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-rw-r--r--lib/mods/theme/user/all.prf72
-rw-r--r--lib/mods/theme/user/automat.atm667
-rw-r--r--lib/mods/theme/user/fierce.atm761
3 files changed, 0 insertions, 1500 deletions
diff --git a/lib/mods/theme/user/all.prf b/lib/mods/theme/user/all.prf
index 4e9dead3..b9554238 100644
--- a/lib/mods/theme/user/all.prf
+++ b/lib/mods/theme/user/all.prf
@@ -8,9 +8,6 @@ X:rogue_like_commands
# Option 'Activate quick messages'
Y:quick_messages
-# Option 'Prompt for various information'
-X:other_query_flag
-
# Option 'Prompt before picking things up'
X:carry_query_flag
@@ -26,36 +23,6 @@ Y:prompt_pickup_heavy
# Option 'Repeat obvious commands'
Y:always_repeat
-# Option 'Show dungeon level in feet'
-X:depth_in_feet
-
-# Option 'Merge inscriptions when stacking'
-Y:stack_force_notes
-
-# Option 'Merge discounts when stacking'
-Y:stack_force_costs
-
-# Option 'Show labels in object listings'
-Y:show_labels
-
-# Option 'Show weights in object listings'
-Y:show_weights
-
-# Option 'Show graphics in inventory list'
-Y:show_inven_graph
-
-# Option 'Show graphics in equipment list'
-Y:show_equip_graph
-
-# Option 'Show graphics in stores'
-Y:show_store_graph
-
-# Option 'Show choices in certain sub-windows'
-Y:show_choices
-
-# Option 'Show details in certain sub-windows'
-Y:show_details
-
# Option 'Audible bell (on errors, etc)'
X:ring_bell
@@ -83,9 +50,6 @@ Y:disturb_near
# Option 'Disturb whenever map panel changes'
Y:disturb_panel
-# Option 'Disturb whenever leaving trap-detected area'
-Y:disturb_detect
-
# Option 'Disturb whenever player state changes'
Y:disturb_state
@@ -95,21 +59,12 @@ X:disturb_minor
# Option 'Disturb whenever random things happen'
X:disturb_other
-# Option 'Alert user to critical hitpoints'
-Y:alert_hitpoint
-
# Option 'Alert user to various failures'
Y:alert_failure
# Option 'Get last words when the character dies'
Y:last_words
-# Option 'Allow shopkeepers and uniques to speak'
-Y:speak_unique
-
-# Option 'No query to destroy known worthless items'
-Y:auto_destroy
-
# Option 'Confirm to wear/wield known cursed items'
Y:confirm_wear
@@ -122,9 +77,6 @@ X:disturb_pets
# Option 'Automatically open doors'
Y:easy_open
-# Option 'Automatically disarm traps'
-Y:easy_disarm
-
# Option 'Automatically tunnel walls'
Y:easy_tunnel
@@ -134,12 +86,6 @@ Y:auto_haggle
# Option 'Auto-scum for good levels'
Y:auto_scum
-# Option 'Allow weapons and armour to stack'
-Y:stack_allow_items
-
-# Option 'Allow wands/staffs/rods to stack'
-Y:stack_allow_wands
-
# Option 'Expand the power of the look command'
Y:expand_look
@@ -164,21 +110,9 @@ Y:dungeon_stair
# Option 'Monsters chase current location (v.slow)'
X:flow_by_sound
-# Option 'Use special symbols for the player char'
-X:player_symbols
-
-# Option 'Plain object descriptions'
-Y:plain_descriptions
-
# Option 'Monsters learn from their mistakes'
X:smart_learn
-# Option 'Monsters exploit players weaknesses'
-X:smart_cheat
-
-# Option 'Monsters behave stupidly'
-X:stupid_monsters
-
# Option 'Allow unusually small dungeon levels'
Y:small_levels
@@ -188,9 +122,6 @@ Y:empty_levels
# Option 'Reduce lite-radius when running'
X:view_reduce_lite
-# Option 'Reduce view-radius in town'
-X:view_reduce_view
-
# Option 'Avoid checking for user abort'
X:avoid_abort
@@ -242,9 +173,6 @@ X:center_player
# Option 'Ingame contextual help'
X:ingame_help
-# Option 'Show the experience needed for next level'
-X:exp_need
-
# Option 'Use the old(Z) coloring scheme(reload the game)'
X:old_colors
diff --git a/lib/mods/theme/user/automat.atm b/lib/mods/theme/user/automat.atm
deleted file mode 100644
index 03e31974..00000000
--- a/lib/mods/theme/user/automat.atm
+++ /dev/null
@@ -1,667 +0,0 @@
--- This automatiser file was created by Feanor for the Annals of Ea module.
