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+ ------------------------
+ | Artifact Lore Vol. XIV |
+ | Tools and Trapkits |
+ ------------------------
+
+The Sceptre of Numenor
+ The chief mark of royalty in Westernesse, it is said to have perishedin
+ the fall of Numenor. It once belonged to Ar-Pharazon the Golden and the
+ evilness of that fallen King still courses through it.
+
+The Rod of Annuminas
+ The chief mark of royalty in Arnor, possibly the oldest remaining work of
+ Men. It came from Numenor, but it belonged to the Lords of Andunie of whom
+ the first was Valandil son of Silmarien. It was passed down to Elendil and
+ thus survived the downfall of Numenor.
+
+The Dwarven Pick of Erebor
+ A pick that provides a magical light to see by while tunnelling.
+
+The Mattock of Nain
+ Wielded by Nain of the Iron Hills at the Battle of Azanulbizar, this great
+ mattock brought victory to the Dwarves over Azog's Orcs - though Nain
+ himself fell at the last, even with victory already assured.
+
+The Bolt Trap Set of the Edain
+ A trap that can almost never be detected. Its missiles may be mere
+ pebbles, but fired at an incredibly high velocity to penetrate even the
+ toughest hide or armour.
+
+The Device Trap Set of the Noegyth Nibin
+ A magical trap, armed with a wand. Unaccountably, its victims keep on
+ coming back for more.
+
+The Arrow Trap Set of the Naugrim
+ A snare set not for animals, or people, but for demons alone, and
+ enchanted so that whenever the demon sets foot or claw into the (hidden)
+ pentagram, its hide is immediately pierced by many magical crossbow bolts. \ No newline at end of file