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-rw-r--r--src/cmd7.cc60
1 files changed, 30 insertions, 30 deletions
diff --git a/src/cmd7.cc b/src/cmd7.cc
index b51ba229..312c657e 100644
--- a/src/cmd7.cc
+++ b/src/cmd7.cc
@@ -347,7 +347,7 @@ static bool_ get_magic_power(int *sn, magic_power *powers, int max_powers,
* do_cmd_cast calls this function if the player's class
* is 'mindcrafter'.
*/
-void do_cmd_mindcraft(void)
+void do_cmd_mindcraft()
{
int n = 0, b = 0;
@@ -629,7 +629,7 @@ void do_cmd_mindcraft(void)
}
else
{
- (void)mindblast_monsters(plev * ((plev - 5) / 10 + 1));
+ mindblast_monsters(plev * ((plev - 5) / 10 + 1));
}
break;
@@ -656,11 +656,11 @@ void do_cmd_mindcraft(void)
if (!p_ptr->fast)
{
/* Haste */
- (void)set_fast(b, plev / 5);
+ set_fast(b, plev / 5);
}
else
{
- (void)set_fast(p_ptr->fast + b, plev / 5);
+ set_fast(p_ptr->fast + b, plev / 5);
}
break;
@@ -724,7 +724,7 @@ void do_cmd_mindcraft(void)
msg_print("You faint from the effort!");
/* Hack -- Bypass free action */
- (void)set_paralyzed(randint(5 * oops + 1));
+ set_paralyzed(randint(5 * oops + 1));
/* Damage WIS (possibly permanently) */
if (rand_int(100) < 50)
@@ -735,7 +735,7 @@ void do_cmd_mindcraft(void)
msg_print("You have damaged your mind!");
/* Reduce constitution */
- (void)dec_stat(A_WIS, 15 + randint(10), perm);
+ dec_stat(A_WIS, 15 + randint(10), perm);
}
}
@@ -862,7 +862,7 @@ static bool_ mimic_forbid_travel(void *, void *, void *)
* do_cmd_cast calls this function if the player's class
* is 'mimic'.
*/
-void do_cmd_mimic(void)
+void do_cmd_mimic()
{
int n = 0, b = 0;
@@ -1131,7 +1131,7 @@ void do_cmd_mimic(void)
msg_print("You faint from the effort!");
/* Hack -- Bypass free action */
- (void)set_paralyzed(randint(5 * oops + 1));
+ set_paralyzed(randint(5 * oops + 1));
/* Damage WIS (possibly permanently) */
if (rand_int(100) < 50)
@@ -1142,7 +1142,7 @@ void do_cmd_mimic(void)
msg_print("You have damaged your mind!");
/* Reduce constitution */
- (void)dec_stat(A_DEX, 15 + randint(10), perm);
+ dec_stat(A_DEX, 15 + randint(10), perm);
}
}
@@ -1158,7 +1158,7 @@ void do_cmd_mimic(void)
* do_cmd_cast calls this function if the player's class
* is 'beastmaster'.
*/
-void do_cmd_beastmaster(void)
+void do_cmd_beastmaster()
{
int plev = p_ptr->lev, i, num;
@@ -1200,7 +1200,7 @@ void do_cmd_beastmaster(void)
/*
* Command to ask favors from your god.
*/
-void do_cmd_pray(void)
+void do_cmd_pray()
{
if (p_ptr->pgod == GOD_NONE)
{
@@ -1472,7 +1472,7 @@ static random_spell* select_spell()
}
-void do_cmd_powermage(void)
+void do_cmd_powermage()
{
random_spell *s_ptr;
@@ -1820,7 +1820,7 @@ static object_filter_t const &item_tester_hook_convertible()
* do_cmd_cast calls this function if the player's class
* is 'archer'.