-clean_ruleset()
-add_ruleset
-[[
-<rule name="emptychest" type="destroy" module="Theme">
- <and>
- <and>
- <tval>7</tval>
- </and>
- <status>empty</status>
- </and>
-</rule>
-<rule name="junkmushrooms" type="destroy" module="Theme">
- <and>
- <tval>80</tval>
- <sval min="0" max="11"></sval>
- </and>
-</rule>
-<rule name="junkjewelry" type="destroy" module="Theme">
- <and>
- <or>
- <and>
- <tval>40</tval>
- <sval min="0" max="0"></sval>
- </and>
- <and>
- <tval>45</tval>
- <sval min="0" max="4"></sval>
- </and>
- <and>
- <tval>40</tval>
- <status>bad</status>
- </and>
- <and>
- <tval>45</tval>
- <status>bad</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="junkpotions" type="destroy" module="Theme">
- <and>
- <not>
- <ability>Trapping</ability>
- </not>
- <or>
- <and>
- <tval>71</tval>
- <sval min="4" max="7"></sval>
- </and>
- <and>
- <tval>71</tval>
- <sval min="9" max="11"></sval>
- </and>
- <and>
- <tval>71</tval>
- <sval min="13" max="13">13</sval>
- </and>
- <and>
- <tval>71</tval>
- <sval min="15" max="21"></sval>
- </and>
- </or>
- </and>
-</rule>
-<rule name="junkwands" type="destroy" module="Theme">
- <and>
- <tval>65</tval>
- <sval min="24" max="25"></sval>
- </and>
-</rule>
-<rule name="junkscrolls" type="destroy" module="Theme">
- <and>
- <not>
- <ability>Trapping</ability>
- </not>
- <or>
- <and>
- <tval>70</tval>
- <sval min="0" max="0"></sval>
- <not>
- <subrace>Vampire</subrace>
- </not>
- </and>
- <and>
- <tval>70</tval>
- <sval min="1" max="5"></sval>
- </and>
- <and>
- <tval>70</tval>
- <sval min="7" max="7"></sval>
- </and>
- </or>
- </and>
-</rule>
-<rule name="brokendagger" type="destroy" module="Theme">
- <and>
- <name>Broken Dagger</name>
- <or>
- <status>average</status>
- <status>bad</status>
- <status>very bad</status>
- </or>
- </and>
-</rule>
-<rule name="magestaffs" type="destroy" module="Theme">
- <and>
- <tval>6</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="instruments" type="destroy" module="Theme">
- <and>
- <tval>14</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="boomerangs" type="destroy" module="Theme">
- <and>
- <tval>15</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="shots" type="destroy" module="Theme">
- <and>
- <tval>16</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="35" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="45" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="arrows" type="destroy" module="Theme">
- <and>
- <tval>17</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="35" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="45" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="bolts" type="destroy" module="Theme">
- <and>
- <tval>18</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="35" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="45" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="missile" type="destroy" module="Theme">
- <and>
- <tval>19</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="diggers" type="destroy" module="Theme">
- <and>
- <tval>20</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="hafted" type="destroy" module="Theme">
- <and>
- <tval>21</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="polearm" type="destroy" module="Theme">
- <and>
- <tval>22</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="swords" type="destroy" module="Theme">
- <and>
- <tval>23</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="axes" type="destroy" module="Theme">
- <and>
- <tval>24</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="boots" type="destroy" module="Theme">
- <and>
- <tval>30</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="gloves" type="destroy" module="Theme">
- <and>
- <tval>31</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="helms" type="destroy" module="Theme">
- <and>
- <tval>32</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="crowns" type="destroy" module="Theme">
- <and>
- <tval>33</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="shields" type="destroy" module="Theme">
- <and>
- <tval>34</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="cloaks" type="destroy" module="Theme">
