diff options
Diffstat (limited to 'lib/mods/theme/help/c_ranger.txt')
-rw-r--r-- | lib/mods/theme/help/c_ranger.txt | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/lib/mods/theme/help/c_ranger.txt b/lib/mods/theme/help/c_ranger.txt new file mode 100644 index 00000000..81af7715 --- /dev/null +++ b/lib/mods/theme/help/c_ranger.txt @@ -0,0 +1,56 @@ +|||||oy +~~~~~01|Ranger +~~~~~02|Classes|Ranger +#####R=== Rangers === + +#####GDescription +Rangers are warrior-mages, devoted to nature. They are good fighters +and quite effective with bows; their magic often allows them to avoid +the worst of situations, but they have only a mild chance of resisting +magical effects and are not terribly stealthy. They can, however, +learn the ability to summon aid using totems. + +They have access to the schools of *****m_divin.txt*0[Divination] and *****m_nature.txt*0[Nature] magic. + +#####GStarting Stat Modifiers +Strength +2 +Intelligence +1 +Wisdom +0 +Dexterity +2 +Constitution +1 +Charisma +1 +Hit Die +d4 +Spell Points +0% +Exp Penalty 30% + +#####GStarting Skills: +#####BSkill Start Level Skill Point Gains +Combat 1.000 [0.800] + Weaponmastery 1.000 [0.700] + Archery 1.000 [0.750] + Sling-mastery 0.000 [0.300] + Bow-mastery 0.000 [0.300] + Crossbow-mastery 0.000 [0.300] + Boomerang-mastery 0.000 [0.300] +Sneakiness 1.000 [0.950] + Stealth 0.000 [0.400] + Disarming 1.000 [1.600] +Magic 1.000 [0.700] + Magic-Device 1.000 [1.100] + Divination 0.000 [0.500] + Nature 0.000 [0.500] +Spirituality 1.000 [0.400] + Prayer 0.000 [0.500] +Monster-lore 0.000 [0.900] + Summoning 0.000 [0.300] + + +#####GInnate Abilities: +#####BAbility Character level +Ammo creation 2 + +#####GStarting Equipment +A Ranger begins the game with: + a Short Sword + a Short Bow + some Arrows |