14:160
+W:60:70:30:14:160
# grass, flowers, and dirt
L:89:45:81:5:88:50
# blue mountains, granite, hailstones
A:215:100:215:0:215:0:56:211
# lots of treasure, not much magic
O:50:20:10:30
-F:CAVE | CAVERN | CIRCULAR_ROOMS | RANDOM_TOWNS |
-F:NO_STREAMERS | NO_RECALL | NO_DESTROY
+F:CAVE
+F:CAVERN
+F:CIRCULAR_ROOMS
+F:NO_DESTROY
+F:NO_RECALL
+F:NO_STREAMERS
+F:RANDOM_TOWNS
# no_recall because it should not be so easy to get Nauglamir. :P
-F:FINAL_GUARDIAN_457 | FINAL_ARTIFACT_6
F:FILL_METHOD_3
+F:FINAL_ARTIFACT_6
+F:FINAL_GUARDIAN_457
R:100:0
-M:R_CHAR_k | R_CHAR_o
+M:R_CHAR_k
+M:R_CHAR_o
#Dol Amroth - Castle of Prince Imrahil
#levels 25-35
#Guarded by Prince Imrahil (yes, he's evil in this game)
N:33:Dol Amroth
D:DAm:a way to the top of the castle of Dol Amroth
-W:25:35:15:0:14:160
+W:25:35:15:14:160
# Vanilla-style
L:1:100:1:0:1:0
A:56:100:56:0:56:0:57:58
O:20:20:20:20
-F:SMALLEST | NO_DESTROY | TOWER | RANDOM_TOWNS |
-F:ADJUST_LEVEL_1 | NO_STREAMERS | NO_SHAFT | NO_STAIR |
-F:NO_EASY_MOVE | FILL_METHOD_2
-F:FINAL_GUARDIAN_402 |
+F:ADJUST_LEVEL_1
+F:FILL_METHOD_2
+F:FINAL_GUARDIAN_402
+F:NO_DESTROY
+F:NO_EASY_MOVE
+F:NO_SHAFT
+F:NO_STAIR
+F:NO_STREAMERS
+F:RANDOM_TOWNS
+F:SMALLEST
+F:TOWER
R:80:3
-M:R_CHAR_p | R_CHAR_P
+M:R_CHAR_P
+M:R_CHAR_p
R:20:3
-M:SMART | TAKE_ITEM
+M:SMART
+M:TAKE_ITEM
#Angmar
#levels 80-90
#Guarded by Fuinur, who has Eowyn's sword
N:34:Angmar
D:WRA:a dark path through the Witch Realm of Angmar
-W:80:90:49:0:14:160
+W:80:90:49:14:160
# Tainted, dark, evil
L:93:70:174:20:226:10
# Dark mountain chains only
@@ -574,20 +725,30 @@ A:214:100:214:0:214:0:214:214
O:20:20:20:20
# In addition to swamp water poison, we have disenchantment
E:1d1:1:DISENCHANT
-F:ADJUST_LEVEL_1_2 | NO_DOORS | NO_STREAMERS |
-F:HOT | FLAT | NO_SHAFT | NO_NEW_MONSTER | CIRCULAR_ROOMS |
-F:FINAL_GUARDIAN_242 | FINAL_ARTIFACT_110
+F:ADJUST_LEVEL_1_2
+F:CIRCULAR_ROOMS
F:FILL_METHOD_2
+F:FINAL_ARTIFACT_110
+F:FINAL_GUARDIAN_242
+F:FLAT
+F:HOT
+F:NO_DOORS
+F:NO_NEW_MONSTER
+F:NO_SHAFT
+F:NO_STREAMERS
R:50:0
R:50:3
-M:RES_DISE | UNDEAD | DEMON | NONLIVING
+M:DEMON
+M:NONLIVING
+M:RES_DISE
+M:UNDEAD
#Near Harad
#levels 20-25
#Guarded by Herumor, who has the heavy crossbow of Umbar
N:35:Near Harad
D:NHa:a desert path into Near Harad
-W:20:25:15:0:14:160
+W:20:25:15:14:160
#It's a desert, so sand and only sand
L:91:100:91:0:91:0
#Ugly - using floor tiles for walls, only rooms have real walls
@@ -595,49 +756,72 @@ A:91:100:91:0:91:0:98:91
O:20:20:20:20
#Living is slow in the desert, heh :)
E:1d1:1:INERTIA
-F:NO_DOORS | CAVE | CAVERN | HOT | NO_DESTROY | EMPTY | FLAT
-F:RANDOM_TOWNS | NO_STREAMERS | NO_SHAFT |
-F:FINAL_GUARDIAN_395 | FINAL_ARTIFACT_171
-F:FILL_METHOD_4
+F:CAVE
+F:CAVERN
+F:EMPTY
+F:FILL_METHOD_4
+F:FINAL_ARTIFACT_171
+F:FINAL_GUARDIAN_395
+F:FLAT
+F:HOT
+F:NO_DESTROY
+F:NO_DOORS
+F:NO_SHAFT
+F:NO_STREAMERS
+F:RANDOM_TOWNS
#It's a desert (sort of wilderness) so WILD_TOO monsters, plus the 'p's for the Haradrim
R:30:0
R:70:3
-M:WILD_TOO | R_CHAR_p
+M:R_CHAR_p
+M:WILD_TOO
#Isengard - Orc Cave on steroids.
#levels 35-40
#It ends in a special level with the Palantir of Orthanc and Sharkey
N:36:Isengard
D:Isg:a passage to the caves beneath Isengard
-W:35:40:20:0:14:160
+W:35:40:20:14:160
# Like the Orc caves
L:88:100:1:0:1:0
A:97:100:56:0:56:0:57:97
O:20:20:20:20
-F:CAVE | ADJUST_LEVEL_2 | NO_STREAMERS |
+F:ADJUST_LEVEL_2
+F:CAVE
F:FILL_METHOD_0
+F:NO_STREAMERS
R:20:0
R:30:3
-M:TROLL | R_CHAR_T |
+M:R_CHAR_T
+M:TROLL
R:50:3
-M:ORC | R_CHAR_o | R_CHAR_O
+M:ORC
+M:R_CHAR_O
+M:R_CHAR_o
# Tol Eressea - of course you never actually set foot on Tol Eressea ;)
# levels 40-45
# Guarded by Marda and the Robe of Belegaer
N:37:Tol Eressea
D:TEr:a way to the Lonely Isle
-W:40:45:40:0:14:160
+W:40:45:40:14:160
# shallow water, lilies
L:84:60:222:40:222:0
# Going to have to add walls here to avoid being overly nasty
A:211:100:211:0:211:0:211:211
# As little loot as possible, this is open water, after all
O:1:1:1:1
-F:SMALLEST | NO_DOORS | NO_DESTROY | EMPTY | FLAT |
-F:ADJUST_LEVEL_1 | NO_STREAMERS | NO_SHAFT | NO_NEW_MONSTER |
-F:FINAL_GUARDIAN_791 | FINAL_ARTIFACT_219 |
+F:ADJUST_LEVEL_1
+F:EMPTY
F:FILL_METHOD_0
+F:FINAL_ARTIFACT_219
+F:FINAL_GUARDIAN_791
+F:FLAT
+F:NO_DESTROY
+F:NO_DOORS
+F:NO_NEW_MONSTER
+F:NO_SHAFT
+F:NO_STREAMERS
+F:SMALLEST
R:1:0
R:99:1
M:R_CHAR_B
@@ -647,26 +831,29 @@ M:R_CHAR_B
#Guarded by no one (yet!)
N:38:Utumno
D:Utu:an entrance to the depths of Utumno
-W:101:127:30:0:14:160
+W:101:127:30:14:160
L:1:100:1:0:1:0
A:56:100:56:0:56:0:57:58
O:20:20:20:20
-F:CAVERN | NO_EASY_MOVE | NO_RECALL
-F:ADJUST_LEVEL_1_2 | ADJUST_LEVEL_1
-F:FILL_METHOD_0
+F:ADJUST_LEVEL_1
+F:ADJUST_LEVEL_1_2
+F:CAVERN
+F:FILL_METHOD_0
+F:NO_EASY_MOVE
+F:NO_RECALL
R:100:0
# Bilbo's trail in the Barrow-downs
# just one special level that later becomes a different one, sans princess.
N:39:Bilbo's trail
D:Btr:a trail left by a fleeing hobbit
-W:10:10:1:0:14:160
+W:10:10:1:14:160
L:88:94:210:2:199:4
A:96:80:97:19:57:1:57:97
A:100:0:0
O:20:20:20:20
-F:FLAT
F:FILL_METHOD_3
+F:FLAT
R:25:1
M:UNDEAD
R:75:0
@@ -675,12 +862,14 @@ R:75:0
# just one special level that later becomes a different one, sans princess.
N:40:Thorin's trail
D:Ttr:a trail left by a purposeful dwarf
-W:33:33:15:0:14:160
+W:33:33:15:14:160
L:89:95:199:5:88:0
A:96:100:97:0:56:0:202:96
O:20:20:20:20
-F:NO_DOORS | NO_DESTROY | FLAT
F:FILL_METHOD_0
+F:FLAT
+F:NO_DESTROY
+F:NO_DOORS
R:100:0
# N:<index>:<name>
diff --git a/lib/mods/theme/edit/e_info.txt b/lib/mods/theme/edit/e_info.txt
index 72b8348e..03671cf8 100644
--- a/lib/mods/theme/edit/e_info.txt
+++ b/lib/mods/theme/edit/e_info.txt
@@ -63,10 +63,6 @@
-# Version stamp (required)
-
-V:2.0.0
-
### Mage Staff ###
N:1:of Mana
@@ -97,19 +93,11 @@ T:6:0:99
W:10:1:8:50000
C:-40:-40:0:3
R:100
-F:MANA | SPELL
+F:MANA
+F:SPELL
R:50
F:PVAL_M2
-N:4:of Spell
-T:6:0:99
-X:A:24:60
-W:0:2:8:40000
-C:0:0:0:0
-R:100
-F:ACTIVATE
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
-
### Body Armor ###
N:5:of Resist Acid
@@ -118,8 +106,10 @@ T:37:0:99
X:A:30:16
W:0:4:20:1000
R:100
-F:RES_ACID | IGNORE_ACID
-f:RES_ACID | IGNORE_ACID
+F:IGNORE_ACID
+F:RES_ACID
+f:IGNORE_ACID
+f:RES_ACID
N:6:of Resist Lightning
T:36:0:99
@@ -127,8 +117,10 @@ T:37:0:99
X:A:30:10
W:0:4:20:400
R:100
-F:RES_ELEC | IGNORE_ELEC
-f:RES_ELEC | IGNORE_ELEC
+F:IGNORE_ELEC
+F:RES_ELEC
+f:IGNORE_ELEC
+f:RES_ELEC
N:7:of Resist Fire
T:36:0:15
@@ -137,8 +129,10 @@ T:37:0:99
X:A:30:14
W:0:4:20:800
R:100
-F:RES_FIRE | IGNORE_FIRE
-f:RES_FIRE | IGNORE_FIRE
+F:IGNORE_FIRE
+F:RES_FIRE
+f:IGNORE_FIRE
+f:RES_FIRE
N:8:of Resist Cold
T:36:0:15
@@ -147,8 +141,10 @@ T:37:0:99
X:A:30:12
W:0:4:20:600
R:100
-F:RES_COLD | IGNORE_COLD
-f:RES_COLD | IGNORE_COLD
+F:IGNORE_COLD
+F:RES_COLD
+f:IGNORE_COLD
+f:RES_COLD
N:9:of Resistance
T:36:0:99
@@ -157,9 +153,18 @@ X:A:30:20
W:0:2:20:12500
C:0:0:10:0
R:100
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
-f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+f:RES_ACID
+f:RES_COLD
+f:RES_ELEC
+f:RES_FIRE
R:25
F:R_HIGH
@@ -170,11 +175,18 @@ X:B:30:25
W:0:2:20:15000
C:0:0:10:3
R:100
-F:STEALTH | ESP_ORC
-f:STEALTH
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ESP_ORC
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
F:OLD_RESIST
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:STEALTH
+f:STEALTH
R:25
F:RES_POIS
@@ -185,10 +197,22 @@ X:A:30:30
W:0:1:10:30000
C:0:0:10:0
R:100
-F:SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS | SUST_CHR |
-F:HOLD_LIFE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:HOLD_LIFE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
F:OLD_RESIST
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:SUST_CHR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_INT
+F:SUST_STR
+F:SUST_WIS
R:2
F:R_IMMUNITY
@@ -201,7 +225,12 @@ X:A:30:0
W:0:1:10:0
C:0:0:0:-6
R:100
-F:CON | STR | R_STAT | CURSED | HEAVY_CURSE | AGGRAVATE
+F:AGGRAVATE
+F:CON
+F:CURSED
+F:HEAVY_CURSE
+F:R_STAT
+F:STR
# No CURSE_NO_DROP here, players seems to unlike surprises
# Mithirl & Galvorn mails & PDSM
@@ -233,7 +262,7 @@ C:0:0:0:3
Z:blink
R:100
F:ACTIVATE
-a:HARDCORE=JUMP
+a:JUMP
### Shields ###
@@ -244,8 +273,10 @@ T:34:7:99
X:A:32:16
W:0:6:22:1000
R:100
-F:RES_ACID | IGNORE_ACID
-f:RES_ACID | IGNORE_ACID
+F:IGNORE_ACID
+F:RES_ACID
+f:IGNORE_ACID
+f:RES_ACID
N:17:of Resist Lightning
T:34:0:5
@@ -254,8 +285,10 @@ T:115:56:56
X:A:32:10
W:0:6:22:400
R:100
-F:RES_ELEC | IGNORE_ELEC
-f:RES_ELEC | IGNORE_ELEC
+F:IGNORE_ELEC
+F:RES_ELEC
+f:IGNORE_ELEC
+f:RES_ELEC
N:18:of Resist Fire
T:34:0:5
@@ -264,8 +297,10 @@ T:115:56:56
X:A:32:14
W:0:6:22:800
R:100
-F:RES_FIRE | IGNORE_FIRE
-f:RES_FIRE | IGNORE_FIRE
+F:IGNORE_FIRE
+F:RES_FIRE
+f:IGNORE_FIRE
+f:RES_FIRE
N:19:of Resist Cold
T:115:56:56
@@ -274,8 +309,10 @@ T:34:7:99
X:A:32:12
W:0:6:22:600
R:100
-F:RES_COLD | IGNORE_COLD
-f:RES_COLD | IGNORE_COLD
+F:IGNORE_COLD
+F:RES_COLD
+f:IGNORE_COLD
+f:RES_COLD
N:20:of Resistance
T:115:56:56
@@ -285,9 +322,18 @@ X:A:32:20
W:0:2:22:12500
C:0:0:10:0
R:100
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
-f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+f:RES_ACID
+f:RES_COLD
+f:RES_ELEC
+f:RES_FIRE
N:21:of Reflection
T:115:56:56
@@ -297,9 +343,12 @@ X:A:32:20
W:0:2:22:15000
C:0:0:5:0
R:100
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
F:REFLECT
f:REFLECT
-F:IGNORE_ELEC | IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE
# Metal shields only
N:22:of Electricity
@@ -309,7 +358,9 @@ T:34:10:10
X:A:32:10
W:0:2:22:400
R:100
-F:RES_ELEC | IGNORE_ELEC | SH_ELEC
+F:IGNORE_ELEC
+F:RES_ELEC
+F:SH_ELEC
f:SH_ELEC
### Crowns and Helms ###
@@ -322,8 +373,11 @@ X:A:33:13
C:0:0:0:2
W:0:1:8:500
R:100
-F:DEX | SUST_DEX | ACTIVATE | ESP_ORC
-a:HARDCORE=NOLDOR
+F:ACTIVATE
+F:DEX
+F:ESP_ORC
+F:SUST_DEX
+a:NOLDOR
N:24:of Intelligence
X:A:33:13
@@ -333,7 +387,8 @@ T:32:0:6
T:32:8:99
T:115:57:57
R:100
-F:INT | SUST_INT
+F:INT
+F:SUST_INT
f:INT
N:25:of Wisdom
@@ -344,7 +399,8 @@ T:32:0:6
T:32:8:99
T:115:57:57
R:100
-F:WIS | SUST_WIS
+F:SUST_WIS
+F:WIS
f:WIS
N:26:of Beauty
@@ -355,7 +411,8 @@ T:32:0:6
T:32:8:99
T:115:57:57
R:100
-F:CHR | SUST_CHR
+F:CHR
+F:SUST_CHR
f:CHR
# 40% chance of increase spell power
@@ -365,14 +422,23 @@ W:0:1:8:7500
C:0:0:0:3
T:33:0:99
R:100
-F:INT | SUST_INT |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
-F:ABILITY | R_HIGH
+F:ABILITY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:INT
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:R_HIGH
+F:SUST_INT
R:40
F:SPELL
R:50
-F:SPELL_CONTAIN | WIELD_CAST
+F:SPELL_CONTAIN
+F:WIELD_CAST
N:28:of Gondor
X:A:33:19
@@ -381,8 +447,14 @@ C:0:0:0:3
T:32:0:99
T:33:0:99
R:100
-F:STR | DEX | CON | SUST_STR | SUST_DEX | SUST_CON | FREE_ACT
+F:CON
+F:DEX
+F:FREE_ACT
F:R_HIGH
+F:STR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_STR
N:29:of Arnor
X:A:33:17
@@ -391,8 +463,11 @@ C:0:0:0:3
T:32:0:99
T:33:0:99
R:100
-F:WIS | CHR | SUST_WIS | SUST_CHR
+F:CHR
F:R_HIGH
+F:SUST_CHR
+F:SUST_WIS
+F:WIS
N:30:of Seeing
X:A:33:8
@@ -403,8 +478,8 @@ T:32:8:99
T:33:0:99
T:115:57:57
R:100
-F:SEARCH | RES_BLIND | SEE_INVIS
-f:SEARCH
+F:RES_BLIND
+F:SEE_INVIS
R:20
F:ESP_ALL
@@ -416,7 +491,8 @@ T:32:0:6
T:32:8:99
T:115:57:57
R:100
-F:INFRA | HIDE_TYPE
+F:HIDE_TYPE
+F:INFRA
f:INFRA
N:32:of Light
@@ -426,7 +502,8 @@ T:32:0:6
T:32:8:99
T:115:57:57
R:100
-F:LITE1 | RES_LITE
+F:LITE1
+F:RES_LITE
f:LITE1
N:33:of Telepathy
@@ -468,7 +545,8 @@ T:32:0:6
T:32:8:99
T:115:57:57
R:100
-F:INT | CURSED
+F:CURSED
+F:INT
f:INT
# No CURSE_NO_DROP here, players seems to unlike surprises
@@ -500,7 +578,9 @@ C:0:0:0:-5
W:0:1:7:0
T:33:0:99
R:100
-F:STR | DEX | CON
+F:CON
+F:DEX
+F:STR
N:40:Dwarven
T:32:0:6
@@ -509,7 +589,11 @@ X:B:33:13
C:0:0:0:2
W:0:1:8:500
R:100
-F:INFRA | CON | RES_FIRE | ESP_TROLL | ESP_DRAGON
+F:CON
+F:ESP_DRAGON
+F:ESP_TROLL
+F:INFRA
+F:RES_FIRE
### Cloaks ###
@@ -520,7 +604,11 @@ W:0:4:19:1500
C:0:0:10:0
T:35:0:99
R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | RES_SHARDS
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_SHARDS
N:42:of Eriador
X:A:31:10
@@ -540,10 +628,13 @@ W:0:1:28:4000
C:0:0:20:3
T:35:0:99
R:100
-F:STEALTH |
-f:STEALTH |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
F:OLD_RESIST
+F:STEALTH
+f:STEALTH
# Aura, Fire
N:44:of Immolation
@@ -552,7 +643,10 @@ W:0:1:18:4000
C:0:0:4:0
T:35:0:99
R:100
-F:IGNORE_ACID | IGNORE_FIRE | SH_FIRE | RES_FIRE
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:RES_FIRE
+F:SH_FIRE
f:SH_FIRE
N:45:of Enveloping
@@ -577,7 +671,8 @@ W:0:1:3:0
C:-15:-15:0:0
T:35:0:99
R:100
-F:AGGRAVATE | SHOW_MODS
+F:AGGRAVATE
+F:SHOW_MODS
# Aura, Electricity
N:48:of Electricity
@@ -586,7 +681,10 @@ W:0:1:18:4000
C:0:0:4:0
T:35:0:99
R:100
-F:IGNORE_ACID | IGNORE_ELEC | SH_ELEC | RES_ELEC
+F:IGNORE_ACID
+F:IGNORE_ELEC
+F:RES_ELEC
+F:SH_ELEC
### Gloves ###
@@ -612,7 +710,8 @@ W:0:2:10:1000
C:0:0:0:5
T:31:0:99
R:100
-F:DEX | HIDE_TYPE
+F:DEX
+F:HIDE_TYPE
f:DEX
N:52:of Power
@@ -621,9 +720,11 @@ X:A:34:22
W:0:1:10:2500
C:5:5:0:5
R:100
-F:STR | SHOW_MODS | HIDE_TYPE
-f:STR
+F:HIDE_TYPE
F:R_HIGH
+F:SHOW_MODS
+F:STR
+f:STR
# 53 Gauntlets only
N:53:of Peace
@@ -632,7 +733,8 @@ W:0:1:3:0
C:-10:-10:0:0
T:31:2:2
R:100
-F:HEAVY_CURSE | CURSED
+F:CURSED
+F:HEAVY_CURSE
# 54 Gloves only
N:54:of Charming
@@ -701,7 +803,8 @@ W:0:1:27:200000
C:0:0:0:10
T:30:0:99
R:100
-F:SPEED | HIDE_TYPE
+F:HIDE_TYPE
+F:SPEED
f:SPEED
R:10
F:PVAL_M3
@@ -714,7 +817,9 @@ W:0:1:20:5000
C:0:0:0:6
T:30:6:6
R:100
-F:CON | INFRA | RES_DARK
+F:CON
+F:INFRA
+F:RES_DARK
R:33
F:STR
@@ -741,7 +846,8 @@ W:0:1:3:0
C:0:0:0:-10
T:30:0:99
R:100
-F:SPEED | AGGRAVATE
+F:AGGRAVATE
+F:SPEED
### Weapons ###
@@ -755,10 +861,16 @@ X:A:24:30
W:0:2:44:20000
C:6:6:4:3
R:100
-F:WIS |
-F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON |
-F:SEE_INVIS | BLESSED | RES_FEAR | ESP_EVIL
-F:SUSTAIN | LIMIT_BLOWS
+F:BLESSED
+F:ESP_EVIL
+F:LIMIT_BLOWS
+F:RES_FEAR
+F:SEE_INVIS
+F:SLAY_DEMON
+F:SLAY_EVIL
+F:SLAY_UNDEAD
+F:SUSTAIN
+F:WIS
R:10
F:BLOWS
R:1
@@ -775,12 +887,22 @@ X:A:24:25
W:0:2:44:15000
C:4:4:8:4
R:100
-F:STEALTH |
-f:STEALTH |
-F:FREE_ACT | SEE_INVIS | FEATHER | REGEN |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
-F:SUSTAIN | R_HIGH
+F:FEATHER
+F:FREE_ACT
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:REGEN
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:R_HIGH
+F:SEE_INVIS
+F:STEALTH
+F:SUSTAIN
+f:STEALTH
R:33
F:RES_POIS
@@ -793,8 +915,10 @@ X:B:24:20
W:0:1:44:5000
C:0:0:0:3
R:100
-F:WIS | ESP_GOOD
-F:BLESSED | ABILITY
+F:ABILITY
+F:BLESSED
+F:ESP_GOOD
+F:WIS
f:BLESSED
N:68:of Greater Life
@@ -808,7 +932,8 @@ W:0:1:50:30000
C:5:5:0:3
r:N:MUST2H
R:100
-F:LIFE | HOLD_LIFE
+F:HOLD_LIFE
+F:LIFE
f:LIFE
N:69:of Westernesse
@@ -821,9 +946,17 @@ X:A:24:20
W:0:2:44:20000
C:5:5:0:2
R:100
-F:STR | DEX | CON |
-F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT |
-F:FREE_ACT | SEE_INVIS | ESP_ORC | ESP_TROLL | ESP_GIANT
+F:CON
+F:DEX
+F:ESP_GIANT
+F:ESP_ORC
+F:ESP_TROLL
+F:FREE_ACT
+F:SEE_INVIS
+F:SLAY_GIANT
+F:SLAY_ORC
+F:SLAY_TROLL
+F:STR
R:33
F:RES_FEAR
R:50
@@ -855,7 +988,8 @@ X:A:24:15
W:0:2:44:2500
C:0:0:0:0
R:100
-F:SLAY_WEAP | WOUNDING
+F:SLAY_WEAP
+F:WOUNDING
N:72:of Spinning
T:125:0:99
@@ -868,8 +1002,11 @@ X:A:24:18
W:0:1:44:9000
C:8:8:0:2
R:100
-F:DEX | STR | VORPAL | ACTIVATE
-a:HARDCORE=SPIN
+F:ACTIVATE
+F:DEX
+F:STR
+F:VORPAL
+a:SPIN
# The "Elemental" brands (4) (6)
@@ -884,7 +1021,9 @@ T:115:55:55
X:B:24:15
W:0:4:44:5000
R:100
-F:BRAND_ACID | RES_ACID | IGNORE_ACID
+F:BRAND_ACID
+F:IGNORE_ACID
+F:RES_ACID
f:BRAND_ACID
N:74:Shocking
@@ -898,7 +1037,9 @@ T:115:55:55
X:B:24:20
W:0:4:44:4500
R:100
-F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC
+F:BRAND_ELEC
+F:IGNORE_ELEC
+F:RES_ELEC
f:BRAND_ELEC
N:75:Fiery
@@ -912,8 +1053,11 @@ T:115:55:55
X:B:24:20
W:0:4:44:3500
R:100
-F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE | LITE1
-f:BRAND_FIRE |
+F:BRAND_FIRE
+F:IGNORE_FIRE
+F:LITE1
+F:RES_FIRE
+f:BRAND_FIRE
N:76:Frozen
T:125:0:99
@@ -926,8 +1070,10 @@ T:115:55:55
X:B:24:15
W:0:4:44:3000
R:100
-F:BRAND_COLD | RES_COLD | IGNORE_COLD
-f:BRAND_COLD |
+F:BRAND_COLD
+F:IGNORE_COLD
+F:RES_COLD
+f:BRAND_COLD
N:77:Venomous
T:125:0:99
@@ -940,8 +1086,9 @@ T:115:55:55
X:B:24:20
W:0:4:44:4000
R:100
-F:BRAND_POIS | RES_POIS
-f:BRAND_POIS |
+F:BRAND_POIS
+F:RES_POIS
+f:BRAND_POIS
N:78:Chaotic
T:125:0:99
@@ -954,9 +1101,13 @@ T:115:55:55
X:B:24:28
W:0:1:44:10000
R:100
-F:CHAOTIC | RES_CHAOS | IGNORE_ELEC | IGNORE_ACID | IGNORE_FIRE
-f:CHAOTIC
+F:CHAOTIC
+F:IGNORE_ACID
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_CHAOS
F:R_ANY
+f:CHAOTIC
N:79:Sharp
T:125:0:99
@@ -977,7 +1128,10 @@ X:A:24:20
W:0:1:44:4000
C:10:10:0:6
R:100
-F:IMPACT | STR | TUNNEL | HIDE_TYPE
+F:HIDE_TYPE
+F:IMPACT
+F:STR
+F:TUNNEL
f:IMPACT
# The "Slay" brands (8)
@@ -1102,8 +1256,13 @@ X:A:24:20
W:0:2:44:6000
C:0:0:0:2
R:100
-F:INT | SLAY_ANIMAL | SLOW_DIGEST | STEALTH | ESP_ANIMAL
-f:SLAY_ANIMAL | STEALTH
+F:ESP_ANIMAL
+F:INT
+F:SLAY_ANIMAL
+F:SLOW_DIGEST
+F:STEALTH
+f:SLAY_ANIMAL
+f:STEALTH
N:90:of *Slay Evil*
T:125:0:99
@@ -1116,8 +1275,13 @@ X:A:24:20
W:0:2:44:6000
C:0:0:0:2
R:100
-F:WIS | SLAY_EVIL | BLESSED | ESP_EVIL | RES_FEAR | ABILITY
-f:SLAY_EVIL |
+F:ABILITY
+F:BLESSED
+F:ESP_EVIL
+F:RES_FEAR
+F:SLAY_EVIL
+F:WIS
+f:SLAY_EVIL
N:91:of *Slay Undead*
T:125:0:99
@@ -1131,8 +1295,12 @@ X:A:24:24
W:0:2:44:8000
C:0:0:0:2
R:100
-F:WIS | KILL_UNDEAD | SEE_INVIS | ESP_UNDEAD | RES_NETHER
-f:KILL_UNDEAD |
+F:ESP_UNDEAD
+F:KILL_UNDEAD
+F:RES_NETHER
+F:SEE_INVIS
+F:WIS
+f:KILL_UNDEAD
N:92:of *Slay Demon*
T:125:0:99
@@ -1146,8 +1314,12 @@ X:A:24:16
W:0:2:44:8000
C:0:0:0:2
R:100
-F:INT | KILL_DEMON | ESP_DEMON | RES_FIRE | RES_CHAOS
-f:KILL_DEMON |
+F:ESP_DEMON
+F:INT
+F:KILL_DEMON
+F:RES_CHAOS
+F:RES_FIRE
+f:KILL_DEMON
N:93:of *Slay Orc*
T:15:0:99
@@ -1160,8 +1332,11 @@ X:A:24:14
W:0:2:44:4000
C:0:0:0:2
R:100
-F:DEX | SLAY_ORC | ESP_ORC | SUST_DEX |
-f:SLAY_ORC |
+F:DEX
+F:ESP_ORC
+F:SLAY_ORC
+F:SUST_DEX
+f:SLAY_ORC
N:94:of *Slay Troll*
T:15:0:99
@@ -1174,8 +1349,12 @@ X:A:24:14
W:0:2:44:4000
C:0:0:0:2
R:100
-F:STR | SLAY_TROLL | ESP_TROLL | REGEN | SUST_STR
-f:SLAY_TROLL |
+F:ESP_TROLL
+F:REGEN
+F:SLAY_TROLL
+F:STR
+F:SUST_STR
+f:SLAY_TROLL
N:95:of *Slay Giant*
T:15:0:99
@@ -1188,8 +1367,12 @@ X:A:24:16
W:0:2:44:4000
C:0:0:0:2
R:100
-F:STR | SLAY_GIANT | ESP_GIANT | RES_SHARDS | SUST_STR
-f:SLAY_GIANT |
+F:ESP_GIANT
+F:RES_SHARDS
+F:SLAY_GIANT
+F:STR
+F:SUST_STR
+f:SLAY_GIANT
N:96:of *Slay Dragon*
T:15:0:99
@@ -1202,9 +1385,13 @@ X:A:24:24
W:0:2:44:8000
C:0:0:0:2
R:100
-F:CON | KILL_DRAGON | ESP_DRAGON | RES_FEAR |
+F:CON
+F:ESP_DRAGON
+F:KILL_DRAGON
+F:RES_FEAR
+F:R_ELEM
+F:R_LOW
f:KILL_DRAGON
-F:R_LOW | R_ELEM
R:20
F:RES_POIS
@@ -1216,8 +1403,11 @@ X:B:24:25
W:0:2:44:10000
C:0:0:0:-2
R:100
-F:LIFE | VAMPIRIC | HOLD_LIFE
-f:LIFE | VAMPIRIC
+F:HOLD_LIFE
+F:LIFE
+F:VAMPIRIC
+f:LIFE
+f:VAMPIRIC
N:98:(*Defender*)
T:21:0:99
@@ -1228,18 +1418,40 @@ X:A:24:35
W:0:1:100:50000
C:-15:-15:20:4
R:100
-F:STEALTH | RES_POIS | DEX | CON | WIS | HOLD_LIFE |
+F:CON
+F:DEX
+F:FEATHER
+F:FREE_ACT
+F:HOLD_LIFE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:REGEN
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_POIS
+F:R_ANY
+F:R_LOW
+F:SEE_INVIS
+F:STEALTH
+F:SUSTAIN
+F:WIS
f:STEALTH
-F:FREE_ACT | SEE_INVIS | FEATHER | REGEN |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
-F:R_ANY | R_LOW | SUSTAIN
R:30
-F:R_ANY | R_LOW | SUSTAIN
+F:R_ANY
+F:R_LOW
+F:SUSTAIN
R:20
-F:R_ANY | R_LOW | SUSTAIN | R_HIGH
+F:R_ANY
+F:R_HIGH
+F:R_LOW
+F:SUSTAIN
R:10
-F:R_IMMUNITY | R_ANY
+F:R_ANY
+F:R_IMMUNITY
# 'of the Thunderlords' renamed to 'of Tulkas' and picked up some new flags:) --furiosity
N:99:of Tulkas
@@ -1251,18 +1463,31 @@ T:24:0:99
X:A:24:22
W:10:6:90:45000
C:4:4:0:2
-a:HARDCORE=TELEPORT
+a:TELEPORT
R:100
-F:SLAY_EVIL | KILL_DRAGON | TELEPORT | FREE_ACT | SEARCH | BRAND_ELEC
-F:REGEN | SLOW_DIGEST | RES_MORGUL | ACTIVATE | ESP_DRAGON
+F:ACTIVATE
+F:BRAND_ELEC
+F:ESP_DRAGON
+F:FREE_ACT
+F:KILL_DRAGON
+F:REGEN
+F:RES_MORGUL
+F:SLAY_EVIL
+F:SLOW_DIGEST
+F:TELEPORT
R:50
-F:RES_NEXUS | HOLD_LIFE
+F:HOLD_LIFE
+F:RES_NEXUS
R:30
-F:R_HIGH | KILL_UNDEAD
+F:KILL_UNDEAD
+F:R_HIGH
R:12
-F:ABILITY | KILL_DEMON
+F:ABILITY
+F:KILL_DEMON
R:2
-F:R_P_ABILITY | PVAL_M3 | LIMIT_BLOWS
+F:LIMIT_BLOWS
+F:PVAL_M3
+F:R_P_ABILITY
N:100:of Gondolin
T:21:0:99
@@ -1273,10 +1498,21 @@ X:A:24:26
W:0:1:44:25000
C:7:7:0:3
R:100
-F:STR | CON | ESP_EVIL | RES_FEAR |
-F:SLAY_EVIL | SLAY_TROLL | SLAY_DRAGON | SLAY_DEMON |
-F:FREE_ACT | SEE_INVIS | LITE1 | RES_DARK | ABILITY |
-F:IGNORE_ACID | IGNORE_FIRE
+F:ABILITY
+F:CON
+F:ESP_EVIL
+F:FREE_ACT
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:LITE1
+F:RES_DARK
+F:RES_FEAR
+F:SEE_INVIS
+F:SLAY_DEMON
+F:SLAY_DRAGON
+F:SLAY_EVIL
+F:SLAY_TROLL
+F:STR
R:33
F:R_HIGH
R:33
@@ -1292,9 +1528,12 @@ X:A:24:4
W:0:1:2:500
C:0:0:0:5
R:100
-F:TUNNEL |
-f:TUNNEL |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:TUNNEL
+f:TUNNEL
# More weapons
@@ -1308,9 +1547,12 @@ T:115:55:55
X:B:24:30
W:0:1:5:5000
R:100
-F:SLAY_UNDEAD | SEE_INVIS | HOLD_LIFE | DRAIN_HP
F:ACTIVATE
-a:HARDCORE=SPECTRAL
+F:DRAIN_HP
+F:HOLD_LIFE
+F:SEE_INVIS
+F:SLAY_UNDEAD
+a:SPECTRAL
N:103:of Morgul
T:125:0:99
@@ -1323,9 +1565,15 @@ X:A:24:0
W:0:1:1:0
C:-20:-20:-10:-10
R:100
+F:AGGRAVATE
+F:AUTO_CURSE
+F:BLACK_BREATH
+F:CURSED
+F:DRAIN_EXP
+F:HEAVY_CURSE
F:LUCK
-F:SEE_INVIS | AGGRAVATE | HEAVY_CURSE | CURSED | BLACK_BREATH | DRAIN_EXP |
-F:AUTO_CURSE | WOUNDING
+F:SEE_INVIS
+F:WOUNDING
# No CURSE_NO_DROP here, players seems to unlike surprises
N:104:of Angmar
@@ -1339,7 +1587,10 @@ X:A:24:0
W:0:1:2:0
C:-100:-100:0:0
R:100
-F:NEVER_BLOW | HEAVY_CURSE | CURSED | AUTO_CURSE
+F:AUTO_CURSE
+F:CURSED
+F:HEAVY_CURSE
+F:NEVER_BLOW
### Missile Launchers ###
@@ -1364,8 +1615,10 @@ X:A:25:20
W:0:4:21:10000
C:5:10:0:1
R:100
-F:XTRA_MIGHT | PVAL_M3 | R_ANY
-f:XTRA_MIGHT |
+F:PVAL_M3
+F:R_ANY
+F:XTRA_MIGHT
+f:XTRA_MIGHT
N:108:of Extra Shots
T:19:0:99
@@ -1373,8 +1626,9 @@ X:A:25:20
C:10:5:0:1
W:0:4:21:10000
R:100
-F:XTRA_SHOTS | PVAL_M2
-f:XTRA_SHOTS |
+F:PVAL_M2
+F:XTRA_SHOTS
+f:XTRA_SHOTS
# Bows only
N:109:of Lothlorien
@@ -1383,8 +1637,14 @@ X:A:25:20
W:50:2:21:30000
C:10:10:0:2
R:100
-F:DEX | XTRA_MIGHT | FREE_ACT | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE |
-F:BLESSED | ABILITY
+F:ABILITY
+F:BLESSED
+F:DEX
+F:FREE_ACT
+F:HIDE_TYPE
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:XTRA_MIGHT
# Crossbows only
N:110:of the Haradrim
@@ -1393,7 +1653,11 @@ X:A:25:30
W:50:2:21:20000
C:5:15:0:1
R:100
-F:XTRA_MIGHT | XTRA_SHOTS | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE
+F:HIDE_TYPE
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:XTRA_MIGHT
+F:XTRA_SHOTS
# Slings only
N:111:of Buckland
@@ -1402,7 +1666,12 @@ W:40:2:21:20000
C:8:8:0:2
T:19:1:1
R:100
-F:DEX | XTRA_SHOTS | XTRA_MIGHT | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE
+F:DEX
+F:HIDE_TYPE
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:XTRA_MIGHT
+F:XTRA_SHOTS
### Ammo ###
@@ -1453,8 +1722,9 @@ T:17:0:99
T:18:0:99
X:A:23:10
R:100
-F:BRAND_ACID | IGNORE_ACID
-f:BRAND_ACID |
+F:BRAND_ACID
+F:IGNORE_ACID
+f:BRAND_ACID
W:0:1:12:30
# 117 All Elements at once - melee weapon
@@ -1466,16 +1736,26 @@ T:22:0:99
T:23:0:99
T:24:0:99
R:100
-F:BRAND_ACID | RES_ACID | IGNORE_ACID
-F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC
-F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE
-F:BRAND_COLD | RES_COLD | IGNORE_COLD
-F:BRAND_POIS | RES_POIS | DRAIN_MANA
-f:BRAND_ACID |
-f:BRAND_ELEC |
-f:BRAND_FIRE |
-f:BRAND_COLD |
-f:BRAND_POIS |
+F:BRAND_ACID
+F:BRAND_COLD
+F:BRAND_ELEC
+F:BRAND_FIRE
+F:BRAND_POIS
+F:DRAIN_MANA
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_POIS
+f:BRAND_ACID
+f:BRAND_COLD
+f:BRAND_ELEC
+f:BRAND_FIRE
+f:BRAND_POIS
N:118:of Slay Demon
T:16:0:99
@@ -1510,8 +1790,9 @@ T:17:0:99
T:18:0:99
X:A:23:10
R:100
-F:BRAND_ELEC | IGNORE_ELEC
-f:BRAND_ELEC |
+F:BRAND_ELEC
+F:IGNORE_ELEC
+f:BRAND_ELEC
W:0:1:12:30
N:122:of Flame
@@ -1520,8 +1801,9 @@ T:17:0:99
T:18:0:99
X:A:23:10
R:100
-F:BRAND_FIRE | IGNORE_FIRE
-f:BRAND_FIRE |
+F:BRAND_FIRE
+F:IGNORE_FIRE
+f:BRAND_FIRE
W:0:2:12:25
N:123:of Frost
@@ -1530,8 +1812,9 @@ T:17:0:99
T:18:0:99
X:A:23:10
R:100
-F:BRAND_COLD | IGNORE_COLD
-f:BRAND_COLD |
+F:BRAND_COLD
+F:IGNORE_COLD
+f:BRAND_COLD
W:0:2:12:25
N:124:of Wounding
@@ -1582,9 +1865,15 @@ X:A:25:20
W:0:2:3:1000
C:0:0:0:0
R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD |
-F:RES_ACID | CHR | SEE_INVIS
-F:R_ANY | PVAL_M2
+F:CHR
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:PVAL_M2
+F:RES_ACID
+F:R_ANY
+F:SEE_INVIS
R:25
F:PVAL_M1
@@ -1595,9 +1884,19 @@ X:A:25:20
W:0:1:3:2000
C:0:0:0:0
R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | SUST_CHR |
-F:RES_FIRE | RES_COLD | RES_ELEC | RES_ACID | CHR | SEE_INVIS
-F:R_ANY | PVAL_M3
+F:CHR
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:PVAL_M3
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:R_ANY
+F:SEE_INVIS
+F:SUST_CHR
R:50
F:PVAL_M1
R:35
@@ -1611,13 +1910,18 @@ X:B:25:20
W:0:1:2:2000
C:0:0:0:0
R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE
-F:R_ANY | PVAL_M2
+F:ACTIVATE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:PVAL_M2
+F:R_ANY
R:50
F:PVAL_M1
R:25
F:PVAL_M1
-a:HARDCORE=BA_ACID_H
+a:BA_ACID_H
# Rods ego
N:131:Capacity of
@@ -1662,7 +1966,10 @@ X:A:51:10
W:0:1:10:10000
C:0:0:0:0
R:100
-F:CAPACITY | CHARGING | CHEAPNESS | FAST_CAST |
+F:CAPACITY
+F:CHARGING
+F:CHEAPNESS
+F:FAST_CAST
### Lights ###
@@ -1713,10 +2020,10 @@ R:100
F:LITE1
F:LITE2
F:LITE3
+F:RES_DARK
f:LITE1
f:LITE2
f:LITE3
-F:RES_DARK
N:141:of the Shadows
X:A:0:6
@@ -1745,7 +2052,8 @@ T:39:0:99
W:0:3:40:4000
C:0:0:0:0
R:100
-F:RES_BLIND | SEE_INVIS
+F:RES_BLIND
+F:SEE_INVIS
N:144:of the Ethereal Eye
X:A:0:7
@@ -1770,9 +2078,19 @@ X:B:30:18
W:0:2:20:5000
C:0:0:15:2
R:100
-F:STR | CON | INFRA | FREE_ACT | HIDE_TYPE |
-F:RES_FEAR | RES_DARK | SUST_STR | SUST_CON |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:CON
+F:FREE_ACT
+F:HIDE_TYPE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:INFRA
+F:RES_DARK
+F:RES_FEAR
+F:STR
+F:SUST_CON
+F:SUST_STR
# Magical: affects soft armour, gloves, cloaks
@@ -1786,11 +2104,19 @@ T:45:0:99
W:5:1:10:2000
C:0:0:0:0
R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
-f:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+f:IGNORE_ACID
+f:IGNORE_COLD
+f:IGNORE_ELEC
+f:IGNORE_FIRE
R:50
-F:SPELL_CONTAIN | WIELD_CAST
-f:SPELL_CONTAIN | WIELD_CAST
+F:SPELL_CONTAIN
+F:WIELD_CAST
+f:SPELL_CONTAIN
+f:WIELD_CAST
# Ring and Amulet egos
@@ -1826,123 +2152,17 @@ T:65:31:99
W:0:1:20:1000
C:0:0:0:3
R:100
-F:PVAL_M5 | PVAL_M3
+F:PVAL_M3
+F:PVAL_M5
R:50
-F:PVAL_M5 | PVAL_M3
+F:PVAL_M3
+F:PVAL_M5
R:10
-F:PVAL_M5 | PVAL_M3
+F:PVAL_M3
+F:PVAL_M5
R:1
-F:PVAL_M5 | PVAL_M3
-
-
-### Trapping Kits ###
-
-N:151:of Extra Might
-X:A:0:5
-T:46:1:3
-W:0:1:10:1000
-C:20:20:0:2
-R:100
-F:XTRA_MIGHT
-f:XTRA_MIGHT
-
-N:152:of Extra Shots
-X:A:0:10
-T:46:0:99
-W:0:1:10:2000
-C:20:20:0:3
-R:100
-F:XTRA_SHOTS
-f:XTRA_SHOTS
-
-N:153:Automatic
-X:B:0:15
-T:46:0:99
-W:0:1:10:3000
-C:10:10:0:0
-R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE |
-F:AUTOMATIC_5
-f:AUTOMATIC_5
-
-N:154:Fully Automatic
-X:B:0:15
-T:46:0:99
-W:0:1:15:5000
-C:10:10:0:0
-R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE |
-F:AUTOMATIC_99
-f:AUTOMATIC_99
-
-N:155:Well-hidden
-X:B:0:5
-T:46:0:99
-W:0:1:8:1000
-C:15:15:5:12
-R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE |
-F:STEALTH | HIDE_TYPE
-f:STEALTH
-
-N:156:Complicated
-X:B:0:10
-T:46:0:99
-W:0:1:12:2000
-C:15:15:30:0
-R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE
-
-N:157:Obvious
-X:B:0:0
-T:46:0:99
-W:0:1:1:0
-C:-20:-20:-20:-20
-R:100
-F:STEALTH | CURSED | HIDE_TYPE
-f:STEALTH
-
-N:158:for Dragons
-X:A:0:5
-T:46:0:99
-W:0:3:10:500
-C:20:20:10:4
-R:100
-F:STEALTH | ONLY_DRAGON | HIDE_TYPE | XTRA_SHOTS |
-F:IGNORE_ACID | IGNORE_FIRE
-
-N:159:for Demons
-X:A:0:5
-T:46:0:99
-W:0:3:10:500
-C:20:20:10:4
-R:100
-F:STEALTH | ONLY_DEMON | HIDE_TYPE | XTRA_SHOTS
-F:IGNORE_ACID | IGNORE_FIRE
-
-N:160:for Animals
-X:A:0:5
-T:46:0:99
-W:0:3:10:500
-C:20:20:10:4
-R:100
-F:STEALTH | ONLY_ANIMAL | HIDE_TYPE | XTRA_SHOTS
-
-N:161:for Undead
-X:A:0:5
-T:46:0:99
-W:0:3:10:500
-C:20:20:10:4
-R:100
-F:STEALTH | ONLY_UNDEAD | HIDE_TYPE | XTRA_SHOTS | KILL_GHOST
-
-N:162:for Evil
-X:A:0:5
-T:46:0:99
-W:0:3:10:500
-C:20:20:10:4
-R:100
-F:STEALTH | ONLY_EVIL | HIDE_TYPE | XTRA_SHOTS | KILL_GHOST
+F:PVAL_M3
+F:PVAL_M5
# Lite ego
N:163:of the Magi
@@ -1952,15 +2172,19 @@ W:0:1:150:2000
C:0:0:0:3
Z:magic map
R:100
-F:INT | WIS | CHR
+F:CHR
+F:INT
+F:WIS
R:60
-F:INVIS | RES_BLIND
+F:INVIS
+F:RES_BLIND
R:30
F:R_HIGH
R:30
F:PVAL_M2
R:50:
