diff options
Diffstat (limited to 'lib/mods/theme/user')
-rw-r--r-- | lib/mods/theme/user/all.prf | 72 | ||||
-rw-r--r-- | lib/mods/theme/user/automat.atm | 667 | ||||
-rw-r--r-- | lib/mods/theme/user/fierce.atm | 761 |
3 files changed, 0 insertions, 1500 deletions
diff --git a/lib/mods/theme/user/all.prf b/lib/mods/theme/user/all.prf index 4e9dead3..b9554238 100644 --- a/lib/mods/theme/user/all.prf +++ b/lib/mods/theme/user/all.prf @@ -8,9 +8,6 @@ X:rogue_like_commands # Option 'Activate quick messages' Y:quick_messages -# Option 'Prompt for various information' -X:other_query_flag - # Option 'Prompt before picking things up' X:carry_query_flag @@ -26,36 +23,6 @@ Y:prompt_pickup_heavy # Option 'Repeat obvious commands' Y:always_repeat -# Option 'Show dungeon level in feet' -X:depth_in_feet - -# Option 'Merge inscriptions when stacking' -Y:stack_force_notes - -# Option 'Merge discounts when stacking' -Y:stack_force_costs - -# Option 'Show labels in object listings' -Y:show_labels - -# Option 'Show weights in object listings' -Y:show_weights - -# Option 'Show graphics in inventory list' -Y:show_inven_graph - -# Option 'Show graphics in equipment list' -Y:show_equip_graph - -# Option 'Show graphics in stores' -Y:show_store_graph - -# Option 'Show choices in certain sub-windows' -Y:show_choices - -# Option 'Show details in certain sub-windows' -Y:show_details - # Option 'Audible bell (on errors, etc)' X:ring_bell @@ -83,9 +50,6 @@ Y:disturb_near # Option 'Disturb whenever map panel changes' Y:disturb_panel -# Option 'Disturb whenever leaving trap-detected area' -Y:disturb_detect - # Option 'Disturb whenever player state changes' Y:disturb_state @@ -95,21 +59,12 @@ X:disturb_minor # Option 'Disturb whenever random things happen' X:disturb_other -# Option 'Alert user to critical hitpoints' -Y:alert_hitpoint - # Option 'Alert user to various failures' Y:alert_failure # Option 'Get last words when the character dies' Y:last_words -# Option 'Allow shopkeepers and uniques to speak' -Y:speak_unique - -# Option 'No query to destroy known worthless items' -Y:auto_destroy - # Option 'Confirm to wear/wield known cursed items' Y:confirm_wear @@ -122,9 +77,6 @@ X:disturb_pets # Option 'Automatically open doors' Y:easy_open -# Option 'Automatically disarm traps' -Y:easy_disarm - # Option 'Automatically tunnel walls' Y:easy_tunnel @@ -134,12 +86,6 @@ Y:auto_haggle # Option 'Auto-scum for good levels' Y:auto_scum -# Option 'Allow weapons and armour to stack' -Y:stack_allow_items - -# Option 'Allow wands/staffs/rods to stack' -Y:stack_allow_wands - # Option 'Expand the power of the look command' Y:expand_look @@ -164,21 +110,9 @@ Y:dungeon_stair # Option 'Monsters chase current location (v.slow)' X:flow_by_sound -# Option 'Use special symbols for the player char' -X:player_symbols - -# Option 'Plain object descriptions' -Y:plain_descriptions - # Option 'Monsters learn from their mistakes' X:smart_learn -# Option 'Monsters exploit players weaknesses' -X:smart_cheat - -# Option 'Monsters behave stupidly' -X:stupid_monsters - # Option 'Allow unusually small dungeon levels' Y:small_levels @@ -188,9 +122,6 @@ Y:empty_levels # Option 'Reduce lite-radius when running' X:view_reduce_lite -# Option 'Reduce view-radius in town' -X:view_reduce_view - # Option 'Avoid checking for user abort' X:avoid_abort @@ -242,9 +173,6 @@ X:center_player # Option 'Ingame contextual help' X:ingame_help -# Option 'Show the experience needed for next level' -X:exp_need - # Option 'Use the old(Z) coloring scheme(reload the game)' X:old_colors diff --git a/lib/mods/theme/user/automat.atm b/lib/mods/theme/user/automat.atm deleted file mode 100644 index 03e31974..00000000 --- a/lib/mods/theme/user/automat.atm +++ /dev/null @@ -1,667 +0,0 @@ --- This automatiser file was created by Feanor for the Annals of Ea module. -clean_ruleset() -add_ruleset -[[ -<rule name="emptychest" type="destroy" module="Theme"> - <and> - <and> - <tval>7</tval> - </and> - <status>empty</status> - </and> -</rule> -<rule name="junkmushrooms" type="destroy" module="Theme"> - <and> - <tval>80</tval> - <sval min="0" max="11"></sval> - </and> -</rule> -<rule name="junkjewelry" type="destroy" module="Theme"> - <and> - <or> - <and> - <tval>40</tval> - <sval min="0" max="0"></sval> - </and> - <and> - <tval>45</tval> - <sval min="0" max="4"></sval> - </and> - <and> - <tval>40</tval> - <status>bad</status> - </and> - <and> - <tval>45</tval> - <status>bad</status> - </and> - </or> - </and> -</rule> -<rule name="junkpotions" type="destroy" module="Theme"> - <and> - <not> - <ability>Trapping</ability> - </not> - <or> - <and> - <tval>71</tval> - <sval min="4" max="7"></sval> - </and> - <and> - <tval>71</tval> - <sval min="9" max="11"></sval> - </and> - <and> - <tval>71</tval> - <sval min="13" max="13">13</sval> - </and> - <and> - <tval>71</tval> - <sval min="15" max="21"></sval> - </and> - </or> - </and> -</rule> -<rule