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Diffstat (limited to 'src/config.h')
-rw-r--r-- | src/config.h | 314 |
1 files changed, 314 insertions, 0 deletions
diff --git a/src/config.h b/src/config.h new file mode 100644 index 00000000..c9f460e7 --- /dev/null +++ b/src/config.h @@ -0,0 +1,314 @@ +/* File: config.h */ + +/* Purpose: Angband specific configuration stuff */ + +/* + * Copyright (c) 1989 James E. Wilson, Robert A. Koeneke + * + * This software may be copied and distributed for educational, research, and + * not for profit purposes provided that this copyright and statement are + * included in all such copies. + */ + + +/* + * Look through the following lines, and where a comment includes the + * tag "OPTION:", examine the associated "#define" statements, and decide + * whether you wish to keep, comment, or uncomment them. You should not + * have to modify any lines not indicated by "OPTION". + * + * Note: Also examine the "system" configuration file "h-config.h" + * and the variable initialization file "variable.c". If you change + * anything in "variable.c", you only need to recompile that file. + * + * And finally, remember that the "Makefile" will specify some rather + * important compile time options, like what visual module to use. + */ + + +/* + * OPTION: See the Makefile(s), where several options may be declared. + * + * Some popular options include "USE_GCU" (allow use with Unix "curses"), + * "USE_X11" (allow basic use with Unix X11) and "USE_XAW" (allow use with + * Unix X11 plus the Athena Widget set). + * + * The old "USE_NCU" option has been replaced with "USE_GCU". + * + * Several other such options are available for non-unix machines, + * such as "MACINTOSH", "WINDOWS". + * + * You may also need to specify the "system", using defines such as + * "SOLARIS" (for Solaris), etc, see "h-config.h" for more info. + */ + + +/* + * OPTION: define "SPECIAL_BSD" for using certain versions of UNIX + * that use the 4.4BSD Lite version of Curses in "main-gcu.c" + */ +/* #define SPECIAL_BSD */ + + +/* + * OPTION: Use the POSIX "termios" methods in "main-gcu.c" + */ +/* #define USE_TPOSIX */ + +/* + * OPTION: Use the "termio" methods in "main-gcu.c" + */ +/* #define USE_TERMIO */ + +/* + * OPTION: Use the icky BSD "tchars" methods in "main-gcu.c" + */ +/* #define USE_TCHARS */ + + +/* + * OPTION: Use "blocking getch() calls" in "main-gcu.c". + * Hack -- Note that this option will NOT work on many BSD machines + * Currently used whenever available, if you get a warning about + * "nodelay()" undefined, then make sure to undefine this. + */ +#if defined(SYS_V) +# define USE_GETCH +#endif + + +/* + * OPTION: Use the "curs_set()" call in "main-gcu.c". + * Hack -- This option will not work on most BSD machines + */ +#ifdef SYS_V +# define USE_CURS_SET +#endif + + +/* + * OPTION: Include "ncurses.h" instead of "curses.h" in "main-gcu.c" + */ +#define USE_NCURSES + + +/* + * OPTION: for multi-user machines running the game setuid to some other + * user (like 'games') this SAFE_SETUID option allows the program to drop + * its privileges when saving files that allow for user specified pathnames. + * This lets the game be installed system wide without major security + * concerns. There should not be any side effects on any machines. + * + * This will handle "gids" correctly once the permissions are set right. + */ +#define SAFE_SETUID + + +/* + * This flag enables the "POSIX" methods for "SAFE_SETUID". + */ +#if defined(_POSIX_SAVED_IDS) && !