-F:SPELL_CONTAIN | WIELD_CAST
+F:SPELL_CONTAIN
+F:WIELD_CAST
### New ego-items added by JLE
@@ -1972,7 +2196,8 @@ C:0:0:-50:0
T:36:0:99
T:37:0:99
R:100
-F:AGGRAVATE | CURSED
+F:AGGRAVATE
+F:CURSED
# Shield of Vulnerability (the only cursed shield) [not in Theme, it isn't!]
N:165:of Vulnerability
@@ -1982,7 +2207,8 @@ C:0:0:-50:0
T:115:56:56
T:34:0:99
R:100
-F:AGGRAVATE | CURSED
+F:AGGRAVATE
+F:CURSED
# Shield of Preservation -
N:166:of Preservation
@@ -1992,8 +2218,16 @@ C:-10:-10:20:0
T:115:56:56
T:34:0:99
R:100
-F:RES_DISEN | SUST_STR | SUST_CON | SUST_DEX | HOLD_LIFE | R_HIGH |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:HOLD_LIFE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_DISEN
+F:R_HIGH
+F:SUST_CON
+F:SUST_DEX
+F:SUST_STR
R:33
F:R_LOW
R:33
@@ -2007,7 +2241,9 @@ T:32:0:6
T:32:8:99
T:33:0:99
R:100
-F:RES_SOUND | RES_CONF | RES_FEAR
+F:RES_CONF
+F:RES_FEAR
+F:RES_SOUND
# Crown of Night and Day
N:168:of Night and Day
@@ -2015,7 +2251,12 @@ X:A:33:18
W:35:1:15:4000
T:33:0:99
R:100
-F:RES_LITE | RES_DARK | LITE1 | SEE_INVIS | RES_BLIND | IGNORE_ACID
+F:IGNORE_ACID
+F:LITE1
+F:RES_BLIND
+F:RES_DARK
+F:RES_LITE
+F:SEE_INVIS
# Cloak of the Magi
N:169:of the Magi
@@ -2024,9 +2265,16 @@ W:30:1:18:2000
C:-5:-5:5:3
T:35:0:99
R:100
-F:INT | SPEED | SUST_INT | FREE_ACT | STEALTH | HIDE_TYPE | IGNORE_ACID
+F:FREE_ACT
+F:HIDE_TYPE
+F:IGNORE_ACID
+F:INT
+F:SPEED
+F:STEALTH
+F:SUST_INT
R:30
-F:SPELL_CONTAIN | WIELD_CAST
+F:SPELL_CONTAIN
+F:WIELD_CAST
# Cloak of Invisibility
N:170:of Invisibility
@@ -2035,7 +2283,9 @@ W:40:1:18:3000
C:0:0:10:5
T:35:0:99
R:100
-F:STEALTH | HIDE_TYPE | INVIS
+F:HIDE_TYPE
+F:INVIS
+F:STEALTH
f:INVIS
# Cloak of the Bat
@@ -2045,7 +2295,13 @@ W:50:1:35:3000
C:-10:-10:10:3
T:35:0:99
R:100
-F:SPEED | FLY | RES_DARK | SEE_INVIS | INFRA | HIDE_TYPE | STEALTH
+F:FLY
+F:HIDE_TYPE
+F:INFRA
+F:RES_DARK
+F:SEE_INVIS
+F:SPEED
+F:STEALTH
# Leather Gloves of Thievery
N:172:of Thievery
@@ -2054,7 +2310,12 @@ W:40:1:15:5000
C:8:3:0:5
T:31:1:1
R:100
-F:DEX | SEARCH | SHOW_MODS | FEATHER | FREE_ACT | HIDE_TYPE | IGNORE_ACID
+F:DEX
+F:FEATHER
+F:FREE_ACT
+F:HIDE_TYPE
+F:IGNORE_ACID
+F:SHOW_MODS
R:10
F:SPEED
@@ -2065,8 +2326,14 @@ W:50:1:15:7000
C:6:8:-20:2
T:31:2:99
R:100
-F:STR | CON | SHOW_MODS | AGGRAVATE | HIDE_TYPE | IGNORE_ACID | RES_FEAR |
+F:AGGRAVATE
+F:CON
F:DRAIN_HP
+F:HIDE_TYPE
+F:IGNORE_ACID
+F:RES_FEAR
+F:SHOW_MODS
+F:STR
R:25
F:BLOWS
@@ -2076,7 +2343,8 @@ X:A:35:20
W:0:3:27:5000
T:30:0:99
R:100
-F:RES_NEXUS | FEATHER
+F:FEATHER
+F:RES_NEXUS
# Boots of Elvenkind (leather boots only)
N:175:of Elvenkind
@@ -2085,7 +2353,12 @@ W:60:1:36:200000
C:0:0:0:4
T:30:2:3
R:100
-F:STEALTH | HIDE_TYPE | FEATHER | IGNORE_ACID | IGNORE_FIRE | ABILITY
+F:ABILITY
+F:FEATHER
+F:HIDE_TYPE
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:STEALTH
R:50
F:SPEED
@@ -2100,8 +2373,14 @@ T:24:8:99
T:125:0:99
C:10:10:-20:2
R:100
-F:STR | BLOWS | AGGRAVATE | RES_FEAR | HIDE_TYPE |
-F:IGNORE_ACID | IGNORE_FIRE | DRAIN_MANA
+F:AGGRAVATE
+F:BLOWS
+F:DRAIN_MANA
+F:HIDE_TYPE
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:RES_FEAR
+F:STR
# Staffs of wishing
N:177:of Plenty
@@ -2148,27 +2427,36 @@ T:14:7:7
X:B:25:20
W:0:1:2:2000
C:0:0:0:0
-a:HARDCORE=BA_COLD_3
+a:BA_COLD_3
R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD |
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
N:182:Dragon
T:14:7:7
X:B:25:20
W:0:1:2:2000
C:0:0:0:0
-a:HARDCORE=BA_ELEC_3
+a:BA_ELEC_3
R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD |
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
N:183:Dragon
T:14:7:7
X:B:25:20
W:0:1:2:2000
C:0:0:0:0
-a:HARDCORE=BA_FIRE_H
+a:BA_FIRE_H
R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD |
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
# Helm of water breathing
N:184:of Water Breathing
@@ -2177,7 +2465,8 @@ C:0:0:0:2
W:15:1:25:1000
T:32:5:10
R:100
-F:WATER_BREATH | IGNORE_ACID
+F:IGNORE_ACID
+F:WATER_BREATH
f:WATER_BREATH
# A second of life for non MUST2H weapons, much lower value tho
@@ -2192,7 +2481,8 @@ W:0:1:50:30000
C:5:5:0:1
r:F:MUST2H
R:100
-F:LIFE | HOLD_LIFE
+F:HOLD_LIFE
+F:LIFE
f:LIFE
# Cloak of Air
@@ -2220,7 +2510,10 @@ X:A:25:30
W:60:5:30:30000
C:10:15:20:2
R:120
-F:XTRA_MIGHT | XTRA_SHOTS | REFLECT | IMMOVABLE
+F:IMMOVABLE
+F:REFLECT
+F:XTRA_MIGHT
+F:XTRA_SHOTS
### New ego-items from T-Plus by Ingeborg S. Norden ###
@@ -2230,12 +2523,12 @@ N:189:Rogue's
X:B:35:15
W:15:10:25:2500
C:-5:-5:0:2
-r:F:CURSED | HEAVY_CURSE | AUTO_CURSE |
+r:F:AUTO_CURSE
+r:F:CURSED
+r:F:HEAVY_CURSE
T:30:2:3
Z:panic hit
R:100
-F:SEARCH
-f:SEARCH
R:50
F:STEALTH
f:STEALTH
@@ -2243,7 +2536,7 @@ R:25
F:LUCK
f:LUCK
R:10
-F:R_HIGH |
+F:R_HIGH
### Egos for rings, amulets and crowns (partly inspired by Multiband)
@@ -2259,8 +2552,8 @@ T:45:0:38
W:5:1:10:1250
C:0:0:0:0
R:100
-F:LITE1 |
-f:LITE1 |
+F:LITE1
+f:LITE1
# Dazzling (as above, with more light plus resistance/granted ability)
@@ -2274,14 +2567,15 @@ W:10:3:12:2500
C:0:0:0:0
Z:illuminate
R:100
-F:LITE2 | RES_LITE |
-f:LITE2 |
+F:LITE2
+F:RES_LITE
+f:LITE2
R:50
-F:LITE1 |
-f:LITE1 |
+F:LITE1
+f:LITE1
R:25
-F:LITE3 |
-f:LITE3 |
+F:LITE3
+f:LITE3
# Radiant (Dazzling with some extras;
# no cursed jewelry)
@@ -2296,20 +2590,23 @@ T:45:51:99
W:15:5:15:3500
C:0:0:0:0
Z:illuminate
-r:F:CURSED | HEAVY_CURSE | AUTO_CURSE |
+r:F:AUTO_CURSE
+r:F:CURSED
+r:F:HEAVY_CURSE
R:100
-F:LITE3 | RES_LITE |
-f:LITE3 |
+F:LITE3
+F:RES_LITE
+f:LITE3
R:50
-F:LITE2 |
-f:LITE2 |
+F:LITE2
+f:LITE2
R:25
-F:LITE1 |
-f:LITE1 |
+F:LITE1
+f:LITE1
R:20
-F:RES_BLIND |
+F:RES_BLIND
R:2
-F:REFLECT |
+F:REFLECT
# Blazing (Glowing plus fiery sheath, resistance, undamaged by
# fire; restrictions as per Glowing, but no Cold Resistance/Ice
@@ -2325,16 +2622,20 @@ T:45:51:99
W:15:5:15:3000
C:0:0:0:0
R:100
-F:LITE1 | RES_FIRE | SH_FIRE |
-f:LITE1 | SH_FIRE | IGNORE_FIRE
+F:LITE1
+F:RES_FIRE
+F:SH_FIRE
+f:IGNORE_FIRE
+f:LITE1
+f:SH_FIRE
R:25
-F:LITE2 |
-f:LITE2 |
+F:LITE2
+f:LITE2
R:10
-F:LITE3 |
-f:LITE3 |
+F:LITE3
+f:LITE3
R:2
-F:IM_FIRE |
+F:IM_FIRE
# Lucky (amulets only--resists cursing, undamaged by elements, luck
# bonus added; no inherently cursed types or Nothing amulets)
@@ -2345,9 +2646,12 @@ T:40:2:15
T:40:17:99
W:15:5:15:2750
C:0:0:0:5
-r:F:CURSED | HEAVY_CURSE | AUTO_CURSE |
+r:F:AUTO_CURSE
+r:F:CURSED
+r:F:HEAVY_CURSE
R:100
-F:BLESSED | LUCK |
+F:BLESSED
+F:LUCK
# Unlucky (amulets only; no Prot/Evil, Doom, or Nothing amulets)
N:195:Unlucky
@@ -2357,9 +2661,12 @@ T:40:17:99
W:0:3:10:0
C:-5:-5:-5:-5
R:100
-F:CURSED | AUTO_CURSE | LUCK | AGGRAVATE
+F:AGGRAVATE
+F:AUTO_CURSE
+F:CURSED
+F:LUCK
R:20
-F:HEAVY_CURSE |
+F:HEAVY_CURSE
# Armour of the Maiar (of the Chosen in T-Plus)
@@ -2370,15 +2677,30 @@ X:A:30:30
W:10:3:45:15000
C:0:0:15:0
R:100
-F:BLESSED | ESP_EVIL | ESP_GIANT | ESP_TROLL |
-F:FREE_ACT | RES_FEAR |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
-F:OLD_RESIST |
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE |
-f:FREE_ACT | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE |
+F:BLESSED
+F:ESP_EVIL
+F:ESP_GIANT
+F:ESP_TROLL
+F:FREE_ACT
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:OLD_RESIST
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FEAR
+F:RES_FIRE
+f:FREE_ACT
+f:IGNORE_ACID
+f:IGNORE_COLD
+f:IGNORE_ELEC
+f:IGNORE_FIRE
Z:berserk
R:25
-F:R_HIGH | SUSTAIN |
+F:R_HIGH
+F:SUSTAIN
### Weapons of the Maiar (of the Chosen in T-Plus)
N:197:of the Maiar
@@ -2391,19 +2713,37 @@ X:A:24:35
W:10:5:45:30000
C:6:6:4:3
R:100
-F:SLAY_GIANT | SLAY_TROLL |
-F:SEE_INVIS | FREE_ACT | BLESSED | RES_FEAR |
-F:ESP_GIANT | ESP_TROLL |
-F:LIMIT_BLOWS |
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE |
-f:FREE_ACT | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE |
+F:BLESSED
+F:ESP_GIANT
+F:ESP_TROLL
+F:FREE_ACT
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:LIMIT_BLOWS
+F:RES_FEAR
+F:SEE_INVIS
+F:SLAY_GIANT
+F:SLAY_TROLL
+f:FREE_ACT
+f:IGNORE_ACID
+f:IGNORE_COLD
+f:IGNORE_ELEC
+f:IGNORE_FIRE
R:33
-F:ESP_EVIL | SLAY_EVIL | R_ANY |
+F:ESP_EVIL
+F:R_ANY
+F:SLAY_EVIL
R:10
F:BLOWS
R:1
F:PVAL_M1
-r:F:CHAOTIC | DRAIN_HP | VAMPIRIC | CURSED | HEAVY_CURSE |
+r:F:CHAOTIC
+r:F:CURSED
+r:F:DRAIN_HP
+r:F:HEAVY_CURSE
+r:F:VAMPIRIC
# Robe of Ithryn (of the Archmagi in T-Plus)
N:198:of the Ithryn
@@ -2412,15 +2752,30 @@ X:A:30:30
W:15:3:45:15000
C:-5:-5:15:2
R:100
-F:FREE_ACT | RES_BLIND | RES_CONF | R_HIGH | SUST_INT |
-F:SPELL_CONTAIN | WIELD_CAST |
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE |
-f:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | SUST_INT |
-r:F:CURSED | HEAVY_CURSE | AUTO_CURSE |
+F:FREE_ACT
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_BLIND
+F:RES_CONF
+F:R_HIGH
+F:SPELL_CONTAIN
+F:SUST_INT
+F:WIELD_CAST
+f:IGNORE_ACID
+f:IGNORE_COLD
+f:IGNORE_ELEC
+f:IGNORE_FIRE
+f:SUST_INT
+r:F:AUTO_CURSE
+r:F:CURSED
+r:F:HEAVY_CURSE
R:33
-F:RES_DISEN | SPELL |
+F:RES_DISEN
+F:SPELL
R:10
-F:MANA |
+F:MANA
# Robe of Sanctity
@@ -2430,16 +2785,30 @@ X:A:30:30
W:15:3:45:15000
C:0:0:15:2
R:100
-F:FREE_ACT | RES_BLIND | RES_CONF | R_HIGH | SUST_WIS |
-F:BLESSED | ACTIVATE |
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE |
-f:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | SUST_WIS |
-a:HARDCORE=PROT_EVIL
-r:F:CURSED | HEAVY_CURSE | AUTO_CURSE |
+F:ACTIVATE
+F:BLESSED
+F:FREE_ACT
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_BLIND
+F:RES_CONF
+F:R_HIGH
+F:SUST_WIS
+f:IGNORE_ACID
+f:IGNORE_COLD
+f:IGNORE_ELEC
+f:IGNORE_FIRE
+f:SUST_WIS
+a:PROT_EVIL
+r:F:AUTO_CURSE
+r:F:CURSED
+r:F:HEAVY_CURSE
R:33
-F:ESP_EVIL |
+F:ESP_EVIL
R:10
-F:SPELL |
+F:SPELL
N:200:Ethereal
T:35:0:99
@@ -2448,17 +2817,28 @@ X:B:25:25
W:15:2:20:27500
C:0:0:20:0
R:100
-F:FREE_ACT | SEE_INVIS | HOLD_LIFE |
-F:ACTIVATE |
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE |
-f:FREE_ACT | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE |
-r:F:CURSED | HEAVY_CURSE | AUTO_CURSE |
-a:HARDCORE=SPECTRAL
+F:ACTIVATE
+F:FREE_ACT
+F:HOLD_LIFE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SEE_INVIS
+f:FREE_ACT
+f:IGNORE_ACID
+f:IGNORE_COLD
+f:IGNORE_ELEC
+f:IGNORE_FIRE
+r:F:AUTO_CURSE
+r:F:CURSED
+r:F:HEAVY_CURSE
+a:SPECTRAL
R:33
-F:RES_NETHER |
+F:RES_NETHER
R:5
-F:MAGIC_BREATH |
-f:MAGIC_BREATH |
+F:MAGIC_BREATH
+f:MAGIC_BREATH
### More new ego-items from Annals of Ea by Feanor:
@@ -2469,8 +2849,13 @@ X:A:24:80
W:40:25:100:25000
C:0:0:0:5
R:100
-F:ESP_EVIL | SPELL | MANA
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ESP_EVIL
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:MANA
+F:SPELL
# Swords of the Noldor
N:202:of the Noldor
@@ -2479,19 +2864,43 @@ X:A:24:35
W:40:25:100:50000
C:15:15:20:4
R:100
-F:STEALTH | RES_POIS | DEX | CON | WIS | HOLD_LIFE |
+F:BLESSED
+F:CON
+F:DEX
+F:FEATHER
+F:FREE_ACT
+F:HOLD_LIFE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:REGEN
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_POIS
+F:R_ANY
+F:R_LOW
+F:SEE_INVIS
+F:SLAY_EVIL
+F:STEALTH
+F:SUSTAIN
+F:WIS
+F:WOUNDING
f:STEALTH
-F:FREE_ACT | SEE_INVIS | FEATHER | REGEN |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
-F:R_ANY | R_LOW | SUSTAIN
-F:SLAY_EVIL | BLESSED | WOUNDING
R:30
-F:R_ANY | R_LOW | SUSTAIN
+F:R_ANY
+F:R_LOW
+F:SUSTAIN
R:20
-F:R_ANY | R_LOW | SUSTAIN | R_HIGH
+F:R_ANY
+F:R_HIGH
+F:R_LOW
+F:SUSTAIN
R:10
-F:R_IMMUNITY | R_ANY
+F:R_ANY
+F:R_IMMUNITY
# Spear of Vanyar
N:203:of the Vanyar
@@ -2500,17 +2909,38 @@ R:100
X:A:24:35
W:40:25:100:50000
C:15:15:20:4
-F:STEALTH | HOLD_LIFE | SEE_INVIS | WIS | INT |
-F:REGEN | RES_FEAR | RES_DARK | RES_LITE | RES_BLIND |
-F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD |
-F:SLAY_DEMON | SLAY_UNDEAD | BLESSED |
-F:R_ANY | R_LOW | SUSTAIN
+F:BLESSED
+F:HOLD_LIFE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:INT
+F:REGEN
+F:RES_BLIND
+F:RES_DARK
+F:RES_FEAR
+F:RES_LITE
+F:R_ANY
+F:R_LOW
+F:SEE_INVIS
+F:SLAY_DEMON
+F:SLAY_UNDEAD
+F:STEALTH
+F:SUSTAIN
+F:WIS
R:30
-F:R_ANY | R_LOW | SUSTAIN
+F:R_ANY
+F:R_LOW
+F:SUSTAIN
R:20
-F:R_ANY | R_LOW | SUSTAIN | R_HIGH
+F:R_ANY
+F:R_HIGH
+F:R_LOW
+F:SUSTAIN
R:10
-F:R_IMMUNITY | R_ANY
+F:R_ANY
+F:R_IMMUNITY
# Axe of the Nandor
N:204:of the Nandor
@@ -2519,16 +2949,33 @@ R:100
X:A:24:35
W:40:25:100:50000
C:15:15:20:5
-F:STEALTH | SPEED | SEE_INVIS | RES_COLD | RES_ELEC |
-F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC |
-F:SLAY_ORC | SLAY_ANIMAL | RES_POIS |
-F:R_ANY | R_LOW | SUSTAIN
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_COLD
+F:RES_ELEC
+F:RES_POIS
+F:R_ANY
+F:R_LOW
+F:SEE_INVIS
+F:SLAY_ANIMAL
+F:SLAY_ORC
+F:SPEED
+F:STEALTH
+F:SUSTAIN
R:30
-F:R_ANY | R_LOW | SUSTAIN
+F:R_ANY
+F:R_LOW
+F:SUSTAIN
R:20
-F:R_ANY | R_LOW | SUSTAIN | R_HIGH
+F:R_ANY
+F:R_HIGH
+F:R_LOW
+F:SUSTAIN
R:10
-F:R_IMMUNITY | R_ANY
+F:R_ANY
+F:R_IMMUNITY
# Arrow of Teleri
N:205:of the Teleri
@@ -2536,7 +2983,9 @@ T:17:0:99
X:A:23:10
W:40:25:100:5000
R:100
-F:R_ANY | WOUNDING | BLESSED
+F:BLESSED
+F:R_ANY
+F:WOUNDING
# Hafted of Avari
N:206:of the Avari
@@ -2545,15 +2994,28 @@ R:100
X:A:24:35
W:40:25:100:50000
C:15:15:20:5
-F:STEALTH | INVIS | SEE_INVIS | INFRA | RES_DARK |
-F:RES_BLIND | SLAY_UNDEAD |
-F:R_ANY | R_LOW | SUSTAIN
+F:INFRA
+F:INVIS
+F:RES_BLIND
+F:RES_DARK
+F:R_ANY
+F:R_LOW
+F:SEE_INVIS
+F:SLAY_UNDEAD
+F:STEALTH
+F:SUSTAIN
R:30
-F:R_ANY | R_LOW | SUSTAIN
+F:R_ANY
+F:R_LOW
+F:SUSTAIN
R:20
-F:R_ANY | R_LOW | SUSTAIN | R_HIGH
+F:R_ANY
+F:R_HIGH
+F:R_LOW
+F:SUSTAIN
R:10
-F:R_IMMUNITY | R_ANY
+F:R_ANY
+F:R_IMMUNITY
### Ravenred's Weapons of Unmagic
@@ -2568,7 +3030,7 @@ W:0:2:44:8000
C:-10:-10:0:0
R:100
F:ANTIMAGIC_50
-f:ANTIMAGIC_50
+f:ANTIMAGIC_50
### Amulet and ring egos suggested by power
@@ -2579,10 +3041,18 @@ T:45:1:99
X:B:0:10
W:0:5:100:2000
C:0:0:10:2
-r:F:CURSED | HEAVY_CURSE | AUTO_CURSE |
+r:F:AUTO_CURSE
+r:F:CURSED
+r:F:HEAVY_CURSE
R:100
-F:WIS | SEE_INVIS | HOLD_LIFE | BLESSED
-f:WIS | SEE_INVIS | HOLD_LIFE | BLESSED
+F:BLESSED
+F:HOLD_LIFE
+F:SEE_INVIS
+F:WIS
+f:BLESSED
+f:HOLD_LIFE
+f:SEE_INVIS
+f:WIS
#Demonic - anything but Devotion and Protection from Evil
N:209:Demonic
@@ -2595,8 +3065,10 @@ W:0:5:100:2000
C:0:0:0:2
r:F:BLESSED
R:100
-F:ESP_DEMON | RES_FIRE
-f:ESP_DEMON | RES_FIRE
+F:ESP_DEMON
+F:RES_FIRE
+f:ESP_DEMON
+f:RES_FIRE
# Jewellery of the Rohirrim - no speed rings
N:210:Rohirric
@@ -2606,10 +3078,14 @@ T:45:32:99
X:B:0:10
W:0:5:100:20000
C:0:0:0:3
-r:F:CURSED | HEAVY_CURSE | AUTO_CURSE |
+r:F:AUTO_CURSE
+r:F:CURSED
+r:F:HEAVY_CURSE
R:100
-F:RES_FEAR | SPEED
-f:RES_FEAR | SPEED
+F:RES_FEAR
+F:SPEED
+f:RES_FEAR
+f:SPEED
# Draconic - anything but Devotion and Protection from Evil
N:211:Draconic
@@ -2635,16 +3111,27 @@ X:B:0:30
W:25:5:50:1000
C:0:0:0:0
R:100
-F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC |
-F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | R_ANY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:R_ANY
R:20
-F:IM_FIRE | R_HIGH
+F:IM_FIRE
+F:R_HIGH
R:15
-F:IM_COLD | R_HIGH
+F:IM_COLD
+F:R_HIGH
R:10
-F:IM_ELEC | R_HIGH
+F:IM_ELEC
+F:R_HIGH
R:5
-F:IM_ACID | R_HIGH
+F:IM_ACID
+F:R_HIGH
R:1
F:IM_NETHER
@@ -2659,10 +3146,19 @@ X:A:0:30
W:0:5:30:0
C:0:0:0:-10
R:100
-F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC |
-F:CURSED | HEAVY_CURSE | AUTO_CURSE | AGGRAVATE
+F:AGGRAVATE
+F:AUTO_CURSE
+F:CURSED
+F:HEAVY_CURSE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
R:50
-F:R_STAT | CURSED | HEAVY_CURSE | AUTO_CURSE
+F:AUTO_CURSE
+F:CURSED
+F:HEAVY_CURSE
+F:R_STAT
#Horns of Ulmo (Ulumuri)
@@ -2672,8 +3168,12 @@ X:A:0:80
W:0:5:80:5000
C:0:0:0:0
R:100
-F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC |
-F:PVAL_M5 | R_IMMUNITY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:PVAL_M5
+F:R_IMMUNITY
# Reverse Armour of the Maiar (of the Chosen in T-Plus)
N:215:of the Fallen
@@ -2683,14 +3183,30 @@ X:A:30:30
W:0:3:45:0
C:0:0:-15:0
R:25
-F:CURSED | AUTO_CURSE | ESP_GOOD |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
+F:AUTO_CURSE
+F:CURSED
+F:ESP_GOOD
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
R:50
-F:CURSED | AUTO_CURSE | R_LOW | SUSTAIN | AGGRAVATE
+F:AGGRAVATE
+F:AUTO_CURSE
+F:CURSED
+F:R_LOW
+F:SUSTAIN
R:75
-F:CURSED | AUTO_CURSE | WRAITH | DRAIN_EXP |
+F:AUTO_CURSE
+F:CURSED
+F:DRAIN_EXP
+F:WRAITH
R:100
-F:CURSED | AUTO_CURSE | DRAIN_MANA | DRAIN_HP | BLACK_BREATH
+F:AUTO_CURSE
+F:BLACK_BREATH
+F:CURSED
+F:DRAIN_HP
+F:DRAIN_MANA
###Reverse Weapons of the Maiar (of the Chosen in T-Plus)
N:216:of the Fallen
@@ -2703,16 +3219,36 @@ X:A:24:35
W:0:5:45:0
C:+6:+6:-5:-3
R:100
-F:NEVER_BLOW | IM_NETHER | PERMA_CURSE
+F:IM_NETHER
+F:NEVER_BLOW
+F:PERMA_CURSE
R:50
-F:CURSED | HEAVY_CURSE | AUTO_CURSE | NO_MAGIC | CLONE
+F:AUTO_CURSE
+F:CLONE
+F:CURSED
+F:HEAVY_CURSE
+F:NO_MAGIC
R:33
-F:CURSED | HEAVY_CURSE | AUTO_CURSE | DRAIN_EXP | DRAIN_MANA
+F:AUTO_CURSE
+F:CURSED
+F:DRAIN_EXP
+F:DRAIN_MANA
+F:HEAVY_CURSE
R:10
-F:CURSED | HEAVY_CURSE | AUTO_CURSE | CHAOTIC | DRAIN_HP
+F:AUTO_CURSE
+F:CHAOTIC
+F:CURSED
+F:DRAIN_HP
+F:HEAVY_CURSE
R:1
-F:R_STAT | CURSED | AUTO_CURSE | ESP_GOOD |
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
+F:AUTO_CURSE
+F:CURSED
+F:ESP_GOOD
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:R_STAT
# Robe of Fools (reverse of Ithryn/Archmagi in T-Plus)
N:217:of the Fools
@@ -2721,11 +3257,22 @@ X:A:30:30
W:0:3:45:0
C:-5:-5:-15:-2
R:100
-F:CURSED | HEAVY_CURSE | AUTO_CURSE | LIFE
+F:AUTO_CURSE
+F:CURSED
+F:HEAVY_CURSE
+F:LIFE
R:33
-F:CURSED | HEAVY_CURSE | AUTO_CURSE | RES_DISEN | SPELL | NO_MAGIC |
+F:AUTO_CURSE
+F:CURSED
+F:HEAVY_CURSE
+F:NO_MAGIC
+F:RES_DISEN
+F:SPELL
R:10
-F:CURSED | HEAVY_CURSE | AUTO_CURSE | MANA |
+F:AUTO_CURSE
+F:CURSED
+F:HEAVY_CURSE
+F:MANA
# Robe of Vice (reverse of Sanctity in T-Plus)
N:218:of Vice
@@ -2734,9 +3281,14 @@ X:A:30:30
W:0:3:45:0
C:0:0:-15:-2
R:100
-F:CURSED | HEAVY_CURSE | AUTO_CURSE | LIFE | AGGRAVATE
+F:AGGRAVATE
+F:AUTO_CURSE
+F:CURSED
+F:HEAVY_CURSE
+F:LIFE
R:33
-F:ESP_GOOD | ANTIMAGIC_50
+F:ANTIMAGIC_50
+F:ESP_GOOD
# Soft and Hard Armour of Sensitivity, no paper armour
N:219:of Sensitivity
@@ -2749,7 +3301,9 @@ X:A:30:30
W:0:3:45:0
C:0:0:-5:-2
R:100
-F:CURSED | SENS_FIRE | R_STAT |
+F:CURSED
+F:R_STAT
+F:SENS_FIRE
# Elemental ammo
N:220:Elemental
@@ -2760,16 +3314,20 @@ X:B:30:30
W:0:1:50:1000
C:5:5:0:0
R:100
-F:BRAND_ACID | IGNORE_ACID
-F:BRAND_ELEC | IGNORE_ELEC
-F:BRAND_FIRE | IGNORE_FIRE
-F:BRAND_COLD | IGNORE_COLD
-F:BRAND_POIS |
-f:BRAND_ACID |
-f:BRAND_ELEC |
-f:BRAND_FIRE |
-f:BRAND_COLD |
-f:BRAND_POIS |
+F:BRAND_ACID
+F:BRAND_COLD
+F:BRAND_ELEC
+F:BRAND_FIRE
+F:BRAND_POIS
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+f:BRAND_ACID
+f:BRAND_COLD
+f:BRAND_ELEC
+f:BRAND_FIRE
+f:BRAND_POIS
# Cursed ammo
@@ -2781,7 +3339,8 @@ X:A:30:30
W:0:1:50:0
C:-10:-10:0:0
R:100
-F:CURSED | IMMOVABLE
+F:CURSED
+F:IMMOVABLE
# Bows of Numenor
@@ -2791,8 +3350,13 @@ X:A:50:50
W:0:1:50:0
C:10:10:0:3
R:100
-F:DEX | XTRA_MIGHT | XTRA_SHOTS |
-F:RES_FEAR | RES_POIS | RES_DARK | FREE_ACT
+F:DEX
+F:FREE_ACT
+F:RES_DARK
+F:RES_FEAR
+F:RES_POIS
+F:XTRA_MIGHT
+F:XTRA_SHOTS
# Lights of Valinor (no refillable lights)
@@ -2802,9 +3366,20 @@ X:A:60:60
W:0:2:60:45000
C:0:0:0:2
R:100
-F:STR | INT | WIS | DEX | CON | CHR
+F:CHR
+F:CON
+F:DEX
F:ESP_ALL
-f:STR | INT | WIS| DEX | CON | CHR | ESP_ALL
+F:INT
+F:STR
+F:WIS
+f:CHR
+f:CON
+f:DEX
+f:ESP_ALL
+f:INT
+f:STR
+f:WIS
# Lucky weapons - named after smith of legend
N:224:of Telchar
@@ -2815,7 +3390,9 @@ T:24:0:99
X:A:70:70
W:10:2:70:3000
C:10:10:0:2
-r:F:CURSED | HEAVY_CURSE | AUTO_CURSE
+r:F:AUTO_CURSE
+r:F:CURSED
+r:F:HEAVY_CURSE
R:100
F:LUCK
f:LUCK
@@ -2830,8 +3407,16 @@ X:A:50:50
W:0:2:50:0
C:5:5:0:-2
R:100
-F:LUCK | CURSED | HEAVY_CURSE | AUTO_CURSE | AGGRAVATE
-f:LUCK | CURSED | HEAVY_CURSE | AUTO_CURSE | AGGRAVATE
+F:AGGRAVATE
+F:AUTO_CURSE
+F:CURSED
+F:HEAVY_CURSE
+F:LUCK
+f:AGGRAVATE
+f:AUTO_CURSE
+f:CURSED
+f:HEAVY_CURSE
+f:LUCK
# Holy ammo - based on 'Of Holy Might' from Hengband
N:226:Blessed
@@ -2842,8 +3427,13 @@ X:B:30:30
W:0:5:60:600
C:5:10:0:0
R:100
-F:SLAY_EVIL | SLAY_DEMON | SLAY_UNDEAD | BRAND_FIRE | BLESSED
-F:IGNORE_FIRE | IGNORE_ACID
+F:BLESSED
+F:BRAND_FIRE
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:SLAY_DEMON
+F:SLAY_EVIL
+F:SLAY_UNDEAD
# Holy Avenger weapons brought back, modified
N:227:(Holy Avenger)
@@ -2855,9 +3445,13 @@ X:A:50:50
W:0:2:60:20000
C:5:5:0:3
R:100
-F:WIS | SUSTAIN |
-F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON |
-F:SEE_INVIS | BLESSED
+F:BLESSED
+F:SEE_INVIS
+F:SLAY_DEMON
+F:SLAY_EVIL
+F:SLAY_UNDEAD
+F:SUSTAIN
+F:WIS
# A Whip of the Balroeg, adapted from Oangband
N:228:of the Balroeg
@@ -2866,8 +3460,12 @@ X:A:50:50
W:0:3:50:12000
C:-10:10:0:-3
R:100
-F:STEALTH | BRAND_FIRE | RES_FIRE | LITE2 |
-F:IGNORE_FIRE | ESP_GOOD |
+F:BRAND_FIRE
+F:ESP_GOOD
+F:IGNORE_FIRE
+F:LITE2
+F:RES_FIRE
+F:STEALTH
R:5
F:IM_FIRE
@@ -2880,7 +3478,9 @@ X:A:25:10
W:0:3:50:0
C:0:0:0:-1
r:F:BLESSED
-F:DRAIN_EXP | SEE_INVIS | CHR
+F:CHR
+F:DRAIN_EXP
+F:SEE_INVIS
# Magical missile launchers
# Tiny mana boost for magic-using archers or warrior-types
@@ -2904,13 +3504,23 @@ T:45:0:56
T:45:59:99
W:5:1:10:2000
C:0:0:0:0
-r:F:CURSED | HEAVY_CURSE | AUTO_CURSE
+r:F:AUTO_CURSE
+r:F:CURSED
+r:F:HEAVY_CURSE
R:100
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
-f:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+f:IGNORE_ACID
+f:IGNORE_COLD
+f:IGNORE_ELEC
+f:IGNORE_FIRE
R:50
-F:SPELL_CONTAIN | WIELD_CAST
-f:SPELL_CONTAIN | WIELD_CAST
+F:SPELL_CONTAIN
+F:WIELD_CAST
+f:SPELL_CONTAIN
+f:WIELD_CAST
# Magestaves of Sorcery, added in Theme 1.0.1
N:232:of Sorcery
@@ -2918,9 +3528,13 @@ X:A:24:60
T:6:0:99
W:30:1:8:100000
C:-80:-80:0:3
-r:F:CURSED | HEAVY_CURSE | PERMA_CURSE
+r:F:CURSED
+r:F:HEAVY_CURSE
+r:F:PERMA_CURSE
R:100
-F:MANA | SPELL | LIFE
+F:LIFE
+F:MANA
+F:SPELL
R:50
F:PVAL_M2
@@ -2933,7 +3547,9 @@ T:24:0:99
X:A:70:70
W:0:2:70:50000
C:1:1:0:0
-r:F:CURSED | HEAVY_CURSE | AUTO_CURSE
+r:F:AUTO_CURSE
+r:F:CURSED
+r:F:HEAVY_CURSE
R:100
F:LEVELS
f:LEVELS
@@ -2945,8 +3561,15 @@ X:A:25:20
W:50:2:21:50000
C:10:10:0:2
R:100
-F:CON | XTRA_MIGHT | XTRA_SHOTS | RES_POIS | STEALTH
-F:IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE | SEE_INVIS
+F:CON
+F:HIDE_TYPE
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:RES_POIS
+F:SEE_INVIS
+F:STEALTH
+F:XTRA_MIGHT
+F:XTRA_SHOTS
# Spear of Mirkwood, added in Theme 1.0.2
N:235:of Mirkwood
@@ -2954,16 +3577,32 @@ T:22:2:2
X:A:24:35
W:40:25:100:50000
C:15:15:20:3
-r:F:CURSED | HEAVY_CURSE | AUTO_CURSE
+r:F:AUTO_CURSE
+r:F:CURSED
+r:F:HEAVY_CURSE
R:100
-F:STEALTH | HOLD_LIFE | SEE_INVIS | CON |
-F:RES_FEAR | RES_DARK | RES_LITE | RES_BLIND |
-F:IGNORE_ACID | IGNORE_FIRE |
-F:R_ANY | R_LOW | SUSTAIN
+F:CON
+F:HOLD_LIFE
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:RES_BLIND
+F:RES_DARK
+F:RES_FEAR
+F:RES_LITE
+F:R_ANY
+F:R_LOW
+F:SEE_INVIS
+F:STEALTH
+F:SUSTAIN
R:30
-F:R_ANY | R_LOW | SUSTAIN
+F:R_ANY
+F:R_LOW
+F:SUSTAIN
R:20
-F:R_ANY | R_LOW | SUSTAIN | R_HIGH
+F:R_ANY
+F:R_HIGH
+F:R_LOW
+F:SUSTAIN
# Dwarven jewelry - no speed rings; added in Theme 1.1.4
N:236:Dwarven
@@ -2979,7 +3618,8 @@ Z:stone to mud
R:50
F:SUSTAIN
R:25
-F:R_ANY | SUSTAIN
+F:R_ANY
+F:SUSTAIN
R:5
F:CON
diff --git a/lib/mods/theme/edit/evil.map b/lib/mods/theme/edit/evil.map
index a2f00914..aff2de9b 100644
--- a/lib/mods/theme/edit/evil.map
+++ b/lib/mods/theme/edit/evil.map
@@ -14,13 +14,13 @@ F:<:6:0
F:.:88:0
# Lesser Balrog
-F:b:88:0:996:0:0:0:0:0:0:2
+F:b:88:0:996:0:0:0:0:0:2
# Greater Balrog
-F:B:88:0:807:0:0:0:0:0:0:2
+F:B:88:0:807:0:0:0:0:0:2
# Pit Fiend
-F:P:88:0:812:0:0:0:0:0:0:2
+F:P:88:0:812:0:0:0:0:0:2
# Dungeon layout
D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
diff --git a/lib/mods/theme/edit/f_info.txt b/lib/mods/theme/edit/f_info.txt
index dbfec51a..c4d2f149 100644
--- a/lib/mods/theme/edit/f_info.txt
+++ b/lib/mods/theme/edit/f_info.txt
@@ -15,11 +15,6 @@
# Note that terrain feature zero contains the "darkness" picture.
-# Version stamp (required)
-
-V:2.0.0
-
-
# 0x00 --> nothing
N:0:nothing
@@ -30,39 +25,62 @@ F:FLOOR
N:1:open floor
G:.:w
-F:FLOOR | DONT_NOTICE_RUNNING | SUPPORT_LIGHT | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
F:SUPPORT_GROWTH
+F:SUPPORT_LIGHT
# 0x02 -> fountain
N:2:fountain
G:_:w
-F:FLOOR | NOTICE | REMEMBER | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:REMEMBER
D:0:The liquid here seems magical.
# 0x03 --> glyph of warding
N:3:glyph of warding
G:;:y
-F:FLOOR | NOTICE | SUPPORT_LIGHT | CAN_RUN | REMEMBER
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:REMEMBER
+F:SUPPORT_LIGHT
D:0:There is a mighty spell of protection here.
# 0x04 --> open door
N:4:open door
G:':U
-F:FLOOR | NOTICE | REMEMBER | CAN_RUN | DOOR
+F:CAN_RUN
+F:DOOR
+F:FLOOR
+F:NOTICE
+F:REMEMBER
# 0x05 --> broken door
N:5:broken door
G:':U
-F:FLOOR | NOTICE | REMEMBER | CAN_RUN | DOOR
+F:CAN_RUN
+F:DOOR
+F:FLOOR
+F:NOTICE
+F:REMEMBER
# 0x06 --> up stairs (perm)
N:6:up staircase
G:<:w
-F:FLOOR | PERMANENT | NOTICE | SUPPORT_LIGHT | REMEMBER | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
+F:SUPPORT_LIGHT
D:0:There is an up staircase here.
D:1:You cannot tunnel a stair.
@@ -70,60 +88,102 @@ D:1:You cannot tunnel a stair.
N:7:down staircase
G:>:w
-F:FLOOR | PERMANENT | NOTICE | SUPPORT_LIGHT | REMEMBER | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
+F:SUPPORT_LIGHT
D:0:There is a down staircase here.
D:1:You cannot tunnel a stair.
N:8:quest entrance
G:>:y
-F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
D:1:You cannot tunnel a quest entrance.
N:9:quest exit
G:<:y
-F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
D:1:You cannot tunnel a quest exit.
N:10:quest down level
G:>:r
-F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
N:11:quest up level
G:<:r
-F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
N:12:town exit
G:>:g
-F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
N:13:shaft down
G:>:U
-F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
D:0:There is a shaft down here.
D:1:You cannot tunnel a shaft.
N:14:shaft up
G:<:U
-F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
D:0:There is a shaft up here.
D:1:You cannot tunnel a shaft.
# 0x0F -> empty fountain
N:15:fountain
G:_:D
-F:FLOOR | NOTICE | REMEMBER | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:REMEMBER
D:0:The fountain seems empty.
N:16:web
G:+:y
-F:CAN_PASS | NOTICE | WEB | NOTICE | TUNNELABLE
+F:CAN_PASS
+F:NOTICE
+F:NOTICE
+F:TUNNELABLE
+F:WEB
D:1:You tunnel through the web.
D:2:a web blocking your way
# Trap -- the flags are not used by the program
N:17:trap
G:^:w
-F:FLOOR | NOTICE | REMEMBER
+F:FLOOR
+F:NOTICE
+F:REMEMBER
# 0x12 --> 0x1F -- UNUSED
@@ -132,8 +192,14 @@ F:FLOOR | NOTICE | REMEMBER
N:32:door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR
+F:CAN_PASS
+F:DOOR
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> locked door (power 1)
@@ -141,8 +207,14 @@ D:1:You bash the boor.
N:33:locked door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR
+F:CAN_PASS
+F:DOOR
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> locked door (power 2)
@@ -150,8 +222,14 @@ D:1:You bash the boor.
N:34:locked door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR
+F:CAN_PASS
+F:DOOR
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> locked door (power 3)
@@ -159,8 +237,14 @@ D:1:You bash the boor.
N:35:locked door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR
+F:CAN_PASS
+F:DOOR
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> locked door (power 4)
@@ -168,8 +252,14 @@ D:1:You bash the boor.
N:36:locked door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR
+F:CAN_PASS
+F:DOOR
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> locked door (power 5)
@@ -177,8 +267,14 @@ D:1:You bash the boor.
N:37:locked door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR
+F:CAN_PASS
+F:DOOR
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> locked door (power 6)
@@ -186,8 +282,14 @@ D:1:You bash the boor.
N:38:locked door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR
+F:CAN_PASS
+F:DOOR
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> locked door (power 7)
@@ -195,8 +297,14 @@ D:1:You bash the boor.
N:39:locked door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | REMEMBER | DOOR
+F:CAN_PASS
+F:DOOR
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> jammed door (power 0)
@@ -204,8 +312,13 @@ D:1:You bash the boor.
N:40:jammed door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE
+F:CAN_PASS
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> jammed door (power 1)
@@ -213,8 +326,13 @@ D:1:You bash the boor.
N:41:jammed door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE
+F:CAN_PASS
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> jammed door (power 2)
@@ -222,8 +340,13 @@ D:1:You bash the boor.
N:42:jammed door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE
+F:CAN_PASS
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> jammed door (power 3)
@@ -231,8 +354,13 @@ D:1:You bash the boor.
N:43:jammed door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE
+F:CAN_PASS
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> jammed door (power 4)
@@ -240,8 +368,13 @@ D:1:You bash the boor.
N:44:jammed door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE
+F:CAN_PASS
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> jammed door (power 5)
@@ -249,8 +382,13 @@ D:1:You bash the boor.
N:45:jammed door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE
+F:CAN_PASS
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> jammed door (power 6)
@@ -258,8 +396,13 @@ D:1:You bash the boor.
N:46:jammed door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE
+F:CAN_PASS
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x2x --> jammed door (power 7)
@@ -267,8 +410,13 @@ D:1:You bash the boor.
N:47:jammed door
G:+:U
M:32
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | REMEMBER | NOTICE
+F:CAN_PASS
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:REMEMBER
F:TUNNELABLE
+F:WALL
D:1:You bash the boor.
# 0x30 --> secret door
@@ -276,36 +424,55 @@ D:1:You bash the boor.
N:48:secret door
G:#:w
M:56
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | DOOR
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:DOOR
+F:NO_VISION
+F:NO_WALK
F:TUNNELABLE
+F:WALL
D:1:You tunnel.
# 0x31 --> rubble
N:49:pile of rubble
G:::w
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE
-F:CAN_FLY | SUPPORT_LIGHT
+F:CAN_FLY
+F:CAN_PASS
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You dig in the rubble.
# 0x32 --> magma vein
N:50:magma vein
G:%:s
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You tunnel into the magma vein.
# 0x33 --> quartz vein
N:51:quartz vein
G:%:w
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You tunnel into the quartz vein.
# 0x34 --> magma vein + treasure
@@ -313,9 +480,14 @@ D:1:You tunnel into the quartz vein.
N:52:magma vein
G:%:s
M:50
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You tunnel into the magma vein.
# 0x35 --> quartz vein + treasure
@@ -323,36 +495,55 @@ D:1:You tunnel into the magma vein.
N:53:quartz vein
G:%:w
M:51
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You tunnel into the quartz vein.
# 0x36 --> magma vein + known treasure
N:54:magma vein with treasure
G:*:o
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You tunnel into the magma vein.
# 0x37 --> quartz vein + known treasure
N:55:quartz vein with treasure
G:*:o
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You tunnel into the quartz vein.
# 0x38 --> granite wall -- basic
N:56:granite wall
G:#:w
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You tunnel into the granite wall.
# 0x39 --> granite wall -- inner
@@ -360,9 +551,13 @@ D:1:You tunnel into the granite wall.
N:57:granite wall
G:#:w
M:56
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You tunnel into the granite wall.
# 0x3A --> granite wall -- outer
@@ -370,9 +565,13 @@ D:1:You tunnel into the granite wall.
N:58:granite wall
G:#:w
M:56
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You tunnel into the granite wall.
# 0x3B --> granite wall -- solid
@@ -380,233 +579,347 @@ D:1:You tunnel into the granite wall.
N:59:granite wall
G:#:w
M:56
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You tunnel into the granite wall.
# 0x3C --> permanent wall -- basic (perm)
N:60:permanent wall
G:#:w
-F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
# 0x3D --> permanent wall -- inner (perm)
N:61:permanent wall
G:#:w
M:60
-F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
# 0x3E --> permanent wall -- outer (perm)
N:62:permanent wall
G:#:w
M:60
-F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
# 0x3F --> permanent wall -- solid (perm)
N:63:permanent wall
G:#:w
M:60
-F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
N:64:explosive rune
G:*:R
-F:FLOOR | CAN_LEVITATE | CAN_FLY | NOTICE | SUPPORT_LIGHT
+F:CAN_FLY
+F:CAN_LEVITATE
+F:FLOOR
+F:NOTICE
+F:SUPPORT_LIGHT
D:0:This rune seems unstable.
N:65:Straight Road startpoint
G:*:w
-F:FLOOR | REMEMBER | NOTICE
+F:FLOOR
+F:NOTICE
+F:REMEMBER
N:66:section of the Straight Road
G:*:B
-F:FLOOR | REMEMBER | NOTICE
+F:FLOOR
+F:NOTICE
+F:REMEMBER
N:67:section of the Straight Road
G:*:b
-F:FLOOR | REMEMBER | NOTICE
+F:FLOOR
+F:NOTICE
+F:REMEMBER
N:68:section of the Straight Road
G:*:B
-F:FLOOR | REMEMBER | NOTICE
+F:FLOOR
+F:NOTICE
+F:REMEMBER
N:69:section of the Straight Road
G:*:b
-F:FLOOR | REMEMBER | NOTICE
+F:FLOOR
+F:NOTICE
+F:REMEMBER
N:70:section of the Straight Road
G:*:W
-F:FLOOR | REMEMBER | NOTICE
+F:FLOOR
+F:NOTICE
+F:REMEMBER
N:71:section of the Straight Road (discharged)
G:*:W
-F:FLOOR | REMEMBER | NOTICE
+F:FLOOR
+F:NOTICE
+F:REMEMBER
N:72:Straight Road exit
G:*:w
-F:FLOOR | REMEMBER | NOTICE
+F:FLOOR
+F:NOTICE
+F:REMEMBER
N:73:corrupted section of the Straight Road
G:*:D
-F:FLOOR | REMEMBER | NOTICE
+F:FLOOR
+F:NOTICE
+F:REMEMBER
# 74 --> shop
N:74:Building
G:1:U
-F:FLOOR | PERMANENT | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
# 75 --> 78 Quests index
N:75:permanent wall
G:#:w
-F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
N:76:permanent wall
G:#:w
-F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
N:77:permanent wall
G:#:w
-F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
N:78:permanent wall
G:#:w
-F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
#Elanor
N:79:grass with Elanor flowers
G:&:y
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
F:SUPPORT_GROWTH
#Fumellar
N:80:grass with Fumella flowers
G:;:r
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
F:SUPPORT_GROWTH
#Anemones
N:81:grass with anemones
G:;:v
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
F:SUPPORT_GROWTH
#Niphredil
N:82:grass with Niphredil flowers
G:;:w
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
F:SUPPORT_GROWTH
#Iris
N:83:grass with irises
G:;:b
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
F:SUPPORT_GROWTH
N:84:stream of shallow water
G:~:B
S:B:B:B:B:B:B:b
F:ATTR_MULTI
-F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT | CAN_RUN
+F:CAN_FLY
+F:CAN_LEVITATE
+F:CAN_RUN
F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:REMEMBER
F:SUPPORT_GROWTH
+F:SUPPORT_LIGHT
# -1 = player level
N:85:pool of deep lava
G:.:R
E:-1d2:1:FIRE
-F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT
+F:CAN_FLY
+F:CAN_LEVITATE
+F:FLOOR
+F:REMEMBER
+F:SUPPORT_LIGHT
D:0:You move across the deep lava.
N:86:stream of shallow lava
G:.:r
E:-1d1:1:FIRE
-F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT
+F:CAN_FLY
+F:CAN_LEVITATE
+F:FLOOR
+F:REMEMBER
+F:SUPPORT_LIGHT
D:0:You move across the shallow lava.
N:87:dark pit
G:#:D
-F:CAN_LEVITATE | CAN_FLY
-F:NO_WALK | SUPPORT_LIGHT
+F:CAN_FLY
+F:CAN_LEVITATE
F:DONT_NOTICE_RUNNING
+F:NO_WALK
+F:SUPPORT_LIGHT
D:0:Ohhh, it is dark and deep.
N:88:dirt
G:.:U
-F:FLOOR | SUPPORT_LIGHT | CAN_RUN
+F:CAN_RUN
F:DONT_NOTICE_RUNNING
+F:FLOOR
F:SUPPORT_GROWTH
+F:SUPPORT_LIGHT
N:89:patch of grass
G:.:G
-F:FLOOR | SUPPORT_LIGHT | CAN_RUN
+F:CAN_RUN
F:DONT_NOTICE_RUNNING
+F:FLOOR
F:SUPPORT_GROWTH
+F:SUPPORT_LIGHT
N:90:ice
G:.:W
E:1d1:50:ICE
-F:FLOOR | NOTICE
+F:FLOOR
+F:NOTICE
N:91:sand
G:.:y
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
F:SUPPORT_GROWTH
N:92:dead tree
G:#:D
-F:CAN_FLY | CAN_PASS
-F:WALL | NO_WALK | NO_VISION | NOTICE
+F:CAN_FLY
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
F:TUNNELABLE
+F:WALL
D:1:You chop away at the dead tree.
D:2:a tree blocking your way
N:93:ash
G:.:s
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
F:SUPPORT_GROWTH
N:94:puddle of mud
G:.:u
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
F:SUPPORT_GROWTH
N:95:ice wall
G:#:W
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You tunnel into the ice wall... #BOh, chilly#w.
D:2:an ice wall blocking your way
N:96:tree
G:#:G
-F:CAN_FLY | CAN_PASS | SUPPORT_LIGHT
-F:WALL | NO_WALK | NO_VISION
+F:CAN_FLY
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You chop away at the tree.
D:2:a tree blocking your way
N:97:mountain chain
G:^:U
-F:CAN_CLIMB | CAN_PASS | SUPPORT_LIGHT
-F:WALL | NO_WALK | NO_VISION
+F:CAN_CLIMB
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
D:1:You cannot tunnel into such a hard stone.
D:2:a hard stone block blocking your way
@@ -614,9 +927,12 @@ D:2:a hard stone block blocking your way
N:98:sandwall
G:#:y
-F:WALL | NO_WALK | CAN_PASS | NO_VISION
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
F:TUNNELABLE
+F:WALL
D:1:You easily dig into the sandwall.
D:2:a sandwall blocking your way
@@ -625,9 +941,12 @@ D:2:a sandwall blocking your way
N:99:sandwall
G:%:y
M:98
-F:WALL | NO_WALK | CAN_PASS | NO_VISION
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
F:TUNNELABLE
+F:WALL
D:1:You easily dig into the sandwall.
D:2:a sandwall blocking your way
@@ -635,16 +954,23 @@ D:2:a sandwall blocking your way
N:100:sandwall with treasure
G:*:o
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
F:TUNNELABLE
+F:WALL
D:1:You easily tunnel into the sandwall.
D:2:a sandwall blocking your way
N:101:high mountain chain
G:^:W
-F:WALL | NO_WALK | NO_VISION | PERMANENT
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:WALL
D:1:This rock is far too hard.
D:2:a very hard stone block blocking your way
@@ -653,71 +979,112 @@ G:.:v
S:v:R:r:v:R:r:D
E:1d1:40:NETHER
F:ATTR_MULTI
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
# A diggable glass wall.
N:103:molten glass wall
G:.:B
-F:NO_WALK | WALL | CAN_PASS | TUNNELABLE | NOTICE
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_WALK
+F:TUNNELABLE
+F:WALL
D:1:You tunnel into the molten glass wall...
D:2:a molten glass wall blocking your way
N:159:Void Jumpgate
G:+:v
-F:FLOOR | REMEMBER | NOTICE | PERMANENT | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
D:0:A dark rift opens to the void here.
N:160:Void Jumpgate
G:+:v
-F:FLOOR | REMEMBER | NOTICE | PERMANENT | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
D:0:A dark rift opens to the void here.
###### Here are the altars. ######
N:161:Altar of Being
G:0:W
-F:FLOOR | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:REMEMBER
D:0:You feel at peace.
N:162:Altar of Winds
G:0:B
-F:FLOOR | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:REMEMBER
D:0:You grow a desire to become a bird.
N:163:Altar of Force
G:0:R
-F:FLOOR | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:REMEMBER
D:0:You grow a desire to fight evil.
N:164:Altar of Darkness
G:0:D
-F:FLOOR | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:REMEMBER
D:0:Images of pain and death fill your mind.
N:165:Altar of Nature
G:0:g
-F:FLOOR | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:REMEMBER
D:0:You feel the desire to walk in a great forest.
N:166:Altar of Stone
G:0:s
-F:FLOOR | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:REMEMBER
D:0:You grow a desire to forge items.
N:167:Altar of Light
G:0:y
-F:FLOOR | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:REMEMBER
D:0:You grow a desire to light up dark places.
N:168:Altar of Waters
G:0:b
-F:FLOOR | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:REMEMBER
D:0:You grow a desire to bathe in the ocean.
N:169:Altar of Doom
G:0:o
-F:FLOOR | REMEMBER | NOTICE | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:REMEMBER
D:0:You grow a desire to do justice.
# XXX
@@ -732,20 +1099,30 @@ D:0:You grow a desire to do justice.
# Used as a marker for random quests
N:172:open floor
G:.:w
-F:FLOOR | CAN_RUN | DONT_NOTICE_RUNNING
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
F:SUPPORT_GROWTH
# Underground Tunnel
N:173:Underground Tunnel
G:#:s
-F:FLOOR | REMEMBER | SUPPORT_LIGHT | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:REMEMBER
+F:SUPPORT_LIGHT
D:0:Oh, an underground tunnel!
# Tainted water
N:174:stream of tainted water
G:~:u
-F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT
+F:CAN_FLY
+F:CAN_LEVITATE
F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:REMEMBER
+F:SUPPORT_LIGHT
N:175:monster trap
G:;:v
@@ -753,14 +1130,22 @@ F:FLOOR
N:176:Void Jumpgate
G:+:v
-F:FLOOR | REMEMBER | NOTICE | PERMANENT | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
D:0:A dark rift opens to the void here.
N:177:lava wall
G:#:R
S:R:R:r:r:U:u:R
F:ATTR_MULTI
-F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING
+F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:WALL
D:1:The lava is far too hot to tunnel into it.
D:2:a lava wall blocking your way
@@ -769,33 +1154,51 @@ G:%:v
S:R:R:y:v:y:v:R
E:150d2:1:HELL_FIRE
F:ATTR_MULTI
-F:FLOOR | REMEMBER | NOTICE | PERMANENT
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
D:0:This fire is so powerful it could destroy even the most powerful artifacts.
N:179:path to the next area
G:>:w
-F:FLOOR | PERMANENT | NOTICE | REMEMBER | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
D:0:There is a path leading to the next area here.
D:1:You cannot tunnel a path.
N:180:path to the previous area
G:<:w
-F:FLOOR | PERMANENT | NOTICE | REMEMBER | CAN_RUN
+F:CAN_RUN
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
D:0:There is a path leading to the previous area here.
D:1:You cannot tunnel a path.
N:181:field
G:::g
-F:FLOOR | PERMANENT | NOTICE | REMEMBER
F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
D:1:You cannot tunnel a field.
N:182:Ekkaia, the Encircling Sea
G:*:b
S:b:b:b:b:b:b:B
F:ATTR_MULTI
-F:WALL | NO_WALK | NO_VISION | PERMANENT | SUPPORT_LIGHT
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
N:183:void
G: :d
@@ -809,97 +1212,159 @@ N:187:pool of deep water
G:~:b
S:b:b:b:b:b:b:B
F:ATTR_MULTI
-F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT
+F:CAN_FLY
+F:CAN_LEVITATE
+F:FLOOR
+F:REMEMBER
+F:SUPPORT_LIGHT
# Glass wall -- can see but not pass
N:188:glass wall
G:.:B
-F:NO_WALK | WALL | PERMANENT | NOTICE
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_WALK
+F:PERMANENT
+F:WALL
D:1:This glass seems to be totaly impenetrable.
D:2:a glass wall blocking your way
# Illusion wall -- can't see but can pass
N:189:illusion wall
G:#:w
-F:FLOOR | NO_VISION | REMEMBER | SUPPORT_LIGHT | DONT_NOTICE_RUNNING
+F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:NO_VISION
+F:REMEMBER
+F:SUPPORT_LIGHT
D:0:Looks like this wall is not so real.
# Grass roof
N:190:Grass roof
G:#:y
-F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING
+F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:WALL
# grass roof top
N:191:grass roof top
G:#:y
-F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING
+F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:WALL
# grass roof chimney
N:192:grass roof chimney
G:#:y
-F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING
+F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:WALL
# brick roof
N:193:brick roof
G:#:r
-F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING
+F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:WALL
# brick roof top
N:194:brick roof top
G:#:r
-F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING
+F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:WALL
# brick roof chimney
N:195:brick roof chimney
G:#:r
-F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING
+F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:WALL
# window
N:196:window
G:#:w
-F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING
+F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:WALL
# small window
N:197:small window
G:#:w
-F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING
+F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:WALL
# rain barrel
N:198:rain barrel
G:#:w
-F:WALL | NO_WALK | NO_VISION | PERMANENT | DONT_NOTICE_RUNNING
+F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:WALL
# grass with Kingsfoil flowers
N:199:grass with Kingsfoil flowers
G:;:G
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
F:SUPPORT_GROWTH
# cobblestone road
N:200:cobblestone road
G:.:w
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
# cobblestone with outlet
N:201:cobblestone with outlet
G:.:w
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
N:202:small tree
G:#:g
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN | SUPPORT_LIGHT | REMEMBER
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
F:NO_VISION
+F:REMEMBER
+F:SUPPORT_LIGHT
# Just to have a town entrance picture
N:203:town
G:*:w
-F:FLOOR | NOTICE
+F:FLOOR
+F:NOTICE
# Underground Tunnel
N:204:Underground Tunnel
G:^:U
-F:FLOOR | REMEMBER | SUPPORT_LIGHT | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:REMEMBER
+F:SUPPORT_LIGHT
D:0:Oh, an underground tunnel!
# Fire
@@ -909,108 +1374,166 @@ S:y:y:y:R:r:y:R
E:-1d2:1:FIRE
D:0:The blazing fire burns you!
F:ATTR_MULTI
-F:FLOOR | CAN_FLY | REMEMBER | SUPPORT_LIGHT
+F:CAN_FLY
F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:REMEMBER
+F:SUPPORT_LIGHT
# Permanent rubble -- town use
N:206:pile of rubble
G:::w
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE
-F:CAN_FLY | SUPPORT_LIGHT | PERMANENT
+F:CAN_FLY
+F:CAN_PASS
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
D:1:Looks like this pile of rubble is quite hard.
# Rocky ground - rougher terrain.
N:207:rocky ground
G:.:s
-F:FLOOR | SUPPORT_LIGHT | CAN_RUN
+F:CAN_RUN
F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:SUPPORT_LIGHT
# cloud-like vapour. Floor for Eru's temple
N:208:cloud-like vapour
G:.:W
S:W:B:B:W:w:W:B
-F:FLOOR | CAN_LEVITATE | CAN_FLY | SUPPORT_LIGHT
-F:ATTR_MULTI | CAN_RUN | DONT_NOTICE_RUNNING
+F:ATTR_MULTI
+F:CAN_FLY
+F:CAN_LEVITATE
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:SUPPORT_LIGHT
# condensing water
N:209:condensing water
G:~:B
S:B:B:B:B:B:B:b
F:ATTR_MULTI
-F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT | CAN_RUN
+F:CAN_FLY
+F:CAN_LEVITATE
+F:CAN_RUN
F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:REMEMBER
+F:SUPPORT_LIGHT
# Dense mist. Can pass through, but not see through
N:210:dense mist
G:#:w
S:w:W:s:s:s:w:w
-F:FLOOR | NO_VISION | REMEMBER | SUPPORT_LIGHT
-F:ATTR_MULTI | DONT_NOTICE_RUNNING
+F:ATTR_MULTI
+F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:NO_VISION
+F:REMEMBER
+F:SUPPORT_LIGHT
D:0:You wander through the mist.
D:1:You cannot tunnel through mist!
# Hail-stone wall
N:211:hail-stone wall
G:#:W
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You tunnel into the hail-stone wall.
N:212:dead small tree
G:#:D
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN | SUPPORT_LIGHT | REMEMBER
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
F:NO_VISION
+F:REMEMBER
+F:SUPPORT_LIGHT
# Low hill
N:213:low hill
G:^:g
-F:FLOOR | DONT_NOTICE_RUNNING| CAN_RUN | SUPPORT_LIGHT | NO_VISION
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:NO_VISION
+F:SUPPORT_LIGHT
D:0:You go over the hill.
D:1:You cannot tunnel through that.
#Angband and Mordor (Ered Lithui, Ephel Duath) mountains
N:214:dark mountain chain
G:^:D
-F:WALL | NO_WALK | NO_VISION | PERMANENT
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:WALL
D:1:This rock is far too hard.
D:2:a very hard stone block blocking your way
#Ered Luin - Blue Mountains
N:215:blue mountain chain
G:^:B
-F:CAN_CLIMB | CAN_PASS | SUPPORT_LIGHT
-F:WALL | NO_WALK | NO_VISION
+F:CAN_CLIMB
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
D:1:You cannot tunnel into such a hard stone.
D:2:a hard stone block blocking your way
#Ered Mithrin - Grey Mountains
N:216:grey mountain chain
G:^:s
-F:CAN_CLIMB | CAN_PASS | SUPPORT_LIGHT
-F:WALL | NO_WALK | NO_VISION
+F:CAN_CLIMB
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
D:1:You cannot tunnel into such a hard stone.
D:2:a hard stone block blocking your way
#Orodruin - Mount Doom
N:217:part of Mount Doom
G:^:R
-F:WALL | NO_WALK | NO_VISION | NOTICE | SUPPORT_LIGHT
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
D:1:You cannot tunnel through that.
D:2:a stream of searing lava barring your way
#Snow-capped peak
N:218:snow-capped peak
G:^:w
-F:WALL | NO_WALK | NO_VISION | NOTICE | SUPPORT_LIGHT
-F:DONT_NOTICE_RUNNING | PERMANENT
+F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
D:1:The ice is too cold to tunnel into it.
D:2:an unusually thick wall of ice barring your way
@@ -1018,45 +1541,66 @@ D:2:an unusually thick wall of ice barring your way
#BUG - these do not burn.
N:219:fir tree
G:#:g
-F:CAN_FLY | CAN_PASS | SUPPORT_LIGHT
-F:WALL | NO_WALK | NO_VISION
+F:CAN_FLY
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
F:TUNNELABLE
+F:WALL
D:1:You chop away at the fir tree.
D:2:a fir tree blocking your way
#section of a flet (wooden platforms built high up in the trees of Lothlórien)
N:220:section of a flet
G:_:u
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
#light post
N:221:light post
G:|:w
-F:WALL | NO_WALK | CAN_FLY | CAN_PASS
-F:SUPPORT_LIGHT | REMEMBER
+F:CAN_FLY
+F:CAN_PASS
+F:NO_WALK
+F:REMEMBER
+F:SUPPORT_LIGHT
+F:WALL
D:1:You cannot tunnel a light post.