name="junkwands" type="destroy" module="Theme"> - <and> - <tval>65</tval> - <sval min="24" max="25"></sval> - </and> -</rule> -<rule name="junkscrolls" type="destroy" module="Theme"> - <and> - <not> - <ability>Trapping</ability> - </not> - <or> - <and> - <tval>70</tval> - <sval min="0" max="0"></sval> - <not> - <subrace>Vampire</subrace> - </not> - </and> - <and> - <tval>70</tval> - <sval min="1" max="5"></sval> - </and> - <and> - <tval>70</tval> - <sval min="7" max="7"></sval> - </and> - </or> - </and> -</rule> -<rule name="brokendagger" type="destroy" module="Theme"> - <and> - <name>Broken Dagger</name> - <or> - <status>average</status> - <status>bad</status> - <status>very bad</status> - </or> - </and> -</rule> -<rule name="magestaffs" type="destroy" module="Theme"> - <and> - <tval>6</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="instruments" type="destroy" module="Theme"> - <and> - <tval>14</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="boomerangs" type="destroy" module="Theme"> - <and> - <tval>15</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="shots" type="destroy" module="Theme"> - <and> - <tval>16</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="35" max="50"></level> - <status>average</status> - </and> - <and> - <level min="45" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="arrows" type="destroy" module="Theme"> - <and> - <tval>17</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="35" max="50"></level> - <status>average</status> - </and> - <and> - <level min="45" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="bolts" type="destroy" module="Theme"> - <and> - <tval>18</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="35" max="50"></level> - <status>average</status> - </and> - <and> - <level min="45" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="missile" type="destroy" module="Theme"> - <and> - <tval>19</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="diggers" type="destroy" module="Theme"> - <and> - <tval>20</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="hafted" type="destroy" module="Theme"> - <and> - <tval>21</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="polearm" type="destroy" module="Theme"> - <and> - <tval>22</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="swords" type="destroy" module="Theme"> - <and> - <tval>23</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="axes" type="destroy" module="Theme"> - <and> - <tval>24</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="boots" type="destroy" module="Theme"> - <and> - <tval>30</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="gloves" type="destroy" module="Theme"> - <and> - <tval>31</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="helms" type="destroy" module="Theme"> - <and> - <tval>32</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="crowns" type="destroy" module="Theme"> - <and> - <tval>33</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="shields" type="destroy" module="Theme"> - <and> - <tval>34</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="cloaks" type="destroy" module="Theme"> - <and> - <tval>35</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="softarmour" type="destroy" module="Theme"> - <and> - <tval>36</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="hardarmour" type="destroy" module="Theme"> - <and> - <tval>37</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="dragonarmour" type="destroy" module="Theme"> - <and> - <tval>38</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="40" max="50"></level> - <status>average</status> - </and> - <and> - <level min="45" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="daemonbooks" type="destroy" module="Theme"> - <and> - <and> - <tval>115</tval> - <sval min="55" max="57"></sval> - </and> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - </or> - </and> -</rule> -<rule name="trapkits" type="destroy" module="Theme"> - <and> - <tval>46</tval> - <or> - <status>bad</status> - <status>very bad</status> - </or> - </and> -</rule> -<rule name="classitems" type="destroy" module="Theme"> - <or> - <and> - <tval>9</tval> - <and> - <not> - <skill min="1" max="50">Corpse-preservation</skill> - </not> - <not> - <skill min="1" max="50">Possession</skill> - </not> - <not> - <skill min="1" max="50">Summoning</skill> - </not> - </and> - </and> - <and> - <or> - <tval>104</tval> - <tval>105</tval> - </or> - <not> - <skill min="1" max="50">Runecraft</skill> - </not> - </and> - <and> - <tval>46</tval> - <not> - <ability>Trapping</ability> - </not> - <or> - <status>average</status> - <status>good</status> - </or> - </and> - <and> - <and> - <not> - <class>Archer</class> - </not> - <not> - <class>Ranger</class> - </not> - <not> - <class>Sniper</class> - </not> - </and> - <tval>11</tval> - </and> - <and> - <and> - <not> - <class>Archer</class> - </not> - <not> - <class>Ranger</class> - </not> - <not> - <class>Sniper</class> - </not> - </and> - <tval>1</tval> - </and> - </or> -</rule> -]] diff --git a/lib/mods/theme/user/fierce.atm b/lib/mods/theme/user/fierce.atm deleted file mode 100644 index c49f7de3..00000000 --- a/lib/mods/theme/user/fierce.atm +++ /dev/null @@ -1,761 +0,0 @@ -clean_ruleset() -add_ruleset -[[ -<rule name="oilflask" type="destroy" module="Theme"> - <name>flask of oil</name> -</rule> -<rule name="emptychest" type="destroy" module="Theme"> - <and> - <and> - <tval>7</tval> - </and> - <status>empty</status> - </and> -</rule> -<rule name="junkmushrooms" type="destroy" module="Theme"> - <and> - <tval>80</tval> - <sval min="0" max="11"></sval> - </and> -</rule> -<rule name="junkjewelry" type="destroy" module="Theme"> - <and> - <or> - <and> - <tval>40</tval> - <sval min="0" max="0"></sval> - </and> - <and> - <tval>45</tval> - <sval min="0" max="4"></sval> - </and> - <and> - <tval>40</tval> - <status>bad</status> - </and> - <and> - <tval>45</tval> - <status>bad</status> - </and> - </or> - </and> -</rule> -<rule name="junkpotions" type="destroy" module="Theme"> - <and> - <not> - <ability>Trapping</ability> - </not> - <or> - <and> - <tval>71</tval> - <sval min="4" max="7"></sval> - </and> - <and> - <tval>71</tval> - <sval min="9" max="11"></sval> - </and> - <and> - <tval>71</tval> - <sval min="13" max="13">13</sval> - </and> - <and> - <tval>71</tval> - <sval min="15" max="21"></sval> - </and> - </or> - </and> -</rule> -<rule name="junkwands" type="destroy" module="Theme"> - <and> - <tval>65</tval> - <sval min="24" max="25"></sval> - </and> -</rule> -<rule name="junkscrolls" type="destroy" module="Theme"> - <and> - <not> - <ability>Trapping</ability> - </not> - <or> - <and> - <tval>70</tval> - <sval min="0" max="0"></sval> - <not> - <subrace>Vampire</subrace> - </not> - </and> - <and> - <tval>70</tval> - <sval min="1" max="5"></sval> - </and> - <and> - <tval>70</tval> - <sval min="7" max="7"></sval> - </and> - </or> - </and> -</rule> -<rule name="brokendagger" type="destroy" module="Theme"> - <and> - <name>Broken Dagger</name> - <or> - <status>average</status> - <status>bad</status> - <status>very bad</status> - <and> - <level min="40" max="50"></level> - <status>very good</status> - </and> - </or> - </and> -</rule> -<rule name="magestaffs" type="destroy" module="Theme"> - <and> - <tval>6</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - <and> - <level min="40" max="50"></level> - <status>very good</status> - </and> - </or> - </and> -</rule> -<rule name="instruments" type="destroy" module="Theme"> - <and> - <tval>14</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - <and> - <level min="40" max="50"></level> - <status>very good</status> - </and> - </or> - </and> -</rule> -<rule name="boomerangs" type="destroy" module="Theme"> - <and> - <tval>15</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="15" max="50"></level> - <status>average</status> - </and> - <and> - <level min="25" max="50"></level> - <status>good</status> - </and> - <and> - <level min="40" max="50"></level> - <status>very good</status> - </and> - </or> - </and> -</rule> -<rule name="shots" type="destroy" module="Theme"> - <and> - <tval>16</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="25" max="50"></level> - <status>average</status> - </and> - <and> - <level min="35" max="50"></level> - <status>good</status> - </and> - <and> - <level min="40" max="50"></level> - <status>very good</status> - </and> - </or> - </and> -</rule> -<rule name="arrows" type="destroy" module="Theme"> - <and> - <tval>17</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="25" max="50"></level> - <status>average</status> - </and> - <and> - <level min="35" max="50"></level> - <status>good</status> - </and> - <and> - <level min="40" max="50"></level> - <status>very good</status> - </and> - </or> - </and> -</rule> -<rule name="bolts" type="destroy" module="Theme"> - <and> - <tval>18</tval> - <or> - <and> - <level min="0" max="50"></level> - <or> - <status>very bad</status> - <status>bad</status> - </or> - </and> - <and> - <level min="25" max="50"></level> - <status>average</status> - 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</not> - <not> - <skill min="1" max="50">Summoning</skill> - </not> - </and> - </and> - <and> - <or> - <tval>104</tval> - <tval>105</tval> - </or> - <not> - <skill min="1" max="50">Runecraft</skill> - </not> - </and> - <and> - <tval>46</tval> - <not> - <ability>Trapping</ability> - </not> - <or> - <status>average</status> - <status>good</status> - </or> - </and> - <and> - <and> - <not> - <class>Archer</class> - </not> - <not> - <class>Ranger</class> - </not> - <not> - <class>Sniper</class> - </not> - </and> - <tval>11</tval> - </and> - <and> - <and> - <not> - <class>Archer</class> - </not> - <not> - <class>Ranger</class> - </not> - <not> - <class>Sniper</class> - </not> - </and> - <tval>1</tval> - </and> - </or> -</rule> -]] |