diff options
Diffstat (limited to 'src/birth.c')
-rw-r--r-- | src/birth.c | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/src/birth.c b/src/birth.c index 5fc6c4fd..5f4eac5a 100644 --- a/src/birth.c +++ b/src/birth.c @@ -200,7 +200,7 @@ static void save_prev_data(void) /* * Load the previous data */ -static void load_prev_data(bool save) +static void load_prev_data(bool_ save) { int i; @@ -822,8 +822,8 @@ static void player_wipe(void) { int i, j; - bool *powers; - bool *corruptions; + bool_ *powers; + bool_ *corruptions; /* Wipe special levels */ @@ -844,7 +844,7 @@ static void player_wipe(void) p_ptr->lives = 0; /* Wipe the corruptions */ - (void)C_WIPE(p_ptr->corruptions, max_corruptions, bool); + (void)C_WIPE(p_ptr->corruptions, max_corruptions, bool_); /* Wipe the history */ for (i = 0; i < 4; i++) @@ -1241,7 +1241,7 @@ static void gen_random_quests(int n) /* XXX XXX XXX Try until valid choice is found */ while (tries) { - bool ok; + bool_ ok; tries--; @@ -1625,9 +1625,9 @@ int dump_gods(int sel, int *choice, int max) /* Ask questions */ -static bool do_quick_start = FALSE; +static bool_ do_quick_start = FALSE; -static bool player_birth_aux_ask() +static bool_ player_birth_aux_ask() { int i, k, n, v, sel; @@ -2531,7 +2531,7 @@ static const int birth_stat_costs[(18-10) + 1] = * * Taken from V 2.9.0 */ -static bool player_birth_aux_point(void) +static bool_ player_birth_aux_point(void) { int i; @@ -2709,15 +2709,15 @@ static bool player_birth_aux_point(void) /* * Use the autoroller or not to generate a char */ -static bool player_birth_aux_auto() +static bool_ player_birth_aux_auto() { int i, j, m, v; int mode = 0; - bool flag = FALSE; + bool_ flag = FALSE; - bool prev = FALSE; + bool_ prev = FALSE; char c; @@ -2881,7 +2881,7 @@ static bool player_birth_aux_auto() /* Auto-roll */ while (autoroll) { - bool accept = TRUE; + bool_ accept = TRUE; /* Get a new character */ get_stats(); @@ -3059,7 +3059,7 @@ static bool player_birth_aux_auto() * from continuously rolling up characters, which can be VERY * expensive CPU wise. And it cuts down on player stupidity. */ -static bool player_birth_aux() +static bool_ player_birth_aux() { char c; @@ -3234,7 +3234,7 @@ static bool player_birth_aux() /* * Helper function for validate_bg(). */ -static void validate_bg_aux(int chart, bool chart_checked[], char *buf) +static void validate_bg_aux(int chart, bool_ chart_checked[], char *buf) { char *s; @@ -3242,10 +3242,10 @@ static void validate_bg_aux(int chart, bool chart_checked[], char *buf) /* Assume the chart does not exist */ - bool chart_exists = FALSE; + bool_ chart_exists = FALSE; /* Assume the chart is not complete */ - bool chart_complete = FALSE; + bool_ chart_complete = FALSE; int bg_max = max_bg_idx; @@ -3307,7 +3307,7 @@ static void validate_bg(void) { int i, race; - bool chart_checked[512]; + bool_ chart_checked[512]; char buf[1024]; @@ -3430,7 +3430,7 @@ void player_birth(void) while (TRUE) { int j; - bool ok = TRUE; + bool_ ok = TRUE; lev = rand_range(d_ptr->mindepth, d_ptr->maxdepth - 1); @@ -3499,7 +3499,7 @@ void player_birth(void) char savefile_module[46][80]; char savefile_names[46][30]; char savefile_desc[46][80]; -bool savefile_alive[46]; +bool_ savefile_alive[46]; int savefile_idx[46]; /* @@ -3733,9 +3733,9 @@ static void dump_savefiles(int sel, int max) /* Asks for new game or load game */ -bool no_begin_screen = FALSE; +bool_ no_begin_screen = FALSE; -bool begin_screen() +bool_ begin_screen() { int m, k, sel, max; |