D:2:A light post blocking your way
#Water lily
N:222:water lily
G:;:B
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
F:SUPPORT_GROWTH
#Dead Marshes swamp water
N:223:part of the Dead Marshes
G:~:G
E:10d10:6:CONFUSION
-F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT
+F:CAN_FLY
+F:CAN_LEVITATE
+F:FLOOR
+F:REMEMBER
+F:SUPPORT_LIGHT
#Morannon
N:224:Black Gate
G:+:D
-F:CAN_CLIMB | CAN_PASS | SUPPORT_LIGHT
-F:WALL | NO_WALK | NO_VISION | NOTICE
+F:CAN_CLIMB
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
D:1:You cannot tunnel through that.
D:2:a closed Black Gate blocking your way
@@ -1065,14 +1609,24 @@ N:225:river
G:~:w
S:w:w:w:B:w:w:B
F:ATTR_MULTI
-F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT | CAN_RUN
-F:DONT_NOTICE_RUNNING | SUPPORT_GROWTH
+F:CAN_FLY
+F:CAN_LEVITATE
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:REMEMBER
+F:SUPPORT_GROWTH
+F:SUPPORT_LIGHT
#Swamp
N:226:swamp pool
G:~:g
E:1d1:1:POISON
-F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT
+F:CAN_FLY
+F:CAN_LEVITATE
+F:FLOOR
+F:REMEMBER
+F:SUPPORT_LIGHT
#Anduin river
N:227:stream of the Anduin river
@@ -1080,14 +1634,23 @@ G:~:B
E:1d1:1:WATER
S:w:w:w:b:w:w:b
F:ATTR_MULTI
-F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT | SUPPORT_GROWTH
+F:CAN_FLY
+F:CAN_LEVITATE
+F:FLOOR
+F:REMEMBER
+F:SUPPORT_GROWTH
+F:SUPPORT_LIGHT
#Road sign to Gondolin to avoid Maeglin quest silliness somewhat
N:228:road sign that says 'Find Gondolin!'
G:?:v
S:v:R:B:G:w:v:R
F:ATTR_MULTI
-F:WALL | PERMANENT | NOTICE | SUPPORT_LIGHT | REMEMBER |
+F:NOTICE
+F:PERMANENT
+F:REMEMBER
+F:SUPPORT_LIGHT
+F:WALL
### New terrain features for town use ###
@@ -1095,8 +1658,15 @@ F:WALL | PERMANENT | NOTICE | SUPPORT_LIGHT | REMEMBER |
N:229:beehive
G:*:o
E:1d1:1:POISON
-F:WALL | PERMANENT | CAN_FLY | REMEMBER | SUPPORT_LIGHT |
-F:CAN_PASS | NO_WALK | NO_VISION | DONT_NOTICE_RUNNING |
+F:CAN_FLY
+F:CAN_PASS
+F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:REMEMBER
+F:SUPPORT_LIGHT
+F:WALL
D:0:Ouch! A bee stung you!
D:1:You'll just get stung.
D:2:a beehive blocking your way
@@ -1104,49 +1674,81 @@ D:2:a beehive blocking your way
#Dirt road - same as dirt but more appropriate for towns
N:230:dirt road
G:.:U
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
F:SUPPORT_GROWTH
#Wide gate
N:231:wide gate
G:-:D
-F:WALL | PERMANENT | CAN_FLY | SUPPORT_LIGHT | NOTICE |
-F:CAN_PASS | NO_WALK | NO_VISION | DONT_NOTICE_RUNNING |
+F:CAN_FLY
+F:CAN_PASS
+F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
D:1:You cannot tunnel through that.
D:2:a closed gate barring your way
#Same gate, but opened
N:232:open gate
G:':D
-F:FLOOR | DONT_NOTICE_RUNNING | CAN_RUN | SUPPORT_LIGHT |
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:SUPPORT_LIGHT
### For wood houses, bridges, etc:
#Wooden board - horizontal
N:233:wooden board
G:-:u
-F:WALL | PERMANENT | SUPPORT_LIGHT | NO_WALK | NO_VISION | CAN_FLY
+F:CAN_FLY
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
D:1:You cannot tunnel through that.
D:2:a wooden board blocking your way
#Wooden board - vertical
N:234:wooden board
G:|:u
-F:WALL | PERMANENT | SUPPORT_LIGHT | NO_WALK | NO_VISION | CAN_FLY
+F:CAN_FLY
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
D:1:You cannot tunnel through that.
D:2:a wooden board blocking your way
#Light wooden board - horizontal
N:235:wooden board
G:-:U
-F:WALL | PERMANENT | SUPPORT_LIGHT | NO_WALK | NO_VISION | CAN_FLY
+F:CAN_FLY
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
D:1:You cannot tunnel through that.
D:2:a wooden board blocking your way
#Light wooden board - vertical
N:236:wooden board
G:|:U
-F:WALL | PERMANENT | SUPPORT_LIGHT | NO_WALK | NO_VISION | CAN_FLY
+F:CAN_FLY
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
D:1:You cannot tunnel through that.
D:2:a wooden board blocking your way
@@ -1154,9 +1756,14 @@ D:2:a wooden board blocking your way
#BUG - these do not burn.
N:237:white tree
G:#:w
-F:CAN_FLY | CAN_PASS | SUPPORT_LIGHT
-F:WALL | NO_WALK | NO_VISION | PERMANENT
+F:CAN_FLY
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:SUPPORT_LIGHT
+F:WALL
D:1:You cannot tunnel through that.
D:2:a white tree blocking your way
@@ -1166,35 +1773,52 @@ G:|:B
E:25d10:1:WATER
S:w:w:w:b:w:w:b
F:ATTR_MULTI
-F:FLOOR | CAN_LEVITATE | CAN_FLY | REMEMBER | SUPPORT_LIGHT |
-F:DONT_NOTICE_RUNNING | SUPPORT_GROWTH |
+F:CAN_FLY
+F:CAN_LEVITATE
+F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:REMEMBER
+F:SUPPORT_GROWTH
+F:SUPPORT_LIGHT
#Slippery rock ledge
N:239:slippery rock ledge
G:&:s
E:5d10:1:COLD
-F:FLOOR | CAN_LEVITATE | CAN_FLY | SUPPORT_LIGHT |
+F:CAN_FLY
+F:CAN_LEVITATE
+F:FLOOR
F:SUPPORT_GROWTH
+F:SUPPORT_LIGHT
#Stable
N:240:stable
G:#:u
-F:WALL | NO_WALK | NO_VISION | PERMANENT | CAN_FLY
+F:CAN_FLY
+F:NO_VISION
+F:NO_WALK
+F:PERMANENT
+F:WALL
D:1:You cannot tunnel through that.
D:2:a stable wall blocking your way
#Wooden plank
N:241:wooden plank
G:%:U
-F:FLOOR | CAN_RUN | DONT_NOTICE_RUNNING | SUPPORT_LIGHT |
-F:SUPPORT_GROWTH |
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:SUPPORT_GROWTH
+F:SUPPORT_LIGHT
#Fosse (dry moat)
N:242:fosse pit
G:&:g
-F:CAN_LEVITATE | CAN_FLY
-F:NO_WALK | SUPPORT_LIGHT
+F:CAN_FLY
+F:CAN_LEVITATE
F:DONT_NOTICE_RUNNING
+F:NO_WALK
+F:SUPPORT_LIGHT
D:1:You cannot tunnel through that.
D:2:a dry moat blocking your way
@@ -1202,9 +1826,13 @@ D:2:a dry moat blocking your way
N:243:Mallorn
G:*:y
S:y:W:W:y:w:W:y
-F:CAN_FLY | CAN_PASS | SUPPORT_LIGHT
-F:WALL | NO_WALK | NO_VISION
+F:CAN_FLY
+F:CAN_PASS
F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
+F:WALL
D:1:It isn't a good idea to harm a Mallorn.
D:2:a Mallorn blocking your way
@@ -1213,33 +1841,56 @@ D:2:a Mallorn blocking your way
N:244:copper pillar
G:#:u
S:u:u:u:o:u:u:u
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | NOTICE | SUPPORT_LIGHT
-F:DONT_NOTICE_RUNNING | ATTR_MULTI
+F:ATTR_MULTI
+F:CAN_PASS
+F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
+F:WALL
D:1:The copper is too tough to tunnel through.
D:2:a copper pillar blocking your way
N:245:ethereal wall
G:.:w
-F:WALL | NO_WALK | PERMANENT | NOTICE | DONT_NOTICE_RUNNING
+F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_WALK
+F:PERMANENT
+F:WALL
D:1:You can't even see your obstruction!
D:2:an unseen force blocking your way
N:246:glacial wall
G:#:B
-F:WALL | NO_WALK | CAN_PASS | NO_VISION | SUPPORT_LIGHT
-F:DONT_NOTICE_RUNNING | TUNNELABLE
+F:CAN_PASS
+F:DONT_NOTICE_RUNNING
+F:NO_VISION
+F:NO_WALK
+F:SUPPORT_LIGHT
+F:TUNNELABLE
+F:WALL
D:1:You tunnel into the glacial wall... #BOh, chilly!#w.
D:2:a hard glacial wall blocking your way
N:247:battlement
G:#:w
-F:NO_WALK | CAN_PASS | NOTICE | SUPPORT_LIGHT
-F:DONT_NOTICE_RUNNING | TUNNELABLE
+F:CAN_PASS
+F:DONT_NOTICE_RUNNING
+F:NOTICE
+F:NO_WALK
+F:SUPPORT_LIGHT
+F:TUNNELABLE
D:1:You tunnel into the battlement.
D:2:a hard stone battlement blocking your way
N:248:door of Orthanc
G:':r
-F:FLOOR | NOTICE | REMEMBER | CAN_RUN
-F:SUPPORT_LIGHT | DONT_NOTICE_RUNNING
-D:0:The Key of Orthanc allows you to pass. \ No newline at end of file
+F:CAN_RUN
+F:DONT_NOTICE_RUNNING
+F:FLOOR
+F:NOTICE
+F:REMEMBER
+F:SUPPORT_LIGHT
+D:0:The Key of Orthanc allows you to pass.
diff --git a/lib/mods/theme/edit/k_info.txt b/lib/mods/theme/edit/k_info.txt
index 07e4bbe2..6cfe4dee 100644
--- a/lib/mods/theme/edit/k_info.txt
+++ b/lib/mods/theme/edit/k_info.txt
@@ -27,10 +27,6 @@
# A: depth/rarity : depth/rarity : etc
# F: flag | flag | etc
-# Version stamp (required)
-
-V:2.0.0
-
##### Something special #####
@@ -279,7 +275,8 @@ N:29:& Blue Stone~
G:":B
I:40:18:0
W:60:0:3:90000
-F:INSTA_ART | SPECIAL_GENE
+F:INSTA_ART
+F:SPECIAL_GENE
##### Edged Weapons #####
@@ -298,7 +295,8 @@ I:23:21:0
W:15:0:140:350
A:15/1
P:0:3d4:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:This is a long, double-edged sword with a plain hilt that could
D:be wielded in one or two hands. It's called a "bastard sword" because in
@@ -353,8 +351,11 @@ W:70:0:180:4000
A:70/8
P:0:6d5:0:0:0
F:ATTR_MULTI
-F:RES_CHAOS | CHAOTIC | SHOW_MODS
-f:RES_CHAOS | CHAOTIC
+F:CHAOTIC
+F:RES_CHAOS
+F:SHOW_MODS
+f:CHAOTIC
+f:RES_CHAOS
D:A mighty sword which seems to be completely blunt. However, it is a conduit
D:into the realms of pure chaos and strikes its victims with the devastating
D:might of chaos itself whenever it connects. It gives you resistance to chaos
@@ -367,7 +368,8 @@ I:23:25:0
W:30:0:200:775
A:30/1:40/1
P:0:3d6:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:This blade is lot longer, wider and heavier than a long sword. You have to
D:wield it with two hands. This means that wielding a shield makes fighting
@@ -401,7 +403,8 @@ I:23:28:0
W:40:0:260:850
A:40/1
P:0:4d5:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:These weapons have been built in all sizes. They are custom-made
D:for warriors that want to set out and kill their archenemy. These
@@ -413,7 +416,8 @@ I:23:20:0
W:20:0:120:400
A:20/1
P:0:3d4:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:The katana is a long blade with only a small disk for a guard.
D:Its hilt is long enough for two hands, though it could be used
@@ -493,7 +497,8 @@ I:21:6:0
W:20:0:150:200
A:20/1
P:0:2d4:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:This weapon has a ball linked with a chain to a wooden handle.
D:Preferred tactic is smashing the brains of your opponent.
@@ -515,7 +520,8 @@ I:21:13:0
W:10:0:150:353
A:10/1
P:0:2d6:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:This weapon was originally used to cut corn. More warlike versions
D:sport a large blade stuck on a wooden handle. The hinge allows it to get
@@ -527,7 +533,8 @@ I:21:18:0
W:45:0:280:590
A:45/1
P:0:3d6:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:This two-handed version of the flail gives the fighter a fearsome
D:weapon that can do a fair amount of damage. It typically has several
@@ -549,7 +556,8 @@ I:21:5:0
W:5:0:120:130
A:5/1
P:0:2d4:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:This weapon is a club ending in a sphere. The sphere is studded
D:with metal shards, and thus can both crush and cut your adversary.
@@ -560,7 +568,8 @@ I:21:3:0
W:10:0:150:200
A:10/1
P:0:1d9:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A long, wooden pole, usually the height of the wielder. Four of them can be
D:made out of the trunk of one young tree, hence the name. The quarterstaff
@@ -574,7 +583,8 @@ I:21:8:0
W:5:0:120:225
A:5/1
P:0:3d3:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A large hammer, designed to crush skulls with mighty strikes.
@@ -584,7 +594,8 @@ I:21:15:0
W:15:0:180:502
A:15/1
P:0:3d4:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A large, mean mace filled with lead in order to wreak a maximum of havoc.
@@ -594,8 +605,11 @@ I:21:20:0
W:80:0:400:4300
A:80/5
P:0:5d8:0:0:0
-F:SLAY_UNDEAD | SHOW_MODS | MUST2H
-f:MUST2H | SLAY_UNDEAD
+F:MUST2H
+F:SHOW_MODS
+F:SLAY_UNDEAD
+f:MUST2H
+f:SLAY_UNDEAD
D:This mace is custom-made for priests that go out to destroy evil.
D:It is deadly, especially for undead.
@@ -605,7 +619,8 @@ I:21:10:0
W:10:0:120:376
A:10/1
P:0:2d5:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A war hammer combined with a spearpoint, mounted on a long pole.
@@ -617,7 +632,8 @@ I:22:10:0
W:15:0:180:408
A:15/1
P:0:2d6:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:This polearm has a beak mounted opposite the blade.
@@ -627,7 +643,8 @@ I:22:13:0
W:20:0:190:363
A:20/1
P:0:2d6:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A polearm with a long, slightly curved knife-like blade. It has spurs on
D:the dull side of the blade. It's primarily a slashing and chopping weapon. Glaives
@@ -641,7 +658,8 @@ I:22:15:0
W:25:0:190:430
A:25/1
P:0:3d5:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:The halberd has a broad, short axe blade on a 5-6 ft long haft, with a
D:spearpoint at the top, often a back-spike and occasionally a butt-spike. Used to
@@ -657,7 +675,8 @@ I:22:4:0
W:10:0:160:340
A:10/1
P:0:1d8:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:This is a polearm with a long square-sectioned spike on the end.
@@ -667,7 +686,8 @@ I:22:8:0
W:15:0:160:358
A:15/1
P:0:2d5:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A staff, 16-18 feet long, that has a small piercing head about 10 inches
D:long. The pike is often used by infantry to fend off cavalry. It is very
@@ -692,7 +712,8 @@ I:22:5:0
W:5:0:70:120
A:5/1
P:0:1d8:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:The trident is based on the pitchfork. In fact, when not used as a weapon,
D:it is often employed as a pitchfork. It is famous for its uses in
@@ -705,7 +726,8 @@ I:22:20:0
W:10:0:300:230
A:10/1
P:0:2d8:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:This is the original polearm. It is shaped like a spear but is bigger. It's
D:meant to fend off enemies, not to be thrown.
@@ -716,7 +738,8 @@ I:24:25:0
W:40:0:230:500
A:40/1
P:0:4d4:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:A huge and heavy two-headed axe.
@@ -726,7 +749,8 @@ I:22:22:0
W:15:0:170:334
A:15/1
P:0:2d8:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:Nordic polearm with a broad blade and a hook mounted on the end of the shaft.
D:The Nordics' take on the halberd. The polearm of choice for many Nordics,
@@ -738,7 +762,8 @@ I:22:28:0
W:45:0:250:750
A:45/1
P:0:3d8:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:Nordic polearm with a broad blade and a hook mounted on the end of the shaft.
D:Another Nordic version of the halberd. The polearm of choice for many Nordics,
@@ -750,7 +775,8 @@ I:24:11:0
W:15:0:160:304
A:15/1
P:0:2d6:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A one-headed axe made for combat, with an elongated moon-shaped blade.
@@ -760,7 +786,8 @@ I:22:17:0
W:45:0:250:800
A:45/1
P:0:5d3:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A simple farm implement, converted into a weapon by slightly straightening
D:its blade and putting it in line with its pole, instead of the typical
@@ -772,8 +799,13 @@ I:22:30:0
W:80:0:250:10000
A:80/20
P:0:8d4:0:0:0
-F:SHOW_MODS | MUST2H | WOUNDING | VORPAL
-f:MUST2H | VORPAL | WOUNDING
+F:MUST2H
+F:SHOW_MODS
+F:VORPAL
+F:WOUNDING
+f:MUST2H
+f:VORPAL
+f:WOUNDING
D:The simple design of the war scythe, but this one uses a finely crafted and
D:incredibly sharp steel blade which causes terrible wounds when it hits.
@@ -966,8 +998,12 @@ I:35:2:0
W:30:0:5:1500
A:30/4
P:4:0d0:0:0:4
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC
-F:STEALTH | SEARCH | LUCK
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:LUCK
+F:STEALTH
f:STEALTH
D:A wonderfully light cloak coloured in brown and green hues. Its colouring
D:greatly helps the wearer to avoid undesired attention. Wearing it makes you
@@ -1219,7 +1255,10 @@ I:37:30:0
W:75:0:420:20000
A:75/4
P:40:2d4:-4:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE |
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:A suit of plate armour fashioned from a metal whose secret is only known to Eol,
D:the dark Elvensmith. It is practically unbreakable.
@@ -1280,7 +1319,9 @@ I:35:6:1
W:60:0:5:7500
A:75/4
P:6:0d0:0:0:4
-F:RES_DARK | RES_LITE | STEALTH
+F:RES_DARK
+F:RES_LITE
+F:STEALTH
f:STEALTH
D:A rare cloak imbued with magic to radiate a strange twilight, absorbing both
D:extreme brightness and darkness.
@@ -1358,7 +1399,9 @@ G:=:d
I:45:24:0
W:30:0:2:500
A:30/1
-F:STR | HIDE_TYPE | SUST_STR
+F:HIDE_TYPE
+F:STR
+F:SUST_STR
f:STR
D:This bauble magically improves your strength.
@@ -1367,7 +1410,9 @@ G:=:d
I:45:26:0
W:30:0:2:500
A:30/1
-F:DEX | HIDE_TYPE | SUST_DEX
+F:DEX
+F:HIDE_TYPE
+F:SUST_DEX
f:DEX
D:This piece of jewellery magically improves your agility.
@@ -1376,7 +1421,9 @@ G:=:d
I:45:27:0
W:30:0:2:500
A:30/1
-F:CON | HIDE_TYPE | SUST_CON
+F:CON
+F:HIDE_TYPE
+F:SUST_CON
f:CON
D:This ring magically grants you health, improving your constitution.
@@ -1385,7 +1432,9 @@ G:=:d
I:45:25:0
W:30:0:2:500
A:30/1
-F:INT | HIDE_TYPE | SUST_INT
+F:HIDE_TYPE
+F:INT
+F:SUST_INT
f:INT
D:This magical piece of jewellery makes you smarter.
@@ -1394,27 +1443,22 @@ G:=:d
I:45:31:0
W:75:0:2:100000
A:75/1
-F:SPEED | HIDE_TYPE
+F:HIDE_TYPE
+F:SPEED
f:SPEED
D:This wonderful ring grants you additional energy, allowing you to act faster.
-N:137:Searching
-G:=:d
-I:45:23:0
-W:5:0:2:250
-A:5/1
-F:SEARCH | HIDE_TYPE
-f:SEARCH
-D:This ring magically improves your attention, so you can detect hidden things better.
-
# New : It can be activated but at the cost of its destruction
N:138:Teleportation
G:=:d
I:45:4:0
W:5:0:2:250
A:5/1
-a:HARDCORE=DEST_TELE
-F:CURSED | TELEPORT | EASY_KNOW | ACTIVATE
+a:DEST_TELE
+F:ACTIVATE
+F:CURSED
+F:EASY_KNOW
+F:TELEPORT
f:TELEPORT
D:This ring will uncontrollably send you to different places at its whim.
D:You can use its power once at your will, but it will destroy the ring.
@@ -1424,7 +1468,8 @@ G:=:d
I:45:6:0
W:5:0:2:250
A:5/1
-F:SLOW_DIGEST | EASY_KNOW
+F:EASY_KNOW
+F:SLOW_DIGEST
f:SLOW_DIGEST
D:This magical bauble grants you some sustenance, allowing you to subsist on less food.
@@ -1433,7 +1478,8 @@ G:=:d
I:45:7:0
W:5:0:2:200
A:5/1
-F:FEATHER | EASY_KNOW
+F:EASY_KNOW
+F:FEATHER
f:FEATHER
D:When you put on this ring, you will be able to float just above the floor.
D:It prevents you from drowning, and all your falls will be painless.
@@ -1443,7 +1489,8 @@ G:=:d
I:45:20:0
W:60:0:2:16000
A:60/2
-F:RES_POIS | EASY_KNOW
+F:EASY_KNOW
+F:RES_POIS
f:RES_POIS
D:This magical ring grants protection from poison.
D:It is rumoured that in deep dungeons monsters can kill you at once if you
@@ -1454,7 +1501,8 @@ G:=:d
I:45:21:0
W:20:0:2:1500
A:20/1
-F:FREE_ACT | EASY_KNOW
+F:EASY_KNOW
+F:FREE_ACT
f:FREE_ACT
D:This magical bauble prevents you from being held.
D:Some monsters will paralyse you and then kill you if you lack free action.
@@ -1464,7 +1512,9 @@ G:=:d
I:45:2:-5
W:5:0:2:0
A:5/1
-F:CURSED | STR | HIDE_TYPE
+F:CURSED
+F:HIDE_TYPE
+F:STR
f:STR
D:This accursed ring will sap your strength, rendering you much weaker as long as you wear it.
@@ -1474,9 +1524,11 @@ I:45:18:0
W:50:0:2:3000
A:50/1
P:0:0d0:0:0:15
-a:HARDCORE=BA_FIRE_4
-F:RES_FIRE | ACTIVATE
-f:RES_FIRE | IGNORE_FIRE
+a:BA_FIRE_4
+F:ACTIVATE
+F:RES_FIRE
+f:IGNORE_FIRE
+f:RES_FIRE
D:This fiery circlet grants you protection, makes fire less dangerous and even
D:allows you to call forth a ball of flame.
@@ -1486,9 +1538,11 @@ I:45:17:0
W:50:0:2:3000
A:50/1
P:0:0d0:0:0:15
-a:HARDCORE=BA_ACID_4
-F:RES_ACID | ACTIVATE
-f:RES_ACID | IGNORE_ACID
+a:BA_ACID_4
+F:ACTIVATE
+F:RES_ACID
+f:IGNORE_ACID
+f:RES_ACID
D:This magical ring is imbued with spells of devouring acid, granting protection against such
D:assaults and the ability to shoot acid at your foes.
@@ -1497,10 +1551,12 @@ G:=:d
I:45:19:0
W:50:0:2:3000
A:50/1
-a:HARDCORE=BA_COLD_4
+a:BA_COLD_4
P:0:0d0:0:0:15
-F:RES_COLD | ACTIVATE
-f:RES_COLD | IGNORE_COLD
+F:ACTIVATE
+F:RES_COLD
+f:IGNORE_COLD
+f:RES_COLD
D:This ring is imbued with supernatural cold, which makes you less vulnerable to such effects
D:and occasionally allows you to throw balls of ice at your foes.
@@ -1509,7 +1565,12 @@ G:=:d
I:45:0:-5
W:50:0:2:0
A:50/1
-F:CURSED | TELEPORT | WIS | CHR | HIDE_TYPE | AUTO_CURSE
+F:AUTO_CURSE
+F:CHR
+F:CURSED
+F:HIDE_TYPE
+F:TELEPORT
+F:WIS
D:This accursed ring will turn you into a bumbling fool and, in addition, magically
D:transports you to places you never wanted to see. It can recurse itself if
D:you leave it on too long.
@@ -1519,7 +1580,9 @@ G:=:d
I:45:3:-5
W:5:0:2:0
A:5/1
-F:CURSED | INT | HIDE_TYPE
+F:CURSED
+F:HIDE_TYPE
+F:INT
f:INT
D:This wicked ring feeds off your intellect, magically making you stupid.
@@ -1537,8 +1600,10 @@ G:=:d
I:45:28:0
W:20:0:2:500
A:20/1
-F:HIDE_TYPE | EASY_USE | ACTIVATE |
-a:HARDCORE=WHIRLWIND
+F:ACTIVATE
+F:EASY_USE
+F:HIDE_TYPE
+a:WHIRLWIND
D:This ring magically improves your control in combat, allowing you to hit more often.
D:It can also sometimes be used to hit several nearby opponents with deadly accuracy.
@@ -1554,7 +1619,10 @@ G:=:d
I:45:1:0
W:5:0:2:0
A:5/1
-F:CURSED | AGGRAVATE | EASY_KNOW | AUTO_CURSE
+F:AGGRAVATE
+F:AUTO_CURSE
+F:CURSED
+F:EASY_KNOW
f:AGGRAVATE
D:This faithless ring will draw opponents' attention towards its hapless owner.
D:If you have any pets, it will also make them turn against you.
@@ -1564,7 +1632,8 @@ G:=:d
I:45:22:0
W:30:0:2:340
A:30/1
-F:SEE_INVIS | EASY_KNOW
+F:EASY_KNOW
+F:SEE_INVIS
f:SEE_INVIS
D:This magical piece of jewellery allows your eyes to perceive beings otherwise unseen.
@@ -1583,7 +1652,10 @@ G:":d
I:40:6:0
W:50:0:3:1000
A:50/4
-F:INT | WIS | HIDE_TYPE | LITE1
+F:HIDE_TYPE
+F:INT
+F:LITE1
+F:WIS
D:This talisman grants a sharper wit, greater insight and brightness to light dark places.
N:164:Charisma
@@ -1591,37 +1663,32 @@ G:":d
I:40:7:0
W:30:0:3:500
A:30/1
-F:CHR | HIDE_TYPE
+F:CHR
+F:HIDE_TYPE
f:CHR
D:This amulet grants beauty beyond mere looks.
-N:165:Searching
-G:":d
-I:40:5:0
-W:15:0:3:600
-A:15/1
-F:SEARCH | HIDE_TYPE
-f:SEARCH
-D:This amulet grants keen sight, finding things that are hidden.
-
N:166:Teleportation
G:":d
I:40:1:0
W:10:0:3:250
A:10/1
-F:CURSED | TELEPORT | EASY_KNOW
+F:CURSED
+F:EASY_KNOW
+F:TELEPORT
f:TELEPORT
D:This amulet nastily throws you all over the place.
-# Replacing Adornment with Protection from Evil from T-Plus by Ingeborg S. Norden
-
N:169:Protection from Evil
G:":d
I:40:2:0
W:25:0:3:10000
A:25/1
-F:EASY_KNOW | ACTIVATE | BLESSED | ESP_EVIL
-a:HARDCORE=PROT_EVIL
+F:ACTIVATE
+F:BLESSED
+F:EASY_KNOW
+F:ESP_EVIL
+a:PROT_EVIL
D:This blessed amulet fends off evil beings and warns the wearer
D:of their presence.
@@ -1644,9 +1711,17 @@ I:40:8:0
W:70:0:3:30000
A:70/8
P:0:0d0:-4:-4:0
-F:INT | SUST_INT | SEARCH | SPELL_CONTAIN | WIELD_CAST
-F:FREE_ACT | RES_BLIND | RES_CONF |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:FREE_ACT
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:INT
+F:RES_BLIND
+F:RES_CONF
+F:SPELL_CONTAIN
+F:SUST_INT
+F:WIELD_CAST
D:This rare amulet is highly desirable for mages, as it makes its wearer smarter, more attentive
D:and impervious to magics which would make their own magic-use impossible.
@@ -1655,8 +1730,16 @@ G:":d
I:40:0:-5
W:50:0:3:0
A:50/1
-F:CURSED | STR | INT | WIS | DEX | CON | CHR | HIDE_TYPE
-F:AUTO_CURSE | CURSE_NO_DROP
+F:AUTO_CURSE
+F:CHR
+F:CON
+F:CURSED
+F:CURSE_NO_DROP
+F:DEX
+F:HIDE_TYPE
+F:INT
+F:STR
+F:WIS
D:This wicked amulet will drain all your abilities, turning you into a mere shadow of yourself. It
D:is exceedingly hard to get rid of.
@@ -1717,7 +1800,10 @@ G:?:d
I:70:50:0
W:100:0:5:10000
A:100/8
-F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:A piece of paper inscribed with strange shifting runes. Upon reading them, they will release
D:a blast of chaotic forces.
@@ -1831,14 +1917,6 @@ A:0/1
D:This scroll shows nearby objects to you. It only makes you aware of items on the floor,
D:however, not those carried by creatures.
-N:194:Trap Detection
-G:?:d
-I:70:28:0
-W:5:0:5:35
-A:5/1:10/1
-D:This scroll is very helpful, because it reveals the locations of nearby snares and traps which you
-D:might otherwise blunder into.
-
##### Extra ammunition #####
N:195:& Sheaf Arrow~
@@ -1857,7 +1935,8 @@ I:16:2:0
W:40:0:4:20
A:40/2:65/1
P:0:3d4:5:5:0
-F:SHOW_MODS | IGNORE_ACID
+F:IGNORE_ACID
+F:SHOW_MODS
D:Sling bullets made from the slags of mithril smelting. They are unusually heavy, hitting
D:with great force, and are almost imperishable.
@@ -1910,22 +1989,6 @@ W:5:0:5:0
A:5/1
D:This nasty scroll will make a loud noise when read, waking up foes in your vicinity.
-N:203:Trap Creation
-G:?:d
-I:70:7:0
-W:10:0:5:0
-A:10/1
-D:If you read this rather annoying scroll, snares and pitfalls will magically be planted all around
-D:you, ready to do nasty things to you once you walk onto them.
-
-N:204:Trap/Door Destruction
-G:?:d
-I:70:39:0
-W:10:0:5:50
-A:10/1
-D:A very specifically destructive spell is written on this scroll. It will smash all traps and all
-D:doors immediately next to you.
-
N:205:Artifact Creation
G:?:d
I:70:52:0
@@ -2490,8 +2553,11 @@ I:71:60:100
W:20:0:4:250
A:20/1:45/1:80/1:100/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:FOUNTAIN
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This great potion infuses you with the power of the elements, so that you can better
D:withstand their ravages.
@@ -2698,9 +2764,13 @@ W:127:0:4:0
A:127/255
P:0:1d1:0:0:0
T:39:2
-F:NORM_ART | FULL_NAME | SPECIAL_GENE
-F:ACTIVATE | ACTIVATE_NO_WIELD
-a:SPELL=Artifact Eternal Flame
+F:ACTIVATE
+F:ACTIVATE_NO_WIELD
+F:EASY_USE
+F:FULL_NAME
+F:NORM_ART
+F:SPECIAL_GENE
+a:ETERNAL_FLAME
D:An impossibly bright, flickering living flame. It can be used
D:once to imbue an object with the power of Eru Iluvatar himself.
@@ -2710,7 +2780,9 @@ I:23:34:0
W:0:0:7:10
A:0/1:5/1:10/1:20/1
P:0:1d4:0:0:0
-F:SHOW_MODS | VAMPIRIC | SPECIAL_GENE
+F:SHOW_MODS
+F:SPECIAL_GENE
+F:VAMPIRIC
D:A temporary weapon that only a necromancer can use.
# The Horn of the Thunderlords
@@ -2721,8 +2793,16 @@ W:50:10:10:12000
P:0:1d4:0:0:0
A:50/200
T:55:8
-F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD |
-F:NO_RECHARGE | EASY_USE | RECHARGED | NORM_ART | FULL_NAME | SPECIAL_GENE
+F:EASY_USE
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:NORM_ART
+F:NO_RECHARGE
+F:RECHARGED
+F:SPECIAL_GENE
D:This horn was given to you as a reward. Blow it if you are in dire need
D:of leaving your current location fast.
@@ -2780,13 +2860,6 @@ W:30:0:50:100
A:30/1
P:0:1d2:0:0:0
-N:307:Disarm
-G:_:d
-I:55:8:-1:SPELL=Disarm
-W:2:0:50:100
-A:2/1
-P:0:1d2:0:0:0
-
N:308:Teleportation
G:_:d
I:55:9:-1:SPELL=Teleportation
@@ -2898,7 +2971,8 @@ I:111:0:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:The slick black cover of this tome seems to glow
D:with an inner violet light. You feel more attuned
D:to raw magic as you hold it.
@@ -2909,7 +2983,9 @@ I:111:1:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW | IGNORE_FIRE
+F:EASY_KNOW
+F:FULL_NAME
+F:IGNORE_FIRE
D:The cover of this tome is bright red, with flickering
D:flames dancing across it once in a while. As you hold
D:it, you begin to gain a much closer knowledge of all
@@ -2921,7 +2997,9 @@ I:111:2:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW | IGNORE_ELEC
+F:EASY_KNOW
+F:FULL_NAME
+F:IGNORE_ELEC
D:The pages of this tome have a tendency to turn themselves,
D:as though flipped by an errant wind. As you hold it,
D:you start feeling wind at your fingertips.
@@ -2932,7 +3010,9 @@ I:111:3:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW | IGNORE_ACID
+F:EASY_KNOW
+F:FULL_NAME
+F:IGNORE_ACID
D:The solid leather cover of this tome seems permanently
D:stained with caked mud and grass. Heavy it is to lift,
D:yet strangely comforting to hold - you feel stronger
@@ -2944,7 +3024,8 @@ I:111:4:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:The cover and pages of this tome seem to be perpetually
D:wet, though they are not wet to the touch. As you hold
D:it, you begin to understand ocean storms better.
@@ -2955,7 +3036,8 @@ I:111:5:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:This book seems to flicker strangely. It's one of those books
D:with an annoying tendency to disappear when you need it and
D:reappear in the unlikeliest places. As you hold it, you start
@@ -2967,7 +3049,8 @@ I:111:6:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:The cover of this tome is a bright shade of green, and it gives off
D:a healthy, zesty scent that makes your thoughts clearer. As you
D:hold it, your heart goes out to all living things upon Arda.
@@ -2978,7 +3061,8 @@ I:111:7:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:A thick book with solid leather binding. It looks entirely
D:unremarkable, but as you hold it, you feel strangely able
D:to learn the inner workings of things and creatures.
@@ -3058,8 +3142,11 @@ I:39:0:0:4000
W:1:0:30:2
A:1/1
P:0:1d1:0:0:0
-F:EASY_KNOW | LITE1 | FUEL_LITE
-f:LITE1 | FUEL_LITE
+F:EASY_KNOW
+F:FUEL_LITE
+F:LITE1
+f:FUEL_LITE
+f:LITE1
D:A piece of wood with an oily rag wrapped around it. When lit, it will give off a little light and
D:much smoke.
@@ -3069,8 +3156,12 @@ I:39:1:0:7500
W:3:0:50:35
A:3/1
P:0:1d1:0:0:0
-F:EASY_KNOW | IGNORE_FIRE | LITE2 | FUEL_LITE
-f:LITE2 | FUEL_LITE
+F:EASY_KNOW
+F:FUEL_LITE
+F:IGNORE_FIRE
+F:LITE2
+f:FUEL_LITE
+f:LITE2
D:A brass container with a wick emerging from it, protected from draughts by a sheet of greased
D:paper. It can be carried by a handle.
@@ -3100,7 +3191,10 @@ I:66:28:90
W:95:0:15:150000
A:100/16
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This powerful rod will release great blasts of destructive energy, but there's no knowing what
D:this effect will concentrate on.
@@ -3110,35 +3204,22 @@ I:66:1:10
W:15:0:15:1000
A:15/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:When fuelled with enough ambient mana, this rod can detect nearby passages.
-N:352:Trap Location
-G:-:d
-I:66:29:8
-W:5:0:15:100
-A:5/1:10/1:20/1
-P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
-D:Zapping this rod will release a minor detection magic, alerting you of nearby pits and snares.
-
-N:353:Probing
-G:-:d
-I:66:7:50
-W:40:0:15:4000
-A:40/4
-P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
-D:A rod of knowledge which will tell you about nearby creatures' health.
-D:If they are sleeping, the intrusion will wake them.
-
N:354:Recall
G:-:d
I:66:3:80
W:30:0:15:4500
A:30/4
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:A rod which can transport you from the depths to your home and back.
N:355:Illumination
@@ -3148,7 +3229,10 @@ W:20:0:15:1000
A:20/1
P:0:1d1:0:0:0
F:EASY_KNOW
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod carries a minor spell of brightness, lighting your immediate surroundings whenever
D:activated.
@@ -3158,7 +3242,10 @@ I:66:15:15
W:10:0:15:500
A:10/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod can shoot a lance of bright light, hurting creatures which lurk in the dark.
N:357:Lightning Bolts
@@ -3167,7 +3254,10 @@ I:66:21:30
W:20:0:15:2000
A:20/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod shoots a small spark of lightning, zapping the creature it hits.
N:358:Frost Bolts
@@ -3176,7 +3266,10 @@ I:66:23:35
W:25:0:15:2500
A:25/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:A small but extremely cold shard of ice will fly from this rod to the enemy you zap it at.
N:359:Fire Bolts
@@ -3185,7 +3278,10 @@ I:66:22:40
W:30:0:15:3000
A:30/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod fires a magical flaming arrow at your foe, burning them.
N:360:Polymorph
@@ -3194,7 +3290,10 @@ I:66:19:25
W:35:0:15:1200
A:35/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod of change will cause its target creature to mutate into someone else.
D:Beware, it can make a weak enemy into a more powerful one.
@@ -3204,7 +3303,10 @@ I:66:17:25
W:30:0:15:1500
A:30/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This obstructive rod will slow the creature its spell hits.
N:362:Sleep Monster
@@ -3213,7 +3315,10 @@ I:66:16:25
W:30:0:15:1500
A:30/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This sorcerous rod will cause its target to stop in its tracks.
N:363:Drain Life
@@ -3222,7 +3327,10 @@ I:66:18:30
W:75:0:15:3600
A:75/4
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This necromantic magical rod will hurt a living creature struck by its spell.
N:364:Teleport Other
@@ -3231,25 +3339,22 @@ I:66:13:60
W:45:0:15:1400
A:45/2
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod of movement will displace its target to another location.
-N:365:Disarming
-G:-:d
-I:66:14:50
-W:35:0:15:2100
-A:35/1
-P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
-D:This rod will clear a path for you, triggering and thus rendering harmless all traps on the way.
-
N:366:Lightning Balls
G:-:d
I:66:25:50
W:55:0:15:4000
A:55/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod will hurl a large ball of lightning at its target, electrifying all it engulfs.
N:367:Cold Balls
@@ -3258,7 +3363,10 @@ I:66:27:55
W:60:0:15:4500
A:60/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod will call forth a minor storm of ice which freezes everything in the area of its blast.
N:368:Fire Balls
@@ -3268,7 +3376,10 @@ W:75:0:15:5000
A:75/1
P:0:1d1:0:0:0
D:This rod will cause a small storm of flame to rage in a small circular area of your choice.
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
N:369:Acid Balls
G:-:d
@@ -3276,7 +3387,10 @@ I:66:24:60
W:70:0:15:5500
A:70/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This destructive rod will drown its target and its immediate surroundings in caustic acid.
N:370:Acid Bolts
@@ -3285,7 +3399,10 @@ I:66:20:40
W:40:0:15:3500
A:40/1
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod will shoot a small glob of powerful acid at its target.
N:371:Enlightenment
@@ -3294,7 +3411,10 @@ I:66:5:40
W:65:0:15:10000
A:65/4
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod grants you knowledge of your surroundings.
N:372:Perception
@@ -3303,7 +3423,10 @@ I:66:2:20
W:50:0:15:13000
A:50/8:100/8
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod makes you insightful, laying open the identity of your possessions.
N:373:Curing
@@ -3312,7 +3435,10 @@ I:66:8:35
W:65:0:15:15000
A:65/8
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This is a rod with minor healing powers, alleviating many disabling conditions.
N:374:Healing
@@ -3321,7 +3447,10 @@ I:66:9:120
W:80:0:15:20000
A:80/8
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod has major healing powers and can restore your health if you have been wounded.
N:375:Detection
@@ -3330,7 +3459,10 @@ I:66:6:80
W:30:0:15:5000
A:30/8
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod grants knowledge about all things worthy of notice in your vicinity.
N:376:Restoration
@@ -3339,7 +3471,10 @@ I:66:10:140
W:80:0:15:25000
A:80/16
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This rod lets you remember and gain back previously reduced abilities.
N:377:Speed
@@ -3348,7 +3483,10 @@ I:66:11:100
W:95:0:15:50000
A:95/16
P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This energising rod will allow you to act a lot faster for some time.
# Ring of Spell
@@ -3358,7 +3496,8 @@ G:=:d
I:45:58:0
W:10:0:2:1000
A:10/1
-F:SPELL_CONTAIN | WIELD_CAST
+F:SPELL_CONTAIN
+F:WIELD_CAST
f:SPELL_CONTAIN
D:This ring is a container for spells. Those that are skilled in copying spells can inscribe a
D:spell onto it.
@@ -3370,7 +3509,8 @@ G:":d
I:40:27:0
W:10:0:2:1000
A:10/1
-F:SPELL_CONTAIN | WIELD_CAST
+F:SPELL_CONTAIN
+F:WIELD_CAST
f:SPELL_CONTAIN
D:This amulet is a container for spells. Those that are skilled in copying spells can inscribe a
D:spell onto it.
@@ -3472,10 +3612,15 @@ I:38:1:0
W:60:0:200:50000
A:60/8
P:30:2d4:-2:0:10
-a:HARDCORE=BR_ACID
-F:RES_ACID | FLY |
-f:RES_ACID |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+a:BR_ACID
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_ACID
+f:RES_ACID
D:A pitch-black armour made from a black dragon's hide.
D:It contains some of the dead beast's powers.
@@ -3485,10 +3630,15 @@ I:38:2:0
W:50:0:200:40000
A:50/8
P:30:2d4:-2:0:10
-a:HARDCORE=BR_ELEC
-F:RES_ELEC | FLY |
-f:RES_ELEC |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+a:BR_ELEC
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_ELEC
+f:RES_ELEC
D:A shimmering bright blue armour made from a blue dragon's hide.
D:It contains some of the dead beast's powers.
@@ -3497,11 +3647,16 @@ G:[:w
I:38:3:0
W:50:0:200:40000
A:50/8
-a:HARDCORE=BR_COLD
+a:BR_COLD
P:30:2d4:-2:0:10
-F:RES_COLD | FLY |
-f:RES_COLD |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_COLD
+f:RES_COLD
D:A gleaming white armour made from a white dragon's hide.
D:It contains some of the dead beast's powers.
@@ -3511,10 +3666,15 @@ I:38:4:0
W:60:0:200:50000
A:60/8
P:30:2d4:-2:0:10
-a:HARDCORE=BR_FIRE
-F:RES_FIRE | FLY |
-f:RES_FIRE |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+a:BR_FIRE
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_FIRE
+f:RES_FIRE
D:A glowing red armour made from a red dragon's hide.
D:It contains some of the dead beast's powers.
@@ -3524,10 +3684,15 @@ I:38:5:0
W:50:0:200:40000
A:50/8
P:30:2d4:-2:0:10
-a:HARDCORE=BR_POIS
-F:RES_POIS | FLY |
-f:RES_POIS |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+a:BR_POIS
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_POIS
+f:RES_POIS
D:A dirty green, foul-smelling armour made from a green dragon's hide.
D:It contains some of the dead beast's powers.
@@ -3537,11 +3702,24 @@ I:38:6:0
W:90:0:200:150000
A:90/32
P:30:2d4:-2:0:10
-a:HARDCORE=BR_MANY
+a:BR_MANY
+F:ACTIVATE
F:ATTR_MULTI
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | FLY |
-f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+F:RES_POIS
+f:RES_ACID
+f:RES_COLD
+f:RES_ELEC
+f:RES_FIRE
+f:RES_POIS
D:A powerful armour glowing red, blue, green, black, and white.
D:made from a multihued dragon's hide, it contains some of the dead beast's powers.
@@ -3551,9 +3729,15 @@ I:38:10:0
W:70:0:200:70000
A:70/16
P:30:2d4:-2:0:10
-a:HARDCORE=BR_LIGHT
-F:RES_LITE | RES_DARK | FLY |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+a:BR_LIGHT
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_DARK
+F:RES_LITE
D:A strangely glowing armour made from a pseudo-dragon's hide.
D:It contains some of the dead beast's powers.
@@ -3563,9 +3747,15 @@ I:38:12:0
W:80:0:200:80000
A:80/16
P:30:2d4:-2:0:10
-a:HARDCORE=BR_SHARD
-F:RES_SOUND | RES_SHARDS | FLY |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+a:BR_SHARD
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_SHARDS
+F:RES_SOUND
D:A sharp-scaled armour that seems to roar, made from a law dragon's hide.
D:It contains some of the dead beast's powers.
@@ -3575,9 +3765,14 @@ I:38:14:0
W:50:0:200:40000
A:50/8
P:30:2d4:-2:0:10
-a:HARDCORE=BR_CONF
-F:RES_CONF | FLY |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+a:BR_CONF
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_CONF
D:A brownish armour glittering in a dazzling light, made from a bronze dragon's hide.
D:It contains some of the dead beast's powers.
@@ -3587,9 +3782,14 @@ I:38:16:0
W:60:0:200:50000
A:60/8
P:30:2d4:-2:0:10
-a:HARDCORE=BR_SOUND
-F:RES_SOUND | FLY |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+a:BR_SOUND
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_SOUND
D:A suit of armour with rustling scales, made from a gold dragon's hide.
D:It contains some of the dead beast's powers.
@@ -3599,11 +3799,17 @@ I:38:18:0
W:80:0:200:80000
A:80/16
P:30:2d4:-2:0:10
-a:HARDCORE=BR_CHAOS
+a:BR_CHAOS
+F:ACTIVATE
F:ATTR_MULTI
-F:RES_CHAOS | RES_DISEN | FLY |
-f:RES_CHAOS |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_CHAOS
+F:RES_DISEN
+f:RES_CHAOS
D:A suit of armour made of dragon hide. It glows in colours you have never seen before. As you
D:put it on, you feel like you could change the world and are no longer afraid of your equipment
D:losing its magic.
@@ -3614,9 +3820,17 @@ I:38:20:0
W:95:0:200:100000
A:95/32
P:30:2d4:-2:0:10
-a:HARDCORE=BR_BALANCE
-F:RES_CHAOS | RES_DISEN | RES_SOUND | RES_SHARDS | FLY |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+a:BR_BALANCE
+F:ACTIVATE
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_CHAOS
+F:RES_DISEN
+F:RES_SHARDS
+F:RES_SOUND
D:A suit of armour made of the hide of a dead dragon. When wearing it, you feel like you
D:understand the principles of law and chaos, and no longer fear either.
@@ -3626,12 +3840,28 @@ I:38:30:0
W:100:0:250:350000
A:100/64
P:40:2d4:-3:0:15
-a:HARDCORE=BR_POWER
+a:BR_POWER
+F:ACTIVATE
F:ATTR_MULTI
-F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | FLY |
-F:RES_NETHER | RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK |
-F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_CONF |
-F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:FLY
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_ACID
+F:RES_CHAOS
+F:RES_COLD
+F:RES_CONF
+F:RES_DARK
+F:RES_DISEN
+F:RES_ELEC
+F:RES_FIRE
+F:RES_LITE
+F:RES_NETHER
+F:RES_NEXUS
+F:RES_POIS
+F:RES_SHARDS
+F:RES_SOUND
D:A suit of armour made of a very thick richly coloured dragonhide. You think you'll never have
D:to fear dragons if you put it on.
@@ -3643,7 +3873,10 @@ I:32:7:0
W:45:0:50:10000
A:80/4
P:8:1d3:0:0:10
-F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:An iron helmet, covered with a layer of dragonhide. It offers great protection and may grant
D:protection against some dragon's attacks, based on the dragon the hide was taken from.
@@ -3653,7 +3886,10 @@ I:34:6:0
W:70:0:100:10000
A:80/4
P:8:1d3:0:0:10
-F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:A large shield, with a dragonskin cover. Depending on which dragon the hide came from, it
D:might grant protection against some sorts of dragon breath.
@@ -3718,15 +3954,6 @@ F:FOUNTAIN
D:This wonderful potion will fully heal you no matter how badly you're hurt, allow drained
D:abilities to recover and remove various other ailments.
-N:421:Self Knowledge
-G:!:d
-I:71:58:0
-W:40:0:4:2000
-A:40/1
-P:0:1d1:0:0:0
-F:FOUNTAIN
-D:A drink of insight that lets you know yourself better.
-
N:422:*Enlightenment*
G:!:d
I:71:57:0
@@ -3745,8 +3972,9 @@ G:=:d
I:45:38:0
W:10:0:2:300
A:10/2
-F:RES_FEAR | EASY_KNOW
-f:RES_FEAR |
+F:EASY_KNOW
+F:RES_FEAR
+f:RES_FEAR
D:This ring grants courage, so that you can never become afraid.
N:426:Light and Darkness Resistance
@@ -3754,8 +3982,11 @@ G:=:d
I:45:39:0
W:30:0:2:3000
A:30/2
-F:RES_LITE | RES_DARK | EASY_KNOW
-f:RES_LITE | RES_DARK |
+F:EASY_KNOW
+F:RES_DARK
+F:RES_LITE
+f:RES_DARK
+f:RES_LITE
D:This ring protects against fluctuations of the light.
N:427:Nether Resistance
@@ -3763,8 +3994,10 @@ G:=:d
I:45:40:0
W:34:0:2:14500
A:34/2
-F:RES_NETHER | HOLD_LIFE | EASY_KNOW
-f:RES_NETHER |
+F:EASY_KNOW
+F:HOLD_LIFE
+F:RES_NETHER
+f:RES_NETHER
D:This blessed ring improves your life force, protecting you from the draining forces of nether
D:and other attempts to suck your lifeblood.
@@ -3773,8 +4006,9 @@ G:=:d
I:45:41:0
W:24:0:2:3000
A:24/2
-F:RES_NEXUS | EASY_KNOW
-f:RES_NEXUS |
+F:EASY_KNOW
+F:RES_NEXUS
+f:RES_NEXUS
D:This ring of stability protects you from the warping forces of nexus.
N:429:Sound Resistance
@@ -3782,8 +4016,9 @@ G:=:d
I:45:42:0
W:26:0:2:3000
A:26/2
-F:RES_SOUND | EASY_KNOW
-f:RES_SOUND |
+F:EASY_KNOW
+F:RES_SOUND
+f:RES_SOUND
D:This ring projects an aura of quiet around you, protecting you from loud noise.
N:430:Confusion Resistance
@@ -3791,8 +4026,9 @@ G:=:d
I:45:43:0
W:22:0:2:3000
A:22/2
-F:RES_CONF | EASY_KNOW
-f:RES_CONF |
+F:EASY_KNOW
+F:RES_CONF
+f:RES_CONF
D:This ring stabilises your mind, protecting you from all kinds of befuddlement.
N:431:Shard Resistance
@@ -3800,8 +4036,9 @@ G:=:d
I:45:44:0
W:25:0:2:3000
A:25/2
-F:RES_SHARDS | EASY_KNOW
-f:RES_SHARDS |
+F:EASY_KNOW
+F:RES_SHARDS
+f:RES_SHARDS
D:This piece of jewellery magically toughens your skin, protecting you from flying shrapnel.
N:432:Disenchantment Resistance
@@ -3809,8 +4046,9 @@ G:=:d
I:45:45:0
W:90:0:2:15000
A:90/10
-F:RES_DISEN | EASY_KNOW
-f:RES_DISEN |
+F:EASY_KNOW
+F:RES_DISEN
+f:RES_DISEN
D:This rare ring of preservation protects your equipment from attempts to sap its magic, also
D:causing you to suffer less pain from such attacks.
@@ -3819,8 +4057,10 @@ G:=:d
I:45:46:0
W:50:0:2:13000
A:50/2
-F:RES_CHAOS | RES_CONF | EASY_KNOW
-f:RES_CHAOS |
+F:EASY_KNOW
+F:RES_CHAOS
+F:RES_CONF
+f:RES_CHAOS
D:This ring protects you from the horribly warping forces of chaos.
N:434:Blindness Resistance
@@ -3828,8 +4068,9 @@ G:=:d
I:45:47:0
W:60:0:2:7500
A:60/2
-F:RES_BLIND | EASY_KNOW
-f:RES_BLIND |
+F:EASY_KNOW
+F:RES_BLIND
+f:RES_BLIND
D:This ring magically preserves your eyesight, making you impervious to any attempt to blind
D:you.
@@ -3838,8 +4079,14 @@ G:=:d
I:45:48:0
W:100:0:2:100000
A:100/5
-F:RES_DISEN | RES_POIS | HOLD_LIFE | FREE_ACT
-f:RES_DISEN | RES_POIS | HOLD_LIFE | FREE_ACT
+F:FREE_ACT
+F:HOLD_LIFE
+F:RES_DISEN
+F:RES_POIS
+f:FREE_ACT
+f:HOLD_LIFE
+f:RES_DISEN
+f:RES_POIS
D:This blessed ring will protect you from disenchantment, poison, attempts to drain your life
D:force and holding magic.
@@ -3848,9 +4095,12 @@ G:=:d
I:45:49:0
W:50:0:2:100000
A:50/2
-F:BLOWS | ACTIVATE | EASY_USE |
-f:BLOWS | ACTIVATE
-a:HARDCORE=SPIN
+F:ACTIVATE
+F:BLOWS
+F:EASY_USE
+f:ACTIVATE
+f:BLOWS
+a:SPIN
D:This powerful ring of fighters greatly enhances your fighting speed, allowing you to attack
D:more often in a round of combat.
@@ -3923,7 +4173,10 @@ I:17:3:0
W:55:0:2:35
A:50/4:90/2
P:0:3d4:0:0:0
-F:SHOW_MODS | SLAY_EVIL | IGNORE_ACID | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:SHOW_MODS
+F:SLAY_EVIL
D:An arrow to be shot with a bow, its iron head coated with hallowed silver,
D:a material that sears the flesh of all evil creatures.
@@ -3933,7 +4186,10 @@ I:18:3:0
W:50:0:2:40
A:60/4:95/2
P:0:3d5:0:0:0
-F:SHOW_MODS | SLAY_EVIL | IGNORE_ACID | IGNORE_FIRE
+F:IGNORE_ACID
+F:IGNORE_FIRE
+F:SHOW_MODS
+F:SLAY_EVIL
D:This crossbow bolt has a silver tip, blessed by the Valar for fighting evil.
N:468:Wisdom
@@ -3941,8 +4197,10 @@ G:":d
I:40:28:0
W:30:0:3:500
A:30/1
-F:WIS | SUST_WIS | HIDE_TYPE
-f:WIS |
+F:HIDE_TYPE
+F:SUST_WIS
+F:WIS
+f:WIS
D:This magical amulet will magically make you wiser, and fend off
D:attacks that would reduce your wisdom. Beware: if cursed, the
D:amulet will do the opposite.
@@ -3952,8 +4210,9 @@ G:":d
I:40:30:0
W:30:0:3:600
A:30/3
-F:REGEN | EASY_KNOW
-f:REGEN |
+F:EASY_KNOW
+F:REGEN
+f:REGEN
D:Wearing this amulet will trigger your body's regenerational
D:processes quicker and make them proceed faster.
@@ -3962,8 +4221,9 @@ G:":d
I:40:26:0
W:10:0:3:200
A:10/1
-F:INFRA | HIDE_TYPE
-f:INFRA |
+F:HIDE_TYPE
+F:INFRA
+f:INFRA
D:This amulet will increase your ability to sense warm-blooded
D:creatures in your vicinity. Beware: if cursed, it will do
D:just the opposite.
@@ -3973,8 +4233,16 @@ G:":d
I:40:25:0
W:70:0:3:30000
A:70/8
-F:WIS | CHR | SUST_WIS | SUST_CHR | LITE1 | HIDE_TYPE |
-F:RES_DARK | RES_LITE | RES_FIRE | HOLD_LIFE |
+F:CHR
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:LITE1
+F:RES_DARK
+F:RES_FIRE
+F:RES_LITE
+F:SUST_CHR
+F:SUST_WIS
+F:WIS
D:This blessed amulet will protect your wisdom and charms from
D:diminishing, often adding to them as well. It also grants
D:some extra protective magics by the grace of the Valar.
