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Diffstat (limited to 'lib/mods/theme/help/c_clairv.txt')
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diff --git a/lib/mods/theme/help/c_clairv.txt b/lib/mods/theme/help/c_clairv.txt new file mode 100644 index 00000000..7d537486 --- /dev/null +++ b/lib/mods/theme/help/c_clairv.txt @@ -0,0 +1,47 @@ +~~~~~01|Clairvoyant +~~~~~02|Classes|Clairvoyant +#####R=== Clairvoyants === + +#####GDescription +Clairvoyants are masters of the mind, they are +especially proficient at Mindcraft, Divination, +and the Mind school of magic. They sacrifice +breadth of ability for additional favour with +their deity, so it makes sense to pick a deity +to worship when playing a clairvoyant character. +It is not, however, a requirement. + +#####GStarting Stat Modifiers +Strength -5 +Intelligence +3 +Wisdom +0 +Dexterity +1 +Constitution -2 +Charisma +1 +Bonus Blows 0 +Hit Die +d0 +Exp Penalty 30% + +#####GStarting Skills: +#####BSkill Start Level Skill Point Gains +Combat 1.000 [0.300] + Weaponmastery 0.700 [0.500] +Sneakiness 1.000 [0.900] +Magic 1.000 [0.900] + Magic-Device 1.000 [1.200] + Spell-power 0.000 [0.600] + Divination 1.000 [1.000] + Mind 1.000 [1.000] +Spirituality 1.000 [1.000] + Prayer 0.000 [1.000] + Mindcraft 1.000 [0.700] +Monster-lore 0.000 [0.500] + +#####GStarting Equipment +A clairvoyant begins the game with: + A book of Beginner Cantrips + A quarterstaff + +#####GInnate Abilities: +#####BAbility Character level +Perfect casting 1
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