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-rw-r--r--src/defines.h77
1 files changed, 0 insertions, 77 deletions
diff --git a/src/defines.h b/src/defines.h
index 8c451ccb..14d7fe25 100644
--- a/src/defines.h
+++ b/src/defines.h
@@ -2325,83 +2325,6 @@
-/*** Sound constants ***/
-
-
-#define SOUND_HIT 1
-#define SOUND_MISS 2
-#define SOUND_FLEE 3
-#define SOUND_DROP 4
-#define SOUND_KILL 5
-#define SOUND_LEVEL 6
-#define SOUND_DEATH 7
-#define SOUND_STUDY 8
-#define SOUND_TELEPORT 9
-#define SOUND_SHOOT 10
-#define SOUND_QUAFF 11
-#define SOUND_ZAP 12
-#define SOUND_WALK 13
-#define SOUND_TPOTHER 14
-#define SOUND_HITWALL 15
-#define SOUND_EAT 16
-#define SOUND_STORE1 17
-#define SOUND_STORE2 18
-#define SOUND_STORE3 19
-#define SOUND_STORE4 20
-#define SOUND_DIG 21
-#define SOUND_OPENDOOR 22
-#define SOUND_SHUTDOOR 23
-#define SOUND_TPLEVEL 24
-#define SOUND_SCROLL 25
-#define SOUND_BUY 26
-#define SOUND_SELL 27
-#define SOUND_WARN 28
-#define SOUND_ROCKET 29 /* Somebody's shooting rockets */
-#define SOUND_N_KILL 30 /* The player kills a non-living/undead monster */
-#define SOUND_U_KILL 31 /* The player kills a unique */
-#define SOUND_QUEST 32 /* The player has just completed a quest */
-#define SOUND_HEAL 33 /* The player was healed a little bit */
-#define SOUND_X_HEAL 34 /* The player was healed full health */
-#define SOUND_BITE 35 /* A monster bites you */
-#define SOUND_CLAW 36 /* A monster claws you */
-#define SOUND_M_SPELL 37 /* A monster casts a miscellaneous spell */
-#define SOUND_SUMMON 38 /* A monster casts a summoning spell */
-#define SOUND_BREATH 39 /* A monster breathes */
-#define SOUND_BALL 40 /* A monster casts a ball / bolt spell */
-#define SOUND_M_HEAL 41 /* A monster heals itself somehow */
-#define SOUND_ATK_SPELL 42 /* A monster casts a misc. offensive spell */
-#define SOUND_EVIL 43 /* Something nasty has just happened! */
-#define SOUND_TOUCH 44 /* A monster touches you */
-#define SOUND_STING 45 /* A monster stings you */
-#define SOUND_CRUSH 46 /* A monster crushes / envelopes you */
-#define SOUND_SLIME 47 /* A monster drools/spits/etc on you */
-#define SOUND_WAIL 48 /* A monster wails */
-#define SOUND_WINNER 49 /* Just won the game! */
-#define SOUND_FIRE 50 /* An item was burned */
-#define SOUND_ACID 51 /* An item was destroyed by acid */
-#define SOUND_ELEC 52 /* An item was destroyed by electricity */
-#define SOUND_COLD 53 /* An item was shattered */
-#define SOUND_ILLEGAL 54 /* Illegal command attempted */
-#define SOUND_FAIL 55 /* Fail to get a spell off / activate an item */
-#define SOUND_WAKEUP 56 /* A monster wakes up */
-#define SOUND_INVULN 57 /* Invulnerability! */
-#define SOUND_FALL 58 /* Falling through a trapdoor... */
-#define SOUND_PAIN 59 /* A monster is in pain! */
-#define SOUND_DESTITEM 60 /* An item was destroyed by misc. means */
-#define SOUND_MOAN 61 /* A monster makes a moan/beg/insult attack */
-#define SOUND_SHOW 62 /* A monster makes a "show" attack */
-#define SOUND_UNUSED 63 /* (no sound for gaze attacks) */
-#define SOUND_EXPLODE 64 /* Something (or somebody) explodes */
-
-/*
- * Mega-Hack -- maximum known sounds
- */
-#define SOUND_MAX 65
-
-
-
-/*** Hack ***/
-
/*
* Road flags