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Diffstat (limited to 'lib/mods/theme/help/c_mimic.txt')
-rw-r--r-- | lib/mods/theme/help/c_mimic.txt | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/lib/mods/theme/help/c_mimic.txt b/lib/mods/theme/help/c_mimic.txt new file mode 100644 index 00000000..b9378a03 --- /dev/null +++ b/lib/mods/theme/help/c_mimic.txt @@ -0,0 +1,53 @@ +~~~~~01|Mimic +~~~~~02|Classes|Mimic +#####R=== Mimics === + +#####GDescription +Mimics possess the ability to transform into various creatures using +special cloaks. While transformed, they lose their intrinsic abilities, +and gain those of the creature they have transformed into. + +At higher skill levels, Mimics gain additional Mimicry powers which help them +to further blend in with their surroundings or modify themselves. + +See more on *****m_mimic.txt*0[Mimicry powers]. + + +#####GStarting Stat Modifiers +Strength +1 +Intelligence -2 +Wisdom +1 +Dexterity +1 +Constitution +0 +Charisma +1 +Hit Die +d8 +Spell Points +0% +Exp Penalty 40% + +#####GStarting Skills: +#####BSkill Start Level Skill Point Gains +Combat 1.000 [0.800] + Weaponmastery 1.000 [0.800] + Archery 1.000 [0.700] + Barehand-combat 1.000 [0.600] +Sneakiness 1.000 [0.800] + Stealth 1.000 [0.800] + Disarming 1.000 [0.700] +Magic 1.000 [0.700] + Magic-Device 1.000 [1.000] +Spirituality 1.000 [0.500] + Prayer 0.000 [0.500] + Music 0.000 [0.300] +Monster-lore 1.000 [1.100] + Corpse-preservation 1.000 [0.900] + Possession 0.000 [0.100] + Mimicry 1.000 [0.800] + +#####GStarting Equipment +A Mimic begins the game with: + a Mouse Fur + a Potion of Healing + a Dagger + + + |