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-rw-r--r--lib/mods/theme/scpt/help.lua11
-rw-r--r--lib/scpt/help.lua11
2 files changed, 0 insertions, 22 deletions
diff --git a/lib/mods/theme/scpt/help.lua b/lib/mods/theme/scpt/help.lua
index 4e244df6..ca6fa6c6 100644
--- a/lib/mods/theme/scpt/help.lua
+++ b/lib/mods/theme/scpt/help.lua
@@ -9,17 +9,6 @@
ingame_help
{
["hook"] = HOOK_MOVE,
- ["event"] = function(y, x) if cave(y, x).feat == FEAT_BETWEEN then return TRUE end end,
- ["desc"] =
- {
- "Void Jumpgates can be entered by pressing the > key. They will transport",
- "you to another jumpgate, but beware of the cold damage that might kill you.",
- }
-}
-
-ingame_help
-{
- ["hook"] = HOOK_MOVE,
["event"] = function(y, x) if cave(y, x).feat == FEAT_FOUNTAIN then return TRUE end end,
["desc"] =
{
diff --git a/lib/scpt/help.lua b/lib/scpt/help.lua
index 5350fec8..293de713 100644
--- a/lib/scpt/help.lua
+++ b/lib/scpt/help.lua
@@ -9,17 +9,6 @@
ingame_help
{
["hook"] = HOOK_MOVE,
- ["event"] = function(y, x) if cave(y, x).feat == FEAT_BETWEEN then return TRUE end end,
- ["desc"] =
- {
- "Void Jumpgates can be entered by pressing the > key. They will transport",
- "you to another jumpgate, but beware of the cold damage that might kill you.",
- }
-}
-
-ingame_help
-{
- ["hook"] = HOOK_MOVE,
["event"] = function(y, x) if cave(y, x).feat == FEAT_FOUNTAIN then return TRUE end end,
["desc"] =
{