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Diffstat (limited to 'lib/scpt/spells.lua')
-rw-r--r-- | lib/scpt/spells.lua | 293 |
1 files changed, 0 insertions, 293 deletions
diff --git a/lib/scpt/spells.lua b/lib/scpt/spells.lua deleted file mode 100644 index 2ce7d1f3..00000000 --- a/lib/scpt/spells.lua +++ /dev/null @@ -1,293 +0,0 @@ --- --- This file takes care of the schools of magic --- - --- Create the schools -SCHOOL_MANA = add_school -{ - ["name"] = "Mana", - ["skill"] = SKILL_MANA, - ["spell_power"] = TRUE, - ["sorcery"] = TRUE, - ["gods"] = - { - -- Eru Iluvatar provides the Mana school at half the prayer skill - [GOD_ERU] = - { - ["skill"] = SKILL_PRAY, - ["mul"] = 1, - ["div"] = 2, - }, - }, - ["hooks"] = - { - [HOOK_CALC_MANA] = function(msp) - if get_skill(SKILL_MANA) >= 35 then - msp = msp + (msp * ((get_skill(SKILL_MANA) - 34)) / 100) - return TRUE, msp - end - end - }, -} -SCHOOL_FIRE = add_school -{ - ["name"] = "Fire", - ["skill"] = SKILL_FIRE, - ["spell_power"] = TRUE, - ["sorcery"] = TRUE, -} -SCHOOL_AIR = add_school -{ - ["name"] = "Air", - ["skill"] = SKILL_AIR, - ["spell_power"] = TRUE, - ["sorcery"] = TRUE, - ["gods"] = - { - -- Manwe Sulimo provides the Air school at 2/3 the prayer skill - [GOD_MANWE] = - { - ["skill"] = SKILL_PRAY, - ["mul"] = 2, - ["div"] = 3, - }, - }, -} -SCHOOL_WATER = add_school -{ - ["name"] = "Water", - ["skill"] = SKILL_WATER, - ["spell_power"] = TRUE, - ["sorcery"] = TRUE, - ["gods"] = - { - -- Yavanna Kementari provides the Water school at 1/2 the prayer skill - [GOD_YAVANNA] = - { - ["skill"] = SKILL_PRAY, - ["mul"] = 1, - ["div"] = 2, - }, - }, -} -SCHOOL_EARTH = add_school -{ - ["name"] = "Earth", - ["skill"] = SKILL_EARTH, - ["spell_power"] = TRUE, - ["sorcery"] = TRUE, - ["gods"] = - { - -- Tulkas provides the Earth school at 4/5 the prayer skill - [GOD_TULKAS] = - { - ["skill"] = SKILL_PRAY, - ["mul"] = 4, - ["div"] = 5, - }, - -- Yavanna Kementari provides the Earth school at 1/2 the prayer skill - [GOD_YAVANNA] = - { - ["skill"] = SKILL_PRAY, - ["mul"] = 1, - ["div"] = 2, - }, - }, -} -SCHOOL_CONVEYANCE = add_school -{ - ["name"] = "Conveyance", - ["skill"] = SKILL_CONVEYANCE, - ["spell_power"] = TRUE, - ["sorcery"] = TRUE, - ["gods"] = - { - -- Manwe Sulimo provides the Conveyance school at 1/2 the prayer skill - [GOD_MANWE] = - { - ["skill"] = SKILL_PRAY, - ["mul"] = 1, - ["div"] = 2, - }, - }, -} -SCHOOL_GEOMANCY = add_school -{ - ["name"] = "Geomancy", - ["skill"] = SKILL_GEOMANCY, - ["spell_power"] = TRUE, - -- Require to wield a Mage Staff, as the spells requries the caster to stomp the floor with it - ["depend"] = function() - -- Require at least one point in each school - if get_skill(SKILL_FIRE) == 0 then return end - if get_skill(SKILL_AIR) == 0 then return end - if get_skill(SKILL_EARTH) == 0 then return end - if get_skill(SKILL_WATER) == 0 then return end - - local obj = get_object(INVEN_WIELD) - if (obj.k_idx > 0) and (obj.tval == TV_MSTAFF) then return TRUE end - end, -} -SCHOOL_DIVINATION = add_school -{ - ["name"] = "Divination", - ["skill"] = SKILL_DIVINATION, - ["spell_power"] = TRUE, - ["sorcery"] = TRUE, - ["gods"] = - { - -- Eru Iluvatar provides the Divination school at 2/3 the prayer skill - [GOD_ERU] = - { - ["skill"] = SKILL_PRAY, - ["mul"] = 2, - ["div"] = 3, - }, - }, -} -SCHOOL_TEMPORAL = add_school -{ - ["name"] = "Temporal", - ["skill"] = SKILL_TEMPORAL, - ["spell_power"] = TRUE, - ["sorcery"] = TRUE, - ["gods"] = - { - -- Yavanna Kementari provides the Temporal school at 1/6 the prayer skill - [GOD_YAVANNA] = - { - ["skill"] = SKILL_PRAY, - ["mul"] = 1, - ["div"] = 6, - }, - }, -} -SCHOOL_NATURE = add_school -{ - ["name"] = "Nature", - ["skill"] = SKILL_NATURE, - ["spell_power"] = TRUE, - ["sorcery"] = TRUE, - ["gods"] = - { - -- Yavanna Kementari provides the Nature school at 1/2 the prayer skill - [GOD_YAVANNA] = - { - ["skill"] = SKILL_PRAY, - ["mul"] = 1, - ["div"] = 2, - }, - }, -} -SCHOOL_META = add_school -{ - ["name"] = "Meta", - ["skill"] = SKILL_META, - ["spell_power"] = TRUE, - ["sorcery"] = TRUE, - ["gods"] = - { - -- Manwe Sulimo provides the Meta school at 1/3 the prayer skill - [GOD_MANWE] = - { - ["skill"] = SKILL_PRAY, - ["mul"] = 1, - ["div"] = 3, - }, - }, -} -SCHOOL_MIND = add_school -{ - ["name"] = "Mind", - ["skill"] = SKILL_MIND, - ["spell_power"] = TRUE, - ["sorcery"] = TRUE, - ["gods"] = - { - -- Eru Iluvatar provides the Mind school at 1/3 the prayer skill - [GOD_ERU] = - { - ["skill"] = SKILL_PRAY, - ["mul"] = 1, - ["div"] = 3, - }, - -- Melkor Bauglir provides the Mind school at 1/3 the prayer skill - [GOD_MELKOR] = - { - ["skill"] = SKILL_PRAY, - ["mul"] = 1, - ["div"] = 3, - }, - }, -} -SCHOOL_UDUN = add_school -{ - ["name"] = "Udun", - ["skill"] = SKILL_UDUN, - ["bonus_level"] = function() - return ((player.lev * 2) / 3) - end, -} -SCHOOL_DEMON = add_school -{ - ["name"] = "Demon", - ["skill"] = SKILL_DAEMON, - ["no_random"] = TRUE, -} - --- The God specific schools, all tied to the prayer skill -SCHOOL_ERU = add_school -{ - ["name"] = "Eru Iluvatar", - ["skill"] = SKILL_PRAY, - ["spell_power"] = TRUE, - ["god"] = GOD_ERU, -} -SCHOOL_MANWE = add_school -{ - ["name"] = "Manwe Sulimo", - ["skill"] = SKILL_PRAY, - ["spell_power"] = TRUE, - ["god"] = GOD_MANWE, -} -SCHOOL_TULKAS = add_school -{ - ["name"] = "Tulkas", - ["skill"] = SKILL_PRAY, - ["spell_power"] = TRUE, - ["god"] = GOD_TULKAS, -} -SCHOOL_MELKOR = add_school -{ - ["name"] = "Melkor Bauglir", - ["skill"] = SKILL_PRAY, - ["spell_power"] = TRUE, - ["god"] = GOD_MELKOR, -} -SCHOOL_YAVANNA = add_school -{ - ["name"] = "Yavanna Kementari", - ["skill"] = SKILL_PRAY, - ["spell_power"] = TRUE, - ["god"] = GOD_YAVANNA, -} - --- Not a real school, rather a palcehodler for stick only spells -SCHOOL_DEVICE = add_school -{ - ["name"] = "Device", - ["skill"] = SKILL_DEVICE, -} - --- Music "spells" -SCHOOL_MUSIC = add_school -{ - ["name"] = "Music", - ["skill"] = SKILL_MUSIC, -} - --- Initialize school spells. -school_spells_init() - --- Initialize spellbooks -init_school_books() |