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-rw-r--r--lib/xtra/sound/Sound.cfg79
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diff --git a/lib/xtra/sound/Sound.cfg b/lib/xtra/sound/Sound.cfg
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+# sound.cfg
+#
+# Configuration file for the Angband sound events
+#
+# The format is:
+# name of the Angband event = list of the available sample-names seperated by spaces.
+#
+# Example:
+# hit = hit.wav hit1.wav
+#
+# Look at the definition of "angband_sound_name" in variable.c for a complete list of
+# all the available event names.
+
+[Sound]
+hit = hit.wav drop.wav hit1.wav
+miss = miss.wav miss1.wav
+flee = flee.wav
+drop = clunk.wav
+kill = kill.wav destroy.wav kill1.wav
+level = level.wav
+death = death.wav
+study =
+teleport =
+shoot =
+quaff =
+zap =
+walk =
+tpother =
+hitwall =
+eat = eat.wav
+store1 = money.wav
+store2 = money.wav
+store3 = money.wav
+store4 = money.wav
+dig = thump.wav
+opendoor = opendoor.wav
+shutdoor = shutdoor.wav
+tplevel = teleport.wav
+scroll =
+buy =
+sell =
+warn =
+rocket =
+n_kill =
+u_kill =
+quest =
+heal =
+x_heal =
+bite =
+claw =
+m_spell =
+summon =
+breath =
+ball =
+m_heal =
+atkspell =
+evil =
+touch =
+sting =
+crush =
+slime =
+wail =
+winner =
+fire =
+acid =
+elec =
+cold =
+illegal =
+fail =
+wakeup =
+invuln =
+fall =
+pain =
+destitem =
+moan =
+show =
+unused =
+explode =
+