@@ -3984,8 +4252,14 @@ G:":d
I:40:24:0
W:70:0:3:30000
A:70/8
-F:STR | CON | SUST_STR | SUST_CON | FREE_ACT | HIDE_TYPE |
-F:RES_FEAR | RES_DISEN |
+F:CON
+F:FREE_ACT
+F:HIDE_TYPE
+F:RES_DISEN
+F:RES_FEAR
+F:STR
+F:SUST_CON
+F:SUST_STR
D:The ultimate amulet for a warrior, it will grant protection
D:in the face of some evil magics, protect your strength and health,
D:also increasing them. Beware: if cursed, the amulet will
@@ -3996,8 +4270,14 @@ G:":d
I:40:23:0
W:70:0:3:30000
A:70/8
-F:DEX | SUST_DEX | STEALTH | SPEED | INFRA | HIDE_TYPE |
-F:RES_NEXUS | RES_POIS
+F:DEX
+F:HIDE_TYPE
+F:INFRA
+F:RES_NEXUS
+F:RES_POIS
+F:SPEED
+F:STEALTH
+F:SUST_DEX
D:The ultimate amulet for a rogue or assassin, it protects the
D:wearer against some evil magics, granting improvements in
D:the abilities vital to these adventurers. Beware: if cursed,
@@ -4008,9 +4288,12 @@ G:":d
I:40:22:0
W:50:0:3:25000
A:50/6
-F:ESP_ALL |
-f:ESP_ALL |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:ESP_ALL
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+f:ESP_ALL
D:This rare and powerful amulet lays bare the minds of monsters
D:before the wearer.
@@ -4019,9 +4302,19 @@ G:":d
I:40:21:0
W:60:0:3:20000
A:60/4
-F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR |
-F:HOLD_LIFE | SLOW_DIGEST | EASY_KNOW |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:EASY_KNOW
+F:HOLD_LIFE
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SLOW_DIGEST
+F:SUST_CHR
+F:SUST_CON
+F:SUST_DEX
+F:SUST_INT
+F:SUST_STR
+F:SUST_WIS
D:This blessed amulet will make the wearer impervious to evil magics
D:that would sap innate abilities. It also slows down the digestive
D:system, making food less necessary on long journeys.
@@ -4057,7 +4350,8 @@ N:479:& Ring~
G:=:d
I:45:57:0
W:70:0:2:65000
-F:INSTA_ART | SPECIAL_GENE
+F:INSTA_ART
+F:SPECIAL_GENE
##### And here starts the gold/gems #####
@@ -4163,7 +4457,10 @@ G:\:D
I:21:50:0
W:15:0:200:1000
P:0:3d9:0:0:0
-F:SHOW_MODS | INSTA_ART | MUST2H | SPECIAL_GENE
+F:INSTA_ART
+F:MUST2H
+F:SHOW_MODS
+F:SPECIAL_GENE
f:MUST2H
N:499:& Massive Iron Crown~
@@ -4171,7 +4468,8 @@ G:]:D
I:33:50:0
W:44:0:20:1000
P:0:1d1:0:0:0
-F:INSTA_ART | SPECIAL_GENE
+F:INSTA_ART
+F:SPECIAL_GENE
##### Objects 500 to 511 are "Special Artifacts" #####
@@ -4275,7 +4573,8 @@ N:508:& Ring~
G:=:d
I:45:34:0
W:80:0:2:100000
-F:INSTA_ART | SPECIAL_GENE
+F:INSTA_ART
+F:SPECIAL_GENE
# The Ring of Power 'Nenya' -- see artifact list
@@ -4318,9 +4617,13 @@ G:":d
I:40:9:0
W:60:0:3:30000
A:60/4
-F:REFLECT | EASY_KNOW
-f:REFLECT |
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:EASY_KNOW
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:REFLECT
+f:REFLECT
D:This wondrous amulet will magically make the wearer
D:reflect arrows and bolts launched by adversaries.
@@ -4331,9 +4634,12 @@ G:":d
I:40:13:0
W:40:0:3:30000
A:40/4
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
F:NO_MAGIC
f:NO_MAGIC
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:This amulet wards off magic of any kind, good or bad.
N:522:Anti-Teleportation
@@ -4341,9 +4647,12 @@ G:":d
I:40:14:0
W:30:0:3:15000
A:30/4
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
F:NO_TELE
f:NO_TELE
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:This amulet will prevent the space-time continuum from
D:being disrupted around the wearer.
@@ -4354,9 +4663,18 @@ G:":d
I:40:15:0
W:50:0:3:25000
A:50/4
-F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
-f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:RES_ACID
+F:RES_COLD
+F:RES_ELEC
+F:RES_FIRE
+f:RES_ACID
+f:RES_COLD
+f:RES_ELEC
+f:RES_FIRE
D:This amulet will make the wearer resist the elements.
##### New arms #####
@@ -4367,7 +4685,8 @@ I:23:29:0
W:40:0:280:580
A:40/3
P:0:4d6:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:This great sword of foreign origin is approximately 6 feet long. The hilt is
D:long enough for even four hands to grip. A mighty weapon for a warrior.
@@ -4379,7 +4698,9 @@ I:39:3:0
W:15:0:50:5000
A:15/2
P:0:1d1:0:0:0
-F:EASY_KNOW | IGNORE_FIRE | LITE2
+F:EASY_KNOW
+F:IGNORE_FIRE
+F:LITE2
f:LITE2
D:Made by the Dwarves, this lantern provides light in the
D:darkest recesses of the earth.
@@ -4400,7 +4721,9 @@ I:39:2:0
W:5:0:50:2500
A:5/1
P:0:1d1:0:0:0
-F:EASY_KNOW | IGNORE_FIRE | LITE1
+F:EASY_KNOW
+F:IGNORE_FIRE
+F:LITE1
f:LITE1
D:This enchanted torch never needs to be fuelled.
@@ -4431,7 +4754,9 @@ I:39:4:0
W:25:0:50:15000
A:25/3
P:0:1d1:0:0:0
-F:EASY_KNOW | IGNORE_FIRE | LITE3
+F:EASY_KNOW
+F:IGNORE_FIRE
+F:LITE3
f:LITE3
D:Made by the descendants of the Noldo craftsman, this lamp
D:contains a part of the flame which burned inside Feanor.
@@ -4462,7 +4787,8 @@ I:24:1:0
W:10:0:60:120
A:10/2
P:0:1d5:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:This is a larger version of a throwing axe. It has a single
D:blade with a pick on the reverse, designed for armour piercing.
@@ -4541,7 +4867,8 @@ I:23:26:0
W:40:0:230:600
A:40/2
P:0:3d7:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:A large, two-handed sword with a blade that weaves
D:left and right until it reaches the hilt.
@@ -4552,7 +4879,8 @@ I:23:23:0
W:40:0:200:600
A:40/2
P:0:2d8:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:Also known as a Claidhmore, or Greatsword, this weapon is favoured
D:by powerful mercenaries. The blade is large, straight, and broad,
@@ -4564,7 +4892,8 @@ I:23:24:0
W:40:0:200:600
A:40/3
P:0:2d9:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:This is the strictly two-handed version of the bastard sword.
D:The blade is of medium length, double-edged, and considerably
@@ -4576,39 +4905,21 @@ I:23:22:0
W:40:0:240:500
A:40/3
P:0:4d5:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:This is a larger version of the curved oriental blade.
D:Runes of war decorate its golden hilt.
-### Trapping Kits
-
-N:549:Arrow
-G:`:r
-I:46:2:0
-W:10:0:60:150
-A:10/2:50/2
-F:SHOW_MODS
-D:It must be loaded with arrows, which will be
-D:fired at the monster who triggers the trap.
-
-N:550:Bolt
-G:`:o
-I:46:3:0
-W:20:0:220:300
-A:20/2:50/2
-F:SHOW_MODS
-D:It must be loaded with crossbow bolts, which will
-D:be fired at the monster who triggers the trap.
-
N:551:& Fauchard~
G:/:s
I:22:6:0
W:18:0:155:301
A:18/2
P:0:1d10:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:It is a type of glaive with two ornate hooks on the back
D:of the blade. It is typically 8 to 9 feet long.
@@ -4619,7 +4930,8 @@ I:22:16:0
W:21:0:165:320
A:21/1
P:0:2d5:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:Mounted on a long shaft for maximum reach, this weapon is
D:effective at repelling both cavalry and infantry.
@@ -4630,7 +4942,8 @@ I:22:29:0
W:43:0:400:700
A:43/2
P:0:4d8:0:0:0
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:This is a shock weapon. Its purpose is to unhorse a rider
D:in single combat, or smash through the armour of opposing lines.
@@ -4646,17 +4959,6 @@ D:This is a two-edged dagger with a long blade. A favourite among travellers
D:and warriors alike, because it can be worn comfortably with plain clothes
D:as well as armour.
-### Trapping Kits
-
-N:555:Catapult
-G:`:R
-I:46:1:0
-W:1:0:50:40
-A:1/2:20/2
-F:SHOW_MODS
-D:It must be loaded with sling bullets, which will
-D:be fired at the monster who triggers the trap.
-
N:556:& Ring Mail~
G:[:s
I:37:2:0
@@ -4695,16 +4997,6 @@ P:4:1d1:0:0:0
D:Heavy, multi-layered cloth sewn together to cover the body,
D:with extra padding between layers.
-### Trapping Kits
-
-N:560:Fumes
-G:`:G
-I:46:4:0
-W:2:0:20:50
-A:2/2:30/2
-D:It must be loaded with potions, which will splatter
-D:over the monster who triggers the trap.
-
N:561:& Golden Ring Mail~
G:(:y
I:36:15:0
@@ -4714,26 +5006,6 @@ P:8:1d4:-1:0:0
D:A suit of non-overlapping thin golden rings sewn onto a soft leather
D:backing. It looks beautiful, and is worn on special occasions.
-### Trapping Kits
-
-N:562:Magic
-G:`:g
-I:46:5:0
-W:5:0:20:50
-A:5/2:40/2
-F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC
-D:It must be loaded with scrolls, which will release
-D:their spells at the monster who triggers the trap.
-
-N:563:Device
-G:`:v
-I:46:6:0
-W:20:0:20:50
-A:20/2:40/2:60/2
-F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC
-D:It must be loaded with a magic device (wand, staff, or rod), which
-D:will fire its spell at the monster who triggers the trap.
-
# XXX
# XXX
# XXX
@@ -4756,7 +5028,8 @@ W:70:0:4:10000
A:70/16
P:0:1d1:0:0:0
T:71:2
-F:NORM_ART | FULL_NAME
+F:FULL_NAME
+F:NORM_ART
D:This magical potion contains a small part of the power of
D:Eru Iluvatar on Middle-Earth.
@@ -4772,7 +5045,8 @@ I:6:1:0
W:5:0:12:300
A:5/1:20/1:50/1:80/1
P:0:1d4:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:It looks like a simple walking stick, plain and nondescript.
D:In the hands of a spellcaster, it can be a deadly weapon.
@@ -4785,9 +5059,11 @@ I:45:56:0
W:50:0:2:3000
A:50/1
P:0:0d0:0:0:15
-a:HARDCORE=BA_ELEC_4
-F:RES_ELEC | ACTIVATE
-f:RES_ELEC | IGNORE_ELEC
+a:BA_ELEC_4
+F:ACTIVATE
+F:RES_ELEC
+f:IGNORE_ELEC
+f:RES_ELEC
D:This sparkling circlet grants you protection, makes electricity less
D:dangerous and even allows you to call forth a ball of lightning.
@@ -4831,8 +5107,9 @@ G:=:d
I:45:53:4
W:50:0:2:10000
A:50/1
-F:INVIS | HIDE_TYPE
-f:INVIS |
+F:HIDE_TYPE
+F:INVIS
+f:INVIS
D:This magical bauble will hide you from sight.
# XXX
@@ -4986,7 +5263,8 @@ I:72:1:0
W:5:0:4:100
A:1/3:5/1:10/1
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:This concoction can transform your body for a short period of time.
### New Parchments for Theme - monster and artifact spoilers
@@ -5178,7 +5456,8 @@ I:36:16:0
W:5:0:60:400
A:25/1
P:9:1d1:0:0:0
-F:RES_FIRE | RES_COLD |
+F:RES_COLD
+F:RES_FIRE
D:This coat is made from the down of Manwe's Great Eagles,
D:gathered painstakingly from nests. It is magical, protecting
D:the wearer from extremes of temperatures.
@@ -5188,7 +5467,8 @@ N:647:& Key~
G:~:g
I:39:106:0
W:15:0:15:20000
-F:INSTA_ART | SPECIAL_GENE
+F:INSTA_ART
+F:SPECIAL_GENE
# Here are the boomerangs
@@ -5316,7 +5596,9 @@ G:~:o
I:102:0:0
W:1:0:50:0
A:1/1:10/1:20/1:30/1
-F:INSTA_ART | ACTIVATE | ACTIVATE_NO_WIELD
+F:ACTIVATE
+F:ACTIVATE_NO_WIELD
+F:INSTA_ART
N:663:Craftsmanship
G:?:d
@@ -5345,7 +5627,9 @@ I:14:60:1
W:7:0:30:400
A:7/2:20/1:40/1:80/1
P:0:1d1:0:0:0
-F:CON | ACTIVATE | WIELD_CAST
+F:ACTIVATE
+F:CON
+F:WIELD_CAST
D:A simple wind instrument made from brass. If used by inexperienced musicians it sounds
D:like somebody making "prbbt!" noises down a drainpipe.
@@ -5355,7 +5639,8 @@ I:14:58:1
W:7:0:30:400
A:7/2:20/1:40/1:80/1
P:0:1d1:0:0:0
-F:STR | WIELD_CAST
+F:STR
+F:WIELD_CAST
D:A sort of clay pot with a bit of skin stretched over its mouth.
N:671:& Harp~
@@ -5364,7 +5649,8 @@ I:14:59:1
W:7:0:30:400
A:7/2:20/1:40/1:80/1
P:0:1d1:0:0:0
-F:CHR | WIELD_CAST
+F:CHR
+F:WIELD_CAST
D:A number of strings held by a wooden frame.
# XXX
@@ -5387,7 +5673,8 @@ I:10:1:0
W:5:0:30:100
A:5/1:15/1:25/1:35/1
P:0:1d1:0:0:0
-F:ACTIVATE | ACTIVATE_NO_WIELD
+F:ACTIVATE
+F:ACTIVATE_NO_WIELD
### Two more scrolls ###
@@ -5407,182 +5694,6 @@ A:30/1:45/1:55/1
D:This scroll is inscribed with a ritual which allows you to discern what fate holds in store for
D:you.
-### Here comes the Runes ###
-
-N:679:Self
-G:?:b
-I:105:0:0
-W:3:5:2:40
-A:3/1
-P:0:1d1:0:0:0
-F:EASY_KNOW
-D:A rune signifying the caster.
-
-N:680:Ray
-G:?:b
-I:105:2:0
-W:10:5:2:300
-A:10/1
-P:0:1d1:0:0:0
-F:IGNORE_COLD | IGNORE_ELEC | EASY_KNOW
-D:A rune signifying a beam or ray.
-
-N:681:Sphere
-G:?:b
-I:105:3:0
-W:15:5:2:1000
-A:15/1
-P:0:1d1:0:0:0
-F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | EASY_KNOW
-D:A rune signifying a ball or sphere.
-
-N:682:Knowledge
-G:?:b
-I:104:91:0
-W:6:5:2:200
-A:6/1
-P:0:1d1:0:0:0
-F:EASY_KNOW
-D:A rune signifying knowledge.
-
-N:683:Life
-G:?:D
-I:104:53:0
-W:3:5:2:200
-A:3/1
-P:0:1d1:0:0:0
-F:EASY_KNOW
-D:A rune signifying life.
-
-N:684:Fire
-G:?:r
-I:104:5:0
-W:10:5:2:300
-A:10/1
-P:0:1d1:0:0:0
-F:IGNORE_FIRE | EASY_KNOW
-D:A rune signifying flame.
-
-N:685:Cold
-G:?:b
-I:104:4:0
-W:12:5:2:300
-A:12/1
-P:0:1d1:0:0:0
-F:IGNORE_COLD | EASY_KNOW
-D:A rune signifying cold.
-
-N:686:Lightning
-G:?:W
-I:104:1:0
-W:13:5:2:300
-A:13/1
-P:0:1d1:0:0:0
-F:IGNORE_ELEC | EASY_KNOW
-D:A rune signifying a lightning beam.
-
-N:687:Acid
-G:?:B
-I:104:3:0
-W:16:5:2:300
-A:16/1
-P:0:1d1:0:0:0
-F:IGNORE_ACID | EASY_KNOW
-D:A rune signifying acid.
-
-N:688:Element
-G:?:g
-I:104:10:0
-W:23:5:2:1000
-A:23/1
-P:0:1d1:0:0:0
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | EASY_KNOW
-D:A rune signifying an element.
-
-N:689:Chaos
-G:?:v
-I:104:30:0
-W:26:5:2:2000
-A:26/1
-P:0:1d1:0:0:0
-F:ATTR_MULTI
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | EASY_KNOW
-D:A rune signifying raw chaos.
-
-N:690:Mind
-G:?:D
-I:104:85:0
-W:19:5:2:3000
-A:19/1
-P:0:1d1:0:0:0
-F:IGNORE_ELEC | EASY_KNOW
-D:A rune signifying the mind.
-
-N:691:Holding
-G:?:B
-I:104:75:0
-W:5:5:2:500
-A:5/1
-P:0:1d1:0:0:0
-F:IGNORE_ACID | EASY_KNOW
-D:A rune signifying the action of holding, or sleep.
-
-N:692:Arrow
-G:?:b
-I:105:1:0
-W:6:5:2:100
-A:6/1
-P:0:1d1:0:0:0
-F:IGNORE_ELEC | EASY_KNOW
-D:A rune signifying an arrow.
-
-N:693:Power Surge
-G:?:b
-I:105:4:0
-W:50:5:2:5000
-A:50/1
-P:0:1d1:0:0:0
-F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | IGNORE_ACID | EASY_KNOW
-D:A rune signifying a powerful surge.
-
-N:694:Armageddon
-G:?:b
-I:105:5:0
-W:30:5:2:4000
-A:30/1
-P:0:1d1:0:0:0
-F:IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | IGNORE_ACID | EASY_KNOW
-D:A rune signifying a powerful blast.
-
-N:695:Gravity
-G:?:G
-I:104:35:0
-W:16:5:2:300
-A:16/1
-P:0:1d1:0:0:0
-F:IGNORE_ACID | EASY_KNOW
-D:A rune signifying the forces of gravity.
-
-# XXX
-
-N:697:Undeath
-G:?:G
-I:104:92:0
-W:35:5:2:1000
-A:35/1
-P:0:1d1:0:0:0
-F:IGNORE_ACID | EASY_KNOW
-D:A rune signifying undeath.
-
-N:698:Protection
-G:?:G
-I:104:74:0
-W:45:5:2:1500
-A:45/1
-P:0:1d1:0:0:0
-F:IGNORE_ACID | EASY_KNOW
-D:A rune signifying protection.
-
# XXX
# The Ring of Precognition (now a k_info.txt artifact)
@@ -5592,10 +5703,14 @@ I:45:51:0
W:90:0:2:300000
A:90/100
T:45:23
-F:PRECOGNITION |
-f:PRECOGNITION |
-F:NORM_ART | FULL_NAME
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:NORM_ART
+F:PRECOGNITION
+f:PRECOGNITION
D:This magical ring allows you to know what you will encounter in the near future.
# Athelas, cures Black Breath
@@ -5635,8 +5750,12 @@ I:70:40:0
W:90:0:5:160000
A:90/140
T:70:51
-F:NORM_ART | FULL_NAME
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:NORM_ART
D:It allows you to leave your body to reincarnate into
D:another one. However, your current body is lost in the process.
@@ -5646,7 +5765,8 @@ I:23:33:0
W:25:0:70:500
A:25/1:80/2
P:0:3d7:0:0:0
-F:SHOW_MODS | ANTIMAGIC_50
+F:ANTIMAGIC_50
+F:SHOW_MODS
f:ANTIMAGIC_50
D:A strange, very sharp long sword, which seems to drain light from its surroundings. As you
D:wield it, you feel much less attuned to magic.
@@ -5788,8 +5908,9 @@ G:=:d
I:45:54:0
W:20:0:2:16000
A:20/3
-F:FLY | EASY_KNOW
-f:FLY |
+F:EASY_KNOW
+F:FLY
+f:FLY
D:This ring is imbued with the power of eagles. It grants you the power of flight.
N:756:& Tome~ of the Time
@@ -5798,7 +5919,8 @@ I:111:8:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:This tome seems to have trouble deciding whether it really exists now. Its flickering pages
D:contain all that is known about the currents of time.
@@ -5816,7 +5938,10 @@ I:111:9:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW | IGNORE_FIRE | ATTR_MULTI
+F:ATTR_MULTI
+F:EASY_KNOW
+F:FULL_NAME
+F:IGNORE_FIRE
D:This tome gives you deeper insights on the works of magic.
N:759:& Tome~ of the Mind
@@ -5825,7 +5950,8 @@ I:111:10:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:This tome has no pages; knowledge is transferred to you if you simply
D:hold it.
@@ -5835,7 +5961,8 @@ I:111:20:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:This dusty tome is filled with ancient rituals,
D:designed to uncover all that is hidden.
@@ -5845,7 +5972,8 @@ I:111:21:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:A large jewel-encrusted tome that transfers
D:wisdom and understanding to its bearer.
@@ -5855,7 +5983,8 @@ I:111:22:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:This tome fills you with glorious visions of total devastation.
D:Anyone in your way shall be destroyed.
@@ -5865,7 +5994,9 @@ I:111:11:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW | ATTR_MULTI
+F:ATTR_MULTI
+F:EASY_KNOW
+F:FULL_NAME
D:This singed book smells like burned flesh. Its power is as evident
D:as its thirst for your blood.
@@ -5875,7 +6006,8 @@ I:111:23:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:A black and scarlet flame springs from this tome, issuing
D:a thunderous roar, and you hear the screams of tormented souls.
@@ -5885,7 +6017,8 @@ I:111:63:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:The sleek black cover of this tome is covered with intricate
D:carved decorations, inset with rubies that sparkle like fire.
@@ -5895,7 +6028,8 @@ I:111:64:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:This tome's cover and pages radiate a soft white light.
N:767:& Ocean Tome~ of Ulmo
@@ -5904,7 +6038,8 @@ I:111:65:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:This book smells faintly of seaweed and appears to be wet.
N:768:& Forest Tome~ of Yavanna
@@ -5913,7 +6048,8 @@ I:111:24:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:The cover of this tome reminds you of tree bark.
D:You feel the smell of grass and flowers as you read it.
@@ -5925,8 +6061,15 @@ I:111:61:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW | ATTR_MULTI | SPECIAL_GENE
-F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | NORM_ART
+F:ATTR_MULTI
+F:EASY_KNOW
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:NORM_ART
+F:SPECIAL_GENE
D:This book has some of your favourite spells inside.
# The Ring of Phasing -- see artifact list
@@ -5936,7 +6079,8 @@ G:=:d
I:45:55:0
W:110:0:2:300000
A:110/5
-F:INSTA_ART | SPECIAL_GENE
+F:INSTA_ART
+F:SPECIAL_GENE
N:771:& Holy Tome~ of Mandos
G:?:w
@@ -5944,7 +6088,8 @@ I:111:66:0
W:50:0:30:25000
A:50/4
P:0:1d1:0:0:0
-F:FULL_NAME | EASY_KNOW
+F:EASY_KNOW
+F:FULL_NAME
D:Just holding this tome makes you fill with quiet strength.
# XXX #
@@ -5961,8 +6106,12 @@ W:90:0:15:150000
A:100/14
P:0:1d1:0:0:0
T:66:1
-F:NORM_ART | FULL_NAME
-F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:NORM_ART
D:This rod creates a little hatch, allowing access to your home no matter how far away it is.
# Additional swords
@@ -5972,7 +6121,9 @@ I:23:32:1
W:50:900:45:2000
A:48/4:60/2:80/1
P:0:4d4:-2:2:0
-F:IGNORE_ACID | RES_DARK | STEALTH
+F:IGNORE_ACID
+F:RES_DARK
+F:STEALTH
f:STEALTH
D:A thin long sword made of a completely black metal, which reflects no light.
@@ -5982,7 +6133,8 @@ I:23:31:0
W:60:1800:50:6000
A:60/20
P:0:1d6:4:0:0
-F:SHOW_MODS | VORPAL
+F:SHOW_MODS
+F:VORPAL
D:A small sword made of a blueish metal with a strangely rough surface. As anything is hurt
D:with it, the weapon will stick inside the wound and cause horrible wounds when torn away.
@@ -5992,8 +6144,10 @@ G:":G
I:40:17:0
W:25:0:3:10000
A:25/1
-a:HARDCORE=BA_POIS_4
-F:RES_POIS | DEX | ACTIVATE
+a:BA_POIS_4
+F:ACTIVATE
+F:DEX
+F:RES_POIS
D:A petrified serpent's tongue, hung on a thin chain to be clasped around your neck. It makes you
D:like a snake, able to wriggle out of tight corners, impervious to poisons and poisonous
D:yourself.
@@ -6012,9 +6166,14 @@ G:=:d
I:45:5:0
W:100:0:2:1
A:100/100
-F:INVIS | DRAIN_EXP | CURSED | HEAVY_CURSE | CURSE_NO_DROP
+F:CURSED
+F:CURSE_NO_DROP
+F:DRAIN_EXP
+F:FULL_NAME
+F:HEAVY_CURSE
+F:INVIS
+F:SPECIAL_GENE
f:INVIS
-F:SPECIAL_GENE | FULL_NAME
# To help people climb mountains...
@@ -6043,7 +6202,9 @@ I:115:55:0
W:10:0:150:500
A:10/1
P:0:4d6:0:0:0
-F:SHOW_MODS | SLAY_DEMON | WIELD_CAST
+F:SHOW_MODS
+F:SLAY_DEMON
+F:WIELD_CAST
D:This blade has been taken from the corpse of a demon.
D:Some demonic energy is still coursing through it, helping
D:you slay other demons.
@@ -6054,7 +6215,8 @@ I:115:56:0
W:15:0:70:500
A:15/1
P:5:1d1:0:0:0
-F:REGEN | WIELD_CAST
+F:REGEN
+F:WIELD_CAST
D:This shield has been taken from the corpse of a demon.
D:Some demonic energy is still coursing through it, giving
D:life to any that wield it.
@@ -6065,7 +6227,8 @@ I:115:57:0
W:20:0:30:500
A:20/1
P:2:1d1:0:0:0
-F:LITE2 | WIELD_CAST
+F:LITE2
+F:WIELD_CAST
D:This horn is about six feet long, and originates from a demon.
D:Some demonic energy is still coursing through it.
@@ -6140,7 +6303,10 @@ W:70:0:15:2000
A:70/30
P:0:1d1:0:0:0
F:ATTR_MULTI
-F:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
D:This is the rarest and most powerful kind of rod there is. Its material was once used
D:to chain Melkor Bauglir in the Halls of Mandos, and only Aule knows the secret of its
D:making. Treasure this rod greatly.
@@ -6159,8 +6325,12 @@ I:70:43:0
W:55:0:5:0
A:55/1
T:70:1
-F:NORM_ART | FULL_NAME
-F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:NORM_ART
D:This magical scroll sends a call to the halls of Mandos, issuing forth all those who have been
D:slain by the reader.
@@ -6190,20 +6360,11 @@ I:24:30:0
W:70:0:300:6000
A:70/8
P:0:5d7:0:0:0
-F:SLAY_ANIMAL | SHOW_MODS
+F:SHOW_MODS
+F:SLAY_ANIMAL
D:A huge axe, the sort used for slaughtering animals, this weapon is unusually deadly against
D:natural creatures.
-N:806:& Runestone~
-G:?:v
-I:105:255:0
-W:10:5:2:300
-A:10/3:20/2:30/1:60/1
-P:0:1d1:0:0:0
-F:IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID
-D:A small oval stone. One surface is flat, as if something ought to be scratched or inscribed into
-D:it.
-
N:807:& Fortune cookie~
G:,:U
I:80:42:500
@@ -6230,7 +6391,12 @@ W:10:10:10:3200
A:10/200
P:0:10d10:0:0:0
T:65:6
-F:RECHARGE | SPECIAL_GENE | EASY_USE | RECHARGED | NORM_ART | FULL_NAME
+F:EASY_USE
+F:FULL_NAME
+F:NORM_ART
+F:RECHARGE
+F:RECHARGED
+F:SPECIAL_GENE
D:The miner's friend. This wand was used by Thrain to dig into the
D:walls of the dungeon. Its indestructible nature makes it quite useful.
@@ -6242,7 +6408,11 @@ W:50:10:10:12000
P:0:10d4:0:0:0
A:50/200
T:55:8
-F:RECHARGE | EASY_USE | RECHARGED | NORM_ART | FULL_NAME
+F:EASY_USE
+F:FULL_NAME
+F:NORM_ART
+F:RECHARGE
+F:RECHARGED
D:Mithrandir's staff that throws powerful fire attacks at all enemies. It
D:can be recharged without blowing up, for it is built to hold
D:much magical energy.
@@ -6276,7 +6446,11 @@ I:11:7:0
W:0:0:0:1000
A:0/1
P:0:1d1:0:0:0
-F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SPECIAL_GENE
D:Although it looks like a piece of junk, it is actually part of an ancient
D:relic belonging to Priests of Eru. The relic now lies in pieces, hidden
D:from all but but his most dedicated followers.
@@ -6287,7 +6461,11 @@ I:11:8:0
W:0:0:0:1000
A:0/1
P:0:1d1:0:0:0
-F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SPECIAL_GENE
D:Although it looks like a piece of junk, it is actually part of an ancient
D:relic belonging to Priests of Manwe. The relic now lies in pieces, hidden
D:from all but his most dedicated followers.
@@ -6298,7 +6476,11 @@ I:11:9:0
W:0:0:0:1000
A:0/1
P:0:1d1:0:0:0
-F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SPECIAL_GENE
D:Although it looks like a piece of junk, it is actually part of an ancient
D:relic belonging to worshippers of Tulkas. The relic now lies in pieces,
D:hidden from all but his most dedicated followers.
@@ -6309,7 +6491,11 @@ I:11:10:0
W:0:0:0:1000
A:0/1
P:0:1d1:0:0:0
-F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SPECIAL_GENE
D:Although it looks like a piece of junk, it is actually part of an ancient
D:relic belonging to Dark Priests. The relic now lies in pieces, hidden
D:from all but the most faithful followers of Melkor.
@@ -6320,7 +6506,11 @@ I:11:11:0
W:0:0:0:1000
A:0/1
P:0:1d1:0:0:0
-F:SPECIAL_GENE | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | IGNORE_ACID
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SPECIAL_GENE
D:Although it looks like a piece of junk, it is actually part of an ancient
D:relic belonging to Druids. The relic now lies in pieces, hidden
D:from all but the most faithful followers of Yavanna.
@@ -6342,8 +6532,12 @@ I:11:16:0
W:0:0:0:1000
A:0/1
P:0:1d1:0:0:0
-F:SPECIAL_GENE | FULL_NAME
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE |
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SPECIAL_GENE
D:Although it looks like a piece of junk, it is actually part of an ancient
D:relic belonging to the Stonewrights. The relic now lies in pieces, hidden
D:from all but the most faithful followers of Aule.
@@ -6354,8 +6548,12 @@ I:11:17:0
W:0:0:0:1000
A:0/1
P:0:1d1:0:0:0
-F:SPECIAL_GENE | FULL_NAME
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE |
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SPECIAL_GENE
D:Although it looks like a piece of junk, it is actually part of an ancient
D:relic belonging to the Priests of Varda. The relic now lies in pieces,
D:hidden from all but the most faithful followers of Varda.
@@ -6366,8 +6564,12 @@ I:11:18:0
W:0:0:0:1000
A:0/1
P:0:1d1:0:0:0
-F:SPECIAL_GENE | FULL_NAME
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE |
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SPECIAL_GENE
D:Although it looks like a piece of junk, it is actually part of an ancient
D:relic belonging to the Priests of Ulmo. The relic now lies in pieces, hidden
D:from all but the most faithful followers of Ulmo.
@@ -6378,8 +6580,12 @@ I:11:19:0
W:0:0:0:1000
A:0/1
P:0:1d1:0:0:0
-F:SPECIAL_GENE | FULL_NAME
-F:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE |
+F:FULL_NAME
+F:IGNORE_ACID
+F:IGNORE_COLD
+F:IGNORE_ELEC
+F:IGNORE_FIRE
+F:SPECIAL_GENE
D:Although it looks like a piece of junk, it is actually part of an ancient
D:relic belonging to the Priests of Mandos. The relic now lies in pieces,
D:hidden from all but the most faithful followers of Mandos.
@@ -6427,8 +6633,12 @@ G:":d
I:40:3:3
W:70:12:3:55000
A:70/12
-F:BLOWS | STR | DEX
-F:AGGRAVATE | DRAIN_MANA | DRAIN_EXP
+F:AGGRAVATE
+F:BLOWS
+F:DEX
+F:DRAIN_EXP
+F:DRAIN_MANA
+F:STR
D:This rare amulet will magically improve your fighting prowess
D:greatly, but this improvement comes at a cost. Nothing can
D:ignore the challenge this amulet magically issues when worn.
@@ -6438,7 +6648,10 @@ G:":d
I:40:16:1
W:70:12:3:100000
A:70/12
-F:LIFE | SUST_CON | HOLD_LIFE | DRAIN_MANA
+F:DRAIN_MANA
+F:HOLD_LIFE
+F:LIFE
+F:SUST_CON
D:This rare amulet will magically increase your life force and
D:even prevent it from being sapped. However, wearing this
D:amulet makes you feel less adept at using magic.
@@ -6451,8 +6664,16 @@ G:=:d
I:45:10:2
W:100:0:2:125000
A:100/10
-F:MANA | SPELL | SPELL_CONTAIN | WIELD_CAST | HIDE_TYPE |
-f:IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC | IGNORE_FIRE | SPELL |
+F:HIDE_TYPE
+F:MANA
+F:SPELL
+F:SPELL_CONTAIN
+F:WIELD_CAST
+f:IGNORE_ACID
+f:IGNORE_COLD
+f:IGNORE_ELEC
+f:IGNORE_FIRE
+f:SPELL
D:This powerful ring not only stores a chosen spell (which must be
D:engraved by 'copying' it); it also improves the power of cast spells
D:and augments the wearer's magical reserves.
@@ -6462,11 +6683,19 @@ G:=:d
I:45:11:2
W:100:0:2:125000
A:100/10
-F:SUST_STR | SUST_DEX | SUST_CON | REGEN |
-F:HOLD_LIFE | LIFE |
-F:HIDE_TYPE | ACTIVATE |
-a:HARDCORE=CURE_HUNGER
-f:SUST_STR | SUST_DEX | SUST_CON | REGEN |
+F:ACTIVATE
+F:HIDE_TYPE
+F:HOLD_LIFE
+F:LIFE
+F:REGEN
+F:SUST_CON
+F:SUST_DEX
+F:SUST_STR
+a:CURE_HUNGER
+f:REGEN
+f:SUST_CON
+f:SUST_DEX
+f:SUST_STR
D:This valuable ring enhances and protects the wearer's life force in every way.
N:842:Clear Thought
@@ -6474,14 +6703,29 @@ G:=:d
I:45:12:0
W:100:0:2:125000
A:100/10
-F:SUST_INT | SUST_WIS | RES_FEAR | RES_CONF |
-F:ACTIVATE | EASY_KNOW |
-a:HARDCORE=CURE_INSANITY
-f:SUST_INT | SUST_WIS |
+F:ACTIVATE
+F:EASY_KNOW
+F:RES_CONF
+F:RES_FEAR
+F:SUST_INT
+F:SUST_WIS
+a:CURE_INSANITY
+f:SUST_INT
+f:SUST_WIS
D:This valuable ring protects the wearer's intellect and intuition, as well as
D:guarding him from most mental attacks. From time to time, the wearer can
D:even purge himself of insanity.
+N:843:Unmagic
+G:=:d
+I:45:10:2
+W:50:0:2:3000
+A:50/1
+F:ANTIMAGIC_50
+f:ANTIMAGIC_50
+D:This valuable ring projects an aura of anti-magic around its wearer.
+
+
### New scroll ###
N:846:Sterilise
G:?:d
@@ -6589,7 +6833,8 @@ I:24:3:0
W:8:0:35:100
P:0:1d6:0:0:0
A:8/1:15/1
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A throwing-length axe with a "beard", an increased depth at the lower
D:end of the blade. Surprisingly light and durable, it doubles as a
@@ -6601,7 +6846,8 @@ I:24:4:0
W:25:0:200:450
P:0:3d6:0:0:0
A:25/1:40/1
-F:SHOW_MODS | MUST2H
+F:MUST2H
+F:SHOW_MODS
f:MUST2H
D:A mighty axe with two moon-shaped blades on each side of the headpiece,
D:the immense weight leads to slow but powerful swings.
@@ -6622,7 +6868,8 @@ I:24:7:0
W:22:0:150:420
A:22/1
P:0:3d4:0:0:0
-F:SHOW_MODS | COULD2H
+F:COULD2H
+F:SHOW_MODS
f:COULD2H
D:A large axe with an elongated moon shaped blade. Strikes a good balance
D:between swinging power and speed.
@@ -6677,7 +6924,7 @@ N:867:Map
G:?:U
I:8:33:0
W:70:100:30:50000
-F:INSTA_ART |
+F:INSTA_ART
D:At first glance, this looks like another crumpled piece of paper.
D:As you smooth out the parchment, you see the faint outline of a
D:map... You have a feeling you might find use for this map one day.
@@ -6687,7 +6934,7 @@ N:868:& Key~
G:-:W
I:11:13:0
W:70:100:5:50000
-F:INSTA_ART |
+F:INSTA_ART
D:As you clear away some mud from this item, you notice that it is
D:actually a small silver key. You wonder what it opens. Perhaps
D:you should hang on to this key, you might find it useful later.
@@ -6698,7 +6945,7 @@ N:869:& Cup~
G:+:y
I:11:14:0
W:70:100:50:100000
-F:INSTA_ART |
+F:INSTA_ART
D:It looks like a lump of clay, and as you prepare to throw it
D:away, a piece breaks off, and you see a faint gleam of gold.
D:Taking off the rest of the caked-on mud, you see that it is
@@ -6741,14 +6988,15 @@ N:874:& Amulet~
G:":B
I:40:29:5
W:10:2:2:10000
-F:INSTA_ART
+F:INSTA_ART
# The Black Banner of Gondor - see artifact list
N:875:& Black Banner~
G:~:D
I:39:108:0
W:60:30:50:50000
-F:LITE1 | INSTA_ART
+F:INSTA_ART
+F:LITE1
D:A strange banner of black thread rolled up as though it were a scroll.
# The Pearl 'Nimphelos' - see artifact list
@@ -6757,7 +7005,9 @@ G:~:w
I:39:109:1
W:20:10:10:40000
P:0:1d1:0:0:0
-F:LITE3 | INSTA_ART | FULL_NAME
+F:FULL_NAME
+F:INSTA_ART
+F:LITE3
D:A beautiful shining pearl, about the size of a dove's egg.
# The Silmaril of Flames - see artifact list
@@ -6766,7 +7016,10 @@ G:*:R
I:39:110:2
W:75:90:200:100000
P:0:10d10:0:0:0
-F:LITE2 | LITE3 | INSTA_ART | FULL_NAME
+F:FULL_NAME
+F:INSTA_ART
+F:LITE2
+F:LITE3
D:A dazzling, mesmerizingly beautiful jewel, shining in pure white
D:light with a slight tinge of red. It hurts your eyes to look at it,
D:yet you cannot bear to turn away from it, either.
@@ -6777,7 +7030,9 @@ G:*:B
I:39:111:2
W:75:90:200:100000
P:0:10d10:0:0:0
-F:LITE2 | LITE3 | INSTA_ART
+F:INSTA_ART
+F:LITE2
+F:LITE3
D:A dazzling, mesmerizingly beautiful jewel, shining in pure white
D:light with a slight tinge of blue. It hurts your eyes to look at it,
D:yet you cannot bear to turn away from it, either.
@@ -6806,8 +7061,9 @@ I:17:3:0
W:5:7:1:3
P:0:2d6:0:0:0
A:5/7:20/7:50/7
+F:ESP_ANIMAL
F:SHOW_MODS
-F:SLAY_ANIMAL | ESP_ANIMAL
+F:SLAY_ANIMAL
D:A sharpened metal head on a piece of wood, fitted with decorative
D:green feathers. You can use it for 'f'iring a bow.
@@ -6844,7 +7100,8 @@ I:15:3:0
W:25:0:40:300
A:25/1:35:/2
P:0:2d5:0:0:0
-F:SHOW_MODS | IGNORE_ACID
+F:IGNORE_ACID
+F:SHOW_MODS
D:A small curved piece of wood with mithril blades on the "forward" edges.
N:885:& Mithril Boomerang~
@@ -6853,7 +7110,8 @@ I:15:4:0
W:35:5:40:1000
A:35/1:50/2
P:0:5d6:0:0:0
-F:SHOW_MODS | IGNORE_ACID
+F:IGNORE_ACID
+F:SHOW_MODS
D:A curved leaf-shaped piece of wood, its "forward" edges enhanced with mithril blades.
# N: serial number : & object name~
@@ -6862,4 +7120,4 @@ D:A curved leaf-shaped piece of wood, its "forward" edges enhanced with mithril
# W: depth : rarity : weight : cost
# P: base armor class : base damage : plus to-hit : plus to-dam : plus to-ac
# A: depth/rarity : depth/rarity : etc
-# F: flag | flag | etc \ No newline at end of file
+# F: flag | flag | etc
diff --git a/lib/mods/theme/edit/maeglin.map b/lib/mods/theme/edit/maeglin.map
index e3be9972..7916fd9b 100644
--- a/lib/mods/theme/edit/maeglin.map
+++ b/lib/mods/theme/edit/maeglin.map
@@ -11,7 +11,7 @@ F:X:63:3
F:<:172:3
# up stairs with maeglin
-F:{:6:3:825:0:0:0:0:0:0:2
+F:{:6:3:825:0:0:0:0:0:2
# Floor with dirt
F:.:88:5
@@ -56,7 +56,7 @@ F:R:88:5:644
F:O:88:5:645
# Floor with dirt with a Lesser Balrog
-F:U:88:5:996:0:0:0:0:0:0:2
+F:U:88:5:996:0:0:0:0:0:2
# Granite wall
F:#:56:5
diff --git a/lib/mods/theme/edit/misc.txt b/lib/mods/theme/edit/misc.txt
index 2d380202..07261ba3 100644
--- a/lib/mods/theme/edit/misc.txt
+++ b/lib/mods/theme/edit/misc.txt
@@ -12,80 +12,8 @@ M:X:101
# Maximum y size of the wilderness
M:Y:66
-# Maximum number of randart parts in ra_info.txt
-M:Z:519
-
-# Maximum number of monsters in r_info.txt
-# WARNING ! add one more to the real count for the player ghost !!
-M:R:1081
-
-# Maximum number of monsters in re_info.txt
-# WARNING ! Use the exact amount of ego types used, if not you
-# will get weird results !
