summaryrefslogtreecommitdiff
path: root/lib/mods/theme/scpt
diff options
context:
space:
mode:
Diffstat (limited to 'lib/mods/theme/scpt')
-rw-r--r--lib/mods/theme/scpt/init.lua4
-rw-r--r--lib/mods/theme/scpt/spells.lua385
2 files changed, 3 insertions, 386 deletions
diff --git a/lib/mods/theme/scpt/init.lua b/lib/mods/theme/scpt/init.lua
index a65db8ac..af4ba3d9 100644
--- a/lib/mods/theme/scpt/init.lua
+++ b/lib/mods/theme/scpt/init.lua
@@ -15,7 +15,9 @@ tome_dofile("stores.lua")
tome_dofile("mkeys.lua")
-- Add the schools of magic
-tome_dofile("spells.lua")
+schools_init()
+school_spells_init()
+init_school_books()
-- Post-spell creation initialization
initialize_bookable_spells()
diff --git a/lib/mods/theme/scpt/spells.lua b/lib/mods/theme/scpt/spells.lua
deleted file mode 100644
index e37d922f..00000000
--- a/lib/mods/theme/scpt/spells.lua
+++ /dev/null
@@ -1,385 +0,0 @@
---
--- This file takes care of the schools of magic
---
-
--- Create the schools
-SCHOOL_MANA = add_school
-{
- ["name"] = "Mana",
- ["skill"] = SKILL_MANA,
- ["spell_power"] = TRUE,
- ["sorcery"] = TRUE,
- ["gods"] =
- {
- -- Varda provides the Mana school at 1/4 the prayer skill
- [GOD_VARDA] =
- {
- ["skill"] = SKILL_PRAY,
- ["mul"] = 1,
- ["div"] = 4,
- },
- -- Eru Iluvatar provides the Mana school at half the prayer skill
- [GOD_ERU] =
- {
- ["skill"] = SKILL_PRAY,
- ["mul"] = 1,
- ["div"] = 2,
- },
- },
- ["hooks"] =
- {
- [HOOK_CALC_MANA] = function(msp)
- if get_skill(SKILL_MANA) >= 35 then
- msp = msp + (msp * ((get_skill(SKILL_MANA) - 34)) / 100)
- return TRUE, msp
- end
- end
- },
-}
-SCHOOL_FIRE = add_school
-{
- ["name"] = "Fire",
- ["skill"] = SKILL_FIRE,
- ["spell_power"] = TRUE,
- ["sorcery"] = TRUE,
- ["gods"] =
- {
- -- Aule provides the Fire school at 3/5 the prayer skill
- [GOD_AULE] =
- {
- ["skill"] = SKILL_PRAY,
- ["mul"] = 3,
- ["div"] = 5,
- },
- },
-}
-SCHOOL_AIR = add_school
-{
- ["name"] = "Air",
- ["skill"] = SKILL_AIR,
- ["spell_power"] = TRUE,
- ["sorcery"] = TRUE,
- ["gods"] =
- {
- -- Manwe Sulimo provides the Air school at 2/3 the prayer skill
- [GOD_MANWE] =
- {
- ["skill"] = SKILL_PRAY,
- ["mul"] = 2,
- ["div"] = 3,
- },
- },
-}
-SCHOOL_WATER = add_school
-{
- ["name"] = "Water",
- ["skill"] = SKILL_WATER,
- ["spell_power"] = TRUE,
- ["sorcery"] = TRUE,
- ["gods"] =
- {
- -- Yavanna Kementari provides the Water school at 1/2 the prayer skill
- [GOD_YAVANNA] =
- {
- ["skill"] = SKILL_PRAY,
- ["mul"] = 1,
- ["div"] = 2,
- },
- -- Ulmo provides the Water school at 3/5 the prayer skill
- [GOD_ULMO] =
- {
- ["skill"] = SKILL_PRAY,
- ["mul"] = 3,
- ["div"] = 5,
- },
- },
-}
-SCHOOL_EARTH = add_school
-{
- ["name"] = "Earth",
- ["skill"] = SKILL_EARTH,
- ["spell_power"] = TRUE,
- ["sorcery"] = TRUE,
- ["gods"] =
- {
