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Diffstat (limited to 'lib/mods/theme/help/c_sniper.txt')
-rw-r--r-- | lib/mods/theme/help/c_sniper.txt | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/lib/mods/theme/help/c_sniper.txt b/lib/mods/theme/help/c_sniper.txt new file mode 100644 index 00000000..008202d8 --- /dev/null +++ b/lib/mods/theme/help/c_sniper.txt @@ -0,0 +1,50 @@ +~~~~~01|Sniper +~~~~~02|Classes|Sniper +#####R=== Snipers === + +#####GDescription +Snipers are stealthy archers who kill from a safe +distance and aren't very good at hand-to-hand combat. +They have some ability in the Conveyance school of +magic, which can let them disappear quickly if the +need should arise. + +#####GStarting Stat Modifiers +Strength +2 +Intelligence +1 +Wisdom +0 +Dexterity +2 +Constitution +1 +Charisma +1 +Bonus Blows 0 +Hit Die +d4 +Exp Penalty 30% + +#####GStarting Skills: +#####BSkill Start Level Skill Point Gains +Combat 1.000 [0.500] + Weaponmastery 1.000 [0.500] + Archery 1.000 [0.750] + Sling-mastery 0.000 [0.300] + Bow-mastery 0.000 [0.300] + Crossbow-mastery 0.000 [0.300] + Boomerang-mastery 0.000 [0.300] +Sneakiness 2.000 [1.000] + Stealth 1.000 [0.700] + Disarming 1.000 [1.000] + Backstab 1.000 [0.700] +Magic 1.000 [0.600] + Magic-Device 1.000 [1.100] + Conveyance 1.000 [0.500] +Spirituality 0.000 [0.500] + Prayer 0.000 [0.500] +Monster-lore 0.000 [0.500] + +#####GStarting Equipment +A sniper begins the game with: + a short bow + some ammo + +#####GInnate Abilities: +#####BAbility Character level +Ammo creation 2
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