-M:r:14
-
-# Maximum number of items in k_info.txt
-M:K:886
-
-# Maximum number of vaults in v_info.txt
-M:V:108
-
-# Maximum number of terrain features in f_info.txt
-M:F:249
-
-# Maximum number of alchemist recipes
-M:a:1000
-
-# Maximum number of artifacts in a_info.txt
-M:A:257
-
-# Maximum number of sets types in set_info.txt
-M:s:17
-
-# Maximum number of ego-items in e_info.txt
-M:E:238
-
-# Maximum number of dungeon types in d_info.txt
-M:D:41
-
-# Maximum number of trap types in tr_info.txt
-M:U:176
-
-# Maximum number of terrain types in wf_info.txt
-M:W:64
-
-# Maximum number of owners types in ow_info.txt
-M:N:215
-
-# Maximum number of building actions in ba_info.txt
-M:B:70
-
-# Maximum number of store types in st_info.txt
-M:S:89
-
# Maximum size for "o_list[]"
M:O:1024
# Maximum size for "m_list[]"
M:M:768
-
-# Maximum number of race types in p_info.txt
-M:P:R:24
-
-# Maximum number of subrace types in p_info.txt
-M:P:S:26
-
-# Maximum number of class types in p_info.txt
-M:P:C:50
-
-# Maximum number of meta class types in p_info.txt
-M:P:M:1
-
-# Maximum number of histories types in p_info.txt
-M:P:H:294
-
-# Maximum number of skills in s_info.txt
-M:k:60
-
-# Maximum number of traits in ab_info.txt
-M:b:50
diff --git a/lib/mods/theme/edit/nirnaeth.map b/lib/mods/theme/edit/nirnaeth.map
index a8c06999..3ad0789c 100644
--- a/lib/mods/theme/edit/nirnaeth.map
+++ b/lib/mods/theme/edit/nirnaeth.map
@@ -14,28 +14,28 @@ F:s:88:5
F:V:84:5
# Dirt with Olog
-F:a:88:5:538:0:0:0:0:0:0:2
+F:a:88:5:538:0:0:0:0:0:2
# Dirt with Cave Troll
-F:b:88:5:496:0:0:0:0:0:0:2
+F:b:88:5:496:0:0:0:0:0:2
# Dirt with with Eldrak
-F:c:88:1:620:0:0:0:0:0:0:2
+F:c:88:1:620:0:0:0:0:0:2
# Dirt with with Ettin
-F:e:88:1:621:0:0:0:0:0:0:2
+F:e:88:1:621:0:0:0:0:0:2
# Dirt with with War troll
-F:f:88:1:631:0:0:0:0:0:0:2
+F:f:88:1:631:0:0:0:0:0:2
# Dirt with with Hru
-F:g:88:1:709:0:0:0:0:0:0:2
+F:g:88:1:709:0:0:0:0:0:2
# Dirt with Ulik the Troll
-F:h:88:5:729:0:0:0:0:0:0:2
+F:h:88:5:729:0:0:0:0:0:2
# Dirt with Ancient green dragon
-F:i:88:5:618:0:0:0:0:0:0:2
+F:i:88:5:618:0:0:0:0:0:2
# Dungeon
D:XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
diff --git a/lib/mods/theme/edit/numenor.txt b/lib/mods/theme/edit/numenor.txt
index ec8621b1..0ca52738 100644
--- a/lib/mods/theme/edit/numenor.txt
+++ b/lib/mods/theme/edit/numenor.txt
@@ -1,7 +1,7 @@
# File: numenor.txt
# Way to the lost land of Numenor
-F:>:7:3:0:0:0:0:0:7
+F:>:7:3:0:0:0:0:7
############### Town Layout ###############
diff --git a/lib/mods/theme/edit/ow_info.txt b/lib/mods/theme/edit/ow_info.txt
index bf1283fb..abb4b1d9 100644
--- a/lib/mods/theme/edit/ow_info.txt
+++ b/lib/mods/theme/edit/ow_info.txt
@@ -13,1407 +13,2723 @@
# L:liked races
# H:hated races
-# Version stamp (required)
-
-V:2.0.0
-
# The zero index owner. If she owns a shop, there is a problem. :P
N:0:Bell Goodchild(Hobbit)
-I:20000:170:108:5:15
+I:20000:120
C:120:100:80
-L:Elf | Half-Elf | High-Elf | Dunadan | Hobbit | Dwarf | RohanKnight
-H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Druadan | Dark-Elf
+L:Dunadan
+L:Dwarf
+L:Elf
+L:Half-Elf
+L:High-Elf
+L:Hobbit
+L:RohanKnight
+H:Beorning
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Druadan
+H:Half-Ogre
+H:Orc
+H:Troll
### The General Store - 1 ###
N:1:Balin(Dwarf)
-I:25000:180:108:2:2
+I:25000:130
C:150:100:50
-L:Dwarf | Petty-Dwarf
-H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Troll
+L:Dwarf
+L:Petty-Dwarf
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:2:Berylla Boffin(Hobbit)
-I:20000:190:109:3:4
+I:20000:130
C:125:100:70
-L:Human | Hobbit
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling
+L:Hobbit
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
N:3:Adrahil(Half-Elf)
-I:30000:170:107:1:1
+I:30000:120
C:110:100:80
-L:Half-Elf | High-Elf | Dunadan | Elf
-H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Dwarf | Troll
+L:Dunadan
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Dwarf
+H:Half-Ogre
+H:Orc
+H:Petty-Dwarf
+H:Troll
N:4:Aegnor(Wood-Elf)
-I:10000:200:110:4:8
+I:10000:140
C:110:100:80
-L:High-Elf | Dunadan | Elf
-H:Dragon | Demon | Orc | Half-Ogre | Troll | Easterling
+L:Dunadan
+L:Elf
+L:High-Elf
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
### The Armoury - 2 ###
N:5:Bifur(Dwarf)
-I:20000:190:109:3:4
+I:20000:130
C:125:100:70
-L:Hobbit | Petty-Dwarf | Dwarf
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll
+L:Dwarf
+L:Hobbit
+L:Petty-Dwarf
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:6:Lalia Clayhanger(Hobbit)
-I:25000:180:108:2:2
+I:25000:130
C:125:100:50
-L:Human | Hobbit | Elf
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll
+L:Elf
+L:Hobbit
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:7:Alcarin(Human)
-I:10000:200:110:4:8
+I:10000:140
C:110:100:80
-L:Human | Half-Elf | RohanKnight | Dunadan
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Petty-Dwarf | Troll | Easterling
+L:Dunadan
+L:Half-Elf
+L:Human
+L:RohanKnight
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Petty-Dwarf
+H:Troll
N:8:Alatariel(High-Elf)
-I:30000:170:107:1:1
+I:30000:120
C:110:100:80
-L:High-Elf | Dunadan | Elf
-H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Troll | Easterling
+L:Dunadan
+L:Elf
+L:High-Elf
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Petty-Dwarf
+H:Troll
### The Weaponsmith - 3 ###
N:9:Bofur(Dwarf)
-I:30000:170:107:1:1
+I:30000:120
C:125:100:70
-L:Human | Dwarf
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll
+L:Dwarf
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:10:Daisy Gamgee(Hobbit)
-I:20000:190:109:3:4
+I:20000:130
C:110:100:80
-L:Human | Hobbit
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll
+L:Hobbit
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:11:Beregond(Dunadan)
-I:25000:180:108:2:2
+I:25000:130
C:110:100:80
-L:Human | High-Elf | Dunadan | Elf
-H:Dragon | Demon | Orc | Half-Ogre | Troll
+L:Dunadan
+L:Elf
+L:High-Elf
+L:Human
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:12:Amarie(Dark-Elf)
-I:10000:200:110:4:8
+I:10000:140
C:125:100:50
-L:Dark-Elf | Elf
-H:Dragon | Demon | Orc | Half-Ogre | Petty-Dwarf | Dwarf | Troll | Easterling
+L:Dark-Elf
+L:Elf
+H:Demon
+H:Dragon
+H:Dwarf
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Petty-Dwarf
+H:Troll
### The Temple - 4 ###
N:13:Bombur(Dwarf)
-I:20000:190:109:3:4
+I:20000:130
C:125:100:70
-L:Half-Elf | Petty-Dwarf | Dwarf
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll
+L:Dwarf
+L:Half-Elf
+L:Petty-Dwarf
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:14:Dora Baggins(Hobbit)
-I:30000:170:107:1:1
+I:30000:120
C:110:100:80
-L:Human | High-Elf | Hobbit | Elf
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll
+L:Elf
+L:High-Elf
+L:Hobbit
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:15:Bergil(Half-Elf)
-I:10000:200:110:4:8
+I:10000:140
C:125:100:50
-L:Human | Half-Elf | Dunadan | Elf
-H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Troll | Easterling
+L:Dunadan
+L:Elf
+L:Half-Elf
+L:Human
+H:Beorning
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
N:16:Amdir(Wood-Elf)
-I:25000:180:108:2:2
+I:25000:130
C:110:100:80
-L:High-Elf | Dunadan | Hobbit | Elf
-H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Dwarf | Troll | Easterling
+L:Dunadan
+L:Elf
+L:High-Elf
+L:Hobbit
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Dwarf
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
### The Alchemist - 5 ###
N:17:Borin(Dwarf)
-I:20000:190:109:3:4
+I:20000:130
C:110:100:80
-L:Petty-Dwarf | Dwarf
-H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Elf | Troll
+L:Dwarf
+L:Petty-Dwarf
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Elf
+H:Half-Ogre
+H:Orc
+H:Troll
N:18:Elfstan Fairbairn(Hobbit)
-I:10000:200:110:4:8
+I:10000:140
C:125:100:50
-L:Human | Half-Elf | High-Elf | Hobbit | Elf
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Dwarf | Troll
+L:Elf
+L:Half-Elf
+L:High-Elf
+L:Hobbit
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Dwarf
+H:Half-Ogre
+H:Orc
+H:Troll
N:19:Cemendur(Human)
-I:25000:180:108:2:2
+I:25000:130
C:110:100:80
-L:Human | Half-Elf | RohanKnight | Dunadan | Elf
-H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Troll | Easterling
+L:Dunadan
+L:Elf
+L:Half-Elf
+L:Human
+L:RohanKnight
+H:Beorning
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
N:20:Annael(High-Elf)
-I:30000:170:107:1:1
+I:30000:120
C:125:100:70
-L:Human | Half-Elf | High-Elf | Dunadan | Elf
-H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Dwarf | Troll
+L:Dunadan
+L:Elf
+L:Half-Elf
+L:High-Elf
+L:Human
+H:Beorning
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Dwarf
+H:Half-Ogre
+H:Orc
+H:Troll
### The Magic Shop - 6 ###
N:21:Dis(Dwarf)
-I:30000:170:107:1:1
+I:30000:120
C:125:100:50
-L:Petty-Dwarf | Dwarf | Half-Elf | Dunadan
-H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Human | Troll | Eagle
+L:Dunadan
+L:Dwarf
+L:Half-Elf
+L:Petty-Dwarf
+H:Beorning
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Eagle
+H:Half-Ogre
+H:Human
+H:Orc
+H:Troll
N:22:Folco Boffin(Hobbit)
-I:10000:200:110:4:8
+I:10000:140
C:110:100:80
L:Hobbit
-H:Dragon | Demon | Orc | Troll
+H:Demon
+H:Dragon
+H:Orc
+H:Troll
N:23:Ciryon(Dunadan)
-I:25000:180:108:2:2
+I:25000:130
C:110:100:80
-L:Human | Half-Elf | High-Elf | RohanKnight | Dunadan | Hobbit | Elf
-H:Dragon | Demon | Orc | Half-Ogre | Troll
+L:Dunadan
+L:Elf
+L:Half-Elf
+L:High-Elf
+L:Hobbit
+L:Human
+L:RohanKnight
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:24:Arminas(Dark-Elf)
-I:20000:190:109:3:4
+I:20000:130
C:125:100:70
-L:Human | Dark-Elf | Elf
-H:Dragon | Demon | Beorning | Orc | High-Elf | Half-Ogre | Petty-Dwarf | Troll | Easterling
+L:Dark-Elf
+L:Elf
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:High-Elf
+H:Orc
+H:Petty-Dwarf
+H:Troll
### The Black Market - 7 ###
N:25:Dori(Dwarf)
-I:30000:210:120:8:8
+I:30000:150
C:110:100:90
-L:Dwarf | Easterling
-H:Dragon | Demon | Orc
+L:Dwarf
+L:Easterling
+H:Demon
+H:Dragon
+H:Orc
N:26:Halfred Greenhand(Hobbit)
-I:30000:210:120:8:8
+I:30000:150
C:110:100:90
-L:Hobbit
-H:Dragon | Demon | Troll
+L:Hobbit
+H:Demon
+H:Dragon
+H:Troll
N:27:Deorwine(Half-Elf)
-I:30000:210:120:8:8
+I:30000:150
C:110:100:90
-L:Half-Elf | Easterling
-H:Dragon | Demon | Dark-Elf
+L:Easterling
+L:Half-Elf
+H:Dark-Elf
+H:Demon
+H:Dragon
N:28:Artanis(Wood-Elf)
-I:30000:210:120:8:8
+I:30000:150
C:110:100:90
-L:High-Elf | Elf | Easterling
-H:Dragon | Demon | Orc | Troll
+L:Easterling
+L:Elf
+L:High-Elf
+H:Demon
+H:Dragon
+H:Orc
+H:Troll
### The Bookstore - 9 ###
N:29:Dwalin(Dwarf)
-I:20000:190:109:3:4
+I:20000:130
C:125:100:70
-L:Human | Petty-Dwarf | Dwarf
-H:Dragon | Demon | Orc | Elf | Half-Ogre | Troll
+L:Dwarf
+L:Human
+L:Petty-Dwarf
+H:Demon
+H:Dragon
+H:Elf
+H:Half-Ogre
+H:Orc
+H:Troll
N:30:Tanta Hornblower(Hobbit)
-I:10000:200:110:4:8
+I:10000:140
C:110:100:80
-L:Human | Hobbit | Elf
-H:Dragon | Demon | Beorning | Orc | Troll
+L:Elf
+L:Hobbit
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Orc
+H:Troll
N:31:Dorlas(Human)
-I:30000:170:107:1:1
+I:30000:120
C:150:100:50
-L:Human | RohanKnight | Dunadan
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling
+L:Dunadan
+L:Human
+L:RohanKnight
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
N:32:Caranthir(High-Elf)
-I:25000:180:108:2:2
+I:25000:130
C:110:100:80
-L:Half-Elf | High-Elf | Elf
-H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Dwarf | Troll | Easterling
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Dwarf
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Petty-Dwarf
+H:Troll
### The Pet Shop - 0 ###
N:33:Fili(Dwarf)
-I:20000:190:109:3:4
+I:20000:130
C:125:100:70
-L:RohanKnight | Petty-Dwarf | Dwarf
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll
+L:Dwarf
+L:Petty-Dwarf
+L:RohanKnight
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:34:Lalia Clayhanger(Hobbit)
-I:25000:180:108:2:2
+I:25000:130
C:110:100:80
-L:Human | Hobbit | Elf
-H:Dragon | Demon | Beorning | Orc | Troll
+L:Elf
+L:Hobbit
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Orc
+H:Troll
N:35:Elfwine(Dunadan)
-I:10000:200:110:4:8
+I:10000:140
C:110:100:80
-L:Human | Half-Elf | High-Elf | RohanKnight | Dunadan | Elf
-H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Troll
+L:Dunadan
+L:Elf
+L:Half-Elf
+L:High-Elf
+L:Human
+L:RohanKnight
+H:Beorning
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Petty-Dwarf
+H:Troll
N:36:Edrahil(Dark-Elf)
-I:30000:170:107:1:1
+I:30000:120
C:150:100:50
-L:Dark-Elf | Elf | Easterling
-H:Dragon | Demon | Orc | High-Elf | Half-Ogre | Dwarf | Troll
+L:Dark-Elf
+L:Easterling
+L:Elf
+H:Demon
+H:Dragon
+H:Dwarf
+H:Half-Ogre
+H:High-Elf
+H:Orc
+H:Troll
### The Mayors/Kings/Rulers ###
#Bree
N:37:Uldrik(Human)
-I:0:0:0:0:0
+I:0:0
C:0:0:0
-L:Human | RohanKnight | Dunadan | Hobbit |
-H:Dragon | Demon | Orc | Half-Ogre | Troll
+L:Dunadan
+L:Hobbit
+L:Human
+L:RohanKnight
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
#Minas Anor
N:38:Aragorn (Dunadan)
-I:0:0:0:0:0
+I:0:0
C:0:0:0
-L:Human | High-Elf | RohanKnight | Dunadan | Hobbit | Elf
-H:Dragon | Demon | Orc | Half-Ogre | Petty-Dwarf | Troll
+L:Dunadan
+L:Elf
+L:High-Elf
+L:Hobbit
+L:Human
+L:RohanKnight
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Petty-Dwarf
+H:Troll
#Khazad-Dum
N:39:Gimli(Dwarf)
-I:0:0:0:0:0
+I:0:0
C:0:0:0
-L:RohanKnight | Dunadan | Hobbit | Elf | Dwarf
-H:Dragon | Demon | Orc | Half-Ogre | Troll
+L:Dunadan
+L:Dwarf
+L:Elf
+L:Hobbit
+L:RohanKnight
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
#Beorn's Halls
N:40:Deor(Beorning)
-I:100:100:100:0:0
+I:100:100
C:110:100:90
-L:Beorning | Dwarf | Maia | Hobbit | Ent
-H:Dragon | Demon | Orc | Half-Ogre | Troll
+L:Beorning
+L:Dwarf
+L:Ent
+L:Hobbit
+L:Maia
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
#Dale
N:41:Bard the Grim(Human)
-I:100:100:100:0:0
+I:100:100
C:110:100:90
-L:Human | Hobbit | Dwarf
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll
+L:Dwarf
+L:Hobbit
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
#Henneth Annun
N:42:Halbarad(Dunadan)
-I:100:100:100:0:0
+I:100:100
C:110:100:90
-L:Human | High-Elf | Dunadan | Hobbit | Elf
-H:Dragon | Demon | Orc | Half-Ogre | Troll
+L:Dunadan
+L:Elf
+L:High-Elf
+L:Hobbit
+L:Human
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
#Imladris
N:43:Elrond Half-Elven
-I:100:100:100:0:0
+I:100:100
C:110:100:90
-L:Human | Half-Elf | High-Elf | RohanKnight | Dunadan | Hobbit | Elf | Dwarf | Ent
-H:Dragon | Demon | Orc | Half-Ogre | Troll
+L:Dunadan
+L:Dwarf
+L:Elf
+L:Ent
+L:Half-Elf
+L:High-Elf
+L:Hobbit
+L:Human
+L:RohanKnight
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
#Helm's Deep
N:44:Erkenbrand(RohanKnight)
-I:100:100:100:0:0
+I:100:100
C:110:100:90
-L:Human | Maia | RohanKnight | Dunadan | Hobbit | Elf | Dwarf | Ent
-H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Troll
+L:Dunadan
+L:Dwarf
+L:Elf
+L:Ent
+L:Hobbit
+L:Human
+L:Maia
+L:RohanKnight
+H:Beorning
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Petty-Dwarf
+H:Troll
#Thranduil's Halls
N:45:Legolas Greenleaf(Wood-Elf)
-I:100:100:100:0:0
+I:100:100
C:110:100:90
-L:High-Elf | Dunadan | Ent | Elf
-H:Dragon | Demon | Orc | Half-Ogre | Petty-Dwarf | Troll
+L:Dunadan
+L:Elf
+L:Ent
+L:High-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Petty-Dwarf
+H:Troll
#Edoras
N:46:Theoden(RohanKnight)
-I:100:100:100:0:0
+I:100:100
C:110:100:90
-L:Human | RohanKnight | Dunadan | Hobbit | Elf
-H:Dragon | Demon | Orc | Half-Ogre | Troll
+L:Dunadan
+L:Elf
+L:Hobbit
+L:Human
+L:RohanKnight
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
#Esgaroth
N:47:The Master(Human)
-I:100:100:100:0:0
+I:100:100
C:110:100:90
-L:Human
-H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Troll
+L:Human
+H:Beorning
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
#Hobbiton
N:48:Samwise Gamgee(Hobbit)
-I:100:100:100:0:0
+I:100:100
C:110:100:90
-L:Hobbit | Elf | High-Elf | Dark-Elf
-H:Dragon | Demon | Orc | Half-Ogre | Troll
+L:Dark-Elf
+L:Elf
+L:High-Elf
+L:Hobbit
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
#Osgiliath
N:49:Eldacar(Human)
-I:100:100:100:0:0
+I:100:100
C:110:100:90
-L:Human | Half-Elf | High-Elf | RohanKnight | Dunadan | Hobbit | Elf
-H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Dwarf | Troll
+L:Dunadan
+L:Elf
+L:Half-Elf
+L:High-Elf
+L:Hobbit
+L:Human
+L:RohanKnight
+H:Beorning
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Dwarf
+H:Half-Ogre
+H:Orc
+H:Petty-Dwarf
+H:Troll
#Pelargir
N:50:Earnil(Dunadan)
-I:100:100:100:0:0
+I:100:100
C:110:100:90
-L:Human | Half-Elf | High-Elf | RohanKnight | Dunadan | Hobbit | Elf
-H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Dwarf | Troll
+L:Dunadan
+L:Elf
+L:Half-Elf
+L:High-Elf
+L:Hobbit
+L:Human
+L:RohanKnight
+H:Beorning
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Dwarf
+H:Half-Ogre
+H:Orc
+H:Petty-Dwarf
+H:Troll
### Caras Galadhon owners ###
N:51:Galadriel(High-Elf)
-I:15000:120:105:6:16
+I:15000:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf
-H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:52:Celeborn(High-Elf)
-I:15000:120:105:6:16
+I:15000:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf
-H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:53:Aulendil(Elf)
-I:30000:140:105:6:12
+I:30000:110
C:120:100:80
#L:Warrior |
-H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:54:Valceronwe(Elf)
-I:30000:140:105:6:12
+I:30000:110
C:120:100:80
#L:Mage | Thaumaturgist | Sorceror
-H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:55:Voronwe(Elf)
-I:30000:140:105:6:12
+I:30000:110
C:120:100:80
#L:Priest | Paladin
-H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:56:Celegail(Elf)
-I:30000:140:105:6:12
+I:30000:110
C:120:100:80
#L:Ranger
-H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
### Gondolin owners ###
N:57:Turgon(High-Elf)
-I:30000:120:105:6:16
+I:30000:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf
-H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
N:58:Pengolodh(High-Elf)
-I:0:120:105:6:16
+I:0:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf
-H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
N:59:Aerandir(High-Elf)
-I:0:120:105:6:16
+I:0:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf
-H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
N:60:Celebrimbor(High-Elf)
-I:0:120:105:6:16
+I:0:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf
+L:Elf
+L:Half-Elf
+L:High-Elf
#L:Warrior |
-H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
N:61:Lomelosse(High-Elf)
-I:0:120:105:6:16
+I:0:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf |
-H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
N:62:Arlindel(High-Elf)
-I:0:120:105:6:16
+I:0:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf
+L:Elf
+L:Half-Elf
+L:High-Elf
#L:Harper | Ranger
-H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
N:63:Sulraen(High-Elf)
-I:0:120:105:6:16
+I:0:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf
+L:Elf
+L:Half-Elf
+L:High-Elf
#L:Mage | Sorceror
-H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
N:64:Firiel(High-Elf)
-I:0:120:105:6:16
+I:0:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf |
-H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
N:65:Earendur(High-Elf)
-I:0:120:105:6:16
+I:0:110
C:120:100:80
-L:High-Elf | Half-Elf | Elf
-H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
N:66:Glorfindel(High-Elf)
-I:0:120:105:6:16
+I:0:110
C:120:100:80
-L:High-Elf | Half-Elf
+L:Half-Elf
+L:High-Elf
#L:Ranger
-H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
N:67:Ecthelion(High-Elf)
-I:0:120:105:6:16
+I:0:110
C:120:100:80
-L:High-Elf | Half-Elf
+L:Half-Elf
+L:High-Elf
#L:Paladin
-H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
### The Inn-Keepers (minus Gondolin) ###
#Bree
N:68:Barliman Butterbur(Human)
-I:100:170:108:4:10
+I:100:120
C:120:100:80
-L:Dunadan | Hobbit | Human |
-H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning | Easterling
+L:Dunadan
+L:Hobbit
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
#Pelargir
N:69:Ciryatur(Dunadan)
-I:100:170:108:4:10
+I:100:120
C:110:100:80
-L:Dunadan | Human | RohanKnight
-H:Dragon | Demon | Orc | Troll | Half-Ogre | Beorning
+L:Dunadan
+L:Human
+L:RohanKnight
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
#Caras Galadhon
N:70:Celebor(Elf)
-I:100:170:108:4:10
+I:100:120
C:110:100:80
-L:High-Elf | Elf
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling
+L:Elf
+L:High-Elf
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
#Minas Anor
N:71:Bregolas(Human)
-I:100:170:108:4:10
+I:100:120
C:110:100:80
-L:Human | RohanKnight | Dunadan
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling
+L:Dunadan
+L:Human
+L:RohanKnight
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
#Khazad-Dum
N:72:Thror(Dwarf)
-I:100:170:108:4:10
+I:100:120
C:110:100:80
-L:Petty-Dwarf | Dwarf
-H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | High-Elf | Troll
+L:Dwarf
+L:Petty-Dwarf
+H:Beorning
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:High-Elf
+H:Orc
+H:Troll
#Dale
N:73:Troin(Dwarf)
-I:100:170:108:4:10
+I:100:120
C:110:100:80
-L:Human | Dwarf
-H:Dragon | Demon | Orc | Half-Ogre | Troll
+L:Dwarf
+L:Human
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
#Edoras
N:74:Theodwyn(Shieldmaiden)
-I:100:170:108:4:10
+I:100:120
C:110:100:80
-L:Human | RohanKnight | Dunadan
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling
+L:Dunadan
+L:Human
+L:RohanKnight
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
#Esgaroth
N:75:Garm(Human)
-I:100:170:108:4:10
+I:100:120
C:110:100:80
-L:Human | Dwarf
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Petty-Dwarf | Troll
+L:Dwarf
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Petty-Dwarf
+H:Troll
#Hobbiton
N:76:Rose Cotton(Hobbit)
-I:100:170:108:4:10
+I:100:120
C:110:100:80
-L:Human | High-Elf | Hobbit
-H:Dragon | Demon | Orc | Half-Ogre | Troll | Easterling
+L:High-Elf
+L:Hobbit
+L:Human
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
#Osgiliath
N:77:Palantir(Human)
-I:100:170:108:4:10
+I:100:120
C:110:100:80
-L:Human | High-Elf | RohanKnight | Dunadan | Elf
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling
+L:Dunadan
+L:Elf
+L:High-Elf
+L:Human
+L:RohanKnight
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
### The Soothsayers ###
N:78:Ori(Dwarf)
-I:20000:190:109:3:4
+I:20000:130
C:125:100:70
-L:Hobbit | Petty-Dwarf | Dwarf
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll
+L:Dwarf
+L:Hobbit
+L:Petty-Dwarf
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:79:Tolman Gardner(Hobbit)
-I:25000:180:108:2:2
+I:25000:130
C:150:100:50
-L:Human | Hobbit | Elf
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll
+L:Elf
+L:Hobbit
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:80:Inziladun(Human)
-I:10000:200:110:4:8
+I:10000:140
C:110:100:80
-L:Human | Half-Elf | RohanKnight | Dunadan | Easterling
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Petty-Dwarf | Troll
+L:Dunadan
+L:Easterling
+L:Half-Elf
+L:Human
+L:RohanKnight
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Petty-Dwarf
+H:Troll
N:81:Gelmir(High-Elf)
-I:30000:170:107:1:1
+I:30000:120
C:110:100:80
-L:High-Elf | Dunadan | Elf
-H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Troll
+L:Dunadan
+L:Elf
+L:High-Elf
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Petty-Dwarf
+H:Troll
### The Eagles ###
N:82:Palano(Eagle)
-I:30000:170:110:1:1
+I:30000:130
C:125:100:50
L:Eagle
-H:Dragon | Demon | RohanKnight
+H:Demon
+H:Dragon
+H:RohanKnight
N:83:Eglad(Eagle)
-I:30000:170:110:1:1
+I:30000:130
C:125:100:50
L:Eagle
-H:Dragon | Demon | Hobbit
+H:Demon
+H:Dragon
+H:Hobbit
N:84:Hiron(Eagle)
-I:30000:170:110:1:1
+I:30000:130
C:125:100:50
L:Eagle
-H:Dragon | Demon | Dunadan
+H:Demon
+H:Dragon
+H:Dunadan
N:85:Grada(Eagle)
-I:30000:170:110:1:1
+I:30000:130
C:125:100:50
L:Eagle
-H:Dragon | Demon | High-Elf
+H:Demon
+H:Dragon
+H:High-Elf
### The Librarians ###
N:86:Frerin(Dwarf)
-I:25000:180:108:2:2
+I:25000:130
C:150:100:50
-L:Dwarf | Petty-Dwarf
-H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Troll
+L:Dwarf
+L:Petty-Dwarf
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:87:Malva Headstrong(Hobbit)
-I:20000:190:109:3:4
+I:20000:130
C:125:100:70
-L:Human | Hobbit
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll
+L:Hobbit
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:88:Erendis(Half-Elf)
-I:30000:170:107:1:1
+I:30000:120
C:110:100:80
-L:Half-Elf | High-Elf | Dunadan | Elf | Easterling
-H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Dwarf | Troll
+L:Dunadan
+L:Easterling
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Dwarf
+H:Half-Ogre
+H:Orc
+H:Petty-Dwarf
+H:Troll
N:89:Elemmakil(Wood-Elf)
-I:10000:200:110:4:8
+I:10000:140
C:110:100:80
-L:High-Elf | Dunadan | Elf
-H:Dragon | Demon | Orc | Half-Ogre | Troll
+L:Dunadan
+L:Elf
+L:High-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
### The Casino Owners ###
N:90:Fror(Dwarf)
-I:20000:190:109:3:4
+I:20000:130
C:125:100:70
-L:Hobbit | Petty-Dwarf | Dwarf
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll
+L:Dwarf
+L:Hobbit
+L:Petty-Dwarf
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:91:Marmadas Brandybuck(Hobbit)
-I:25000:180:108:2:2
+I:25000:130
C:150:100:50
-L:Human | Hobbit | Elf
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll
+L:Elf
+L:Hobbit
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:92:Fastred(Human)
-I:10000:200:110:4:8
+I:10000:140
C:110:100:80
-L:Human | Half-Elf | RohanKnight | Dunadan | Easterling
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Petty-Dwarf | Troll
+L:Dunadan
+L:Easterling
+L:Half-Elf
+L:Human
+L:RohanKnight
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Petty-Dwarf
+H:Troll
N:93:Elured(High-Elf)
-I:30000:170:107:1:1
+I:30000:120
C:110:100:80
-L:High-Elf | Dunadan | Elf
-H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Troll
+L:Dunadan
+L:Elf
+L:High-Elf
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Petty-Dwarf
+H:Troll
### The Beastmasters ###
N:94:Gloin(Dwarf)
-I:30000:170:107:1:1
+I:30000:120
C:125:100:70
-L:Human | Dwarf
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll
+L:Dwarf
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:95:Milo Burrows(Hobbit)
-I:20000:190:109:3:4
+I:20000:130
C:110:100:80
-L:Human | Hobbit
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll
+L:Hobbit
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:96:Findegil(Dunadan)
-I:25000:180:108:2:2
+I:25000:130
C:110:100:80
-L:Human | High-Elf | Dunadan | Elf
-H:Dragon | Demon | Orc | Half-Ogre | Troll
+L:Dunadan
+L:Elf
+L:High-Elf
+L:Human
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:97:Elurin(Dark-Elf)
-I:10000:200:110:4:8
+I:10000:140
C:150:100:50
-L:Dark-Elf | Elf | Easterling
-H:Dragon | Demon | Orc | Half-Ogre | Petty-Dwarf | Dwarf | Troll
+L:Dark-Elf
+L:Easterling
+L:Elf
+H:Demon
+H:Dragon
+H:Dwarf
+H:Half-Ogre
+H:Orc
+H:Petty-Dwarf
+H:Troll
### Gondor/Rohan owners ###
#Fighters Hall
N:98:Tarcil(Human)
-I:30000:170:107:1:1
+I:30000:120
C:150:100:50
-L:Human | RohanKnight | Dunadan
-H:Dragon | Demon | Orc | Half-Ogre | Troll | Easterling
+L:Dunadan
+L:Human
+L:RohanKnight
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
N:99:Ulbar(Easterling)
-I:10000:200:110:4:8
+I:10000:140
C:110:100:80
-L:Human | RohanKnight | Dunadan
-L:Half-Elf | High-Elf | Elf | Easterling
+L:Dunadan
+L:Easterling
+L:Elf
+L:Half-Elf
+L:High-Elf
+L:Human
+L:RohanKnight
N:100:Brego(RohanKnight)
-I:25000:180:108:2:2
+I:25000:130
C:110:100:80
-L:Human | RohanKnight | Dunadan
-H:Dragon | Demon | Beorning | Dark-Elf | Petty-Dwarf | Troll | Easterling
+L:Dunadan
+L:Human
+L:RohanKnight
+H:Beorning
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Easterling
+H:Petty-Dwarf
+H:Troll
N:101:Ostoher(Dunadan)
-I:20000:190:109:3:4
+I:20000:130
C:125:100:70
-L:Human | RohanKnight | Dunadan
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Dwarf | Troll | Easterling
+L:Dunadan
+L:Human
+L:RohanKnight
+H:Beorning
+H:Demon
+H:Dragon
+H:Dwarf
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
#Tower of Magery
N:102:Arveleg(Human)
-I:25000:180:108:2:2
+I:25000:130
C:125:100:70
-L:Human | RohanKnight | Dunadan
-H:Dragon | Demon | Orc | Half-Ogre | Troll | Easterling
+L:Dunadan
+L:Human
+L:RohanKnight
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
N:103:Uldar(Easterling)
-I:30000:170:107:1:1
+I:30000:120
C:110:100:80
-L:Human | RohanKnight | Dunadan | Easterling
-L:Half-Elf | High-Elf | Elf
+L:Dunadan
+L:Easterling
+L:Elf
+L:Half-Elf
+L:High-Elf
+L:Human
+L:RohanKnight
N:104:Aldor(RohanKnight)
-I:20000:190:109:3:4
+I:20000:130
C:150:100:50
-L:Human | RohanKnight | Dunadan
-H:Dragon | Demon | Beorning | Dark-Elf | Petty-Dwarf | Troll | Easterling
+L:Dunadan
+L:Human
+L:RohanKnight
+H:Beorning
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Easterling
+H:Petty-Dwarf
+H:Troll
N:105:Tarannon(Dunadan)
-I:10000:200:110:4:8
+I:10000:140
C:110:100:80
-L:Human | RohanKnight | Dunadan
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Dwarf | Troll | Easterling
+L:Dunadan
+L:Human
+L:RohanKnight
+H:Beorning
+H:Demon
+H:Dragon
+H:Dwarf
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
#Inner Temple
N:106:Eradan(Human)
-I:30000:170:107:1:1
+I:30000:120
C:125:100:70
-L:Human | RohanKnight | Dunadan
-H:Dragon | Demon | Orc | Half-Ogre | Troll
+L:Dunadan
+L:Human
+L:RohanKnight
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:107:Ulwise(Easterling)
-I:25000:180:108:2:2
+I:25000:130
C:150:100:50
-L:Human | RohanKnight | Dunadan | Easterling
-L:Half-Elf | High-Elf | Elf
+L:Dunadan
+L:Easterling
+L:Elf
+L:Half-Elf
+L:High-Elf
+L:Human
+L:RohanKnight
N:108:Gram(RohanKnight)
-I:20000:190:109:3:4
+I:20000:130
C:110:100:80
-L:Human | RohanKnight | Dunadan
-H:Dragon | Demon | Beorning | Dark-Elf | Petty-Dwarf | Troll | Easterling
+L:Dunadan
+L:Human
+L:RohanKnight
+H:Beorning
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Easterling
+H:Petty-Dwarf
+H:Troll
N:109:Minalcar(Dunadan)
-I:10000:200:110:4:8
+I:10000:140
C:110:100:80
-L:Human | RohanKnight | Dunadan
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Dwarf | Troll
+L:Dunadan
+L:Human
+L:RohanKnight
+H:Beorning
+H:Demon
+H:Dragon
+H:Dwarf
+H:Half-Ogre
+H:Orc
+H:Troll
#Paladins Guild
N:110:Herion(Human)
-I:30000:170:107:1:1
+I:30000:120
C:150:100:50
-L:Human | RohanKnight | Dunadan | Easterling
-H:Dragon | Demon | Orc | Half-Ogre | Troll
+L:Dunadan
+L:Easterling
+L:Human
+L:RohanKnight
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:111:Ulgug(Easterling)
-I:10000:200:110:4:8
+I:10000:140
C:110:100:80
-L:Human | RohanKnight | Dunadan | Easterling
-L:Half-Elf | High-Elf | Elf
+L:Dunadan
+L:Easterling
+L:Elf
+L:Half-Elf
+L:High-Elf
+L:Human
+L:RohanKnight
N:112:Walda(RohanKnight)
-I:25000:180:108:2:2
+I:25000:130
C:110:100:80
-L:Human | RohanKnight | Dunadan
-H:Dragon | Demon | Beorning | Dark-Elf | Petty-Dwarf | Troll | Easterling
+L:Dunadan
+L:Human
+L:RohanKnight
+H:Beorning
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Easterling
+H:Petty-Dwarf
+H:Troll
N:113:Calimehtar(Dunadan)
-I:20000:190:109:3:4
+I:20000:130
C:125:100:70
-L:Human | RohanKnight | Dunadan
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Dwarf | Troll | Easterling
+L:Dunadan
+L:Human
+L:RohanKnight
+H:Beorning
+H:Demon
+H:Dragon
+H:Dwarf
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
#Rangers Guild
N:114:Egalmoth(Human)
-I:25000:180:108:2:2
+I:25000:130
C:125:100:70
-L:Human | RohanKnight | Dunadan
-H:Dragon | Demon | Orc | Half-Ogre | Troll | Easterling
+L:Dunadan
+L:Human
+L:RohanKnight
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
N:115:Ulaf(Easterling)
-I:30000:170:107:1:1
+I:30000:120
C:110:100:80
-L:Human | RohanKnight | Dunadan | Easterling
-L:Half-Elf | High-Elf | Elf
+L:Dunadan
+L:Easterling
+L:Elf
+L:Half-Elf
+L:High-Elf
+L:Human
+L:RohanKnight
N:116:Fengel(RohanKnight)
-I:20000:190:109:3:4
+I:20000:130
C:150:100:50
-L:Human | RohanKnight | Dunadan
-H:Dragon | Demon | Beorning | Dark-Elf | Petty-Dwarf | Troll | Easterling
+L:Dunadan
+L:Human
+L:RohanKnight
+H:Beorning
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Easterling
+H:Petty-Dwarf
+H:Troll
N:117:Telemnar(Dunadan)
-I:10000:200:110:4:8
+I:10000:140
C:110:100:80
-L:Human | RohanKnight | Dunadan
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Dwarf | Troll
+L:Dunadan
+L:Human
+L:RohanKnight
+H:Beorning
+H:Demon
+H:Dragon
+H:Dwarf
+H:Half-Ogre
+H:Orc
+H:Troll
### Dungeon Markets ###
### The Axesmiths ###
N:118:Ris(Dwarf)
-I:30000:200:130:1:1
+I:30000:150
C:150:100:50
L:Dwarf
-H:Dragon | Demon | Orc
+H:Demon
+H:Dragon
+H:Orc
N:119:Malach Aradan(Human)
-I:25000:300:150:2:2
+I:25000:200
C:125:100:60
-L:Human | Easterling
-H:Dragon | Demon | Troll
+L:Easterling
+L:Human
+H:Demon
+H:Dragon
+H:Troll
N:120:Indis(Half-Elf)
-I:20000:250:140:3:4
+I:20000:170
C:115:100:70
-L:Half-Elf | Easterling
-H:Dragon | Demon | Half-Ogre
+L:Easterling
+L:Half-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
N:121:Rogdug(Half-Orc)
-I:10000:150:120:4:8
+I:10000:130
C:125:100:80
-L:Orc | Easterling
-H:Dragon | Demon | Elf
+L:Easterling
+L:Orc
+H:Demon
+H:Dragon
+H:Elf
### The Haftedsmiths ###
N:122:Sogur(Dwarf)
-I:20000:250:140:3:4
+I:20000:170
C:125:100:80
L:Dwarf
-H:Dragon | Demon | Orc
+H:Demon
+H:Dragon
+H:Orc
N:123:Manwendil(Human)
-I:25000:300:150:2:2
+I:25000:200
C:115:100:70
-L:Human | Easterling
-H:Dragon | Demon | Troll
+L:Easterling
+L:Human
+H:Demon
+H:Dragon
+H:Troll
N:124:Lenwe(Half-Elf)
-I:10000:150:120:4:8
+I:10000:130
C:150:100:50
-L:Half-Elf | Easterling
-H:Dragon | Demon | Half-Ogre
+L:Easterling
+L:Half-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
N:125:Ghaz(Half-Orc)
-I:30000:200:130:1:1
+I:30000:150
C:125:100:60
-L:Orc | Easterling
-H:Dragon | Demon | Elf
+L:Easterling
+L:Orc
+H:Demon
+H:Dragon
+H:Elf
### The Polearmsmiths ###
N:126:Tolin(Dwarf)
-I:10000:150:120:4:8
+I:10000:130
C:115:100:70
L:Dwarf
-H:Dragon | Demon | Orc
+H:Demon
+H:Dragon
+H:Orc
N:127:Narmacil(Human)
-I:25000:300:150:2:2
+I:25000:200
C:125:100:80
-L:Human | Easterling
-H:Dragon | Demon | Troll
+L:Easterling
+L:Human
+H:Demon
+H:Dragon
+H:Troll
N:128:Lindir(Half-Elf)
-I:20000:250:140:3:4
+I:20000:170
C:150:100:50
-L:Half-Elf | Easterling
-H:Dragon | Demon | Half-Ogre
+L:Easterling
+L:Half-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
N:129:Stogash(Half-Orc)
-I:30000:200:130:1:1
+I:30000:150
C:125:100:60
-L:Orc | Easterling
-H:Dragon | Demon | Elf
+L:Easterling
+L:Orc
+H:Demon
+H:Dragon
+H:Elf
### The Swordsmiths ###
N:130:Tis(Dwarf)
-I:20000:250:140:3:4
+I:20000:170
C:125:100:80
L:Dwarf
-H:Dragon | Demon | Orc
+H:Demon
+H:Dragon
+H:Orc
N:131:Nuneth(Human)
-I:10000:150:120:4:8
+I:10000:130
C:125:100:60
-L:Human | Easterling
-H:Dragon | Demon | Troll
+L:Easterling
+L:Human
+H:Demon
+H:Dragon
+H:Troll
N:132:Mahtan(Half-Elf)
-I:30000:200:130:1:1
+I:30000:150
C:115:100:70
-L:Half-Elf | Easterling
-H:Dragon | Demon | Half-Ogre
+L:Easterling
+L:Half-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
N:133:Rudak(Half-Orc)
-I:25000:300:150:2:2
+I:25000:200
C:150:100:50
-L:Orc | Easterling
-H:Dragon | Demon | Elf
+L:Easterling
+L:Orc
+H:Demon
+H:Dragon
+H:Elf
### The Rare Jewellers ###
N:134:Uin(Dwarf)
-I:25000:300:150:2:2
+I:25000:200
C:115:100:70
L:Dwarf
-H:Dragon | Demon | Orc
+H:Demon
+H:Dragon
+H:Orc
N:135:Ornendil(Human)
-I:10000:150:120:4:8
+I:10000:130
C:125:100:60
-L:Human | Easterling
-H:Dragon | Demon | Troll
+L:Easterling
+L:Human
+H:Demon
+H:Dragon
+H:Troll
N:136:Malgalad(Half-Elf)
-I:30000:200:130:1:1
+I:30000:150
C:125:100:80
-L:Half-Elf | Easterling
-H:Dragon | Demon | Half-Ogre
+L:Easterling
+L:Half-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
N:137:Ghashuf(Half-Orc)
-I:20000:250:140:3:4
+I:20000:170
C:150:100:50
-L:Orc | Easterling
-H:Dragon | Demon | Elf
+L:Easterling
+L:Orc
+H:Demon
+H:Dragon
+H:Elf
### The Jewellers ###
N:138:Vali(Dwarf)
-I:25000:300:150:2:2
+I:25000:200
C:150:100:50
L:Dwarf
-H:Dragon | Demon | Orc
+H:Demon
+H:Dragon
+H:Orc
N:139:Orodreth(Human)
-I:30000:200:130:1:1
+I:30000:150
C:115:100:70
-L:Human | Easterling
-H:Dragon | Demon | Troll
+L:Easterling
+L:Human
+H:Demon
+H:Dragon
+H:Troll
N:140:Theodred(Half-Elf)
-I:10000:150:120:4:8
+I:10000:130
C:125:100:80
-L:Half-Elf | Easterling
-H:Dragon | Demon | Half-Ogre
+L:Easterling
+L:Half-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
N:141:Rangush(Half-Orc)
-I:20000:250:140:3:4
+I:20000:170
C:125:100:60
-L:Orc | Easterling
-H:Dragon | Demon | Elf
+L:Easterling
+L:Orc
+H:Demon
+H:Dragon
+H:Elf
### The Footwear Shop owners ###
N:142:Nellas(Human)
-I:10000:150:120:4:8
+I:10000:130
C:115:100:70
-L:Human | Easterling
-H:Dragon | Demon | Troll
+L:Easterling
+L:Human
+H:Demon
+H:Dragon
+H:Troll
N:143:Tindomiel(Half-Elf)
-I:25000:300:150:2:2
+I:25000:200
C:125:100:80
-L:Half-Elf | Easterling
-H:Dragon | Demon | Half-Ogre
+L:Easterling
+L:Half-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
N:144:Ragnor(Half-Elf)
-I:20000:250:140:3:4
+I:20000:170
C:150:100:50
-L:Half-Elf | Easterling
-H:Dragon | Demon | Half-Ogre
+L:Easterling
+L:Half-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
N:145:Idrish(Half-Orc)
-I:30000:200:130:1:1
+I:30000:150
C:125:100:60
-L:Orc | Easterling
-H:Dragon | Demon | Elf
+L:Easterling
+L:Orc
+H:Demon
+H:Dragon
+H:Elf
### The Rare Footwear Shop owners ###
N:146:Nerwen(Human)
-I:20000:250:140:3:4
+I:20000:170
C:125:100:80
-L:Human | Easterling
-H:Dragon | Demon | Troll
+L:Easterling
+L:Human
+H:Demon
+H:Dragon
+H:Troll
N:147:Ulbar (Half-Elf)
-I:10000:150:120:4:8
+I:10000:130
C:125:100:60
-L:Half-Elf | Easterling
-H:Dragon | Demon | Half-Ogre
+L:Easterling
+L:Half-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
N:148:Pelendur(Half-Elf)
-I:30000:200:130:1:1
+I:30000:150
C:115:100:70
-L:Half-Elf | Easterling
-H:Dragon | Demon | Half-Ogre
+L:Easterling
+L:Half-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
N:149:Budgar(Half-Orc)
-I:25000:300:150:2:2
+I:25000:200
C:150:100:50
-L:Orc | Easterling
-H:Dragon | Demon | Elf
+L:Easterling
+L:Orc
+H:Demon
+H:Dragon
+H:Elf
### The Dungeon Librarians ###
N:150:Nom(Human)
-I:25000:300:150:2:2
+I:25000:200
C:115:100:70
-L:Human | Easterling
-H:Dragon | Demon | Troll
+L:Easterling
+L:Human
+H:Demon
+H:Dragon
+H:Troll
N:151:Urwen (Half-Elf)
-I:10000:150:120:4:8
+I:10000:130
C:125:100:60
-L:Half-Elf | Easterling
-H:Dragon | Demon | Half-Ogre
+L:Easterling
+L:Half-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
N:152:Rian(Half-Elf)
-I:30000:200:130:1:1
+I:30000:150
C:125:100:80
-L:Half-Elf | Easterling
-H:Dragon | Demon | Half-Ogre
+L:Easterling
+L:Half-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
N:153:Mosrog(Half-Orc)
-I:20000:250:140:3:4
+I:20000:170
C:150:100:50
-L:Orc | Easterling
-H:Dragon | Demon | Elf
+L:Easterling
+L:Orc
+H:Demon
+H:Dragon
+H:Elf
### The Expensive Black Marketeers ###
N:154:Olwe(Human)
-I:30000:300:150:8:8
+I:30000:200
C:125:100:90
-L:Human | Easterling
-H:Dragon | Demon | Troll
+L:Easterling
+L:Human
+H:Demon
+H:Dragon
+H:Troll
N:155:Valacar(Half-Elf)
-I:30000:300:150:8:8
+I:30000:200
C:125:100:90
-L:Half-Elf | Easterling
-H:Dragon | Demon | Half-Ogre
+L:Easterling
+L:Half-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
N:156:Silmarien(Half-Elf)
-I:30000:300:150:8:8
+I:30000:200
C:125:100:90
-L:Half-Elf | Easterling
-H:Dragon | Demon | Half-Ogre
+L:Easterling
+L:Half-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
N:157:Ghaz(Half-Orc)
-I:30000:300:150:8:8
+I:30000:200
C:125:100:90
-L:Orc | Easterling
-H:Dragon | Demon | Elf
+L:Easterling
+L:Orc
+H:Demon
+H:Dragon
+H:Elf
### The Common Shop Owners ###
N:158:Ioreth(Human)
-I:25000:300:150:2:2
+I:25000:200
C:150:100:50
-L:Human | Easterling
-H:Dragon | Demon | Troll
+L:Easterling
+L:Human
+H:Demon
+H:Dragon
+H:Troll
N:159:Vidugavia(Half-Elf)
-I:30000:200:130:1:1
+I:30000:150
C:115:100:70
-L:Half-Elf | Easterling
-H:Dragon | Demon | Half-Ogre
+L:Easterling
+L:Half-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
N:160:Soronto(Half-Elf)
-I:10000:150:120:4:8
+I:10000:130
C:125:100:80
-L:Half-Elf | Easterling
-H:Dragon | Demon | Half-Ogre
+L:Easterling
+L:Half-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
N:161:Nazg(Half-Orc)
-I:20000:250:140:3:4
+I:20000:170
C:125:100:60
-L:Orc | Easterling
-H:Dragon | Demon | Elf
+L:Easterling
+L:Orc
+H:Demon
+H:Dragon
+H:Elf
### The Dragon Hunters ###
N:162:Oropher(Human)
-I:10000:150:120:4:8
+I:10000:130
C:115:100:70
-L:Human | Easterling
-H:Dragon | Demon | Troll
+L:Easterling
+L:Human
+H:Demon
+H:Dragon
+H:Troll
N:163:Walda(Half-Elf)
-I:25000:300:150:2:2
+I:25000:200
C:125:100:80
-L:Half-Elf | Easterling
-H:Dragon | Demon | Half-Ogre
+L:Easterling
+L:Half-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
N:164:Mithrellas(Half-Elf)
-I:20000:250:140:3:4
+I:20000:170
C:150:100:50
-L:Half-Elf | Easterling
-H:Dragon | Demon | Half-Ogre
+L:Easterling
+L:Half-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
N:165:Urbag(Half-Orc)
-I:30000:200:130:1:1
+I:30000:150
C:125:100:60
-L:Orc | Easterling
-H:Dragon | Demon | Elf
+L:Easterling
+L:Orc
+H:Demon
+H:Dragon
+H:Elf
### The Speed Ring Market Owners ###
N:166:Orophin(Human)
-I:20000:250:140:3:4
+I:20000:170
C:125:100:80
-L:Human | Easterling
-H:Dragon | Demon | Troll
+L:Easterling
+L:Human
+H:Demon
+H:Dragon
+H:Troll
N:167:Wulf(Half-Orc)
-I:10000:150:120:4:8
+I:10000:130
C:125:100:60
-L:Orc | Easterling
-H:Dragon | Demon | Elf
+L:Easterling
+L:Orc
+H:Demon
+H:Dragon
+H:Elf
N:168:Baguk(Half-Troll)
-I:30000:200:130:1:1
+I:30000:150
C:115:100:70
-L:Troll | Easterling
-H:Dragon | Demon | Human
+L:Easterling
+L:Troll
+H:Demon
+H:Dragon
+H:Human
N:169:Zikram(Half-Orc)
-I:25000:300:150:2:2
+I:25000:200
C:150:100:50
-L:Orc | Easterling
-H:Dragon | Demon | Elf
+L:Easterling
+L:Orc
+H:Demon
+H:Dragon
+H:Elf
### The Scribes ###
N:170:Rumil(Human)
-I:25000:300:150:2:2
+I:25000:200
C:115:100:70
-L:Human | Easterling
-H:Dragon | Demon | Troll
+L:Easterling
+L:Human
+H:Demon
+H:Dragon
+H:Troll
N:171:Saeros(Half-Elf)
-I:10000:150:120:4:8
+I:10000:130
C:125:100:60
-L:Half-Elf | Easterling
-H:Dragon | Demon | Half-Ogre
+L:Easterling
+L:Half-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
N:172:Zartosh(Half-Orc)
-I:30000:200:130:1:1
+I:30000:150
C:125:100:80
-L:Orc | Easterling
-H:Dragon | Demon | Elf
+L:Easterling
+L:Orc
+H:Demon
+H:Dragon
+H:Elf
N:173:Shog(Half-Troll)
-I:20000:250:140:3:4
+I:20000:170
C:150:100:50
-L:Troll | Easterling
-H:Dragon | Demon | Human
+L:Easterling
+L:Troll
+H:Demon
+H:Dragon
+H:Human
### The Potion Peddlers ###
N:174:Zamin(Human)
-I:25000:300:150:2:2
+I:25000:200
C:150:100:50
-L:Human | Easterling
-H:Dragon | Demon | Troll
+L:Easterling
+L:Human
+H:Demon
+H:Dragon
+H:Troll
N:175:Algosh(Half-Orc)
-I:30000:200:130:1:1
+I:30000:150
C:115:100:70
-L:Orc | Easterling
-H:Dragon | Demon | Elf
+L:Easterling
+L:Orc
+H:Demon
+H:Dragon
+H:Elf
N:176:Seghash(Half-Troll)
-I:10000:150:120:4:8
+I:10000:130
C:125:100:80
-L:Troll | Easterling
-H:Dragon | Demon | Human
+L:Easterling
+L:Troll
+H:Demon
+H:Dragon
+H:Human
N:177:Kabbug(Half-Orc)
-I:20000:250:140:3:4
+I:20000:170
C:125:100:60
-L:Orc | Easterling
-H:Dragon | Demon | Elf
+L:Easterling
+L:Orc
+H:Demon
+H:Dragon
+H:Elf
### The Master Archers ###
N:178:Palin(Dwarf)
-I:30000:170:107:1:1
+I:30000:120
C:125:100:70
-L:Human | Dwarf
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling
+L:Dwarf
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
N:179:Wilcome Cotton(Hobbit)
-I:20000:190:109:3:4
+I:20000:130
C:110:100:80
-L:Human | Hobbit
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling
+L:Hobbit
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
N:180:Inzilbeth(Dunadan)
-I:25000:180:108:2:2
+I:25000:130
C:110:100:80
-L:Human | High-Elf | Dunadan | Elf
-H:Dragon | Demon | Orc | Half-Ogre | Troll
+L:Dunadan
+L:Elf
+L:High-Elf
+L:Human
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:181:Gildor Inglorion(Dark-Elf)
-I:10000:200:110:4:8
+I:10000:140
C:150:100:50
-L:Dark-Elf | Elf | Easterling
-H:Dragon | Demon | Orc | Half-Ogre | Petty-Dwarf | Dwarf | Troll
+L:Dark-Elf
+L:Easterling
+L:Elf
+H:Demon
+H:Dragon
+H:Dwarf
+H:Half-Ogre
+H:Orc
+H:Petty-Dwarf
+H:Troll
### Theme stores ###
### The Miners / Builders ###
N:182:Gror(Dwarf)
-I:20000:190:109:3:4
+I:20000:130
C:125:100:70
-L:Half-Elf | Petty-Dwarf | Dwarf
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll
+L:Dwarf
+L:Half-Elf
+L:Petty-Dwarf
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:183:Saradoc Oldbuck(Hobbit)
-I:30000:170:107:1:1
+I:30000:120
C:110:100:80
-L:Human | High-Elf | Hobbit | Elf
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll
+L:Elf
+L:High-Elf
+L:Hobbit
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:184:Gloredhel(Half-Elf)
-I:10000:200:110:4:8
+I:10000:140
C:150:100:50
-L:Human | Half-Elf | Dunadan | Elf | Easterling
-H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Troll
+L:Dunadan
+L:Easterling
+L:Elf
+L:Half-Elf
+L:Human
+H:Beorning
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:185:Erellont(Wood-Elf)
-I:25000:180:108:2:2
+I:25000:130
C:110:100:80
-L:High-Elf | Dunadan | Hobbit | Elf
-H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Dwarf | Troll | Easterling
+L:Dunadan
+L:Elf
+L:High-Elf
+L:Hobbit
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Dwarf
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
### The Hunters ###
N:186:Kili(Dwarf)
-I:20000:190:109:3:4
+I:20000:130
C:110:100:80
-L:Petty-Dwarf | Dwarf
-H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Elf | Troll
+L:Dwarf
+L:Petty-Dwarf
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Elf
+H:Half-Ogre
+H:Orc
+H:Troll
N:187:Ruby Bolger(Hobbit)
-I:10000:200:110:4:8
+I:10000:140
C:150:100:50
-L:Human | Half-Elf | High-Elf | Hobbit | Elf | Easterling
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Dwarf | Troll
+L:Easterling
+L:Elf
+L:Half-Elf
+L:High-Elf
+L:Hobbit
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Dwarf
+H:Half-Ogre
+H:Orc
+H:Troll
N:188:Goldwine(Human)
-I:25000:180:108:2:2
+I:25000:130
C:110:100:80
-L:Human | Half-Elf | RohanKnight | Dunadan | Elf | Easterling
-H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Troll
+L:Dunadan
+L:Easterling
+L:Elf
+L:Half-Elf
+L:Human
+L:RohanKnight
+H:Beorning
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:189:Erestor(High-Elf)
-I:30000:170:107:1:1
+I:30000:120
C:125:100:70
-L:Human | Half-Elf | High-Elf | Dunadan | Elf
-H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Dwarf | Troll | Easterling
+L:Dunadan
+L:Elf
+L:Half-Elf
+L:High-Elf
+L:Human
+H:Beorning
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Dwarf
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
### The Runecrafters ###
N:190:Nori(Dwarf)
-I:30000:170:107:1:1
+I:30000:120
C:150:100:50
-L:Petty-Dwarf | Dwarf | Half-Elf | Dunadan
-H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Human | Troll | Eagle
+L:Dunadan
+L:Dwarf
+L:Half-Elf
+L:Petty-Dwarf
+H:Beorning
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Eagle
+H:Half-Ogre
+H:Human
+H:Orc
+H:Troll
N:191:Camellia Sackville(Hobbit)
-I:10000:200:110:4:8
+I:10000:140
C:110:100:80
-L:Hobbit | Easterling
-H:Dragon | Demon | Orc | Troll
+L:Easterling
+L:Hobbit
+H:Demon
+H:Dragon
+H:Orc
+H:Troll
N:192:Hador Lorindol(Dunadan)
-I:25000:180:108:2:2
+I:25000:130
C:110:100:80
-L:Human | Half-Elf | High-Elf | RohanKnight | Dunadan | Hobbit | Elf
-H:Dragon | Demon | Orc | Half-Ogre | Troll | Easterling
+L:Dunadan
+L:Elf
+L:Half-Elf
+L:High-Elf
+L:Hobbit
+L:Human
+L:RohanKnight
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
N:193:Galathil(Dark-Elf)
-I:20000:190:109:3:4
+I:20000:130
C:125:100:70
-L:Human | Dark-Elf | Elf
-H:Dragon | Demon | Beorning | Orc | High-Elf | Half-Ogre | Petty-Dwarf | Troll
+L:Dark-Elf
+L:Elf
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:High-Elf
+H:Orc
+H:Petty-Dwarf
+H:Troll
### The Musicians ###
N:194:Oin(Dwarf)
-I:20000:190:109:3:4
+I:20000:130
C:125:100:70
-L:Human | Petty-Dwarf | Dwarf
-H:Dragon | Demon | Orc | Elf | Half-Ogre | Troll | Easterling
+L:Dwarf
+L:Human
+L:Petty-Dwarf
+H:Demon
+H:Dragon
+H:Easterling
+H:Elf
+H:Half-Ogre
+H:Orc
+H:Troll
N:195:Robin Smallburrow(Hobbit)
-I:10000:200:110:4:8
+I:10000:140
C:110:100:80
-L:Human | Hobbit | Elf
-H:Dragon | Demon | Beorning | Orc | Troll | Easterling
+L:Elf
+L:Hobbit
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Orc
+H:Troll
N:196:Hareth(Half-Elf)
-I:30000:170:107:1:1
+I:30000:120
C:150:100:50
-L:Human | RohanKnight | Dunadan
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling
+L:Dunadan
+L:Human
+L:RohanKnight
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
N:197:Galdor(Wood-Elf)
-I:25000:180:108:2:2
+I:25000:130
C:110:100:80
-L:Half-Elf | High-Elf | Elf
-H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Petty-Dwarf | Dwarf | Troll | Easterling
+L:Elf
+L:Half-Elf
+L:High-Elf
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Dwarf
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Petty-Dwarf
+H:Troll
### The Precious Metalsmiths ###
N:198:Gabil(Dwarf)
-I:10000:150:120:4:8
+I:10000:130
C:115:100:70
L:Dwarf
-H:Dragon | Demon | Orc
+H:Demon
+H:Dragon
+H:Orc
N:199:Isil(Human)
-I:25000:300:150:2:2
+I:25000:200
C:125:100:80
-L:Human | Easterling
-H:Dragon | Demon | Troll
+L:Easterling
+L:Human
+H:Demon
+H:Dragon
+H:Troll
N:200:Grima(Half-Orc)
-I:20000:250:140:3:4
+I:20000:170
C:150:100:50
-L:Orc | Easterling
-H:Dragon | Demon | Elf
+L:Easterling
+L:Orc
+H:Demon
+H:Dragon
+H:Elf
N:201:Kosh(Half-Troll)
-I:30000:200:130:1:1
+I:30000:150
C:125:100:60
-L:Troll | Easterling
-H:Dragon | Demon | Human
+L:Easterling
+L:Troll
+H:Demon
+H:Dragon
+H:Human
### The Mapmakers ###
N:202:Pas(Dwarf)
-I:20000:190:109:3:4
+I:20000:130
C:125:100:70
-L:Half-Elf | Petty-Dwarf | Dwarf
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll
+L:Dwarf
+L:Half-Elf
+L:Petty-Dwarf
+H:Beorning
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:203:Isumbras Took(Hobbit)
-I:30000:170:107:1:1
+I:30000:120
C:110:100:80
-L:Human | High-Elf | Hobbit | Elf
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling
+L:Elf
+L:High-Elf
+L:Hobbit
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
N:204:Labadal(Half-Elf)
-I:10000:200:110:4:8
+I:10000:140
C:150:100:50
-L:Human | Half-Elf | Dunadan | Elf | Easterling
-H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Troll
+L:Dunadan
+L:Easterling
+L:Elf
+L:Half-Elf
+L:Human
+H:Beorning
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Half-Ogre
+H:Orc
+H:Troll
N:205:Guilin(Wood-Elf)
-I:25000:180:108:2:2
+I:25000:130
C:110:100:80
-L:High-Elf | Dunadan | Hobbit | Elf
-H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Dwarf | Troll
+L:Dunadan
+L:Elf
+L:High-Elf
+L:Hobbit
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Dwarf
+H:Half-Ogre
+H:Orc
+H:Troll
### The Farmers ###
N:206:Rili(Dwarf)
-I:20000:190:109:3:4
+I:20000:130
C:110:100:80
-L:Petty-Dwarf | Dwarf
-H:Dragon | Demon | Orc | Dark-Elf | Half-Ogre | Elf | Troll
+L:Dwarf
+L:Petty-Dwarf
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Elf
+H:Half-Ogre
+H:Orc
+H:Troll
N:207:Wiseman Gamwich(Hobbit)
-I:10000:200:110:4:8
+I:10000:140
C:150:100:50
-L:Human | Half-Elf | High-Elf | Hobbit | Elf
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Dwarf | Troll
+L:Elf
+L:Half-Elf
+L:High-Elf
+L:Hobbit
+L:Human
+H:Beorning
+H:Demon
+H:Dragon
+H:Dwarf
+H:Half-Ogre
+H:Orc
+H:Troll
N:208:Lalaith(Human)
-I:25000:180:108:2:2
+I:25000:130
C:110:100:80
-L:Human | Half-Elf | RohanKnight | Dunadan | Elf
-H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Troll | Easterling
+L:Dunadan
+L:Elf
+L:Half-Elf
+L:Human
+L:RohanKnight
+H:Beorning
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
N:209:Gwindor(High-Elf)
-I:30000:170:107:1:1
+I:30000:120
C:125:100:70
-L:Human | Half-Elf | High-Elf | Dunadan | Elf
-H:Dragon | Demon | Beorning | Orc | Dark-Elf | Half-Ogre | Dwarf | Troll
+L:Dunadan
+L:Elf
+L:Half-Elf
+L:High-Elf
+L:Human
+H:Beorning
+H:Dark-Elf
+H:Demon
+H:Dragon
+H:Dwarf
+H:Half-Ogre
+H:Orc
+H:Troll
### The Old Mage in Minas Anor ###
N:210:Malbeth the Seer
-I:20000:170:110:4:4
+I:20000:130
C:110:100:80
-L:Human | RohanKnight | Dunadan | High-Elf
-H:Dragon | Demon | Beorning | Orc | Half-Ogre | Troll | Easterling
-
-### For the Merchants' Guild ###
-N:211:Worm(Human)
-I:30000:180:110:0:0
-C:110:100:90 \ No newline at end of file
+L:Dunadan
+L:High-Elf
+L:Human
+L:RohanKnight
+H:Beorning
+H:Demon
+H:Dragon
+H:Easterling
+H:Half-Ogre
+H:Orc
+H:Troll
diff --git a/lib/mods/theme/edit/p_info.txt b/lib/mods/theme/edit/p_info.txt
index 49832c32..f8a3e25e 100644
--- a/lib/mods/theme/edit/p_info.txt
+++ b/lib/mods/theme/edit/p_info.txt
@@ -8,8 +8,6 @@
# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.
-V:2.0.0
-
##############################################################################
##############################################################################
##############################################################################
@@ -31,7 +29,6 @@ G:k:+1000:+1000:Magic-Device
# C:D:1:titles
# C:S:str:int:wis:dex:con:chr:mana:bonus blows
# C:K:dis:dev:sav:stl:srh:fos:thn:thb
-# C:X:dis:dev:sav:stl:srh:fos:thn:thb
# C:P:hitdie:xp%
# C:B:num:wgt:mul
# C:C:(H|L):(H|L):base:pl:plus
@@ -54,7 +51,7 @@ G:k:+1000:+1000:Magic-Device
# C:a:b:level:ability
# C:a:O:tval:sval:xdy
-C:N:0:Warrior
+C:N:0:0:Warrior
C:D:0:Simple fighters, they hack away with their trusty weapon.
C:D:1:Rookie
C:D:1:Soldier
@@ -67,10 +64,7 @@ C:D:1:Baron
C:D:1:Duke
C:D:1:Lord
C:S:5:-2:-2:2:2:-1:0:3
-C:K:10:10:0:1:10:10:10:10
-C:X:0:0:0:0:0:0:0:0
C:B:4:30:5
-C:C:H:L:9000:2:40
C:P:9:0
C:R:30:0
C:F:RES_FEAR
@@ -84,9 +78,7 @@ C:k:+0:+400:Axe-mastery
C:k:+0:+400:Hafted-mastery
C:k:+0:+400:Polearm-mastery
C:k:+1000:+600:Archery
-C:k:+1000:+900:Sneakiness
C:k:+0000:+400:Stealth
-C:k:+1000:+900:Disarming
C:k:+1000:+300:Magic
C:k:+1000:+400:Spirituality
C:k:+0:+550:Antimagic
@@ -184,8 +176,6 @@ C:a:k:=0:=0:Axe-mastery
C:a:k:=0:=0:Hafted-mastery
C:a:k:=0:=0:Polearm-mastery
C:a:k:+1000:-200:Archery
-C:a:k:+1000:+900:Sneakiness
-C:a:k:+1000:+900:Disarming
C:a:k:+1000:+400:Magic
C:a:k:+1000:+300:Spirituality
C:a:k:=0:=0:Antimagic
@@ -211,7 +201,7 @@ C:a:k:+0:+500:Spirituality
C:a:k:+1000:+200:Prayer
C:a:k:=0:=0:Antimagic
-C:N:1:Mage
+C:N:1:3:Mage
C:D:0:The basic spellcaster with lots of different skills
C:D:1:Apprentice
C:D:1:Trickster
@@ -224,10 +214,7 @@ C:D:1:Sorcerer
C:D:1:Ipsissimus
C:D:1:Archimage
C:S:-5:3:0:1:-2:1:50:0
-C:K:10:10:0:1:10:10:10:10
-C:X:0:0:0:0:0:0:0:0
C:B:4:40:2
-C:C:L:H:240000:1:5
C:P:0:30
C:E:0:0:0:0:0:0
C:k:+1000:+900:Magic
@@ -245,12 +232,10 @@ C:k:+0:+700:Nature
C:k:+0:+700:Meta
C:k:+0:+700:Mind
C:k:+0:+700:Necromancy
-C:k:+0:+700:Runecraft
C:k:+0:+700:Thaumaturgy
C:k:+1000:+550:Spirituality
C:k:+1000:+200:Combat
C:k:+700:+500:Weaponmastery
-C:k:+1000:+900:Sneakiness
C:k:+0000:+400:Stealth
C:b:1:Perfect casting
C:g:All Gods
@@ -323,7 +308,6 @@ C:a:k:+0:+300:Divination
C:a:k:+0:+300:Meta
C:a:k:+0:+300:Mind
C:a:k:+0:+200:Necromancy
-C:a:k:+0:+200:Runecraft
C:a:k:+0:+200:Thaumaturgy
C:a:O:36:2:1d1
C:a:O:111:50:1d1
@@ -345,17 +329,6 @@ C:a:O:23:4:1d1
C:a:O:111:50:1d1
C:a:b:25:Undead Form
-C:a:N:Runecrafter
-C:a:D:Runecrafters use the runes found in Middle-earth to create
-C:a:D:finely tuned spells for each specific situation.
-C:a:k:+1000:+50:Magic
-C:a:k:+1000:+300:Runecraft
-C:a:k:+0:-100:Weaponmastery
-C:a:O:111:50:1d1
-C:a:O:105:1:1d1
-C:a:O:104:5:1d1
-C:a:O:23:4:1d1
-
C:a:N:Thaumaturgist
C:a:D:Thaumaturgy spells come from within and are different for each character.
C:a:D:Since attack is the best defence, all their spells are offensive.