- -- Tulkas provides the Earth school at 4/5 the prayer skill
- [GOD_TULKAS] =
- {
- ["skill"] = SKILL_PRAY,
- ["mul"] = 4,
- ["div"] = 5,
- },
- -- Yavanna Kementari provides the Earth school at 1/2 the prayer skill
- [GOD_YAVANNA] =
- {
- ["skill"] = SKILL_PRAY,
- ["mul"] = 1,
- ["div"] = 2,
- },
-
- -- Aule provides the Earth school at 1/3 the prayer skill
- [GOD_AULE] =
- {
- ["skill"] = SKILL_PRAY,
- ["mul"] = 1,
- ["div"] = 3,
- },
- },
-}
-SCHOOL_CONVEYANCE = add_school
-{
- ["name"] = "Conveyance",
- ["skill"] = SKILL_CONVEYANCE,
- ["spell_power"] = TRUE,
- ["sorcery"] = TRUE,
- ["gods"] =
- {
- -- Manwe Sulimo provides the Conveyance school at 1/2 the prayer skill
- [GOD_MANWE] =
- {
- ["skill"] = SKILL_PRAY,
- ["mul"] = 1,
- ["div"] = 2,
- },
- },
-}
-SCHOOL_GEOMANCY = add_school
-{
- ["name"] = "Geomancy",
- ["skill"] = SKILL_GEOMANCY,
- ["spell_power"] = TRUE,
- -- Require to wield a Mage Staff, as the spells requries the caster to stomp the floor with it
- ["depend"] = function()
- -- Require at least one point in each school
- if get_skill(SKILL_FIRE) == 0 then return end
- if get_skill(SKILL_AIR) == 0 then return end
- if get_skill(SKILL_EARTH) == 0 then return end
- if get_skill(SKILL_WATER) == 0 then return end
-
- local obj = get_object(INVEN_WIELD)
- if (obj.k_idx > 0) and (obj.tval == TV_MSTAFF) then return TRUE end
- end,
-}
-SCHOOL_DIVINATION = add_school
-{
- ["name"] = "Divination",
- ["skill"] = SKILL_DIVINATION,
- ["spell_power"] = TRUE,
- ["sorcery"] = TRUE,
- ["gods"] =
- {
- -- Eru Iluvatar provides the Divination school at 2/3 the prayer skill
- [GOD_ERU] =
- {
- ["skill"] = SKILL_PRAY,
- ["mul"] = 2,
- ["div"] = 3,
- },
- -- Mandos the Divination school at 1/3 the prayer skill
- [GOD_MANDOS] =
- {
- ["skill"] = SKILL_PRAY,
- ["mul"] = 1,
- ["div"] = 3,
- },
- },
-}
-SCHOOL_TEMPORAL = add_school
-{
- ["name"] = "Temporal",
- ["skill"] = SKILL_TEMPORAL,
- ["spell_power"] = TRUE,
- ["sorcery"] = TRUE,
- ["gods"] =
- {
- -- Yavanna Kementari provides the Temporal school at 1/6 the prayer skill
- [GOD_YAVANNA] =
- {
- ["skill"] = SKILL_PRAY,
- ["mul"] = 1,
- ["div"] = 6,
- },
- -- Mandos provides the Temporal school at 1/4 the prayer skill
- [GOD_MANDOS] =
- {
- ["skill"] = SKILL_PRAY,
- ["mul"] = 1,
- ["div"] = 4,
- },
- },
-}
-SCHOOL_NATURE = add_school
-{
- ["name"] = "Nature",
- ["skill"] = SKILL_NATURE,
- ["spell_power"] = TRUE,
- ["sorcery"] = TRUE,
- ["gods"] =
- {
- -- Yavanna Kementari provides the Nature school at 1/2 the prayer skill
- [GOD_YAVANNA] =
- {
- ["skill"] = SKILL_PRAY,
- ["mul"] = 1,
- ["div"] = 2,
- },
- -- Ulmo provides the Nature school at 1/2 the prayer skill
- [GOD_ULMO] =
- {
- ["skill"] = SKILL_PRAY,
- ["mul"] = 1,
- ["div"] = 2,
- },
- },
-}
-SCHOOL_META = add_school
-{
