diff options
Diffstat (limited to 'lib/mods/theme/file/rumors.txt')
-rw-r--r-- | lib/mods/theme/file/rumors.txt | 201 |
1 files changed, 201 insertions, 0 deletions
diff --git a/lib/mods/theme/file/rumors.txt b/lib/mods/theme/file/rumors.txt new file mode 100644 index 00000000..2790cafd --- /dev/null +++ b/lib/mods/theme/file/rumors.txt @@ -0,0 +1,201 @@ +199 +******** BUFFER LINE *********************************** DO NOT REMOVE ******* +They say that you can't trust rumors. +You have no more Black Potions of Death. +Losto Caradhras, sedho, hodo, nuitho i 'ruith! +Ando Eldarinwa a lasta quettanya, Fenda Casarinwa! +Andelu i ven. +Le aphadar aen. +Nai tiruvantel ar varyuvantel i Valar tielyanna nu vilya. +Throw a Potion of Blindness at a monster and it cannot cast any spells! +Gu kibum kelkum-ishi, burzum-ishi. Akha - gum-ishi ashi gurum. +Not satisfied with the artifacts you find? Then create your own! +They say that Sauron has forged an all-powerful Ring. +A good item will not corrode. +They say that Nibelungs live in dark caves. +Some weapons that slay dragons can be very deadly against them... +Finding the Phial of Galadriel at Level 1 is nothing to be proud of. +There are Black Market stores hidden deep in the dungeon. +What a pity, you cannot read it! +You will encounter a dark, tall stranger... +A Mithril mail will not rust. +An Galvorn mail cannot be destroyed by the elements. +A Rusty Chain Mail cannot rust any further. +Nedin dagor hen ú-'erir ortheri. Natha daged dhaer! +A Eruchin, u-dano i faelas a hyn an uben tanatha le faelas! +Tangado a chadad! +A Wand of Death is useless against monsters that are tougher than you. +A Wand of Death is of little use against foes that are dead already. +Try taking off your armor before fighting a Gelatinous Cube! +They say that only one sword can score *CRITICAL* hits. +This rumor is not true. +If you can fall like a feather, you need not care about gravity. +They say that you should rejoice if you find a scroll labeled ""! +You don't always have to kill everything you meet! +If you can't beat it, leave it alone! +An umber hulk can be a confusing sight. +There *is* a good use for Potions of Detonations, Ruination and Death... +Watch your step! +It's a bad idea to throw away a Longsword (4d5). +It's a bad idea to wield a Longsword (4d5). +It's useless to bash monsters with bows - but there's one notable exception... +Actually, Slime Mold Juice is not completely useless. +Faeg i-varv din na lanc a nu ranc! +Ever tried inscribing your armor {erodeproof}? +Using a Morningstar in the evening has no effect. +Why are you wasting time reading fortunes? +There is a horrible, ghastly fate awaiting you... at 2700'! +You can get the Longsword 'Ringil' by doing the following: +You can protect yourself from Great Wyrms of Power by doing the following: +Togo hon dad! Dago hon! +Za dashu snaku Zigur, Durbgu nazgshu, Durbgu dashshu! +Forth Eorlingas! +Try inscribing the name of the first monster killed by it in the weapon! +I Aear can ven na mar. +Aiya Earendil Elenion Ancalima! +There's something bad about what you are carrying in your backpack... +Thieves are more likely to appear if you are carrying a lot of money. +Brand's sword, Werewindle, probably knows more than just one trick. +They say that Scrolls of *Curse Weapon* can create powerful cursed artifacts. +They say that the Chainsword makes monsters mad with its awful noise! +They say that Ringil shines so brightly that it makes monsters angry. +Orcs are mortally afraid of weapons that can slay them. +There is a way to turn a Ring of Speed (-20) into a Ring of Speed (+20). +There is no way to turn a Ring of Speed (-20) into a Ring of Speed (+20). +FRODO LIVES!!! +A Elbereth! Gilthoniel! +Hail Earendil brightest of the Stars! +You feel the Longsword (t) you are carrying in your backpack is special... +If you start seeing red monsters, you have probably gained infravision. +They say that the dungeon is deeper than the Abyss. +When all else fails, read the instructions. +No poison is immediately deadly. +I have seen a Ring of Speed (+50) in the Black Market! +Telepathy works like a two-way door. +Elvish waybread might negate the effects of poison. +Once uncursed, Calris will become a deadly weapon. +Havo dad and pass the damn Lembas. +You feel your luck is turning... +If you thought Death swords were bad, wait until you meet Killer katanas! +Overeating can be bad for your health if there are others nearby. +Cave dwellers are accustomed to darkness and rarely enjoy bright light. +A creature made of stone can be slain by a spell that turns stone to mud. +It is often a good idea to throw items that you don't want to eat or drink. +The faster you run the more food you will burn. +Invisible monsters will often expose themselves if you drop items around you. +They say that the key to killing tougher monsters is called "hit&run". +The Sea calls us home. +Wearing an Amulet of Doom will take you into the Dungeons of Doom. +You can often wrest one last charge from an empty wand if you try hard enough. +Wands may recharge themselves if you leave them on the floor long enough. +There is more than one way to deal with a locked door. +Afraid of your valuables getting stolen? Carry more junk! +Their armour is weak at the neck... and beneath the arm. +If you hear something smash into splinters, you had better watch out. +They say that you had better leave Greater hell-beasts alone. +Selling unidentified