diff options
Diffstat (limited to 'src/cmd1.c')
-rw-r--r-- | src/cmd1.c | 38 |
1 files changed, 19 insertions, 19 deletions
@@ -563,7 +563,7 @@ void search(void) msg_print("You have found a trap."); /* Disturb */ - disturb(0, 0); + disturb(0); } /* Secret door */ @@ -578,7 +578,7 @@ void search(void) lite_spot(y, x); /* Disturb */ - disturb(0, 0); + disturb(0); } /* Scan all objects in the grid */ @@ -609,7 +609,7 @@ void search(void) object_known(o_ptr); /* Notice it */ - disturb(0, 0); + disturb(0); } } } @@ -645,7 +645,7 @@ static void hit_trap(void) /* Disturb the player */ - disturb(0, 0); + disturb(0); /* Get the cave grid */ c_ptr = &cave[p_ptr->py][p_ptr->px]; @@ -815,7 +815,7 @@ static void carried_monster_attack(s16b m_idx, bool_ *fear, bool_ *mdeath, if (!effect || check_hit2(power, rlev, ac)) { /* Always disturbing */ - disturb(1, 0); + disturb(1); /* Describe the attack method */ switch (method) @@ -1208,7 +1208,7 @@ static void carried_monster_attack(s16b m_idx, bool_ *fear, bool_ *mdeath, case RBM_CHARGE: { /* Disturb */ - disturb(1, 0); + disturb(1); /* Message */ msg_format("%s misses %s.", sym_name, t_name); @@ -1334,7 +1334,7 @@ static void incarnate_monster_attack(s16b m_idx, bool_ *fear, bool_ *mdeath, if (!effect || check_hit2(power, rlev, ac)) { /* Always disturbing */ - disturb(1, 0); + disturb(1); /* Describe the attack method */ switch (method) @@ -1727,7 +1727,7 @@ static void incarnate_monster_attack(s16b m_idx, bool_ *fear, bool_ *mdeath, case RBM_CHARGE: { /* Disturb */ - disturb(1, 0); + disturb(1); /* Message */ msg_format("You miss %s.", t_name); @@ -2187,7 +2187,7 @@ void py_attack(int y, int x, int max_blow) int weap; /* Disturb the player */ - disturb(0, 0); + disturb(0); if (r_info[p_ptr->body_monster].flags1 & RF1_NEVER_BLOW) { @@ -3210,7 +3210,7 @@ void move_player_aux(int dir, int do_pickup, int run, bool_ disarm) oktomove = FALSE; /* Disturb the player */ - disturb(0, 0); + disturb(0); if (p_ptr->prob_travel) { @@ -3327,7 +3327,7 @@ void move_player_aux(int dir, int do_pickup, int run, bool_ disarm) energy_use = 0; } - disturb(0, 0); /* To avoid a loop with running */ + disturb(0); /* To avoid a loop with running */ oktomove = FALSE; } @@ -3350,7 +3350,7 @@ void move_player_aux(int dir, int do_pickup, int run, bool_ disarm) if (old_dtrap && !new_dtrap) { /* Disturb player */ - disturb(0, 0); + disturb(0); /* but don't take a turn */ energy_use = 0; @@ -3459,7 +3459,7 @@ void move_player_aux(int dir, int do_pickup, int run, bool_ disarm) if (c_ptr->feat == FEAT_SHOP) { /* Disturb */ - disturb(0, 0); + disturb(0); /* Hack -- Enter store */ command_new = '_'; @@ -3482,7 +3482,7 @@ void move_player_aux(int dir, int do_pickup, int run, bool_ disarm) !(f_info[cave[y][x].feat].flags1 & FF1_DOOR)) { /* Disturb */ - disturb(0, 0); + disturb(0); if (!(c_ptr->info & (CAVE_TRDT))) { @@ -3501,7 +3501,7 @@ void move_player_aux(int dir, int do_pickup, int run, bool_ disarm) else if (c_ptr->inscription) { /* Disturb */ - disturb(0, 0); + disturb(0); msg_format("There is an inscription here: %s", inscription_info[c_ptr->inscription].text); @@ -4284,7 +4284,7 @@ void run_step(int dir) msg_print("You cannot run in that direction."); /* Disturb */ - disturb(0, 0); + disturb(0); /* Done */ return; @@ -4304,7 +4304,7 @@ void run_step(int dir) if (run_test()) { /* Disturb */ - disturb(0, 0); + disturb(0); /* Done */ return; @@ -4336,7 +4336,7 @@ void step_effects(int y, int x, int do_pickup) if (cave[y][x].feat == FEAT_SHOP) { /* Disturb */ - disturb(0, 0); + disturb(0); /* Hack -- Enter store */ command_new = KTRL('V'); @@ -4346,7 +4346,7 @@ void step_effects(int y, int x, int do_pickup) else if (cave[y][x].t_idx != 0) { /* Disturb */ - disturb(0, 0); + disturb(0); if (!(cave[y][x].info & CAVE_TRDT)) { |