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-rw-r--r--lib/scpt/s_udun.lua180
1 files changed, 0 insertions, 180 deletions
diff --git a/lib/scpt/s_udun.lua b/lib/scpt/s_udun.lua
deleted file mode 100644
index c4266239..00000000
--- a/lib/scpt/s_udun.lua
+++ /dev/null
@@ -1,180 +0,0 @@
--- handle the udun school
-
-DRAIN = add_spell
-{
- ["name"] = "Drain",
- ["school"] = {SCHOOL_UDUN, SCHOOL_MANA},
- ["level"] = 1,
- ["mana"] = 0,
- ["mana_max"] = 0,
- ["fail"] = 20,
- ["spell"] = function()
- local ret, item, obj, o_name, add
-
- -- Ask for an item
- ret, item = get_item("What item to drain?", "You have nothing you can drain", USE_INVEN,
- function (obj)
- if (obj.tval == TV_WAND) or (obj.tval == TV_ROD_MAIN) or (obj.tval == TV_STAFF) then
- return TRUE
- end
- return FALSE
- end
- )
-
- if ret == TRUE then
- -- get the item
- obj = get_object(item)
-
- add = 0
- if (obj.tval == TV_STAFF) or (obj.tval == TV_WAND) then
- local kind = get_kind(obj)
-
- add = kind.level * obj.pval * obj.number
-
- -- Destroy it!
- inven_item_increase(item, -99)
- inven_item_describe(item)
- inven_item_optimize(item)
- end
- if obj.tval == TV_ROD_MAIN then
- add = obj.timeout
- obj.timeout = 0;
-
- --Combine / Reorder the pack (later)
- player.notice = bor(player.notice, PN_COMBINE, PN_REORDER)
- player.window = bor(player.window, PW_INVEN, PW_EQUIP, PW_PLAYER)
- end
- increase_mana(add)
- end
- return TRUE
- end,
- ["info"] = function()
- return ""
- end,
- ["desc"] = {
- "Drains the mana contained in wands, staves and rods to increase yours",
- }
-}
-
-GENOCIDE = add_spell
-{
- ["name"] = "Genocide",
- ["school"] = {SCHOOL_UDUN, SCHOOL_NATURE},
- ["level"] = 25,
- ["mana"] = 50,
- ["mana_max"] = 50,
- ["fail"] = 90,
- ["stick"] =
- {
- ["charge"] = { 2, 2 },
- [TV_STAFF] =
- {
- ["rarity"] = 85,
- ["base_level"] = { 1, 1 },
- ["max_level"] = { 5, 15 },
- },
- },
- ["spell"] = function()
- local type
-
- type = 0
- if get_level(GENOCIDE) >= 10 then type = 1 end
- if type == 0 then
- genocide(TRUE)
- return TRUE
- else
- if get_check("Genocide all monsters near you? ") == TRUE then
- mass_genocide(TRUE)
- else
- genocide(TRUE)
- end
- return TRUE
- end
- end,
- ["info"] = function()
- return ""
- end,
- ["desc"] = {
- "Genocides all monsters of a race on the level",
- "At level 10 it can genocide all monsters near you"
- }
-}
-
-WRAITHFORM = add_spell
-{
- ["name"] = "Wraithform",
- ["school"] = {SCHOOL_UDUN, SCHOOL_CONVEYANCE},
- ["level"] = 30,
- ["mana"] = 20,
- ["mana_max"] = 40,
- ["fail"] = 95,
- ["inertia"] = { 4, 30 },
- ["spell"] = function()
- return set_shadow(randint(30) + 20 + get_level(WRAITHFORM, 40))
- end,
- ["info"] = function()
- return "dur "..(20 + get_level(WRAITHFORM, 40)).."+d30"
- end,
- ["desc"] = {
- "Turns you into an immaterial being",
- }
-}
-
-FLAMEOFUDUN = add_spell
-{
- ["name"] = "Flame of Udun",
- ["school"] = {SCHOOL_UDUN, SCHOOL_FIRE},
- ["level"] = 35,
- ["mana"] = 70,
- ["mana_max"] = 100,
- ["fail"] = 95,
- ["inertia"] = { 7, 15 },
- ["spell"] = function()
- return set_mimic(randint(15) + 5 + get_level(FLAMEOFUDUN, 30), resolve_mimic_name("Balrog"), get_level(FLAMEOFUDUN))
- end,
- ["info"] = function()
- return "dur "..(5 + get_level(FLAMEOFUDUN, 30)).."+d15"
- end,
- ["desc"] = {
- "Turns you into a powerful Balrog",
- }
-}
-
-
--- Return the number of Udun/Melkor spells in a given book
-function udun_in_book(sval, pval)
- local i, y, index, sch, s
-
- i = 0
-
- -- Hack if the book is 255 it is a random book
- if sval == 255 then
- school_book[sval] = {pval}
- end
- -- Parse all spells
- for index, s in school_book[sval] do
- for index, sch in __spell_school[s] do
- if sch == SCHOOL_UDUN then i = i + 1 end
- if sch == SCHOOL_MELKOR then i = i + 1 end
- end
- end
- return i
-end
-
--- Return the total level of spells
-function levels_in_book(sval, pval)
- local i, y, index, sch, s
-
- i = 0
-
- -- Hack if the book is 255 it is a random book
- if sval == 255 then
- school_book[sval] = {pval}
- end
-
- -- Parse all spells
- for index, s in school_book[sval] do
- i = i + __tmp_spells[s].level
- end
- return i
-end