- <and>
- <tval>35</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="softarmour" type="destroy" module="Theme">
- <and>
- <tval>36</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="hardarmour" type="destroy" module="Theme">
- <and>
- <tval>37</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="dragonarmour" type="destroy" module="Theme">
- <and>
- <tval>38</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="45" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="daemonbooks" type="destroy" module="Theme">
- <and>
- <and>
- <tval>115</tval>
- <sval min="55" max="57"></sval>
- </and>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="trapkits" type="destroy" module="Theme">
- <and>
- <tval>46</tval>
- <or>
- <status>bad</status>
- <status>very bad</status>
- </or>
- </and>
-</rule>
-<rule name="classitems" type="destroy" module="Theme">
- <or>
- <and>
- <tval>9</tval>
- <and>
- <not>
- <skill min="1" max="50">Corpse-preservation</skill>
- </not>
- <not>
- <skill min="1" max="50">Possession</skill>
- </not>
- <not>
- <skill min="1" max="50">Summoning</skill>
- </not>
- </and>
- </and>
- <and>
- <or>
- <tval>104</tval>
- <tval>105</tval>
- </or>
- <not>
- <skill min="1" max="50">Runecraft</skill>
- </not>
- </and>
- <and>
- <tval>46</tval>
- <not>
- <ability>Trapping</ability>
- </not>
- <or>
- <status>average</status>
- <status>good</status>
- </or>
- </and>
- <and>
- <and>
- <not>
- <class>Archer</class>
- </not>
- <not>
- <class>Ranger</class>
- </not>
- <not>
- <class>Sniper</class>
- </not>
- </and>
- <tval>11</tval>
- </and>
- <and>
- <and>
- <not>
- <class>Archer</class>
- </not>
- <not>
- <class>Ranger</class>
- </not>
- <not>
- <class>Sniper</class>
- </not>
- </and>
- <tval>1</tval>
- </and>
- </or>
-</rule>
-]]
diff --git a/lib/mods/theme/user/fierce.atm b/lib/mods/theme/user/fierce.atm
deleted file mode 100644
index c49f7de3..00000000
--- a/lib/mods/theme/user/fierce.atm
+++ /dev/null
@@ -1,761 +0,0 @@
-clean_ruleset()
-add_ruleset
-[[
-<rule name="oilflask" type="destroy" module="Theme">
- <name>flask of oil</name>
-</rule>
-<rule name="emptychest" type="destroy" module="Theme">
- <and>
- <and>
- <tval>7</tval>
- </and>
- <status>empty</status>
- </and>
-</rule>
-<rule name="junkmushrooms" type="destroy" module="Theme">
- <and>
- <tval>80</tval>
- <sval min="0" max="11"></sval>
- </and>
-</rule>
-<rule name="junkjewelry" type="destroy" module="Theme">
- <and>
- <or>
- <and>
- <tval>40</tval>
- <sval min="0" max="0"></sval>
- </and>
- <and>
- <tval>45</tval>
- <sval min="0" max="4"></sval>
- </and>
- <and>
- <tval>40</tval>
- <status>bad</status>
- </and>
- <and>
- <tval>45</tval>
- <status>bad</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="junkpotions" type="destroy" module="Theme">
- <and>
- <not>
- <ability>Trapping</ability>
- </not>
- <or>
- <and>
- <tval>71</tval>
- <sval min="4" max="7"></sval>
- </and>
- <and>
- <tval>71</tval>
- <sval min="9" max="11"></sval>
- </and>
- <and>
- <tval>71</tval>
- <sval min="13" max="13">13</sval>
- </and>
- <and>
- <tval>71</tval>
- <sval min="15" max="21"></sval>
- </and>
- </or>
- </and>
-</rule>
-<rule name="junkwands" type="destroy" module="Theme">
- <and>
- <tval>65</tval>
- <sval min="24" max="25"></sval>
- </and>
-</rule>
-<rule name="junkscrolls" type="destroy" module="Theme">
- <and>
- <not>
- <ability>Trapping</ability>
- </not>
- <or>
- <and>
- <tval>70</tval>
- <sval min="0" max="0"></sval>
- <not>
- <subrace>Vampire</subrace>
- </not>
- </and>
- <and>
- <tval>70</tval>
- <sval min="1" max="5"></sval>
- </and>
- <and>
- <tval>70</tval>
- <sval min="7" max="7"></sval>
- </and>
- </or>
- </and>
-</rule>
-<rule name="brokendagger" type="destroy" module="Theme">
- <and>
- <name>Broken Dagger</name>
- <or>
- <status>average</status>
- <status>bad</status>
- <status>very bad</status>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="magestaffs" type="destroy" module="Theme">
- <and>
- <tval>6</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="instruments" type="destroy" module="Theme">
- <and>
- <tval>14</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="boomerangs" type="destroy" module="Theme">