(defined(SUNOS) && !defined(SOLARIS)) && !defined(__APPLE__) +# define SAFE_SETUID_POSIX +#endif + + +/* + * OPTION: Allow characteres to be "auto-rolled" + */ +#define ALLOW_AUTOROLLER + + +/* + * OPTION: Allow monsters to "flee" when hit hard + */ +#define ALLOW_FEAR + +/* + * OPTION: Allow monsters to "flee" from strong players + */ +#define ALLOW_TERROR + + +/* + * OPTION: Handle signals + */ +#define HANDLE_SIGNALS + + +/* + * Allow "Wizards" to yield "high scores" + */ +/* #define SCORE_WIZARDS */ + +/* + * Allow "Borgs" to yield "high scores" + */ +/*#define SCORE_BORGS*/ + +/* + * Allow "Cheaters" to yield "high scores" + */ +/* #define SCORE_CHEATERS */ + + + +/* + * OPTION: Maximum flow depth + */ +#define MONSTER_FLOW_DEPTH 32 + + + +/* + * OPTION: Allow use of extended spell info -DRS- + */ +#define DRS_SHOW_SPELL_INFO + +/* + * OPTION: Allow use of the monster health bar -DRS- + */ +#define DRS_SHOW_HEALTH_BAR + + + +/* + * OPTION: Allow the use of "sound" in various places. + */ +#define USE_SOUND + +/* + * OPTION: Allow the use of "graphics" in various places + */ +#define USE_GRAPHICS + + +/* + * OPTION: Hack -- Macintosh stuff + */ +#ifdef MACINTOSH + +/* Do not handle signals */ +# undef HANDLE_SIGNALS + +#endif + + +/* + * OPTION: Hack -- Windows stuff + */ +#ifdef WINDOWS + +/* Do not handle signals */ +# undef HANDLE_SIGNALS + +#endif + + +/* + * OPTION: Set the "default" path to the angband "lib" directory. + * + * See "main.c" for usage, and note that this value is only used on + * certain machines, primarily Unix machines. If this value is used, + * it will be over-ridden by the "ANGBAND_PATH" environment variable, + * if that variable is defined and accessable. The final slash is + * optional, but it may eventually be required. + * + * Using the value "./lib/" below tells Angband that, by default, + * the user will run "angband" from the same directory that contains + * the "lib" directory. This is a reasonable (but imperfect) default. + * + * If at all possible, you should change this value to refer to the + * actual location of the "lib" folder, for example, "/tmp/angband/lib/" + * or "/usr/games/lib/angband/", or "/pkg/angband/lib". + * + * Additional note -- if you are planning to use makefile.org, don't bother + * setting this variable, as it is overridden by a value set near the top of + * that file. + */ +#ifndef DEFAULT_PATH +# define DEFAULT_PATH "/var/games/tome" +#endif + + +/* + * Where to put the user's files. + */ +#if defined(MACH_O_CARBON) +#define PRIVATE_USER_PATH "~/Library/Application Support/ToME" +#define PRIVATE_USER_PATH_DATA +#define PRIVATE_USER_PATH_APEX +#define PRIVATE_USER_PATH_MODULES +#else +#define PRIVATE_USER_PATH "~/.tome" +#define PRIVATE_USER_PATH_APEX +#endif + +/* + * OPTION: For some brain-dead computers with no command line interface, + * namely Macintosh, there has to be some way of "naming" your savefiles. + * The current "Macintosh" hack is to make it so whenever the character + * name changes, the savefile is renamed accordingly. But on normal + * machines, once you manage to "load" a savefile, it stays that way. + * Macintosh is particularly weird because you can load savefiles that + * are not contained in the "lib:save:" folder, and if you change the + * player's name, it will then save the savefile elsewhere. + */ +#if defined(MACINTOSH) || defined(WINDOWS) +/* #define SAVEFILE_MUTABLE */ +#endif + + +/* + * OPTION: Person to bother if something goes wrong. + */ +#define MAINTAINER "tome@packages.debian.org" + + +/* + * OPTION: Default font (when using X11). + */ +#define DEFAULT_X11_FONT "9x15" + +/* + * OPTION: Default fonts (when using X11) + */ +#define DEFAULT_X11_FONT_SCREEN DEFAULT_X11_FONT +#define DEFAULT_X11_FONT_MIRROR DEFAULT_X11_FONT +#define DEFAULT_X11_FONT_RECALL DEFAULT_X11_FONT +#define DEFAULT_X11_FONT_CHOICE DEFAULT_X11_FONT + + + +/* ToME options: */ + +/* Should the player know his / her starting life rate? */ +#define SHOW_LIFE_RATE + +/* Allow hordes of 'similar' monsters */ +#define MONSTER_HORDES + +/* Wizard mode testing options: */ + +/* For testing the vaults */ +/* # define FORCE_V_IDX 20 */ + +/* Testing upkeep */ +/* # define TRACK_FRIENDS */ + +/* + * Using the fast autoroller can be considered as cheating + */ +#define USE_FAST_AUTOROLLER + +/* + * Enable the CTRL + L command to quit without saving + * Only use for debugging purpose, otherwise you are a CHEATER + */ +/* #define ALLOW_QUITTING */ + +/* + * Allow makefiles to override the default file mode + */ +#ifndef FILE_MODE +#define FILE_MODE 0644 +#endif |