@@ -373,7 +346,6 @@ C:a:k:=0:=0:Nature
C:a:k:=0:=0:Meta
C:a:k:=0:=0:Mind
C:a:k:=0:=0:Necromancy
-C:a:k:=0:=0:Runecraft
C:a:k:+1000:+300:Thaumaturgy
C:a:k:+0:-100:Weaponmastery
C:a:k:+0:-150:Magic-Device
@@ -395,7 +367,6 @@ C:a:k:=0:=0:Nature
C:a:k:=0:=0:Temporal
C:a:k:=0:=0:Meta
C:a:k:=0:=0:Necromancy
-C:a:k:=0:=0:Runecraft
C:a:k:=0:=0:Thaumaturgy
C:a:k:+1000:+300:Divination
C:a:k:+1000:+300:Mind
@@ -405,7 +376,7 @@ C:a:k:+1000:+700:Mindcraft
C:a:O:111:50:1d1
C:a:O:21:3:1d1
-C:N:2:Archer
+C:N:2:1:Archer
C:D:0:'Kill them before they see you' could be the motto of the archer class.
C:D:0:As deadly with a bow as a warrior is with a sword.
C:D:1:Rock Thrower
@@ -419,10 +390,7 @@ C:D:1:Archer
C:D:1:Archer
C:D:1:Great Archer
C:S:2:1:0:2:1:1:0:0
-C:K:10:10:0:1:10:10:10:10
-C:X:0:0:0:0:0:0:0:0
C:B:4:35:4
-C:C:H:L:9000:2:40
C:P:4:30
C:E:0:0:0:0:0:0
C:k:+1000:+800:Combat
@@ -433,9 +401,7 @@ C:k:+0:+300:Crossbow-mastery
C:k:+0:+300:Sling-mastery
C:k:+0:+300:Boomerang-mastery
C:k:+0:%150:Boulder-throwing
-C:k:+1000:+900:Sneakiness
C:k:+0000:+400:Stealth
-C:k:+1000:+900:Disarming
C:k:+1000:+300:Magic
C:k:+0:+100:Magic-Device
C:k:+1000:+400:Spirituality
@@ -463,8 +429,6 @@ C:a:k:+0:+200:Weaponmastery
C:a:k:+0:+400:Magic
C:a:k:+0:+500:Nature
C:a:k:+0:+500:Divination
-C:a:k:+0:+700:Disarming
-C:a:k:+0:+50:Sneakiness
C:a:k:+0:+200:Monster-lore
C:a:k:+0:+300:Summoning
C:a:O:19:12:1d1
@@ -479,15 +443,12 @@ C:a:g:Varda Elentari
C:a:g:Aule the Smith
C:a:g:Ulmo
C:a:g:Mandos
-C:a:b:1:Trapping
C:a:N:Sniper
C:a:D:Snipers are very stealthy archers without much hand-to-hand combat
C:a:D:ability, but with a penchant to disappear when it suits them.
C:a:k:+0:-300:Combat
-C:a:k:+1000:+100:Sneakiness
C:a:k:+1000:+700:Stealth
-C:a:k:+0:+100:Disarming
C:a:k:+1000:+700:Backstab
C:a:k:+0:+300:Magic
C:a:k:+1000:+500:Conveyance
@@ -495,9 +456,9 @@ C:a:O:19:12:1d1
C:a:O:17:1:10d3
C:a:g:All Gods
-C:N:3:Rogue
+C:N:3:2:Rogue
C:D:0:Rogues are masters of tricks. They can steal from shops and monsters,
-C:D:0:and lure monsters into deadly monster traps.
+C:D:0:and excel at stealthily exploring the dungeon.
C:D:1:Cutpurse
C:D:1:Robber
C:D:1:Burglar
@@ -509,10 +470,7 @@ C:D:1:Master Thief
C:D:1:Assassin
C:D:1:Guildmaster
C:S:2:1:-2:3:1:-1:0:0
-C:K:10:10:0:1:10:10:10:10
-C:X:0:0:0:0:0:0:0:0
C:B:4:30:3
-C:C:H:H:20000:2:40
C:P:6:25
C:O:23:4:1d1
C:G:EASE_STEAL
@@ -559,9 +517,7 @@ C:k:+0:+500:Conveyance
C:k:+0:+500:Divination
C:k:+0:+500:Temporal
C:k:+1000:+700:Spirituality
-C:k:+1000:+2000:Sneakiness
C:k:+1000:+1500:Stealth
-C:k:+1000:+2000:Disarming
C:k:+1000:+1000:Backstab
C:k:+1000:+2000:Stealing
C:k:+1000:+2000:Dodging
@@ -571,7 +527,6 @@ C:b:10:Extra Max Blow(1)
C:a:N:Rogue
C:a:D:Rogues are masters of tricks. They can steal from shops and monsters,
C:a:D:and lure monsters into deadly monster traps.
-C:a:b:1:Trapping
C:a:O:46:1:1d1
C:a:N:Assassin
@@ -586,7 +541,6 @@ C:a:k:+0:-400:Conveyance
C:a:k:+0:-400:Divination
C:a:k:+0:-300:Temporal
C:a:k:+0:+500:Stealth
-C:a:k:+0:-1000:Disarming
C:a:k:+0:+1000:Backstab
C:a:k:+0:-1800:Stealing
C:a:k:+0:-550:Magic-Device
@@ -604,7 +558,7 @@ C:a:b:15:Extra Max Blow(2)
C:a:O:23:7:1d1
C:a:O:35:1:1d1
-C:N:4:Loremaster
+C:N:4:5:Loremaster
C:D:0:Loremasters are skilled in most combat and monster skills.
C:D:1:Apprentice
C:D:1:Apprentice
@@ -617,10 +571,7 @@ C:D:1:Lorekeeper
C:D:1:Loremaster
C:D:1:Loremaster
C:S:1:-2:1:1:0:1:0:0
-C:K:10:10:0:1:10:10:10:10
-C:X:0:0:0:0:0:0:0:0
C:B:4:30:3
-C:C:H:L:9000:2:40
C:P:8:40
C:E:0:0:0:0:0:0
C:k:+1000:+700:Combat
@@ -628,9 +579,7 @@ C:k:+1000:+700:Weaponmastery
C:k:+1000:+700:Archery
C:k:+1000:+700:Barehand-combat
C:k:+0:+600:Magic
-C:k:+1000:+700:Sneakiness
C:k:+1000:+700:Stealth
-C:k:+1000:+700:Disarming
C:k:+1000:+700:Spirituality
C:k:+1000:+600:Monster-lore
C:k:+0:+500:Possession
@@ -659,7 +608,6 @@ C:a:k:+0:-100:Combat
C:a:k:+0:-100:Weaponmastery
C:a:k:+0:-300:Archery
C:a:k:-1000:-700:Barehand-combat
-C:a:k:+0:-200:Disarming
C:a:k:+0:-200:Spirituality
C:a:k:+1000:+300:Possession
C:a:k:+0:+200:Corpse-preservation
@@ -678,7 +626,6 @@ C:a:k:+0:+100:Combat
C:a:k:+0:+100:Weaponmastery
C:a:k:+0:-100:Barehand-combat
C:a:k:+1000:+100:Magic
-C:a:k:+0:+100:Sneakiness
C:a:k:+0:+100:Stealth
C:a:k:+0:-200:Spirituality
C:a:k:+0:-400:Possession
@@ -697,7 +644,6 @@ C:a:k:+0:+100:Combat
C:a:k:+0:+100:Weaponmastery
C:a:k:+0:-100:Barehand-combat
C:a:k:+1000:+100:Magic
-C:a:k:+0:+100:Sneakiness
C:a:k:+0:+100:Stealth
C:a:k:+0:-200:Spirituality
C:a:k:+0:-400:Possession
@@ -717,9 +663,7 @@ C:a:k:+0:-100:Weaponmastery
C:a:k:+0:-300:Archery
C:a:k:-1000:-700:Barehand-combat
C:a:k:+1000:+200:Magic
-C:a:k:+0:+0:Sneakiness
C:a:k:+0:+0:Stealth
-C:a:k:+0:-200:Disarming
C:a:k:+0:-200:Spirituality
C:a:k:+15000:+100:Monster-lore
C:a:k:+0:-500:Possession
@@ -739,9 +683,7 @@ C:a:k:-1000:-400:Weaponmastery
C:a:k:-1000:-300:Archery
C:a:k:+0:+200:Barehand-combat
C:a:k:+0:+0:Magic
-C:a:k:+0:+200:Sneakiness
C:a:k:+0:+200:Stealth
-C:a:k:+0:+200:Disarming
C:a:k:+0:+200:Spirituality
C:a:k:+0:-400:Possession
C:a:k:+0:-200:Corpse-preservation
@@ -764,7 +706,6 @@ C:a:O:14:59:1d1
C:a:k:+1000:+0:Magic
C:a:k:-1000:-700:Archery
C:a:k:+0:-100:Barehand-combat
-C:a:k:+0:-100:Disarming
C:a:k:+0:+100:Spirituality
C:a:k:+0:-500:Possession
C:a:k:+0:-100:Summoning
@@ -780,7 +721,6 @@ C:a:k:+0:+200:Combat
C:a:k:=0:=0:Weaponmastery
C:a:k:+0:+200:Barehand-combat
C:a:k:+1000:+1000:Antimagic
-C:a:k:+0:+200:Disarming
C:a:k:+0:+300:Stealth
C:a:k:+0:+1000:Dodging
C:a:k:=0:=0:Magic
@@ -803,7 +743,7 @@ C:a:b:5:Extra Max Blow(2)
C:a:O:71:37:1d1
C:a:g:Nobody
-C:N:5:Pacifist
+C:N:5:6:Pacifist
C:D:0:Pacifists do not believe in violence and do not want to kill
C:D:0:everything in sight.
C:D:1:Novice
@@ -817,21 +757,16 @@ C:D:1:Negotiator
C:D:1:Pacifist
C:D:1:Peacemaker
C:S:0:2:2:2:0:4:0:0
-C:K:10:10:0:1:10:10:10:10
-C:X:0:0:0:0:0:0:0:0
C:P:0:0
C:B:0:0:0
-C:C:H:H:20000:2:40
C:Z:detect doors and traps
C:E:-1:0:0:0:0:0
C:k:=0:=0:Combat
C:k:=0:=0:Weaponmastery
C:k:=0:=0:Archery
C:k:=0:=0:Barehand-combat
-C:k:+0:+600:Sneakiness
C:k:+0:+600:Stealth
C:k:+1000:+700:Dodging
-C:k:+1000:+600:Disarming
C:k:+1000:+600:Magic
C:k:=0:=0:Magic-Device
C:k:+0:+500:Spell-power
@@ -845,14 +780,6 @@ C:k:=0:=0:Music
C:b:15:Perfect casting
C:g:All Gods
-C:a:N:Trapper
-C:a:D:These pacifists use traps to snare monsters, and
-C:a:D:make totems from corpses to summon aid.
-C:O:46:1:1d1
-C:a:k:+1000:+600:Summoning
-C:a:b:1:Trapping
-C:a:b:10:Ammo creation
-
C:a:N:Peace-mage
C:a:D:These pacifists use magic to escape danger, and
C:a:D:rely on symbiotic relationships to defend themselves.
@@ -863,7 +790,7 @@ C:a:k:+0:+700:Divination
C:a:k:+0:+700:Temporal
C:a:k:+1000:+600:Symbiosis
-C:N:6:Priest
+C:N:6:4:Priest
C:D:0:A priest serves a god (Vala, Maia or Eru himself) to bring down
C:D:0:the empire of fear and shadows of Morgoth.
C:D:1:Believer
@@ -877,13 +804,10 @@ C:D:1:Cardinal
C:D:1:Inquisitor
C:D:1:Pope
C:S:-1:-3:3:-1:0:2:0:0
-C:K:10:10:0:1:10:10:10:10
-C:X:0:0:0:0:0:0:0:0
C:B:4:35:3
-C:C:L:H:10000:2:40
C:P:2:20
C:Z:detect curses
-C:G:GOD_FRIEND |
+C:G:GOD_FRIEND
C:E:0:0:0:0:0:0
C:k:+1000:+900:Magic
C:k:+0:+600:Spell-power
@@ -893,8 +817,6 @@ C:k:+1000:+1000:Spirituality
C:k:+1000:+700:Prayer
C:k:+2000:+700:Combat
C:k:+1000:+700:Weaponmastery
-C:k:+1000:+900:Sneakiness
-C:k:+0000:+900:Disarming
C:k:+0000:+400:Stealth
C:k:+0:+50:Magic-Device
C:b:1:Perfect casting
@@ -966,7 +888,6 @@ C:a:g:Mandos
C:a:k:+0:-300:Prayer
C:a:k:+0:-200:Necromancy
C:a:k:+1000:+300:Mindcraft
-C:a:k:+0:+200:Sneakiness
C:a:k:+0:+100:Magic-Device
C:a:N:Stonewright
@@ -1010,47 +931,6 @@ C:a:k:+0:+300:Prayer
C:a:k:+0:-600:Necromancy
C:a:k:+0:+100:Spell-power
-###############################TEST###############################
-C:N:30:Test
-C:D:0:Simple testers.
-C:D:1:Rookie
-C:D:1:Soldier
-C:D:1:Mercenary
-C:D:1:Veteran
-C:D:1:Swordsman
-C:D:1:Champion
-C:D:1:Hero
-C:D:1:Baron
-C:D:1:Duke
-C:D:1:Lord
-C:S:5:-2:-2:2:2:-1:0:3
-C:K:10:10:0:1:10:10:10:10
-C:X:0:0:0:0:0:0:0:0
-C:B:6:30:5
-C:C:H:L:9000:2:40
-C:P:9:0
-C:R:30:0
-C:F:RES_FEAR
-C:E:0:0:0:0:0:0
-C:O:45:38:1d1
-C:O:37:4:1d1
-C:k:+1000:+800:Combat
-C:k:+1000:+850:Weaponmastery
-C:k:+0:+200:Sword-mastery
-C:k:+0:+200:Axe-mastery
-C:k:+0:+200:Hafted-mastery
-C:k:+0:+200:Polearm-mastery
-C:k:+1000:+600:Archery
-C:k:+1000:+900:Sneakiness
-C:k:+1000:+900:Disarming
-C:k:+1000:+300:Magic
-C:k:+0:+550:Antimagic
-
-C:a:N:Shinny test
-C:a:D:Simple testers, they test all with their shiny hacks !
-C:a:O:23:16:1d1
-###############################TEST###############################
-
@@ -1065,8 +945,7 @@ C:a:O:23:16:1d1
# R:D:race desc
# R:S:str:int:wis:dex:con:chr:luck
# R:K:dis:dev:sav:stl:srh:fos:thn:thb
-# R:P:hitdie:xp%:infra:history chart
-# R:M:b_age:m_age:m_b_ht:m_m_ht:m_b_wt:m_m_wt:f_b_ht:f_m_ht:f_b_wt:f_m_wt
+# R:P:hitdie:xp%:infra
# R:E:weapons:torso:arms:finger:head:legs
# R:C:allowed classes
# R:G:race flags
@@ -1082,26 +961,32 @@ R:D:Humans are the second born, the Edain.
R:D:They are the basic race to which all others are compared.
R:D:Average in ability, they can be any class.
R:S:0:0:0:0:0:0:0
-R:K:0:0:0:0:0:10:0:0
-R:P:10:100:0:1
-R:M:14:6:72:6:180:25:66:4:150:20
+R:P:10:100:0
R:E:1:1:1:2:1:1
-R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster | Pacifist
+R:C:Archer
+R:C:Loremaster
+R:C:Mage
+R:C:Pacifist
+R:C:Priest
+R:C:Rogue
+R:C:Warrior
R:N:1:Half-Elf
R:D:A crossbreed of elf and human, they get the best of the two races.
R:S:0:1:1:1:-1:1:0
-R:K:2:3:3:1:6:11:-1:5
-R:P:9:110:2:4
-R:M:24:16:66:6:130:15:62:6:100:10
+R:P:9:110:2
R:E:1:1:1:2:1:1
-R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster | Pacifist
+R:C:Archer
+R:C:Loremaster
+R:C:Mage
+R:C:Pacifist
+R:C:Priest
+R:C:Rogue
+R:C:Warrior
R:G:ELF
-R:k:+200:+000:Disarming
R:k:+300:+000:Magic-Device
R:k:+1500:+000:Spirituality
R:k:+1000:+000:Stealth
-R:k:+600:+000:Sneakiness
R:k:-100:+000:Weaponmastery
R:k:+500:+000:Archery
@@ -1110,19 +995,20 @@ R:D:Elves are the first born, the Eldar.
R:D:More spiritual than physical beings, they are weaker than humans
R:D:but are more intelligent.
R:S:-1:2:2:1:-2:2:0
-R:K:5:6:6:2:8:12:-5:15
-R:P:8:120:3:5
-R:M:75:75:60:4:100:6:54:4:80:6
+R:P:8:120:3
R:E:1:1:1:2:1:1
R:R:1:0
-R:F:RES_LITE |
-R:C:Warrior | Archer | Mage | Priest | Loremaster | Pacifist
+R:F:RES_LITE
+R:C:Archer
+R:C:Loremaster
+R:C:Mage
+R:C:Pacifist
+R:C:Priest
+R:C:Warrior
R:G:ELF
-R:k:+500:+000:Disarming
R:k:+600:+000:Magic-Device
R:k:+3000:+000:Spirituality
R:k:+2000:+000:Stealth
-R:k:+800:+000:Sneakiness
R:k:-500:+000:Weaponmastery
R:k:+1500:+000:Archery
@@ -1130,21 +1016,23 @@ R:N:3:Hobbit
R:D:An old but quiet race related to humans.
R:D:They are small and quite weak but good at many things.
R:S:-2:2:1:3:2:1:5
-R:K:15:18:18:5:12:15:-10:20
-R:P:7:110:4:10
-R:M:21:12:36:3:60:3:33:3:50:3
+R:P:7:110:4
R:E:1:1:1:2:1:0
R:Z:create food
-R:G:RESIST_BLACK_BREATH | XTRA_MIGHT_SLING |
+R:G:RESIST_BLACK_BREATH
+R:G:XTRA_MIGHT_SLING
R:R:1:0
-R:F:SUST_DEX |
-R:C:Warrior | Archer | Mage | Rogue | Loremaster | Pacifist
+R:F:SUST_DEX
+R:C:Archer
+R:C:Loremaster
+R:C:Mage
+R:C:Pacifist
+R:C:Rogue
+R:C:Warrior
R:k:+0:+300:Sling-mastery
-R:k:+1500:+000:Disarming
R:k:+1800:+000:Magic-Device
R:k:+9000:+000:Spirituality
R:k:+6000:+000:Stealth
-R:k:+1200:+000:Sneakiness
R:k:-1000:+000:Weaponmastery
R:k:+2000:+000:Archery
@@ -1152,19 +1040,18 @@ R:N:4:Gnome
R:D:Related to dwarves, Gnomes are between Dwarves and Hobbits in size.
R:D:Very good at magic use, they are poor as fighters.
R:S:-1:2:0:2:1:-2:2
-R:K:10:12:12:3:6:13:-8:12
-R:P:8:135:4:13
-R:M:50:40:42:3:90:6:39:3:75:3
+R:P:8:135:4
R:E:1:1:1:2:1:1
R:Z:blink
R:R:1:0
-R:F:FREE_ACT |
-R:C:Warrior | Mage | Rogue | Pacifist
-R:k:+1000:+000:Disarming
+R:F:FREE_ACT
+R:C:Mage
+R:C:Pacifist
+R:C:Rogue
+R:C:Warrior
R:k:+1200:+000:Magic-Device
R:k:+6000:+000:Spirituality
R:k:+3000:+000:Stealth
-R:k:+600:+000:Sneakiness
R:k:-800:+000:Weaponmastery
R:k:+1200:+000:Archery
@@ -1172,39 +1059,37 @@ R:N:5:Dwarf
R:D:The children of Aule, a strong but small race.
R:D:Miners and fighters of legend.
R:S:2:-2:2:-2:2:-3:0
-R:K:2:9:10:-1:7:10:15:0
-R:P:11:125:5:16
-R:M:35:15:48:3:150:10:46:3:120:10
+R:P:11:125:5
R:E:1:1:1:2:1:1
R:Z:find secret passages
R:R:1:0
-R:F:RES_BLIND | LITE1
-R:C:Warrior | Priest | Pacifist
+R:F:LITE1
+R:F:RES_BLIND
+R:C:Pacifist
+R:C:Priest
+R:C:Warrior
R:k:+0:+200:Axe-mastery
-R:k:+200:+000:Disarming
R:k:+900:+000:Magic-Device
R:k:+5000:+000:Spirituality
R:k:-1000:+000:Stealth
-R:k:+700:+000:Sneakiness
R:k:+1500:+000:Weaponmastery
R:k:+500:+000:Archery
R:N:6:Orc
R:D:Quite strong but not very smart.
R:S:2:-1:0:1:1:-4:-3
-R:K:-3:-3:-3:-1:0:7:12:-5
-R:P:10:110:3:25
-R:M:11:4:66:1:150:5:62:1:120:5
+R:P:10:110:3
R:E:1:1:1:2:1:1
R:Z:remove fear
R:R:1:0
-R:F:RES_DARK |
-R:C:Warrior | Archer | Rogue | Priest
-R:k:-300:+000:Disarming
+R:F:RES_DARK
+R:C:Archer
+R:C:Priest
+R:C:Rogue
+R:C:Warrior
R:k:-300:+000:Magic-Device
R:k:-1000:+000:Spirituality
R:k:-1000:+000:Stealth
-R:k:+000:+000:Sneakiness
R:k:+1200:+000:Weaponmastery
R:k:-500:+000:Archery
@@ -1212,21 +1097,17 @@ R:N:7:Troll
R:D:They can bear the light of the sun.
R:D:They are extremely strong and dumb.
R:S:4:-4:-2:-4:3:-6:-4
-R:K:-5:-8:-8:-2:-1:5:20:-10
-R:P:12:137:3:22
-R:M:20:10:96:10:250:50:84:8:225:40
+R:P:12:137:3
R:E:1:1:1:2:1:1
R:Z:berserk
R:R:1:0
-R:F:SUST_STR |
+R:F:SUST_STR
R:R:15:0
-R:F:REGEN |
+R:F:REGEN
R:C:Warrior
-R:k:-500:+000:Disarming
R:k:-800:+000:Magic-Device
R:k:-4000:+000:Spirituality
R:k:-2000:+000:Stealth
-R:k:-100:+000:Sneakiness
R:k:+2000:+000:Weaponmastery
R:k:+0:+200:Hafted-mastery
R:k:-1000:+000:Archery
@@ -1235,18 +1116,21 @@ R:N:8:Dunadan
R:D:The greatest of the Edain, humans in all respects but
R:D:stronger, smarter and wiser.
R:S:1:2:2:2:3:2:2
-R:K:4:5:5:2:3:13:15:10
-R:P:10:180:0:1
-R:M:50:50:82:5:190:20:78:6:180:15
+R:P:10:180:0
R:E:1:1:1:2:1:1
R:R:1:0
-R:F:SUST_CON | REGEN |
-R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster | Pacifist
-R:k:+400:+000:Disarming
+R:F:REGEN
+R:F:SUST_CON
+R:C:Archer
+R:C:Loremaster
+R:C:Mage
+R:C:Pacifist
+R:C:Priest
+R:C:Rogue
+R:C:Warrior
R:k:+500:+000:Magic-Device
R:k:+2500:+000:Spirituality
R:k:+2000:+000:Stealth
-R:k:+800:+000:Sneakiness
R:k:+1500:+000:Weaponmastery
R:k:+1000:+000:Archery
@@ -1255,20 +1139,21 @@ R:D:Elves are the first born, the Eldar.
R:D:High elves are the best of the Eldar, strong, fast, intellectual, though
R:D:they sometimes lack wisdom.
R:S:1:3:2:3:1:5:0
-R:K:4:20:20:4:3:14:10:25
-R:P:10:200:4:7
-R:M:100:30:90:10:190:20:82:10:180:15
+R:P:10:200:4
R:E:1:1:1:2:1:1
R:R:1:0
-R:F:SEE_INVIS |
-R:F:RES_LITE |
+R:F:RES_LITE
+R:F:SEE_INVIS
R:G:ELF
-R:C:Warrior | Archer | Mage | Priest | Loremaster | Pacifist
-R:k:+400:+000:Disarming
+R:C:Archer
+R:C:Loremaster
+R:C:Mage
+R:C:Pacifist
+R:C:Priest
+R:C:Warrior
R:k:+2000:+000:Magic-Device
R:k:+10000:+000:Spirituality
R:k:+4000:+000:Stealth
-R:k:+300:+000:Sneakiness
R:k:+1000:+000:Weaponmastery
R:k:+2500:+000:Archery
@@ -1276,19 +1161,18 @@ R:N:10:Half-Ogre
R:D:A crossbreed between a human and an ogre.
R:D:They are similar to half-trolls, strong and dumb.
R:S:3:-1:-1:-1:3:-3:-2
-R:K:-3:-5:-5:-2:-1:5:20:0
-R:P:12:130:3:74
-R:M:40:10:92:10:255:60:80:8:235:60
+R:P:12:130:3
R:E:1:1:1:2:1:1
R:Z:set explosive rune
R:R:1:0
-R:F:SUST_STR | RES_DARK |
-R:C:Warrior | Priest | Pacifist
-R:k:-300:+000:Disarming
+R:F:RES_DARK
+R:F:SUST_STR
+R:C:Pacifist
+R:C:Priest
+R:C:Warrior
R:k:-500:+000:Magic-Device
R:k:-2500:+000:Spirituality
R:k:-2000:+000:Stealth
-R:k:-100:+000:Sneakiness
R:k:+2000:+000:Weaponmastery
R:k:+000:+000:Archery
@@ -1296,22 +1180,20 @@ R:N:11:Beorning
R:D:A race of men shapeshifters.
R:D:They have the unique power of being able to polymorph to bear forms.
R:S:4:-2:-2:-1:3:-5:1
-R:K:-6:-8:-6:-2:-1:5:25:5
-R:P:12:150:3:75
-R:M:40:10:100:10:255:65:80:10:240:64
+R:P:12:150:3
R:E:1:1:1:2:1:1
R:Z:turn into a bear
R:R:1:0
-R:F:SUST_STR |
+R:F:SUST_STR
R:R:20:1
-R:F:STR |
-R:C:Warrior | Rogue | Loremaster
+R:F:STR
+R:C:Loremaster
+R:C:Rogue
+R:C:Warrior
R:k:+1000:+1000:Bearform-combat
-R:k:-600:+000:Disarming
R:k:-800:+000:Magic-Device
R:k:-3000:+000:Spirituality
R:k:-2000:+000:Stealth
-R:k:-100:+000:Sneakiness
R:k:+2500:+000:Weaponmastery
R:k:+500:+000:Archery
@@ -1322,20 +1204,20 @@ R:D:Druedain are an ancient branch of the race of Men.
R:D:Wiser and quicker than the Edain, but weaker and less intelligent.
R:D:Not as pretty as their common human cousins, but sturdier.
R:S:-2:-3:2:3:2:-2:1
-R:K:5:0:0:5:15:15:0:5
-R:P:9:115:0:82
-R:M:14:6:65:6:162:25:58:4:145:20
+R:P:9:115:0
R:E:1:1:1:2:1:1
R:Z:poison dart
R:R:1:0
-R:F:RES_POIS |
-R:C:Warrior | Archer | Rogue | Loremaster | Pacifist
+R:F:RES_POIS
+R:C:Archer
+R:C:Loremaster
+R:C:Pacifist
+R:C:Rogue
+R:C:Warrior
R:k:+0:+250:Boomerang-mastery
-R:k:-200:+000:Disarming
R:k:-300:+000:Magic-Device
R:k:-1000:+000:Spirituality
R:k:+1000:+000:Stealth
-R:k:+100:+000:Sneakiness
R:k:+1000:+000:Weaponmastery
R:k:+800:+000:Archery
@@ -1343,19 +1225,18 @@ R:N:13:Petty-Dwarf
R:D:A nearly extinct subrace of dwarves.
R:D:They prefer to live in the darkness.
R:S:1:-1:2:0:2:-4:-5
-R:K:3:5:10:1:5:10:9:0
-R:P:11:135:5:87
-R:M:40:12:43:3:92:6:40:3:78:3
+R:P:11:135:5
R:E:1:1:1:2:1:1
R:Z:detect doors and traps
R:R:1:0
-R:F:RES_DARK | RES_DISEN | LITE1
-R:C:Warrior | Rogue
-R:k:+300:+000:Disarming
+R:F:LITE1
+R:F:RES_DARK
+R:F:RES_DISEN
+R:C:Rogue
+R:C:Warrior
R:k:+500:+000:Magic-Device
R:k:+5000:+000:Spirituality
R:k:+1000:+000:Stealth
-R:k:+500:+000:Sneakiness
R:k:+000:+000:Weaponmastery
R:k:+000:+000:Archery
@@ -1364,23 +1245,23 @@ R:D:Elves are the first born, the Eldar.
R:D:Dark elves are rare on Middle-earth and even though not evil
R:D:they are not good.
R:S:-1:3:2:2:-2:1:-2
-R:K:5:15:20:3:8:12:-5:10
-R:P:9:150:5:69
-R:M:75:75:60:4:100:6:54:4:80:6
+R:P:9:150:5
R:E:1:1:1:2:1:1
R:Z:magic missile
R:R:1:0
-R:F:RES_DARK |
+R:F:RES_DARK
R:R:20:0
-R:F:SEE_INVIS |
-R:C:Warrior | Archer | Mage | Rogue | Priest
+R:F:SEE_INVIS
+R:C:Archer
+R:C:Mage
+R:C:Priest
+R:C:Rogue
+R:C:Warrior
R:G:ELF
R:k:+0:+200:Magic
-R:k:+500:+000:Disarming
R:k:+1500:+000:Magic-Device
R:k:+10000:+000:Spirituality
R:k:+3000:+000:Stealth
-R:k:+800:+000:Sneakiness
R:k:-500:+000:Weaponmastery
R:k:+1000:+000:Archery
@@ -1388,30 +1269,34 @@ R:N:15:Ent
R:D:Guardian of the forests of Middle-earth, summoned by Yavanna before
R:D:even the elves awoke. It is said 'Trolls are strong, Ents are STRONGER'.
R:S:10:-3:2:-5:11:-3:-2
-R:K:5:5:20:-6:5:4:15:5
-R:P:14:210:5:95
-R:M:255:70:72:6:100:25:66:4:100:20
+R:P:14:210:5
R:E:1:1:1:2:1:1
R:Z:grow trees
-R:G:NO_STUN | NO_FOOD |
-R:G:AC_LEVEL |
+R:G:AC_LEVEL
+R:G:NO_FOOD
+R:G:NO_STUN
R:R:1:-5
-R:F:SPEED | SENS_FIRE | SLOW_DIGEST | RES_POIS
+R:F:RES_POIS
+R:F:SENS_FIRE
+R:F:SLOW_DIGEST
+R:F:SPEED
R:R:5:0
-R:F:SEE_INVIS |
+R:F:SEE_INVIS
R:R:20:0
-R:F:ESP_ORC |
-R:F:ESP_TROLL | ESP_EVIL |
-R:C:Warrior | Priest | Loremaster | Pacifist
+R:F:ESP_EVIL
+R:F:ESP_ORC
+R:F:ESP_TROLL
+R:C:Loremaster
+R:C:Pacifist
+R:C:Priest
+R:C:Warrior
R:O:70:32:2d3
R:b:1:Tree walking
R:k:+0:+200:Barehand-combat
R:k:+0:+600:Boulder-throwing
-R:k:+500:+000:Disarming
R:k:+500:+000:Magic-Device
R:k:+10000:+000:Spirituality
R:k:-6000:+000:Stealth
-R:k:+500:+000:Sneakiness
R:k:-300:+000:Weaponmastery
R:k:-200:+000:Archery
@@ -1419,37 +1304,35 @@ R:N:16:RohanKnight
R:D:Humans from the land of Rohan, riding the great Mearas.
R:D:Fast and powerful in battle.
R:S:4:-2:3:1:4:2:0
-R:K:10:5:5:-8:1:1:5:5
-R:P:10:220:0:84
-R:M:20:3:60:3:80:4:54:3:70:4
+R:P:10:220:0
R:E:1:1:1:2:1:1
R:Z:Rohan Knight's Powers
R:R:1:3
-R:F:SPEED |
+R:F:SPEED
R:R:5:1
-R:F:SPEED |
+R:F:SPEED
R:R:10:1
-R:F:SPEED |
+R:F:SPEED
R:R:15:1
-R:F:SPEED |
+R:F:SPEED
R:R:20:1
-R:F:SPEED |
+R:F:SPEED
R:R:25:1
-R:F:SPEED |
+R:F:SPEED
R:R:30:1
-R:F:SPEED |
+R:F:SPEED
R:R:35:1
-R:F:SPEED |
+R:F:SPEED
R:R:40:1
-R:F:SPEED |
+R:F:SPEED
R:R:45:1
-R:F:SPEED |
-R:C:Warrior | Priest | Pacifist
-R:k:+1000:+000:Disarming
+R:F:SPEED
+R:C:Pacifist
+R:C:Priest
+R:C:Warrior
R:k:+500:+000:Magic-Device
R:k:+2500:+000:Spirituality
R:k:-8000:+000:Stealth
-R:k:+100:+000:Sneakiness
R:k:+100:+200:Weaponmastery
R:k:+500:+000:Archery
@@ -1459,35 +1342,35 @@ R:N:17:Eagle
R:D:A Great Eagle of Manwe, his most faithful servant.
R:D:They have been given many gifts from their master.
R:S:6:2:1:-2:3:6:4
-R:K:6:0:10:-16:30:10:0:0
-R:P:12:300:5:89
-R:M:14:6:180:6:255:25:150:4:230:20
+R:P:12:300:5
R:E:0:1:0:4:1:1
R:R:1:0
-R:F:FEATHER | FLY
+R:F:FEATHER
+R:F:FLY
R:R:4:0
-R:F:ESP_DRAGON |
+R:F:ESP_DRAGON
R:R:5:0
-R:F:RES_ELEC |
+R:F:RES_ELEC
R:R:10:0
-R:F:RES_COLD |
+R:F:RES_COLD
R:R:15:0
-R:F:RES_ACID |
+R:F:RES_ACID
R:R:17:0
-R:F:RES_FIRE |
+R:F:RES_FIRE
R:R:35:0
-R:F:RES_POIS |
+R:F:RES_POIS
R:R:45:0
-R:F:IM_ELEC |
+R:F:IM_ELEC
R:R:50:0
R:F:CLIMB
R:k:+1000:+300:Barehand-combat
-R:C:Loremaster | Mage | Priest | Pacifist
-R:k:+600:+000:Disarming
+R:C:Loremaster
+R:C:Mage
+R:C:Pacifist
+R:C:Priest
R:k:+000:+000:Magic-Device
R:k:+5000:+000:Spirituality
R:k:-16000:+000:Stealth
-R:k:+3000:+000:Sneakiness
### Base race characteristics tweaked from Annals of Ea for Theme.
@@ -1497,37 +1380,37 @@ R:D:Very strong and smart, but unstealthy.
R:D:They cannot play instruments or wield weapons.
# R:S:str:int:wis:dex:con:chr:luck
R:S:3:2:2:-2:2:-5:-2
-R:K:5:5:5:-10:5:5:5:-20
-R:P:9:250:5:100
-R:M:50:150:200:-200:80:120:54:-50:100:60
-# R:E:weapons:torso:arms:finger:head:legs
+R:P:9:250:5
R:E:0:1:0:6:1:1
R:R:1:0
R:k:=0:=0:Weaponmastery
R:k:+0:+400:Barehand-combat
R:k:=0:=0:Geomancy
R:F:FLY
-R:C:Loremaster | Mage | Priest | Pacifist
+R:C:Loremaster
+R:C:Mage
+R:C:Pacifist
+R:C:Priest
#R:G:EVIL
-R:k:+1000:+000:Disarming
R:k:+500:+000:Magic-Device
R:k:-4000:+000:Spirituality
R:k:-10000:+000:Stealth
-R:k:+000:+000:Sneakiness
R:N:19:Yeek
R:D:The weakest of all the races, bad at everything except gaining levels quickly.
R:S:-5:-5:-5:-5:-5:-5:-5
-R:K:-5:-5:-10:0:-5:0:-10:-10
-R:P:6:25:2:29
-R:M:10:4:40:5:50:10:35:4:45:10
+R:P:6:25:2
R:E:1:1:1:2:1:1
-R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster | Pacifist
-R:k:-500:+000:Disarming
+R:C:Archer
+R:C:Loremaster
+R:C:Mage
+R:C:Pacifist
+R:C:Priest
+R:C:Rogue
+R:C:Warrior
R:k:-500:+000:Magic-Device
R:k:-2500:+000:Spirituality
R:k:-5000:+000:Stealth
-R:k:-500:+000:Sneakiness
R:k:-500:+000:Weaponmastery
R:k:-500:+000:Archery
@@ -1538,22 +1421,24 @@ R:D:Elves are the first born, the Eldar.
R:D:Wood Elves live in the great forests of Middle-earth.
R:D:They are more dangerous but less wise than High Elves.
R:S:2:2:-3:5:0:1:0
-R:K:5:6:6:5:8:12:-5:40
-R:P:7:130:4:5
-R:M:75:75:60:4:100:6:54:4:80:6
+R:P:7:130:4
R:E:1:1:1:2:1:1
-R:G:XTRA_MIGHT_BOW |
+R:G:XTRA_MIGHT_BOW
R:R:1:1
-R:F:XTRA_MIGHT | RES_LITE |
-R:C:Warrior | Archer | Mage | Priest | Loremaster | Pacifist
+R:F:RES_LITE
+R:F:XTRA_MIGHT
+R:C:Archer
+R:C:Loremaster
+R:C:Mage
+R:C:Pacifist
+R:C:Priest
+R:C:Warrior
R:G:ELF
R:k:+0:+200:Archery
R:b:1:Tree walking
-R:k:+500:+000:Disarming
R:k:+600:+000:Magic-Device
R:k:+3000:+000:Spirituality
R:k:+5000:+000:Stealth
-R:k:+800:+000:Sneakiness
R:k:+1000:+000:Weaponmastery
R:k:+4000:+000:Archery
@@ -1563,36 +1448,75 @@ R:N:21:Maia
R:D:An old race, dating from before the creation of Arda, the Maiar were
R:D:created by Eru to help the Valar in their task.
R:S:0:0:0:0:0:0:4
-R:K:0:0:0:0:0:10:0:0
-R:P:10:100:0:91
-R:M:14:6:72:6:180:25:66:4:150:20
+R:P:10:100:0
R:E:1:1:1:2:1:1
R:G:NO_GOD
R:R:20:0
-R:F:DRAIN_EXP |
+R:F:DRAIN_EXP
R:R:6:1
-R:F:STR | INT | WIS | DEX | CON | CHR |
+R:F:CHR
+R:F:CON
+R:F:DEX
+R:F:INT
+R:F:STR
+R:F:WIS
R:R:12:1
-R:F:STR | INT | WIS | DEX | CON | CHR |
+R:F:CHR
+R:F:CON
+R:F:DEX
+R:F:INT
+R:F:STR
+R:F:WIS
R:R:18:1
-R:F:STR | INT | WIS | DEX | CON | CHR |
+R:F:CHR
+R:F:CON
+R:F:DEX
+R:F:INT
+R:F:STR
+R:F:WIS
R:R:24:1
-R:F:STR | INT | WIS | DEX | CON | CHR |
+R:F:CHR
+R:F:CON
+R:F:DEX
+R:F:INT
+R:F:STR
+R:F:WIS
R:R:30:1
-R:F:STR | INT | WIS | DEX | CON | CHR |
+R:F:CHR
+R:F:CON
+R:F:DEX
+R:F:INT
+R:F:STR
+R:F:WIS
R:R:36:1
-R:F:STR | INT | WIS | DEX | CON | CHR |
+R:F:CHR
+R:F:CON
+R:F:DEX
+R:F:INT
+R:F:STR
+R:F:WIS
R:R:42:1
-R:F:STR | INT | WIS | DEX | CON | CHR |
+R:F:CHR
+R:F:CON
+R:F:DEX
+R:F:INT
+R:F:STR
+R:F:WIS
R:R:48:1
-R:F:STR | INT | WIS | DEX | CON | CHR |
-R:C:Warrior | Archer | Mage | Pacifist
-R:k:+000:+000:Disarming
+R:F:CHR
+R:F:CON
+R:F:DEX
+R:F:INT
+R:F:STR
+R:F:WIS
+R:C:Archer
+R:C:Mage
+R:C:Pacifist
+R:C:Warrior
R:k:+000:+000:Magic-Device
R:k:+000:+000:Spirituality
R:k:=0:=0:Prayer
R:k:+000:+000:Stealth
-R:k:+000:+000:Sneakiness
R:k:+000:+000:Weaponmastery
R:k:+000:+000:Archery
@@ -1603,12 +1527,12 @@ R:D:The humans of the Southeast, servants of the Dark.
R:D:They are traditional masters of many combat skills.
R:D:Fanatical warriors, they do not trust magic.
R:S:2:-2:-2:-2:2:-1:-1
-R:K:0:-5:-1:0:0:10:5:5
-R:P:10:140:0:105
-R:M:14:6:72:6:180:25:66:4:150:20
+R:P:10:140:0
R:E:1:1:1:2:1:1
-R:C:Warrior | Archer
-R:G:XTRA_MIGHT_XBOW | NO_STUN
+R:C:Archer
+R:C:Warrior
+R:G:NO_STUN
+R:G:XTRA_MIGHT_XBOW
R:R:5:0
R:F:FREE_ACT
R:R:15:0
@@ -1620,9 +1544,7 @@ R:k:+0:+200:Axe-mastery
R:k:+0:+200:Hafted-mastery
R:k:+0:+200:Polearm-mastery
R:k:+2000:+200:Archery
-R:k:+1000:+300:Sneakiness
R:k:+1000:+200:Stealth
-R:k:+1000:+200:Disarming
R:k:=0:=0:Magic
R:k:=0:=0:Magic-Device
R:k:=0:=0:Spell-power
@@ -1637,20 +1559,23 @@ R:D:corrupted by Melkor to serve his ends.
# They all get an inherent CHR penalty, other stats depend on subrace.
R:S:0:0:0:0:0:-1:0
# Again, here everything depends on subrace
-R:K:0:0:0:0:0:0:0:0
-R:P:10:170:3:109
-R:M:14:6:72:6:180:25:66:4:150:20
+R:P:10:170:3
# Everything at zero here, depends on type of demon.
R:E:0:0:0:0:0:0
-R:C:Warrior | Archer | Mage | Rogue | Priest | Loremaster
+R:C:Archer
+R:C:Loremaster
+R:C:Mage
+R:C:Priest
+R:C:Rogue
+R:C:Warrior
R:G:CORRUPT
-R:F:RES_FEAR | HOLD_LIFE | RES_DARK
+R:F:HOLD_LIFE
+R:F:RES_DARK
+R:F:RES_FEAR
R:Z:spear of darkness
-R:k:+500:+000:Disarming
R:k:+050:+000:Magic-Device
R:k:-5000:+000:Spirituality
R:k:+000:+000:Stealth
-R:k:+000:+000:Sneakiness
R:k:+000:+000:Weaponmastery
R:k:+000:+000:Archery
@@ -1664,7 +1589,6 @@ R:k:+000:+000:Archery
# S:S:str:int:wis:dex:con:chr:luck:mana
# S:K:dis:dev:sav:stl:srh:fos:thn:thb
# S:P:hitdie:xp%:infra
-# S:M:b_age:m_age:m_b_ht:m_m_ht:m_b_wt:m_m_wt:f_b_ht:f_m_ht:f_b_wt:f_m_wt
# S:E:weapons:torso:arms:finger:head:legs
# S:A:allowed races
# S:C:'A'llow/'F'orbid:allowed/forbiden classes
@@ -1680,14 +1604,30 @@ I:
S:N:0:
S:D:A:A normal member of the race.
S:S:0:0:0:0:0:0:0:100
-S:K:0:0:0:0:0:0:0:0
S:P:0:0:0
-S:M:0:0:0:0:0:0:0:0:0:0
S:E:0:0:0:0:0:0
-S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf |
-S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning |
-S:A:Druadan | Petty-Dwarf | Dark-Elf | Ent | RohanKnight | Eagle |
-S:A:Yeek | Wood-Elf | Maia | Easterling
+S:A:Beorning
+S:A:Dark-Elf
+S:A:Druadan
+S:A:Dunadan
+S:A:Dwarf
+S:A:Eagle
+S:A:Easterling
+S:A:Elf
+S:A:Ent
+S:A:Gnome
+S:A:Half-Elf
+S:A:Half-Ogre
+S:A:High-Elf
+S:A:Hobbit
+S:A:Human
+S:A:Maia
+S:A:Orc
+S:A:Petty-Dwarf
+S:A:RohanKnight
+S:A:Troll
+S:A:Wood-Elf
+S:A:Yeek
# Just a place holder, the actualy setting are done with corruptions, see
# corrupt.lua and player.lua
@@ -1695,13 +1635,24 @@ S:N:1:Vampire
S:D:B:Vampires are powerful undead, wielding great powers. They still fear the
S:D:B:sunlight and cannot easily satiate their hunger.
S:S:0:0:0:0:0:0:0:100
-S:K:0:0:0:0:0:0:0:0
S:P:0:0:0
-S:M:0:0:0:0:0:0:0:0:0:0
S:E:0:0:0:0:0:0
-S:A:Human | Half-Elf | Hobbit | Gnome | Dwarf | Orc |
-S:A:Troll | Dunadan | Half-Ogre | Beorning | Druadan | Petty-Dwarf |
-S:A:Dark-Elf | RohanKnight | Yeek | Easterling
+S:A:Beorning
+S:A:Dark-Elf
+S:A:Druadan
+S:A:Dunadan
+S:A:Dwarf
+S:A:Easterling
+S:A:Gnome
+S:A:Half-Elf
+S:A:Half-Ogre
+S:A:Hobbit
+S:A:Human
+S:A:Orc
+S:A:Petty-Dwarf
+S:A:RohanKnight
+S:A:Troll
+S:A:Yeek
S:C:A:Mage
S:O:70:0:5d3
S:O:70:32:2d3
@@ -1710,24 +1661,45 @@ S:N:2:Spectre
S:D:B:Spectres only partially exist in the mortal world and so they can
S:D:B:pass through walls. They are somewhat physically weak.
S:S:-5:1:1:2:-3:-6:-3:105
-S:K:2:8:7:2:2:7:-5:-2
S:P:-4:80:3
-S:M:50:15:0:0:-10:-5:0:0:-10:-5
S:E:0:0:0:0:0:0
-S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf |
-S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning | Easterling |
-S:A:Druadan | Petty-Dwarf | Dark-Elf | RohanKnight | Yeek | Wood-Elf |
-S:C:F:Warrior | Archer
-S:G:UNDEAD | NO_CUT | NO_FOOD | SEMI_WRAITH | NO_SUBRACE_CHANGE
+S:A:Beorning
+S:A:Dark-Elf
+S:A:Druadan
+S:A:Dunadan
+S:A:Dwarf
+S:A:Easterling
+S:A:Elf
+S:A:Gnome
+S:A:Half-Elf
+S:A:Half-Ogre
+S:A:High-Elf
+S:A:Hobbit
+S:A:Human
+S:A:Orc
+S:A:Petty-Dwarf
+S:A:RohanKnight
+S:A:Troll
+S:A:Wood-Elf
+S:A:Yeek
+S:C:F:Archer
+S:C:F:Warrior
+S:G:NO_CUT
+S:G:NO_FOOD
+S:G:NO_SUBRACE_CHANGE
+S:G:SEMI_WRAITH
+S:G:UNDEAD
S:R:1:0
-S:F:SEE_INVIS | HOLD_LIFE |
-S:F:SLOW_DIGEST | RES_COLD | RES_POIS | RES_NETHER |
+S:F:HOLD_LIFE
+S:F:RES_COLD
+S:F:RES_NETHER
+S:F:RES_POIS
+S:F:SEE_INVIS
+S:F:SLOW_DIGEST
S:O:70:32:2d3
-S:k:+200:+000:Disarming
S:k:+800:+000:Magic-Device
S:k:+700:+000:Spirituality
S:k:+2000:+000:Stealth
-S:k:+200:+000:Sneakiness
S:k:-500:+000:Weaponmastery
S:k:-200:+000:Archery
@@ -1735,70 +1707,106 @@ S:N:3:Skeleton
S:D:B:Yet an other kind of undead. Their physical 'body' is not very vulnerable
S:D:B:to sharp things.
S:S:0:-2:-2:0:1:-4:-3:70
-S:K:-5:-5:5:-1:-1:8:8:0
S:P:0:45:1
-S:M:50:15:0:0:-10:-5:0:0:-10:-5
S:E:0:0:0:0:0:0
-S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf |
-S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning | Easterling |
-S:A:Druadan | Petty-Dwarf | Dark-Elf | RohanKnight | Yeek | Wood-Elf |
-S:G:UNDEAD | NO_CUT | NO_FOOD | NO_SUBRACE_CHANGE
+S:A:Beorning
+S:A:Dark-Elf
+S:A:Druadan
+S:A:Dunadan
+S:A:Dwarf
+S:A:Easterling
+S:A:Elf
+S:A:Gnome
+S:A:Half-Elf
+S:A:Half-Ogre
+S:A:High-Elf
+S:A:Hobbit
+S:A:Human
+S:A:Orc
+S:A:Petty-Dwarf
+S:A:RohanKnight
+S:A:Troll
+S:A:Wood-Elf
+S:A:Yeek
+S:G:NO_CUT
+S:G:NO_FOOD
+S:G:NO_SUBRACE_CHANGE
+S:G:UNDEAD
S:R:1:0
-S:F:SEE_INVIS | HOLD_LIFE |
-S:F:RES_POIS | RES_SHARDS |
+S:F:HOLD_LIFE
+S:F:RES_POIS
+S:F:RES_SHARDS
+S:F:SEE_INVIS
S:R:10:0
-S:F:RES_COLD |
+S:F:RES_COLD
S:O:70:32:2d3
-S:k:-500:+000:Disarming
S:k:-500:+000:Magic-Device
S:k:+500:+000:Spirituality
S:k:-1000:+000:Stealth
-S:k:-100:+000:Sneakiness
S:k:+800:+000:Weaponmastery
S:k:+000:+000:Archery
S:N:4:Zombie
S:D:B:Strong and dumb is a zombie.
S:S:2:-6:-6:1:4:-5:-4:70
-S:K:-2:-2:5:-1:-1:2:5:0
S:P:3:45:1
-S:M:50:15:0:0:0:0:0:0:0:0
S:E:0:0:0:0:0:0
-S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf |
-S:A:Orc | Troll | Dunadan | High-Elf | Half-Ogre | Beorning | Easterling |
-S:A:Druadan | Petty-Dwarf | Dark-Elf | RohanKnight | Yeek | Wood-Elf |
+S:A:Beorning
+S:A:Dark-Elf
+S:A:Druadan
+S:A:Dunadan
+S:A:Dwarf
+S:A:Easterling
+S:A:Elf
+S:A:Gnome
+S:A:Half-Elf
+S:A:Half-Ogre
+S:A:High-Elf
+S:A:Hobbit
+S:A:Human
+S:A:Orc
+S:A:Petty-Dwarf
+S:A:RohanKnight
+S:A:Troll
+S:A:Wood-Elf
+S:A:Yeek
S:C:F:Mage
-S:G:UNDEAD | NO_FOOD | NO_SUBRACE_CHANGE
+S:G:NO_FOOD
+S:G:NO_SUBRACE_CHANGE
+S:G:UNDEAD
S:R:1:0
-S:F:SEE_INVIS | HOLD_LIFE |
-S:F:SLOW_DIGEST | RES_POIS |
+S:F:HOLD_LIFE
+S:F:RES_POIS
+S:F:SEE_INVIS
+S:F:SLOW_DIGEST
S:R:5:0
-S:F:RES_COLD |
+S:F:RES_COLD
S:O:70:32:2d3
-S:k:-200:+000:Disarming
S:k:-200:+000:Magic-Device
S:k:+500:+000:Spirituality
S:k:-1000:+000:Stealth
-S:k:-100:+000:Sneakiness
S:k:+500:+000:Weaponmastery
S:k:+000:+000:Archery
S:N:5:Barbarian
S:D:A:Hardy members of their race, they are strong fighters but poor spellcasters.
S:S:2:-3:-2:1:1:-3:1:50
-S:K:-2:-10:2:-2:0:1:12:5
S:P:1:25:0
-S:M:0:0:0:0:0:0:0:0:0:0
S:E:0:0:0:0:0:0
-S:A:Human | Dwarf | Orc | Troll | Half-Ogre | Beorning | Druadan | Easterling
+S:A:Beorning
+S:A:Druadan
+S:A:Dwarf
+S:A:Easterling
+S:A:Half-Ogre
+S:A:Human
+S:A:Orc
+S:A:Troll
S:C:F:Mage
S:R:10:0
-S:F:RES_FEAR |
-S:k:-200:+000:Disarming
+S:F:RES_FEAR
S:k:-1000:+000:Magic-Device
S:k:+200:+000:Spirituality
S:k:-2000:+000:Stealth
-S:k:+000:+000:Sneakiness
S:k:+1200:+000:Weaponmastery
S:k:+500:+000:Archery
@@ -1806,34 +1814,53 @@ S:N:6:Hermit
S:D:A:Through years of isolation hermits can manage to increase their mana
S:D:A:reserves but at the cost of an increased physical weakness.
S:S:-3:1:1:-3:-3:1:0:120
-S:K:5:10:5:3:4:10:-5:-5
S:P:-3:20:1
-S:M:0:0:0:0:0:0:0:0:0:0
S:E:0:0:0:0:0:0
-S:A:Human | Half-Elf | Elf | Hobbit | Gnome | Dwarf |
-S:A:Dunadan | High-Elf | Petty-Dwarf | Dark-Elf | Ent | RohanKnight |
-S:A:Eagle | Yeek | Wood-Elf | Maia |
-S:C:F:Warrior | Archer
-S:k:+500:+000:Disarming
+S:A:Dark-Elf
+S:A:Dunadan
+S:A:Dwarf
+S:A:Eagle
+S:A:Elf
+S:A:Ent
+S:A:Gnome
+S:A:Half-Elf
+S:A:High-Elf
+S:A:Hobbit
+S:A:Human
+S:A:Maia
+S:A:Petty-Dwarf
+S:A:RohanKnight
+S:A:Wood-Elf
+S:A:Yeek
+S:C:F:Archer
+S:C:F:Warrior
S:k:+1000:+000:Magic-Device
S:k:+500:+000:Spirituality
S:k:+3000:+000:Stealth
-S:k:+400:+000:Sneakiness
S:k:-500:+000:Weaponmastery
S:k:-500:+000:Archery
S:N:8:LostSoul
S:D:A:In some very rare occasions souls can come back from the Halls of Mandos.
S:S:0:0:0:0:0:0:0:100
-S:K:0:0:0:0:0:0:0:0
S:P:0:0:0
-S:M:0:0:0:0:0:0:0:0:0:0
S:E:0:0:0:0:0:0
-S:G:ASTRAL | NO_SUBRACE_CHANGE
+S:G:ASTRAL
+S:G:NO_SUBRACE_CHANGE
S:R:1:0
S:F:SEE_INVIS
-S:A:Half-Elf | Elf | High-Elf | Dark-Elf | Wood-Elf | Maia |
-S:A:Hobbit | Gnome | Dwarf | Petty-Dwarf | Ent | Eagle |
+S:A:Dark-Elf
+S:A:Dwarf
+S:A:Eagle
+S:A:Elf
+S:A:Ent
+S:A:Gnome
+S:A:Half-Elf
+S:A:High-Elf
+S:A:Hobbit
+S:A:Maia
+S:A:Petty-Dwarf
+S:A:Wood-Elf
S:O:70:32:25d2
S:O:70:12:25d3
@@ -1841,9 +1868,7 @@ S:O:70:12:25d3
S:N:9:xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
S:D:A:xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
S:S:0:0:0:0:0:0:0:100
-S:K:0:0:0:0:0:0:0:0
S:P:0:0:0
-S:M:0:0:0:0:0:0:0:0:0:0
S:E:0:0:0:0:0:0
### Dragon subraces added for Theme
@@ -1854,15 +1879,16 @@ S:D:B:They are especially resistant to fire and with time learn
S:D:B:to resist its effects entirely. They are stronger than other
S:D:B:dragons and can prevent attacks from sapping their strength.
S:S:3:0:0:0:0:0:0:100
-S:K:0:0:0:0:-2:2:5:0
S:P:0:0:1
-S:M:0:0:0:0:0:0:0:0:0:0
S:E:0:0:0:0:0:0
-S:A:Dragon
-S:C:F:Warrior | Archer
+S:A:Dragon
+S:C:F:Archer
+S:C:F:Warrior
S:G:NO_SUBRACE_CHANGE
S:R:1:0
-S:F:SUST_STR | SH_FIRE | RES_FIRE
+S:F:RES_FIRE
+S:F:SH_FIRE
+S:F:SUST_STR
S:R:5:1
S:F:STR
S:R:10:1
@@ -1878,7 +1904,8 @@ S:F:STR
S:R:45:0
S:F:IM_FIRE
S:R:50:1
-S:F:STR | CLIMB
+S:F:CLIMB
+S:F:STR
S:Z:fire breath
S:k:+1000:+600:Fire
@@ -1888,15 +1915,15 @@ S:D:B:liquid. They are especially resistant to acid and with time
S:D:B:will come to resist its effects entirely. They look more
S:D:B:beautiful than other dragons and are expert at protecting that.