potions to shopkeepers might be safer than quaffing them. +Always look out for trapdoors on "special" feeling levels! +There is a way to max out your stats with Potions of Charisma & Nexus. +Unique opponents will recover their health faster than other creatures. +Prepare to fire! +Show them no mercy, for you shall receive none. +Iorhael, lasto beth nin, tolo dan nan galad! +A Potion of Detonations is also known as nitroglycerin. +They cannot win this fight. They are all going to die! +There is a trap on this level! +A weapon of Undead Slaying has all you need to kill a ghost. +A weapon of Dragon Slaying may give you resistance to a dragon's breath attack. +There-is-no life in-the-cold, in-the-dark. Here - in-the-void only death. +All that is shall come to an end - a dark day dawns for the gods. +The One Ring is powerful, but will eventually destroy its owner. +May your blood-stained horn fall upon the enemy-heads! +May the Valar protect you on your path under the sky. +Wands of Heal Monster are useful! Hint: ball spell, @....moo(o)ooo +Guaranteed heal self - scenario: o'@, type c4c4c4c4 +If it can't see you, it can't hurt you! +If it can't see you, you might still be able to hurt it... +Nadath na i moe cerich. +No animal is interested in sex if it is mortally scared. +There is much yet you have to do. +You are being followed. +There is a plenty of Longswords around 1000'. +The Road is very dangerous. +Sleep Caradhras, be still, lie still, hold your wrath! +The Shadow does not hold sway yet. +There are often stairways in graveyards: bad people are carried to hell... +Only a god of Thunder could ride a lightning bolt! +The world is changed; I can feel it in the water... +I can feel it in the earth, I can smell it in the air. +They say the Valar have returned to walk upon Middle-earth. +Weapons of Flame will light your way. +Nauthannen i ned ol reniannen. +Gandalf was here. +They say that the gods get angry if you pray too much. +For any remedy there is a misery. +Poison will kill you slowly. +Didn't you forget to pay? +Death is just life's way of telling you you've been fired. +They say that nobody can defeat his own ghost. +A greedy genocide can be a fatal mistake, especially if you are low on hits. +Ignore the previous rumour. +There are scrolls that can be read only by mages. +Some undead opponents will come back if defeated, more powerful than before! +The answer is 42. +I thought I had strayed into a dream. +One level further down somebody is getting killed, right now. +Gate of Elves listen to my word, Threshold of Dwarves! +Bashing a creature may sometimes stun it. +Nin o Chithaeglir lasto beth daer; rimmo nin Bruinen dan in Ulaer! +One Ring to rule them all, One Ring to find them. +One Ring to bring them all and in the darkness bind them. +Three Rings for the Elven-kings under the sky... +Never carry a Potion of Detonations if there is a fire trap nearby! +Laugh to scorn the power of man, for none of woman born shall harm thee! +All hail thee that shalt be king hereafter! +You are fated to never die by the hand of a mortal being. +The Hru hits you. The Hru hits you. The Hru hits you. The Hru hits you. +-more- +Appearance is only the frosting, not the cake! +A feeling of Death flows through your body. +Violence is no solution. +Boots of Speed (+50) are no myth! +You will need to Restore the Constitution if the Anarchists strike. +Drain you of your sanity: Face the Thing That Should Not Be! +Since by curse it came to me, accursed be this Ring! +Each shall itch to possess the Ring, but none in it shall find pleasure! +I know whatever was; whatever is, whatever shall be. +You are fated to find something special on Level 99. +Pudpadnoy Tooboothokoot is possessed by a demon known only as "It". +They say that the One Ring has a very special curse. +They say that alcohol is bad for your health. +What if you DON'T give a name to the artifact you create..? +They say that ancient battlefields are often haunted. +Beware of pits that fill the whole level! +Liar! I have not the gold! +They say that the true name of wall monsters is 177. +Never mind the Phial of Galadriel - the Phial of the Gods is better. +A Ring of Speed? Phooey! Try looking for a Ring of *Speed*! +Noro lim, Asfaloth, noro lim! +If you hear heavy steps - watch out! +A visit to the Zoo is educational: you meet many strange animals. +What happens if you wear a Ring of Extra Ring Fingers (-2) {cursed}? +I amar prestar aen, han mathon ne nen han mathon ne chae a han noston ned 'wilith. +If I cancel tomorrow the undead will thank me today. +Hellfire will burn your soul... +You are fated to die on level 1. +Why doesn't Detect Monsters show invisible monsters? 'Cos you can't see 'em! +You are fated to find the Long Sword 'Ringil' on level 5. +There's slime all over the walls. +*** LOW HITPOINT WARNING! *** +You cruelly stab the helpless, sleeping Software bug! +Tangado haid! Leithio i philinn! +It looked harmless. +Spirit, hatch that painted spirit of the lamb sparrow. +Gone insane from the pain that sure they know: for who the flange sound? +'Ere, 'oo are you? +Not to be never, never not to see, so as to dub the thee unforgiven. +A Morphic Oil of Abomination will turn you into Morgoth himself. +A Morphic Oil of Abomination will kill you. +You are fated to win this game. +The eternal death of eons of the foreigner of the lie can die not absolutely. +They say that the dark mists of Morgoth can both bestow and remove the curse. |