*/
-void do_cmd_archer(void)
+void do_cmd_archer()
{
int ext = 0;
char ch;
@@ -1912,11 +1912,11 @@ void do_cmd_archer(void)
q_ptr->discount = 90;
q_ptr->found = OBJ_FOUND_SELFMADE;
- (void)inven_carry(q_ptr, FALSE);
+ inven_carry(q_ptr, FALSE);
msg_print("You make some ammo.");
- (void)wall_to_mud(dir);
+ wall_to_mud(dir);
p_ptr->update |= (PU_VIEW | PU_FLOW | PU_MON_LITE);
p_ptr->window |= (PW_OVERHEAD);
}
@@ -1955,7 +1955,7 @@ void do_cmd_archer(void)
inc_stack_size(item, -1);
- (void)inven_carry(q_ptr, FALSE);
+ inven_carry(q_ptr, FALSE);
}
/**********Create bolts*********/
@@ -1991,14 +1991,14 @@ void do_cmd_archer(void)
inc_stack_size(item, -1);
- (void)inven_carry(q_ptr, FALSE);
+ inven_carry(q_ptr, FALSE);
}
}
/*
* Control whether shots are allowed to pierce
*/
-void do_cmd_set_piercing(void)
+void do_cmd_set_piercing()
{
char ch;
char com[80];
@@ -2068,7 +2068,7 @@ void necro_info(char *p, int power)
/*
* Cast a Necromancy spell
*/
-void do_cmd_necromancer(void)
+void do_cmd_necromancer()
{
int n = 0, b = 0;
int chance;
@@ -2252,7 +2252,7 @@ void do_cmd_necromancer(void)
object_aware(o_ptr);
object_known(o_ptr);
- (void)inven_carry(o_ptr, FALSE);
+ inven_carry(o_ptr, FALSE);
k_allow_special[k_idx] = FALSE;
@@ -2342,7 +2342,7 @@ void do_cmd_necromancer(void)
msg_print("You faint from the effort!");
/* Hack -- Bypass free action */
- (void)set_paralyzed(randint(5 * oops + 1));
+ set_paralyzed(randint(5 * oops + 1));
/* Damage CON (possibly permanently) */
if (rand_int(100) < 50)
@@ -2353,7 +2353,7 @@ void do_cmd_necromancer(void)
msg_print("You have damaged your body!");
/* Reduce constitution */
- (void)dec_stat(A_CON, 15 + randint(10), perm);
+ dec_stat(A_CON, 15 + randint(10), perm);
}
}
@@ -2553,7 +2553,7 @@ void do_cmd_summoner_extract()
object_aware(q_ptr);
object_known(q_ptr);
q_ptr->ident |= IDENT_MENTAL;
- (void)inven_carry(q_ptr, FALSE);
+ inven_carry(q_ptr, FALSE);
msg_print("You extract a totem from the dead corpse.");
energy_use += 100;
@@ -2731,7 +2731,7 @@ void do_cmd_summoner_summon()
}
-void do_cmd_summoner(void)
+void do_cmd_summoner()
{
int ext = 0;
@@ -2805,7 +2805,7 @@ void do_cmd_summoner(void)
/*
* Dodge Chance Feedback.
*/
-void use_ability_blade(void)
+void use_ability_blade()
{
int chance = p_ptr->dodge_chance - ((dun_level * 5) / 6);
@@ -2871,7 +2871,7 @@ void symbiotic_info(char *p, int power)
/*
* Cast a symbiotic spell
*/
-void do_cmd_symbiotic(void)
+void do_cmd_symbiotic()
{
int n = 0;
int chance;
@@ -3223,7 +3223,7 @@ void do_cmd_symbiotic(void)
msg_print("You faint from the effort!");
/* Hack -- Bypass free action */
- (void)set_paralyzed(randint(5 * oops + 1));
+ set_paralyzed(randint(5 * oops + 1));
/* Damage CON (possibly permanently) */
if (rand_int(100) < 50)
@@ -3234,7 +3234,7 @@ void do_cmd_symbiotic(void)
msg_print("You have damaged your body!");
/* Reduce constitution */
- (void)dec_stat(A_CHR, 15 + randint(10), perm);
+ dec_stat(A_CHR, 15 + randint(10), perm);
}
}
@@ -3267,7 +3267,7 @@ void do_cmd_create_boulder()
object_type forge;
object_type *q_ptr;
- (void)wall_to_mud(dir);
+ wall_to_mud(dir);
/* Get local object */
q_ptr = &forge;
@@ -3281,7 +3281,7 @@ void do_cmd_create_boulder()
q_ptr->discount = 90;
q_ptr->found = OBJ_FOUND_SELFMADE;
- (void)inven_carry(q_ptr, FALSE);
+ inven_carry(q_ptr, FALSE);
msg_print("You make some boulders.");