diff options
Diffstat (limited to 'lib/scpt/s_stick.lua')
-rw-r--r-- | lib/scpt/s_stick.lua | 444 |
1 files changed, 0 insertions, 444 deletions
diff --git a/lib/scpt/s_stick.lua b/lib/scpt/s_stick.lua deleted file mode 100644 index 36647414..00000000 --- a/lib/scpt/s_stick.lua +++ /dev/null @@ -1,444 +0,0 @@ --- Spells that are stick or artifacts/... only - -DEVICE_HEAL_MONSTER = add_spell -{ - ["name"] = "Heal Monster", - ["school"] = {SCHOOL_DEVICE}, - ["level"] = 3, - ["mana"] = 5, - ["mana_max"] = 20, - ["fail"] = 15, - ["random"] = -1, - ["stick"] = - { - ["charge"] = { 10, 10 }, - [TV_WAND] = - { - ["rarity"] = 17, - ["base_level"] = { 1, 15 }, - ["max_level"] = { 20, 50 }, - }, - }, - ["spell"] = function() - local ret, dir = get_aim_dir() - if ret == FALSE then return end - - return fire_ball(GF_OLD_HEAL, dir, 20 + get_level(DEVICE_HEAL_MONSTER, 380), 0) - end, - ["info"] = function() - return "heal "..(20 + get_level(DEVICE_HEAL_MONSTER, 380)) - end, - ["desc"] = { - "Heals a monster", - } -} - -DEVICE_SPEED_MONSTER = add_spell -{ - ["name"] = "Haste Monster", - ["school"] = {SCHOOL_DEVICE}, - ["level"] = 10, - ["mana"] = 10, - ["mana_max"] = 10, - ["fail"] = 30, - ["random"] = -1, - ["stick"] = - { - ["charge"] = { 10, 5 }, - [TV_WAND] = - { - ["rarity"] = 7, - ["base_level"] = { 1, 1 }, - ["max_level"] = { 20, 50 }, - }, - }, - ["spell"] = function() - local ret, dir = get_aim_dir() - if ret == FALSE then return end - - return fire_ball(GF_OLD_SPEED, dir, 1, 0) - end, - ["info"] = function() - return "speed +10" - end, - ["desc"] = { - "Haste a monster", - } -} - -DEVICE_WISH = add_spell -{ - ["name"] = "Wish", - ["school"] = {SCHOOL_DEVICE}, - ["level"] = 50, - ["mana"] = 400, - ["mana_max"] = 400, - ["fail"] = 99, - ["random"] = -1, - ["stick"] = - { - ["charge"] = { 1, 2 }, - [TV_STAFF] = - { - ["rarity"] = 98, - ["base_level"] = { 1, 1 }, - ["max_level"] = { 1, 1 }, - }, - }, - ["spell"] = function() - make_wish() - return TRUE - end, - ["info"] = function() - return "" - end, - ["desc"] = { - "This grants you a wish, beware of what you ask for!", - } -} - -DEVICE_SUMMON = add_spell -{ - ["name"] = "Summon", - ["school"] = {SCHOOL_DEVICE}, - ["level"] = 5, - ["mana"] = 5, - ["mana_max"] = 25, - ["fail"] = 20, - ["random"] = -1, - ["stick"] = - { - ["charge"] = { 1, 20 }, - [TV_STAFF] = - { - ["rarity"] = 13, - ["base_level"] = { 1, 40 }, - ["max_level"] = { 25, 50 }, - }, - }, - ["spell"] = function() - local i, obvious - obvious = nil - for i = 1, 4 + get_level(DEVICE_SUMMON, 30) do - obvious = is_obvious(summon_specific(player.py, player.px, dun_level, 0), obvious) - end - return obvious - end, - ["info"] = function() - return "" - end, - ["desc"] = { - "Summons hostile monsters near you", - } -} - -DEVICE_MANA = add_spell -{ - ["name"] = "Mana", - ["school"] = {SCHOOL_DEVICE}, - ["level"] = 30, - ["mana"] = 1, - ["mana_max"] = 1, - ["fail"] = 80, - ["random"] = -1, - ["stick"] = - { - ["charge"] = { 2, 3 }, - [TV_STAFF] = - { - ["rarity"] = 78, - ["base_level"] = { 1, 5 }, - ["max_level"] = { 20, 35 }, - }, - }, - ["spell"] = function() - increase_mana((player.msp * (20 + get_level(DEVICE_MANA, 50))) / 100) - return TRUE - end, - ["info"] = function() - return "restore "..(20 + get_level(DEVICE_MANA, 50)).."