S:S:0:0:0:0:0:3:0:100
-S:K:2:0:1:0:0:0:0:0
S:P:0:0:0
-S:M:0:0:0:0:0:0:0:0:0:0
S:E:0:0:0:0:0:0
-S:A:Dragon
-S:C:F:Archer | Warrior
+S:A:Dragon
+S:C:F:Archer
+S:C:F:Warrior
S:G:NO_SUBRACE_CHANGE
S:R:1:0
-S:F:SUST_CHR | | RES_ACID
+S:F:RES_ACID
+S:F:SUST_CHR
S:R:5:1
S:F:CHR
S:R:10:1
@@ -1912,7 +1939,8 @@ S:F:CHR
S:R:45:0
S:F:IM_ACID
S:R:50:1
-S:F:CHR | CLIMB
+S:F:CHR
+S:F:CLIMB
S:Z:spit acid
S:k:+1000:+600:Water
@@ -1922,15 +1950,15 @@ S:D:B:vapours. They are especially resistant to poison and resist
S:D:B:poison attacks exceptionally well. They are healthier and sturdier
S:D:B:than other dragons and are not as susceptible to diseases.
S:S:0:0:0:0:3:0:0:100
-S:K:0:0:2:0:0:0:0:0
S:P:0:0:0
-S:M:0:0:0:0:0:0:0:0:0:0
S:E:0:0:0:0:0:0
-S:A:Dragon
-S:C:F:Archer | Warrior
+S:A:Dragon
+S:C:F:Archer
+S:C:F:Warrior
S:G:NO_SUBRACE_CHANGE
S:R:1:0
-S:F:SUST_CON | RES_POIS
+S:F:RES_POIS
+S:F:SUST_CON
S:R:5:1
S:F:CON
S:R:10:1
@@ -1944,7 +1972,8 @@ S:F:CON
S:R:40:1
S:F:CON
S:R:50:1
-S:F:CON | CLIMB
+S:F:CLIMB
+S:F:CON
S:Z:poison dart
S:k:+1000:+600:Air
@@ -1953,15 +1982,16 @@ S:D:B:These enormous creatures are wreathed in living lightning.
S:D:B:They are especially nimble and agile, and their dexterity
S:D:B:is not sapped easily.
S:S:0:0:0:3:0:0:0:100
-S:K:3:0:0:2:1:0:0:0
S:P:0:0:1
-S:M:0:0:0:0:0:0:0:0:0:0
S:E:0:0:0:0:0:0
-S:A:Dragon
-S:C:F:Archer | Warrior
+S:A:Dragon
+S:C:F:Archer
+S:C:F:Warrior
S:G:NO_SUBRACE_CHANGE
S:R:1:0
-S:F:SUST_DEX | RES_ELEC | SH_ELEC
+S:F:RES_ELEC
+S:F:SH_ELEC
+S:F:SUST_DEX
S:R:5:1
S:F:DEX
S:R:10:1
@@ -1977,7 +2007,8 @@ S:F:DEX
S:R:45:0
S:F:IM_ELEC
S:R:50:1
-S:F:DEX | CLIMB
+S:F:CLIMB
+S:F:DEX
S:Z:dazzle
S:k:+1000:+600:Earth
@@ -1986,15 +2017,16 @@ S:D:B:These enormous dragons look like they'd been hewed from ice.
S:D:B:They are the most cunning and calculating among their kind,
S:D:B:and attacks against their intelligence are unlikely to succeed.
S:S:0:3:0:0:0:0:0:100
-S:K:0:2:0:0:0:0:0:0
S:P:0:0:0
-S:M:0:0:0:0:0:0:0:0:0:0
S:E:0:0:0:0:0:0
-S:A:Dragon
-S:C:F:Archer | Warrior
+S:A:Dragon
+S:C:F:Archer
+S:C:F:Warrior
S:G:NO_SUBRACE_CHANGE
S:R:1:0
-S:F:SUST_INT | RES_COLD | SENS_FIRE
+S:F:RES_COLD
+S:F:SENS_FIRE
+S:F:SUST_INT
S:R:5:1
S:F:INT
S:R:10:1
@@ -2010,7 +2042,8 @@ S:F:INT
S:R:45:0
S:F:IM_COLD
S:R:50:1
-S:F:INT | CLIMB
+S:F:CLIMB
+S:F:INT
S:Z:cold breath
S:k:+1000:+600:Divination
@@ -2020,15 +2053,17 @@ S:D:B:They are powerful undead beings and are thus wiser than other
S:D:B:dragons. Wisdom-sapping and life-draining attacks are not
S:D:B:very effective against them.
S:S:0:0:3:0:0:0:0:100
-S:K:0:0:1:5:2:2:0:0
S:P:0:0:3
-S:M:0:0:0:0:0:0:0:0:0:0
S:E:0:0:0:0:0:0
-S:A:Dragon
-S:C:F:Archer | Warrior
-S:G:NO_SUBRACE_CHANGE | UNDEAD | SEMI_WRAITH
+S:A:Dragon
+S:C:F:Archer
+S:C:F:Warrior
+S:G:NO_SUBRACE_CHANGE
+S:G:SEMI_WRAITH
+S:G:UNDEAD
S:R:1:0
-S:F:SUST_WIS | HOLD_LIFE
+S:F:HOLD_LIFE
+S:F:SUST_WIS
S:R:5:1
S:F:WIS
S:R:10:1
@@ -2042,7 +2077,8 @@ S:F:WIS
S:R:40:1
S:F:WIS
S:R:50:1
-S:F:WIS | CLIMB
+S:F:CLIMB
+S:F:WIS
S:Z:chaos breath
S:k:+1000:+600:Meta
@@ -2054,11 +2090,9 @@ S:D:A:quick, scurrying feet, and winglike appendages on their
S:D:A:slick, black backs. They are somewhat weak and sickly,
S:D:A:but sly, cunning, and agile.
S:S:-1:1:1:1:-1:-2:0:100
-S:K:2:0:1:2:2:20:0:0
S:P:1:20:1
-S:M:14:6:72:6:180:25:66:4:150:20
S:E:1:1:1:2:1:1
-S:A:Demon
+S:A:Demon
S:C:F:Priest
S:G:NO_SUBRACE_CHANGE
S:R:1:0
@@ -2074,8 +2108,6 @@ S:F:SPEED
S:Z:poison dart
R:k:-200:+000:Weaponmastery
R:k:+1000:+300:Archery
-R:k:+1000:+000:Sneakiness
-R:k:+500:+200:Disarming
S:k:+1000:+500:Stealth
R:k:+050:+000:Magic-Device
S:k:+0:+200:Magic
@@ -2087,16 +2119,17 @@ S:D:A:These birdlike demons' wings flap with blinding speed.
S:D:A:They are somewhat physically weak, but may befuddle enemies
S:D:A:so that they believe they'd never seen anything so beautiful.
S:S:-2:0:0:0:0:+3:0:100
-S:K:0:0:1:-2:0:10:0:0
S:P:1:0:1
-S:M:14:6:72:6:180:25:66:4:150:20
# R:E:weapons:torso:arms:finger:head:legs
S:E:0:1:2:4:1:1
S:A:Demon
-S:C:F:Warrior | Archer | Priest
+S:C:F:Archer
+S:C:F:Priest
+S:C:F:Warrior
S:G:NO_SUBRACE_CHANGE
S:R:1:0
-S:F:SUST_CHR | FLY
+S:F:FLY
+S:F:SUST_CHR
S:R:5:0
S:F:FREE_ACT
S:R:10:0
@@ -2105,8 +2138,6 @@ S:R:50:0
S:F:CLIMB
R:k:-400:+000:Weaponmastery
R:k:+000:+300:Archery
-R:k:+1000:+000:Sneakiness
-R:k:+500:+100:Disarming
S:k:+500:+200:Stealth
S:k:+0:+200:Magic
S:k:+1000:+300:Mind
@@ -2117,37 +2148,34 @@ S:D:A:These doglike demons are one of the lowest forms of Morgoth's
S:D:A:corrupted races, though their sense of smell is uncanny, and
S:D:A:increases with experience.
S:S:-1:0:0:0:-1:0:0:100
-S:K:2:0:2:0:5:30:0:0
S:P:0:-10:2
-S:M:14:6:72:6:180:25:66:4:150:20
S:E:1:1:1:2:1:1
-S:A:Demon
+S:A:Demon
S:C:F:Priest
S:G:NO_SUBRACE_CHANGE
S:R:5:0
S:F:ESP_ANIMAL
S:R:10:1
-S:F:ESP_ORC | SEARCH
+S:F:ESP_ORC
S:R:15:0
S:F:ESP_TROLL
S:R:20:1
-S:F:ESP_DRAGON | SEARCH
+S:F:ESP_DRAGON
S:R:25:0
S:F:ESP_UNDEAD
S:R:30:1
-S:F:ESP_NONLIVING | SEARCH
+S:F:ESP_NONLIVING
S:R:35:0
S:F:ESP_EVIL
S:R:40:1
-S:F:ESP_GOOD | SEARCH
+S:F:ESP_GOOD
S:R:45:0
S:F:ESP_DEMON
S:R:50:1
-S:F:ESP_ALL | SEARCH
+S:F:ESP_ALL
S:Z:smell monsters
S:Z:smell metal
R:k:+500:+300:Stealth
-R:k:+500:+200:Sneakiness
R:k:+000:+000:Weaponmastery
R:k:+000:+000:Archery
@@ -2157,31 +2185,36 @@ S:D:A:They are clumsy and dumb, but very strong and stout, and
S:D:A:resist the elements fairly well.
S:S:2:-1:-2:-2:2:-1:0:100
# S:K:dis:dev:sav:stl:srh:fos:thn:thb
-S:K:-1:0:0:-8:-2:-10:5:0
S:P:2:20:0
-S:M:14:6:72:6:180:25:66:4:150:20
S:E:1:1:1:2:1:1
-S:A:Demon
-S:C:F:Priest | Mage
-S:G:NO_SUBRACE_CHANGE | NO_STUN
+S:A:Demon
+S:C:F:Mage
+S:C:F:Priest
+S:G:NO_STUN
+S:G:NO_SUBRACE_CHANGE
S:R:1:0
S:F:RES_POIS
S:R:10:1
-S:F:RES_FIRE | TUNNEL
+S:F:RES_FIRE
+S:F:TUNNEL
S:R:20:1
-S:F:RES_ACID | TUNNEL
+S:F:RES_ACID
+S:F:TUNNEL
S:R:30:1
-S:F:RES_ELEC | TUNNEL
+S:F:RES_ELEC
+S:F:TUNNEL
S:R:40:1
-S:F:RES_COLD | TUNNEL
+S:F:RES_COLD
+S:F:TUNNEL
S:R:45:1
-S:F:RES_SHARDS | TUNNEL
+S:F:RES_SHARDS
+S:F:TUNNEL
S:R:50:1
-S:F:RES_SOUND | TUNNEL
+S:F:RES_SOUND
+S:F:TUNNEL
S:k:+1000:+500:Boulder-throwing
S:Z:eat rock
R:k:-800:+000:Stealth
-R:k:-500:+000:Sneakiness
R:k:-500:+000:Archery
S:N:20:(Caborrog)
@@ -2191,13 +2224,14 @@ S:D:A:As a result of their corruption, they develop a strange
S:D:A:protective layer around them as they mature.
S:S:-1:2:1:0:0:-3:0:100
# S:K:dis:dev:sav:stl:srh:fos:thn:thb
-S:K:0:0:1:-10:2:10:0:0
S:P:2:10:0
-S:M:14:6:72:6:180:25:66:4:150:20
S:E:1:1:1:2:1:1
S:A:Demon
-S:C:F:Archer | Priest
-S:G:NO_SUBRACE_CHANGE | NO_STUN | AC_LEVEL
+S:C:F:Archer
+S:C:F:Priest
+S:G:AC_LEVEL
+S:G:NO_STUN
+S:G:NO_SUBRACE_CHANGE
S:R:1:0
S:F:RES_POIS
S:R:1:7
@@ -2214,7 +2248,6 @@ S:k:+0:+300:Conveyance
S:k:+0:+300:Temporal
S:Z:panic hit
R:k:-1000:+000:Stealth
-R:k:-500:+000:Sneakiness
S:N:21:(Draugrog)
S:D:A:These doglike demons are of a higher order than the Huroeg,
@@ -2222,33 +2255,31 @@ S:D:A:they learn more quickly and have more sophisticated magical
S:D:A:powers. Their arrogant snarling, however, makes them quite
S:D:A:unstealthy.
S:S:1:1:1:1:1:-1:0:100
-S:K:2:0:2:-20:5:30:0:0
S:P:0:-20:2
-S:M:14:6:72:6:180:25:66:4:150:20
S:E:1:1:1:2:1:1
-S:A:Demon
+S:A:Demon
S:C:F:Priest
S:G:NO_SUBRACE_CHANGE
S:R:4:0
S:F:ESP_ANIMAL
S:R:8:1
-S:F:ESP_ORC | SEARCH
+S:F:ESP_ORC
S:R:12:0
S:F:ESP_TROLL
S:R:16:1
-S:F:ESP_DRAGON | SEARCH
+S:F:ESP_DRAGON
S:R:20:0
S:F:ESP_UNDEAD
S:R:24:1
-S:F:ESP_NONLIVING | SEARCH
+S:F:ESP_NONLIVING
S:R:28:0
S:F:ESP_EVIL
S:R:32:1
-S:F:ESP_GOOD | SEARCH
+S:F:ESP_GOOD
S:R:36:0
S:F:ESP_DEMON
S:R:40:1
-S:F:ESP_ALL | SEARCH
+S:F:ESP_ALL
S:R:50:0
S:F:PRECOGNITION
S:Z:smell monsters
@@ -2257,7 +2288,6 @@ S:k:+0:+200:Magic
S:k:+0:+200:Spirituality
S:k:+1000:+500:Mindcraft
R:k:-10000:+000:Stealth
-R:k:-500:+200:Sneakiness
R:k:+300:+000:Weaponmastery
R:k:+200:+000:Archery
@@ -2268,61 +2298,114 @@ S:D:A:These slithering snakelike forms lack many physical
S:D:A:advantages, but are no less deadly for it. Their magical
S:D:A:abilities, stealth, and cunning are legendary.
S:S:-3:5:5:5:-1:-6:0:200
-S:K:5:5:5:10:5:50:0:0
S:P:2:40:3
-S:M:14:6:72:6:180:25:66:4:150:20
S:E:0:1:0:1:1:0
S:A:Demon
-S:C:F:Warrior | Archer | Priest | Rogue
+S:C:F:Archer
+S:C:F:Priest
+S:C:F:Rogue
+S:C:F:Warrior
S:G:NO_SUBRACE_CHANGE
S:R:1:0
-S:F:FEATHER | FREE_ACT | LITE1 | RES_POIS |
+S:F:FEATHER
+S:F:FREE_ACT
+S:F:LITE1
+S:F:RES_POIS
S:R:1:0
-S:F:REGEN | SEE_INVIS | SLOW_DIGEST | SUST_CHR |
+S:F:REGEN
+S:F:SEE_INVIS
+S:F:SLOW_DIGEST
+S:F:SUST_CHR
S:R:1:10
-S:F:SPEED |
+S:F:SPEED
S:R:5:0
-S:F:ESP_ANIMAL | RES_FIRE | RES_COLD | SUST_WIS |
+S:F:ESP_ANIMAL
+S:F:RES_COLD
+S:F:RES_FIRE
+S:F:SUST_WIS
S:R:5:1
-S:F:LUCK | SPEED |
+S:F:LUCK
+S:F:SPEED
S:R:10:0
-S:F:ESP_ORC | RES_ELEC | RES_ACID | SUST_INT | WATER_BREATH |
+S:F:ESP_ORC
+S:F:RES_ACID
+S:F:RES_ELEC
+S:F:SUST_INT
+S:F:WATER_BREATH
S:R:10:1
-S:F:LUCK | SPEED |
+S:F:LUCK
+S:F:SPEED
S:R:15:0
-S:F:ESP_TROLL | FLY | RES_CONF | RES_LITE | SUST_CON |
+S:F:ESP_TROLL
+S:F:FLY
+S:F:RES_CONF
+S:F:RES_LITE
+S:F:SUST_CON
S:R:15:1
-S:F:LUCK | SPEED | SPELL |
+S:F:LUCK
+S:F:SPEED
+S:F:SPELL
S:R:20:0
-S:F:ESP_DRAGON | ESP_GIANT | LITE2 | RES_BLIND | SUST_DEX |
+S:F:ESP_DRAGON
+S:F:ESP_GIANT
+S:F:LITE2
+S:F:RES_BLIND
+S:F:SUST_DEX
S:R:20:1
-S:F:LUCK | SPEED |
+S:F:LUCK
+S:F:SPEED
S:R:25:0
-S:F:ESP_UNDEAD | ESP_NONLIVING | RES_DISEN | RES_CHAOS | SUST_STR |
+S:F:ESP_NONLIVING
+S:F:ESP_UNDEAD
+S:F:RES_CHAOS
+S:F:RES_DISEN
+S:F:SUST_STR
S:R:25:1
-S:F:LUCK | SPEED |
+S:F:LUCK
+S:F:SPEED
S:R:30:0
-S:F:ESP_EVIL | ESP_DEMON | RES_SOUND |
+S:F:ESP_DEMON
+S:F:ESP_EVIL
+S:F:RES_SOUND
S:R:30:1
-S:F:LUCK | SPEED | SPELL |
+S:F:LUCK
+S:F:SPEED
+S:F:SPELL
S:R:35:0
-S:F:CLIMB | ESP_GOOD | ESP_THUNDERLORD | RES_SHARDS |
+S:F:CLIMB
+S:F:ESP_GOOD
+S:F:ESP_THUNDERLORD
+S:F:RES_SHARDS
S:R:35:1
-S:F:LUCK | SPEED |
+S:F:LUCK
+S:F:SPEED
S:R:40:0
-S:F:ESP_UNIQUE | LITE3 | PRECOGNITION | RES_NEXUS | RES_NETHER |
+S:F:ESP_UNIQUE
+S:F:LITE3
+S:F:PRECOGNITION
+S:F:RES_NETHER
+S:F:RES_NEXUS
S:R:40:1
-S:F:LUCK | SPEED |
+S:F:LUCK
+S:F:SPEED
S:R:45:0
-S:F:ESP_ALL | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | MAGIC_BREATH |
+S:F:ESP_ALL
+S:F:IM_ACID
+S:F:IM_COLD
+S:F:IM_ELEC
+S:F:IM_FIRE
+S:F:MAGIC_BREATH
S:R:45:1
-S:F:SPEED | SPELL |
+S:F:SPEED
+S:F:SPELL
S:R:50:0
-S:F:IM_NETHER | REFLECT | WRAITH |
+S:F:IM_NETHER
+S:F:REFLECT
+S:F:WRAITH
S:R:50:1
-S:F:LUCK | SPEED |
+S:F:LUCK
+S:F:SPEED
R:k:+25000:+500:Stealth
-R:k:+2000:+200:Sneakiness
R:k:+2000:+300:Magic-Device
S:N:23:(Limrog)
@@ -2330,11 +2413,9 @@ S:D:A:Humanoid creatures with gill slits at the necks,
S:D:A:they seem to flit in and out of existence.
S:S:-2:1:1:3:-1:-1:2:150
# S:K:dis:dev:sav:stl:srh:fos:thn:thb
-S:K:2:2:2:2:2:30:0:0
S:P:1:50:2
-S:M:14:6:72:6:180:25:66:4:150:20
S:E:1:1:1:2:1:1
-S:A:Demon
+S:A:Demon
S:C:F:Priest
S:G:NO_SUBRACE_CHANGE
S:R:1:0
@@ -2342,8 +2423,6 @@ S:F:WATER_BREATH
S:R:50:0
S:F:MAGIC_BREATH
R:k:+3000:+300:Stealth
-R:k:+500:+200:Sneakiness
-R:k:+2000:+200:Disarming
S:k:+0:+200:Magic
S:k:+0:+500:Conveyance
S:k:+0:+500:Temporal
@@ -2358,25 +2437,25 @@ S:D:A:These creatures resemble lions standing on two legs.
S:D:A:Very strong and smart, they instill fear in all who
S:D:A:encounter them and are afraid of nothing.
S:S:2:1:1:-1:2:1:1:100
-S:K:0:0:4:-3:0:10:10:10
S:P:2:30:0
-S:M:14:6:72:6:180:25:66:4:150:20
S:E:1:1:1:2:1:1
-S:A:Demon
-S:C:F:Priest | Mage
+S:A:Demon
+S:C:F:Mage
+S:C:F:Priest
S:G:NO_SUBRACE_CHANGE
S:R:5:0
-S:F:RES_FIRE | RES_COLD
+S:F:RES_COLD
+S:F:RES_FIRE
S:R:10:0
-S:F:RES_ELEC | RES_ACID
+S:F:RES_ACID
+S:F:RES_ELEC
S:R:15:0
-S:F:RES_POIS | RES_CONF
+S:F:RES_CONF
+S:F:RES_POIS
S:k:+1000:+100:Combat
S:k:+1000:+100:Weaponmastery
R:k:+1000:+100:Archery
R:k:-300:+000:Stealth
-R:k:+500:+200:Sneakiness
-R:k:+500:+100:Disarming
S:Z:scare monster
S:Z:berserk
@@ -2386,470 +2465,20 @@ S:D:A:They can be equally skilled in combat and
S:D:A:magic; and they can temporarily assume the
S:D:A:forms of true Balrogs.
S:S:1:1:1:1:1:1:0:150
-S:K:1:1:1:1:1:20:15:10
S:P:3:50:2
-S:M:14:6:72:6:180:25:66:4:150:20
S:E:1:1:1:2:1:1
-S:A:Demon
-S:C:F:Priest | Loremaster | Rogue
+S:A:Demon
+S:C:F:Loremaster
+S:C:F:Priest
+S:C:F:Rogue
S:G:NO_SUBRACE_CHANGE
S:R:1:0
-S:F:IM_FIRE | SH_FIRE
+S:F:IM_FIRE
+S:F:SH_FIRE
S:k:+0:+300:Combat
S:k:+0:+300:Magic
S:Z:turn into a Balrog
R:k:+1000:+300:Weaponmastery
R:k:+1000:+300:Archery
R:k:+1000:+200:Stealth
-R:k:+500:+200:Sneakiness
-R:k:+1000:+200:Disarming
R:k:+500:+200:Magic
-
-##############################################################################
-##############################################################################
-##############################################################################
-##############################################################################
-# H: Race history
-# H:index:chance:chart:next chart:social class bonus:desc
-
-# Dunadan, Human: 1 -> 2 -> 3 -> 50 -> 51 -> 52 -> 53.
-# RohanKnight: 84 -> 85 -> 50 -> 51 -> 52 -> 53.
-# Half-Ogre: 74 -> 20 -> 2 -> 3 -> 50 -> 51 -> 52 -> 53.
-# Beorning: 75 -> 76 -> 20 -> 2 -> 3 -> 50 -> 51 -> 52 -> 53.
-# Half-elf: 4 -> 1 -> 2 -> 3 -> 50 -> 51 -> 52 -> 53.
-# Elf, Wood-elf: 5 -> 6 -> 9 -> 54 -> 55 -> 56.
-# High-elf: 7 -> 8 -> 9 -> 54 -> 55 -> 56.
-# Dark-elf: 69 -> 70 -> 71 -> 72 -> 73.
-# Hobbit: 10 -> 11 -> 3 -> 50 -> 51 -> 52 -> 53.
-# Gnome: 13 -> 14 -> 3 -> 50 -> 51 -> 52 -> 53.
-# Dwarf: 16 -> 17 -> 18 -> 57 -> 58 -> 59 -> 60 -> 61.
-# Petty-Dwarf: 87 -> 88 -> 18 -> 57 -> 58 -> 59 -> 60 -> 61.
-# Eagle: 89 -> 90.
-# Maia: 91 -> 92 -> 93 -> 94.
-# Ent: 95 -> 96.
-# Troll: 22 -> 23 -> 24 -> 62 -> 63 -> 64 -> 65 -> 66.
-# Orc 25 -> 26 -> 27 -> 28 -> 80 -> 81 -> 65 -> 66.
-# Yeek: 29 -> 3 -> 50 -> 51 -> 52 -> 53.
-# (not used: 78 -> 79 -> 80 -> 81 -> 65 -> 66.)
-# Druadan: 82 -> 83 -> 71 -> 72 -> 73.
-# Dragon: 100 -> 101 -> 102 -> 103 -> 104.
-# Easterling: 105 -> 106 -> 107 -> 108.
-# Demon: 109 -> 110 -> 111 -> 112.
-
-H:0:10:1:2:25:You are the illegitimate and unacknowledged child
-H:1:20:1:2:35:You are the illegitimate but acknowledged child
-H:2:95:1:2:45:You are one of several children
-H:3:100:1:2:50:You are the first child
-
-H:4:40:2:3:65:of a Serf.
-H:5:65:2:3:80:of a Yeoman.
-H:6:80:2:3:90:of a Townsman.
-H:7:90:2:3:105:of a Guildsman.
-H:8:96:2:3:120:of a Landed Knight.
-H:9:99:2:3:130:of a Noble Lord.
-H:10:100:2:3:140:of the Royal Blood Line.
-
-H:11:20:3:50:20:You are the black sheep of the family.
-H:12:80:3:50:55:You are a credit to the family.
-H:13:100:3:50:60:You are a well-liked child.
-
-H:14:25:4:1:40:Your mother was of the Avari.
-H:15:40:4:1:50:Your father was of the Avari.
-H:16:65:4:1:60:Your mother was of the Nandor.
-H:17:80:4:1:60:Your father was of the Nandor.
-H:18:96:4:1:70:Your mother was of the Sindar.
-H:19:99:4:1:70:Your father was of the Sindar.
-H:20:100:4:1:100:Your ancestry traces to Elrond.
-
-H:21:60:5:6:50:You are one of several children
-H:22:100:5:6:55:You are the only child
-
-H:23:40:6:9:40:of an Avarin
-H:24:70:6:9:50:of a Nandorin
-H:25:100:6:9:60:of a Sindarin
-
-H:26:60:7:8:50:You are one of several children
-H:27:100:7:8:55:You are the only child
-
-H:28:75:8:9:50:of a Telerin
-H:29:95:8:9:55:of a Noldorin
-H:30:100:8:9:60:of a Vanyarin
-
-H:31:40:9:54:80:Ranger.
-H:32:70:9:54:90:Archer.
-H:33:87:9:54:110:Warrior.
-H:34:95:9:54:125:Mage.
-H:35:99:9:54:140:Prince.
-H:36:100:9:54:145:King.
-
-H:37:85:10:11:45:You are one of several children of a Hobbit
-H:38:100:10:11:55:You are the only child of a Hobbit
-
-H:39:20:11:3:55:Bum.
-H:40:30:11:3:80:Tavern Owner.
-H:41:40:11:3:90:Miller.
-H:42:50:11:3:100:Home Owner.
-H:43:80:11:3:110:Burglar.
-H:44:95:11:3:115:Warrior.
-H:45:99:11:3:125:Mage.
-H:46:100:11:3:140:Clan Elder.
-
-H:47:85:13:14:45:You are one of several children of a Gnome
-H:48:100:13:14:55:You are the only child of a Gnome
-
-H:49:20:14:3:55:Beggar.
-H:50:50:14:3:70:Braggart.
-H:51:75:14:3:85:Prankster.
-H:52:95:14:3:100:Warrior.
-H:53:100:14:3:125:Mage.
-
-H:54:25:16:17:40:You are one of two children of a Dwarven
-H:55:100:16:17:50:You are the only child of a Dwarven
-
-H:56:10:17:18:60:Thief.
-H:57:35:17:18:80:Smith.
-H:58:75:17:18:90:Miner.
-H:59:90:17:18:110:Warrior.
-H:60:99:17:18:130:Priest.
-H:61:100:17:18:150:King.
-
-H:62:15:18:57:10:You are the black sheep of the family.
-H:63:85:18:57:50:You are a credit to the family.
-H:64:100:18:57:55:You are a well liked child.
-
-H:65:100:20:2:50:You are the adopted child
-
-H:66:100:22:23:50:You are the offspring of a
-
-H:67:30:23:24:20:Forest-Troll
-H:68:60:23:24:25:Cave-Troll
-H:69:75:23:24:30:Hill-Troll
-H:70:90:23:24:35:Stone-Troll
-H:71:95:23:24:40:Snow-Troll
-H:72:100:23:24:45:Water-Troll
-
-H:73:25:24:62:50:Worker.
-H:74:95:24:62:55:Warrior.
-H:75:99:24:62:65:Shaman.
-H:76:100:24:62:80:Clan Chief.
-
-H:77:100:25:26:50:You are one of several children of
-
-H:78:40:26:27:40:a Snaga
-H:79:80:26:27:50:an Orc
-H:80:100:26:27:60:an Uruk
-
-H:81:30:27:28:20:Slave
-H:82:60:27:28:50:Archer
-H:83:90:27:28:60:Warrior
-H:84:95:27:28:80:Shaman
-H:85:100:27:28:100:Chieftain
-
-H:86:30:28:80:50:from the Misty Mountains.
-H:87:60:28:80:50:from the Grey Mountains.
-H:88:90:28:80:70:from the orc-hold of Mount Gundabad.
-H:89:100:28:80:80:from the Pits of Angband.
-
-H:90:25:29:3:50:You are one of five children of a blue Yeek.
-H:91:75:29:3:75:You are one of five children of a brown Yeek.
-H:92:100:29:3:100:You are one of five children of a master Yeek.
-
-H:93:20:50:51:50:You have dark brown eyes,
-H:94:60:50:51:50:You have brown eyes,
-H:95:70:50:51:50:You have hazel eyes,
-H:96:80:50:51:50:You have green eyes,
-H:97:90:50:51:50:You have blue eyes,
-H:98:100:50:51:50:You have blue-gray eyes,
-
-H:99:70:51:52:50:straight
-H:100:90:51:52:50:wavy
-H:101:100:51:52:50:curly
-
-H:102:30:52:53:50:black hair,
-H:103:70:52:53:50:brown hair,
-H:104:80:52:53:50:auburn hair,
-H:105:90:52:53:50:red hair,
-H:106:100:52:53:50:blond hair,
-
-H:107:10:53:0:50:and a very dark complexion.
-H:108:30:53:0:50:and a dark complexion.
-H:109:80:53:0:50:and an average complexion.
-H:110:90:53:0:50:and a fair complexion.
-H:111:100:53:0:50:and a very fair complexion.
-
-H:112:85:54:55:50:You have light grey eyes,
-H:113:95:54:55:50:You have light blue eyes,
-H:114:100:54:55:50:You have light green eyes,
-
-H:115:75:55:56:50:straight
-H:116:100:55:56:50:wavy
-
-H:117:75:56:0:50:black hair, and a fair complexion.
-H:118:85:56:0:50:brown hair, and a fair complexion.
-H:119:95:56:0:50:blond hair, and a fair complexion.
-H:120:100:56:0:50:silver hair, and a fair complexion.
-
-H:121:99:57:58:50:You have dark brown eyes,
-H:122:100:57:58:60:You have glowing red eyes,
-
-H:123:90:58:59:50:straight
-H:124:100:58:59:50:wavy
-
-H:125:75:59:60:50:black hair,
-H:126:100:59:60:50:brown hair,
-
-H:127:25:60:61:50:a one foot beard,
-H:128:60:60:61:51:a two foot beard,
-H:129:90:60:61:53:a three foot beard,
-H:130:100:60:61:55:a four foot beard,
-
-H:131:100:61:0:50:and a dark complexion.
-
-H:132:60:62:63:50:You have slime green eyes,
-H:133:85:62:63:50:You have puke yellow eyes,
-H:134:99:62:63:50:You have blue-bloodshot eyes,
-H:135:100:62:63:55:You have glowing red eyes,
-
-H:136:33:63:64:50:dirty
-H:137:66:63:64:50:mangy
-H:138:100:63:64:50:oily
-
-H:139:33:64:65:50:sea-weed green hair,
-H:140:66:64:65:50:bright red hair,
-H:141:100:64:65:50:dark purple hair,
-
-H:142:25:65:66:50:and green
-H:143:50:65:66:50:and blue
-H:144:75:65:66:50:and white
-H:145:100:65:66:50:and black
-
-H:146:33:66:0:50:ulcerous skin.
-H:147:66:66:0:50:scabby skin.
-H:148:100:66:0:50:leprous skin.
-
-H:149:85:69:70:45:You are one of several children of a Dark Elven
-H:150:100:69:70:55:You are the only child of a Dark Elven
-
-H:151:50:70:71:60:Warrior.
-H:152:80:70:71:75:Warlock.
-H:153:100:70:71:95:Noble.
-
-H:154:100:71:72:50:You have black eyes,
-
-H:155:70:72:73:50:straight
-H:156:90:72:73:50:wavy
-H:157:100:72:73:50:curly
-
-H:158:100:73:0:50:black hair and a very dark complexion.
-
-H:159:25:74:20:25:Your mother was an Ogre, but it is unacknowledged.
-H:160:100:74:20:25:Your father was an Ogre, but it is unacknowledged.
-
-H:161:90:75:76:50:You are a descendant of Beorn to the
-H:162:100:75:20:100:Your father was Beorn.
-
-H:163:13:76:20:55:9th degree.
-H:164:25:76:20:60:8th degree.
-H:165:38:76:20:65:7th degree.
-H:166:50:76:20:70:6th degree.
-H:167:63:76:20:75:5th degree.
-H:168:75:76:20:80:4th degree.
-H:169:88:76:20:85:3rd degree.
-H:170:100:76:20:90:2nd degree.
-
-H:171:100:78:79:50:You are one of several children of
-
-H:172:50:79:80:50:a Brown Yeek.
-H:173:75:79:80:50:a Blue Yeek.
-H:174:95:79:80:85:a Master Yeek.
-H:175:100:79:80:120:Boldor, the King of the Yeeks.
-
-H:176:25:80:81:50:You have pale eyes,
-H:177:50:80:81:50:You have glowing eyes,
-H:178:75:80:81:50:You have tiny black eyes,
-H:179:100:80:81:50:You have shining black eyes,
-
-H:180:20:81:65:50:no hair at all,
-H:181:40:81:65:50:short black hair,
-H:182:60:81:65:50:long black hair,
-H:183:80:81:65:50:bright red hair,
-H:184:100:81:65:50:colourless albino hair,
-
-### Kobold histories replaced by Druadan histories
-
-H:185:100:82:83:50:You are one of several children of
-
-H:186:40:83:71:50:a Druadan Gatherer.
-H:187:75:83:71:55:a Druadan Hunter.
-H:188:95:83:71:65:a Druadan Shaman.
-H:189:100:83:71:100:Ghan-buri-Ghan.
-
-H:190:85:84:85:45:You are one of several children
-H:191:100:84:85:50:You are the first child
-
-H:192:60:85:50:40:of a Serf.
-H:193:85:85:50:55:of a Devoted Mercenary.
-H:194:96:85:50:60:of a Landed Knight.
-H:195:99:85:50:100:of a Marshal of the Riddermark.
-H:196:100:85:50:120:of a King of the Mark.
-
-H:197:100:87:88:89:You are one of several children of
-
-H:198:30:88:18:20:a Petty-Dwarf Slave.
-H:199:50:88:18:40:a Petty-Dwarf Thief.
-H:200:70:88:18:60:a Petty-Dwarf Smith.
-H:201:90:88:18:75:a Petty-Dwarf Miner.
-H:202:95:88:18:100:a Petty-Dwarf Shaman.
-H:203:100:88:18:100:Mim, Betrayer of Turin.
-
-H:204:85:89:90:50:You are one of many Eagles of Manwe.
-H:205:100:89:90:60:You are the one of the most known Eagles of Manwe.
-
-H:206:90:90:0:100:Your back and breast are dark brown, and you have very large wings.
-H:207:100:90:0:120:Your back and breast are dazzling white, your wings magnificent.
-
-H:208:10:91:92:20:You are a unnoticed minion of
-H:209:25:91:92:30:You are a minor servant of
-H:210:45:91:92:40:You are a subject of
-H:211:65:91:92:50:You have attached yourself to
-H:212:85:91:92:65:You are associated with
-H:213:95:91:92:80:You are a notable follower of
-H:214:100:91:92:100:You are a celebrated assistant to
-
-H:215:20:92:93:55:Nessa.
-H:216:40:92:93:60:Vana.
-H:217:50:92:93:65:Tulkas.
-H:218:80:92:93:75:Mandos.
-H:219:90:92:93:80:Nienna.
-H:220:95:92:93:90:Varda.
-H:221:100:92:93:95:Manwe.
-
-H:222:100:93:94:50:In the past you dwelt on earth in the form of
-
-H:223:25:94:0:50:various animals.
-H:224:55:94:0:55:a spirit of forest and river.
-H:225:70:94:0:60:a beneficent but unseen force.
-H:226:96:94:0:70:a wise and ancient counsellor.
-H:227:100:94:0:80:a Wizard of legend.
-
-H:228:30:95:96:30:You are of an unknown generation of the Ents.
-H:229:40:95:96:50:You are of the third generation of the Ents.
-H:230:60:95:96:60:You are of the second generation of the Ents.
-H:231:100:95:96:80:You are one of the first beings who awoke on Arda.
-
-H:232:50:96:0:50:You have green skin and inflexible members.
-H:233:100:96:0:50:You have brown skin and inflexible members.
-
-### Death Mold histories have been replaced by Dragon histories.
-
-H:234:10:100:101:30:You were born in the land of Rhun,
-H:235:20:100:101:35:You were born in the Misty Mountains,
-H:236:30:100:101:40:You were born in the Blue Mountains,
-H:237:40:100:101:45:You were born in Dol Guldur,
-H:238:50:100:101:50:You were born in Angmar,
-H:239:60:100:101:50:You were born in Barad-dur,
-H:240:70:100:101:55:You were born at the foot of the Orodruin,
-H:241:80:100:101:60:You were born in Angband,
-H:242:90:100:101:65:You were born in Utumno,
-H:243:100:100:101:70:You were born in the Void,
-
-H:244:10:101:102:30:awakened by accident.
-H:245:20:101:102:35:awakened by hunger.
-H:246:30:101:102:40:awakened by the glint of jewels.
-H:247:40:101:102:45:awakened by an unsuspecting traveler.
-H:248:50:101:102:50:awakened by a corrupt Mage.
-H:249:60:101:102:50:awakened by an evil Sorcerer.
-H:250:70:101:102:55:awakened by a powerful evil Wizard.
-H:251:80:101:102:60:awakened by the Witch-King of Angmar.
-H:252:90:101:102:65:awakened by Gorthaur.
-H:253:100:101:102:70:awakened by Melkor Bauglir.
-
-H:254:100:102:103:50:Since then you have destroyed
-
-H:255:10:103:104:30:no
-H:256:20:103:104:35:one weak-willed
-H:257:30:103:104:40:two
-H:258:40:103:104:45:three
-H:259:50:103:104:50:four
-H:260:60:103:104:50:five
-H:261:70:103:104:55:about twenty
-H:262:80:103:104:60:dozens of
-H:263:90:103:104:65:hundreds of
-H:264:100:103:104:70:uncounted multitudes of
-
-H:265:100:104:0:50:enemies of the Dark.
-
-### Easterling histories added in the Theme module
-
-H:266:50:105:106:50:You are one of many children of
-H:267:100:105:106:50:You are the only child of
-
-H:268:20:106:107:35:an Easterling slave.
-H:269:30:106:107:40:an Easterling landlord.
-H:270:40:106:107:45:an Easterling squire.
-H:271:50:106:107:50:an Easterling warrior.
-H:272:60:106:107:55:a Wainrider from Near Harad.
-H:273:70:106:107:60:a warlord from Far Harad.
-H:274:80:106:107:65:a Corsair of Umbar.
-H:275:90:106:107:70:Ulfast, son of Ulfang.
-H:276:100:106:107:75:Ulwarth, son of Ulfang.
-
-H:277:25:107:108:10:You have brown eyes,
-H:278:50:107:108:30:You have piercing black eyes,
-H:279:100:107:108:60:You have alert yellow eyes,
-
-H:280:50:108:0:25:chestnut brown hair, and a dark complexion.
-H:281:100:108:0:50:jet-black hair, and a dark complexion.
-
-H:282:40:109:110:60:You have only recently been corrupted,
-H:283:60:109:110:70:You've been corrupted for quite a while,
-H:284:100:109:110:80:You were one of the first beings to be corrupted,
-
-H:285:40:110:111:60:and your entire being detests this fact.
-H:286:60:110:111:70:but you don't mind it so much anymore.
-H:287:100:110:111:80:and you consider that to have been your true birth.
-
-H:288:40:111:112:60:Your watery green eyes
-H:289:60:111:112:70:Your piercing black eyes
-H:290:100:111:112:80:Your glowing red eyes
-
-H:291:40:112:0:60:radiate miserable servility.
-H:292:60:112:0:70:radiate contempt.
-H:293:100:112:0:80:radiate pure evil.
-
-##############################################################################
-##############################################################################
-##############################################################################
-##############################################################################
-# M:N:idx:color:Meta class name
-# M:C:class name
-
-I:
-
-M:N:0:U:Classes -- The Classes of Middle-earth
-M:C:Warrior
-M:C:Archer
-M:C:Rogue
-M:C:Mage
-M:C:Priest
-M:C:Loremaster
-M:C:Pacifist
-#M:C:Test
-#M:C:Chaos-Warrior
-
-#M:N:1:B:Spellcasters -- Magic is The One True Way
-
-#M:N:2:y:Priests -- Hail the powers of the Ainur
-#M:C:Mindcrafter
-
-#M:N:3:G:Beastfriends -- Monsters are fun
-#M:C:BeastMaster
-
-#M:N:4:v:Others -- The way to your independence
-#M:C:Harper
-#M:C:Merchant
-
-#M:N:5:o:Tests -- Test is you dare !
-#M:C:Test
-#M:C:Blade
-#M:C:Black-Knight
diff --git a/lib/mods/theme/edit/qrand1.map b/lib/mods/theme/edit/qrand1.map
index f42cbf1c..041e221c 100644
--- a/lib/mods/theme/edit/qrand1.map
+++ b/lib/mods/theme/edit/qrand1.map
@@ -16,9 +16,6 @@ F:G:188:6
# Door
F:D:38:6
-# Floor with Trap
-F:t:1:8:0:0:0:0:*
-
# Deep lava
F:F:85:12
diff --git a/lib/mods/theme/edit/qrand10.map b/lib/mods/theme/edit/qrand10.map
index ae45b9cb..cfe57e16 100644
--- a/lib/mods/theme/edit/qrand10.map
+++ b/lib/mods/theme/edit/qrand10.map
@@ -16,9 +16,6 @@ F:G:188:6
# Door
F:D:38:6
-# Floor with Trap
-F:t:1:2056:0:0:0:0:*
-
# Deep lava
F:F:85:12
@@ -26,11 +23,11 @@ F:F:85:12
D:
D: xxxxxxx
D: xFFFFFx
-D: xxxxxx,t.ttxxxx
-D: xFFG,t....t,,,xxx
-D: xFpG.......t.t.DD
-D: xFFG,t....t,,,xxx
-D: xxxxxx,t.ttxxxx
+D: xxxxxx,....xxxx
+D: xFFG,......,,,xxx
+D: xFpG...........DD
+D: xFFG,......,,,xxx
+D: xxxxxx,....xxxx
D: xFFFFFx
D: xxxxxxx
D:
diff --git a/lib/mods/theme/edit/qrand11.map b/lib/mods/theme/edit/qrand11.map
index 4af3c266..67d5258a 100644
--- a/lib/mods/theme/edit/qrand11.map
+++ b/lib/mods/theme/edit/qrand11.map
@@ -16,9 +16,6 @@ F:G:188:6
# Door
F:D:38:6
-# Floor with Trap
-F:t:1:8:0:0:0:0:*
-
# Deep lava
F:L:85:6
diff --git a/lib/mods/theme/edit/qrand12.map b/lib/mods/theme/edit/qrand12.map
index 4621ef0b..f24a7927 100644
--- a/lib/mods/theme/edit/qrand12.map
+++ b/lib/mods/theme/edit/qrand12.map
@@ -16,9 +16,6 @@ F:G:188:6
# Door
F:D:38:6
-# Floor with Trap
-F:t:1:8:0:0:0:0:*
-
# Deep water
F:W:187:6
diff --git a/lib/mods/theme/edit/qrand14.map b/lib/mods/theme/edit/qrand14.map
index 9f339db0..ee6e8975 100644
--- a/lib/mods/theme/edit/qrand14.map
+++ b/lib/mods/theme/edit/qrand14.map
@@ -16,9 +16,6 @@ F:G:188:6
# Door
F:D:38:6
-# Floor with Trap
-F:t:1:8:0:0:0:0:*
-
# Deep water
F:W:84:6
diff --git a/lib/mods/theme/edit/qrand6.map b/lib/mods/theme/edit/qrand6.map
index 3b55e985..407a9083 100644
--- a/lib/mods/theme/edit/qrand6.map
+++ b/lib/mods/theme/edit/qrand6.map
@@ -16,9 +16,6 @@ F:G:188:6
# Door
F:D:38:6
-# Floor with Trap
-F:t:1:8:0:0:0:0:*
-
# Deep water
F:W:84:6
diff --git a/lib/mods/theme/edit/qrand7.map b/lib/mods/theme/edit/qrand7.map
index a7c0607f..4da79778 100644
--- a/lib/mods/theme/edit/qrand7.map
+++ b/lib/mods/theme/edit/qrand7.map
@@ -16,9 +16,6 @@ F:G:188:6
# Door
F:D:38:6
-# Floor with Trap
-F:t:1:8:0:0:0:0:*
-
# Deep water
F:W:84:6
@@ -26,10 +23,10 @@ F:W:84:6
F:w:187:6
# Dungeon wayout
-D:ttttt
-D:tGGGt ,x,
-D:tGpGt x,x
-D:tGGGt ,x,
-D:ttttt
+D:
+D: GGG ,x,
+D: GpG x,x
+D: GGG ,x,
+D:
D: ,x,
D:
diff --git a/lib/mods/theme/edit/r_info.txt b/lib/mods/theme/edit/r_info.txt
index bcc46bd5..2f6ab2fe 100644
--- a/lib/mods/theme/edit/r_info.txt
+++ b/lib/mods/theme/edit/r_info.txt
@@ -130,6 +130,7 @@
# S: spell frequency |
# S: spell type | spell type | etc
# D: Description
+# A: a_ptr_index : %chance
# 'N' indicates the beginning of an entry. The serial number must
# increase for each new item. Entry 0 is used for the player.
@@ -183,10 +184,6 @@
# Note that monster zero is used for the "player" picture.
-# Version stamp (required)
-
-V:2.2.0
-
##### The Player #####
N:0:Player
@@ -204,10 +201,18 @@ E:1:1:1:2:1:1
O:1:1:1:1
B:BEG:*
B:TOUCH:EAT_GOLD
-F:MALE | EVIL | WILD_TOWN | WILD_ONLY |
-F:RAND_25 | FRIENDS |
-F:TAKE_ITEM | OPEN_DOOR | DROP_CORPSE | DROP_SKELETON |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FRIENDS
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:RAND_25
+F:TAKE_ITEM
+F:WILD_ONLY
+F:WILD_TOWN
D:He looks squalid and thoroughly revolting.
N:2:Scrawny cat
@@ -217,9 +222,16 @@ W:0:3:100:0
E:0:1:0:2:1:0
O:0:0:0:0
B:CLAW:HURT:1d1
-F:RAND_25 | WILD_GRASS | WILD_TOWN | WILD_ONLY |
-F:ANIMAL | DROP_CORPSE | DROP_SKELETON |
-F:MORTAL | BASEANGBAND | NEUTRAL | NO_TARGET
+F:ANIMAL
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:MORTAL
+F:NEUTRAL
+F:NO_TARGET
+F:RAND_25
+F:WILD_GRASS
+F:WILD_ONLY
+F:WILD_TOWN
D:A skinny little furball with sharp claws.
N:3:Sparrow
@@ -229,9 +241,18 @@ W:0:3:90:0
E:0:1:1:0:1:0
O:0:0:0:0
B:BITE:HURT:1d1
-F:RAND_25 | CAN_FLY | WILD_TOWN | WILD_ONLY |
-F:ANIMAL | DROP_SKELETON | HAS_EGG | IMPRESED |
-F:MORTAL | BASEANGBAND | NEUTRAL | NO_TARGET | AQUATIC
+F:ANIMAL
+F:AQUATIC
+F:CAN_FLY
+F:DROP_SKELETON
+F:HAS_EGG
+F:IMPRESED
+F:MORTAL
+F:NEUTRAL
+F:NO_TARGET
+F:RAND_25
+F:WILD_ONLY
+F:WILD_TOWN
D:Utterly harmless, except when angry.
N:4:Chaffinch
@@ -241,9 +262,19 @@ W:0:3:80:0
E:0:1:1:0:1:0
O:0:0:0:0
B:BITE:HURT:1d1
-F:RAND_25 | CAN_FLY | WILD_ONLY | WILD_WOOD | WILD_GRASS |
-F:ANIMAL | DROP_SKELETON | HAS_EGG | IMPRESED | AQUATIC
-F:MORTAL | BASEANGBAND | NEUTRAL | NO_TARGET
+F:ANIMAL
+F:AQUATIC
+F:CAN_FLY
+F:DROP_SKELETON
+F:HAS_EGG
+F:IMPRESED
+F:MORTAL
+F:NEUTRAL
+F:NO_TARGET
+F:RAND_25
+F:WILD_GRASS
+F:WILD_ONLY
+F:WILD_WOOD
D:Utterly harmless, except when angry.
N:5:Wild rabbit
@@ -253,9 +284,16 @@ W:0:3:100:0
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d1
-F:RAND_50 | WILD_ONLY | WILD_GRASS | WILD_WOOD |
-F:ANIMAL | DROP_SKELETON | DROP_CORPSE |
-F:MORTAL | BASEANGBAND | NEUTRAL | NO_TARGET
+F:ANIMAL
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:MORTAL
+F:NEUTRAL
+F:NO_TARGET
+F:RAND_50
+F:WILD_GRASS
+F:WILD_ONLY
+F:WILD_WOOD
D:It is not a carnivore, but will defend itself if you stray too
D:close.
@@ -266,11 +304,21 @@ W:0:1:1000:0
E:1:1:1:2:1:1
O:0:0:0:0
B:HIT:HURT:1d6
-F:MALE | WILD_ONLY | WILD_WOOD |
-F:RAND_25 | DROP_SKELETON | DROP_CORPSE |
-F:ONLY_GOLD | DROP_60 | HAS_LITE |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
-F:MORTAL | BASEANGBAND | NEUTRAL | NO_TARGET |
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:NEUTRAL
+F:NO_TARGET
+F:ONLY_GOLD
+F:OPEN_DOOR
+F:RAND_25
+F:TAKE_ITEM
+F:WILD_ONLY
+F:WILD_WOOD
D:He has a strong axe with a sharp edge.
N:7:Scruffy little dog
@@ -280,8 +328,15 @@ W:0:3:300:0
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d1
-F:RAND_25 | DROP_SKELETON | DROP_CORPSE | WILD_TOWN | WILD_ONLY |
-F:ANIMAL | MORTAL | BASEANGBAND | NEUTRAL | NO_TARGET
+F:ANIMAL
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:MORTAL
+F:NEUTRAL
+F:NO_TARGET
+F:RAND_25
+F:WILD_ONLY
+F:WILD_TOWN
D:A thin flea-ridden mutt, growling as you get close.
N:8:Farmer Maggot
@@ -290,12 +345,23 @@ I:110:35d10:40:10:3
W:0:4:730:0
E:0:1:1:2:1:1
O:0:100:0:0
-F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE |
-F:FORCE_MAXHP | WILD_TOWN | WILD_ONLY | NO_TARGET
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_CORPSE
+F:FORCE_MAXHP
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:NEUTRAL
F:NEVER_MOVE
-F:OPEN_DOOR | BASH_DOOR | SPECIAL_GENE
-F:NEUTRAL | NO_TARGET | NO_DEATH
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:NO_DEATH
+F:NO_TARGET
+F:NO_TARGET
+F:OPEN_DOOR
+F:SPECIAL_GENE
+F:UNIQUE
+F:WILD_ONLY
+F:WILD_TOWN
D:A broad and thick-set hobbit with a round red face. "There's earth under
D:his old feet, and clay on his fingers; wisdom in his bones, and both his
D:eyes are open." He seems sad about something.
@@ -307,9 +373,18 @@ W:0:1:1500:0
E:1:1:1:2:1:1
O:0:0:0:0
B:DROOL:*
-F:MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOWN | WILD_ONLY |
-F:RAND_25 | DROP_1D2 | TAKE_ITEM | NEUTRAL | NO_TARGET |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:NEUTRAL
+F:NO_TARGET
+F:RAND_25
+F:TAKE_ITEM
+F:WILD_ONLY
+F:WILD_TOWN
D:He tends to blubber a lot.
N:10:Boil-covered wretch
@@ -319,10 +394,20 @@ W:0:1:1400:0
E:1:1:1:2:1:1
O:0:0:0:0
B:DROOL:*
-F:MALE | DROP_SKELETON | DROP_CORPSE | WILD_TOWN | WILD_ONLY |
-F:RAND_25 | DROP_1D2 | NEUTRAL | NO_TARGET
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASH_DOOR
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:NEUTRAL
+F:NO_TARGET
+F:OPEN_DOOR
+F:RAND_25
+F:TAKE_ITEM
+F:WILD_ONLY
+F:WILD_TOWN
D:Ugly doesn't begin to describe him.
N:11:Village idiot
@@ -332,9 +417,18 @@ W:0:1:1400:0
E:1:1:1:2:1:1
O:0:0:0:0
B:DROOL:*
-F:MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOWN | WILD_ONLY |
-F:RAND_25 | DROP_1D2 | TAKE_ITEM | NEUTRAL | NO_TARGET
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:NEUTRAL
+F:NO_TARGET
+F:RAND_25
+F:TAKE_ITEM
+F:WILD_ONLY
+F:WILD_TOWN
D:Drooling and comical, he runs around town with a stupid grin.
N:12:Pitiful-looking beggar
@@ -344,10 +438,19 @@ W:0:1:1300:0
E:1:1:1:2:1:1
O:0:0:0:0
B:BEG:*
-F:MALE | DROP_SKELETON | DROP_CORPSE |
-F:RAND_25 | WILD_TOWN | WILD_ONLY | DROP_1D2 |
-F:TAKE_ITEM | OPEN_DOOR | NEUTRAL | NO_TARGET
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:NEUTRAL
+F:NO_TARGET
+F:OPEN_DOOR
+F:RAND_25
+F:TAKE_ITEM
+F:WILD_ONLY
+F:WILD_TOWN
D:You just can't help feeling sorry for him.
N:13:Mangy-looking leper
@@ -358,10 +461,19 @@ E:1:1:1:2:1:1
O:0:0:0:0
B:BEG:*
B:TOUCH:DISEASE
-F:MALE | DROP_CORPSE | DROP_SKELETON |
-F:RAND_25 | WILD_TOWN | WILD_ONLY | DROP_1D2 |
-F:TAKE_ITEM | OPEN_DOOR | NEUTRAL | NO_TARGET
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:NEUTRAL
+F:NO_TARGET
+F:OPEN_DOOR
+F:RAND_25
+F:TAKE_ITEM
+F:WILD_ONLY
+F:WILD_TOWN
D:You feel it isn't safe to touch him.
N:14:Agent of the black market
@@ -373,11 +485,21 @@ O:25:50:20:5
B:HIT:HURT:1d6
B:TOUCH:EAT_ITEM
B:INSULT:*
-F:MALE | DROP_CORPSE | DROP_SKELETON |
-F:DROP_60 | WILD_TOWN |
-F:WILD_WOOD | WILD_GRASS | WILD_MOUNTAIN | WILD_ONLY |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
-F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:TAKE_ITEM
+F:WILD_GRASS
+F:WILD_MOUNTAIN
+F:WILD_ONLY
+F:WILD_TOWN
+F:WILD_WOOD
D:He 'finds' new wares for the Black Market. From unwary adventurers.
N:15:Singing, happy drunk
@@ -387,11 +509,21 @@ W:0:1:1100:0
E:1:1:1:2:1:1
O:0:0:0:0
B:BEG:*
-F:MALE |
-F:RAND_50 | DROP_SKELETON | DROP_CORPSE |
-F:ONLY_GOLD | DROP_60 | WILD_TOWN | WILD_ONLY |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
-F:MORTAL | BASEANGBAND | HAS_LITE | NEUTRAL | NO_TARGET
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:NEUTRAL
+F:NO_TARGET
+F:ONLY_GOLD
+F:OPEN_DOOR
+F:RAND_50
+F:TAKE_ITEM
+F:WILD_ONLY
+F:WILD_TOWN
D:He makes you glad to be sober.