- <and>
- <tval>15</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="shots" type="destroy" module="Theme">
- <and>
- <tval>16</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="35" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="arrows" type="destroy" module="Theme">
- <and>
- <tval>17</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="35" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="bolts" type="destroy" module="Theme">
- <and>
- <tval>18</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="35" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="missile" type="destroy" module="Theme">
- <and>
- <tval>19</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="diggers" type="destroy" module="Theme">
- <and>
- <tval>20</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="hafted" type="destroy" module="Theme">
- <and>
- <tval>21</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="polearm" type="destroy" module="Theme">
- <and>
- <tval>22</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="swords" type="destroy" module="Theme">
- <and>
- <tval>23</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="axes" type="destroy" module="Theme">
- <and>
- <tval>24</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="boots" type="destroy" module="Theme">
- <and>
- <tval>30</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="gloves" type="destroy" module="Theme">
- <and>
- <tval>31</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="helms" type="destroy" module="Theme">
- <and>
- <tval>32</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="crowns" type="destroy" module="Theme">
- <and>
- <tval>33</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="shields" type="destroy" module="Theme">
- <and>
- <tval>34</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="cloaks" type="destroy" module="Theme">
- <and>
- <tval>35</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="softarmour" type="destroy" module="Theme">
- <and>
- <tval>36</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="hardarmour" type="destroy" module="Theme">
- <and>
- <tval>37</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="dragonarmour" type="destroy" module="Theme">
- <and>
- <tval>38</tval>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="40" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="45" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="49" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="daemonbooks" type="destroy" module="Theme">
- <and>
- <and>
- <tval>115</tval>
- <sval min="55" max="57"></sval>
- </and>
- <or>
- <and>
- <level min="0" max="50"></level>
- <or>
- <status>very bad</status>
- <status>bad</status>
- </or>
- </and>
- <and>
- <level min="15" max="50"></level>
- <status>average</status>
- </and>
- <and>
- <level min="25" max="50"></level>
- <status>good</status>
- </and>
- <and>
- <level min="49" max="50"></level>
- <status>very good</status>
- </and>
- </or>
- </and>
-</rule>
-<rule name="trapkits" type="destroy" module="Theme">
- <and>
- <tval>46</tval>
- <or>
- <status>bad</status>
- <status>very bad</status>
- </or>
- </and>
-</rule>
-<rule name="classitems" type="destroy" module="Theme">
- <or>
- <and>
- <tval>9</tval>
- <and>
- <not>
- <skill min="1" max="50">Corpse-preservation</skill>
- </not>
- <not>
- <skill min="1" max="50">Possession</skill>
- </not>
- <not>
- <skill min="1" max="50">Summoning</skill>
- </not>
- </and>
- </and>
- <and>
- <or>
- <tval>104</tval>
- <tval>105</tval>
- </or>
- <not>
- <skill min="1" max="50">Runecraft</skill>
- </not>
- </and>
- <and>
- <tval>46</tval>
- <not>
- <ability>Trapping</ability>
- </not>
- <or>
- <status>average</status>
- <status>good</status>
- </or>
- </and>
- <and>
- <and>
- <not>
- <class>Archer</class>
- </not>
- <not>
- <class>Ranger</class>
- </not>
- <not>
- <class>Sniper</class>
- </not>
- </and>
- <tval>11</tval>
- </and>
- <and>
- <and>
- <not>
- <class>Archer</class>
- </not>
- <not>
- <class>Ranger</class>
- </not>
- <not>
- <class>Sniper</class>
- </not>
- </and>
- <tval>1</tval>
- </and>
- </or>
-</rule>
-]]