%" - end, - ["desc"] = { - "Restores a part(or all) of your mana", - } -} - -DEVICE_NOTHING = add_spell -{ - ["name"] = "Nothing", - ["school"] = {SCHOOL_DEVICE}, - ["level"] = 1, - ["mana"] = 0, - ["mana_max"] = 0, - ["fail"] = 0, - ["random"] = -1, - ["stick"] = - { - ["charge"] = { 0, 0 }, - [TV_WAND] = - { - ["rarity"] = 3, - ["base_level"] = { 1, 1 }, - ["max_level"] = { 1, 1 }, - }, - [TV_STAFF] = - { - ["rarity"] = 3, - ["base_level"] = { 1, 1 }, - ["max_level"] = { 1, 1}, - }, - }, - ["spell"] = function() - return FALSE - end, - ["info"] = function() - return "" - end, - ["desc"] = { - "It does nothing.", - } -} - -DEVICE_LEBOHAUM = add_spell -{ - ["name"] = "Artifact Lebauhaum", - ["school"] = {SCHOOL_DEVICE}, - ["level"] = 1, - ["mana"] = 0, - ["mana_max"] = 0, - ["fail"] = 0, - ["random"] = -1, - ["activate"] = 3, - ["spell"] = function() - msg_print("You hear a little song in your head in some unknown tongue:") - msg_print("'Avec le casque Lebohaum y a jamais d'anicroches, je parcours les dongeons,") - msg_print("j'en prend plein la caboche. Avec le casque Lebohaum, tout ces monstres a la") - msg_print("con, je leur met bien profond: c'est moi le maitre du dongeon!'") - end, - ["info"] = function() - return "" - end, - ["desc"] = { - "sing a cheerful song", - } -} - -DEVICE_MAGGOT = add_spell -{ - ["name"] = "Artifact Maggot", - ["school"] = {SCHOOL_DEVICE}, - ["level"] = 1, - ["mana"] = 7, - ["mana_max"] = 7, - ["fail"] = 20, - ["random"] = -1, - ["activate"] = { 10, 50 }, - ["spell"] = function() - local ret, dir = get_aim_dir() - if ret == FALSE then return end - return fire_ball(GF_TURN_ALL, dir, 40, 2) - end, - ["info"] = function() - return "power 40 rad 2" - end, - ["desc"] = { - "terrify", - } -} - -DEVICE_HOLY_FIRE = add_spell -{ - ["name"] = "Holy Fire of Mithrandir", - ["school"] = {SCHOOL_DEVICE}, - ["level"] = 30, - ["mana"] = 50, - ["mana_max"] = 150, - ["fail"] = 75, - ["random"] = -1, - ["stick"] = - { - ["charge"] = { 2, 5 }, - [TV_STAFF] = - { - -- Rarity higher than 100 to be sure to not have it generated randomly - ["rarity"] = 999, - ["base_level"] = { 1, 1 }, - ["max_level"] = { 35, 35 }, - }, - }, - ["spell"] = function() - return project_los(GF_HOLY_FIRE, 50 + get_level(DEVICE_HOLY_FIRE, 300)) - end, - ["info"] = function() - return "dam "..(50 + get_level(DEVICE_HOLY_FIRE, 250)) - end, - ["desc"] = { - "The Holy Fire created by this staff will deeply(double damage) burn", - "all that is evil.", - } -} - --- Ok the Eternal Flame, to craete one of the 4 ultimate arts --- needed to enter the last level of the Void -DEVICE_ETERNAL_FLAME = add_spell -{ - ["name"] = "Artifact Eternal Flame", - ["school"] = {SCHOOL_DEVICE}, - ["level"] = 1, - ["mana"] = 0, - ["mana_max"] = 0, - ["fail"] = 0, - ["random"] = -1, - ["activate"] = { 0, 0 }, - ["spell"] = function(flame_item) - local ret, item, obj - - ret, item = get_item("Which object do you want to imbue?", - "You have no objects to imbue.", - bor(USE_INVEN), - function (obj) - if obj.name1 > 0 or obj.name2 > 0 then return FALSE end - if (obj.tval == TV_SWORD) and (obj.sval == SV_LONG_SWORD) then - return TRUE - elseif (obj.tval == TV_MSTAFF) and (obj.sval == SV_MSTAFF) then - return TRUE - elseif (obj.tval == TV_BOW) and (obj.sval == SV_HEAVY_XBOW) then - return TRUE - elseif (obj.tval == TV_DRAG_ARMOR) and (obj.sval == SV_DRAGON_POWER) then - return TRUE - end - return FALSE - end - ) - if ret == FALSE then return FALSE end - - obj = get_object(item) - - if (obj.tval == TV_SWORD) and (obj.sval == SV_LONG_SWORD) then - obj.name1 = 147 - elseif (obj.tval == TV_MSTAFF) and (obj.sval == SV_MSTAFF) then - obj.name1 = 127 - elseif (obj.tval == TV_BOW) and (obj.sval == SV_HEAVY_XBOW) then - obj.name1 = 152 - elseif (obj.tval == TV_DRAG_ARMOR) and (obj.sval == SV_DRAGON_POWER) then - obj.name1 = 17 - end - apply_magic(obj, -1, TRUE, TRUE, TRUE) - - obj.found = OBJ_FOUND_SELFMADE - - inven_item_increase(flame_item, -1) - inven_item_describe(flame_item) - inven_item_optimize(flame_item) - - return TRUE - end, - ["info"] = function() - return "" - end, - ["desc"] = { - "Imbuing an object with the eternal fire", - } -} - --- And one more silly activation :) -DEVICE_DURANDIL = add_spell -{ - ["name"] = "Artifact Durandil", - ["school"] = {SCHOOL_DEVICE}, - ["level"] = 1, - ["mana"] = 0, - ["mana_max"] = 0, - ["fail"] = 0, - ["random"] = -1, - ["activate"] = 3, - ["spell"] = function() - msg_print("You hear a little song in your head in some unknown tongue:") - msg_print("'Les epees Durandils sont forgees dans les mines par des nains.") - msg_print("Avec ca c'est facile de tuer un troll avec une seule main. Pas besoin") - msg_print("de super entrainement nis de niveau 28. Quand tu sors l'instrument") - msg_print("c'est l'ennemi qui prend la fuite! Avec ton epee Durandil quand tu") - msg_print("parcours les chemins, tu massacre sans peine les brigands et les gobelins,") - msg_print("les rats geants, les ogres mutants, les zombies et les liches, tu les") - msg_print("decoupe en tranches comme si c'etait des parts de quiches.") - msg_print("Les epees Durandil! Les epees Durandil!") - msg_print("Quand tu la sort dans un dongeon au moins t'as pas l'air debile.") - msg_print("C'est l'arme des bourins qui savent etre subtils.") - msg_print("Ne partez pas a l'aventure sans votre epee Durandil!'") - end, - ["info"] = function() - return "" - end, - ["desc"] = { - "sing a cheerful song", - } -} - -DEVICE_THUNDERLORDS = add_spell -{ - ["name"] = "Artifact Thunderlords", - ["school"] = {SCHOOL_DEVICE}, - ["level"] = 1, - ["mana"] = 1, - ["mana_max"] = 1, - ["fail"] = 20, - ["random"] = -1, - ["stick"] = - { - ["charge"] = { 3, 3 }, - [TV_STAFF] = - { - -- Rarity higher than 100 to be sure to not have it generated randomly - ["rarity"] = 999, - ["base_level"] = { 1, 1 }, - ["max_level"] = { 1, 1 }, - }, - }, - ["spell"] = function() - if dun_level > 0 then - msg_print("As you blow the horn a thunderlord pops out of nowhere and grabs you.") - recall_player(0, 1) - else - msg_print("You cannot use it there.") - end - return TRUE - end, - ["info"] = function() - return "" - end, - ["desc"] = { - "A thunderlord will appear to transport you quickly to the surface.", - } -} - ---[[ Template -DEVICE_ = add_spell -{ - ["name"] = "", - ["school"] = {SCHOOL_DEVICE}, - ["level"] = 1, - ["mana"] = 2, - ["mana_max"] = 15, - ["fail"] = 10, - ["random"] = -1, - ["stick"] = - { - ["charge"] = { 10, 5 }, - [TV_STAFF] = - { - ["rarity"] = 7, - ["base_level"] = { 1, 15 }, - ["max_level"] = { 25, 50 }, - }, - }, - ["spell"] = function() - return FALSE - end, - ["info"] = function() - return "" - end, - ["desc"] = { - "", - } -} -]] |