N:16:Aimless-looking merchant
@@ -401,10 +533,21 @@ W:0:1:1500:0
E:1:1:1:2:1:1
O:0:0:0:0
B:HIT:HURT:1d3
-F:MALE | RAND_50 |
-F:ONLY_GOLD | DROP_60 | DROP_SKELETON | DROP_CORPSE |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOWN | WILD_ONLY |
-F:MORTAL | BASEANGBAND | HAS_LITE | NEUTRAL | NO_TARGET
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:NEUTRAL
+F:NO_TARGET
+F:ONLY_GOLD
+F:OPEN_DOOR
+F:RAND_50
+F:TAKE_ITEM
+F:WILD_ONLY
+F:WILD_TOWN
D:The typical ponce around town, with purse jingling, and looking for more
D:amulets of adornment to buy.
@@ -415,10 +558,21 @@ W:0:1:1700:0
E:1:1:1:2:1:1
O:0:100:0:0
B:HIT:HURT:1d10
-F:MALE | DROP_SKELETON | DROP_CORPSE |
-F:RAND_50 | DROP_90 | WILD_GRASS | WILD_TOWN | WILD_WOOD | WILD_ONLY |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
-F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
+F:BASH_DOOR
+F:DROP_90
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:RAND_50
+F:TAKE_ITEM
+F:WILD_GRASS
+F:WILD_ONLY
+F:WILD_TOWN
+F:WILD_WOOD
D:No job is too low for him.
N:18:Battle-scarred veteran
@@ -428,10 +582,18 @@ W:0:1:1650:0
E:1:1:1:2:1:1
O:25:50:25:0
B:HIT:HURT:2d6
-F:MALE | DROP_SKELETON | DROP_CORPSE |
-F:RAND_50 | DROP_90 | WILD_TOWN | WILD_ONLY |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASH_DOOR
+F:DROP_90
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:RAND_50
+F:TAKE_ITEM
+F:WILD_ONLY
+F:WILD_TOWN
D:He doesn't take to strangers kindly.
N:19:The Squint-eyed Southerner
@@ -444,9 +606,20 @@ B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:PUNCH:HURT:3d8
B:PUNCH:HURT:3d8
-F:UNIQUE | MALE | CAN_SPEAK | BASEANGBAND | HAS_LITE |
-F:FORCE_MAXHP | DROP_CORPSE | WILD_TOWN | WILD_ONLY | DROP_1D2 |
-F:ONLY_ITEM | DROP_GOOD | DROP_GREAT | DROP_RANDART | MORTAL
+F:CAN_SPEAK
+F:DROP_1D2
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_GREAT
+F:DROP_RANDART
+F:FORCE_MAXHP
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:ONLY_ITEM
+F:UNIQUE
+F:WILD_ONLY
+F:WILD_TOWN
D:He doesn't look like he's from around here, and a gut
D:feeling tells you he's a spy.
@@ -460,11 +633,16 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:HURT:1d4
B:SPORE:HURT:1d4
-F:NEVER_MOVE |
-F:STUPID | EMPTY_MIND |
-F:IM_POIS | DROP_CORPSE |
-F:NO_CONF | NO_SLEEP | NO_FEAR |
-F:MORTAL | BASEANGBAND | NO_CUT
+F:DROP_CORPSE
+F:EMPTY_MIND
+F:IM_POIS
+F:MORTAL
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
D:A small strange growth.
N:21:Large white snake
@@ -475,9 +653,14 @@ E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:1d1
B:CRUSH:HURT:1d1
-F:RAND_50 | WILD_TOO |
-F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:ANIMAL | HAS_EGG | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASH_DOOR
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_EGG
+F:MORTAL
+F:RAND_50
+F:WILD_TOO
D:It is about eight feet long.
N:22:Grey mushroom patch
@@ -487,10 +670,15 @@ W:1:1:10:1
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:CONFUSE:1d4
-F:NEVER_MOVE |
-F:STUPID | EMPTY_MIND |
-F:IM_POIS | DROP_CORPSE |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:DROP_CORPSE
+F:EMPTY_MIND
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
D:Yum! It looks quite tasty.
N:23:Newt
@@ -501,9 +689,17 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d3
B:BITE:HURT:1d3
-F:WEIRD_MIND | CAN_SWIM | WILD_TOO | DROP_CORPSE |
-F:WILD_GRASS | WILD_WASTE | WILD_SHORE | WILD_MOUNTAIN |
-F:ANIMAL | HAS_EGG | MORTAL | BASEANGBAND |
+F:ANIMAL
+F:CAN_SWIM
+F:DROP_CORPSE
+F:HAS_EGG
+F:MORTAL
+F:WEIRD_MIND
+F:WILD_GRASS
+F:WILD_MOUNTAIN
+F:WILD_SHORE
+F:WILD_TOO
+F:WILD_WASTE
D:A small, harmless lizard.
# New monster added by furiosity for the Theme module
@@ -517,9 +713,21 @@ B:KICK:HURT:10d10
B:KICK:HURT:10d10
B:BUTT:HURT:10d10
B:BUTT:HURT:10d10
-F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | WILD_GRASS
-F:FRIEND | FRIENDS | FORCE_SLEEP | STUPID | WEIRD_MIND |
-F:SUSCEP_POIS | KILL_BODY | NEUTRAL | NO_TARGET | KILL_ITEM |
+F:ANIMAL
+F:DROP_CORPSE
+F:FORCE_SLEEP
+F:FRIEND
+F:FRIENDS
+F:KILL_BODY
+F:KILL_ITEM
+F:MORTAL
+F:NEUTRAL
+F:NO_TARGET
+F:STUPID
+F:SUSCEP_POIS
+F:WEIRD_MIND
+F:WILD_GRASS
+F:WILD_ONLY
D:A strong and powerful animal with sharp-looking horns. Large cattle
D:used to carry and draw burdens, and for milk and meat. It is domestic and
D:utterly harmless, except when angry.
@@ -535,9 +743,21 @@ B:KICK:HURT:20d20
B:KICK:HURT:20d20
B:KICK:HURT:20d20
B:KICK:HURT:20d20
-F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | WILD_GRASS |
-F:FRIEND | FRIENDS | FORCE_SLEEP | WEIRD_MIND | SUSCEP_POIS | GOOD |
-F:KILL_BODY | NEUTRAL | NO_TARGET | KILL_ITEM |
+F:ANIMAL
+F:DROP_CORPSE
+F:FORCE_SLEEP
+F:FRIEND
+F:FRIENDS
+F:GOOD
+F:KILL_BODY
+F:KILL_ITEM
+F:MORTAL
+F:NEUTRAL
+F:NO_TARGET
+F:SUSCEP_POIS
+F:WEIRD_MIND
+F:WILD_GRASS
+F:WILD_ONLY
D:The oxen that live on the lands around the Sea of Rhun are hardier
D:and wilder than any others in Middle-earth. Legends claim that they
D:are descended from the cattle of the Huntsman of the Valar, Orome
@@ -556,8 +776,18 @@ B:KICK:HURT:5d5
B:KICK:HURT:5d5
B:KICK:HURT:5d5
B:KICK:HURT:5d5
-F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | WILD_GRASS |
-F:FRIEND | FRIENDS | FORCE_SLEEP | WEIRD_MIND | SUSCEP_POIS | NEUTRAL | NO_TARGET |
+F:ANIMAL
+F:DROP_CORPSE
+F:FORCE_SLEEP
+F:FRIEND
+F:FRIENDS
+F:MORTAL
+F:NEUTRAL
+F:NO_TARGET
+F:SUSCEP_POIS
+F:WEIRD_MIND
+F:WILD_GRASS
+F:WILD_ONLY
D:Woolly grazing animals, especially common on the Barrow-downs
D:and in the Vales of Anduin. Utterly harmless unless angered.
@@ -568,10 +798,13 @@ W:1:1:600:1
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d2
-F:RAND_50 | WILD_TOO | WILD_GRASS |
-F:CAN_SWIM |
-F:ANIMAL | DROP_CORPSE |
-F:MORTAL | BASEANGBAND |
+F:ANIMAL
+F:CAN_SWIM
+F:DROP_CORPSE
+F:MORTAL
+F:RAND_50
+F:WILD_GRASS
+F:WILD_TOO
S:MULTIPLY
D:It is about three feet long, with large teeth.
@@ -583,9 +816,14 @@ E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:1d3
B:CRUSH:HURT:1d4
-F:RAND_25 | CAN_SWIM |
-F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:ANIMAL | HAS_EGG | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_EGG
+F:MORTAL
+F:RAND_25
D:It is about eight feet long.
# New monster added by furiosity for the Theme module
@@ -599,8 +837,16 @@ B:KICK:HURT:10d12
B:KICK:HURT:10d12
B:KICK:HURT:10d12
B:KICK:HURT:10d12
-F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY |
-F:WILD_GRASS | FORCE_SLEEP | WEIRD_MIND | NEUTRAL | NO_TARGET | GOOD |
+F:ANIMAL
+F:DROP_CORPSE
+F:FORCE_SLEEP
+F:GOOD
+F:MORTAL
+F:NEUTRAL
+F:NO_TARGET
+F:WEIRD_MIND
+F:WILD_GRASS
+F:WILD_ONLY
D:The great Mearas are legendary horses bred by the Rohirrim.
D:Swift and sure they are, but only members of the royal
D:family of Rohan are allowed to ride them. This animal will
@@ -617,8 +863,17 @@ B:KICK:HURT:8d10
B:KICK:HURT:8d10
B:KICK:HURT:8d10
B:KICK:HURT:8d10
-F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | WILD_GRASS |
-F:FORCE_SLEEP | WEIRD_MIND | SUSCEP_POIS | WILD_TOWN | NEUTRAL | NO_TARGET |
+F:ANIMAL
+F:DROP_CORPSE
+F:FORCE_SLEEP
+F:MORTAL
+F:NEUTRAL
+F:NO_TARGET
+F:SUSCEP_POIS
+F:WEIRD_MIND
+F:WILD_GRASS
+F:WILD_ONLY
+F:WILD_TOWN
D:Beasts of burden and transport used by Elves and Men through the ages.
D:A noble animal, it can be quite a sight as it prances gracefully
D:through the fields. It won't attack you unless provoked.
@@ -630,10 +885,17 @@ W:1:1:30:2
E:0:0:0:0:0:0
O:0:0:0:0
B:CRAWL:POISON:1d2
-F:RAND_50 | RAND_25 | CAN_SWIM |
-F:STUPID | WEIRD_MIND |
-F:ANIMAL | IM_POIS | HURT_LITE | NO_FEAR
-F:MORTAL | BASEANGBAND | NO_CUT
+F:ANIMAL
+F:CAN_SWIM
+F:HURT_LITE
+F:IM_POIS
+F:MORTAL
+F:NO_CUT
+F:NO_FEAR
+F:RAND_25
+F:RAND_50
+F:STUPID
+F:WEIRD_MIND
S:MULTIPLY
D:It is a large slimy mass of worms.
@@ -644,8 +906,11 @@ W:1:1:500:1
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:PARALYZE
-F:NEVER_MOVE | CAN_FLY | DROP_CORPSE |
-F:HURT_LITE | NO_FEAR | BASEANGBAND
+F:CAN_FLY
+F:DROP_CORPSE
+F:HURT_LITE
+F:NEVER_MOVE
+F:NO_FEAR
D:A disembodied eye, floating a few feet above the ground.
N:33:Rock lizard
@@ -655,9 +920,13 @@ W:1:1:100:2
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d1
-F:ANIMAL | CAN_SWIM | WILD_TOO | WILD_MOUNTAIN |
-F:DROP_CORPSE | HAS_EGG |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:CAN_SWIM
+F:DROP_CORPSE
+F:HAS_EGG
+F:MORTAL
+F:WILD_MOUNTAIN
+F:WILD_TOO
D:It is a small lizard with a hardened hide.
# New monster added by furiosity for the Theme module
@@ -670,8 +939,15 @@ O:0:0:0:0
B:BUTT:HURT:3d6
B:BUTT:HURT:3d6
B:BUTT:HURT:3d6
-F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_TOO |
-F:WILD_GRASS | FORCE_SLEEP | WEIRD_MIND | WILD_WOOD | UNIQUE |
+F:ANIMAL
+F:DROP_CORPSE
+F:FORCE_SLEEP
+F:MORTAL
+F:UNIQUE
+F:WEIRD_MIND
+F:WILD_GRASS
+F:WILD_TOO
+F:WILD_WOOD
D:A monstrous beast that inhabited Everholt in the Firien Wood,
D:around the feet of the Halifirien in the White Mountains. It
D:is twice the size of a regular boar, and twice as aggressive.
@@ -684,9 +960,14 @@ W:1:1:400:1
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d1
-F:FRIENDS |
-F:WILD_TOO | WILD_WOOD | WILD_GRASS | DROP_SKELETON | DROP_CORPSE |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FRIENDS
+F:MORTAL
+F:WILD_GRASS
+F:WILD_TOO
+F:WILD_WOOD
D:It is a yapping snarling wild dog, dangerous when in a pack.
N:36:Soldier ant
@@ -696,9 +977,13 @@ W:1:1:300:3
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d2
-F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON |
-F:ANIMAL | WILD_TOO | WILD_GRASS |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASH_DOOR
+F:DROP_SKELETON
+F:MORTAL
+F:WEIRD_MIND
+F:WILD_GRASS
+F:WILD_TOO
D:A large ant with powerful mandibles.
N:37:Fruit bat
@@ -708,8 +993,13 @@ W:1:1:20:1
E:0:1:1:0:1:0
O:0:0:0:0
B:BITE:HURT:1d1
-F:ANIMAL | CAN_FLY | WILD_TOO | WILD_WOOD | DROP_CORPSE
-F:MORTAL | BASEANGBAND | AI_ANNOY
+F:AI_ANNOY
+F:ANIMAL
+F:CAN_FLY
+F:DROP_CORPSE
+F:MORTAL
+F:WILD_TOO
+F:WILD_WOOD
D:A fast-moving pest.
N:38:Insect swarm
@@ -720,9 +1010,16 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:BITE:HURT:1d1
B:STING:HURT:1d1
-F:ANIMAL | WEIRD_MIND | CAN_FLY | RAND_25 | WILD_TOO | WILD_GRASS |
-F:WILD_WOOD |
-F:MORTAL | SUSCEP_FIRE | BASEANGBAND | NO_CUT
+F:ANIMAL
+F:CAN_FLY
+F:MORTAL
+F:NO_CUT
+F:RAND_25
+F:SUSCEP_FIRE
+F:WEIRD_MIND
+F:WILD_GRASS
+F:WILD_TOO
+F:WILD_WOOD
D:A lone insect may be harmless, but there's a whole swarm of
D:them here!
@@ -735,8 +1032,14 @@ E:0:1:0:2:1:2
O:0:0:0:0
B:BUTT:HURT:3d3
B:BUTT:HURT:3d3
-F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_TOO |
-F:WILD_GRASS | FORCE_SLEEP | WEIRD_MIND | WILD_WOOD |
+F:ANIMAL
+F:DROP_CORPSE
+F:FORCE_SLEEP
+F:MORTAL
+F:WEIRD_MIND
+F:WILD_GRASS
+F:WILD_TOO
+F:WILD_WOOD
D:Aggressive tusked beasts common to woodland regions.
N:40:Shrieker mushroom patch
@@ -745,11 +1048,19 @@ I:110:1d1:4:1:0
W:2:1:40:1
E:0:0:0:0:0:0
O:0:0:0:0
-F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW |
-F:STUPID | EMPTY_MIND |
-F:IM_POIS | WILD_TOO | DROP_CORPSE |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
-S:1_IN_4 |
+F:DROP_CORPSE
+F:EMPTY_MIND
+F:FORCE_SLEEP
+F:IM_POIS
+F:NEVER_BLOW
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
+F:WILD_TOO
+S:1_IN_4
S:SHRIEK
D:Yum! It looks quite tasty. It doesn't sound so nice, though.
@@ -764,8 +1075,18 @@ B:KICK:HURT:7d7
B:BUTT:HURT:7d7
B:KICK:HURT:7d7
B:BUTT:HURT:7d7
-F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | WILD_GRASS |
-F:FRIEND | FRIENDS | FORCE_SLEEP | WEIRD_MIND | SUSCEP_POIS | NEUTRAL | NO_TARGET |
+F:ANIMAL
+F:DROP_CORPSE
+F:FORCE_SLEEP
+F:FRIEND
+F:FRIENDS
+F:MORTAL
+F:NEUTRAL
+F:NO_TARGET
+F:SUSCEP_POIS
+F:WEIRD_MIND
+F:WILD_GRASS
+F:WILD_ONLY
D:Domestic horned beasts kept throughout Middle-earth.
D:Utterly harmless, unless angered.
@@ -780,7 +1101,7 @@ D:Utterly harmless, unless angered.
#B:KICK:HURT:4d5
#B:KICK:HURT:4d5
#B:KICK:HURT:4d5
-#F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | WILD_GRASS |
+#F:ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | WILD_GRASS |
#F:FORCE_SLEEP | WEIRD_MIND | SUSCEP_POIS | NEUTRAL | NO_TARGET | WILD_TOWN |
#D:It's a short, stocky pack animal, related to the horse, but smaller.
#D:A common beast of burden in Middle-earth, especially used by Hobbits
@@ -794,10 +1115,15 @@ E:1:1:1:2:1:1
O:25:50:0:20
B:HIT:HURT:1d7
B:HIT:HURT:1d6
-F:MALE |
-F:DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_TOO
D:He looks inexperienced but tough.
N:44:Novice rogue
@@ -808,10 +1134,16 @@ E:1:1:1:2:1:1
O:50:25:0:20
B:HIT:HURT:1d6
B:TOUCH:EAT_GOLD
-F:MALE |
-F:DROP_60 | DROP_SKELETON | DROP_CORPSE |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOO |
-F:EVIL | MORTAL | BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:TAKE_ITEM
+F:WILD_TOO
D:A rather shifty individual.
N:45:Novice priest
@@ -821,13 +1153,21 @@ W:2:1:1500:6
E:1:1:1:2:1:1
O:25:0:50:20
B:HIT:HURT:1d5
-F:MALE |
-F:FORCE_SLEEP | GOOD | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
-F:DROP_60 |
-F:OPEN_DOOR | BASH_DOOR |
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_12 |
-S:HEAL | SCARE | CAUSE_1
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:GOOD
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_TOO
+S:1_IN_12
+S:CAUSE_1
+S:HEAL
+S:SCARE
D:He is tripping over his priestly robes.
N:46:Novice mage
@@ -837,13 +1177,21 @@ W:2:1:1400:6
E:1:1:1:2:1:1
O:25:0:70:0
B:HIT:HURT:1d4
-F:MALE |
-F:FORCE_SLEEP | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
-F:DROP_60 |
-F:OPEN_DOOR | BASH_DOOR |
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_12 |
-S:BLINK | BLIND | CONF | MISSILE
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_TOO
+S:1_IN_12
+S:BLIND
+S:BLINK
+S:CONF
+S:MISSILE
D:He is leaving behind a trail of dropped spell components.
N:47:Yellow mushroom patch
@@ -853,11 +1201,16 @@ W:2:1:30:2
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:TERRIFY:1d6
-F:NEVER_MOVE | WILD_TOO |
-F:STUPID | EMPTY_MIND |
-F:IM_POIS |
-F:NO_CONF | NO_SLEEP | NO_FEAR |
-F:MORTAL | BASEANGBAND | NO_CUT
+F:EMPTY_MIND
+F:IM_POIS
+F:MORTAL
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
+F:WILD_TOO
D:Yum! It looks quite tasty.
N:48:White jelly
@@ -867,10 +1220,16 @@ W:2:1:2000:10
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:POISON:1d2
-F:NEVER_MOVE | CAN_SWIM |
-F:STUPID | EMPTY_MIND |
-F:IM_POIS | HURT_LITE |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:CAN_SWIM
+F:EMPTY_MIND
+F:HURT_LITE
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
D:It's a large pile of white flesh.
N:49:Giant black ant
@@ -880,10 +1239,15 @@ W:2:1:500:8
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d4
-F:RAND_25 |
-F:WEIRD_MIND | DROP_SKELETON |
-F:BASH_DOOR | WILD_TOO | WILD_WOOD | WILD_GRASS |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASH_DOOR
+F:DROP_SKELETON
+F:MORTAL
+F:RAND_25
+F:WEIRD_MIND
+F:WILD_GRASS
+F:WILD_TOO
+F:WILD_WOOD
D:It is about three feet long.
N:50:Salamander
@@ -893,9 +1257,15 @@ W:2:1:100:10
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:FIRE:1d3
-F:RAND_25 | CAN_SWIM | WILD_TOO | WILD_VOLCANO | DROP_CORPSE |
-F:ANIMAL | IM_FIRE | SUSCEP_COLD |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:CAN_SWIM
+F:DROP_CORPSE
+F:IM_FIRE
+F:MORTAL
+F:RAND_25
+F:SUSCEP_COLD
+F:WILD_TOO
+F:WILD_VOLCANO
D:A small black and orange lizard.
N:51:White harpy
@@ -907,8 +1277,15 @@ O:0:0:0:0
B:CLAW:HURT:1d1
B:CLAW:HURT:1d1
B:BITE:HURT:1d2
-F:FEMALE | CAN_FLY | WILD_TOO | WILD_MOUNTAIN |
-F:RAND_50 | DROP_CORPSE | ANIMAL | EVIL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:CAN_FLY
+F:DROP_CORPSE
+F:EVIL
+F:FEMALE
+F:MORTAL
+F:RAND_50
+F:WILD_MOUNTAIN
+F:WILD_TOO
D:A flying, screeching bird with a woman's face.
# New monster added by furiosity for the Theme module
@@ -922,8 +1299,17 @@ B:KICK:HURT:8d8
B:BUTT:HURT:8d8
B:KICK:HURT:8d8
B:BUTT:HURT:8d8
-F:BASEANGBAND | ANIMAL | MORTAL | DROP_CORPSE | WILD_ONLY | WILD_GRASS |
-F:FORCE_SLEEP | WEIRD_MIND | SUSCEP_POIS | NEUTRAL | NO_TARGET | WILD_WOOD |
+F:ANIMAL
+F:DROP_CORPSE
+F:FORCE_SLEEP
+F:MORTAL
+F:NEUTRAL
+F:NO_TARGET
+F:SUSCEP_POIS
+F:WEIRD_MIND
+F:WILD_GRASS
+F:WILD_ONLY
+F:WILD_WOOD
D:Graceful creature found throughout Middle-earth. Deer are
D:traditionally dedicated to the Vala Nessa, and are said to
D:follow her as she travels through the wild lands. They will
@@ -936,10 +1322,14 @@ W:2:2:600:30
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d6
-F:UNIQUE | SPECIAL_GENE
-F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
-F:BASH_DOOR | ANIMAL
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASH_DOOR
+F:DROP_CORPSE
+F:FORCE_MAXHP
+F:MORTAL
+F:RAND_25
+F:SPECIAL_GENE
+F:UNIQUE
D:A rather vicious dog belonging to Farmer Maggot. It thinks you are
D:stealing mushrooms.
@@ -950,10 +1340,14 @@ W:2:2:650:30
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d6
-F:UNIQUE | SPECIAL_GENE
-F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
-F:BASH_DOOR
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASH_DOOR
+F:DROP_CORPSE
+F:FORCE_MAXHP
+F:MORTAL
+F:RAND_25
+F:SPECIAL_GENE
+F:UNIQUE
D:A rather vicious dog belonging to Farmer Maggot. It thinks you are
D:stealing mushrooms.
@@ -964,10 +1358,14 @@ W:2:2:700:30
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d6
-F:UNIQUE | SPECIAL_GENE
-F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
-F:BASH_DOOR
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASH_DOOR
+F:DROP_CORPSE
+F:FORCE_MAXHP
+F:MORTAL
+F:RAND_25
+F:SPECIAL_GENE
+F:UNIQUE
D:A rather vicious dog belonging to Farmer Maggot. It thinks you are
D:stealing mushrooms.
@@ -978,9 +1376,13 @@ W:2:1:200:6
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d3
-F:RAND_25 | WILD_ONLY | WILD_SHORE | DROP_CORPSE |
-F:BASH_DOOR |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASH_DOOR
+F:DROP_CORPSE
+F:MORTAL
+F:RAND_25
+F:WILD_ONLY
+F:WILD_SHORE
D:It is as big as a wolf.
# New monster added by furiosity for the Theme module
@@ -993,8 +1395,15 @@ O:0:0:0:0
B:BITE:TERRIFY:2d8
B:CLAW:HURT:2d16
B:CLAW:HURT:2d16
-F:BASH_DOOR | WILD_TOO | WILD_GRASS | WILD_WOOD | WILD_MOUNTAIN |
-F:ANIMAL | DROP_SKELETON | DROP_CORPSE | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASH_DOOR
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:MORTAL
+F:WILD_GRASS
+F:WILD_MOUNTAIN
+F:WILD_TOO
+F:WILD_WOOD
D:Master of all felines, it's a huge cat with enormous paws
D:and a thick mane. Its roar is deafeningly terrifying.
@@ -1005,11 +1414,17 @@ W:2:1:40:3
E:0:0:0:0:0:0
O:0:0:0:0
B:CRAWL:ACID:1d3
-F:RAND_50 | RAND_25 |
-F:STUPID | WEIRD_MIND |
-F:ANIMAL | IM_ACID | CAN_SWIM |
-F:HURT_LITE | NO_FEAR |
-F:MORTAL | BASEANGBAND | NO_CUT
+F:ANIMAL
+F:CAN_SWIM
+F:HURT_LITE
+F:IM_ACID
+F:MORTAL
+F:NO_CUT
+F:NO_FEAR
+F:RAND_25
+F:RAND_50
+F:STUPID
+F:WEIRD_MIND
S:MULTIPLY
D:It is a large slimy mass of worms.
@@ -1021,8 +1436,15 @@ E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:1d4
B:CRUSH:HURT:1d6
-F:RAND_25 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE
-F:BASH_DOOR | HAS_EGG | ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_EGG
+F:MORTAL
+F:RAND_25
+F:WILD_TOO
D:It is about ten feet long.
N:60:Cave spider
@@ -1032,10 +1454,15 @@ W:2:1:400:7
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d4
-F:FRIENDS |
-F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:ANIMAL | SPIDER | HURT_LITE |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASH_DOOR
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FRIENDS
+F:HURT_LITE
+F:MORTAL
+F:SPIDER
+F:WEIRD_MIND
D:It is a black spider that moves in fits and starts.
N:61:Crow
@@ -1046,8 +1473,14 @@ E:0:1:1:0:1:0
O:0:0:0:0
B:BITE:HURT:1d3
B:BITE:HURT:1d3
-F:ANIMAL | WILD_TOO | WILD_WOOD | CAN_FLY | DROP_CORPSE
-F:MORTAL | HAS_EGG | BASEANGBAND | AQUATIC
+F:ANIMAL
+F:AQUATIC
+F:CAN_FLY
+F:DROP_CORPSE
+F:HAS_EGG
+F:MORTAL
+F:WILD_TOO
+F:WILD_WOOD
D:It is a hooded crow, gray except for the black wings and head.
N:62:Wild cat
@@ -1058,8 +1491,12 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
-F:BASH_DOOR | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASH_DOOR
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:MORTAL
+F:WILD_TOO
D:A larger than normal feline, hissing loudly. Its velvet claws conceal a
D:fistful of needles.
@@ -1071,13 +1508,28 @@ E:1:1:1:2:1:1
O:50:50:0:0
B:TOUCH:EAT_GOLD
B:BITE:HURT:2d4
-F:UNIQUE | MALE | CAN_SWIM | DROP_SKELETON | DROP_CORPSE | DROP_CHOSEN |
-F:FORCE_MAXHP | CAN_SPEAK | SMART |
-F:RAND_50 | RAND_25 | WILD_TOO |
-F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | INVISIBLE
-F:EVIL | BASEANGBAND
-S:1_IN_25 |
+F:BASH_DOOR
+F:CAN_SPEAK
+F:CAN_SWIM
+F:DROP_90
+F:DROP_CHOSEN
+F:DROP_CORPSE
+F:DROP_GOOD
+F:DROP_GREAT
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_MAXHP
+F:INVISIBLE
+F:MALE
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:RAND_25
+F:RAND_50
+F:SMART
+F:TAKE_ITEM
+F:UNIQUE
+F:WILD_TOO
+S:1_IN_25
S:S_SPIDER
D:Also known as Gollum. He is of the Periannath, but does not look it.
D:He is thin and frail, sneaking around in dark corners, hoping to
@@ -1090,10 +1542,18 @@ W:3:2:300:4
E:0:0:0:0:0:0
O:50:0:25:20
B:CRAWL:ACID:1d3
-F:RAND_50 | RAND_25 | DROP_90 |
-F:STUPID | EMPTY_MIND |
-F:IM_ACID | IM_POIS | CAN_SWIM |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:CAN_SWIM
+F:DROP_90
+F:EMPTY_MIND
+F:IM_ACID
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:RAND_25
+F:RAND_50
+F:STUPID
D:It's green and it's oozing.
N:65:Poltergeist
@@ -1103,12 +1563,24 @@ W:3:1:0:8
E:0:0:0:0:0:0
O:50:5:30:10
B:TOUCH:TERRIFY
-F:RAND_50 | RAND_25 | CAN_FLY |
-F:DROP_60 | DROP_90 |
-F:INVISIBLE | COLD_BLOOD | PASS_WALL | TAKE_ITEM |
-F:EVIL | UNDEAD |
-F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
-S:1_IN_15 |
+F:CAN_FLY
+F:COLD_BLOOD
+F:DROP_60
+F:DROP_90
+F:EVIL
+F:HURT_LITE
+F:IM_COLD
+F:IM_POIS
+F:INVISIBLE
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:PASS_WALL
+F:RAND_25
+F:RAND_50
+F:TAKE_ITEM
+F:UNDEAD
+S:1_IN_15
S:BLINK
D:It is a ghastly, ghostly form.
@@ -1119,11 +1591,17 @@ W:3:1:2000:12
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:POISON:1d3
-F:NEVER_MOVE | CAN_SWIM |
-F:STUPID | EMPTY_MIND |
-F:IM_POIS | HURT_LITE |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
-S:1_IN_15 |
+F:CAN_SWIM
+F:EMPTY_MIND
+F:HURT_LITE
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
+S:1_IN_15
S:DRAIN_MANA
D:It's a large pile of yellow flesh.
@@ -1135,9 +1613,15 @@ W:0:3:100:0
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d1
-F:WILD_ONLY | WILD_GRASS | WILD_WOOD |
-F:ANIMAL | DROP_SKELETON | DROP_CORPSE | NEUTRAL | NO_TARGET |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:MORTAL
+F:NEUTRAL
+F:NO_TARGET
+F:WILD_GRASS
+F:WILD_ONLY
+F:WILD_WOOD
D:A funny chittering creature, looking for nuts.
N:68:Raven
@@ -1148,8 +1632,17 @@ E:0:1:1:0:1:0
O:0:0:0:0
B:BITE:HURT:1d4
B:BITE:HURT:1d4
-F:ANIMAL | WILD_ONLY | WILD_WOOD | CAN_FLY | DROP_CORPSE
-F:MORTAL | HAS_EGG | NEUTRAL | NO_TARGET | IMPRESED | BASEANGBAND | AQUATIC
+F:ANIMAL
+F:AQUATIC
+F:CAN_FLY
+F:DROP_CORPSE
+F:HAS_EGG
+F:IMPRESED
+F:MORTAL
+F:NEUTRAL
+F:NO_TARGET
+F:WILD_ONLY
+F:WILD_WOOD
D:Larger than a crow, and pitch black.
N:69:White midge
@@ -1159,8 +1652,12 @@ W:3:1:100:1
E:0:0:0:0:0:0
O:0:0:0:0
B:BITE:HURT:1d1
-F:RAND_50 | RAND_25 | CAN_FLY |
-F:WEIRD_MIND | ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:CAN_FLY
+F:MORTAL
+F:RAND_25
+F:RAND_50
+F:WEIRD_MIND
S:MULTIPLY
D:It is an evil relative of the moth, native to marshlands.
@@ -1174,8 +1671,12 @@ E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:6d1
B:BITE:HURT:7d1
-F:WILD_TOO | WILD_WOOD | DROP_CORPSE | CAN_FLY |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:CAN_FLY
+F:DROP_CORPSE
+F:MORTAL
+F:WILD_TOO
+F:WILD_WOOD
D:An ominous-looking squirrel with dark fur, covered in
D:leaves for better masquerade. It has glowing eyes and
D:unusually sharp teeth. It is a horrific creation of the
@@ -1189,10 +1690,14 @@ W:3:1:1700:20
E:0:0:0:0:1:0
O:0:75:20:5
B:CRUSH:HURT:1d8
-F:FEMALE |
-F:RAND_25 | DROP_60 | DROP_CORPSE |
-F:BASH_DOOR | CAN_SWIM |
-F:EVIL | MORTAL | BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FEMALE
+F:MORTAL
+F:RAND_25
D:A large black serpent's body with a female torso.
N:72:Spotted mushroom patch
@@ -1202,10 +1707,15 @@ W:3:1:30:3
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:POISON:2d4
-F:NEVER_MOVE | WILD_TOO |
-F:STUPID | EMPTY_MIND |
-F:IM_POIS |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:EMPTY_MIND
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
+F:WILD_TOO
D:Yum! It looks quite tasty.
N:73:Silver jelly
@@ -1216,11 +1726,17 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:EAT_LITE:1d3
B:TOUCH:EAT_LITE:1d3
-F:NEVER_MOVE | CAN_SWIM |
-F:STUPID | EMPTY_MIND |
-F:IM_POIS | HURT_LITE |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
-S:1_IN_15 |
+F:CAN_SWIM
+F:EMPTY_MIND
+F:HURT_LITE
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
+S:1_IN_15
S:DRAIN_MANA
D:It is a large pile of silver flesh that sucks all light from its
D:surroundings.
@@ -1233,10 +1749,14 @@ E:1:1:1:2:1:1
O:0:50:0:40
B:HIT:HURT:1d4
B:TOUCH:EAT_GOLD
-F:MALE |
-F:DROP_60 |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
-F:MORTAL | BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:TAKE_ITEM
D:A short little guy, in bedraggled clothes. He appears to be looking
D:for a good tavern.
@@ -1247,9 +1767,13 @@ W:3:1:800:7
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d4
-F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_GRASS |
-F:ANIMAL | DROP_SKELETON |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASH_DOOR
+F:DROP_SKELETON
+F:MORTAL
+F:WEIRD_MIND
+F:WILD_GRASS
+F:WILD_TOO
D:It is about two feet long and has sharp pincers.
N:76:Yellow mold
@@ -1259,10 +1783,14 @@ W:3:1:30:9
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:HURT:1d4
-F:NEVER_MOVE |
-F:STUPID | EMPTY_MIND |
-F:IM_POIS |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:EMPTY_MIND
+F:IM_POIS
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
D:It is a strange growth on the dungeon floor.
# New monster added by furiosity for the Theme module
@@ -1275,8 +1803,13 @@ O:0:0:0:0
B:BITE:HURT:2d2
B:BITE:DISEASE:1d1
B:BITE:EAT_FOOD:1d1
-F:BASEANGBAND | ANIMAL | MORTAL | AI_ANNOY |
-F:RAND_50 | RAND_25 | SMART | WEIRD_MIND |
+F:AI_ANNOY
+F:ANIMAL
+F:MORTAL
+F:RAND_25
+F:RAND_50
+F:SMART
+F:WEIRD_MIND
S:1_IN_10
S:SHRIEK
D:A large humanoid form, relatively rare on Middle-earth.
@@ -1289,10 +1822,16 @@ W:3:2:200:4
E:0:0:0:0:0:0
O:0:0:0:0
B:CRAWL:LOSE_DEX:1d3
-F:RAND_50 | RAND_25 | CAN_SWIM |
-F:STUPID | WEIRD_MIND |
-F:ANIMAL | HURT_LITE | NO_FEAR |
-F:MORTAL | BASEANGBAND | NO_CUT
+F:ANIMAL
+F:CAN_SWIM
+F:HURT_LITE
+F:MORTAL
+F:NO_CUT
+F:NO_FEAR
+F:RAND_25
+F:RAND_50
+F:STUPID
+F:WEIRD_MIND
S:MULTIPLY
D:It is a large slimy mass of worms.
@@ -1303,12 +1842,19 @@ W:3:2:200:4
E:0:0:0:0:0:0
O:0:0:0:0
B:CRAWL:POISON:1d2
-F:ATTR_CLEAR | CAN_SWIM |
-F:RAND_50 | RAND_25 |
-F:STUPID | WEIRD_MIND | INVISIBLE |
-F:ANIMAL |
-F:IM_POIS | HURT_LITE | NO_FEAR |
-F:MORTAL | BASEANGBAND | NO_CUT
+F:ANIMAL
+F:ATTR_CLEAR
+F:CAN_SWIM
+F:HURT_LITE
+F:IM_POIS
+F:INVISIBLE
+F:MORTAL
+F:NO_CUT
+F:NO_FEAR
+F:RAND_25
+F:RAND_50
+F:STUPID
+F:WEIRD_MIND
S:MULTIPLY
D:It is a disgusting mass of poisonous worms.
@@ -1319,9 +1865,13 @@ W:3:1:500:6
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:LOSE_STR:1d6
-F:NEVER_MOVE | CAN_FLY | DROP_CORPSE |
-F:HURT_LITE | NO_FEAR | BASEANGBAND | HAS_LITE
-S:1_IN_11 |
+F:CAN_FLY
+F:DROP_CORPSE
+F:HAS_LITE
+F:HURT_LITE
+F:NEVER_MOVE
+F:NO_FEAR
+S:1_IN_11
S:DRAIN_MANA
D:A disembodied eye, crackling with energy.
@@ -1332,8 +1882,14 @@ W:4:1:0:4
E:0:0:0:0:0:0
O:0:0:0:0
B:EXPLODE:BLIND
-F:EMPTY_MIND | CAN_FLY | NONLIVING | SUSCEP_ELEC |
-F:BASEANGBAND | HAS_LITE | RAND_50 | RAND_25 | NO_CUT
+F:CAN_FLY
+F:EMPTY_MIND
+F:HAS_LITE
+F:NONLIVING
+F:NO_CUT
+F:RAND_25
+F:RAND_50
+F:SUSCEP_ELEC
D:A fast-moving bright light, apparently totally random in its movement.
N:82:Cave lizard
@@ -1343,8 +1899,15 @@ W:4:1:100:8
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d5
-F:ANIMAL | CAN_SWIM | DROP_CORPSE | HAS_EGG | WILD_ONLY
-F:MORTAL | NEUTRAL | NO_TARGET | IMPRESED | BASEANGBAND
+F:ANIMAL
+F:CAN_SWIM
+F:DROP_CORPSE
+F:HAS_EGG
+F:IMPRESED
+F:MORTAL
+F:NEUTRAL
+F:NO_TARGET
+F:WILD_ONLY
D:It is an armoured lizard with a powerful bite.
N:83:Novice ranger
@@ -1355,13 +1918,20 @@ E:1:1:1:2:1:1
O:25:45:25:0
B:HIT:HURT:1d5
B:HIT:HURT:1d5
-F:MALE |
-F:FORCE_SLEEP | DROP_SKELETON | DROP_CORPSE
-F:DROP_60 |
-F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_WOOD |
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_9 |
-S:ARROW_2 | MISSILE
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_TOO
+F:WILD_WOOD
+S:1_IN_9
+S:ARROW_2
+S:MISSILE
D:An agile hunter, ready and relaxed.
N:84:Blue jelly
@@ -1371,10 +1941,18 @@ W:4:1:2000:14
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:COLD:1d6
-F:NEVER_MOVE | COLD_BLOOD |
-F:STUPID | EMPTY_MIND | CAN_SWIM |
-F:IM_COLD | HURT_LITE |
-F:NO_CONF | NO_SLEEP | NO_FEAR | SUSCEP_FIRE | BASEANGBAND | NO_CUT
+F:CAN_SWIM
+F:COLD_BLOOD
+F:EMPTY_MIND
+F:HURT_LITE
+F:IM_COLD
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
+F:SUSCEP_FIRE
D:It's a large pile of pulsing blue flesh.
N:85:Creeping copper coins
@@ -1385,10 +1963,17 @@ E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:1d4
B:TOUCH:POISON:2d4
-F:ONLY_GOLD | DROP_1D2 | SUSCEP_ACID |
-F:COLD_BLOOD | BASH_DOOR |
-F:IM_ELEC | IM_POIS | CHAR_MULTI |
-F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
+F:BASH_DOOR
+F:CHAR_MULTI
+F:COLD_BLOOD
+F:DROP_1D2
+F:IM_ELEC
+F:IM_POIS
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:ONLY_GOLD
+F:SUSCEP_ACID
D:It appears to be a pile of copper coins, until it starts crawling towards you
D:on tiny legs.
@@ -1399,8 +1984,9 @@ W:4:1:200:1
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:POISON:1d3
-F:RAND_25 |
-F:ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:MORTAL
+F:RAND_25
S:MULTIPLY
D:It is a very vicious rodent.
@@ -1411,11 +1997,21 @@ W:4:1:900:15
E:1:1:1:2:1:1
O:25:50:0:20
B:HIT:HURT:1d6
-F:MALE |
-F:FRIENDS | DROP_60 | RAND_50 | DROP_SKELETON | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_WOOD |
-F:EVIL | ORC | HURT_LITE |
-F:MORTAL | BASEANGBAND | HAS_LITE
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FRIENDS
+F:HAS_LITE
+F:HURT_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:ORC
+F:RAND_50
+F:WILD_TOO
+F:WILD_WOOD
D:Immature Orcling, running wild and screaming all the time.
N:88:Swordfish
@@ -1426,8 +2022,11 @@ E:0:0:0:0:1:0
O:0:0:0:0
B:HIT:HURT:1d5
B:HIT:HURT:1d5
-F:ANIMAL | AQUATIC | WILD_TOO | COLD_BLOOD |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:AQUATIC
+F:COLD_BLOOD
+F:MORTAL
+F:WILD_TOO
D:A fish with a swordlike "beak".
N:89:Blue worm mass
@@ -1437,11 +2036,19 @@ W:4:1:40:5
E:0:0:0:0:0:0
O:0:0:0:0
B:CRAWL:COLD:1d4
-F:RAND_50 | RAND_25 |
-F:STUPID | WEIRD_MIND | COLD_BLOOD |
-F:ANIMAL | IM_COLD | CAN_SWIM |
-F:HURT_LITE | NO_FEAR |
-F:MORTAL | SUSCEP_FIRE | BASEANGBAND | NO_CUT
+F:ANIMAL
+F:CAN_SWIM
+F:COLD_BLOOD
+F:HURT_LITE
+F:IM_COLD
+F:MORTAL
+F:NO_CUT
+F:NO_FEAR
+F:RAND_25
+F:RAND_50
+F:STUPID
+F:SUSCEP_FIRE
+F:WEIRD_MIND
S:MULTIPLY
D:It is a large slimy mass of worms.
@@ -1453,8 +2060,15 @@ E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:1d5
B:CRUSH:HURT:1d8
-F:RAND_25 | CAN_SWIM | DROP_SKELETON | DROP_CORPSE | WILD_TOO |
-F:BASH_DOOR | HAS_EGG | ANIMAL | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_EGG
+F:MORTAL
+F:RAND_25
+F:WILD_TOO
D:It is about ten feet long.
# New monster added by furiosity for the Theme module
@@ -1468,14 +2082,31 @@ O:30:50:20:0
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
-F:MALE |
-F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
-F:ONLY_ITEM | DROP_2D2 | TAKE_ITEM |
-F:SMART | OPEN_DOOR | BASH_DOOR |
-F:EVIL | NO_CONF | NO_SLEEP | IM_FIRE | IM_ELEC | IM_COLD | IM_POIS |
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_4 |
-S:ARROW_2 | ARROW_3 | ARROW_4 | MISSILE |
+F:BASH_DOOR
+F:DROP_2D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FORCE_MAXHP
+F:FORCE_SLEEP
+F:HAS_LITE
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
+F:IM_POIS
+F:MALE
+F:MORTAL
+F:NO_CONF
+F:NO_SLEEP
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:SMART
+F:TAKE_ITEM
+S:1_IN_4
+S:ARROW_2
+S:ARROW_3
+S:ARROW_4
+S:MISSILE
D:A person with no love for Gondor. He thinks you are a soldier in
D:the King's army.
@@ -1490,12 +2121,20 @@ O:80:10:10:0
B:HIT:HURT:2d8
B:HIT:HURT:2d8
B:HIT:POISON:2d8
-F:MALE | DROP_SKELETON | DROP_CORPSE |
-F:DROP_2D2 | SUSCEP_ELEC | FRIENDS |
-F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
-F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_5 |
-S:ARROW_1 |
+F:BASH_DOOR
+F:DROP_2D2
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FRIENDS
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:SUSCEP_ELEC
+F:TAKE_ITEM
+S:1_IN_5
+S:ARROW_1
D:A person with no love for Rohan. He thinks you are a Rider of the
D:Mark in disguise.
@@ -1506,13 +2145,22 @@ W:6:2:1400:6
E:1:1:1:2:1:1
O:25:0:70:0
B:HIT:HURT:1d4
-F:MALE |
-F:FORCE_SLEEP |
-F:FRIENDS | DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_12 |
-S:BLINK | BLIND | CONF | MISSILE
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:FRIENDS
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_TOO
+S:1_IN_12
+S:BLIND
+S:BLINK
+S:CONF
+S:MISSILE
D:He is leaving behind a trail of dropped spell components.
N:94:Green naga
@@ -1523,10 +2171,18 @@ E:0:0:0:0:1:0
O:0:25:0:65
B:CRUSH:HURT:1d8
B:SPIT:ACID:2d6
-F:FEMALE |
-F:RAND_25 | TAKE_ITEM | DROP_60 | DROP_CORPSE |
-F:BASH_DOOR | CAN_SWIM | WILD_TOO | WILD_SHORE |
-F:EVIL | IM_ACID | MORTAL | BASEANGBAND
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_60
+F:DROP_CORPSE
+F:EVIL
+F:FEMALE
+F:IM_ACID
+F:MORTAL
+F:RAND_25
+F:TAKE_ITEM
+F:WILD_SHORE
+F:WILD_TOO
D:A large green serpent with a female torso. Her green skin glistens with
D:acid.
@@ -1538,7 +2194,10 @@ E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:3d1
B:BITE:HURT:3d1
-F:ANIMAL | AQUATIC | WEIRD_MIND | RAND_25 | BASEANGBAND
+F:ANIMAL
+F:AQUATIC
+F:RAND_25
+F:WEIRD_MIND
D:Yech! The disgusting thing only wants your blood!
N:96:Barracuda
@@ -1549,8 +2208,11 @@ E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:1d10
B:BITE:HURT:1d10
-F:AQUATIC | ANIMAL | WILD_TOO | COLD_BLOOD |
-F:MORTAL | BASEANGBAND
+F:ANIMAL
+F:AQUATIC
+F:COLD_BLOOD
+F:MORTAL
+F:WILD_TOO
D:A predatory fish with razor-sharp teeth.
N:97:Novice paladin
@@ -1561,13 +2223,20 @@ E:1:1:1:2:1:1
O:0:70:25:0
B:HIT:HURT:1d7
B:HIT:HURT:1d7
-F:MALE | GOOD | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
-F:FORCE_SLEEP |
-F:DROP_60 |
-F:OPEN_DOOR | BASH_DOOR |
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_9 |
-S:SCARE | CAUSE_1
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:FORCE_SLEEP
+F:GOOD
+F:HAS_LITE
+F:MALE
+F:MORTAL
+F:OPEN_DOOR
+F:WILD_TOO
+S:1_IN_9
+S:CAUSE_1
+S:SCARE
D:An adventurer both devoutly religious and skillful in combat.
D:He seems to consider you an agent of Morgoth.
@@ -1581,10 +2250,19 @@ O:30:70:0:0
B:HIT:HURT:1d4
B:HIT:HURT:1d4
B:BITE:HURT:1d6
-F:MALE |
-F:FRIENDS | DROP_60 | WILD_TOO | WILD_WOOD | DROP_SKELETON | DROP_CORPSE |
-F:OPEN_DOOR | BASH_DOOR | REGENERATE | MALE |
-F:EVIL | HURT_LITE | BASEANGBAND
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:EVIL
+F:FRIENDS
+F:HURT_LITE
+F:MALE
+F:MALE
+F:OPEN_DOOR
+F:REGENERATE
+F:WILD_TOO
+F:WILD_WOOD
D:A dark-skinned human who worships Sauron. A powerful warrior,
D:almost as strong as a troll. He has bizarre white eyes.
@@ -1595,10 +2273,18 @@ W:5:1:300:7
E:0:0:0:0:0:0
O:45:20:20:0
B:CRAWL:COLD:1d4
-F:RAND_50 | RAND_25 | DROP_60 |
-F:STUPID | EMPTY_MIND | CAN_SWIM |
-F:IM_COLD | SUSCEP_FIRE
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:CAN_SWIM
+F:DROP_60
+F:EMPTY_MIND
+F:IM_COLD
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:RAND_25
+F:RAND_50
+F:STUPID
+F:SUSCEP_FIRE
D:It's blue and it's oozing.
N:100:Green glutton ghost
@@ -1608,10 +2294,19 @@ W:5:1:0:15
E:0:0:0:0:0:0
O:30:30:30:5
B:TOUCH:EAT_FOOD:1d1
-F:RAND_50 | RAND_25 |
-F:DROP_60 | DROP_90 | CAN_FLY |
-F:INVISIBLE | COLD_BLOOD | PASS_WALL |
-F:EVIL | UNDEAD | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
+F:CAN_FLY
+F:COLD_BLOOD
+F:DROP_60
+F:DROP_90
+F:EVIL
+F:INVISIBLE
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:PASS_WALL
+F:RAND_25
+F:RAND_50
+F:UNDEAD
D:It is a very ugly green ghost with a voracious appetite.
N:101:Green jelly
@@ -1621,10 +2316,16 @@ W:5:1:2500:18
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:ACID:1d2
-F:NEVER_MOVE |
-F:STUPID | EMPTY_MIND | CAN_SWIM |
-F:IM_ACID | HURT_LITE |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:CAN_SWIM
+F:EMPTY_MIND
+F:HURT_LITE
+F:IM_ACID
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
D:It is a large pile of pulsing green flesh.
# New monster added for the Theme module
@@ -1638,9 +2339,22 @@ O:0:50:0:50
B:HIT:HURT:3d8
B:HIT:HURT:3d5
B:HIT:HURT:3d5
-F:BASEANGBAND | UNIQUE | FORCE_MAXHP | CAN_SPEAK | SMART |
-F:EVIL | ORC | OPEN_DOOR | BASH_DOOR | IM_FIRE | IM_COLD |
-F:IM_POIS | ESCORT | ESCORTS | DROP_1D2 | DROP_GOOD | MALE |
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_1D2
+F:DROP_GOOD
+F:ESCORT
+F:ESCORTS
+F:EVIL
+F:FORCE_MAXHP
+F:IM_COLD
+F:IM_FIRE
+F:IM_POIS
+F:MALE
+F:OPEN_DOOR
+F:ORC
+F:SMART
+F:UNIQUE
D:A strong and cunning orc warrior, a commander of Saruman's orcs.
# New monster added for the Theme module
@@ -1654,19 +2368,50 @@ O:0:45:45:10
B:INSULT:INSANITY:2d10
B:INSULT:EAT_GOLD:2d10
B:INSULT:EAT_ITEM:2d10
-F:MALE | SMART | CAN_SPEAK | JOKEANGBAND |
-F:FORCE_MAXHP |
-F:RAND_25 |
-F:DROP_90 | DROP_GOOD | DROP_GREAT |
-F:DROP_4D2 | DROP_2D2 | ONLY_ITEM | AI_ANNOY |
-F:OPEN_DOOR | BASH_DOOR | POWERFUL | KILL_BODY | RES_NETH | RES_DISE |
-F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP |
-F:RES_NEXU | RES_PLAS | HAS_LITE | NO_CUT | NO_STUN |
-F:REFLECTING |
-S:1_IN_5
-S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF | SCARE |
-S:CAUSE_2 | FORGET | TRAPS |
-S:BO_MANA | ROCKET |
+F:AI_ANNOY
+F:BASH_DOOR
+F:CAN_SPEAK
+F:DROP_2D2
+F:DROP_4D2
+F:DROP_90
+F:DROP_GOOD
+F:DROP_GREAT
+F:FORCE_MAXHP
+F:HAS_LITE
+F:IM_ACID
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
+F:IM_POIS
+F:JOKEANGBAND
+F:KILL_BODY
+F:MALE
+F:NO_CONF
+F:NO_CUT
+F:NO_SLEEP
+F:NO_STUN
+F:ONLY_ITEM
+F:OPEN_DOOR
+F:POWERFUL
+F:RAND_25
+F:REFLECTING
+F:RES_DISE
+F:RES_NETH
+F:RES_NEXU
+F:RES_PLAS
+F:SMART
+S:1_IN_5
+S:BLIND
+S:BO_MANA
+S:CAUSE_2
+S:CONF
+S:FORGET
+S:HASTE
+S:HEAL
+S:ROCKET
+S:SCARE
+S:TELE_AWAY
+S:TPORT
D:This annoying little gnome won't stop bragging about his great
D:magical powers and shiny new equipment--unless someone silences
D:him permanently. Unfortunately, your own weapons and spells
@@ -1679,10 +2424,15 @@ W:5:2:500:20
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:UN_BONUS
-F:ATTR_MULTI | ATTR_ANY | RES_DISE | DROP_CORPSE |
-F:NEVER_MOVE | CAN_FLY |
-F:HURT_LITE | NO_FEAR | BASEANGBAND
-S:1_IN_9 |
+F:ATTR_ANY
+F:ATTR_MULTI
+F:CAN_FLY
+F:DROP_CORPSE
+F:HURT_LITE
+F:NEVER_MOVE
+F:NO_FEAR
+F:RES_DISE
+S:1_IN_9
S:DRAIN_MANA
D:A disembodied eye, crackling with magic.
@@ -1693,11 +2443,19 @@ W:5:1:40:6
E:0:0:0:0:0:0
O:0:0:0:0
B:CRAWL:FIRE:1d6
-F:RAND_50 | RAND_25 | SUSCEP_COLD |
-F:STUPID | EMPTY_MIND | BASH_DOOR |
-F:ANIMAL | IM_FIRE | CAN_SWIM |
-F:HURT_LITE | NO_FEAR |
-F:MORTAL | BASEANGBAND | NO_CUT
+F:ANIMAL
+F:BASH_DOOR
+F:CAN_SWIM
+F:EMPTY_MIND
+F:HURT_LITE
+F:IM_FIRE
+F:MORTAL
+F:NO_CUT
+F:NO_FEAR
+F:RAND_25
+F:RAND_50
+F:STUPID
+F:SUSCEP_COLD
S:MULTIPLY
D:It is a large slimy mass of worms.
@@ -1708,8 +2466,16 @@ W:5:1:200:15
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:POISON:2d4
-F:RAND_50 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE | BASH_DOOR |
-F:ANIMAL | IM_POIS | HAS_EGG | MORTAL | BASEANGBAND
+F:ANIMAL
+F:BASH_DOOR
+F:CAN_SWIM
+F:DROP_CORPSE
+F:DROP_SKELETON
+F:HAS_EGG
+F:IM_POIS
+F:MORTAL
+F:RAND_50
+F:WILD_TOO
D:It has a copper head and sharp venomous fangs.
N:107:Death sword
@@ -1722,10 +2488,25 @@ B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
-F:NEVER_MOVE | NONLIVING | NO_FEAR | SUSCEP_ACID |
-F:STUPID | EMPTY_MIND | COLD_BLOOD | CHAR_MULTI | NO_CONF | NO_SLEEP |
-F:DROP_90 | EVIL | IM_COLD | IM_FIRE | FORCE_MAXHP | IM_ELEC | IM_POIS |
-F:BASEANGBAND | HAS_LITE | NO_CUT
+F:CHAR_MULTI
+F:COLD_BLOOD
+F:DROP_90
+F:EMPTY_MIND
+F:EVIL
+F:FORCE_MAXHP
+F:HAS_LITE
+F:IM_COLD
+F:IM_ELEC
+F:IM_FIRE
+F:IM_POIS
+F:NEVER_MOVE
+F:NONLIVING
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
+F:SUSCEP_ACID
D:A bloodthirsty blade lurking for prey. Beware!
N:108:Purple mushroom patch
@@ -1737,9 +2518,14 @@ O:0:0:0:0
B:SPORE:LOSE_CON:1d2
B:SPORE:LOSE_CON:1d2
B:SPORE:LOSE_CON:1d2
-F:NEVER_MOVE | CAN_SWIM |
-F:STUPID | EMPTY_MIND |
-F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
+F:CAN_SWIM
+F:EMPTY_MIND
+F:NEVER_MOVE
+F:NO_CONF
+F:NO_CUT
+F:NO_FEAR
+F:NO_SLEEP
+F:STUPID
D:Yuck! It doesn't look so tasty.
N:109:Apprentice priest
@@ -1749,13 +2535,22 @@ W:6:2:1500:6
E:1:1:1:2:1:1
O:20:50:20:5
B:HIT:HURT:1d5
-F:MALE | GOOD |
-F:FORCE_SLEEP | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
-F:FRIENDS | DROP_60 |
-F:OPEN_DOOR | BASH_DOOR |
-F:MORTAL | BASEANGBAND | HAS_LITE
-S:1_IN_12 |
-S:HEAL | SCARE | CAUSE_1
+F:BASH_DOOR
+F:DROP_60
+F:DROP_CORPSE</