- ["name"] = "Meta",
- ["skill"] = SKILL_META,
- ["spell_power"] = TRUE,
- ["sorcery"] = TRUE,
- ["gods"] =
- {
- -- Manwe Sulimo provides the Meta school at 1/3 the prayer skill
- [GOD_MANWE] =
- {
- ["skill"] = SKILL_PRAY,
- ["mul"] = 1,
- ["div"] = 3,
- },
- -- Varda provides the Meta school at 1/2 the prayer skill
- [GOD_VARDA] =
- {
- ["skill"] = SKILL_PRAY,
- ["mul"] = 1,
- ["div"] = 2,
- },
- },
-}
-SCHOOL_MIND = add_school
-{
- ["name"] = "Mind",
- ["skill"] = SKILL_MIND,
- ["spell_power"] = TRUE,
- ["sorcery"] = TRUE,
- ["gods"] =
- {
- -- Eru Iluvatar provides the Mind school at 1/3 the prayer skill
- [GOD_ERU] =
- {
- ["skill"] = SKILL_PRAY,
- ["mul"] = 1,
- ["div"] = 3,
- },
- -- Melkor Bauglir provides the Mind school at 1/3 the prayer skill
- [GOD_MELKOR] =
- {
- ["skill"] = SKILL_PRAY,
- ["mul"] = 1,
- ["div"] = 3,
- },
- },
-}
-SCHOOL_UDUN = add_school
-{
- ["name"] = "Udun",
- ["skill"] = SKILL_UDUN,
- ["bonus_level"] = function()
- return ((player.lev * 2) / 3)
- end,
-}
-SCHOOL_DEMON = add_school
-{
- ["name"] = "Demon",
- ["skill"] = SKILL_DAEMON,
- ["no_random"] = TRUE,
-}
-
--- The God specific schools, all tied to the prayer skill
-SCHOOL_ERU = add_school
-{
- ["name"] = "Eru Iluvatar",
- ["skill"] = SKILL_PRAY,
- ["spell_power"] = TRUE,
- ["god"] = GOD_ERU,
-}
-SCHOOL_MANWE = add_school
-{
- ["name"] = "Manwe Sulimo",
- ["skill"] = SKILL_PRAY,
- ["spell_power"] = TRUE,
- ["god"] = GOD_MANWE,
-}
-SCHOOL_TULKAS = add_school
-{
- ["name"] = "Tulkas",
- ["skill"] = SKILL_PRAY,
- ["spell_power"] = TRUE,
- ["god"] = GOD_TULKAS,
-}
-SCHOOL_MELKOR = add_school
-{
- ["name"] = "Melkor Bauglir",
- ["skill"] = SKILL_PRAY,
- ["spell_power"] = TRUE,
- ["god"] = GOD_MELKOR,
-}
-SCHOOL_YAVANNA = add_school
-{
- ["name"] = "Yavanna Kementari",
- ["skill"] = SKILL_PRAY,
- ["spell_power"] = TRUE,
- ["god"] = GOD_YAVANNA,
-}
-
--- New schools
-SCHOOL_AULE = add_school
-{
- ["name"] = "Aule the Smith",
- ["skill"] = SKILL_PRAY,
- ["spell_power"] = TRUE,
- ["god"] = GOD_AULE,
-}
-SCHOOL_VARDA = add_school
-{
- ["name"] = "Varda Elentari",
- ["skill"] = SKILL_PRAY,
- ["spell_power"] = TRUE,
- ["god"] = GOD_VARDA,
-}
-
-SCHOOL_ULMO = add_school
-{
- ["name"] = "Ulmo",
- ["skill"] = SKILL_PRAY,
- ["spell_power"] = TRUE,
- ["god"] = GOD_ULMO,
-}
-
-SCHOOL_MANDOS = add_school
-{
- ["name"] = "Mandos",
- ["skill"] = SKILL_PRAY,
- ["spell_power"] = TRUE,
- ["god"] = GOD_MANDOS,
-}
-
--- Not a real school, rather a palcehodler for stick only spells
-SCHOOL_DEVICE = add_school
-{
- ["name"] = "Device",
- ["skill"] = SKILL_DEVICE,
-}
-
--- Music "spells"
-SCHOOL_MUSIC = add_school
-{
- ["name"] = "Music",
- ["skill"] = SKILL_MUSIC,
-}
-
--- Initialize school spells.
-school_spells_init()
-
--- Initialize spellbooks
-init_school_books()